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5,999篇论文匹配“Segmentation”
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Zhuodong Li, Fei Hou 0001, Wencheng Wang 0001, Xuequan Lu, Ying He 0001

Orienting point clouds is a fundamental problem in computer graphics and 3D vision, with applications in reconstruction, segmentation, and analysis. While significant progress has been made, existing approaches mainly focus on watertight, object-level 3D models. The orientation of large-scale, non-watertight 3D scenes remains an underexplored challenge. To address this gap, we propose DACPO (Divide-And-Conquer Point Orientation), a novel framework that leverages a divide-and-conquer strategy for scalable and robust point cloud orientation. Rather than attempting to orient an unbounded scene at once, DACPO segments the input point cloud into smaller, manageable blocks, processes each block independently, and integrates the results through a global optimization stage. For each block, we introduce a two-step process: estimating initial normal orientations by a randomized greedy method and refining them by an adapted iterative Poisson surface reconstruction. To achieve consistency across blocks, we model inter-block relationships using an an undirected graph, where nodes represent blocks and edges connect spatially adjacent blocks. To reliably evaluate orientation consistency between adjacent blocks, we introduce the concept of the visible connected region, which defines the region over which visibility-based assessments are performed. The global integration is then formulated as a 0-1 integer-constrained optimization problem, with block flip states as binary variables. Despite the combinatorial nature of the problem, DACPO remains scalable by limiting the number of blocks (typically a few hundred for 3D scenes) involved in the optimization. Experiments on benchmark datasets demonstrate DACPO's strong performance, particularly in challenging large-scale, non-watertight scenarios where existing methods often fail. The source code is available at https://github.com/zd-lee/DACPO.

Yuxuan Bian, Zhaoyang Zhang 0004, Xuan Ju, Mingdeng Cao, Liangbin Xie, Ying Shan, Qiang Xu 0001

Video inpainting, crucial for the media industry, aims to restore corrupted content. However, current methods relying on limited pixel propagation or single-branch image inpainting architectures face challenges with generating fully masked objects, balancing background preservation with foreground generation, and maintaining ID consistency over long video. To address these issues, we propose VideoPainter, an efficient dual-branch framework featuring a lightweight context encoder. This plug-and-play encoder processes masked videos and injects background guidance into any pre-trained video diffusion transformer, generalizing across arbitrary mask types, enhancing background integration and foreground generation, and enabling user-customized control. We further introduce a strategy to resample inpainting regions for maintaining ID consistency in any-length video inpainting. Additionally, we develop a scalable dataset pipeline using advanced vision models and construct VPData and VPBench—the largest video inpainting dataset with segmentation masks and dense caption (>390K clips) —to support large-scale training and evaluation. We also show VideoPainter’s promising potential in downstream applications such as video editing. Extensive experiments demonstrate VideoPainter’s state-of-the-art performance in any-length video inpainting and editing across 8 key metrics, including video quality, mask region preservation, and textual coherence.

Yuanpeng Tu, Xi Chen 0119, Ser-Nam Lim, Hengshuang Zhao

Open-vocabulary panoptic segmentation has received significant attention due to its applicability in the real world. Despite claims of robust generalization, we find that the advancements of previous works are attributed mainly to trained categories, exposing a lack of generalization to novel classes. In this paper, we explore boosting existing models from a data-centric perspective. We propose DreamMask, which systematically explores how to generate training data in the open-vocabulary setting, and how to train the model with both real and synthetic data. For the first part, we propose an automatic data generation pipeline with off-the-shelf models. We propose crucial designs for vocabulary expansion, layout arrangement, data filtering, etc. Equipped with these techniques, our generated data could significantly outperform the manually collected web data. To train the model with generated data, a synthetic-real alignment loss is designed to bridge the representation gap, bringing noticeable improvements across multiple benchmarks. In general, DreamMask significantly simplifies the collection of large-scale training data, serving as a plug-and-play enhancement for existing methods. For instance, when trained on COCO and tested on ADE20K, the model equipped with DreamMask outperforms the previous state-of-the-art by a substantial margin of 2.1% mIoU.

Mia Tang, Yael Vinker, Chuan Yan, Lvmin Zhang, Maneesh Agrawala

Sketch segmentation involves grouping pixels within a sketch that belong to the same object or instance. It serves as a valuable tool for sketch editing tasks, such as moving, scaling, or removing specific components. While image segmentation models have demonstrated remarkable capabilities in recent years, sketches present unique challenges for these models due to their sparse nature and wide variation in styles. We introduce InkLayer, a method for instance segmentation of raster scene sketches. Our approach adapts state-of-the-art image segmentation and object detection models to the sketch domain by employing class-agnostic fine-tuning and refining segmentation masks using depth cues. Furthermore, our method organizes sketches into sorted layers, where occluded instances are inpainted, enabling advanced sketch editing applications. As existing datasets in this domain lack variation in sketch styles, we construct a synthetic scene sketch segmentation dataset, InkScenes, featuring sketches with diverse brush strokes and varying levels of detail. We use this dataset to demonstrate the robustness of our approach. Code and data for this paper are released at project page: https://inklayer.github.io.

Liyuan Zhu, Shengqu Cai, Shengyu Huang, Gordon Wetzstein, Naji Khosravan, Iro Armeni

We introduce ReStyle3D, a novel framework for scene-level appearance transfer from a single style image to a real-world scene represented by multiple views. The method combines explicit semantic correspondences with multi-view consistency to achieve precise and coherent stylization. Unlike conventional stylization methods that apply a reference style globally, ReStyle3D uses open-vocabulary segmentation to establish dense, instance-level correspondences between the style and real-world images. This ensures that each object is stylized with semantically matched textures. ReStyle3D first transfers the style to a single view using a training-free semantic-attention mechanism in a diffusion model. It then lifts the stylization to additional views via a learned warp-and-refine network guided by monocular depth and pixel-wise correspondences. Experiments show that ReStyle3D consistently outperforms prior methods in structure preservation, perceptual style similarity, and multi-view coherence. User studies further validate its ability to produce photo-realistic, semantically faithful results. Our code, pretrained models, and dataset will be publicly released, to support new applications in interior design, virtual staging, and 3D-consistent stylization. Project page and code at https://restyle3d.github.io/.

Yongtao Ge, Kangyang Xie, Guangkai Xu, Li Ke, Mingyu Liu, Longtao Huang, Hui Xue 0001, Hao Chen 0041, Chunhua Shen

Video matting has traditionally been limited by the lack of high-quality ground-truth data. Most existing video matting datasets provide only human-annotated imperfect alpha and foreground annotations, which must be composited to background images or videos during the training stage. Thus, the generalization capability of previous methods in real-world scenarios is typically poor. In this work, we propose to solve the problem from two perspectives. First, we emphasize the importance of large-scale pre-training by pursuing diverse synthetic and pseudo-labeled segmentation datasets. We also develop a scalable synthetic data generation pipeline that can render diverse human bodies and fine-grained hairs, yielding around 200 video clips with a 3-second duration for fine-tuning. Second, we introduce a novel video matting approach that can effectively leverage the rich priors from pre-trained video diffusion models. This architecture offers two key advantages. First, strong priors play a critical role in bridging the domain gap between synthetic and real-world scenes. Second, unlike most existing methods that process video matting frame-by-frame and use an independent decoder to aggregate temporal information, our model is inherently designed for video, ensuring strong temporal consistency. We provide a comprehensive quantitative evaluation across three benchmark datasets, demonstrating our approach’s superior performance, and present comprehensive qualitative results in diverse real-world scenes, illustrating the strong generalization capability of our method. Code is available at https://github.com/aim-uofa/GVM

Michal Edelstein, Hsueh-Ti Derek Liu, Mirela Ben-Chen

Learning on triangle meshes has recently proven to be instrumental to a myriad of tasks, from shape classification, to segmentation, to deformation and animation, to mention just a few. While some of these applications are tackled through neural network architectures which are tailored to the application at hand, many others use generic frameworks for triangle meshes where the only customization required is the modification of the input features and the loss function. Our goal in this paper is to broaden the applicability of these generic frameworks to “wild” meshes, i.e. meshes in-the-wild which often have multiple components, non-manifold elements, disrupted connectivity, or a combination of these. We propose a configurable meta-framework based on the concept of caged geometry: Given a mesh, a cage is a single component manifold triangle mesh that envelopes it closely. Generalized barycentric coordinates map between functions on the cage, and functions on the mesh, allowing us to learn and test on a variety of data, in different applications. We demonstrate this concept by learning segmentation and skinning weights on difficult data, achieving better performance to state of the art techniques on wild meshes.

Nicolás Violante, Andreas Meuleman, Alban Gauthier, Frédo Durand, Thibault Groueix, George Drettakis

We leverage repetitive elements in 3D scenes to improve novel view synthesis. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have greatly improved novel view synthesis but renderings of unseen and occluded parts remain low-quality if the training views are not exhaustive enough. Our key observation is that our environment is often full of repetitive elements. We propose to leverage those repetitions to improve the reconstruction of low-quality parts of the scene due to poor coverage and occlusions. We propose a method that segments each repeated instance in a 3DGS reconstruction, registers them together, and allows information to be shared among instances. Our method improves the geometry while also accounting for appearance variations across instances. We demonstrate our method on a variety of synthetic and real scenes with typical repetitive elements, leading to a substantial improvement in the quality of novel view synthesis.

Inbar Gat, Sigal Raab, Guy Tevet, Yuval Reshef, Amit Haim Bermano, Daniel Cohen-Or

Generating motion for arbitrary skeletons is a longstanding challenge in computer graphics, remaining largely unexplored due to the scarcity of diverse datasets and the irregular nature of the data. In this work, we introduce AnyTop, a diffusion model that generates motions for diverse characters with distinct motion dynamics, using only their skeletal structure as input. Our work features a transformer-based denoising network, tailored for arbitrary skeleton learning, integrating topology information into the traditional attention mechanism. Additionally, by incorporating textual joint descriptions into the latent feature representation, AnyTop learns semantic correspondences between joints across diverse skeletons. Our evaluation demonstrates that AnyTop generalizes well, even with as few as three training examples per topology, and can produce motions for unseen skeletons as well. Furthermore, our model’s latent space is highly informative, enabling downstream tasks such as joint correspondence, temporal segmentation, and motion editing. Our webpage, https://anytop2025.github.io/Anytop-page, includes links to videos and code.

Yu'ang Feng, Shuyong Gao, Fuzhen Yan, Yicheng Song, Lingyi Hong, Junjie Hu, Wenqiang Zhang

Video Camouflaged Object Detection (VCOD) aims to segment objects whose appearances closely resemble their surroundings, posing a challenging and emerging task. Existing vision models often struggle in such scenarios due to the indistinguishable appearance of camouflaged objects and the insufficient exploitation of dynamic information in videos. To address these challenges, we propose an end-to-end VCOD framework inspired by human memory-recognition, which leverages historical video information by integrating memory reference frames for camouflaged sequence processing. Specifically, we design a dual-purpose decoder that simultaneously generates predicted masks and scores, enabling reference frame selection based on scores while introducing auxiliary supervision to enhance feature extraction. Furthermore, this study introduces a novel reference-guided multilevel asymmetric attention mechanism, effectively integrating long-term reference information with short-term motion cues for comprehensive feature extraction. By combining these modules, we develop the Scoring, Remember, and Reference (SRR) framework, which efficiently extracts information to locate targets and employs memory guidance to improve subsequent processing. With its optimized module design and effective utilization of video data, our model achieves significant performance improvements, surpassing existing approaches by approximately 10% on benchmark datasets while requiring fewer parameters (54M) and only a single pass through the video. The code will be made publicly available.

Ruijie Zhu, Mulin Yu, Linning Xu, Lihan Jiang, Yixuan Li, Tianzhu Zhang, Jiangmiao Pang, Bo Dai

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework that unifies 3D scene reconstruction with semantic understanding. Instead of treating the scene as a unified whole, ObjectGS models individual objects as local anchors that generate neural Gaussians and share object IDs, enabling precise object-level reconstruction. During training, we dynamically grow or prune these anchors and optimize their features, while a one-hot ID encoding with a classification loss enforces clear semantic constraints. We show through extensive experiments that ObjectGS not only outperforms state-of-the-art methods on open-vocabulary and panoptic segmentation tasks, but also integrates seamlessly with applications like mesh extraction and scene editing.

Haifeng Zhong, Fan Tang, Zhuo Chen, Hyung Jin Chang, Yixing Gao

The challenge of multimodal semantic segmentation lies in establishing semantically consistent and segmentable multimodal fusion features under conditions of significant visual feature discrepancies. Existing methods commonly construct cross-modal self-attention fusion frameworks or introduce additional multimodal fusion loss functions to establish fusion features. However, these approaches often overlook the challenge caused by feature discrepancies between modalities during the fusion process. To achieve precise segmentation, we propose an Attention-Driven Multimodal Discrepancy Alignment Network (AMDANet). AMDANet reallocates weights to reduce the saliency of discrepant features and utilizes low-weight features as cues to mitigate discrepancies between modalities, thereby achieving multimodal feature alignment. Furthermore, to simplify the feature alignment process, a semantic consistency inference mechanism is introduced to reveal the network's inherent bias toward specific modalities, thereby compressing cross-modal feature discrepancies from the foundational level. Extensive experiments on the FMB, MFNet, and PST900 datasets demonstrate that AMDANet achieves mIoU improvements of 3.6%, 3.0%, and 1.6%, respectively, significantly outperforming state-of-the-art methods.

Xinlong Ding, Hongwei Yu, Jiawei Li, Feifan Li, Yu Shang, Bochao Zou, Huimin Ma, Jiansheng Chen

Camera pose estimation is a fundamental computer vision task that is essential for applications like visual localization and multi-view stereo reconstruction. In the object-centric scenarios with sparse inputs, the accuracy of pose estimation can be significantly influenced by background textures that occupy major portions of the images across different viewpoints. In light of this, we introduce the Kaleidoscopic Background Attack (KBA), which uses identical segments to form discs with multi-fold radial symmetry. These discs maintain high similarity across different viewpoints, enabling effective attacks on pose estimation models even with natural texture segments. Additionally, a projected orientation consistency loss is proposed to optimize the kaleidoscopic segments, leading to a significant enhancement in the attack effectiveness. Experimental results show that optimized adversarial kaleidoscopic backgrounds can effectively attack various camera pose estimation models.

Bowen Chen, Yun Sing Koh, Gillian Dobbie

Traditional image segmentation methods struggle with fine-grained pattern extraction, especially in an unsupervised setting without labeled data. Shallow and deep learning approaches either lack structural coherence or focus on object-level segmentation rather than internal textures. Additionally, existing methods often fail to generalize across diverse animal species due to variations in pattern complexity and lighting variations. We introduce GloPER, an unsupervised segmentation framework that extracts fine-grained animal patterns without labeled supervision. By enforcing local image reconstruction with only two colors per region, GloPER captures structured patterns while mitigating the effects of shadows and lighting inconsistencies. Given the lack of fine-detailed labeled data, we construct a dataset of 10 animal species, each with at least 100 well labeled images, enabling direct segmentation assessment. Experimental results show that GloPER outperforms both shallow and deep segmentation baselines, with a 42.44% higher DICE score on average across all 10 animal species. We also assess its effectiveness through animal re-identification (ReID), where GloPER's extracted binary patterns achieve superior accuracy, in some cases exceeding full-image ReID performance, underscoring the discriminative power of structured segmentation.

Giacomo D' Amicantonio, Snehashis Majhi, Quan Kong, Lorenzo Garattoni, Gianpiero Francesca, Francois Bremond, Egor Bondarev

Video Anomaly Detection (VAD) is a challenging task due to the variability of anomalous events and the limited availability of labeled data. Under the Weakly-Supervised VAD (WSVAD) paradigm, only video-level labels are provided during training, while predictions are made at the frame level. Although state-of-the-art models perform well on simple anomalies (e.g., explosions), they struggle with complex real-world events (e.g., shoplifting). This difficulty stems from two key issues: (1) the inability of current models to address the diversity of anomaly types, as they process all categories with a shared model, overlooking category-specific features; and (2) the weak supervision signal, which lacks precise temporal information, limiting the ability to capture nuanced anomalous patterns blended with normal events. To address these challenges, we propose Gaussian Splatting-guided Mixture of Experts (GS-MoE), a novel framework that employs a set of expert models, each specialized in capturing specific anomaly types. These experts are guided by a temporal Gaussian splatting loss, enabling the model to leverage temporal consistency and enhance weak supervision. The Gaussian splatting approach encourages a more precise and comprehensive representation of anomalies by focusing on temporal segments most likely to contain abnormal events. The predictions from these specialized experts are integrated through a mixture-of-experts mechanism to model complex relationships across diverse anomaly patterns. Our approach achieves state-of-the-art performance, with a 91.58% AUC on the UCF-Crime dataset, and demonstrates superior results on XD-Violence and MSAD datasets. By leveraging category-specific expertise and temporal guidance, GS-MoE sets a new benchmark for VAD under weak supervision.

Mahesh Bhosale, Abdul Wasi, Yuanhao Zhai, Yunjie Tian, Samuel Border, Nan Xi, Pinaki Sarder, Junsong Yuan, David Doermann, Xuan Gong

Diffusion-based generative models have shown promise in synthesizing histopathology images to address data scarcity caused by privacy constraints. Diagnostic text reports provide high-level semantic descriptions, and masks offer fine-grained spatial structures essential for representing distinct morphological regions. However, public datasets lack paired text and mask data for the same histopathological images, limiting their joint use in image generation. This constraint restricts the ability to fully exploit the benefits of combining both modalities for enhanced control over semantics and spatial details. To overcome this, we propose PathDiff, a diffusion framework that effectively learns from unpaired mask-text data by integrating both modalities into a unified conditioning space. PathDiff allows precise control over structural and contextual features, generating high-quality, semantically accurate images. PathDiff also improves image fidelity, text-image alignment, and faithfulness, enhancing data augmentation for downstream tasks like nuclei segmentation and classification. Extensive experiments demonstrate its superiority over existing methods. Our code is publicly available at https://github.com/bhosalems/PathDiff.

Shuhang Chen, Hangjie Yuan, Pengwei Liu, Hanxue Gu, Tao Feng, Dong Ni

The Segment Anything Model (SAM) has demonstrated significant potential in medical image segmentation, yet its performance is limited when only a small amount of labeled data is available, while there are abundance of valuable yet often overlooked hierarchical information inherent in medical data. To address this limitation, we draw inspiration from self-supervised learning and propose SAMora, an innovative framework that captures hierarchical medical knowledge by applying complementary self-supervised learning objectives at the image, patch, and pixel levels. To fully exploit the complementarity of hierarchical knowledge within LoRAs, we introduce HL-Attn, a hierarchical fusion module that integrates multi-scale features while maintaining their distinct characteristics. SAMora is compatible with various SAM variants, including SAM2, SAMed and H-SAM. Experimental results on the Synapse, LA, and PROMISE12 datasets demonstrate that SAMora outperforms existing SAM variants, achieving state-of-the-art performance in both few-shot and fully-supervised settings, while reducing fine-tuning epochs by 90%.

Xiaoqi Wang, Clint Sebastian, Wenbin He, Liu Ren

The recent advancements in large foundation models have driven the success of open-set image segmentation, a task focused on segmenting objects beyond predefined categories. Among various prompt types (such as points, boxes, texts, and visual references), visual reference segmentation stands out for its unique flexibility and strong zero-shot capabilities. Recently, several SAM-based methods have made notable progress in this task by automatically generating prompts to guide SAM. However, these methods often generate prompts at boundaries of target regions due to a suboptimal prompt encoder, which results in instability and reduced robustness. In this work, we introduce ProSAM, a simple but effective method to address the stability challenges we identified in existing SAM-based visual reference segmentation approaches. By learning a variational prompt encoder to predict multivariate prompt distributions, ProSAM avoids generating prompts that lie in unstable regions, overcoming the instability caused by less robust prompts. Our approach consistently surpasses state-of-the-art methods on the Pascal-5 and COCO-20 datasets, providing a more robust solution for visual reference segmentation.

Jiesi Hu, Hanyang Peng, Yanwu Yang, Xutao Guo, Yang Shang, Pengcheng Shi, Chenfei Ye, Ting Ma

In-context learning (ICL), a type of universal model, demonstrates exceptional generalization across a wide range of tasks without retraining by leveraging task-specific guidance from context, making it particularly effective for the intricate demands of neuroimaging. However, current ICL models, limited to 2D inputs and thus exhibiting suboptimal performance, struggle to extend to 3D inputs due to the high memory demands of ICL. In this regard, we introduce Neuroverse3D, an ICL model capable of performing multiple neuroimaging tasks in 3D (e.g., segmentation, denoising, inpainting). Neuroverse3D overcomes the large memory consumption associated with 3D inputs through adaptive parallel-sequential context processing and a U-shaped fusion strategy, allowing it to handle an unlimited number of context images. Additionally, we propose an optimized loss function to balance multi-task training and enhance focus on anatomical boundaries. Our study incorporates 43,674 3D multi-modal scans from 19 neuroimaging datasets and evaluates Neuroverse3D on 14 diverse tasks using held-out test sets. The results demonstrate that Neuroverse3D significantly outperforms existing ICL models and closely matches task-specific models, enabling flexible adaptation to medical center variations without retraining. The code and model weights will be made publicly available.

Lily Goli, Sara Sabour, Mark Matthews, Marcus A. Brubaker, Dmitry Lagun, Alec Jacobson, David J. Fleet, Saurabh Saxena, Andrea Tagliasacchi

There has been extensive progress in the reconstruction and generation of 4D scenes from monocular casually-captured video. Estimating accurate camera poses from videos through structure-from-motion (SfM) relies on robustly separating static and dynamic parts of a video. We propose a novel approach to video-based motion segmentation to identify the components of a scene that are moving w.r.t. a fixed world frame. Our simple but effective iterative method, RoMo, combines optical flow and epipolar cues with a pre-trained video segmentation model. It outperforms unsupervised baselines for motion segmentation as well as supervised baselines trained from synthetic data. More importantly, the combination of an off-the-shelf SfM pipeline with our segmentation masks establishes a new state-of-the-art on camera calibration for scenes with dynamic content, outperforming existing methods by a substantial margin.