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Zuxuan Wu, Ser-Nam Lim, Larry S. Davis, Tom Goldstein

We present a systematic study of adversarial attacks on state-of-the-art object detection frameworks. Using standard detection datasets, we train patterns that suppress the objectness scores produced by a range of commonly used detectors, and ensembles of detectors. Through extensive experiments, we benchmark the effectiveness of adversarially trained patches under both white-box and black-box settings, and quantify transferability of attacks between datasets, object classes, and detector models. Finally, we present a detailed study of physical world attacks using printed posters and wearable clothes, and rigorously quantify the performance of such attacks with different metrics.

Xiankai Lu, Wenguan Wang, Martin Danelljan, Tianfei Zhou, Jianbing Shen, Luc Van Gool

How to make a segmentation model efficiently adapt to a specific video as well as online target appearance variations is a fun- damental issue in the field of video object segmentation. In this work, a graph memory network is developed to address the novel idea of “learning to update the segmentation model”. Specifically, we exploit an episodic memory network, organized as a fully connected graph, to store frames as nodes and capture cross-frame correlations by edges. Further, learnable controllers are embedded to ease memory reading and writing, as well as maintain a fixed memory scale. The structured, external memory design enables our model to comprehensively mine and quickly store new knowl- edge, even with limited visual information, and the differentiable memory controllers slowly learn an abstract method for storing useful represen- tations in the memory and how to later use these representations for prediction, via gradient descent. In addition, the proposed graph mem- ory network yields a neat yet principled framework, which can generalize well to both one-shot and zero-shot video object segmentation tasks. Ex- tensive experiments on four challenging benchmark datasets verify that our graph memory network is able to facilitate the adaptation of the segmentation network for case-by-case video object segmentation.

Hugo Germain, Guillaume Bourmaud, Vincent Lepetit

Establishing robust and accurate correspondences is a fundamental backbone to many computer vision algorithms. While recent learning-based feature matching methods have shown promising results in providing robust correspondences under challenging conditions, they are often limited in terms of precision. In this paper, we introduce S2DNet, a novel feature matching pipeline, designed and trained to efficiently establish both robust and accurate correspondences. By leveraging a sparse-to-dense matching paradigm, we cast the correspondence learning problem as a supervised classification task to learn to output highly peaked correspondence maps. We show that S2DNet achieves state-of-the-art results on the HPatches benchmark, as well as on several long-term visual localization datasets.

Saining Xie, Jiatao Gu, Demi Guo, Charles R. Qi, Leonidas Guibas, Or Litany

Arguably one of the top success stories of deep learning is transfer learning. The finding that pre-training a network on a rich source set (g, ImageNet) can help boost performance once fine-tuned on a usually much smaller target set, has been instrumental to many applications in language and vision. Yet, very little is known about its usefulness in 3D point cloud understanding. We see this as an opportunity considering the effort required for annotating data in 3D. In this work, we aim at facilitating research on 3D representation learning. Different from previous works, we focus on high-level scene understanding tasks. To this end, we select a suit of diverse datasets and tasks to measure the effect of unsupervised pre-training on a large source set of 3D scenes. Our findings are extremely encouraging: using a unified triplet of architecture, source dataset, and contrastive loss for pre-training, we achieve improvement over recent best results in segmentation and detection across 6 different benchmarks for indoor and outdoor, real and synthetic datasets -- demonstrating that the learned representation can generalize across domains. Furthermore, the improvement was similar to supervised pre-training, suggesting that future efforts should favor scaling data collection over more detailed annotation. We hope these findings will encourage more research on unsupervised pretext task design for 3D deep learning.

He Chen, Pengfei Guo, Pengfei Li, Gim Hee Lee, Gregory Chirikjian

Epipolar constraints are at the core of feature matching and depth estimation in current multi-person multi-camera 3D human pose estimation methods. Despite the satisfactory performance of this formulation in sparser crowd scenes, its effectiveness is frequently challenged under denser crowd circumstances mainly due to two sources of ambiguity. The first is the mismatch of human joints resulting from the simple cues provided by the Euclidean distances between joints and epipolar lines. The second is the lack of robustness from the naive formulation of the problem as a least squares minimization. In this paper, we depart from the multi-person 3D pose estimation formulation, and instead reformulate it as crowd pose estimation. Our method consists of two key components: a graph model for fast cross-view matching, and a maximum a posteriori (MAP) estimator for the reconstruction of the 3D human poses. We demonstrate the effectiveness and superiority of our proposed method on four benchmark datasets.

Guangyao Chen, Limeng Qiao, Yemin Shi, Peixi Peng, Jia Li, Tiejun Huang, Shiliang Pu, Yonghong Tian

Open set recognition is an emerging research area that aims to simultaneously classify samples from predefined classes and identify the rest as 'unknown'. In this process, one of the key challenges is to reduce the risk of generalizing the inherent characteristics of numerous unknown samples learned from a small amount of known data. In this paper, we propose a new concept, Reciprocal Point, which is the potential representation of the extra-class space corresponding to each known category. The sample can be classified to known or unknown by the otherness with reciprocal points. To tackle the open set problem, we offer a novel open space risk regularization term. Based on the bounded space constructed by reciprocal points, the risk of unknown is reduced through multi-category interaction. The novel learning framework called Reciprocal Point Learning (RPL), which can indirectly introduce the unknown information into the learner with only known classes, so as to learn more compact and discriminative representations. Moreover, we further construct a new large-scale challenging aircraft dataset for open set recognition: Aircraft 300 (Air-300). Extensive experiments on multiple benchmark datasets indicate that our framework is significantly superior to other existing approaches and achieves state-of-the-art performance on standard open set benchmarks.

Yuanhao Cai, Zhicheng Wang, Zhengxiong Luo, Binyi Yin, Angang Du, Haoqian Wang, Xiangyu Zhang, Xinyu Zhou, Erjin Zhou, Jian Sun

In this paper, we propose a novel method called Residual Steps Network (RSN). RSN aggregates features with the same spatial size (Intra-level features) efficiently to obtain delicate local representations, which retain rich low-level spatial information and result in precise keypoint localization. Additionally, we observe the output features contribute differently to final performance. To tackle this problem, we propose an efficient attention mechanism - Pose Refine Machine (PRM) to make a trade-off between local and global representations in output features and further refine the keypoint locations. Our approach won the 1st place of COCO Keypoint Challenge 2019 and achieves state-of-the-art results on both COCO and MPII benchmarks, without using extra training data and pretrained model. Our single model achieves 78.6 on COCO test-dev, 93.0 on MPII test dataset. Ensembled models achieve 79.2 on COCO test-dev, 77.1 on COCO test-challenge dataset. The source code is publicly available for further research at https://github.com/caiyuanhao1998/RSN/

Xiangyu He, Zitao Mo, Ke Cheng, Weixiang Xu, Qinghao Hu, Peisong Wang, Qingshan Liu, Jian Cheng

Training Binarized Neural Networks (BNNs) is challenging due to the discreteness. In order to efficiently optimize BNNs through backward propagations, real-valued auxiliary variables are commonly used to accumulate gradient updates. Those auxiliary variables are then directly quantized to binary weights in the forward pass, which brings about large quantization errors. In this paper, by introducing an appropriate proxy matrix, we reduce the weights quantization error while circumventing explicit binary regularizations on the full-precision auxiliary variables. Specifically, we regard pre-binarization weights as a linear combination of the basis vectors. The matrix composed of basis vectors is referred to as the proxy matrix, and auxiliary variables serve as the coefficients of this linear combination. We are the first to empirically identify and study the effectiveness of learning both basis and coefficients to construct the pre-binarization weights. This new proxy learning contributes to new leading performances on benchmark datasets.

Goutam Bhat, Felix Järemo Lawin, Martin Danelljan, Andreas Robinson, Michael Felsberg, Luc Van Gool, Radu Timofte

Video object segmentation (VOS) is a highly challenging problem, since the target object is only defined by a first-frame reference mask during inference. The problem of how to capture and utilize this limited information to accurately segment the target remains a fundamental research question. We address this by introducing an end-to-end trainable VOS architecture that integrates a differentiable few-shot learner. Our learner is designed to predict a powerful parametric model of the target by minimizing a segmentation error in the first frame. We further go beyond the standard few-shot learning paradigm by learning what our target model should learn in order to maximize segmentation accuracy. We perform extensive experiments on standard benchmarks. Our approach sets a new state-of-the-art on the large-scale YouTube-VOS 2018 dataset by achieving an overall score of 81.5, corresponding to a 2.6% relative improvement over the previous best result. The code and models are available at https://github.com/visionml/pytracking.

Hongyu Liu, Bin Jiang, Yibing Song, Wei Huang, Chao Yang

Deep encoder-decoder based CNNs have advanced image inpainting methods for hole filling. While existing methods recover structures and textures step-by-step in the hole regions, they typically use two encoder-decoders for separate recovery. The CNN features of each encoder are learned to capture either missing structures or textures without considering them as a whole. The insufficient utilization of these encoder features hampers the performance of recovering both structures and textures. In this paper, we propose a mutual encoder-decoder CNN for joint recovery of both. We use CNN features from the deep and shallow layers of the encoder to represent structures and textures of an input image, respectively. The deep layer features are sent to a structure branch, while the shallow layer features are sent to a texture branch. In each branch, we fill holes in multiple scales of the CNN features. The filled CNN features from both branches are concatenated and then equalized. During feature equalization, we reweigh channel attentions first and propose a bilateral propagation activation function to enable spatial equalization. To this end, the filled CNN features of structure and texture mutually benefit each other to represent image content at all feature levels. We then use the equalized feature to supplement decoder features for output image generation through skip connections. Experiments on benchmark datasets show that the proposed method is effective to recover structures and textures and performs favorably against state-of-the-art approaches.

Manuel López Antequera, Pau Gargallo, Markus Hofinger, Samuel Rota Bulò, Yubin Kuang, Peter Kontschieder

Learning-based methods produce remarkable results on single image depth tasks when trained on well-established benchmarks, however, there is a large gap from these benchmarks to real-world performance that is usually obscured by the common practice of fine-tuning on the target dataset. We introduce a new depth dataset that is an order of magnitude larger than previous offerings, but more importantly, contains an unprecedented gamut of locations, camera models and scene types while offering metric depth (not just up-to-scale). Additionally, we investigate the problem of training single image depth networks using images captured with many different cameras, validating an existing approach and proposing a simpler alternative. With our contributions we achieve excellent results on challenging benchmarks before fine-tuning, and set the state of the art on the popular KITTI dataset after fine-tuning.

Mengtian Li, Yu-Xiong Wang, Deva Ramanan

Embodied perception refers to the ability of an autonomous agent to perceive its environment so that it can (re)act. The responsiveness of the agent is largely governed by latency of its processing pipeline. While past work has studied the algorithmic trade-off between latency and accuracy, there has not been a clear metric to compare different methods along the Pareto optimal latency-accuracy curve. We point out a discrepancy between standard offline evaluation and real-time applications: by the time an algorithm finishes processing a particular image frame, the surrounding world has changed. To these ends, we present an approach that coherently integrates latency and accuracy into a single metric for real-time online perception, which we refer to as ""streaming accuracy"". The key insight behind this metric is to jointly evaluate the output of the entire perception stack at every time instant, forcing the stack to consider the amount of streaming data that should be ignored while computation is occurring. More broadly, building upon this metric, we introduce a meta-benchmark that systematically converts any image understanding task into a streaming perception task. We focus on the illustrative tasks of object detection and instance segmentation in urban video streams, and contribute a novel dataset with high-quality and temporally-dense annotations. Our proposed solutions and their empirical analysis demonstrate a number of surprising conclusions: (1) there exists an optimal ""sweet spot"" that maximizes streaming accuracy along the Pareto optimal latency-accuracy curve, (2) asynchronous tracking and future forecasting naturally emerge as internal representations that enable streaming image understanding, and (3) dynamic scheduling can be used to overcome temporal aliasing, yielding the paradoxical result that latency is sometimes minimized by sitting idle and ""doing nothing"".

Guo Lu, Chunlei Cai, Xiaoyun Zhang, Li Chen, Wanli Ouyang, Dong Xu, Zhiyong Gao

Recently, learning based video compression methods attract increasing attention. However, previous works suffer from error propagation, which stems from the accumulation of reconstructed error in inter predictive coding. Meanwhile, previous learning based video codecs are also not adaptive to different video contents. To address these two problems, we propose a content adaptive and error propagation aware video compression system. Specifically, our method employs a joint training strategy by considering the compression performance of multiple consecutive frames instead of a single frame. Based on the learned long-term temporal information, our approach effectively alleviates error propagation in reconstructed frames. More importantly, instead of using the hand-crafted coding modes in the traditional compression systems, we design an online encoder updating scheme for the learned video compression. The proposed approach updates the parameters for encoder according to the rate-distortion criterion but keeps the decoder unchanged in the inference stage. Therefore, the encoder is adaptive to different video contents and achieves better compression efficiency by reducing the domain gap between the training and testing datasets. Our method is simple yet effective and outperforms the state-of-the-art learning based video codec on benchmark datasets without increasing the model size or decreasing the decoding speed.

Zhihao Hu, Zhenghao Chen, Dong Xu, Guo Lu, Wanli Ouyang, Shuhang Gu

In the learning based video compression approaches, it is an essential issue to compress pixel-level optical flow maps by developing new motion vector (MV) encoders. In this work, we propose a new framework called Resolution-adaptive Flow Coding (RaFC) to effectively compress the flow maps globally and locally, in which we use multi-resolution representations instead of single-resolution representations for both the input flow maps and the output motion features of the MV encoder. To handle complex or simple motion patterns globally, our frame-level scheme RaFC-frame automatically decides the optimal flow map resolution for each video frame. To cope different types of motion patterns locally, our block-level scheme called RaFC-block can also select the optimal resolution for each local block of motion features. In addition, the rate-distortion criterion is applied to both RaFC-frame and RaFC-block and select the optimal motion coding mode for effective flow coding. Comprehensive experiments on four benchmark datasets HEVC, VTL, UVG and MCL-JCV clearly demonstrate the effectiveness of our overall RaFC framework after combing RaFC-frame and RaFC-block for video compression.

Chengzhi Mao, Amogh Gupta, Vikram Nitin, Baishakhi Ray, Shuran Song, Junfeng Yang, Carl Vondrick

Although deep networks achieve strong accuracy on a range of computer vision benchmarks, they remain vulnerable to adversarial attacks, where imperceptible input perturbations fool the network. We present both theoretical and empirical analyses that connect the adversarial robustness of a model to the number of tasks that it is trained on. Experiments on two datasets show that attack difficulty increases as the number of target tasks increase. Moreover, our results suggest that when models are trained on multiple tasks at once, they become more robust to adversarial attacks on individual tasks. While adversarial defense remains an open challenge, our results suggest that deep networks are vulnerable partly because they are trained on too few tasks.

Heming Zhu, Yu Cao, Hang Jin, Weikai Chen, Dong Du, Zhangye Wang, Shuguang Cui, Xiaoguang Han

High-fidelity clothing reconstruction is the key to achieving photorealism in a wide range of applications including human digitization, virtual try-on, etc. Recent advances in learning-based approaches have accomplished unprecedented accuracy in recovering unclothed human shape and pose from single images, thanks to the availability of powerful statistical models, e.g. SMPL[38], learned from a large number of body scans. In contrast, modeling and recovering clothed human and 3D garments remains notoriously difficult, mostly due to the lack of large-scale clothing models available for the research community. We propose to fill this gap by introducing DeepFashion3D, the largest collection to date of 3D garment models, with the goal of establishing a novel benchmark and dataset for the evaluation of image-based garment reconstruction systems. Deep Fashion3D contains 2078 models reconstructed from real garments, which covers 10 different categories and 563 garment instances. It provides rich annotations including 3D feature lines, 3D body pose and the corresponded multi-view real images. In addition, each garment is randomly posed to enhance the variety of real clothing deformations. To demonstrate the advantage of \datasetName{}, we propose a novel baseline approach for single-view garment reconstruction, which leverages the merits of both mesh and implicit representations. A novel adaptable template is proposed to enable the learning of all types of clothing in a single network. Extensive experiments have been conducted on the proposed dataset to verify its significance and usefulness. We will make Deep Fashion3D publicly available upon publication.

Zhichao Lu, Kalyanmoy Deb, Erik Goodman, Wolfgang Banzhaf, Vishnu Naresh Boddeti

In this paper, we propose an efficient NAS algorithm for generating task-specific models that are competitive under multiple competing objectives. It comprises of two surrogates, one at the architecture level to improve sample efficiency and one at the weights level, through a supernet, to improve gradient descent training efficiency. On standard benchmark datasets (C10, C100, ImageNet), the resulting models, dubbed NSGANetV2, either match or outperform models from existing approaches with the search being orders of magnitude more sample efficient. Furthermore, we demonstrate the effectiveness and versatility of the proposed method on six diverse non-standard datasets, e.g. STL-10, Flowers102, Oxford Pets, FGVC Aircrafts etc. In all cases, NSGANetV2s improve the state-of-the-art (under mobile setting), suggesting that NAS can be a viable alternative to conventional transfer learning approaches in handling diverse scenarios such as small-scale or fine-grained datasets. Code is available at https://github.com/mikelzc1990/nsganetv2

Yizhak Ben-Shabat, Stephen Gould

We propose a surface fitting method for unstructured 3D point clouds. This method, called DeepFit, incorporates a neural network to learn point-wise weights for weighted least squares polynomial surface fitting. The learned weights act as a soft selection for the neighborhood of surface points thus avoiding the scale selection required of previous methods. To train the network we propose a novel surface consistency loss that improves point weight estimation. The method enables extracting normal vectors and other geometrical properties, such as principal curvatures, the latter were not presented as ground truth during training. We achieve state-of-the-art results on a benchmark normal and curvature estimation dataset,demonstrate robustness to noise, outliers and density variations, and show its application on noise removal.

Yongheng Zhao, Tolga Birdal, Jan Eric Lenssen, Emanuele Menegatti, Leonidas Guibas, Federico Tombari

We present a 3D capsule module for processing point clouds that is equivariant to 3D rotations and translations, as well as invariant to permutations of the input points. The operator receives a sparse set of local reference frames, computed from an input point cloud and establishes end-to-end transformation equivariance through a novel dynamic routing procedure on quaternions. Further, we theoretically connect dynamic routing between capsules to the well-known Weiszfeld algorithm, a scheme for solving iterative re-weighted least squares (IRLS) problems with provable convergence properties. It is shown that such group dynamic routing can be interpreted as robust IRLS rotation averaging on capsule votes, where information is routed based on the final inlier scores. Based on our operator, we build a capsule network that disentangles geometry from pose, paving the way for more informative descriptors and a structured latent space. Our architecture allows joint object classification and orientation estimation without explicit supervision of rotations. We validate our algorithm empirically on common benchmark datasets.