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Deep Learning · Everything Else

Da Yu, Edith Cohen, Badih Ghazi, Yangsibo Huang, Pritish Kamath, Ravi Kumar, Daogao Liu, Chiyuan Zhang

We propose SCONE (**S**calable, **C**ontextualized, **O**ffloaded, **N**-gram **E**mbedding), a new method for extending input embedding layers to enhance language model performance. To avoid increased decoding costs, SCONE retains the original vocabulary while introducing embeddings for a set of frequent $n$-grams. These embeddings provide contextualized representation for each input token and are learned with a separate model during training. After training, embeddings are precomputed and stored in off-accelerator memory; during inference, querying them has minimal impact on latency due to the low complexity of embedding lookups. SCONE enables two new scaling strategies: increasing the number of $n$-gram embeddings and scaling the model used to learn them, both while maintaining fixed accelerator usage during inference (in terms of FLOPS and memory). We show that scaling both aspects enables a model with 1B accelerator-resident parameters to outperform a 1.9B-parameter baseline across diverse corpora, while using only about half the FLOPS and accelerator memory during inference.

General Machine Learning · Everything Else

Kwan Ho Ryan Chan, Yuyan Ge, Edgar Dobriban, Hamed Hassani, Rene Vidal

A significant use case of instruction-finetuned Large Language Models (LLMs) is to solve question-answering tasks interactively. In this setting, an LLM agent is tasked with making a prediction by sequentially querying relevant information from the user, as opposed to a single-turn conversation. This paper explores sequential querying strategies that aim to minimize the expected number of queries. One such strategy is Information Pursuit (IP), a greedy algorithm that at each iteration selects the query that maximizes information gain or equivalently minimizes uncertainty. However, obtaining accurate estimates of mutual information or conditional entropy for LLMs is very difficult in practice due to over- or under-confident LLM probabilities, which leads to suboptimal query selection and predictive performance. To better estimate the uncertainty at each iteration, we propose *Conformal Information Pursuit (C-IP)*, an alternative approach to sequential information gain based on conformal prediction sets. More specifically, C-IP leverages a relationship between prediction sets and conditional entropy at each iteration to estimate uncertainty based on the average size of conformal prediction sets. In contrast to conditional entropy, we find that conformal prediction sets are a distribution-free and robust method of measuring uncertainty. Experiments with 20 Questions show that C-IP obtains better predictive performance and shorter query-answer chains compared to previous approaches to IP and uncertainty-based chain-of-thought methods. Furthermore, extending to an interactive medical setting between a doctor and a patient on the MediQ dataset, C-IP achieves competitive performance with direct single-turn prediction while offering greater interpretability.

Theory · Everything Else

Hancheng Min, Zhihui Zhu, Rene Vidal

Among many mysteries behind the success of deep networks lies the exceptional discriminative power of their learned representations as manifested by the intriguing Neural Collapse (NC) phenomenon, where simple feature structures emerge at the last layer of a trained neural network. Prior works on the theoretical understandings of NC have focused on analyzing the optimization landscape of matrix-factorization-like problems by considering the last-layer features as unconstrained free optimization variables and showing that their global minima exhibit NC. In this paper, we show that gradient flow on a two-layer ReLU network for classifying orthogonally separable data provably exhibits NC, thereby advancing prior results in two ways: First, we relax the assumption of unconstrained features, showing the effect of data structure and nonlinear activations on NC characterizations. Second, we reveal the role of the implicit bias of the training dynamics in facilitating the emergence of NC.

Reinforcement Learning · Everything Else

Chenxing Wei, Jiarui Yu, Ying He, Hande Dong, Yao SHU, Fei Yu

DeepSeek-R1 has successfully enhanced Large Language Model (LLM) reasoning capabilities through its rule-based reward system. While it's a ''perfect'' reward system that effectively mitigates reward hacking, such reward functions are often discrete. Our experimental observations suggest that discrete rewards can lead to gradient anomaly, unstable optimization, and slow convergence. To address this issue, we propose ReDit (Reward Dithering), a method that dithers the discrete reward signal by adding simple random noise. With this perturbed reward, exploratory gradients are continuously provided throughout the learning process, enabling smoother gradient updates and accelerating convergence. The injected noise also introduces stochasticity into flat reward regions, encouraging the model to explore novel policies and escape local optima. Experiments across diverse tasks demonstrate the effectiveness and efficiency of ReDit. On average, ReDit achieves performance comparable to vanilla GRPO with only approximately 10% the training steps, and furthermore, still exhibits a 4% performance improvement over vanilla GRPO when trained for a similar duration. Visualizations confirm significant mitigation of gradient issues with ReDit. Moreover, theoretical analyses are provided to further validate these advantages.

Data-centric AI · Everything Else

George Cazenavette, Antonio Torralba, Vincent Sitzmann

The task of dataset distillation aims to find a small set of synthetic images such that training a model on them reproduces the performance of the same model trained on a much larger dataset of real samples. Existing distillation methods focus on synthesizing datasets that enable training randomly initialized models. In contrast, state-of-the-art vision approaches are increasingly building on large, pre-trained self-supervised models rather than training from scratch. In this paper, we investigate the problem of distilling datasets that enable us to optimally train linear probes on top of such large, pre-trained vision models. We introduce a method of dataset distillation for this task called Linear Gradient Matching that optimizes the synthetic images such that, when passed through a pre-trained feature extractor, they induce gradients in the linear classifier similar to those produced by the real data. Our method yields synthetic data that out-perform all real-image baselines and, remarkably, generalize across pre-trained vision models, enabling us, for instance, to train a linear CLIP probe that performs competitively using a dataset distilled via a DINO backbone. Further, we show that distilled datasets provide a valuable tool for model interpretability, predicting, among other things, how similar two model's representations spaces are under the platonic representation hypothesis or whether a model is sensitive to spurious correlations in adversarial datasets.

Reinforcement Learning · Everything Else

Merlijn Krale, Eline M. Bovy, Maris F. L. Galesloot, Thiago Simão, Nils Jansen

Robust partially observable Markov decision processes (RPOMDPs) model sequential decision-making problems under partial observability, where an agent must be robust against a range of dynamics. RPOMDPs can be viewed as a two-player game between an agent, who selects actions, and nature, who adversarially selects the dynamics. Evaluating an agent policy requires finding an adversarial nature policy, which is computationally challenging. In this paper, we advance the evaluation of agent policies for RPOMDPs in three ways. First, we discuss suitable benchmarks. We observe that for some RPOMDPs, an optimal agent policy can be found by considering only subsets of nature policies, making them easier to solve. We formalize this concept of solvability and construct three benchmarks that are only solvable for expressive sets of nature policies. Second, we describe a new method to evaluate agent policies for RPOMDPs by solving an equivalent MDP. Third, we lift two well-known upper bounds from POMDPs to RPOMDPs, which can be used to efficiently approximate the optimality gap of a policy and serve as baselines. Our experimental evaluation shows that (1) our proposed benchmarks cannot be solved by assuming naive nature policies, (2) our method of evaluating policies is accurate, and (3) the upper bounds provide solid baselines for evaluation

Computer Vision · Everything Else

Bojia Zi, Penghui Ruan, Marco Chen, Xianbiao Qi, Shaozhe Hao, Shihao Zhao, Youze Huang, Bin Liang, Rong Xiao, Kam-Fai Wong

Video content editing has a wide range of applications. With the advancement of diffusion-based generative models, video editing techniques have made remarkable progress, yet they still remain far from practical usability. Existing inversion-based video editing methods are time-consuming and struggle to maintain consistency in unedited regions. Although instruction-based methods have high theoretical potential, they face significant challenges in constructing high-quality training datasets - current datasets suffer from issues such as editing correctness, frame consistency, and sample diversity. To bridge these gaps, we introduce the **Señorita-2M** dataset, a large-scale, diverse, and high-quality video editing dataset. We systematically categorize editing tasks into 2 classes consisting of 18 subcategories. To build this dataset, we design four new task specialists and employ or modify 14 existing task experts to generate data samples for each subclass. In addition, we design a filtering pipeline at both the visual content and instruction levels to further enhance data quality. This approach ensures the reliability of constructed data. Finally, the **Señorita-2M** dataset comprises 2 million high-fidelity samples with diverse resolutions and frame counts. We trained multiple models using different base video models, i.e., Wan2.1 and CogVideoX-5B, on Señorita-2M, and the results demonstrate that the models exhibit superior visual quality, robust frame-to-frame consistency, and strong instruction following capability. More videos are available at: **https://senorita-2m-dataset.github.io**.

Computer Vision · Everything Else

Boyu Li, Peiqi Duan, Zhaojun Huang, Xinyu Zhou, Yifei Xia, Boxin Shi

Dense metric depth estimation has witnessed great developments in recent years. While single-image-based methods have demonstrated commendable performance in certain circumstances, they may encounter challenges regarding scale ambiguities and visual illusions in real world. Traditional depth-from-focus methods are constrained by low sampling rates during data acquisition. In this paper, we introduce a novel approach to enhance dense metric depth estimation by fusing events with image foundation models via a prompting approach. Specifically, we build Event-based Differential Focus Volumes (EDFV) using events triggered through focus sweeping, which are subsequently transformed into sparse metric depth maps. These maps are then utilized for prompting dense depth estimation via our proposed Event-based Depth Prompting Network. We further construct synthetic and real-captured datasets to facilitate the training and evaluation of both frame-based and event-based methods. Quantitative and qualitative results, including both in-domain and zero-shot experiments, demonstrate the superior performance of our method compared to existing approaches. Code and data will be available at https://github.com/liboyu02/EDFV/.

Theory · Everything Else

Sloan Nietert, Ziv Goldfeld

The optimal transport (OT) map is a geometry-driven transformation between high-dimensional probability distributions which underpins a wide range of tasks in statistics, applied probability, and machine learning. However, existing statistical theory for OT map estimation is quite restricted, hinging on Brenier's theorem (quadratic cost, absolutely continuous source) to guarantee existence and uniqueness of a deterministic OT map, on which various additional regularity assumptions are imposed to obtain quantitative error bounds. In many real‐world problems these conditions fail or cannot be certified, in which case optimal transportation is possible only via stochastic maps that can split mass. To broaden the scope of map estimation theory to such settings, this work introduces a novel metric for evaluating the transportation quality of stochastic maps. Under this metric, we develop computationally efficient map estimators with near-optimal finite-sample risk bounds, subject to easy-to-verify minimal assumptions. Our analysis further accommodates common forms of adversarial sample contamination, yielding estimators with robust estimation guarantees. Empirical experiments are provided which validate our theory and demonstrate the utility of the proposed framework in settings where existing theory fails. These contributions constitute the first general-purpose theory for map estimation, compatible with a wide spectrum of real-world applications where optimal transport may be intrinsically stochastic.

Applications · Everything Else

Ori Press, Brandon Amos, Haoyu Zhao, Yikai Wu, Samuel Ainsworth, Dominik Krupke, Patrick Kidger, Touqir Sajed, Bartolomeo Stellato, Jisun Park 等

Despite progress in language model (LM) capabilities, evaluations have thus far focused on models' performance on tasks that humans have previously solved, including in programming (SWE-Bench) and mathematics (FrontierMath). We therefore propose testing models' ability to design and implement algorithms in an open-ended benchmark: We task LMs with writing code that efficiently solves computationally challenging problems in computer science, physics, and mathematics. Our AlgoTune benchmark consists of 120 tasks collected from domain experts and a framework for validating and timing LM-synthesized solution code, which is compared to reference implementations from popular open-source packages.In addition, we develop a baseline LM agent, AlgoTuner, and evaluate its performance across a suite of frontier models.AlgoTuner achieves an average 1.58x speedup against reference solvers, including methods from packages such as SciPy, scikit-learn and CVXPY.However, we find that current models fail to discover algorithmic innovations, instead preferring surface-level optimizations. We hope that AlgoTune catalyzes the development of LM agents exhibiting creative problem solving beyond state-of-the-art human performance.

Deep Learning · Everything Else

Tonghan Wang, Yanchen Jiang, David Parkes

Differentiable economics—the use of deep learning for auction design—has driven progress in multi-item auction design with additive and unit-demand valuations. However, there has been little progress for combinatorial auctions (CAs), even in the simplest and yet important single bidder case, due to exponential growth of the bundle space with the number of items. We address this challenge by introducing a deep network architecture for a menu-based CA, which supports the first dominant-strategy incentive compatible (DSIC), revenue-optimizing single-bidder CA. Our idea is to generate a bundle distribution through an ordinary differential equation (ODE) applied to a tractable initial distribution. The BundleFlow method learns suitable ODE-based transforms, one for each menu element, to optimize expected revenue. BundleFlow achieves up to 2.23$\times$ higher revenue than baselines on standard CA testbeds and scales up to 500 items. Compared with other menu-learning baselines, BundleFlow also reduces training iterations by 3.6-9.5$\times$ and cuts training time by about 80% in settings with 50 and 100 items.

Reinforcement Learning · Everything Else

Chris Cundy, Adam Gleave

As AI systems become more capable, deceptive behaviors can undermine evaluation and mislead users at deployment. Recent work has shown that lie detectors can accurately classify deceptive behavior, but they are not typically used in the training pipeline due to concerns around contamination and objective hacking. We examine these concerns by incorporating a lie detector into the labelling step of LLM post-training and evaluating whether the learned policy is genuinely more honest, or instead learns to fool the lie detector while remaining deceptive. Using DolusChat, a novel 65k-example dataset with paired truthful/deceptive responses, we identify three key factors that determine the honesty of learned policies: amount of exploration during preference learning, lie detector accuracy, and KL regularization strength. We find that preference learning with lie detectors and GRPO can lead to policies which evade lie detectors, with deception rates of over 85\%. However, if the lie detector true positive rate (TPR) or KL regularization is sufficiently high, GRPO learns honest policies. In contrast, off-policy algorithms (DPO) consistently lead to deception rates under 25\% for realistic TPRs. Our results illustrate a more complex picture than previously assumed: depending on the context, lie-detector-enhanced training can be a powerful tool for scalable oversight, or a counterproductive method encouraging undetectable misalignment.

Deep Learning · Everything Else

Omar Salemohamed, Laurent Charlin, Shivam Garg, Vatsal Sharan, Gregory Valiant

We explore if it is possible to learn data structures end-to-end with neural networks, with a focus on the problem of nearest-neighbor (NN) search. We introduce a framework for data structure discovery, which adapts to the underlying data distribution and provides fine-grained control over query and space complexity. Crucially, the data structure is learned from scratch, and does not require careful initialization or seeding with candidate data structures. In several settings, we are able to reverse-engineer the learned data structures and query algorithms. For 1D nearest neighbor search, the model discovers optimal distribution (in)dependent algorithms such as binary search and variants of interpolation search. In higher dimensions, the model learns solutions that resemble k-d trees in some regimes, while in others, elements of locality-sensitive hashing emerge. Additionally, the model learns useful representations of high-dimensional data such as images and exploits them to design effective data structures. Beyond NN search, we believe the framework could be a powerful tool for data structure discovery for other problems and adapt our framework to the problem of estimating frequencies over a data stream. To encourage future work in this direction, we conclude with a discussion on some of the opportunities and remaining challenges of learning data structures end-to-end.

Computer Vision · Everything Else

Gongzhe Li, Linwei Qiu, Peibei Cao, Fengying Xie, Xiangyang Ji, Qilin Sun

High dynamic range (HDR) images, with their rich tone and detail reproduction, hold significant potential to enhance computer vision systems, particularly in autonomous driving. However, most neural networks for embedded vision are trained on low dynamic range (LDR) inputs and suffer substantial performance degradation when handling high-bit-depth HDR images due to the challenges posed by extreme dynamic ranges. In this paper, we propose a novel tone mapping method that not only bridges the gap between HDR RAW inputs and the LDR sRGB requirements of detection networks but also achieves end-to-end optimization with the downstream tasks. Instead of relying on traditional image signal processing (ISP) pipeline, we introduce neural photometric calibration to regularize dynamic ranges and a scaling-invariant local tone mapping module to preserve image details. In addition, our architecture also supports performance transfer finetuning, enabling efficient adaptation from the LDR model to the HDR RAW model with minimal cost. The proposed method outperforms traditional tone mapping algorithms and advanced AI-ISP methods in challenging automotive HDR scenes. Moreover, our pipeline achieves real-time processing of 4K high-bit-depth HDR inputs on the Nvidia Jetson platform.

Reinforcement Learning · Everything Else

Jiahao Wang, Weiye Xu, Aijun Yang, Wengang Zhou, Lewei Lu, Houqiang Li, Xiaohua Wang, Jinguo Zhu

Outcome‑reward reinforcement learning (RL) is a common—and increasingly significant—way to refine the step‑by‑step reasoning of multimodal large language models (MLLMs). In the multiple‑choice setting—a dominant format for multimodal reasoning benchmarks—the paradigm faces a significant yet often overlooked obstacle: unfaithful trajectories that guess the correct option after a faulty chain of thought receive the same reward as genuine reasoning, which is a flaw that cannot be ignored. We propose Self‑Consistency Sampling (SCS) to correct this issue. For each question, SCS (i) introduces small visual perturbations and (ii) performs repeated truncation‑and‑resampling of a reference trajectory; agreement among the resulting trajectories yields a differentiable consistency score that down‑weights unreliable traces during policy updates. Plugging SCS into RLOO, GRPO, REINFORCE++ series improves accuracy by up to 7.7 percentage points on six multimodal benchmarks with negligible extra computation, offering a simple, general remedy for outcome‑reward RL in MLLMs.

Computer Vision · Everything Else

Qiao Li, Jie Li, Yukang Zhang, Lei Tan, Jing Chen, Jiayi Ji

Aerial-Ground person re-identification (AG-ReID) is an emerging yet challenging task that aims to match pedestrian images captured from drastically different viewpoints, typically from unmanned aerial vehicles (UAVs) and ground-based surveillance cameras. The task poses significant challenges due to extreme viewpoint discrepancies, occlusions, and domain gaps between aerial and ground imagery. While prior works have made progress by learning cross-view representations, they remain limited in handling severe pose variations and spatial misalignment. To address these issues, we propose a Geometric and Semantic Alignment Network (GSAlign) tailored for AG-ReID. GSAlign introduces two key components to jointly tackle geometric distortion and semantic misalignment in aerial-ground matching: a Learnable Thin Plate Spline (LTPS) Transformation Module and a Dynamic Alignment Module (DAM). The LTPS module adaptively warps pedestrian features based on a set of learned keypoints, effectively compensating for geometric variations caused by extreme viewpoint changes. In parallel, the DAM estimates visibility-aware representation masks that highlight visible body regions at the semantic level, thereby alleviating the negative impact of occlusions and partial observations in cross-view correspondence. Extensive experiments on the challenging CARGO benchmark demonstrate the effectiveness of GSAlign, achieving significant improvements of +18.8\% in mAP and +16.8\% in Rank-1 accuracy over previous state-of-the-art methods.

Reinforcement Learning · Everything Else

Xumai Qi, Dongdong Zhang, Taotao Liu, Hongcheng Wang

In recent years, many studies proposed to generate solutions for Directed Acyclic Graph (DAG) scheduling problem in one shot by combining reinforcement learning and list scheduling heuristic. However, these existing methods suffer from biased estimation of sampling probabilities and inefficient guidance in training, due to redundant comparisons among node priorities and the sparse reward challenge. To address these issues, we analyze of the limitations of these existing methods, and propose a novel one-shot DAG scheduling method with comparability identification and dense reward signal, based on the policy gradient framework. In our method, a comparable antichain identification mechanism is proposed to eliminate the problem of redundant nodewise priority comparison. We also propose a dense reward signal for node level decision-making optimization in training, effectively addressing the sparse reward challenge. The experimental results show that the proposed method can yield superior results of scheduling objectives compared to other learning-based DAG scheduling methods.

Computer Vision · Everything Else

Shuteng Wang, Christian Theobalt, Vladislav Golyanik

Quantum Implicit Neural Representations (QINRs) have emerged as a promising paradigm that leverages parametrised quantum circuits to encode and process classical information. However, significant challenges remain in areas such as ansatz architecture design, the effective utility of quantum-mechanical properties, training efficiency, and the integration with classical modules. This paper advances the field by introducing a novel QINR architecture for 2D image and 3D geometric field learning, which we collectively refer to as Quantum Visual Field (QVF). QVF encodes classical data into quantum statevectors using neural amplitude encoding grounded in a learnable energy manifold, ensuring meaningful Hilbert space embeddings. Our ansatz follows a fully entangled design of learnable parametrised quantum circuits, with quantum (unitary) operations performed in the real Hilbert space, resulting in numerically stable training with fast convergence. QVF does not rely on classical post-processing---in contrast to the previous QINR learning approach---and directly employs measurements to extract learned signals encoded in the ansatz. Experiments on a quantum hardware simulator demonstrate that QVF outperforms existing quantum approach and competes widely used classical foundational baselines in terms of visual representation accuracy across various metrics and model characteristics. We also show applications of QVF in 2D and 3D field completion and 3D shape interpolation, highlighting its practical potential. Project page: \url{https://4dqv.mpi-inf.mpg.de/QVF/}.

General Machine Learning · Everything Else

Matthew Tamayo-Rios, Alexander Schell, Rima Alaifari

The signature kernel is a recent state-of-the-art tool for analyzing high-dimensional sequential data, valued for its theoretical guarantees and strong empirical performance. In this paper, we present a novel method for efficiently computing the signature kernel of long, high-dimensional time series via adaptively truncated recursive local power series expansions. Building on the characterization of the signature kernel as the solution of a Goursat PDE, our approach employs tilewise Neumann‐series expansions to derive rapidly converging power series approximations of the signature kernel that are locally defined on subdomains and propagated iteratively across the entire domain of the Goursat solution by exploiting the geometry of the time series. Algorithmically, this involves solving a system of interdependent Goursat PDEs via adaptively truncated local power series expansions and recursive propagation of boundary conditions along a directed graph in a topological ordering. This method strikes an effective balance between computational cost and accuracy, achieving substantial performance improvements over state-of-the-art approaches for computing the signature kernel. It offers (a) adjustable and superior accuracy, even for time series with very high roughness; (b) drastically reduced memory requirements; and (c) scalability to efficiently handle very long time series (e.g., with up to one million data points or more) on a single GPU. As demonstrated in our benchmarks, these advantages make our method particularly well-suited for rough-path-assisted machine learning, financial modeling, and signal processing applications involving very long and highly volatile sequential data.

Computer Vision · Everything Else

Bojia Zi, Weixuan Peng, Xianbiao Qi, Jianan Wang, Shihao Zhao, Rong Xiao, Kam-Fai Wong

Recent advances in video diffusion models have driven rapid progress in video editing techniques. However, video object removal, a critical subtask of video editing, remains challenging due to issues such as hallucinated objects and visual artifacts. Furthermore, existing methods often rely on computationally expensive sampling procedures and classifier-free guidance (CFG), resulting in slow inference. To address these limitations, we propose **MiniMax-Remover**, a novel two-stage video object removal approach. Motivated by the observation that text condition is not best suited for this task, we simplify the pretrained video generation model by removing textual input and cross-attention layers. In this way, we obtain a more lightweight and efficient model architecture in the first stage. In the second stage, we proposed a minimax optimization strategy to further distill the remover with the successful videos produced by stage-1 model. Specifically, the inner maximization identifies adversarial input noise ("bad noise'') that leads to failure removals, while the outer minimization trains the model to generate high-quality removal results even under such challenging conditions. As a result, our method achieves a state-of-the-art video object removal results using as few as 6 sampling steps without CFG usage. Extensive experiments demonstrate the effectiveness and superiority of MiniMax-Remover compared to existing methods. Codes and Videos are available at: **https://minimax-remover.github.io**.