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Computer Vision · Vision Models & Multimodal

Zhihao Sun, Tong Wu, Ruirui Tu, Daoguo Dong, Zuxuan Wu

Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (*i.e.*, 3D hand pose sequences over time) remains challenging. Research in this area is typically divided into two tasks: (1) Estimation approaches reconstruct precise motion from visual observations, but often fail under hand occlusion or absence; (2) Generation approaches focus on synthesizing hand poses by exploiting generative priors under multi-modal structured inputs and infilling motion from incomplete sequences. However, this separation not only limits the effective use of heterogeneous condition signals that frequently arise in practice, but also prevents knowledge transfer between the two tasks. We present **UniHand**, a unified diffusion-based framework that formulates both estimation and generation as conditional motion synthesis. UniHand integrates heterogeneous inputs by embedding structured signals into a shared latent space through a joint variational autoencoder, which aligns conditions such as MANO parameters and 2D skeletons. Visual observations are encoded with a frozen vision backbone, while a dedicated hand perceptron extracts hand-specific cues directly from image features, removing the need for complex detection and cropping pipelines. A latent diffusion model then synthesizes consistent motion sequences from these diverse conditions. Extensive experiments across multiple benchmarks demonstrate that UniHand delivers robust and accurate hand motion modeling, maintaining performance under severe occlusions and temporally incomplete inputs.

Applications · Robotics

Xiaolong Tang, Meina Kan, Shiguang Shan, Xilin CHEN

Safe and feasible trajectory planning is critical for real-world autonomous driving systems. However, existing learning-based planners rely heavily on expert demonstrations, which not only lack explicit safety awareness but also risk inheriting undesirable behaviors such as speeding from suboptimal human driving data. Inspired by the success of large language models, we propose Plan-R1, a two-stage trajectory planning framework that decouples principle alignment from behavior learning. In the first stage, a general trajectory predictor is pre-trained on expert data to capture diverse, human-like driving behaviors. In the second stage, the model is fine-tuned with rule-based rewards using Group Relative Policy Optimization (GRPO), explicitly aligning ego planning with principles such as safety, comfort, and traffic rule compliance. This two-stage paradigm retains human-like behaviors while enhancing safety awareness and discarding undesirable patterns from demonstrations. Furthermore, we identify a key limitation of directly applying GRPO to planning: group-wise normalization erases cross-group scale differences, causing rare, high-variance safety-violation groups to have similar advantages as abundant low-variance safe groups, thereby suppressing optimization for safety-critical objectives. To address this, we propose Variance-Decoupled GRPO (VD-GRPO), which replaces normalization with centering and fixed scaling to preserve absolute reward magnitudes, ensuring that safety-critical objectives remain dominant throughout training. Experiments on the nuPlan benchmark demonstrate that Plan-R1 significantly improves planning safety and feasibility, achieving state-of-the-art performance, particularly in realistic reactive settings. Our code is available at https://github.com/XiaolongTang23/Plan-R1.

Theory · Domain Adaptation and Transfer Learning

Chin Yuen Kwok, Yongsen Zheng, Jia Qi Yip, Kwok Yan Lam, Ensiong Chng

Parameter-efficient fine-tuning (PEFT) aims to adapt large pretrained speech models using fewer trainable parameters while maintaining performance. Low-Rank Adaptation (LoRA) achieves this by decomposing weight updates into two low-rank matrices, $A$ and $B$, such that $W'=W_0+BA$. Previous studies showed that freezing $A$ and only updating $B$ can reduce trainable parameters and achieve performance close to standard LoRA, where $A$ is initialized using the principal singular vectors of $W_0$ obtained via singular value decomposition (SVD). However, because $A$ is typically initialized with only the leading singular vectors, its representation capacity is confined to a narrow subspace of the model’s knowledge. To overcome this limitation, we propose SumRA, which initializes each row of $A$ as a sum of multiple singular vectors chosen from beyond the leading components, thereby enabling $A$ to influence a larger portion of the model’s knowledge space. Experiments on multilingual automatic speech recognition (ASR) tasks show that by adapting Whisper to five new languages from Common Voice with only 10 hours of data each, our method improves word error rate from 14.42\% to 12.41\% over LoRA baselines while using 50\% less trainable parameters.

Applications · Physics

Jiawen Zou, Weimin Tan, Zhongyao Wang, Hao Qi, Bo Yan

The message passing–readout framework has become the de facto standard of graph neural networks (GNNs) for material property prediction. However, most existing readout functions are built on an atom-decomposable inductive bias, i.e. the material-level property or feature can be reasonably assigned to contributions of individual atoms. This is a strong bias and may not hold for all properties, limiting the application scenarios (e.g. gas adsorption or separation of Metal Organic Frameworks, MOFs). In this work, we propose a region-based decomposition perspective, reformulating material properties as integrals over space and pooling contributions from spatial regions rather than atoms. Specifically, we propose a novel readout function named SpatialRead. SpatialRead introduces additional spatial nodes to represent a voxelized space, transforming the atomic isomorphic graph into a heterogeneous atom–space graph with unidirectional message flow from atoms to spatial nodes. To combine the two types of inductive bias, multimodal methods can be used to fuse the features of atoms the spatial nodes. Such a region-based readout function is especially suited for spatial properties such as gas adsorption capacity, separation ratio. Extensive experiments demonstrate that a simple PaiNN–Transformer-based SpatialRead trained from scratch outperforms state-of-the-art pre-trained foundation models on these special tasks. Our results highlight the importance of designing physically grounded readout functions tailored to the target property. The code and dataset can be found in github https://github.com/nankusa/SpatialRead.

Theory · Probabilistic Methods

Qiaochu Xu, Zi Yang, Ying Li, Michael Minyi Zhang, Pablo Olmos

Multi-output Gaussian processes (MOGPs) provide a Bayesian framework for modeling non-linear functions with multiple outputs, in which nonstationary kernels are essential for capturing input-dependent variations in observations. However, from a spectral (dual) perspective, existing nonstationary kernels inherit the inflexibility and over-parameterization of their spectral densities due to the restrictive spectral–kernel duality. To overcome this, we establish a generalized spectral–kernel duality that enables fully flexible matrix-valued spectral densities — albeit at the cost of quadratic parameter growth in the number of outputs. To achieve linear scaling while retaining sufficient expressiveness, we propose the multi-output low-rank nonstationary (MO-LRN) kernel: by modeling the spectral density through a low-rank matrix whose rows are independently parameterized by bivariate Gaussian mixtures. Experiments on synthetic and real-world datasets demonstrate that MO-LRN consistently outperforms existing MOGP kernels in regression, missing-data interpolation, and imputation tasks.

Optimization · Non-Convex

Juan Ramirez, Simon Lacoste-Julien

Constrained optimization is a powerful framework for enforcing requirements on neural networks. These constrained deep learning problems are typically solved using first-order methods on their min-max Lagrangian formulation, but such approaches often suffer from oscillations and can fail to find all local solutions. While the Augmented Lagrangian method (ALM) addresses these issues, practitioners often favor dual optimistic ascent schemes (PI control) on the standard Lagrangian, which perform well empirically but lack formal guarantees. In this paper, we establish a previously unknown equivalence between these approaches: dual optimistic ascent on the Lagrangian is equivalent to gradient descent-ascent on the Augmented Lagrangian. This finding allows us to transfer the robust theoretical guarantees of the ALM to the dual optimistic setting, proving it converges linearly to all local solutions. Furthermore, the equivalence provides principled guidance for tuning the optimism hyper-parameter. Our work closes a critical gap between the empirical success of dual optimistic methods and their theoretical foundation in the single-step, first-order regime commonly used in constrained deep learning.

General Machine Learning · Representation Learning

Guangyuan Ma, Yongliang Ma, Xuanrui Gou, Zhenpeng Su, Ming Zhou, Songlin Hu

Large Language Models (LLMs)-based text retrieval retrieves documents relevant to search queries based on vector similarities. Documents are pre-encoded offline, while queries arrive in real-time, necessitating an efficient online query encoder. Although LLMs significantly enhance retrieval capabilities, serving deeply parameterized LLMs slows down query inference throughput and increases demands for online deployment resources. In this paper, we propose LightRetriever, a novel LLM-based retriever with extremely lightweight query encoders. Our method retains a full-sized LLM for document encoding, but reduces the workload of query encoding to no more than an embedding lookup. Compared to serving a full LLM on an A800 GPU, our method achieves over a thousand times of speedup in query encoding and over 10× increase in end-to-end retrieval throughput. Extensive experiments on large-scale retrieval benchmarks show that LightRetriever generalizes well across diverse tasks, maintaining an average of 95% retrieval performance.

Xiaobiao Du, Yida Wang, Kun Zhan, Xin Yu

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for high-quality rendering across a wide range of applications. However, its high computational demands and large storage costs pose significant challenges for deployment on mobile devices. In this work, we propose a mobile-tailored real-time Gaussian Splatting method, dubbed Mobile-GS, enabling efficient inference of Gaussian Splatting on edge devices. Specifically, we first identify alpha blending as the primary computational bottleneck, since it relies on the time-consuming Gaussian depth sorting process. To solve this issue, we propose a depth-aware order-independent rendering scheme that eliminates the need for sorting, thereby substantially accelerating rendering. Although this order-independent rendering improves rendering speed, it may introduce transparency artifacts in regions with overlapping geometry due to the scarcity of rendering order. To address this problem, we propose a neural view-dependent enhancement strategy, enabling more accurate modeling of view-dependent effects conditioned on viewing direction, 3D Gaussian geometry, and appearance attributes. In this way, Mobile-GS can achieve both high-quality and real-time rendering. Furthermore, to facilitate deployment on memory-constrained mobile platforms, we propose first-degree spherical harmonics distillation, a neural vector quantization technique, and a contribution-based pruning strategy to reduce the number of Gaussian primitives and compress the 3D Gaussian representation with the assistance of neural networks. Extensive experiments demonstrate that our proposed Mobile-GS achieves real-time rendering and compact model size while preserving high visual quality, making it well-suited for mobile applications.

Theory · Game Theory

Mukesh Ghimire, Lei Zhang, Zhe Xu, Yi Ren

For a two-player imperfect-information extensive-form game (IIEFG) with $K$ time steps and a player action space of size $U$, the game tree complexity is $U^{2K}$, causing existing IIEFG solvers to struggle with large or infinite $(U,K)$, e.g., differential games with continuous action spaces. To partially address this scalability challenge, we focus on an important class of 2p0s games where the informed player (P1) knows the payoff while the uninformed player (P2) only has a belief over the set of $I$ possible payoffs. Such games encompass a wide range of scenarios in sports, defense, cybersecurity, and finance. We prove that under mild conditions, P1's (resp. P2's) equilibrium strategy at any infostate concentrates on at most $I$ (resp. $I+1$) action prototypes. When $I\ll U$, this equilibrium structure causes the game tree complexity to collapse to $I^K$ for P1 when P2 plays best responses, and $(I+1)^K$ for P2 in a dual game where P1 plays best responses. We then show that exploiting this structure in model-free multiagent reinforcement learning and model predictive control leads to significant improvements in learning accuracy and efficiency from SOTA IIEFG solvers. Our demonstration solves a 22-player football game with continuous action spaces and $K=10$ time steps, where the offense team needs to strategically conceal their play until a critical moment in order to exploit information advantage. Code is available [here](https://github.com/ghimiremukesh/cams/blob/iclr/).

General Machine Learning · Representation Learning

Wei Dai, Jicong Fan

High-dimensional data visualization (HDV) plays an important role in data science and engineering applications. Traditional HDV methods, such as Autoencoder and t-SNE, require hyper-parameter tuning and iterative optimization on every dataset and cannot effectively utilize the knowledge from historical low-dimension representation, which lowers the efficiency, convenience, and accuracy in real applications. In this paper, we present AutoDV, an end-to-end deep learning model, for high-dimensional data visualization. AutoDV is built upon a graph transformer network and an invariant loss function and is trained on a number of diverse datasets converted into multi-weight graphs. Given a new dataset, AutoDV outputs the 2D or 3D embeddings of all data points directly. AutoDV has the following merits: 1) There is no hyper-parameter selection during the data visualization stage; 2) The end-to-end model avoids re-training or iterative optimization when visualizing data; 3) The input dataset can have any number of features and can be from any domain. Our experiments show that AutoDV can successfully generalize to unseen datasets without retraining with 89.37\% precision of t-SNE and 91.05\% precision of UMAP on the unseen CIFAR10 datasets. Compared with existing parametric data visualization deep models, our method obtains a significant improvement with 86.65\% precision gain. AutoDV can perform even better than t-SNE and UMAP on gene and UCI tabular datasets. The project is available at https://github.com/DryDew/AutoDV.

Reinforcement Learning · Everything Else

Barna Pásztor, Thomas Kleine Buening, Andreas Krause

We introduce Stackelberg Learning from Human Feedback (SLHF), a new framework for preference optimization. SLHF frames the alignment problem as a sequential-move game between two policies: a Leader, which commits to an action, and a Follower, which responds conditionally on the Leader's action. This approach decomposes preference optimization into a refinement problem for the Follower and an optimization problem against an adversary for the Leader. Unlike Reinforcement Learning from Human Feedback (RLHF), which assigns scalar rewards to actions, or Nash Learning from Human Feedback (NLHF), which seeks a simultaneous-move equilibrium, SLHF leverages the asymmetry of sequential play to capture richer preference structures. The sequential design of SLHF naturally enables inference-time refinement, as the Follower learns to improve the Leader’s actions, and these refinements can be leveraged through iterative sampling. We compare the solution concepts of SLHF, RLHF, and NLHF, and lay out key advantages in consistency, data sensitivity, and robustness to intransitive preferences. Experiments on large language models demonstrate that SLHF achieves strong alignment across diverse preference datasets, scales from 0.5B to 8B parameters, and yields inference-time refinements that transfer across model families without further fine-tuning.

General Machine Learning · Probabilistic Methods

Wei Chen, Jiacheng Li, Shigui Li, Zhiqi Lin, Junmei Yang, John Paisley, Delu Zeng

Score-based methods are powerful across machine learning, but they face a paradox: theoretically path-independent, yet practically path-dependent. We resolve this by proving that practical training objectives differ from the ideal, ground-truth objective by a crucial, overlooked term: the path variance of the score function. We propose the MVP (**M**imum **V**ariance **P**ath) Principle to minimize this path variance. Our key contribution is deriving a closed-form expression for the variance, making optimization tractable. By parameterizing the path with a flexible Kumaraswamy Mixture Model, our method learns data-adaptive, low-variance paths without heuristic manual selection. This principled optimization of the complete objective yields more accurate and stable estimators, establishing new state-of-the-art results on challenging benchmarks and providing a general framework for optimizing score-based interpolation.

Applications · Language, Speech and Dialog

Xin Gui, Zhu, JinCheng Ren, Qianben Chen, Zekun Wang, Yizhi Li, Xinpeng Liu, Wallis_Wenli Ren, Linyu Miao, Tianrui Qin 等

In recent years, the research focus of large language models (LLMs) and agents has shifted increasingly from demonstrating novel capabilities to complex reasoning and tackling challenging tasks. However, existing evaluations focus mainly on math/code contests or general tasks, while existing multi-domain academic benchmarks lack sufficient reasoning depth, leaving the field without a rigorous benchmark for high-level reasoning. To fill this gap, we introduce the ACADREASON benchmark, designed to evaluate the ability of LLMs and agents to acquire and reason over academic knowledge. It consists of 50 expert-annotated academic problems across five high-reasoning domains, including computer science, economics, law, mathematics, and philosophy. All questions are sourced from top-tier publications in recent years and undergo rigorous annotation and quality control to ensure they are both challenging and answerable. We conduct systematic evaluations over 10 mainstream LLMs and agents. The results show that most LLMs scored below 20 points, with even the cutting-edge GPT-5 achieving only 16 points. While agents achieved higher scores, none exceeded 40 points. This demonstrates the current capability gap between LLMs and agents in super-intelligent academic research tasks and highlights the challenges of ACADREASON. The code and data for the ACADREASON benchmark are available at https://github.com/OPPO-PersonalAI/Acadreason-benchmark.

Computer Vision · Vision Models & Multimodal

Kaican Li, Lewei Yao, Jiannan Wu, Tiezheng YU, Jierun Chen, Haoli Bai, LU HOU, Lanqing HONG, Wei Zhang, Nevin Zhang

The ability for AI agents to "think with images" requires a sophisticated blend of reasoning and perception. However, current open multimodal agents still largely fall short on the reasoning aspect crucial for real-world tasks like analyzing documents with dense charts/diagrams and navigating maps. To address this gap, we introduce O3-bench, a new benchmark designed to evaluate multimodal reasoning with interleaved attention to visual details. O3-bench features challenging problems that require agents to piece together subtle visual information from distinct image areas through multi-step reasoning. The problems are highly challenging even for frontier systems like OpenAI o3, which only obtains 40.8\% accuracy on O3-bench. To make progress, we propose InSight-o3, a multi-agent framework consisting of a visual reasoning agent (vReasoner) and a visual search agent (vSearcher) for which we introduce the task of generalized visual search---locating relational, fuzzy, or conceptual regions described in free-form language, beyond just simple objects or figures in natural images. We then present a multimodal LLM purpose-trained for this task via reinforcement learning. As a plug-and-play agent, our vSearcher empowers frontier multimodal models (as vReasoners), significantly improving their performance on a wide range of benchmarks. This marks a concrete step towards powerful o3-like open systems. Our code and dataset can be found at https://github.com/m-Just/InSight-o3.

Zhuoyuan Hao, Zhuo Li, Wu Li, Fangming Liu, Min Zhang, Jing Li

Test-time compute allocation in large reasoning models (LRMs) is widely used and has applications in mathematical problem solving, code synthesis, and planning. Recent work has addressed this problem by scaling self-consistency and parallel thinking, adding generic thinking tokens and prompting models to re-read the question before answering. Unfortunately, these approaches either inject task-agnostic tokens or mandate heuristics that do not explain---and often ignore---the \emph{spontaneous} repetition that many LRMs exhibit at the head of their internal chains. In contrast, we analyze and harness the model's tendency to restate the question, which we term the \emph{Echo of Prompt (EOP)}, as a front-loaded, compute-shaping mechanism. We formalize its probabilistic cost by casting echo removal as rejection-based conditioning and defining the \emph{Echo Likelihood Gap} $\Delta\mathcal{L}$ as a computable proxy. This provides the missing theoretical link that links early repetition to likelihood gains and downstream accuracy. However, it does not by itself specify how to exploit EOP. Consequently, we develop \emph{Echo-Distilled SFT (ED-SFT)} to instill an ``echo-then-reason'' pattern through supervised finetuning, and \emph{Echoic Prompting (EP)} to re-ground the model mid-trace without training. While promising, quantifying benefits beyond verbosity is non-trivial. Therefore, we conduct length and suffix-controlled likelihood analyses together with layer-wise attention studies, showing that EOP increases answer to answer-prefix attention in middle layers, consistent with an \emph{attention refocusing} mechanism. We evaluate under identical decoding settings and compute budgets on GSM8K, MathQA, Hendrycks-MATH, AIME24, and MATH-500 under identical decoding settings and budgets, and find consistent gains over baselines.

Ori Shem-ur, Khen Cohen, Yaron Oz

Deep learning models, such as wide neural networks, can be viewed as nonlinear dynamical systems composed of numerous interacting degrees of freedom. When such systems approach the limit of infinite number of degrees of freedom, their dynamics tend to simplify. This paper investigates gradient descent-based learning algorithms that exhibit linearization in their parameters. We establish that this apparent linearity, arises from weak correlations between the first, and higher-order derivatives of the hypothesis function with respect to the parameters, at initialization. Our findings indicate that these weak correlations fundamentally underpin the observed linearization phenomenon of wide neural networks. Leveraging this connection, we derive bounds on the deviation from linearity during stochastic gradient descent training. To support our analysis, we introduce a novel technique for characterizing the asymptotic behavior of random tensors. We validate our theoretical insights through empirical studies, comparing the linearized dynamics to the observed correlations.

Applications · Everything Else

Junfeng Gong, Zhiyi Wei, Junying Chen, Cheng Liu, Huawei Li

Despite significant evolution of CUDA programming and domain-specific libraries, effectively utilizing GPUs with massively parallel engines remains difficult. Large language models (LLMs) show strong potential in generating optimized CUDA code from sequential code. However, using LLMs in practice faces two major challenges: cloud-based APIs pose risks of code leakage, and local deployment is often computationally expensive and inefficient. These drawbacks have spurred interest in small language models (SLMs), which are more lightweight and privacy-friendly. Encouragingly, recent studies show that SLMs can achieve performance comparable to LLMs on specific tasks. While SLMs can match LLMs on domain-specific tasks, their limited reasoning abilities lead to suboptimal performance in complex CUDA generation according to our experiments. To bridge this gap, we propose ReGraphT, a training-free, retrieval-augmented generation framework that transfers LLM-level reasoning to smaller models. ReGraphT organizes CUDA optimization trajectories into a structured reasoning graph, modeling the combined CUDA optimizations as state transitions, and leverages Monte Carlo Graph Search (MCGS) for efficient exploration. We also present a CUDA-specific benchmark with difficulty tiers defined by reasoning complexity to evaluate models more comprehensively. Experiments show that ReGraphT outperforms HPC-specific fine-tuned models and other retrieval-augmented approaches, achieving an average 2.33× speedup on CUDAEval and ParEval. When paired with DeepSeek-Coder-V2-Lite-Instruct and Qwen2.5-Coder-7B-Instruct, ReGraphT enables SLMs to approach LLM-level performance without the associated privacy risks or excessive computing overhead.

Applications · Physics

Ege Demirci, Francesco Bullo, Ananthram Swami, Ambuj K Singh

Recovering missing flows on the edges of a network, while exactly respecting local conservation laws, is a fundamental inverse problem that arises in many systems such as transportation, energy, and mobility. We introduce FlowSymm, a novel architecture that combines (i) a group-action on divergence-free flows, (ii) a graph-attention encoder to learn feature-conditioned weights over these symmetry-preserving actions, and (iii) a lightweight Tikhonov refinement solved via implicit bilevel optimization. The method first anchors the given observation on a minimum-norm divergence-free completion. We then compute an orthonormal basis for all admissible group actions that leave the observed flows invariant and parameterize the valid solution subspace, which shows an Abelian group structure under vector addition. A stack of GATv2 layers then encodes the graph and its edge features into per-edge embeddings, which are pooled over the missing edges and produce per-basis attention weights. This attention-guided process selects a set of physics-aware group actions that preserve the observed flows. Finally, a scalar Tikhonov penalty refines the missing entries via a convex least-squares solver, with gradients propagated implicitly through Cholesky factorization. Across three real-world flow benchmarks (traffic, power, bike), FlowSymm substantially outperforms state-of-the-art baselines in RMSE, MAE and correlation metrics.

Deep Learning · Algorithms

SIYU CHEN, Kaixiang Zheng, Ahmed Hussien Salamah, EN-HUI YANG

Maximizing conditional mutual information (CMI) has recently been shown to enhance the effectiveness of teacher networks in knowledge distillation (KD). Prior work achieves this by fine-tuning a pretrained teacher to maximize a proxy of its CMI. However, fine-tuning large-scale teachers is often impractical, and proxy-based optimization introduces inaccuracies. To overcome these limitations, we propose Differentiable JPEG-based Input Perturbation (DJIP), a plug-and-play framework that improves teacher–student knowledge transfer without modifying the teacher. DJIP employs a trainable differentiable JPEG layer inserted before the teacher to perturb teacher inputs in a way that directly increases CMI. We further introduce a novel alternating optimization algorithm to efficiently learn the coding parameters of the JPEG layer to maximize the perturbed CMI. Extensive experiments on CIFAR-100 and ImageNet, across diverse distillers and architectures, demonstrate that DJIP consistently improves student accuracy-achieving up to 4.11% gains-while remaining computationally lightweight and fully compatible with standard KD pipelines.

Optimization · Optimization and Learning under Uncertainty

Aymeric Capitaine, Maxime Haddouche, Eric Moulines, Michael Jordan, Etienne Boursier, Alain Oliviero Durmus

Decision-focused learning (DFL) is an increasingly popular paradigm for training predictive models whose outputs are used in decision-making tasks. Instead of merely optimizing for predictive accuracy, DFL trains models to directly minimize the loss associated with downstream decisions. However, existing studies focus solely on scenarios where a fixed batch of data is available and the objective function does not change over time. We instead investigate DFL in dynamic environments where the objective function and data distribution evolve over time. This setting is challenging for online learning because the objective function has zero or undefined gradients, which prevents the use of standard first-order optimization methods, and is generally non-convex. To address these difficulties, we (i) regularize the objective to make it differentiable and (ii) use perturbation techniques along with a near-optimal oracle to overcome non-convexity. Combining those techniques yields two original online algorithms tailored for DFL, for which we establish respectively static and dynamic regret bounds. These are the first provable guarantees for the online decision-focused problem. Finally, we showcase the effectiveness of our algorithms on a knapsack experiment, where they outperform two standard benchmarks.