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General Machine Learning · Representation Learning

Yaoyue Zheng, Yin Zhang, Joost van de Weijer, Gido van de Ven, Shaoyi Du, Xuetao Zhang, Zhiqiang Tian

Continual Learning (CL) with large-scale pre-trained models (PTMs) has recently gained wide attention, shifting the focus from training from scratch to continually adapting PTMs. This has given rise to a promising paradigm: parameter-efficient continual learning (PECL), where task interference is typically mitigated by assigning a task-specific module during training, such as low-rank adapters. However, weight regularization techniques, such as Elastic Weight Consolidation (EWC)-a key strategy in CL-remain underexplored in this new paradigm. In this paper, we revisit weight regularization in low-rank CL as a new perspective for mitigating task interference in PECL. Unlike existing low-rank CL methods, we mitigate task interference by regularizing a shared low-rank update through EWC, thereby keeping the storage requirement and inference costs constant regardless of the number of tasks. Our proposed method EWC-LoRA leverages a low-rank representation to estimate parameter importance over the full-dimensional space. This design offers a practical, computational- and memory-efficient solution for CL with PTMs, and provides insights that may inform the broader application of regularization techniques within PECL. Extensive experiments on various benchmarks demonstrate the effectiveness of EWC-LoRA, achieving a stability-plasticity trade-off superior to existing low-rank CL approaches. These results indicate that, even under low-rank parameterizations, weight regularization remains an effective mechanism for mitigating task interference. Code is available at: https://github.com/yaoyz96/low-rank-cl

Computer Vision · Classification and Understanding

Le Dong, Qinzhong Tan, Chunlei Li, Jingliang Hu, Yilei Shi, Weisheng Dong, Xiaoxiang Zhu, Lichao Mou

Anomaly detection is a critical task in computer vision with profound implications for medical imaging, where identifying pathologies early can directly impact patient outcomes. While recent unsupervised anomaly detection approaches show promise, they require substantial normal training data and struggle to generalize across anatomical contexts. We introduce D$^2$4FAD, a novel dual distillation framework for few-shot anomaly detection that identifies anomalies in previously unseen tasks using only a small number of normal reference images. Our approach leverages a pre-trained encoder as a teacher network to extract multi-scale features from both support and query images, while a student decoder learns to distill knowledge from the teacher on query images and self-distill on support images. We further propose a learn-to-weight mechanism that dynamically assesses the reference value of each support image conditioned on the query, optimizing anomaly detection performance. To evaluate our method, we curate a comprehensive benchmark dataset comprising 13,084 images across four organs, four imaging modalities, and five disease categories. Extensive experiments demonstrate that D$^2$4FAD significantly outperforms existing approaches, establishing a new state-of-the-art in few-shot medical anomaly detection. Code is available at https://github.com/ttttqz/D24FAD.

Computer Vision · Vision Models & Multimodal

Enxin Song, Wenhao Chai, Shusheng Yang, Ethan Armand, Xiaojun Shan, Haiyang Xu, Jianwen Xie, Zhuowen Tu

Video understanding in multimodal language models remains limited by context length: models often miss key transition frames and struggle to maintain coherence across long time scales. To address this, we adapt Native Sparse Attention (NSA) to video-language models. **Our method, VideoNSA, adapts Qwen2.5-VL through end-to-end training on a 216K video instruction dataset. We employ a hardware-aware hybrid approach to attention, preserving dense attention for text, while employing NSA for video.** Compared to token-compression and training-free sparse baselines, VideoNSA achieves improved performance on long-video understanding, temporal reasoning, and spatial benchmarks. Further ablation analysis reveals four key findings: (1) reliable scaling to 128K tokens; (2) an optimal global–local attention allocation at a fixed budget; (3) task-dependent branch usage patterns; and (4) the learnable combined sparse attention help induce dynamic attention sinks.

Applications · Physics

Yong Chu, Xun Zhou, Zenglin Xu, HUI WANG, Yue Yu

Accurate and robust wireless localization is a critical enabler for emerging 5G/6G applications, including autonomous driving, extended reality, and smart manufacturing. Despite its importance, achieving precise localization across diverse environments remains challenging due to the complex nature of wireless signals and their sensitivity to environmental changes. Existing data-driven approaches often suffer from limited generalization capability, requiring extensive labeled data and struggling to adapt to new scenarios. To address these limitations, we propose SigMap, a multimodal foundation model that introduces two key innovations: (1) A cycle-adaptive masking strategy that dynamically adjusts masking patterns based on channel periodicity characteristics to learn robust wireless representations; (2) A novel "map-as-prompt" framework that integrates 3D geographic information through lightweight soft prompts for effective cross-scenario adaptation. Extensive experiments demonstrate that our model achieves state-of-the-art performance across multiple localization tasks while exhibiting strong zero-shot generalization in unseen environments, significantly outperforming both supervised and self-supervised baselines by considerable margins.

Optimization · Learning for Optimization

Zhuoli Yin, Yi Ding, Reem Khir, Hua Cai

Solving the Traveling Salesman Problem (TSP) is NP-hard yet fundamental for a wide range of real-world applications. Classical exact methods face challenges in scaling, and heuristic methods often require domain-specific parameter calibration. While learning-based approaches have shown promise, they suffer from poor generalization and limited scalability due to fixed training data. This work proposes ViTSP, a novel framework that leverages pre-trained vision language models (VLMs) to visually guide the solution process for large-scale TSPs. The VLMs function to identify promising small-scale subproblems from a visualized TSP instance, which are then efficiently optimized using an off-the-shelf solver to improve the global solution. ViTSP bypasses the dedicated model training at the user end while maintaining effectiveness across diverse instances. Experiments on real-world TSP instances ranging from 1k to 88k nodes demonstrate that ViTSP consistently achieves solutions with average optimality gaps of 0.24\%, outperforming existing learning-based methods. Under the same runtime budget, it surpasses the best-performing heuristic solver, LKH-3, by reducing its gaps by 3.57\% to 100\%, particularly on very-large-scale instances with more than 10k nodes. Our framework offers a new perspective in hybridizing pre-trained generative models and operations research solvers in solving combinatorial optimization problems. The framework holds potential for integration into more complex real-world logistics systems. The code is available at https://github.itap.purdue.edu/uSMART/ViTSP_ICLR2026.

Deep Learning · Generative Models and Autoencoders

Yunhan Yang, Yuanchen Guo, Yukun Huang, Zi-Xin Zou, Zhipeng Yu, Yangguang Li, Yanpei Cao, Xihui Liu

3D part amodal segmentation--decomposing a 3D shape into complete, semantically meaningful parts, even when occluded--is a challenging but crucial task for 3D content creation and understanding. Existing 3D part segmentation methods only identify visible surface patches, limiting their utility. Inspired by 2D amodal segmentation, we introduce this novel task to the 3D domain and propose a practical, two-stage approach, addressing the key challenges of inferring occluded 3D geometry, maintaining global shape consistency, and handling diverse shapes with limited training data. First, we leverage existing 3D part segmentation to obtain initial, incomplete part segments. Second, we introduce HoloPart, a novel diffusion-based model, to complete these segments into full 3D parts. HoloPart utilizes a specialized architecture with local attention to capture fine-grained part geometry and global shape context attention to ensure overall shape consistency. We introduce new benchmarks based on the ABO and PartObjaverse-Tiny datasets and demonstrate that HoloPart significantly outperforms state-of-the-art shape completion methods. By incorporating HoloPart with existing segmentation techniques, we achieve promising results on 3D part amodal segmentation, opening new avenues for applications in geometry editing, animation, and material assignment.

Optimization · Everything Else

Zijian Liu

Optimization under heavy-tailed noise has become popular recently, since it better fits many modern machine learning tasks, as captured by empirical observations. Concretely, instead of a finite second moment on gradient noise, a bounded $\mathfrak{p}$-th moment where $\mathfrak{p}\in(1,2]$ has been recognized to be more realistic (say being upper bounded by $\sigma_{\mathfrak{l}}^{\mathfrak{p}}$ for some $\sigma_{\mathfrak{l}}\geq0$). A simple yet effective operation, gradient clipping, is known to handle this new challenge successfully. Specifically, Clipped Stochastic Gradient Descent (Clipped SGD) guarantees a high-probability rate $\mathcal{O}(\sigma_{\mathfrak{l}}\ln(1/\delta)T^{\frac{1}{\mathfrak{p}}-1})$ (resp. $\mathcal{O}(\sigma_{\mathfrak{l}}^{2}\ln^{2}(1/\delta)T^{\frac{2}{\mathfrak{p}}-2})$) for nonsmooth convex (resp. strongly convex) problems, where $\delta\in(0,1]$ is the failure probability and $T\in\mathbb{N}$ is the time horizon. In this work, we provide a refined analysis for Clipped SGD and offer two faster rates, $\mathcal{O}(\sigma_{\mathfrak{l}}d_{\mathrm{eff}}^{-\frac{1}{2\mathfrak{p}}}\ln^{1-\frac{1}{\mathfrak{p}}}(1/\delta)T^{\frac{1}{\mathfrak{p}}-1})$ and $\mathcal{O}(\sigma_{\mathfrak{l}}^{2}d_{\mathrm{eff}}^{-\frac{1}{\mathfrak{p}}}\ln^{2-\frac{2}{\mathfrak{p}}}(1/\delta)T^{\frac{2}{\mathfrak{p}}-2})$, than the aforementioned best results, where $d_{\mathrm{eff}}\geq1$ is a quantity we call the generalized effective dimension. Our analysis improves upon the existing approach in two respects: better utilization of Freedman's inequality and finer bounds for clipping error under heavy-tailed noise. In addition, we extend the refined analysis to convergence in expectation and obtain new rates that break the known lower bounds. Lastly, to complement the study, we establish new lower bounds for both high-probability and in-expectation convergence. Notably, the in-expectation lower bounds match our new upper bounds, indicating the optimality of our refined analysis for convergence in expectation.

Deep Learning · Everything Else

Daniel Monroe, George Eilender, Philip Chalmers, Zhenwei Tang, Ashton Anderson

Chess has played a uniquely important role as a testbed domain for artificial intelligence. Applying new architectures to improve absolute chess performance, and more recently to predict human moves at specified skill levels, has therefore garnered attention in the machine learning literature. Current approaches to these problems employ transformer models with widely varying architectural designs, and use unintuitive tokenization schemes that are not amenable to interpretability techniques, which hinders their applicability for teaching and human-AI interaction. We introduce Chessformer, a novel chess transformer model design that consists of an encoder-only model which processes chessboard squares as input tokens, instead of moves or the entire position, a dynamic positional encoding scheme that allows the model to flexibly adapt to the unique geometries present in chess, and an attention-based policy output design. We show that Chessformer advances the state of the art in all three major chess modeling goals: it significantly improves the chess-playing performance of a state-of-the-art chess engine, it surpasses the previous best human move-matching prediction performance with a much smaller model, and it enables substantial interpretability benefits. Our unified approach constitutes a broad advance across several important tasks in chess AI, and also demonstrates the benefits of carefully adapting transformers' tokenization systems, output systems, and positional encodings to reflect the structure of a domain of interest.

Sukwon Yun, Jie Peng, Pingzhi Li, Wendong Fan, Jie Chen, James Y Zou, Guohao Li, Tianlong Chen

With an ever-growing zoo of LLMs and benchmarks, the need to orchestrate multiple models for improved task performance has never been more pressing. While frameworks like Mixture-of-Agents (MoA) attempt to coordinate LLMs, they often fall short in terms of (1) selecting relevant agents, (2) facilitating effective intra-agent communication, and (3) integrating responses efficiently. In this work, we propose Graph-of-Agents (GoA), a new graph-based framework for modeling multi-agent LLM communication. Our approach begins with node sampling, selecting only the most relevant agents by leveraging model cards that summarize each model’s domain, task specialization, and other characteristics. Next, we construct edges between the selected agents by evaluating their responses against one another to determine relevance ordering. Directed message passing is then performed from highly relevant agents to less relevant ones to enhance their responses, followed by reverse message passing to refine the original responses of the more relevant agents. Finally, the updated responses are aggregated via graph-based pooling (e.g., max or mean pooling) to produce a single, unified answer. We evaluate GoA on diverse multi-domain benchmarks (MMLU, MMLU-Pro, GPQA) and domain-specific benchmarks (MATH, HumanEval, MedMCQA), with an agent pool of 6 LLMs spanning multiple domains. Surprisingly, GoA achieves superior performance18 using only 3 selected agents, outperforming recent multi-agent LLM baselines that utilize all 6 agents simultaneously. By adopting a graph structure, GoA offers both scalability and effectiveness through structured message passing—positioning it as a strong candidate for navigating the challenges of the ever-growing LLM zoo.

Reinforcement Learning · Batch/Offline

Simon Zhan, Qingyuan Wu, Zhaofeng Wang, Frank Yang, Xiangyu Shi, Chao Huang, Qi Zhu

Offline–to–online deployment of reinforcement learning (RL) agents often stumbles over two fundamental gaps: (1) the sim-to-real gap, where real-world systems exhibit latency and other physical imperfections not captured in simulation; and (2) the interaction gap, where policies trained purely offline face out-of-distribution (OOD) issues during online execution, as collecting new interaction data is costly or risky. As a result, agents must generalize from static, delay-free datasets to dynamic, delay-prone environments. In this work, we propose $\textbf{DT-CORL}$ ($\textbf{D}$elay-$\textbf{T}$ransformer belief policy $\textbf{C}$onstrained $\textbf{O}$ffline $\textbf{RL}$), a novel framework for learning delay-resilient policies solely from static, delay-free offline data. DT-CORL introduces a transformer-based belief model to infer latent states from delayed observations and jointly trains this belief with a constrained policy objective, ensuring that value estimation and belief representation remain aligned throughout learning. Crucially, our method does not require access to delayed transitions during training and outperforms naive history-augmented baselines, SOTA delayed RL methods, and existing belief-based approaches. Empirically, we demonstrate that DT-CORL achieves strong delay-robust generalization across both locomotion and goal-conditioned tasks in the D4RL benchmark under varying delay regimes. Our results highlight that joint belief-policy optimization is essential for bridging the sim-to-real latency gap and achieving stable performance in delayed environments.

zanyi wang, Dengyang Jiang, Liuzhuozheng Li, Sizhe Dang, Chengzu Li, Harry Yang, Guang Dai, Mengmeng Wang, Jingdong Wang

Referring Video Object Segmentation (RVOS) requires segmenting specific objects in a video guided by a natural language description. The core challenge of RVOS is to anchor abstract linguistic concepts onto a specific set of pixels and continuously segment them through the complex dynamics of a video. Faced with this difficulty, prior work has often decomposed the task into a pragmatic `locate-then-segment' pipeline. However, this cascaded design creates an information bottleneck by simplifying semantics into coarse geometric prompts (e.g, point), and struggles to maintain temporal consistency as the segmenting process is often decoupled from the initial language grounding. To overcome these fundamental limitations, we propose FlowRVS, a novel framework that reconceptualizes RVOS as a conditional continuous flow problem. This allows us to harness the inherent strengths of pretrained T2V models, fine-grained pixel control, text-video semantic alignment, and temporal coherence. Instead of conventional generating from noise to mask or directly predicting mask, we reformulate the task by learning a direct, language-guided deformation from a video's holistic representation to its target mask. Our one-stage, generative approach achieves new state-of-the-art results across all major RVOS benchmarks. Specifically, achieving a J&F of 51.1 in MeViS (+1.6 over prior SOTA) and 73.3 in the zero shot Ref-DAVIS17 (+2.7), demonstrating the significant potential of modeling video understanding tasks as continuous deformation processes.

General Machine Learning · Representation Learning

Tung Tran, Danilo Vasconcellos Vargas, Khoat Than

A fundamental requirement for intelligent systems is the ability to learn continuously under changing environments. However, models trained in this regime often suffer from catastrophic forgetting. Leveraging pre-trained models has recently emerged as a promising solution, since their generalized feature extractors enable faster and more robust adaptation. While some earlier works mitigate forgetting by fine-tuning only on the first task, this approach quickly deteriorates as the number of tasks grows and the data distributions diverge. More recent research instead seeks to consolidate task knowledge into a unified backbone, or adapting the backbone as new tasks arrive. However, such approaches may create a (potential) \textit{mismatch} between task-specific classifiers and the adapted backbone. To address this issue, we propose a novel \textit{Local Classifier Alignment} (LCA) loss to better align the classifier with backbone. Theoretically, we show that this LCA loss can enable the classifier to not only generalize well for all observed tasks, but also improve robustness. Furthermore, we develop a complete solution for continual learning, following the model merging approach and using LCA. Extensive experiments on several standard benchmarks demonstrate that our method often achieves leading performance, sometimes surpasses the state-of-the-art methods with a large margin.

Social Aspects · Trustworthy Machine Learning

Jiaming Zhang, CHE WANG, Yang Cao, Longtao Huang, Wei Yang Bryan Lim

Multi-modal large reasoning models (MLRMs) pose significant privacy risks by inferring precise geographic locations from personal images through hierarchical chain-of-thought reasoning. Existing privacy protection techniques, primarily designed for perception-based models, prove ineffective against MLRMs' sophisticated multi-step reasoning processes that analyze environmental cues. We introduce **ReasonBreak**, a novel adversarial framework specifically designed to disrupt hierarchical reasoning in MLRMs through concept-aware perturbations. Our approach is founded on the key insight that effective disruption of geographic reasoning requires perturbations aligned with conceptual hierarchies rather than uniform noise. ReasonBreak strategically targets critical conceptual dependencies within reasoning chains, generating perturbations that invalidate specific inference steps and cascade through subsequent reasoning stages. To facilitate this approach, we contribute **GeoPrivacy-6K**, a comprehensive dataset comprising 6,341 ultra-high-resolution images ($\geq$2K) with hierarchical concept annotations. Extensive evaluation across seven state-of-the-art MLRMs (including GPT-o3, GPT-5, Gemini 2.5 Pro) demonstrates ReasonBreak's superior effectiveness, achieving a 14.4\% improvement in tract-level protection (33.8\% vs 19.4\%) and nearly doubling block-level protection (33.5\% vs 16.8\%). This work establishes a new paradigm for privacy protection against reasoning-based threats.

Deep Learning · Everything Else

Avichal Goel, Yoon Kim, Nir Shavit, Tony Wang

Finetuning (pretrained) language models is a standard approach for updating their internal parametric knowledge and specializing them to new tasks and domains. However, the corresponding model weight changes ("weight diffs") are not generally interpretable. While inspecting the finetuning dataset can give a sense of how the model might have changed, these datasets are often not publicly available or are too large to work with directly. Towards the goal of broadly understanding model weight changes in natural language, we introduce Diff Interpretation Tuning (DIT), a method that trains models to describe their own finetuning-induced modifications. Our approach uses synthetic, labeled weight diffs to train an introspection adapter, which can be applied to a compatible finetuned model to make it self-describe the weight changes. We demonstrate in two proof-of-concept settings (reporting hidden behaviors and summarizing finetuned knowledge) that our method enables models to describe their finetuning-induced modifications using concise and accurate natural language descriptions.

Computer Vision · Classification and Understanding

Kairui Zhang, Zhenyu Yang, Bing Wang, Shengsheng Qian, Changsheng Xu

The increasing demand for real-time interaction in online video scenarios necessitates a new class of efficient streaming video understanding models. However, existing approaches often rely on a query-agnostic ''change-is-important'' assumption, which conflates visual dynamics with semantic relevance, leading to computational redundancy and mistimed responses. To address this, we propose QueryStream, a novel framework that integrates query-awareness into the core of video processing and response scheduling. QueryStream features two synergistic components: (1) Query-Aware Differential Pruning (QDP), a policy that filters the token stream by jointly assessing semantic relevance to the query and temporal novelty against a dynamically smoothed history; and (2) Relevance-Triggered Active Response (RTAR), a dual-gated mechanism that schedules responses based on both high query relevance and significant information density. As a lightweight, training-free module, QueryStream achieves state-of-the-art performance on benchmarks such as StreamingBench and OVO-Bench under moderate pruning, and matches full-token baselines while pruning over 70\% of visual tokens. Notably, our pruning mechanism generalizes to offline tasks, where it serves as a context-denoising module that benefits long-form video understanding. This work not only reveals the vast semantic redundancy in video streams relative to user intent but also establishes a promising, intent-driven direction for efficient and robust online video understanding. Code is available at: https://github.com/Zhangkr2003/QueryStream.

Yanjiang Guo, Lucy Shi, Jianyu Chen, Chelsea Finn

Generalist robot policies can now perform a wide range of manipulation skills, but evaluating and improving their ability with unfamiliar objects and instructions remains a significant challenge. Rigorous evaluation requires a large number of real-world rollouts, while systematic improvement demands additional corrective data with expert labels. Both of these processes are slow, costly, and difficult to scale. World models offer a promising, scalable alternative by enabling policies to rollout within imagination space. However, a key challenge is building a controllable world model that can handle multi-step interactions with generalist robot policies. This requires a world model compatible with modern generalist policies by supporting multi-view prediction, fine-grained action control, and consistent long-horizon interactions, which is not achieved by previous works. In this paper, we make a step forward by introducing a controllable multi-view world model that can be used to evaluate and improve the instruction-following ability of generalist robot policies. Our model maintains long-horizon consistency with a pose-conditioned memory retrieval mechanism and achieves precise action control through frame-level action conditioning. Trained on the DROID dataset (95k trajectories, 564 scenes), our model generates spatially and temporally consistent trajectories under novel scenarios and new camera placements for over 20 seconds. We show that our method can accurately rank policy performance without real-world robot rollouts. Moreover, by synthesizing successful trajectories in imagination and using them for supervised fine-tuning, our approach can improve policy success by 44.7\%. Videos can be found at https://sites.google.com/view/ctrl-world.

Theory · Game Theory

Mingyang Liu, Gabriele Farina, Asuman Ozdaglar

We study equilibrium finding in polymatrix games under differential privacy constraints. Prior work in this area fails to achieve both high-accuracy equilibria and a low privacy budget. To better understand the fundamental limitations of differential privacy in games, we show hardness results establishing that no algorithm can simultaneously obtain high accuracy and a vanishing privacy budget as the number of players tends to infinity. This impossibility holds in two regimes: (i) We seek to establish equilibrium approximation guarantees in terms of Euclidean \emph{distance} to the equilibrium set, and (ii) The adversary has access to all communication channels. We then consider the more realistic setting in which the adversary can access only a bounded number of channels and propose a new distributed algorithm that: recovers strategies with simultaneously vanishing \emph{Nash gap} (in expected utility, also referred to as \emph{exploitability}) and \emph{privacy budget} as the number of players increases. Our approach leverages structural properties of polymatrix games. To our knowledge, this is the first paper that can achieve this in equilibrium computation. Finally, we also provide numerical results to justify our algorithm.

General Machine Learning · Representation Learning

Mingqiao Mo, Yunlong Tan, Hao Zhang, Heng Zhang, Yangfan He

Large language models (LLMs) have achieved remarkable progress in code generation, yet their potential for software protection remains largely untapped. Reverse engineering continues to threaten software security, while traditional virtual machine protection (VMP) relies on rigid, rule-based transformations that are costly to design and vulnerable to automated analysis. In this work, we present the first protection-aware framework that learns robust representations of VMP-protected code. Our approach builds large-scale paired datasets of source code and normalized VM implementations, and introduces hierarchical dependency modeling at intra-, preceding-, and inter-instruction levels. We jointly optimize language modeling with functionality-aware and protection-aware contrastive objectives to capture both semantic equivalence and protection strength. To further assess resilience, we propose a protection effectiveness optimization task that quantifies and ranks different VM variants derived from the same source. Coupled with a two-stage continual pre-training and fine-tuning pipeline, our method enables models to generate, compare, and reason over protected code. Extensive experiments show that our framework significantly improves robustness across diverse protection levels, opening a new research direction for learning-based software defense. In this work, we present ShieldedCode, the first protection-aware framework that learns robust representations of VMP-protected code. Our method achieves 26.95\% Pass@1 on L0 VM code generation compared to 22.58\% for GPT-4o, and improves binary similarity detection Recall@1 by 10\% over state of art methods like jTrans.

Applications · Neuroscience, Cognitive Science

Roman Beliy, Amit Zalcher, Jonathan Kogman, navve wasserman, michal Irani

Reconstructing images seen by people from their fMRI brain recordings provides a non-invasive window into the human brain. Despite recent progress enabled by diffusion models, current methods often lack faithfulness to the actual seen images. We present ``Brain-IT'', a brain-inspired approach that addresses this challenge through a Brain Interaction Transformer (BIT), allowing effective interactions between clusters of functionally-similar brain-voxels. These functional-clusters are shared by all subjects, serving as building blocks for integrating information both within and across brains. All model components are shared by all clusters \& subjects, allowing efficient training with limited amount of data. To guide the image reconstruction, BIT predicts two complementary localized patch-level image features: (i) high-level semantic features which steer the diffusion model toward the correct semantic content of the image; and (ii) low-level structural features which help to initialize the diffusion process with the correct coarse layout of the image. BIT's design enables direct flow of information from brain-voxel clusters to localized image features. Through these principles, our method achieves image reconstructions from fMRI that faithfully reconstruct the seen images, and surpass current SotA approaches both visually and by standard objective metrics. Moreover, with only 1-hour of fMRI data from a new subject, we achieve results comparable to current methods trained on full 40-hour recordings.

Theory · Reinforcement Learning and Planning

Anand Brahmbhatt, Gon Buzaglo, Sofiia Druchyna, Elad Hazan

We propose a new method for controlling linear dynamical systems under adversarial disturbances and cost functions. Our algorithm achieves a running time that scales polylogarithmically with the inverse of the stability margin, improving upon prior methods with polynomial dependence maintaining the same regret guarantees. The technique, which may be of independent interest, is based on a novel convex relaxation that approximates linear control policies using spectral filters constructed from the eigenvectors of a specific Hankel matrix.