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3,752篇论文匹配“Planning”
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Computer Vision · Vision Models & Multimodal

Jinpeng Li, Haiping Wang, Jiabin chen, Yuan Liu, Zhen Dong, Bisheng Yang

Recent advances in 3D Large Language Models (3D-LLMs) show strong potential in understanding and interacting with 3D environments, yet their training data typically lack explicit reasoning processes, limiting complex spatial reasoning and task planning. To address this, we annotate SCoT, a million-scale Chain-of-Thought dataset spanning three levels: a) Spatial Perception (what is there), recognizing object properties, relations, and scene attributes; b) Spatial Analysis (what does it mean), inferring rationality, functionalities, and physical implications; c) Spatial Planning (what should I do), integrating perception and reasoning for actionable strategies. Unlike prior datasets supervising only answers, SCoT annotates intermediate reasoning grounded in scene cues, specifically for analysis and planning tasks. Results show that CoT supervision greatly benefits complex analysis and planning but induces hallucinations and accuracy drops in simple perception. These findings highlight both the necessity and the nuanced challenges of scene-grounded reasoning for advancing 3D intelligence.

Chao Wang, Licheng Jiao, Lingling Li, Jiaxuan Zhao, Guanchun Wang, Fang Liu, Shuyuan Yang

Handcrafted optimizers become prohibitively inefficient for complex black-box optimization (BBO) tasks. MetaBBO addresses this challenge by meta-learning to automatically configure optimizers for low-level BBO tasks, thereby eliminating heuristic dependencies. However, existing methods typically require extensive handcrafted training tasks to learn meta-strategies that generalize to target tasks, which poses a critical limitation for realistic applications with unknown task distributions. To overcome the issue, we propose the Adaptive meta Black-box Optimization Model (ABOM), which performs online parameter adaptation using solely optimization data from the target task, obviating the need for predefined task distributions. Unlike conventional metaBBO frameworks that decouple meta-training and optimization phases, ABOM introduces a closed-loop adaptive parameter learning mechanism, where parameterized evolutionary operators continuously self-update by leveraging generated populations during optimization. This paradigm shift enables zero-shot optimization: ABOM achieves competitive performance on synthetic BBO benchmarks and realistic unmanned aerial vehicle path planning problems without any handcrafted training tasks. Visualization studies reveal that parameterized evolutionary operators exhibit statistically significant search patterns, including natural selection and genetic recombination.

Mingyu Kim, Young-Heon Kim, Mijung Park

Safety mechanisms for diffusion and flow models have recently been developed along two distinct paths. In robot planning, control barrier functions are employed to guide generative trajectories away from obstacles at every denoising step by explicitly imposing geometric constraints. In parallel, recent data-driven, negative guidance approaches have been shown to suppress harmful content and promote diversity in generated samples. However, they rely on heuristics without clearly stating when safety guidance is actually necessary. In this paper, we first introduce a unified probabilistic framework using a Maximum Mean Discrepancy (MMD) potential for image generation tasks that recasts both Shielded Diffusion and Safe Denoiser as instances of our energy-based negative guidance against unsafe data samples. Furthermore, we leverage control-barrier functions analysis to justify the existence of a critical time window in which negative guidance must be strong; outside of this window, the guidance should decay to zero to ensure safe and high-quality generation. We evaluate our unified framework on several realistic safe generation scenarios, confirming that negative guidance should be applied in the early stages of the denoising process for successful safe generation.

Panagiotis D. Grontas, Antonio Terpin, Efe Balta, Raffaello D'Andrea, John Lygeros

We introduce an output layer for neural networks that ensures satisfaction of convex constraints. Our approach, $\Pi$net, leverages operator splitting for rapid and reliable projections in the forward pass, and the implicit function theorem for backpropagation. We deploy $\Pi$net as a feasible-by-design optimization proxy for parametric constrained optimization problems and obtain modest-accuracy solutions faster than traditional solvers when solving a single problem, and significantly faster for a batch of problems. We surpass state-of-the-art learning approaches by orders of magnitude in terms of training time, solution quality, and robustness to hyperparameter tuning, while maintaining similar inference times. Finally, we tackle multi-vehicle motion planning with non-convex trajectory preferences and provide $\Pi$net as a GPU-ready package implemented in JAX.

Reinforcement Learning · Deep RL

Aditya Ellendula, Yi Wang, Minh Nguyen, Chandrajit Bajaj

We present GRL-SNAM, a geometric reinforcement learning framework for Simultaneous Navigation and Mapping in unknown environments. GRL-SNAM differs from traditional SLAM and other reinforcement learning methods by relying exclusively on local sensory observations without constructing a global map. Our approach formulates navigation and mapping as coupled dynamics on generalized Hamiltonian manifolds: sensory inputs are translated into local energy landscapes that encode reachability, obstacle barriers, and deformation constraints, while policies for sensing, planning, and reconfiguration evolve stagewise under Differential Policy Optimization. A reduced Hamiltonian serves as an adaptive score function, updating kinetic/potential terms, embedding barrier constraints, and continuously refining trajectories as new local information arrives. We evaluate GRL-SNAM on 2D deformable navigation tasks, where a hyperelastic robot learns to squeeze through narrow gaps, detour around obstacles, and generalize to unseen environments. We compare our method against local reactive baselines (PF, CBF, staged DWA), global A* references (rigid, clearance-aware), and deep RL baselines (PPO, TRPO, SAC) under identical stagewise sensing constraints. GRL-SNAM achieves strong path quality while using the minimal map coverage, preserves clearance, and generalizes to unseen layouts. This demonstrates that our Hamiltonian-structured RL framework enables high-quality navigation through minimal exploration via local energy refinement rather than global mapping.

Xuying Ning, Dongqi Fu, Tianxin Wei, Mengting Ai, Jiaru Zou, Ting-Wei Li, Hanghang Tong, Yada Zhu, Hendrik Hamann, Jingrui He

With the increasing demand for step-wise, cross-modal, and knowledge-grounded reasoning, multimodal large language models (MLLMs) are evolving beyond the traditional fixed retrieve-then-generate paradigm toward more sophisticated agentic multimodal retrieval-augmented generation (MM-RAG). Existing benchmarks, however, mainly focus on simplified QA with short retrieval chains, leaving adaptive planning and multimodal reasoning underexplored. We present MC-Search, the first benchmark for agentic MM-RAG with long, step-wise annotated reasoning chains spanning five representative reasoning structures. Each example specifies sub-questions, retrieval modalities, supporting facts, and intermediate answers, with fidelity ensured by HAVE (Hop-wise Attribution and Verification of Evidence), resulting in 3,333 high-quality examples averaging 3.7 hops. Beyond answer accuracy, MC-Search introduces new process-level metrics for reasoning quality, stepwise retrieval and planning accuracy. By developing a unified agentic MM-RAG pipeline, we benchmark six leading MLLMs and reveal systematic issues such as over- and under-retrieval and modality-misaligned planning. Finally, we introduce Search-Align, a process-supervised fine-tuning framework leveraging verified reasoning chains, showing that our data not only enables faithful evaluation but also improves planning and retrieval fidelity in open-source MLLMs.

Yuhao Wu, Yushi Bai, Zhiqiang Hu, Roy Ka-Wei Lee, Juanzi Li

Ultra-long generation by large language models (LLMs) is a widely demanded scenario, yet it remains a significant challenge due to their maximum generation length limit and overall quality degradation as sequence length increases. Previous approaches, exemplified by LongWriter, typically rely on ''teaching'', which involves supervised fine-tuning (SFT) on synthetic long-form outputs. However, this strategy heavily depends on synthetic SFT data, which is difficult and costly to construct, often lacks coherence and consistency, and tends to be overly artificial and structurally monotonous. In this work, we propose an incentivization-based approach that, starting entirely from scratch and without relying on any annotated or synthetic data, leverages reinforcement learning (RL) to foster the emergence of ultra-long, high-quality text generation capabilities in LLMs. We perform RL training starting from a base model, similar to R1-Zero, guiding it to engage in reasoning that facilitates planning and refinement during the writing process. To support this, we employ specialized reward models that steer the LLM towards improved length control, writing quality, and structural formatting. Experimental evaluations show that our LongWriter-Zero model, trained from Qwen2.5-32B, consistently outperforms traditional SFT methods on long-form writing tasks, achieving state-of-the-art results across all metrics on WritingBench and Arena-Write, and even surpassing 100B+ models such as DeepSeek R1 and Qwen3-235B.

Zhuofeng Li, Haoxiang Zhang, Seungju Han, Sheng Liu, Jianwen Xie, Yu Zhang, Yejin Choi, James Y Zou, Pan Lu

Outcome-driven reinforcement learning has advanced reasoning in large language models (LLMs), but prevailing tool-augmented approaches train a single, monolithic policy that interleaves thoughts and tool calls under full context; this scales poorly with long horizons and diverse tools and generalizes weakly to new scenarios. Agentic systems offer a promising alternative by decomposing work across specialized modules, yet most remain training-free or rely on offline training decoupled from the live dynamics of multi-turn interaction. We introduce AgentFlow, a trainable, *in-the-flow* agentic framework that coordinates four modules (planner, executor, verifier, generator) through an evolving memory and directly optimizes its planner inside the multi-turn loop. To train on-policy in live environments, we propose *Flow-based Group Refined Policy Optimization* (Flow-GRPO), which tackles long-horizon, sparse-reward credit assignment by converting multi-turn optimization into a sequence of tractable single-turn policy updates. It broadcasts a single, verifiable trajectory-level outcome to every turn to align local planner decisions with global success and stabilizes learning with group-normalized advantages. Across ten benchmarks, AgentFlow with a 7B-scale backbone outperforms top-performing baselines with average accuracy gains of 14.9% on search, 14.0% on agentic, 14.5% on mathematical, and 4.1% on scientific tasks, even surpassing larger proprietary models like GPT-4o. Further analyses confirm the benefits of in-the-flow optimization, showing improved planning, enhanced tool-calling reliability, and positive scaling with model size and reasoning turns.

Zhaomin Wu, Mingzhe Du, See-Kiong Ng, Bingsheng He

Large Language Models (LLMs) are widely deployed in reasoning, planning, and decision-making tasks, making their trustworthiness critical. A significant and underexplored risk is intentional deception, where an LLM deliberately fabricates or conceals information to serve a hidden objective. Existing studies typically induce deception by explicitly setting a hidden objective through prompting or fine-tuning, which may not reflect real-world human-LLM interactions. Moving beyond such human-induced deception, we investigate LLMs' self-initiated deception on benign prompts. To address the absence of ground truth, we propose a framework based on Contact Searching Questions~(CSQ). This framework introduces two statistical metrics derived from psychological principles to quantify the likelihood of deception. The first, the *Deceptive Intention Score*, measures the model's bias toward a hidden objective. The second, the *Deceptive Behavior Score*, measures the inconsistency between the LLM's internal belief and its expressed output. Evaluating 16 leading LLMs, we find that both metrics rise in parallel and escalate with task difficulty for most models. Moreover, increasing model capacity does not always reduce deception, posing a significant challenge for future LLM development.

Applications · Robotics

Utkarsh Mishra, David He, Yongxin Chen, Danfei Xu

Generative models have emerged as powerful tools for planning, with compositional approaches offering particular promise for modeling long-horizon task distributions by composing together local, modular generative models. This compositional paradigm spans diverse domains, from multi-step manipulation planning to panoramic image synthesis to long video generation. However, compositional generative models face a critical challenge: when local distributions are multimodal, existing composition methods average incompatible modes, producing plans that are neither locally feasible nor globally coherent. We propose Compositional Diffusion with Guided Search (CDGS), which addresses this \emph{mode averaging} problem by embedding search directly within the diffusion denoising process. Our method explores diverse combinations of local modes through population-based sampling, prunes infeasible candidates using likelihood-based filtering, and enforces global consistency through iterative resampling between overlapping segments. CDGS matches oracle performance on seven robot manipulation tasks, outperforming baselines that lack compositionality or require long-horizon training data. The approach generalizes across domains, enabling coherent text-guided panoramic images and long videos through effective local-to-global message passing. More details: https://cdgsearch.github.io/

Pengxiang Li, Yefan Zhou, Dilxat Muhtar, Lu Yin, Shilin Yan, Li Shen, Yi Liang, Soroush Vosoughi, Shiwei Liu

Diffusion language models (DLMs) have recently emerged as an alternative to autoregressive approaches, offering parallel sequence generation and flexible token orders. However, their inference remains slower than that of autoregressive models, primarily due to the cost of bidirectional attention and the large number of refinement steps required for high-quality outputs. In this work, we highlight and leverage an overlooked property of DLMs—**early answer convergence**: in many cases, the correct answer can be internally identified by half steps before the final decoding step, under both semi-autoregressive and random remasking schedules. For example, on GSM8K and MMLU, up to 97\% and 99\% of instances, respectively, can be decoded correctly using only half of the refinement steps. Building on this observation, we introduce **Prophet**, a training-free fast decoding paradigm that enables **early commit decoding**. Specifically, Prophet dynamically decides whether to continue refinement or to go "all-in" (i.e. decode all remaining tokens in one step), using the confidence gap between the top-2 prediction candidates as the criterion. It integrates seamlessly into existing DLM implementations, incurs negligible overhead, and requires no additional training. Empirical evaluations on LLaDA-8B and Dream-7B across multiple tasks show that Prophet reduces the number of decoding steps by up to 3.4$\times$ while preserving high generation quality, and yields additional speedups when combined with existing acceleration methods. These results recast DLM decoding as a problem of *when to stop sampling*, and demonstrate that early answer convergence provides a simple yet powerful mechanism for accelerating DLMs on reasoning, code, and planning tasks with identifiable answer regions. Our code is available at \url{https://github.com/pixeli99/Prophet}.

Reinforcement Learning · Deep RL

Siyuan Wang, Gaokai Zhang, Li Lyna Zhang, Ning Shang, Fan Yang, Dongyao Chen, Mao Yang

Reasoning over long contexts is essential for large language models. While reinforcement learning (RL) enhances short-context reasoning by inducing "Aha" moments in chain-of-thought, the advanced thinking patterns required for long-context reasoning remain largely unexplored, and high-difficulty RL data are scarce. In this paper, we introduce LoongRL, a data-driven RL method for advanced long-context reasoning. Central to LoongRL is KeyChain, a synthesis approach that transforms short multi-hop QA into high-difficulty long-context tasks by inserting UUID chains that hide the true question among large collections of distracting documents. Solving these tasks requires the model to trace the correct chain step-by-step, identify the true question, retrieve relevant facts and reason over them to answer correctly. RL training on KeyChain data induces an emergent plan–retrieve–reason–recheck reasoning pattern that generalizes far beyond training length. Models trained at 16K effectively solve 128K tasks without prohibitive full-length RL rollout costs. On Qwen2.5-7B and 14B, LoongRL substantially improves long-context multi-hop QA accuracy by +23.5% and +21.1% absolute gains. The resulting LoongRL-14B reaches a score of 74.2, rivaling much larger frontier models such as o3-mini (74.5) and DeepSeek-R1 (74.9). It also improves long-context retrieval, passes all 128K needle-in-a-haystack stress tests, and preserves short-context reasoning capabilities. Code is available at https://loongrl.github.io.

Reinforcement Learning · Planning

Zijian Zhao, Sen Li

On-demand ride-sharing platforms, such as Uber and Lyft, face the intricate real-time challenge of bundling and matching passengers—each with distinct origins and destinations—to available vehicles, all while navigating significant system uncertainties. Due to the extensive observation space arising from the large number of drivers and orders, order dispatching, though fundamentally a centralized task, is often addressed using Multi-Agent Reinforcement Learning (MARL). However, independent MARL methods fail to capture global information and exhibit poor cooperation among workers, while Centralized Training Decentralized Execution (CTDE) MARL methods suffer from the curse of dimensionality. To overcome these challenges, we propose Triple-BERT, a centralized Single Agent Reinforcement Learning (MARL) method designed specifically for large-scale order dispatching on ride-sharing platforms. Built on a variant TD3, our approach addresses the vast action space through an action decomposition strategy that breaks down the joint action probability into individual driver action probabilities. To handle the extensive observation space, we introduce a novel BERT-based network, where parameter reuse mitigates parameter growth as the number of drivers and orders increases, and the attention mechanism effectively captures the complex relationships among the large pool of driver and orders. We validate our method using a real-world ride-hailing dataset from Manhattan. Triple-BERT achieves approximately an 11.95% improvement over current state-of-the-art methods, with a 4.26% increase in served orders and a 22.25% reduction in pickup times. Our code, trained model parameters, and processed data are publicly available at https://github.com/RS2002/Triple-BERT .

Social Aspects · Fairness, Equity, Justice and Safety

Qiusi Zhan, Hyeonjeong Ha, Rui Yang, Sirui Xu, Hanyang Chen, Liang-Yan Gui, Yu-Xiong Wang, Huan Zhang, Heng Ji, Daniel Kang

Recent advances in Vision-Language Models (VLMs) have propelled embodied agents by enabling direct perception, reasoning, and planning task-oriented actions from visual inputs. However, such vision-driven embodied agents open a new attack surface: visual backdoor attacks, where the agent behaves normally until a visual trigger appears in the scene, then persistently executes an attacker-specified multi-step policy. We introduce BEAT, the first framework to inject such visual backdoors into VLM-based embodied agents using objects in the environments as triggers. Unlike textual triggers, object triggers exhibit wide variation across viewpoints and lighting, making them difficult to implant reliably. BEAT addresses this challenge by (1) constructing a training set that spans diverse scenes, tasks, and trigger placements to expose agents to trigger variability, and (2) introducing a two-stage training scheme that first applies supervised fine-tuning (SFT) and then our novel Contrastive Trigger Learning (CTL). CTL formulates trigger discrimination as preference learning between trigger-present and trigger-free inputs, explicitly sharpening the decision boundaries to ensure precise backdoor activation. Across various embodied agent benchmarks and VLMs, BEAT achieves attack success rates up to 80\%, while maintaining strong benign task performance, and generalizes reliably to out-of-distribution trigger placements. Notably, compared to naive SFT, CTL boosts backdoor activation accuracy up to 39\% under limited backdoor data. These findings expose a critical yet unexplored security risk in VLM-based embodied agents, underscoring the need for robust defenses before real-world deployment.

Theory · Reinforcement Learning and Planning

Gholamali Aminian, Idan Shenfeld, Amir Reza Asadi, Ahmad Beirami, Youssef Mroueh

A simple yet effective method for inference-time alignment of generative models is Best-of-$N$ (BoN), where $N$ outcomes are sampled from a reference policy, evaluated using a proxy-reward model, and the highest-scoring one is selected. While prior work argues that BoN is almost optimal in reward vs KL tradeoffs, the effectiveness of BoN depends critically on the quality of the proxy-reward model used for selection. For this purpose, we study BoN through a smooth version known as Soft Best-of-N (SBoN) and develop a theoretical framework to address this gap. We analyze the scaling behaviour of BoN by providing bounds on the KL divergence between the SBoN policy and the reference policy, offering insights into how performance varies with the number of samples. We also study the regret gap, i.e., the gap between the expected true-reward under the optimal policy and the SBoN policy. Our theoretical and empirical findings show that smoothing helps SBoN mitigate reward overoptimization, especially when the quality of the proxy-reward is low.

Computer Vision · Vision Models & Multimodal

Yilun Hao, Yongchao Chen, Chuchu Fan, Yang Zhang

Vision Language Models (VLMs) show strong potential for visual planning but struggle with precise spatial and long-horizon reasoning, while Planning Domain Definition Language (PDDL) planners excel at formal long-horizon planning but cannot interpret visual inputs. Recent works combine these complementary advantages by translating visual problems into PDDL. However, while VLMs can generate PDDL problem files satisfactorily, accurately generating PDDL domain files, which encode planning rules, remains challenging and typically requires human expertise or environment interaction. We propose VLMFP, a Dual-VLM-guided framework that autonomously generates both PDDL problem and domain files for formal visual planning. VLMFP combines a SimVLM that simulates action consequences with a GenVLM that generates and iteratively refines PDDL files by aligning symbolic execution with simulated outcomes, enabling multiple levels of generalization across unseen instances, visual appearances, and game rules. We evaluate VLMFP on 6 grid-world domains and demonstrate its generalization capability. On average, SimVLM achieves 87.3\% and 86.0\% scenario understanding and action simulation for seen and unseen appearances, respectively. With the guidance of SimVLM, VLMFP attains 70.0\%, 54.1\% planning success on unseen instances in seen and unseen appearances, respectively. We further demonstrate that VLMFP scales to complex long-horizon 3D planning tasks, including multi-robot collaboration and assembly scenarios with partial observability and diverse visual variations. Project page: https://sites.google.com/view/vlmfp.

Theory · Interpretability and Visualization

Jim Maar, Denis Paperno, Callum McDougall, Neel Nanda

Prior work suggests that language models, while trained on next token prediction, show implicit planning behavior: they may select the next token in preparation to a predicted future token, such as a likely rhyming word, as supported by a prior qualitative study of Claude 3.5 Haiku using a cross-layer transcoder. We propose much simpler techniques for assessing implicit planning in language models. With case studies on rhyme poetry generation and question answering, we demonstrate that our methodology easily scales to many models. Across models, we find that the generated rhyme (e.g. "-ight") or answer to a question ("whale") can be manipulated by steering at the end of the preceding line with a vector, affecting the generation of intermediate tokens leading up to the rhyme or answer word. We show that implicit planning is a universal mechanism, present in smaller models than previously thought, starting from 1B parameters. Our methodology offers a widely applicable direct way to study implicit planning abilities of LLMs. More broadly, understanding planning abilities of language models can inform decisions in AI safety and control.

Jiahan Zhang, Muqing Jiang, Nanru Dai, Taiming Lu, Arda Uzunoglu, Shunchi Zhang, Yana Wei, Jiahao Wang, Vishal Patel, Paul Liang 等

Generative world models (WMs) can now simulate worlds with striking visual realism, which naturally raises the question of whether they can endow embodied agents with predictive perception for decision making. Progress on this question has been limited by fragmented evaluation: most existing benchmarks adopt open-loop protocols that emphasize visual quality in isolation, leaving the core issue of embodied utility unresolved, i.e., *do WMs actually help agents succeed at embodied tasks?* To address this gap, we introduce World-In-World, the first open platform that benchmarks WMs in a closed-loop setting that mirrors real agent-environment interactions. World-In-World provides a unified online planning strategy and a standardized action API, enabling heterogeneous WMs for decision making. We curate four closed-loop environments that rigorously evaluate diverse WMs, prioritize task success as the primary metric, and move beyond the common focus on visual quality; we also present the first data scaling law for world models in embodied settings. Our study uncovers three surprises: (1) visual quality alone does not guarantee task success—controllability matters more; (2) scaling post-training with action-observation data is more effective than upgrading the pretrained video generators; and (3) allocating more inference-time compute allows WMs to substantially improve closed-loop performance. By centering evaluation on closed-loop outcomes, World-In-World establishes a new benchmark for the systematic assessment of WMs.

Deep Learning · Generative Models and Autoencoders

Jiahan Zhang, Muqing Jiang, Nanru Dai, Taiming Lu, Arda Uzunoglu, Shunchi Zhang, Yana Wei, Jiahao Wang, Vishal Patel, Paul Liang 等

Generative world models (WMs) can now simulate worlds with striking visual realism, which naturally raises the question of whether they can endow embodied agents with predictive perception for decision making. Progress on this question has been limited by fragmented evaluation: most existing benchmarks adopt open-loop protocols that emphasize visual quality in isolation, leaving the core issue of embodied utility unresolved, i.e., *do WMs actually help agents succeed at embodied tasks?* To address this gap, we introduce World-In-World, the first open platform that benchmarks WMs in a closed-loop setting that mirrors real agent-environment interactions. World-In-World provides a unified online planning strategy and a standardized action API, enabling heterogeneous WMs for decision making. We curate four closed-loop environments that rigorously evaluate diverse WMs, prioritize task success as the primary metric, and move beyond the common focus on visual quality; we also present the first data scaling law for world models in embodied settings. Our study uncovers three surprises: (1) visual quality alone does not guarantee task success—controllability matters more; (2) scaling post-training with action-observation data is more effective than upgrading the pretrained video generators; and (3) allocating more inference-time compute allows WMs to substantially improve closed-loop performance. By centering evaluation on closed-loop outcomes, World-In-World establishes a new benchmark for the systematic assessment of WMs.

Theory · Reinforcement Learning and Planning

Mael Macuglia, Paul Friedrich, Giorgia Ramponi

Deploying reinforcement learning (RL) in robotics, industry, and health care is blocked by two obstacles: the difficulty of specifying accurate rewards and the risk of unsafe, data-hungry exploration. We address this by proposing a two-stage framework that first learns a safe initial policy from a reward-free dataset of expert demonstrations, then fine-tunes it online using preference-based human feedback. We provide the first principled analysis of this offline-to-online approach and introduce BRIDGE, a unified algorithm that integrates both signals via an uncertainty-weighted objective. We derive regret bounds that shrink with the number of offline demonstrations, explicitly connecting the quantity of offline data to online sample efficiency. We validate BRIDGE in discrete and continuous control MuJoCo environments, showing it achieves lower regret than both standalone behavioral cloning and online preference-based RL. Our work establishes a theoretical foundation for designing more sample-efficient interactive agents.