论文检索

输入标题、作者或关键词,从 3,199 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
3,199篇论文匹配“Autoencoders”
第 60 / 160 页

Zheming Xu, He Liu, Congyan Lang, Tao Wang, Yidong Li, Michael C. Kampffmeyer

Recent graph-based multi-view clustering (GMVC) methods typically encode view features into high-dimensional spaces and construct graphs based on distance similarity. However, the high dimensionality of the embeddings often leads to the hubness problem, where a few points repeatedly appear in the nearest neighbor lists of other points. We show that this negatively impacts the extracted graph structures and message passing, thus degrading clustering performance. To the best of our knowledge, we are the first to highlight the detrimental effect of hubness in GMVC methods and introduce the hubREP (hub-aware Representation Embedding and Pairing) framework. Specifically, we propose a simple yet effective encoder that reduces hubness while preserving neighborhood topology within each view. Additionally, we propose a hub-aware pairing module to maintain structure consistency across views, efficiently enhancing the view-specific representations. The proposed hubREP is lightweight compared to the conventional autoencoders used in state-of-the-art GMVC methods and can be integrated into existing GMVC methods that mostly focus on novel fusion mechanisms, further boosting their performance. Comprehensive experiments performed on eight benchmarks confirm the superiority of our method. The code is available at https://github.com/zmxu196/hubREP.

Xuecheng Wu, Heli Sun, Yifan Wang, Jiayu Nie, Jie Zhang, Yabing Wang, Junxiao Xue, Liang He

Affective Video Facial Analysis (AVFA) is important for advancing emotion-aware AI, yet the persistent data scarcity in AVFA presents challenges. Recently, the self-supervised learning (SSL) technique of Masked Autoencoders (MAE) has gained significant attention, particularly in its audio-visual adaptation. Insights from general domains suggest that scaling is vital for unlocking impressive improvements, though its effects on AVFA remain largely unexplored. Additionally, capturing both intra- and inter-modal correlations through scalable representations is a crucial challenge in this field. To tackle these gaps, we introduce AVF-MAE++, a series audio-visual MAE designed to explore the impact of scaling on AVFA with a focus on advanced correlation modeling. Our method incorporates a novel audio-visual dual masking strategy and an improved modality encoder with a holistic view to better support scalable pre-training. Furthermore, we propose the Iteratively Audio-Visual Correlations Learning Module to improve correlations capture within the SSL framework, bridging the limitations of prior methods. To support smooth adaptation and mitigate overfitting, we also introduce a progressive semantics injection strategy, which structures training in three stages. Extensive experiments across 17 datasets, spanning three key AVFA tasks, demonstrate the superior performance of AVF-MAE++, establishing new state-of-the-art outcomes. Ablation studies provide further insights into the critical design choices driving these gains. Code is released at https://github.com/XuecWu/AVF-MAE.

Xiumei Xie, Zikai Huang, Wenhao Xu, Peng Xiao, Xuemiao Xu, Huaidong Zhang

Singing is a vital form of human emotional expression and social interaction, distinguished from speech by its richer emotional nuances and freer expressive style. Thus, investigating 3D facial animation driven by singing holds significant research value. Our work focuses on 3D singing facial animation driven by mixed singing audio, and to the best of our knowledge, no prior studies have explored this area. Additionally, the absence of existing 3D singing datasets poses a considerable challenge. To address this, we collect a novel audiovisual dataset, ChorusHead which features synchronized mixed vocal audio and pseudo-3D flame motions for chorus singing. In addition, We propose a partner-aware 3D chorus head generation framework driven by mixed audio inputs. The proposed framework extracts emotional features from the background music and dependence between singers and models the head movement in a latent space from the Variational Autoencoder (VAE), enabling diverse interactive head animation generation. Extensive experimental results demonstrate that our approach effectively generates 3D facial animations of interacting singers, achieving notable improvements in realism and handling background music interference with strong robustness.

Pingyu Wu, Kai Zhu, Yu Liu, Liming Zhao, Wei Zhai, Yang Cao, Zheng-Jun Zha

Variational Autoencoder (VAE) aims to compress pixel data into low-dimensional latent space, playing an important role in OpenAI's Sora and other latent video diffusion generation models. While most existing video VAEs inflate a pre-trained image VAE into the 3D causal structure for temporal-spatial compression, this paper presents two astonishing findings: (1) The initialization from a well-trained image VAE with the same latent dimensions is not an optimal scheme. (2) The adoption of causal reasoning leads to unequal information interactions and unbalanced performance between frames. To alleviate these problems, we propose a keyframe-based temporal compression (KTC) architecture and a group causal convolution (GCConv) module to further improve video VAE (IV-VAE). Specifically, the KTC architecture divides the latent space into two branches, in which one half completely inherits the compression prior of keyframes from a lower-dimension image VAE while the other half involves temporal compression through 3D group causal convolution, reducing temporal-spatial conflicts and accelerating the convergence speed of video VAE. The GCConv in the above 3D half uses standard convolution within each frame group to ensure inter-frame equivalence, and employs causal logical padding between groups to maintain flexibility in processing variable frame video. Extensive experiments on five benchmarks demonstrate the SOTA video reconstruction and generation abilities of our IV-VAE.

Zhenqi Dai, Ting Liu, Yanning Zhang

Efficient 3D scene representation has become a key challenge with the rise of 3D Gaussian Splatting (3DGS), particularly when incorporating semantic information into the scene representation. Existing 3DGS-based methods embed both color and high-dimensional semantic features into a single field, leading to significant storage and computational overhead. To mitigate this, we propose Decoupled Feature 3D Gaussian Splatting (DF-3DGS), a novel method that decouples the color and semantic fields, thereby reducing the number of 3D Gaussians required for semantic representation. We then introduce a hierarchical compression strategy that first employs our novel quantization approach with dynamic codebook evolution to reduce data size, followed by a scene-specific autoencoder for further compression of the semantic feature dimensions. This multi-stage approach results in a compact representation that enhances both storage efficiency and reconstruction speed. Experimental results demonstrate that DF-3DGS outperforms previous 3DGS-based methods, achieving faster training and rendering times while requiring less storage, without sacrificing performance--in fact, it improves performance in the novel view semantic segmentation task. Specifically, DF-3DGS achieves remarkable improvements over Feature 3DGS, reducing training time by 10xand storage by 20x, while improving the mIoU of novel view semantic segmentation by 4%. The code will be publicly available.

JungKyoo Shin, Bumsoo Kim, Eunwoo Kim

Multi-modal understanding plays a crucial role in artificial intelligence by enabling models to jointly interpret inputs from different modalities. However, conventional approaches such as contrastive learning often struggle with modality discrepancies, leading to potential misalignments. In this paper, we propose a novel class anchor alignment approach that leverages class probability distributions for multi-modal representation learning. Our method, Class-anchor-ALigned generative Modeling (CALM), encodes class anchors as prompts to generate and align class probability distributions for each modality, enabling more flexible alignment. Furthermore, we introduce a cross-modal probabilistic variational autoencoder to model uncertainty in the alignment, enhancing the ability to capture deeper relationships between modalities and data variations. Extensive experiments on four benchmark datasets demonstrate that our approach significantly outperforms state-of-the-art methods, especially in out-of-domain evaluations. This highlights its superior generalization capabilities in multi-modal representation learning.

Yuchi Wang, Junliang Guo, Xinyi Xie, Tianyu He, Xu Sun, Jiang Bian

Recent advancements in video autoencoders (Video AEs) have significantly improved the quality and efficiency of video generation. In this paper, we propose a novel and compact video autoencoder, VidTwin, that decouples video into two distinct latent spaces: Structure latent vectors, which capture overall content and global movement, and Dynamics latent vectors, which represent fine-grained details and rapid movements. Specifically, our approach leverages an Encoder-Decoder backbone, augmented with two submodules for extracting these latent spaces, respectively. The first submodule employs a Q-Former to extract low-frequency motion trends, followed by downsampling blocks to remove redundant content details. The second averages the latent vectors along the spatial dimension to capture rapid motion. Extensive experiments show that VidTwin achieves a high compression rate of 0.2% with high reconstruction quality (PSNR of 28.14 on the MCL-JCV dataset), and performs efficiently and effectively in downstream generative tasks. Moreover, our model demonstrates explainability and scalability, paving the way for future research in video latent representation and generation.

Jinnan Chen, Lingting Zhu, Zeyu Hu, Shengju Qian, Yugang Chen, Xin Wang, Gim Hee Lee

Recent advances in auto-regressive transformers have revolutionized generative modeling across different domains, from language processing to visual generation, demonstrating remarkable capabilities. However, applying these advances to 3D generation presents three key challenges: the unordered nature of 3D data conflicts with sequential next-token prediction paradigm, conventional vector quantization approaches incur substantial compression loss when applied to 3D meshes, and the lack of efficient scaling strategies for higher resolution latent prediction. To address these challenges, we introduce MAR-3D, which integrates a pyramid variational autoencoder with a cascaded masked auto-regressive transformer (Cascaded MAR) for progressive latent upscaling in the continuous space. Our architecture employs random masking during training and auto-regressive denoising in random order during inference, naturally accommodating the unordered property of 3D latent tokens. Additionally, we propose a cascaded training strategy with condition augmentation that enables efficiently up-scale the latent token resolution with fast convergence. Extensive experiments demonstrate that MAR-3D not only achieves superior performance and generalization capabilities compared to existing methods but also exhibits enhanced scaling capabilities compared to joint distribution modeling approaches (e.g., diffusion transformers).

Ting-Hsuan Liao, Yi Zhou, Yu Shen, Chun-Hao Paul Huang, Saayan Mitra, Jia-Bin Huang, Uttaran Bhattacharya

We explore how body shapes influence human motion synthesis, an aspect often overlooked in existing text-to-motion generation methods due to the ease of learning a homogenized, canonical body shape. However, this homogenization can distort the natural correlations between different body shapes and their motion dynamics. Our method addresses this gap by generating body-shape-aware human motions from natural language prompts. We utilize a finite scalar quantization-based variational autoencoder (FSQ-VAE) to quantize motion into discrete tokens and then leverage continuous body shape information to de-quantize these tokens back into continuous, detailed motion. Additionally, we harness the capabilities of a pretrained language model to predict both continuous shape parameters and motion tokens, facilitating the synthesis of text-aligned motions and decoding them into shape-aware motions. We evaluate our method quantitatively and qualitatively, and also conduct a comprehensive perceptual study to demonstrate its efficacy in generating shape-aware motions.

Libo Zhu, Jianze Li, Haotong Qin, Wenbo Li, Yulun Zhang, Yong Guo, Xiaokang Yang

Diffusion-based image super-resolution (SR) models have shown superior performance at the cost of multiple denoising steps. However, even though the denoising step has been reduced to one, they require high computational costs and storage requirements, making it difficult for deployment on hardware devices. To address these issues, we propose a novel post-training quantization approach with adaptive scale in one-step diffusion (OSD) image SR, PassionSR. First, we simplify OSD model to two core components, UNet and Variational Autoencoder (VAE) by removing the CLIPEncoder. Secondly, we propose Learnable Boundary Quantizer (LBQ) and Learnable Equivalent Transformation (LET) to optimize the quantization process and manipulate activation distributions for better quantization. Finally, we design a Distributed Quantization Calibration (DQC) strategy that stabilizes the training of quantized parameters for rapid convergence. Comprehensive experiments demonstrate that PassionSR with 8-bit and 6-bit obtains comparable visual results with full-precision model. Moreover, our PassionSR achieves significant advantages over recent leading low-bit quantization methods for image SR. Our code will be released

Zhiyang Guo, Jinxu Xiang, Kai Ma, Wengang Zhou, Houqiang Li, Ran Zhang

3D characters are essential to modern creative industries, but making them animatable often demands extensive manual work in tasks like rigging and skinning. Existing automatic rigging tools face several limitations, including the necessity for manual annotations, rigid skeleton topologies, and limited generalization across diverse shapes and poses. An alternative approach generates animatable avatars pre-bound to a rigged template mesh. However, this method often lacks flexibility and is typically limited to realistic human shapes. To address these issues, we present Make-It-Animatable, a novel data-driven method to make any 3D humanoid model ready for character animation in less than one second, regardless of its shapes and poses. Our unified framework generates high-quality blend weights, bones, and pose transformations. By incorporating a particle-based shape autoencoder, our approach supports various 3D representations, including meshes and 3D Gaussian splats. Additionally, we employ a coarse-to-fine representation and a structure-aware modeling strategy to ensure both accuracy and robustness, even for characters with non-standard skeleton structures. We conducted extensive experiments to validate our framework's effectiveness. Compared to existing methods, our approach demonstrates significant improvements in both quality and speed. More demos and code are available at https://jasongzy.github.io/Make-It-Animatable/.

Xiaoliang Ju, Hongsheng Li

We present DirectTriGS, a novel framework designed for 3D object generation with Gaussian Splatting (GS). GS-based rendering for 3D content has gained considerable attention recently. However, there has been limited exploration in directly generating 3D Gaussians compared to traditional generative modeling approaches. The main challenge lies in the complex data structure of GS represented by discrete point clouds with multiple channels.To overcome this challenge, we propose employing the triplane representation, which allows us to represent Gaussian Splatting as an image-like continuous field. This representation effectively encodes both the geometry and texture information, enabling smooth transformation back to Gaussian point clouds and rendering into images by a TriRenderer, with only 2D supervisions. The proposed TriRenderer is fully differentiable, so that the rendering loss can supervise both texture and geometry encoding. Furthermore, the triplane representation can be compressed using a Variational Autoencoder (VAE), which can subsequently be utilized in latent diffusion to generate 3D objects.The experiments demonstrate that the proposed generation framework can produce high-quality 3D object geometry and rendering results.

Yabin Wang, Zhiwu Huang, Xiaopeng Hong

This paper identifies OpenSDI, a challenge for spotting diffusion-generated images in open-world settings. In response to this challenge, we define a new benchmark, the OpenSDI dataset (OpenSDID), which stands out from existing datasets due to its diverse use of large vision-language models that simulate open-world diffusion-based manipulations. Another outstanding feature of OpenSDID is its inclusion of both detection and localization tasks for images manipulated globally and locally by diffusion models. To address the OpenSDI challenge, we propose a Synergizing Pretrained Models (SPM) scheme to build up a mixture of foundation models. This approach exploits a collaboration mechanism with multiple pretrained foundation models to enhance generalization in the OpenSDI context, moving beyond traditional training by synergizing multiple pretrained models through prompting and attending strategies. Building on this scheme, we introduce MaskCLIP, an SPM-based model that aligns Contrastive Language-Image Pre-Training (CLIP) with Masked Autoencoder (MAE). Extensive evaluations on OpenSDID show that MaskCLIP significantly outperforms current state-of-the-art methods for the OpenSDI challenge, achieving remarkable relative improvements of 14.23% in IoU (14.11% in F1) and 2.05% in accuracy (2.38% in F1) compared to the second-best model in localization and detection tasks, respectively. Our dataset and code are available at https://github.com/iamwangyabin/OpenSDI.

Mohamed Abdelsamad, Michael Ulrich, Claudius Glaeser, Abhinav Valada

Masked autoencoders (MAE) have shown tremendous potential for self-supervised learning (SSL) in vision and beyond. However, point clouds from LiDARs used in automated driving are particularly challenging for MAEs since large areas of the 3D volume are empty. Consequently, existing work suffers from leaking occupancy information into the decoder and has significant computational complexity, thereby limiting the SSL pre-training to only 2D bird's eye view encoders in practice. In this work, we propose the novel neighborhood occupancy MAE (NOMAE) that overcomes the aforementioned challenges by employing masked occupancy reconstruction only in the neighborhood of non-masked voxels. We incorporate voxel masking and occupancy reconstruction at multiple scales with our proposed hierarchical mask generation technique to capture features of objects of different sizes in the point cloud. NOMAEs are extremely flexible and can be directly employed for SSL in existing 3D architectures. We perform extensive evaluations on the nuScenes and Waymo Open datasets for the downstream perception tasks of semantic segmentation and 3D object detection, comparing with both discriminative and generative SSL methods. The results demonstrate that NOMAE sets the new state-of-the-art on multiple benchmarks for multiple point cloud perception tasks.

Minh Kha Do, Kang Han, Phu Lai, Khoa T. Phan, Wei Xiang

Foundation models for remote sensing have garnered increasing attention for their strong performance across various observation tasks. However, current models lack robustness in managing diverse input types and handling incomplete data in downstream tasks. In this paper, we propose RobSense, a robust multi-modal foundation model for Multi-spectral and Synthetic Aperture Radar data. RobSense is designed with modular components and pre-trained by a combination of temporal multi-modal alignment and masked autoencoder strategies on a huge-scale dataset. Therefore, it can effectively support diverse input types, from static to temporal, uni-modal to multi-modal. To further handle the incomplete data, we incorporate two uni-modal latent reconstructors that recover rich representations from incomplete inputs, addressing variability in spectral bands and temporal sequence irregularities. Extensive experiments demonstrate that RobSense consistently outperforms state-of-the-art baselines on complete datasets across four input types for segmentation, classification, and change detection. On incomplete datasets, RobSense outperforms the baselines by considerably larger margins when the missing rate increases. Project page: https://ikhado.github.io/robsense/

Rui Chen, Jianfeng Zhang, Yixun Liang, Guan Luo, Weiyu Li, Jiarui Liu, Xiu Li, Xiaoxiao Long, Jiashi Feng, Ping Tan

Recent 3D content generation pipelines commonly employ Variational Autoencoders (VAEs) to encode shapes into compact latent representations for diffusion-based generation. However, the widely adopted uniform point sampling strategy in Shape VAE training often leads to a significant loss of geometric details, limiting the quality of shape reconstruction and downstream generation tasks. We present Dora-VAE, a novel approach that enhances VAE reconstruction through our proposed sharp edge sampling strategy and a dual cross-attention mechanism. By identifying and prioritizing regions with high geometric complexity during training, our method significantly improves the preservation of fine-grained shape features. Such sampling strategy and the dual attention mechanism enable the VAE to focus on crucial geometric details that are typically missed by uniform sampling approaches. To systematically evaluate VAE reconstruction quality, we additionally propose Dora-bench, a benchmark that quantifies shape complexity through the density of sharp edges, introducing a new metric focused on reconstruction accuracy at these salient geometric features. Extensive experiments on the Dora-bench demonstrate that Dora-VAE achieves comparable reconstruction quality to the state-of-the-art dense XCube-VAE while requiring a latent space at least 8xsmaller (1,280 vs. > 10,000 codes). Project page: https://aruichen.github.io/Dora/.

Xu Yan, Jun Yin, Jie Wen

In incomplete multi-view multi-label learning scenarios, it is crucial to use the incomplete multi-view data to extract consistent and specific representations from different data sources and to fully exploit the missing label information. However, most previous approaches ignore the separation problem between view-shared and specific information. To address this problem, in this paper, we propose a method that can separate view-consistent features from view-specific features under the Variational Autoencoder (VAE) framework. Specifically, we first introduce cross-view reconstruction to capture view-consistent features and extract shared information from different views through unsupervised pre-training. Subsequently, we develop a disentangling module to learn specific features by minimizing the variational upper bound of mutual information between consistent and specific features. Finally, we utilize prior label relevance information derived from training data to guide the learning of the distribution of label semantic embeddings, aggregating relevant semantic embeddings and maintaining the label relevance topology in the semantic space. In extensive experiments, our model outperforms existing state-of-the-art algorithms on several real-world datasets, which fully validates its strong adaptability to missing views and labels.

Jingfeng Yao, Bin Yang, Xinggang Wang

Latent diffusion models with Transformer architectures excel at generating high-fidelity images. However, recent studies reveal an optimization dilemma in this two-stage design: while increasing the per-token feature dimension in visual tokenizers improves reconstruction quality, it requires substantially larger diffusion models and more training iterations to achieve comparable generation performance. Consequently, existing systems often settle for sub-optimal solutions, either producing visual artifacts due to information loss within tokenizers or failing to converge fully due to expensive computation costs. We argue that this dilemma stems from the inherent difficulty in learning unconstrained high-dimensional latent spaces. To address this, we propose aligning the latent space with pre-trained vision foundation models when training the visual tokenizers. Our proposed VA-VAE (Vision foundation model Aligned Variational AutoEncoder) significantly expands the reconstruction-generation frontier of latent diffusion models, enabling faster convergence of Diffusion Transformers (DiT) in high-dimensional latent spaces. To exploit the full potential of VA-VAE, we build an enhanced DiT baseline with improved training strategies and architecture designs, termed LightningDiT. The integrated system achieves state-of-the-art (SOTA) performance on ImageNet 256 generation with an FID score of 1.35 while demonstrating remarkable training efficiency by reaching an FID score of 2.11 in just 64 epochs -- representing an over 21 times convergence speedup compared to the original DiT. Models and codes are available at https://github.com/hustvl/LightningDiT.

Yueru Jia, Jiaming Liu, Sixiang Chen, Chenyang Gu, Zhilve Wang, Longzan Luo, Xiaoqi Li, Pengwei Wang, Zhongyuan Wang, Renrui Zhang 等

3D geometric information is essential for manipulation tasks, as robots need to perceive the 3D environment, reason about spatial relationships, and interact with intricate spatial configurations. Recent research has increasingly focused on the explicit extraction of 3D features, while still facing challenges such as the lack of large-scale robotic 3D data and the potential loss of spatial geometry. To address these limitations, we propose the Lift3D framework, which progressively enhances 2D foundation models with implicit and explicit 3D robotic representations to construct a robust 3D manipulation policy. Specifically, we first design a task-aware masked autoencoder that masks task-relevant affordance patches and reconstructs depth information, enhancing the 2D foundation model's implicit 3D robotic representation. After self-supervised fine-tuning, we introduce a 2D model-lifting strategy that establishes a positional mapping between the input 3D points and the positional embeddings of the 2D model. Based on the mapping, Lift3D utilizes the 2D foundation model to directly encode point cloud data, leveraging large-scale pretrained knowledge to construct explicit 3D robotic representations while minimizing spatial information loss. In experiments, Lift3D consistently outperforms previous state-of-the-art methods across several simulation benchmarks and real-world scenarios.

Yunze Liu, Li Yi

Hybrid Mamba-Transformer networks have recently garnered broad attention. These networks can leverage the scalability of Transformers while capitalizing on Mamba's strengths in long-context modeling and computational efficiency. However, the challenge of effectively pretraining such hybrid networks remains an open question. Existing methods, such as Masked Autoencoders (MAE) or autoregressive (AR) pretraining, primarily focus on single-type network architectures. In contrast, pretraining strategies for hybrid architectures must be effective for both Mamba and Transformer components. Based on this, we propose Masked Autoregressive Pretraining (MAP) to pretrain a hybrid Mamba-Transformer vision backbone network. This strategy combines the strengths of both MAE and Autoregressive pretraining, improving the performance of Mamba and Transformer modules within a unified paradigm. Experimental results show that the hybrid Mamba-Transformer vision backbone network pretrained with MAP significantly outperforms other pretraining strategies, achieving state-of-the-art performance. We validate the method's effectiveness on both 2D and 3D datasets and provide detailed ablation studies to support the design choices for each component.