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3,752篇论文匹配“Planning”
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Reinforcement Learning · Planning

Cynthia Chen, Samantha Johnson, Cindy Poo, Michael Buice, Koosha Khalvati

Deep neural networks that incorporate classic reinforcement learning methods, such as value iteration, into their structure significantly outperform randomly structured networks in learning and generalization. These networks, however, are mostly limited to environments with no or very low uncertainty and do not extend well to partially observable environments. In this paper, we propose a new planning module architecture, the VI$^2$N (Value Iteration with Value of Information Network), that learns to act in novel environments with high perceptual ambiguity. This architecture over-emphasizes reducing uncertainty before exploiting the reward. VI$^2$N can also utilize factorization in environments with mixed observability to decrease the computational complexity of calculating the policy and to facilitate learning. Tested on a range of grid-based navigation tasks, each containing various types of environments with different degrees of observability, our network outperforms other deep architectures. Moreover, VI$^2$N generates interpretable cognitive maps highlighting both rewarding and informative locations. These maps highlight the key states the agent must visit to achieve its goal.

Reinforcement Learning · Planning

Kai Zhang, Jingjing Gu, Qiuhong Wang

Dynamic Path Planning (DPP) in urban road networks faces fundamental challenges, as traffic conditions change rapidly over time and often render planned routes ineffective. Reinforcement Learning (RL) provides an effective way to adaptively handle such uncertainties by incorporating traffic dynamics into state, but its performance crucially depends on how these dynamics are represented. Existing approaches either rely on global traffic information, which ensures decision completeness but suffers from redundancy and high computational cost, or oversimplified local features, which are efficient but often omit critical dynamics and lead to suboptimal paths. To address this, we propose a Dynamics Feature Representation (DFR) framework that progressively refines global traffic dynamics into compact features for RL-based DPP. Specifically, we introduce a policy attention mechanism that identifies a core subset of global dynamics by extracting the top-k shortest paths, and further constructs node-related local features by intersecting with n-hop neighborhoods, enabling near-optimal policy learning. Theoretical analysis demonstrates that DFR guarantees state completeness, while empirical results confirm that, compared to classical baselines and standard RL methods, DFR significantly improves path planning performance and accelerates convergence. This work highlights the central role of feature representation in RL-based DPP and proposes a general framework that balances information sufficiency with computational efficiency, paving the way for scalable dynamic decision-making in real-world transportation systems.

Reinforcement Learning · Planning

Wei He, Yueqing Sun, Hongyan Hao, Xueyuan Hao, Zhikang Xia, Qi GU, Hui Su, Xunliang Cai

As LLMs with agentic abilities are increasingly deployed in real-life scenarios, existing benchmarks fail to capture their inherent complexity of handling extensive information, leveraging diverse resources, and managing dynamic user interactions. To address this gap, we introduce VitaBench, a challenging benchmark that evaluates agents on versatile interactive tasks grounded in real-world settings. Drawing from daily applications in food delivery, in-store consumption, and online travel services, VitaBench presents agents with the most complex life-serving simulation environment to date, comprising 66 tools. Through a framework that eliminates domain-specific policies, we enable flexible composition of these scenarios and tools, yielding 100 cross-scenario tasks (main results) and 300 single-scenario tasks. Each task is derived from multiple real user requests and requires agents to reason across temporal and spatial dimensions, utilize complex tool sets, proactively clarify ambiguous instructions, and track shifting user intent throughout multi-turn conversations. Moreover, we propose a rubric-based sliding window evaluator, enabling robust assessment of diverse solution pathways in complex environments and stochastic interactions. Our comprehensive evaluation reveals that even the most advanced models achieve only 30% success rate on cross-scenario tasks, and less than 50% success rate on others. Overall, we believe VitaBench will serve as a valuable resource for advancing the development of AI agents in practical real-world applications.

Theory · Reinforcement Learning and Planning

Philip Amortila, Audrey Huang, Akshay Krishnamurthy, Nan Jiang

Off-policy evaluation (OPE) is a fundamental task in reinforcement learning (RL). In the classic setting of \emph{linear OPE}, finite-sample guarantees often take the form $$ \textrm{Prediction error} \le \textrm{poly}(C^\pi, d, 1/n, log(1/\delta)), $$ where $d$ is the dimension of the features, and $C^\pi$ is a **_feature coverage parameter_** that characterizes the degree to which the visited features lie in the span of the data distribution. While such guarantees are well-understood for several popular algorithms under stronger assumptions (e.g. Bellman completeness), the understanding is lacking and fragmented in the minimal setting where the target value function is linearly realizable in the features. Despite recent interest in tight characterizations of the statistical rate in this setting, the right notion of coverage remains unclear, and candidate definitions from prior analyses have undesirable properties and are starkly disconnected from more standard definitions in the literature. We provide a novel finite-sample analysis of a canonical algorithm for this setting, LSTDQ. Inspired by an instrumental-variable view, we develop error bounds that depend on a novel coverage parameter, the **feature-dynamics coverage**, which can be interpreted as linear coverage in an induced dynamical system for feature evolution. With further assumptions---such as Bellman-completeness---our definition successfully recovers the coverage parameters specialized to those settings, finally yielding a unified understanding for coverage in linear OPE.

Applications · Language, Speech and Dialog

Xuanru Zhou, Jiachen Lian, Henry Hong, Xinyi Yang, Gopala Anumanchipalli

Current speech-language models (SLMs) typically use a cascade of speech encoder and large language model, treating speech understanding as a single black box. They analyze the content of speech well but reason weakly about other aspects, especially under sparse supervision. Thus, we argue for explicit reasoning over speech states and actions with modular and transparent decisions. Inspired by cognitive science we adopt a modular perspective and a world model view in which the system learns forward dynamics over latent states. We factorize speech understanding into four modules that communicate through a causal graph, establishing a cognitive state search space. Guided by posterior traces from this space, an instruction-tuned language model produces a concise causal analysis and a user-facing response, enabling counterfactual interventions and interpretability under partial supervision. We present the first graph based modular speech model for explicit reasoning and we will open source the model and data to promote the development of advanced speech understanding.

Computer Vision · Vision Models & Multimodal

Chunshi Wang, Junliang Ye, Yunhan Yang, YANG LI, Zizhuo Lin, Jun Zhu, Zhuo Chen, Yawei Luo, Chunchao Guo

We introduce Part-X-MLLM, a native 3D multimodal large language model that unifies diverse 3D tasks by formulating them as programs in a structured, executable grammar. Given an RGB point cloud and a natural language prompt, our model autoregressively generates a single, coherent token sequence encoding part-level bounding boxes, semantic descriptions, and edit commands. This structured output serves as a versatile interface to drive downstream geometry-aware modules for part-based generation and editing. By decoupling the symbolic planning from the geometric synthesis, our approach allows any compatible geometry engine to be controlled through a single, language-native frontend. We pre-train a dual-encoder architecture to disentangle structure from semantics and instruction-tune the model on a large-scale, part-centric dataset. Experiments demonstrate that our model excels at producing high-quality, structured plans, enabling state-of-the-art performance in grounded Q&A, compositional generation, and localized editing through one unified interface. Project page: https://chunshi.wang/Part-X-MLLM/

Computer Vision · Vision Models & Multimodal

Ming Zhao, Wenhui Dong, Yang Zhang, wangyou, Zhonghao Zhang, Zian Zhou, YUNZHI GUAN, Liukun Xu, Wei Peng, Zhaoyang Gong 等

Spine disorders affect 619 million people globally and are a leading cause of disability, yet AI-assisted diagnosis remains limited by the lack of level-aware, multimodal datasets. Clinical decision-making for spine disorders requires sophisticated reasoning across X-ray, CT, and MRI at specific vertebral levels. However, progress has been constrained by the absence of traceable, clinically-grounded instruction data and standardized, spine-specific benchmarks. To address this, we introduce SpineMed, an ecosystem co-designed with practicing spine surgeons. It features SpineMed-450k, the first large-scale dataset explicitly designed for vertebral-level reasoning across imaging modalities with over 450,000 instruction instances, and SpineBench, a clinically-grounded evaluation framework. SpineMed-450k is curated from diverse sources, including textbooks, guidelines, open datasets, and $\sim$1,000 de-identified hospital cases, using a clinician-in-the-loop pipeline with a two-stage LLM generation method (draft and revision) to ensure high-quality, traceable data for question-answering, multi-turn consultations, and report generation. SpineBench evaluates models on clinically salient axes, including level identification, pathology assessment, and surgical planning. Our comprehensive evaluation of several recently advanced large vision-language models (LVLMs) on SpineBench reveals systematic weaknesses in fine-grained, level-specific reasoning. In contrast, our model fine-tuned on SpineMed-450k demonstrates consistent and significant improvements across all tasks. Clinician assessments confirm the diagnostic clarity and practical utility of our model's outputs.

Computer Vision · Image and Video Generation

Yu Li, Menghan Xia, Gongye Liu, Jianhong Bai, Xintao WANG, Conglang Zhang, Yuxuan Lin, Ruihang Chu, Pengfei Wan, Yujiu Yang

Recent Text-to-Video (T2V) models have demonstrated powerful capability in visual simulation of real-world geometry and physical laws, indicating its potential as implicit world models. Inspired by this, we explore the feasibility of leveraging the video generation prior for viewpoint planning from given 4D scenes, since videos internally accompany dynamic scenes with natural viewpoints. To this end, we propose a two-stage paradigm to adapt pre-trained T2V models for viewpoint prediction, in a compatible manner. First, we inject the 4D scene representation into the pre-trained T2V model via an adaptive learning branch, where the 4D scene is viewpoint-agnostic and the conditional generated video embeds the viewpoints visually. Then, we formulate viewpoint extraction as a hybrid-condition guided camera extrinsic denoising process. Specifically, a camera extrinsic diffusion branch is further introduced onto the pre-trained T2V model, by taking the generated video and 4D scene as input. Experimental results show the superiority of our proposed method over existing competitors, and ablation studies validate the effectiveness of our key technical designs. To some extent, this work proves the potential of video generation models toward 4D interaction in real world.

Computer Vision · Vision Models & Multimodal

Yuan Feng, Yue Yang, Xiaohan He, Jiatong Zhao, Jianlong Chen, DAOCHENG FU, Qi Liu, Renqiu Xia, Bo Zhang, Junchi Yan

Geometric problem solving constitutes a critical branch of mathematical reasoning, requiring precise analysis of shapes and spatial relationships. Current evaluations of geometric reasoning in vision-language models (VLMs) face limitations, including the risk of test data contamination from textbook-based benchmarks, overemphasis on final answers over reasoning processes, and insufficient diagnostic granularity. To address these issues, we present GeoBench, a hierarchical benchmark featuring four reasoning levels in geometric problem-solving: Visual Perception, Goal-Oriented Planning, Rigorous Theorem Application, and Self-Reflective Backtracking. Through six formally verified tasks generated via TrustGeoGen, we systematically assess capabilities ranging from attribute extraction to logical error correction. Experiments reveal that while reasoning models like OpenAI-o3 outperform general MLLMs, performance declines significantly with increasing task complexity. Key findings demonstrate that sub-goal decomposition and irrelevant premise filtering critically influence final problem-solving accuracy, whereas Chain-of-Thought prompting unexpectedly degrades performance in some tasks. These findings establish GeoBench as a comprehensive benchmark while offering actionable guidelines for developing geometric problem-solving systems. Our benchmark and code are released at https://github.com/FrontierX-Lab/GeoBench.

Jie-Jing Shao, Bo-Wen Zhang, Xiao-Wen Yang, Baizhi Chen, Siyu Han, Jinghao Pang, Wen-Da Wei, Guohao Cai, Zhenhua Dong, Lan-Zhe Guo 等

Travel planning stands out among real-world applications of \emph{Language Agents} because it couples significant practical demand with a rigorous constraint-satisfaction challenge. However, existing benchmarks primarily operate on a slot-filling paradigm, restricting agents to synthetic queries with pre-defined constraint menus, which fails to capture the open-ended nature of natural language interaction, where user requirements are compositional, diverse, and often implicitly expressed. To address this gap, we introduce \emph{ChinaTravel}, with four key contributions: 1) a practical sandbox aligned with the multi-day, multi-POI travel planning, 2) a compositionally generalizable domain-specific language (DSL) for scalable evaluation, covering feasibility, constraint satisfaction, and preference comparison 3) an open-ended dataset that integrates diverse travel requirements and implicit intent from 1154 human participants, and 4) fine-grained analysis reveal the potential of neuro-symbolic agents in travel planning, achieving a 37.0\% constraint satisfaction rate on human queries, a 10$\times$ improvement over purely neural models, yet highlighting significant challenges in compositional generalization. Overall, ChinaTravel provides a foundation for advancing language agents through compositional constraint validation in complex, real-world planning scenarios. Project Page: https://www.lamda.nju.edu.cn/shaojj/ChinaTravel/index.html

Yixiang Shan, Haipeng Liu, Ting Long, Yi Chang

Long-horizon sparse-reward tasks, such as goal-conditioned or robot manipulation tasks, remain challenging in offline reinforcement learning due to the credit assignment problem. Hierarchical methods have been proposed to tackle this problem by introducing sub-goal planning guided by value functions, which in principle can shorten the effective planning horizon for both high-level and low-level planners, and thereby avoiding the credit assignment problem. However, we demonstrate that the sub-goal selection mechanism is unreliable, as it relies on value functions suffering from generalization noise, which misguides value estimation and thus leads to sub-optimal sub-goals. In this work, to provide more reliable sub-goals, we novelly introduce a reliability-driven decision mechanism, and propose Reliability-Driven HRL (RD-HRL) as the solution. The reliability-driven decision mechanism provide decision-level targets for high-level policy, thereby providing noise-immune decision spaces for them, ensuring the reliability of sub-goals (which are termed as action-level targets in this paper). Comprehensive experimental results demonstrate that our approach RD-HRL outperforms baseline methods across multiple benchmarks, highlighting the competitive advantages of RD-HRL. Our code is anonymously available at \url{https://github.com/Looomo/RD-HRL-public}.

Yuhao Wu, Yushi Bai, Zhiqiang Hu, Roy Ka-Wei Lee, Juanzi Li

Ultra-long generation by large language models (LLMs) is a widely demanded scenario, yet it remains a significant challenge due to their maximum generation length limit and overall quality degradation as sequence length increases. Previous approaches, exemplified by LongWriter, typically rely on ''teaching'', which involves supervised fine-tuning (SFT) on synthetic long-form outputs. However, this strategy heavily depends on synthetic SFT data, which is difficult and costly to construct, often lacks coherence and consistency, and tends to be overly artificial and structurally monotonous. In this work, we propose an incentivization-based approach that, starting entirely from scratch and without relying on any annotated or synthetic data, leverages reinforcement learning (RL) to foster the emergence of ultra-long, high-quality text generation capabilities in LLMs. We perform RL training starting from a base model, similar to R1-Zero, guiding it to engage in reasoning that facilitates planning and refinement during the writing process. To support this, we employ specialized reward models that steer the LLM towards improved length control, writing quality, and structural formatting. Experimental evaluations show that our LongWriter-Zero model, trained from Qwen2.5-32B, consistently outperforms traditional SFT methods on long-form writing tasks, achieving state-of-the-art results across all metrics on WritingBench and Arena-Write, and even surpassing 100B+ models such as DeepSeek R1 and Qwen3-235B.

Fan Feng, Selena Ge, Minghao Fu, Zijian Li, Yujia Zheng, Zeyu Tang, Yingyao Hu, Biwei Huang, Kun Zhang

Recent work has framed decision-making as a sequence modeling problem using generative models such as diffusion models. Although promising, these approaches often overlook latent factors that exhibit evolving dynamics, elements that are fundamental to environment transitions, reward structures, and high-level agent behavior. Explicitly modeling these hidden processes is essential for both precise dynamics modeling and effective decision-making. In this paper, we propose a unified framework that explicitly incorporates latent dynamic inference into generative decision-making from minimal yet sufficient observations. We theoretically show that under mild conditions, the latent process can be identified from small temporal blocks of observations. Building on this insight, we introduce Ada-Diffuser, a causal diffusion model that learns the temporal structure of observed interactions and the underlying latent dynamics simultaneously, and furthermore, leverages them for planning and control. With a modular design, Ada-Diffuser supports both planning and policy learning tasks, enabling adaptation to latent variations in dynamics, rewards, and latent actions. Experiments on locomotion and robotic manipulation benchmarks demonstrate its effectiveness in accurate latent inference, long-horizon planning, and adaptive policy learning

Haozhan Li, Yuxin Zuo, Jiale Yu, Yuhao Zhang, Yang Zhaohui, Kaiyan Zhang, Xuekai Zhu, Yuchen Zhang, Tianxing Chen, Ganqu Cui 等

Vision-Language-Action (VLA) models have emerged as a powerful paradigm for robotic manipulation. Despite substantial progress enabled by large-scale pretraining and supervised fine-tuning (SFT), these models face two fundamental challenges: (i) the scarcity and high cost of large-scale robotic trajectories required for SFT scaling, and (ii) limited generalization to tasks under distribution shift. To overcome these limitations, we explore reinforcement learning (RL) as a pathway to scaling VLA training beyond limited datasets. Inspired by LLM breakthroughs where RL with outcome rewards enhances step-by-step reasoning, we ask: Can outcome-driven RL improve long-horizon step-by-step action planning of VLA? In this work, we introduce SimpleVLA-RL, an efficient RL framework tailored for VLA models. Building upon veRL, we introduce VLA-specific trajectory sampling, scalable parallelization, multi-environment rendering, and optimized loss computation. Applied to OpenVLA-OFT, SimpleVLA-RL achieves 99\% of SoTA performance on LIBERO and 80\% relative improvement on RoboTwin 1.0\&2.0, outperforming $\pi_0$ with our proposed exploration-enhancing strategies. SimpleVLA-RL reduces dependence on large-scale data, enables robust generalization, and remarkably surpasses SFT in real-world tasks. Moreover, we identify a novel phenomenon "pushcut'' during RL training, wherein the policy discovers unseen patterns beyond those seen in previous training process.

Optimization · Everything Else

ChentongChen, Mengyuan Zhong, Jialong Shi, Jianyong Sun, Ye Fan

This paper investigates the application of Large Language Models (LLMs) in Automated Heuristic Design (AHD), where their integration into evolutionary frameworks reveals a significant gap in global control and long-term learning. We propose the Hindsight-Foresight Prompt (HiFo-Prompt), a novel framework for LLM-based AHD designed to overcome these limitations. This is achieved through two synergistic strategies: Foresight and Hindsight. Foresight acts as a high-level meta-controller, monitoring population dynamics(e.g., stagnation and diversity collapse) to switch the global search strategy between exploration and exploitation explicitly. Hindsight builds a persistent knowledge base by distilling successful design principles from past generations, making this knowledge reusable. This dual mechanism ensures that the LLM is not just a passive operator but an active reasoner, guided by a global plan (Foresight) while continuously improving from its cumulative experience (Hindsight). Empirical results demonstrate that HiFo-Prompt significantly outperforms a comprehensive suite of state-of-the-art AHD methods, discovering higher-quality heuristics with substantially improved convergence speed and query efficiency. Our code is available at https://github.com/Challenger-XJTU/HiFo-Prompt.

Zhipeng Chen, zhongrui zhang, Chao Zhang, Yifan Xu, LAN YANG, Jun Liu, Ke Li, Yi-Zhe Song

The advancement of Large Language Model (LLM)-powered agents has enabled automated task processing through reasoning and tool invocation capabilities. However, existing frameworks often operate under the idealized assumption that tool executions are invariably successful, relying solely on textual descriptions that fail to distinguish precise performance boundaries and cannot adapt to iterative tool updates. This gap introduces uncertainty in planning and execution, particularly in domains like visual content generation (AIGC), where nuanced tool performance significantly impacts outcomes. To address this, we propose PerfGuard, a performance-aware agent framework for visual content generation that systematically models tool performance boundaries and integrates them into task planning and scheduling. Our framework introduces three core mechanisms: (1) Performance-Aware Selection Modeling (PASM), which replaces generic tool descriptions with a multi-dimensional scoring system based on fine-grained performance evaluations; (2) Adaptive Preference Update (APU), which dynamically optimizes tool selection by comparing theoretical rankings with actual execution rankings; and (3) Capability-Aligned Planning Optimization (CAPO), which guides the planner to generate subtasks aligned with performance-aware strategies. Experimental comparisons against state-of-the-art methods demonstrate PerfGuard’s advantages in tool selection accuracy, execution reliability, and alignment with user intent, validating its robustness and practical utility for complex AIGC tasks.

Guibin Zhang, Muxin Fu, Shuicheng YAN

Agent memory shapes how Large Language Model (LLM)-powered agents, akin to the human brain, progressively refine themselves through environment interactions. Existing paradigms remain constrained: parametric memory forcibly adjusts model parameters, and retrieval-based memory externalizes experience into structured databases, yet neither captures the fluid interweaving of reasoning and memory that underlies human cognition. To address this gap, we propose MemGen, a dynamic generative memory framework that equips agents with a human-esque cognitive faculty. It consists of a \textit{memory trigger}, which monitors the agent’s reasoning state to decide explicit memory invocation, and a \textit{memory weaver}, which takes the agent's current state as stimulus to construct a latent token sequence as machine-native memory to enrich its reasoning. In this way, MemGen enables agents to recall and augment latent memory throughout reasoning, producing a tightly interwoven cycle of memory and cognition. Extensive experiments across eight benchmarks show that MemGen surpasses leading external memory systems such as ExpeL and AWM by up to $38.22\\%$, exceeds GRPO by up to $13.44\\%$, and exhibits strong cross-domain generalization ability. More importantly, we find that without explicit supervision, MemGen spontaneously evolves distinct human-like memory faculties, including planning memory, procedural memory, and working memory, suggesting an emergent trajectory toward more naturalistic forms of machine cognition.

Reinforcement Learning · Planning

Yaorui SHI, Yuxin Chen, Siyuan Wang, Sihang Li, Hengxing Cai, Qi GU, Xiang Wang, An Zhang

Large language models face challenges in long-context question answering, where key evidence of a query may be dispersed across millions of tokens. Existing works equip large language models with a memory corpus that is dynamically updated during a single-pass document scan, also known as the "memorize while reading" methods. While this approach scales efficiently, it suffers from irreversible forward-only processing, information loss through overwriting, and sparse reinforcement learning signals. To tackle these challenges, we present ReMemR1, a memory-augmented agent with callback-enhanced memory that allows selective retrieval from the entire memory history and allows non-linear reasoning and revisiting of early evidence. To further strengthen training, we propose Reinforcement Learning with Multi-Level Rewards (RLMLR), which combines final-answer rewards with dense, step-level signals that guide effective memory use. Together, these contributions mitigate information degradation, improve supervision, and support multi-hop memory utilizing. Experiments on long-document QA show significant gains over existing memory-based approaches, which validates ReMemR1 as an effective solution for long-context reasoning agents.

Reinforcement Learning · Planning

Priyam Parashar, Jacob Krantz, Matthew Chang, Kavit Shah, Xavier Puig, Roozbeh Mottaghi

We develop a novel memory representation for embodied planning models performing long-horizon mobile manipulation in dynamic, large-scale indoor environments. Prior memory representations fall short in this setting, as they struggle with object movements, suffer from computational deficiencies, and often depend on the heuristic integration of multiple models. To overcome these limitations, we present the Embodied Perception Memory (EPM), a learnable memory designed for embodied planning. EPM is implemented as a unified Vision-Language Model (VLM) that uses egocentric vision to maintain and update a textual environment representation. We further introduce two complementary methods for training planners to leverage the EPM: an imitation strategy that uses human trajectories for natural exploration and interaction, and a novel reinforcement learning approach, Dynamic Difficulty-Aware Fine-Tuning (DDAFT), which improves planning performance via difficulty-aware exploration. Our memory representation, when integrated with our planning training methods, leads to significant improvements on planning tasks, showing up to a 55% increase in success rate on the PARTNR benchmark compared to strong baselines. Also, our planning method outperforms these baselines even when they have access to groundtruth perception.

Theory · Reinforcement Learning and Planning

Xianwei Cao, Dou Quan, Zhenliang Zhang, Shuang Wang

Humans often juggle multiple, sometimes conflicting objectives and shift their priorities as circumstances change, rather than following a fixed objective function. In contrast, most computational decision-making and multi-objective RL methods assume static preference weights or a known scalar reward. In this work, we study sequential decision-making problem when these preference weights are unobserved latent variables that drift with context. Specifically, we propose Dynamic Preference Inference (DPI), a cognitively inspired framework in which an agent maintains a probabilistic belief over preference weights, updates this belief from recent interaction, and conditions its policy on inferred preferences. We instantiate DPI as a variational preference inference module trained jointly with a preference-conditioned actor–critic, using vector-valued returns as evidence about latent trade-offs. In queueing, gridworld maze, and multi-objective continuous-control environments with event-driven changes in objectives, DPI adapts its inferred preferences to new regimes and achieves higher post-shift performance than fixed-weight and heuristic envelope baselines.