Synthetic Aperture Radar (SAR) imagery plays a critical role in all-weather, day-and-night remote sensing applications. However, existing SAR-oriented deep learning is constrained by data scarcity, while the physically grounded speckle noise in SAR imagery further hampers fine-grained semantic representation learning. To address these challenges, we propose SARMAE, a Noise-Aware Masked Autoencoder for self-supervised SAR representation learning. Specifically, we construct SAR-1M, the first million-scale SAR dataset, with additional paired optical images, to enable large-scale pre-training. Building upon this, we design Speckle-Aware Representation Enhancement (SARE), which injects SAR-specific speckle noise into Masked Autoencoder to facilitate noise-aware and robust representation learning. Furthermore, we introduce Semantic Anchor Representation Constraint (SARC), which leverages paired optical priors to align SAR features and ensure semantic consistency. Extensive experiments across multiple SAR datasets demonstrate that SARMAE achieves state-of-the-art performance on classification, detection, and segmentation tasks. Code, data, and models are available at https://github.com/MiliLab/SARMAE.
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This paper introduces a novel architecture for trajectory-conditioned forecasting of future 3D scene occupancy. In contrast to methods that rely on variational autoencoders (VAEs) to generate discrete occupancy tokens, which inherently limit representational capacity, our approach predicts multi-frame future occupancy in an end-to-end manner directly from raw image features. Inspired by the success of attention-based transformer architectures in foundational vision and language models such as GPT and VGGT, we employ a sparse occupancy representation that bypasses the intermediate bird's eye view (BEV) projection and its explicit geometric priors. This design allows the transformer to capture spatiotemporal dependencies more effectively. By avoiding both the finite-capacity constraint of discrete tokenization and the structural limitations of BEV representations, our method achieves state-of-the-art performance on the nuScenes benchmark for 1-3 second occupancy forecasting, outperforming existing approaches by a significant margin. Furthermore, it demonstrates robust scene dynamics understanding, consistently delivering high accuracy under arbitrary future trajectory conditioning.
Diffusion Magnetic Resonance Imaging (dMRI) plays a critical role in studying microstructural changes in the brain. It is, therefore, widely used in clinical practice; yet progress in learning general-purpose representations from dMRI has been limited. A key challenge is that existing deep learning approaches are not well-suited to capture the unique properties of diffusion signals. Brain dMRI is normally composed of several brain volumes, each with different attenuation characteristics dependent on the direction and strength of the diffusion-sensitized gradients. Thus, there is a need to jointly model spatial, diffusion-weighting, and directional dependencies in dMRI. Furthermore, varying acquisition protocols (e.g., differing numbers of directions) further limit traditional models. To address these gaps, we introduce a diffusion space rotatory positional embedding (D-RoPE) plugged into our dMRI transformer to capture both the spatial structure and directional characteristics of diffusion data, enabling robust and transferable representations across diverse acquisition settings and an arbitrary number of diffusion directions. After self-supervised masked autoencoding pretraining, tests on several downstream tasks show that the learned representations and the pretrained model can provide competitive or superior performance compared to several baselines in these downstream tasks (even compared to a fully trained baseline); the finetuned features from our pretrained encoder resulted in a 6% higher accuracy in classifying mild cognitive impairment and a 0.05 increase in the correlation coefficient when predicting cognitive scores. Code is available at: github.com/gustavochau/D-RoPE
Existing generative models for 3D shapes can synthesize high-fidelity and visually plausible shapes. For certain classes of shapes that have undergone an engineering design process, the realism of the shape is tightly coupled with the underlying physical properties, e.g., aerodynamic efficiency for automobiles. Since existing methods lack knowledge of such physics, they are unable to use this knowledge to enhance the realism of shape generation. Motivated by this, we propose a unified physics-based 3D shape generation pipeline, with a focus on industrial design applications. Specifically, we introduce a new flow matching model with explicit physical guidance, consisting of an alternating update process. We iteratively perform a velocity-based update and a physics-based refinement, progressively adjusting the latent code to align with the desired 3D shapes and physical properties. We further strengthen physical validity by incorporating a physics-aware regularization term into the velocity-based update step. To support such physics-guided updates, we build a shape-and-physics variational autoencoder (SP-VAE) that jointly encodes shape and physics information into a unified latent space. The experiments on three benchmarks show that this synergistic formulation improves shape realism beyond mere visual plausibility. Our code and model weights are available at https://github.com/kasvii/PhysGen.
The dominant paradigm for high-fidelity 3D generation relies on a VAE-Diffusion pipeline, where the VAE's reconstruction capability sets a firm upper bound on generation quality. A fundamental challenge limiting existing VAEs is the representation mismatch between ground-truth meshes and network predictions: GT meshes have arbitrary, variable topology, while VAEs typically predict fixed-structure implicit fields (e.g., SDF on regular grids). This inherent misalignment prevents establishing explicit mesh-level correspondences, forcing prior work to rely on indirect supervision signals such as SDF or rendering losses. Consequently, fine geometric details, particularly sharp features, are poorly preserved during reconstruction. To address this, we introduce TopoMesh, a sparse voxel-based VAE that unifies both GT and predicted meshes under a shared Dual Marching Cubes (DMC) topological framework. Specifically, we convert arbitrary input meshes into DMC-compliant representations via a remeshing algorithm that preserves sharp edges using an Linfinity distance metric. Our decoder outputs meshes in the same DMC format, ensuring that both predicted and target meshes share identical topological structures. This establishes explicit correspondences at the vertex and face level, allowing us to derive explicit mesh-level supervision signals for topology, vertex positions, and face orientations with clear gradients. Our sparse VAE architecture employs this unified framework and is trained with Teacher Forcing and progressive resolution training for stable and efficient convergence. Extensive experiments demonstrate that TopoMesh significantly outperforms existing VAEs in reconstruction fidelity, achieving superior preservation of sharp features and geometric details, as shown in Fig. 1.
Self-supervised learning on images seeks to extract meaningful visual representations from unlabeled data. When scaled to large datasets, this paradigm has achieved state-of-the-art performance and the resulting trained models such as DINOv3 have seen widespread adoption. However, most prior efforts are optimized for semantic understanding rather than geometric reasoning. One important exception is Cross-View Completion, CroCo, which is a form of masked autoencoding (MAE) tailored for 3D understanding. In this work, we continue on the path proposed by CroCo and focus on learning features tailored for 3D vision. In a nutshell, we extend MAE to arbitrarily many views of the same scene. By uniformly masking all views and employing a lightweight decoder with inter-frame attention, our approach is inherently simpler and more scalable than CroCo. We evaluate the resulting model, MuM, extensively on downstream tasks including feedforward reconstruction, dense image matching and relative pose estimation, finding that it outperforms the state-of-the-art visual encoders DINOv3 and CroCo v2.
NeighborMAE: Exploiting Spatial Dependencies between Neighboring Earth Observation Images in Masked Autoencoders Pretraining
PDF ↗Masked Image Modeling has been one of the most popular self-supervised learning paradigms to learn representations from large-scale, unlabeled Earth Observation images. While incorporating multi-modal and multi-temporal Earth Observation data into Masked Image Modeling has been widely explored, the spatial dependencies between images captured from neighboring areas remains largely overlooked. Since the Earth's surface is continuous, neighboring images are highly related and offer rich contextual information for self-supervised learning. To close this gap, we propose NeighborMAE, which learns spatial dependencies by joint reconstruction of neighboring Earth Observation images. To ensure that the reconstruction remains challenging, we leverage a heuristic strategy to dynamically adjust the mask ratio and the pixel-level loss weight. Experimental results across various pretraining datasets and downstream tasks show that NeighborMAE significantly outperforms existing baselines, underscoring the value of neighboring images in Masked Image Modeling for Earth Observation and the efficacy of our designs. Our code is available on https://github.com/LeungTsang/NeighborMAE.
Understanding the global structure of neural network loss landscapes is important for gaining insight into model merging, hyperparameter selection, generalization, and the relationships between distinct solutions. Visualizing the global structure of loss landscapes is very challenging because of the high dimensionality of the parameter space of neural networks. Prior work has primarily focused on visualizing the loss landscape around one single basin, missing how different minima or solutions relate to each other. We introduce Globscope, a framework that provides a global view of the loss landscape across multiple solutions or basins. Globscope learns a low-dimensional non-linear manifold of model parameters using an autoencoder, enabling both latent-space visualization and reconstruction of full model weights. Then it summarizes the relations and connections among minima on this manifold through topological data analysis. Our framework produces continuous, interpretable visualizations that reveal global connectivity patterns in the landscape. We compare Globscope with kernel-based methods and demonstrate its superior performance in preserving the global structure across diverse solutions. We further show how Globscope can be used to analyze two applications: revealing global low-loss solution pathways between distinct solutions using mode connectivity algorithms, and visualizing permutation symmetries of different solutions using re-basin approaches.
Video comprises the vast majority of bits that are generated daily, and is the primary signal driving current innovations in robotics, remote sensing, and wearable technology. Yet, the most powerful video understanding models are too expensive for the resource-constrained platforms used in these applications. One approach is to offload inference to the cloud; this gives access to GPUs capable of processing high-resolution videos in real time. But even with reliable, high-bandwidth communication channels, the combined latency of video encoding, model inference, and round-trip communication prohibits use for certain real-time applications. The alternative is to use fully local inference; but this places extreme constraints on computational and power costs, requiring smaller models and lower resolution, leading to degraded accuracy. To address these challenges, we propose DeDelayed, a real-time inference system that divides computation between a remote model operating on delayed video frames and a local model with access to the current frame. The remote model is trained to make predictions on anticipated future frames, which the local model incorporates into its prediction for the current frame. The local and remote models are jointly optimized with an autoencoder that limits the transmission bitrate required by the available downlink communication channel. We evaluate DeDelayed on the task of real-time streaming video segmentation using the BDD100k driving dataset. For a round trip delay of 100 ms, DeDelayed improves performance by 6.4 mIoU compared to fully local inference and 9.8 mIoU compared to remote inference---an equivalent improvement to using a model ten times larger. We release our training code, pretrained models, and python library at https://github.com/InterDigitalInc/dedelayed .
Generating high-fidelity, seamless textures directly on 3D surfaces, a process we term 3D-native texturing, is a fundamental open challenge, promising to overcome the limitations of traditional UV-based and multi-view projection methods. While promising, existing native approaches are bottlenecked by the lack of a powerful and versatile latent representation, severely limiting the fidelity of generated results. In this work, we identify this representation gap as the central roadblock to progress. We introduce Lafite, a framework that resolves this challenge by learning to generate textures as a 3D generative sparse latent color field. At its core, Lafite leverages a variational autoencoder (VAE) to encode complex surface appearance into a sparse, structured latent space and then decoded into a continuous color field. This novel representation achieves unprecedented fidelity, i.e., yielding a >10 dB PSNR improvement in reconstruction over state-of-the-art methods, by effectively disentangling texture from mesh topology and UV parameterizations. Building on this superior representation, a conditional rectified flow model synthesizes textures with state-of-the-art quality and coherence. Extensive experiments show that Lafite not only sets a new standard for native texturing but also enables flexible downstream applications like editing and material synthesis, paving the way for the next generation of 3D content creation workflows.
Nestwork: Conditional 3D Furnished House Layout Generation through Latent Heterogeneous Graph Diffusion
PDF ↗This paper introduces Nestwork, a unified latent-diffusion framework for conditional 3D furnished house layout generation using a heterogeneous graph of rooms and furniture. Designing reasonable and controllable 3D layouts that reflect the underlying semantic structure of a house is a key challenge in AI-assisted architectural design. Existing graph-based methods either produce unfurnished multi-room layouts or generate furnished scenes one room at a time, preventing joint reasoning over room structure and furniture placement. Nestwork represents an entire house as a heterogeneous graph with typed room and furniture nodes and multiple spatial relations. A single unconditional autoencoder based on a heterogeneous graph attention network embeds this graph into a compact latent space, and a low-rank relational field compensates for missing geometric edge information at test time. A diffusion denoiser is trained once using random masking, enabling the same model to operate under different conditioning strengths, from topology-only to fully annotated graphs. Multi-level conditioning combines masked node-level attention with graph-level embeddings to support flexible user control, including layouts specified through natural-language descriptions. Experiments on the 3D-FRONT dataset show that Nestwork achieves high fidelity, structural consistency, and diversity. Controlled ablations further validate the contributions of each component.
Dual-Level Hypergraph Generation for Addressing Feature Scarcity in Whole-Slide Image Classification
PDF ↗Lymph node metastasis diagnosis in pathological images is a highly challenging four-class classification task, comprising macrometastasis, micrometastasis, isolated tumor cells (ITC), and negative lesions.Unlike conventional classification settings, this four-class scenario simultaneously suffers from inter-class and intra-slide scarcity of minority information.Existing approaches based on CNNs or GNNs primarily emphasize node-level feature learning, making it difficult to capture high-order feature interactions and topological dependencies among cells, while also overlooking the representational insufficiency induced by class scarcity.To address these challenges, we propose a dual-level generative framework that integrates class-prompt priors with high-order structural modeling to enhance the representation capacity of minority classes.At the hypergraph level, we develop a prompt-guided hierarchical hypergraph variational autoencoder (HGVAE) capable of generating diverse and topologically consistent hypergraph representations for minority classes.At the hypernode level, we introduce an anchor-diffusion mixup strategy to enrich the minority node features of high-attention positive anchor nodes.Extensive experiments on the four-class NIMM dataset, as well as TCGA datasets, demonstrate that the proposed framework effectively alleviates feature scarcity and significantly boosts the classification performance of minority classes.
Latent-space modeling has been the standard for Diffusion Transformers (DiTs). However, it relies on a two-stage pipeline where the pretrained autoencoder introduces lossy reconstruction, leading to error accumulation while hindering joint optimization. To address these issues, we propose PixelDiT, a single-stage, end-to-end model that eliminates the need for the autoencoder and learns the diffusion process directly in the pixel space. PixelDiT adopts a fully transformer-based architecture shaped by a dual-level design: a patch-level DiT that captures global semantics and a pixel-level DiT that refines texture details, enabling efficient training of a pixel-space diffusion model while preserving fine details. PixelDiT achieves 1.61 FID on ImageNet 256 and 1.81 FID on ImageNet 512, surpassing existing pixel generative models by a large margin. We further extend PixelDiT to text-to-image generation and pretrain it at the 1024^ 2 resolution in pixel space. It achieves 0.74 on GenEval and 83.5 on DPG-bench, approaching the best latent diffusion models.
Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long runtime, or their limited quality. We introduce ActionMesh, a generative model that predicts production-ready 3D meshes "in action" in a feed-forward manner. Drawing inspiration from early video models, our key insight is to modify existing 3D diffusion models to include a temporal axis, resulting in a framework we dubbed "temporal 3D diffusion". Specifically, we first adapt the 3D diffusion stage to generate a sequence of synchronized latents representing time-varying and independent 3D shapes. Second, we design a temporal 3D autoencoder that translates a sequence of independent shapes into the corresponding deformations of a pre-defined reference shape, allowing us to build an animation. Combining these two components, ActionMesh generates animated 3D meshes from different inputs like a monocular video, a text description, or even a 3D mesh with a text prompt describing its animation. Besides, compared to previous approaches, our method is fast and produces results that are rig-free and topology consistent, hence enabling rapid iteration and seamless applications like texturing and retargeting. We evaluate our model on standard video-to-4D benchmarks (Consistent4D, Objaverse) and report state-of-the-art performances on both geometric accuracy and temporal consistency, demonstrating that our model can deliver animated 3D meshes with unprecedented speed and quality.
Autoregressive (AR) language models rely on causal tokenization, but extending this paradigm to vision remains non-trivial. Current visual tokenizers either flatten 2D patches into non-causal sequences or enforce heuristic orderings that misalign with the "next-token prediction" pattern. Recent diffusion autoencoders similarly fall short: conditioning the decoder on all tokens lacks causality, while applying nested dropout mechanism introduces imbalance. To address these challenges, we present CaTok, a 1D causal image tokenizer with a MeanFlow decoder. By selecting tokens over time intervals and binding them to the MeanFlow objective, CaTok learns causal 1D representations that support both fast one-step generation and high-fidelity multi-step sampling, while naturally capturing diverse visual concepts across token intervals. To further stabilize and accelerate training, we propose a straightforward regularization REPA-A, which aligns encoder features with Vision Foundation Models (VFMs). Experiments demonstrate that CaTok achieves state-of-the-art results on ImageNet reconstruction, reaching 0.75 FID, 22.53 PSNR and 0.674 SSIM with fewer training epochs, and the AR model attains performance comparable to leading approaches. Project website is available in https://sharelab-sii.github.io/catok-web.
The rapid advancement of Vision-Language models (VLMs) has raised growing concerns that their black-box reasoning processes could lead to unintended forms of social bias. Current debiasing approaches focus on mitigating surface-level bias signals through post-hoc learning or test-time algorithms, while leaving the internal dynamics of the model largely unexplored. In this work, we introduce an interpretable, model-agnostic bias mitigation framework, DeBiasLens, that localizes social attribute neurons in VLMs through sparse autoencoders (SAEs) applied to multimodal encoders. Building upon the disentanglement ability of SAEs, we train them on facial image or caption datasets without corresponding social attribute labels to uncover neurons highly responsive to specific demographics, including those that are underrepresented. By selectively deactivating the social neurons most strongly tied to bias for each group, we effectively mitigate socially biased behaviors of VLMs without degrading their semantic knowledge. Our research lays the groundwork for future auditing tools, prioritizing social fairness in emerging real-world AI systems.
VQRAE: Representation Quantization Autoencoders for Multimodal Understanding, Generation and Reconstruction
PDF ↗Unifying multimodal understanding, generation and reconstruction representation in a single tokenizer remains a key challenge in building unified models. Previous research predominantly attempts to address this in a dual encoder paradigm, e.g., utilizing the separate encoders for understanding and generation respectively or balancing semantic representations and low-level features with contrastive loss. In this paper, we propose VQRAE, a Vector Quantization version of Representation AutoEncoders, which pioneers the first exploration in unified representation to produce Continuous semantic features for image understanding and Discrete tokens for visual generation within a unified tokenizer. Specifically, we build upon pretrained vision foundation models with a symmetric ViT decoder and adopt a two-stage training strategy: first, it freezes the encoder and learns a high-dimensional semantic VQ codebook with pixel reconstruction objective; then jointly optimizes the encoder with self-distillation constraints. This design enables negligible semantic information for maintaining the ability of multimodal understanding, discrete tokens that are compatible for generation and fine-grained reconstruction. Besides, we identify the intriguing property in quantizing semantic encoders that rely on high-dimensional codebook in contrast to the previous common practice of low-dimensional codebook in image reconstruction. The semantic VQ codebook can achieve a 100% utilization ratio at a dimension of 1536. VQRAE presents competitive performance on several benchmarks of visual understanding, generation and reconstruction with promising scaling property in the autoregressive paradigm for its discrete merits.
The performance of Latent Diffusion Models (LDMs) is critically dependent on the quality of their visual tokenizers. While recent works have explored incorporating Vision Foundation Models (VFMs) into the tokenizers training via distillation, we empirically find this approach inevitably weakens the robustness of learnt representation from original VFM. In this paper, we bypass the distillation by proposing a more direct approach by leveraging the frozen VFM for the LDMs tokenizer, named VFM Variational Autoencoder (VFM-VAE). To fully exploit the potential to leverage frozen VFM for the LDMs tokenizer, we design a new decoder to reconstruct realistic images from the semantic-rich representation of VFM. With the proposed VFM-VAE, we conduct a systematic study on how the representation from different tokenizers impact the representation learning process throughout diffusion training, enabling synergistic benefits of dual-side alignment on both tokenizers and diffusion models. Our effort in tokenizer design and training strategy lead to superior performance and efficiency: our system reaches a **gFID (w/o CFG) of 2.22 in merely 80 epochs** (a 10xspeedup over prior tokenizers). With continued training to **640 epochs**, it further attains a **gFID (w/o CFG) of 1.62**. These results offer solid evidence for the substantial potential of VFMs to serve as visual tokenizers to accelerate the LDM training progress.
We propose Mesh4D, a feed-forward model for monocular 4D mesh reconstruction. Given a monocular video of a dynamic object, our model reconstructs the object's complete 3D shape and motion, represented as a deformation field. Our key contribution is a compact latent space that encodes the entire animation sequence. This latent space is learned by an autoencoder that, during training, is guided by the skeletal structure of the training objects, providing strong priors on plausible deformations. Crucially, skeletal information is not required at inference time. The encoder employs spatio-temporal attention, yielding a more stable representation of the object's overall deformation. Building on this representation, we train a latent diffusion model that, conditioned on the input video and the mesh reconstructed from the first frame, predicts the full animation in one shot. We evaluate Mesh4D on reconstruction and novel view synthesis benchmarks, outperforming prior methods in recovering accurate 3D shape and deformation.
Effective medical image analysis requires representations that capture both global anatomical structure and fine-grained tissue texture. Current self-supervised approaches exhibit limited capacity to address both requirements simultaneously. Invariance-based methods learn through augmentation consistency but face challenges in medical imaging where common augmentations may discard diagnostically relevant intensity patterns. Masked image modeling approaches employ high masking ratios to enforce holistic reasoning, yet inherently limit exposure to fine-grained texture. Recent work in general-domain vision demonstrates that generative and semantic objectives can mutually benefit each other, yet this paradigm remains unexplored for 3D medical imaging. We introduce Masked-Diffusion Autoencoders (MDAE), a self-supervised framework that imposes concurrent spatial masking and diffusion corruption, encouraging the model to learn complementary objectives: masked region reconstruction for structural coherence and visible region denoising for textural characteristics. This dual corruption enables the network to learn structure-texture representations within a unified time-conditioned objective. Evaluated on brain MRI across tumor classification, molecular marker detection, and dense segmentation benchmarks, MDAE consistently outperforms state-of-the-art baselines, with improvements most pronounced in cross-modal generalization tasks.