论文检索

输入标题、作者或关键词,从 2,546 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
2,546篇论文匹配“Everything Else”
第 66 / 128 页

Reinforcement Learning · Everything Else

Jonathan Li, Wei Cheng, Benjamin Riviere, Yue Wu, Masafumi Oyamada, Mengdi Wang, Yisong Yue, Santiago Paternain, Haifeng Chen

Inference scaling methods for LLMs often rely on decomposing problems into steps (or groups of tokens), followed by sampling and selecting the best next steps. However, these steps and their sizes are often predetermined or manually designed based on domain knowledge. We propose dynamic decomposition, a method that adaptively and automatically partitions solution and reasoning traces into manageable steps during inference. By more effectively allocating compute -- particularly through subdividing challenging steps and prioritizing their sampling -- dynamic decomposition significantly improves inference efficiency. Experiments on benchmarks such as APPS, MATH, and LiveCodeBench demonstrate that dynamic decomposition outperforms static approaches, including token-level, sentence-level, and single-step decompositions, reducing the pass@10 error rate by 5.0%, 6.7%, and 10.5% respectively. These findings highlight the potential of dynamic decomposition to improve a wide range of inference scaling techniques.

Deep Learning · Everything Else

Yuchen Zhang, Hanyue Du, Chun Cao, Jingwei Xu

Low-Rank Adaptation (LoRA) has become a widely adopted parameter-efficient fine-tuning (PEFT) technique for adapting large language models (LLMs) to downstream tasks. While prior work has explored strategies for integrating LLM training and serving, there still remains a gap in unifying fine-tuning and inference for LoRA-based models. We present **Loquetier**, a virtualized multi-LoRA framework that seamlessly integrates LoRA fine-tuning and serving within a single runtime. Loquetier introduces two key components: (1) a Virtualized Module that isolates PEFT-based modifications and supports multiple adapters on a shared base model, and (2) an optimized computation flow with a kernel design that merges fine-tuning and inference paths in forward propagation, enabling efficient batching and minimizing kernel invocation overhead. Extensive experiments across three task settings show that Loquetier consistently outperforms existing baselines in both performance and flexibility, achieving up to $3.0\times$ the throughput of the state-of-the-art co-serving system on inference-only tasks and $46.4\times$ higher SLO attainment than PEFT on unified fine-tuning and inference tasks. The implementation of Loquetier is publicly available at https://github.com/NJUDeepEngine/Loquetier.

Computer Vision · Everything Else

Matthew Dutson, Nathan Labiosa, Yin Li, Mohit Gupta

When applied sequentially to video, frame-based networks often exhibit temporal inconsistency—for example, outputs that flicker between frames. This problem is amplified when the network inputs contain time-varying corruptions. In this work, we introduce a general approach for adapting frame-based models for stable and robust inference on video. We describe a class of stability adapters that can be inserted into virtually any architecture and a resource-efficient training process that can be performed with a frozen base network. We introduce a unified conceptual framework for describing temporal stability and corruption robustness, centered on a proposed accuracy-stability-robustness loss. By analyzing the theoretical properties of this loss, we identify the conditions where it produces well-behaved stabilizer training. Our experiments validate our approach on several vision tasks including denoising (NAFNet), image enhancement (HDRNet), monocular depth (Depth Anything v2), and semantic segmentation (DeepLabv3+). Our method improves temporal stability and robustness against a range of image corruptions (including compression artifacts, noise, and adverse weather), while preserving or improving the quality of predictions.

General Machine Learning · Everything Else

Julian Morimoto, JACOB GOLDIN, Daniel Ho

We study the problem of efficiently estimating the mean of a $k$-class random variable, $Y$, using a limited number of labels, $N$, in settings where the analyst has access to auxiliary information (i.e.: covariates) $X$ that may be informative about $Y$. We propose an active learning algorithm ("PartiBandits") to estimate $\mathbb{E}[Y]$. The algorithm yields an estimate, $\widehat{\mu}_{\text{PB}}$, such that $\left( \widehat{\mu}_{\text{PB}} - \mathbb{E}[Y]\right)^2$ is $\tilde{\mathcal{O}}\left( \frac{\nu + \exp(c \cdot (-N/\log(N))) }{N} \right)$, where $c > 0$ is a constant and $\nu$ is the risk of the Bayes-optimal classifier. PartiBandits is essentially a two-stage algorithm. In the first stage, it learns a partition of the unlabeled data that shrinks the average conditional variance of $Y$. In the second stage it uses a UCB-style subroutine ("WarmStart-UCB") to request labels from each stratum round-by-round. Both the main algorithm's and the subroutine's convergence rates are minimax optimal in classical settings. PartiBandits bridges the UCB and disagreement-based approaches to active learning despite these two approaches being designed to tackle very different tasks. We illustrate our methods through simulation using nationwide electronic health records. Our methods can be implemented using the \textbf{PartiBandits} package in R.

Reinforcement Learning · Everything Else

Frank (Fangzheng) Xu, Yufan Song, Boxuan Li, Yuxuan Tang, Kritanjali Jain, Mengxue Bao, Zora Wang, Xuhui Zhou, Zhitong Guo, Murong Cao 等

We interact with computers on an everyday basis, be it in everyday life or work, and many aspects of work can be done entirely with access to a computer and the Internet. At the same time, thanks to improvements in large language models (LLMs), there has also been a rapid development in AI agents that interact with and affect change in their surrounding environments. But how performant are AI agents at helping to accelerate or even autonomously perform work-related tasks? The answer to this question has important implications for both industry looking to adopt AI into their workflows, and for economic policy to understand the effects that adoption of AI may have on the labor market. To measure the progress of these LLM agents' performance on performing real-world professional tasks, in this paper, we introduce TheAgentCompany, an extensible benchmark for evaluating AI agents that interact with the world in similar ways to those of a digital worker: by browsing the Web, writing code, running programs, and communicating with other coworkers. We build a self-contained environment with internal web sites and data that mimics a small software company environment, and create a variety of tasks that may be performed by workers in such a company. We test baseline agents powered by both closed API-based and open-weights language models (LMs), and find that with the most competitive agent, 30% of the tasks can be completed autonomously. This paints a nuanced picture on task automation with LM agents -- in a setting simulating a real workplace, a good portion of simpler tasks could be solved autonomously, but more difficult long-horizon tasks are still beyond the reach of current systems. For more information and demos, refer to https://the-agent-company.com.

Theory · Everything Else

Behrad Moniri, Hamed Hassani

Weak-to-strong generalization—where a student model trained on imperfect labels generated by a weaker teacher nonetheless surpasses that teacher—has been widely observed, but the mechanisms that enable it have remained poorly understood. In this paper, through a theoretical analysis of simple models, we uncover three core mechanisms that can drive this phenomenon. First, by analyzing ridge linear regression, we study the interplay between the teacher and student regularization parameters and prove that a student can compensate for a teacher’s under-regularization and achieve lower test error. We also analyze the role of the parameterization regime of the models and show that qualitatively different phenomena can happen in different regimes. Second, by analyzing weighted ridge linear regression, we show that a student model with a regularization structure better aligned to the target function, can outperform its teacher. Third, in a nonlinear multi‐index learning setting, we demonstrate that a student can learn easy, task-specific features from the teacher while leveraging its own broader pre-training to learn hard‐to‐learn features that the teacher cannot capture.

Reinforcement Learning · Everything Else

Rajesh Mangannavar, Stefan Lee, Alan Fern, Prasad Tadepalli

We propose a novel approach to learn relational policies for classical planning based on learning to rank actions. We introduce a new graph representation that explicitly captures action information and propose a Graph Neural Network (GNN) architecture augmented with Gated Recurrent Units (GRUs) to learn action rankings. Unlike value-function based approaches that must learn a globally consistent function, our action ranking method only needs to learn locally consistent ranking. Our model is trained on data generated from small problem instances that are easily solved by planners and is applied to significantly larger instances where planning is computationally prohibitive. Experimental results across standard planning benchmarks demonstrate that our action-ranking approach not only achieves better generalization to larger problems than those used in training but also outperforms multiple baselines (value function and action ranking) methods in terms of success rate and plan quality.

Deep Learning · Everything Else

Nuo Chen, Zehua Li, Keqin Bao, Junyang Lin, Dayiheng Liu

Building robust and general reasoning ability is a central goal in the development of large language models (LLMs). Recent efforts increasingly turn to code as a rich training source, given its inherent logical structure and diverse reasoning paradigms—such as divide-and-conquer, topological ordering, and enumeration. However, reasoning in code is often expressed implicitly and entangled with syntactic or implementation noise, making direct training on raw code suboptimal. To address this, we introduce TraceMind, a large-scale corpus of 2.6 million samples that transforms code execution into explicit, step-by-step chain-of-thought style rationales, which we call Chain of Execution (CoE). The corpus spans domains including mathematics, classical algorithms and algorithmic competition, and is enriched with variable-tracing questions and code rewritings to enhance logical granularity and code diversity. We evaluate Tracepile using three training setups—continue-pretraining, instruction tuning after pretraining, and two-stage finetuning. Experiments across four base models (LLaMA 3, LLaMA 3.1, Qwen-2.5, and Qwen-2.5 Coder) and 20 benchmarks covering math, code, logic, and algorithms demonstrate consistent improvements. Notably, Tracepile boosts LLaMA3-8B by 9.2\% on average across nine math datasets and delivers clear gains on LiveCodeBench, CRUX, and Zebra Logic under two-stage finetuning.

General Machine Learning · Everything Else

Xiaomeng Hu, Fei Huang, Chenhan Yuan, Junyang Lin, Tsung-Yi Ho

As large language models (LLMs) are increasingly deployed in real-world applications, ensuring the safety of their outputs during decoding has become a critical challenge. However, existing decoding-time interventions, such as Contrastive Decoding, often force a severe trade-off between safety and response quality. In this work, we propose **CARE**, a novel framework for decoding-time safety alignment that integrates three key components: (1) a guard model for real-time safety monitoring, enabling detection of potentially unsafe content; (2) a rollback mechanism with a token buffer to correct unsafe outputs efficiently at an earlier stage without disrupting the user experience; and (3) a novel introspection-based intervention strategy, where the model generates self-reflective critiques of its previous outputs and incorporates these reflections into the context to guide subsequent decoding steps. The framework achieves a superior safety-quality trade-off by using its guard model for precise interventions, its rollback mechanism for timely corrections, and our novel introspection method for effective self-correction. Experimental results demonstrate that our framework achieves a superior balance of safety, quality, and efficiency, attaining a **low harmful response rate** and **minimal disruption to the user experience** while **maintaining high response quality**.

Reinforcement Learning · Everything Else

Fan Feng, Phillip Lippe, Sara Magliacane

Agents that understand objects and their interactions can learn policies that are more robust and transferable. However, most object-centric RL methods factor state by individual objects while leaving interactions implicit. We introduce the Factored Interactive Object-Centric World Model (FIOC-WM), a unified framework that learns structured representations of both objects and their interactions within a world model. FIOC-WM captures environment dynamics with disentangled and modular representations of object interactions, improving sample efficiency and generalization for policy learning. Concretely, FIOC-WM first learns object-centric latents and an interaction structure directly from pixels, leveraging pre-trained vision encoders. The learned world model then decomposes tasks into composable interaction primitives, and a hierarchical policy is trained on top: a high level selects the type and order of interactions, while a low level executes them. On simulated robotic and embodied-AI benchmarks, FIOC-WM improves policy-learning sample efficiency and generalization over world-model baselines, indicating that explicit, modular interaction learning is crucial for robust control.

Computer Vision · Everything Else

Ori Lifschitz, Tali Treibitz, Dan Rosenbaum

We address the problem of looking into the water from the air, where we seek to remove image distortions caused by refractions at the water surface. Our approach is based on modeling the different water surface structures at various points in time, assuming the underlying image is constant. To this end, we propose a model that consists of two neural-field networks. The first network predicts the height of the water surface at each spatial position and time, and the second network predicts the image color at each position. Using both networks, we reconstruct the observed sequence of images and can therefore use unsupervised training. We show that using implicit neural representations with periodic activation functions (SIREN) leads to effective modeling of the surface height spatio-temporal signal and its derivative, as required for image reconstruction. Using both simulated and real data we show that our method outperforms the latest unsupervised image restoration approach. In addition, it provides an estimate of the water surface.

Computer Vision · Everything Else

Xingjian Ran, Yixuan Li, Linning Xu, Mulin Yu, Bo Dai

Realistic 3D indoor scene synthesis is vital for embodied AI and digital content creation. It can be naturally divided into two subtasks: object generation and layout generation. While recent generative models have significantly advanced object-level quality and controllability, layout generation remains challenging due to limited datasets. Existing methods either overfit to these datasets or rely on predefined constraints to optimize numerical layout that sacrifice flexibility. As a result, they fail to generate scenes that are both open-vocabulary and aligned with fine-grained user instructions. We introduce DirectLayout, a framework that directly generates numerical 3D layouts from text descriptions using generalizable spatial reasoning of large language models (LLMs). DirectLayout decomposes the generation into three stages: producing a Bird's-Eye View (BEV) layout, lifting it into 3D space, and refining object placements. To enable explicit spatial reasoning and help the model grasp basic principles of object placement, we employ Chain-of-Thought (CoT) Activation based on the 3D-Front dataset. Additionally, we design CoT-Grounded Generative Layout Reward to enhance generalization and spatial planning. During inference, DirectLayout addresses asset-layout mismatches via Iterative Asset-Layout Alignment through in-context learning. Extensive experiments demonstrate that DirectLayout achieves impressive semantic consistency, generalization and physical plausibility.

Data-centric AI · Everything Else

Amaya Dharmasiri, William Yang, Polina Kirichenko, Lydia Liu, Olga Russakovsky

Coreset selection methods have shown promise in reducing the training data size while maintaining model performance for data-efficient machine learning. However, many large real-world datasets suffer from unknown spurious correlations and hidden biases. Therefore, it is crucial to understand how such biases would affect downstream tasks via the selected coresets. In this work, we conduct the first comprehensive analysis of the implications of data selection on the bias levels of the selected coresets and the robustness of downstream models trained on them. We use an extensive experimental setting spanning ten different spurious correlations benchmarks, five score metrics to characterize sample importance/ difficulty, and five data selection policies across a broad range of coreset sizes to identify important patterns and derive insights. Thereby, we unravel a series of nontrivial nuances in well-known interactions between sample difficulty and bias alignment, as well as dataset bias and resultant model robustness. For example, we show that embedding-based sample characterizations run a comparatively lower risk of inadvertently exacerbating bias when used for selecting coresets compared to characterizations based on learning dynamics. Our analysis also reveals that lower bias levels achieved by coresets of difficult samples do not reliably guarantee downstream robustness. Most importantly, we show that special considerations need to be made when the coreset size is very small, since there is a unique risk of highly prototypical coresets reaching high average performance while obscuring their low group-robustness.

Computer Vision · Everything Else

Louis Kerner, Michel Meintz, Bihe Zhao, Franziska Boenisch, Adam Dziedzic

State-of-the-art text-to-image models like Infinity generate photorealistic images at an unprecedented speed. These models operate in a bitwise autoregressive manner over a discrete set of tokens that is practically infinite in size. However, their impressive generative power comes with a growing risk: as their outputs increasingly populate the Internet, they are likely to be scraped and reused as training data, potentially by the very same models. This phenomenon has been shown to lead to model collapse, where repeated training on generated content, especially from the models' own previous versions, causes a gradual degradation in performance. A promising mitigation strategy is watermarking, which embeds human-imperceptible yet detectable signals into generated images, enabling the identification of generated content. In this work, we introduce BitMark, a robust bitwise watermarking framework. Our method embeds a watermark directly at the bit level of the token stream during the image generation process. Our bitwise watermark subtly influences the bits to preserve visual fidelity and generation speed while remaining robust against a spectrum of removal techniques. Furthermore, it exhibits high radioactivity, i.e., when watermarked generated images are used to train another image generative model, this second model's outputs will also carry the watermark. The radioactive traces remain detectable even when only fine-tuning diffusion or image autoregressive models on images watermarked with our BitMark. Overall, our approach provides a principled step toward preventing model collapse in image generative models by enabling reliable detection of generated outputs.

Theory · Everything Else

Daniel Korchinski, Dhruva Karkada, Yasaman Bahri, Matthieu Wyart

Models such as Word2Vec and GloVe construct word embeddings based on the co-occurrence probability $P(i,j)$ of words $i$ and $j$ in text corpora. The resulting vectors $W_i$ not only group semantically similar words but also exhibit a striking linear analogy structure---for example, $W_{\text{king}} - W_{\text{man}} + W_{\text{woman}} \approx W_{\text{queen}}$---whose theoretical origin remains unclear. Previous observations indicate that this analogy structure: (i) already emerges in the top eigenvectors of the matrix $M(i,j) = P(i,j)/P(i)P(j)$, (ii) strengthens and then saturates as more eigenvectors of $M (i, j)$, which controls the dimension of the embeddings, are included, (iii) is enhanced when using $\log M(i,j)$ rather than $M(i,j)$, and (iv) persists even when all word pairs involved in a specific analogy relation (e.g., king--queen, man--woman) are removed from the corpus. To explain these phenomena, we introduce a theoretical generative model in which words are defined by binary semantic attributes, and co-occurrence probabilities are derived from attribute-based interactions. This model analytically reproduces the emergence of linear analogy structure and naturally accounts for properties (i)--(iv). It can be viewed as giving fine-grained resolution into the role of each additional embedding dimension. It is robust to various forms of noise and agrees well with co-occurrence statistics measured on Wikipedia and the analogy benchmark introduced by Mikolov et al.

Deep Learning · Everything Else

Jiachen Jiang, Jinxin Zhou, Bo Peng, Xia Ning, Zhihui Zhu

Achieving better alignment between vision embeddings and Large Language Models (LLMs) is crucial for enhancing the abilities of Multimodal LLMs (MLLMs), particularly for recent models that rely on powerful pretrained vision encoders and LLMs. A common approach to connect the pretrained vision encoder and LLM is through a projector applied after the vision encoder. However, the projector is often trained to enable the LLM to generate captions, and hence the mechanism by which LLMs understand each vision token remains unclear. In this work, we first investigate the role of the projector in compressing vision embeddings and aligning them with word embeddings. We show that the projector significantly compresses visual information, removing redundant details while preserving essential elements necessary for the LLM to understand visual content. We then examine patch-level alignment---the alignment between each vision patch and its corresponding semantic words---and propose a $\textit{multi-semantic alignment hypothesis}$. Our analysis indicates that the projector trained by caption loss improves patch-level alignment but only to a limited extent, resulting in weak and coarse alignment. To address this issue, we propose $\textit{patch-aligned training}$ to efficiently enhance patch-level alignment. Our experiments show that patch-aligned training (1) achieves stronger compression capability and improved patch-level alignment, enabling the MLLM to generate higher-quality captions, (2) improves the MLLM's performance by 16% on referring expression grounding tasks, 4% on question-answering tasks, and 3% on modern instruction-following benchmarks when using the same supervised fine-tuning (SFT) setting. The proposed method can be easily extended to other multimodal models.

Computer Vision · Everything Else

Chaitanya Amballa, Yu-Lin Wei, Sattwik Basu, Zhijian Yang, Mehmet Ergezer, Romit Roy Choudhury

Neural Radiance Fields (NeRFs) have been remarkably successful at synthesizing novel views of 3D scenes by optimizing a volumetric scene function. This scene function models how optical rays bring color information from a 3D object to the camera pixels. Radio frequency (RF) or audio signals can also be viewed as a vehicle for delivering information about the environment to a sensor. However, unlike camera pixels, an RF/audio sensor receives a mixture of signals that contain many environmental reflections (also called “multipath”). Is it still possible to infer the environment using such multipath signals? We show that with redesign, NeRFs can be taught to learn from multipath signals, and thereby “see” the environment. As a grounding application, we aim to infer the indoor floorplan of a home from sparse WiFi measurements made at multiple locations inside the home. Although a difficult inverse problem, our implicitly learnt floorplans look promising, and enables forward applications, such as indoor signal prediction and basic ray tracing.

General Machine Learning · Everything Else

Edan Toledo, Karen Hambardzumyan, Martin Josifoski, Rishi Hazra, Nicolas Baldwin, Alexis Audran-Reiss, Michael Kuchnik, Despoina Magka, Minqi Jiang, Alisia Lupidi 等

AI research agents are demonstrating great potential to accelerate scientific progress by automating the design, implementation, and training of machine learning models. We focus on methods for improving agents' performance on MLE-bench, a challenging benchmark where agents compete in Kaggle competitions to solve real-world machine learning problems. We formalize AI research agents as search policies that navigate a space of candidate solutions, iteratively modifying them using operators. By designing and systematically varying different operator sets and search policies (Greedy, MCTS, Evolutionary), we show that their interplay is critical for achieving high performance. Our best pairing of search strategy and operator set achieves a state-of-the-art result on MLE-bench lite, increasing the success rate of achieving a Kaggle medal from 39.6% to 47.7%. Our investigation underscores the importance of jointly considering the search strategy, operator design, and evaluation methodology in advancing automated machine learning.

Reinforcement Learning · Everything Else

Shaoang Li, Jian Li

Non-stationary multi-armed bandits (nsMAB) enable agents to adapt to changing environments by incorporating mechanisms to detect and respond to shifts in reward distributions, making them well-suited for dynamic settings. However, existing approaches typically assume that reward feedback is available at every round—an assumption that overlooks many real-world scenarios where feedback is limited. In this paper, we take a significant step forward by introducing a new model of *constrained feedback in non-stationary multi-armed bandits* (ConFee-nsMAB), where the availability of reward feedback is restricted. We propose the first prior-free algorithm—that is, one that does not require prior knowledge of the degree of non-stationarity—that achieves near-optimal dynamic regret in this setting. Specifically, our algorithm attains a dynamic regret of $\tilde {\mathcal{O}}({K^{1/3} V_T^{1/3} T }/{ B^{1/3}})$, where $T$ is the number of rounds, $K$ is the number of arms, $B$ is the query budget, and $V_T$ is the variation budget capturing the degree of non-stationarity.

Deep Learning · Everything Else

Yifan Yang, Zhen Zhang, Rupak Vignesh Swaminathan, Jing Liu, Nathan Susanj, Zheng Zhang

Fine-tuning vision language models (VLMs) has achieved remarkable performance across various downstream tasks; yet, it requires access to model gradients through backpropagation (BP), making them unsuitable for memory-constrained, inference-only edge devices. To address this limitation, previous work has explored various BP-free fine-tuning methods. However, these approaches often rely on high-variance evolutionary strategies (ES) or zeroth-order (ZO) optimization, and often fail to achieve satisfactory performance. In this paper, we propose a hybrid Sharpness-aware Zeroth-order optimization (SharpZO) approach, specifically designed to enhance the performance of ZO VLM fine-tuning via a sharpness-aware warm-up training. SharpZO features a two-stage optimization process: a sharpness-aware ES stage that globally explores and smooths the loss landscape to construct a strong initialization, followed by a fine-grained local search via sparse ZO optimization. The entire optimization relies solely on forward passes. Detailed theoretical analysis and extensive experiments on CLIP models demonstrate that SharpZO significantly improves accuracy and convergence speed, achieving up to 7\% average gain over state-of-the-art forward-only methods.