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Sairam VCR, Rishabh Lalla, Aveen Dayal, Tejal Kulkarni, Anuj Lalla, Vineeth N. Balasubramanian, Muhammad Haris Khan

Current state-of-the-art approaches in Source-Free Object Detection (SFOD) typically rely on Mean-Teacher self-labeling. However, domain shift often reduces the detector's ability to maintain strong object-focused representations, causing high-confidence activations over background clutter and unreliable pseudo-labels from the detection head. While prior works mainly refine the pseudo-labels, they overlook the underlying need to strengthen the feature space itself. We propose FALCON-SFOD (Foundation-Aligned Learning with Clutter Suppression and Noise Robustness), a framework designed to enhance object-focused adaptation under domain shift. It consists of two complementary components. SPAR (\underline S patial \underline P rior-\underline A ware \underline R egularization) leverages the generalization strength of vision foundation models to regularize the detector's feature space. Using class-agnostic binary masks derived from OV-SAM, SPAR promotes structured and foreground-focused activations by guiding the network toward object regions. IRPL (\underline I mbalance-aware Noise \underline R obust \underline P seudo-\underline L abeling) complements SPAR by promoting balanced and noise-tolerant learning under severe foreground-background imbalance. Guided by a theoretical analysis that connects these designs to tighter localization and classification error bounds, FALCON-SFOD achieves competitive performance across SFOD benchmarks. Our code is available in https://github.com/Sairam13001/FALCON-SFOD.

Yuxi Mi, Qiuyang Yuan, Zhizhou Zhong, Xuan Zhao, Jiaogen Zhou, Fubao Zhu, Jihong Guan, Shuigeng Zhou

Recently, iris recognition is regaining prominence in immersive applications such as extended reality as a means of seamless user identification. This application scenario introduces unique challenges compared to traditional iris recognition under controlled setups, as the ocular images are primarily captured off-axis and less constrained, causing perspective distortion, intra-subject variation, and quality degradation in iris textures. Datasets capturing these challenges remain limited. This paper fills this gap by presenting a large-scale iris dataset collected via head-mounted displays, termed ImmerIris. It contains 499,791 ocular images from 546 subjects, and is, to our knowledge, the largest public iris dataset to date and among the first dedicated to immersive applications. It is accompanied by a comprehensive set of evaluation protocols that benchmark recognition systems under various challenging conditions. This paper also draws attention to a shared obstacle of current recognition methods, the reliance on a pre-processing, normalization stage, which is fallible in off-axis and unconstrained setups. To this end, this paper further proposes a normalization-free paradigm that directly learns from minimally adjusted ocular images. Despite its simplicity, it outperforms normalization-based prior arts, indicating a promising direction for robust iris recognition.

Sihong Huang, Jiaxin Wu, Dongmei Jiang, Yi Cai, Yaowei Wang, Xiaoyong Wei

Composed Video Retrieval aims to retrieve a target video given a reference video and a textual modification describing the desired change. The core challenge lies in modeling compositional multimodal transformations, i.e., how entities, actions, and scenes evolve across video and language modalities in response to fine-grained textual edits. Existing methods address this issue by training on large-scale video-text-video triplets or by generating dense textual descriptions to capture subtle visual differences. However, these supervised approaches often rely on noisy web-scale data and dataset-specific correspondences, leading to overfitting and limited generalization in diverse or fine-grained scenarios, while also failing to effectively model compositional and temporal transformations. We propose Multi-objective Reasoning (MoRe), a zero-shot framework based on MLLMs for multi-objective candidate selection and fine-grained transformation reasoning. Our method decomposes the compositional transformation into three complementary reasoning dimensions, i.e., entity, action, and scene, and performs pairwise candidate reasoning to explicitly capture semantic evolution over time. Furthermore, we introduce a recall-oriented multi-objective candidate selection module that identifies high-quality retrieval targets by jointly balancing visual, textual, and multimodal similarities before transformation reasoning. Experiments on EgoCVR and WebVid-CoVR demonstrate the effectiveness of our method over state-of-the-art approaches under the zero-shot setting, with R@1 improvements of +5.8 and +10.8, respectively.

Zhiheng Liu, Weiming Ren, Haozhe Liu, Zijian Zhou, Shoufa Chen, Haonan Qiu, Xiaoke Huang, Zhaochong An, Fanny Yang, Aditya Patel 等

Unified multimodal models (UMMs) aim to jointly perform multimodal understanding and generation within a single framework. We present TUNA, a native UMM that builds a unified continuous visual representation by cascading a VAE encoder with a representation encoder. This unified representation space allows end-to-end processing of images and videos for both understanding and generation tasks. Compared to prior UMMs with decoupled representations, TUNA's unified visual space avoids representation format mismatches introduced by separate encoders, outperforming decoupled alternatives in both understanding and generation. Moreover, we observe that stronger pretrained representation encoders consistently yield better performance across all multimodal tasks, highlighting the importance of the representation encoder. Finally, in this unified setting, jointly training on both understanding and generation data allows the two tasks to benefit from each other rather than interfere. Our extensive experiments on multimodal understanding and generation benchmarks show that TUNA achieves state-of-the-art results in image and video understanding, image and video generation, and image editing, demonstrating the effectiveness and scalability of its unified representation design.

Linfei Pan, Johannes Schönberger, Marc Pollefeys

Structure-from-Motion -- the process of simultaneously estimating camera poses and 3D scene structure from a collection of images -- remains a central challenge in computer vision, with many open problems yet to be solved. Recent advances in feedforward 3D reconstruction have made significant strides in overcoming persistent failure cases of classical SfM methods, particularly in scenarios characterized by low texture, limited overlap, and symmetries. However, while feedforward approaches excel in these challenging conditions, they often face limitations regarding scalability, accuracy, or robustness, and typically fall short of classical methods in standard reconstruction settings. In this work, we systematically analyze these limitations and propose a new Structure-from-Motion pipeline by combining the respective strengths of classical and feedforward methods. Extensive experiments across multiple datasets show the benefits of our approach, achieving state-of-the-art results across a wide range of scenarios. We share our system as an open-source implementation at https://github.com/colmap/gluemap.

Yijian Tian, Mingtao Ou, Zijian Pan, Xinglong Ji

3D Gaussian Splatting (3DGS) has recently emerged as a powerful explicit 3D representation, enabling photorealistic and real-time novel view synthesis. However, most 3DGS pipelines still assume precomputed camera poses and offline optimization, which introduces latency and makes them brittle in fast-motion, real-world scenarios. Existing online 3DGS systems mostly fall into two camps: (1) hybrid systems that rely on a separate traditional SLAM system for camera poses and optimize Gaussians decoupled from tracking, increasing system complexity; and (2) purely Gaussian-based systems that estimate poses from dense photometric errors, requiring repeated rendering of a large number of Gaussians and thus incurring high computational cost. Moreover, current online methods are often sensitive to motion blur and high dynamic range scenes, limiting their applicability in practice.We address these limitations with a sparse, edge-guided online 3DGS framework. Our method represents the scene as an edge-aligned sparse Gaussian map and estimates 6-DoF camera poses by aligning rendered 3D edges with observed 2D edges using a distance transform based objective, yielding roughly 2x faster per-iteration pose optimization than existing Gaussian-based systems while recovering clear scene geometry. We further leverage a dual-channel hybrid pixel vision sensor that outputs blur-free, high-frame-rate spatial-difference edge signals alongside RGB images, and use these signals both for robust edge-based tracking and for a mutual supervision scheme that mitigates motion blur in dense 3D reconstruction. Our system maintains stable tracking and high-fidelity geometry under extremely high-speed motion, where existing RGB-only methods fail, while remaining compatible with standard RGB cameras and achieving competitive tracking accuracy.

Guangpu Yang, Steffen Kieß, Hanxiang Luo, Xingyu Liu, Sven Simon

We propose Exact-GS, a novel mathematically rigorous and accurate 3D Gaussian Splatting model designed to perform 3D X-ray computed tomography (CT) reconstruction and novel view synthesis. Recently, 3D Gaussian Splatting achieved considerable progress at 3D representation. Unfortunately, due to the affine approximation of the projective transformation, previous 3DGS-based methods inevitably suffer from artifacts and projection inconsistencies. To address this problem, some ray tracing based methods perform integration along the ray across Gaussians. However, these methods are computationally inefficient on the forward and backward pass. We introduce a novel closed-form splatting solution for this problem with mathematically rigorous derivation. Our model is the first to achieve the same exact rendering quality as ray tracing based methods without any approximation under a splatting-based formulation, enabling fast CUDA-based hardware rasterization. Additionally, we present a precise Gaussian-tile intersection algorithm, enabling faster and efficient rendering. We demonstrate the performance gains by reconstruction and novel view synthesis through different synthetic and real-world datasets. Code is publicly available at: https://github.com/brucee1323/Exact-GS.

Shuohao Shi, Qiang Fang, Xin Xu

Closed-set object detection in remote sensing imagery has made significant progress, but achieving high detection accuracy remains challenging. Vision-Language Models (VLMs), which possess rich prior knowledge, offer a promising solution to this challenge. However, most existing VLMs are designed for open-vocabulary tasks and exhibit inherent limitations when directly applied to closed-set scenarios, such as notable accuracy degradation and high deployment costs. To address these issues, we propose VLM4RSDet, a novel collaborative training framework that leverages vision-language model to enhance the performance of conventional closed-set remote sensing object detectors. Notably, during inference, VLM4RSDet only retains the standard object detection architecture, thus avoiding any additional deployment overhead. Furthermore, we introduce a Global-Local Cross-Attention (GLCA) module and a Learnable Hierarchical Prediction Strategy (LHPS) to further improve collaborative training performance. Extensive experiments on five benchmark datasets demonstrate the effectiveness and robustness of our approach. In particular, our method outperforms the state-of-the-art by 7.5% in mAP_ 0.5:0.95 on the VisDrone2019 dataset. Our code is available at \href https://github.com/cszzshi/VLM4RSDet https://github.com/cszzshi/VLM4RSDet .

Minghui Lin, Pengxiang Ding, Shu Wang, Zifeng Zhuang, Yang Liu, Xinyang Tong, Wenxuan Song, Shangke Lyu, Siteng Huang, Donglin Wang

Vision-Language-Action (VLA) models have recently enabled robotic manipulation by grounding visual and linguistic cues into actions. However, most VLAs assume the Markov property, relying only on the current observation and thus suffering from temporal myopia that degrades long-horizon coherence. In this work, we view motion as a more compact and informative representation of temporal context and world dynamics, capturing inter-state changes while filtering static pixel-level noise. From this perspective, HiF-VLA equips a motion-centric world model for the VLA, enabling agents to reason about temporal dynamics for future evolution during action generation. Building on this idea, we propose HiF-VLA (Hindsight, Insight, and Foresight for VLAs), a unified framework that leverages motion for bidirectional temporal reasoning. HiF-VLA encodes past dynamics through hindsight priors, anticipates future motion via foresight reasoning, and integrates both through a hindsight-modulated joint expert to enable a "think-while-acting" paradigm for long-horizon manipulation. As a result, HiF-VLA surpasses strong baselines on LIBERO-Long and CALVIN ABC-D benchmarks, while incurring negligible additional inference latency. Furthermore, HiF-VLA achieves substantial improvements in real-world long-horizon manipulation tasks, demonstrating its broad effectiveness in practical robotic settings.

Jiaxing Yu, Dongyang Ren, Hangyu Xu, Zhouyuxiao Yang, Yuanqi Li, Jie Guo, Zhengkang Zhou, Yanwen Guo

The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a challenging and valuable task of computer vision and graphics. Recent advances in deep learning have greatly improved the recovery of 3D shape geometry, but still depend on dense and clean point clouds and struggle to generalize to novel shapes. We propose B-Rep Gaussian Splatting (BrepGaussian), a novel framework that learns 3D parametric representations from 2D images. We employ a Gaussian Splatting renderer with learnable features, followed by a specific fitting strategy. To disentangle geometry reconstruction and feature learning, we introduce a two-stage learning framework that first captures geometry and edges and then refines patch features to achieve clean geometry and coherent instance representations. Extensive experiments demonstrate the superior performance of our approach to state-of-the-art methods.

Jingxuan Zhang, Yunta Hsieh, Zhongwei Wan, Haokun Lin, Xin Wang, Ziqi Wang, Yingtie Lei, Mi Zhang

Vision-language-action (VLA) models unify perception, language, and control for embodied agents but face significant challenges in practical deployment due to rapidly increasing compute and memory demands, especially as models scale to longer horizons and larger backbones. To address these bottlenecks, we introduce QuantVLA, a training-free post-training quantization (PTQ) framework that, to our knowledge, is the first PTQ approach for VLA systems and the first to successfully quantize a diffusion transformer (DiT) action head. QuantVLA incorporates three scale-calibrated components: (1) a selective quantization layout that integerizes all linear layers in both the language backbone and the DiT while keeping attention projections in floating point to preserve the original operator schedule; (2) attention temperature matching, a lightweight per-head scaling mechanism that stabilizes attention logits and is folded into the dequantization scales at inference; and (3) output head balancing, a per-layer residual interface calibration that mitigates post-projection energy drift. The framework requires no additional training, uses only a small unlabeled calibration buffer, and supports integer kernels for low-bit weights and activations while leaving the architecture unchanged. Across representative VLA models on LIBERO, QuantVLA exceeds the task success rates of full-precision baselines, achieves about 70% relative memory savings on the quantized components, providing a practical pathway toward scalable low-bit embodied intelligence under strict compute, memory, and power constraints.

Aro Kim, Myeongjin Jang, Chaewon Moon, Youngjin Shin, Jinwoo Jeong, Sang-hyo Park

Diffusion-based approaches have recently driven remarkable progress in real-world image super-resolution (SR). However, existing methods still struggle to simultaneously preserve fine details and ensure high-fidelity reconstruction, often resulting in suboptimal visual quality. In this paper, we propose FiDeSR, a high-fidelity and detail-preserving one-step diffusion super-resolution framework. During training, we introduce a detail-aware weighting strategy that adaptively emphasizes regions where the model exhibits higher prediction errors. During inference, low- and high-frequency adaptive enhancers further refine the reconstruction without requiring model retraining, enabling flexible enhancement control. To further improve the reconstruction accuracy, FiDeSR incorporates a latent residual refinement, which corrects prediction errors in the diffusion noise and enhances fine detail recovery. FiDeSR achieves superior real-world SR performance compared to existing diffusion-based methods, producing outputs with both high perceptual quality and faithful content restoration. The source code will be released at: https://github.com/Ar0Kim/FiDeSR.

Qile Su, Jing Tang, Rui Chen, Lei Sun, Xiangxiang Chu

Despite advances in the application of MLLMs for various video tasks, video event prediction (VEP) remains relatively underexplored. VEP requires the model to perform fine-grained temporal modeling of videos and establish logical relationships between videos and future events, which current MLLMs still struggle with. In this work, we first present a comprehensive evaluation of current leading MLLMs on the VEP task, revealing the reasons behind their inaccurate predictions, including lack of logical reasoning ability for future events prediction and insufficient utilization of visual information. To address these challenges, we propose **C**hain **o**f **E**vents (**CoE**) paradigm, which constructs temporal event chains to implicitly enforce MLLM focusing on the visual content and the logical connections between videos and future events, incentivizing model's reasoning capability with multiple training protocols. Experimental results on public benchmarks demonstrate that our method outperforms both leading open-source and commercial MLLMs, establishing a new state-of-the-art on the VEP task.

Yongsheng Yu, Wei Xiong, Weili Nie, Yichen Sheng, Shiqiu Liu, Jiebo Luo

Latent-space modeling has been the standard for Diffusion Transformers (DiTs). However, it relies on a two-stage pipeline where the pretrained autoencoder introduces lossy reconstruction, leading to error accumulation while hindering joint optimization. To address these issues, we propose PixelDiT, a single-stage, end-to-end model that eliminates the need for the autoencoder and learns the diffusion process directly in the pixel space. PixelDiT adopts a fully transformer-based architecture shaped by a dual-level design: a patch-level DiT that captures global semantics and a pixel-level DiT that refines texture details, enabling efficient training of a pixel-space diffusion model while preserving fine details. PixelDiT achieves 1.61 FID on ImageNet 256 and 1.81 FID on ImageNet 512, surpassing existing pixel generative models by a large margin. We further extend PixelDiT to text-to-image generation and pretrain it at the 1024^ 2 resolution in pixel space. It achieves 0.74 on GenEval and 83.5 on DPG-bench, approaching the best latent diffusion models.

Zijia An, Boyu Diao, Ruiqi Liu, Libo Huang, Chuanguang Yang, Fei Wang, Zhulin An, Yongjun Xu

Recent studies have demonstrated that incorporating trainable prompts into pretrained models enables effective incremental learning. However, the application of prompts in incremental object detection (IOD) remains underexplored. Our study reveals that existing prompts-pool-based approaches assume disjoint class sets across incremental tasks, which are unsuitable for IOD as they overlook the inherent co-occurrence phenomenon in detection. In co-occurring scenarios, unlabeled objects from previous tasks may appear in current task images, leading to confusion in prompts pool. In this paper, we hold that prompt structures should exhibit adaptive consolidation properties across tasks, with constrained updates to prevent confusion and catastrophic forgetting. Motivated by this, we introduce Parameterized Prompts for Incremental Object Detection (P^2IOD). Leveraging neural networks global evolution properties, P^2IOD employs networks as the parameterized prompts to adaptively consolidate knowledge across tasks. To constrain prompts structure updates, P^2IOD further engages a parameterized prompts fusion strategy. Extensive experiments on PASCAL VOC2007 and MS COCO datasets demonstrate that P^2IOD's effectiveness in IOD and achieves the state-of-the-art performance among existing baselines.

Wuding Weng, Tongshu Wu, Liucheng Chen, Siyu Xie, Zheng Wang, Xing Xu, Jingkuan Song, Heng Tao Shen

The heterogeneity between high-level vision-language understanding and low-level action control remains a fundamental challenge in robotic manipulation. Although recent methods have advanced task-specific action alignment, they often struggle to generate robust and accurate actions for novel or semantically related tasks. To address this, we propose the Language-Grounded Decoupled Action Representation (LaDA) framework, which leverages natural language as a semantic bridge to connect perception and control. LaDA introduces a fine-grained intermediate layer of three interpretable action primitives--translation, rotation, and gripper control--providing explicit semantic structure for low-level actions. It further employs a semantic-guided soft-label contrastive learning objective to align similar action primitives across tasks, enhancing generalization and motion consistency. An adaptive weighting strategy, inspired by curriculum learning, dynamically balances contrastive and imitation objectives for stable and effective training. Extensive experiments on simulated benchmarks (LIBERO and MimicGen) and real-world demonstrations validate that LaDA achieves strong performance and generalizes effectively to unseen or related tasks.

Gaoge Han, Yongkang Cheng, Zhe Chen, Shaoli Huang, Tongliang Liu

Two-hand reconstruction from monocular images is hampered by complex poses and severe occlusions, which often cause interaction misalignment and two-hand penetration. We address this by decoupling the problem into 2D structural alignment and 3D spatial interaction alignment, each handled by a tailored component. For 2D alignment, we pioneer the attempt to unify heterogeneous structural priors (keypoints, segmentation, and depth) from vision foundation models as complementary structured guidance for two-hand recovery. Instead of extracting priors prediction as explicit inputs, we propose a fusion-alignment encoder that absorbs their structural knowledge implicitly, achieving foundation-level guidance without foundation-level cost. For 3D spatial alignment, we propose a two-hand penetration-free diffusion model that learns a generative mapping from interpenetrated poses to realistic, collision-free configurations. Guided by collision gradients during denoising, the model converges toward the manifold of valid two-hand interactions, preserving geometric and kinematic coherence. This generative formulation approach enables physically credible reconstructions even under occlusion or ambiguous visual input. Extensive experiments on InterHand2.6M and HIC show state-of-the-art or leading performance in interaction alignment and penetration suppression. Project: https://gaogehan.github.io/A2P/

Nghia Vu, Tuong Do, Khang Nguyen, Baoru Huang, Nhat Le, Binh Xuan Nguyen, Erman Tjiputra, Quang D. Tran, Ravi Prakash, Te-Chuan Chiu 等

Affordance learning is a complex challenge in many applications, where existing approaches primarily focus on the geometric structures, visual knowledge, and affordance labels of objects to determine interactable regions. However, extending this learning capability to a scene is significantly more complicated, as incorporating object- and scene-level semantics is not straightforward; for example, 3D instance identification often struggles with small, interactable, functional parts (i.e., knobs, handles, etc.). In this work, we introduce AffordBridge, a large-scale dataset with 291,637 functional interaction annotations across 685 high-resolution indoor scenes in the form of point clouds. Our affordance annotations are complemented by RGB images that are linked to the same instances within scenes. Building upon our dataset, we propose AffordMatcher, an affordance learning method that establishes coherent semantic correspondences between image-based and point cloud-based instances for keypoint matching, enabling a more precise identification of affordance regions based on cues, so-called visual signifiers. Experimental results on our dataset demonstrate the effectiveness of our approach against other methods. Our code and dataset will be made publicly available.

Hao Ren, Zetong Bi, Yiming Zeng, Zhaoliang Wan, Lu Qi, Hui Cheng

Visual navigation requires the robot to reach a specified goal such as an image, based on a sequence of first-person visual observations. While recent learning-based approaches have made significant progress, they often focus on improving policy heads or decision strategies while relying on simplistic feature encoders and temporal pooling to represent visual input. This leads to the loss of fine-grained spatial and temporal structure, ultimately limiting accurate action prediction and progress estimation. In this paper, we propose a unified spatio-temporal representation framework that enhances visual encoding for robotic navigation. Our approach extracts features from both image sequences and goal observations, and fuses them using the designed spatio-temporal fusion module. This module performs spatial graph reasoning within each frame and models temporal dynamics using a hybrid temporal shift module combined with multi-resolution difference-aware convolution. Experimental results demonstrate that our approach consistently improves navigation performance and offers a generalizable visual backbone for goal-conditioned control. Code is available at https://github.com/hren20/STRNet.

Paul Gavrikov, Wei Lin, M. Jehanzeb Mirza, Soumya Jahagirdar, Muhammad Huzaifa, Sivan Doveh, James Glass, Serena Yeung-Levy, Hilde Kuehne

Is basic visual understanding really solved in state-of-the-art VLMs? We present VisualOverload, a slightly different visual question answering (VQA) benchmark comprising 2,720 question-answer pairs, with privately held ground-truth responses. Unlike prior VQA datasets that typically focus on near global image understanding, VisualOverload challenges models to perform simple, knowledge-free vision tasks in densely populated (or, overloaded) scenes. Our dataset consists of high-resolution scans of public-domain paintings that are populated with multiple figures, actions, and unfolding subplots set against elaborately detailed backdrops. We manually annotated these images with questions across six task categories to probe for a thorough understanding of the scene. We hypothesize that current benchmarks overestimate the performance of VLMs, and encoding and reasoning over details is still a challenging task for them, especially if they are confronted with densely populated scenes. Indeed, we observe that even the best model (o3) out of 37 tested models only achieves 19.6% accuracy on our hardest test split and overall 69.5% accuracy on all questions. Beyond a thorough evaluation, we complement our benchmark with an error analysis that reveals multiple failure modes, including a lack of counting skills, failure in OCR, and striking logical inconsistencies under complex tasks. Altogether, VisualOverload exposes a critical gap in current vision models and offers a crucial resource for the community to develop better models.