Vision-language models are increasingly deployed as computer-use agents (CUAs) that operate desktops and browsers. Top-performing CUAs are framework-based systems that decompose planning and execution, while end-to-end screenshot-to-action policies are easier to deploy but lag behind on benchmarks such as OSWorld-Verified. GUI datasets like OSWorld pose two bottlenecks: they expose only a few hundred interactive, verifiable tasks and environments, and expert trajectories must be gathered by interacting with these environments, making such data hard to scale. We therefore ask how reinforcement learning from verifiable rewards (RLVR) can best exploit a small pool of exist expert trajectories to train end-to-end policies. Na"ively mixing these off-policy traces into on-policy RLVR is brittle: even after format conversion, expert trajectories exhibit structural mismatch and distribution shift from the learner. We propose BEPA (Bi-Level Expert-to-Policy Assimilation), which turns static expert traces into policy-aligned guidance via self-rolled reachable trajectories under the base policy (LEVEL-1) and a per-task, dynamically updated cache used in RLVR (LEVEL-2). On OSWorld-Verified, BEPA improves UITARS1.5-7B success from 22.87% to 32.13% and raises a held-out split from 5.74% to 10.30%, with consistent gains on MMBench-GUI and Online-Mind2Web. Our code and data are available at an anonymous repository: https://anonymous.4open.science/r/ACL_BEPA.
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In classical Reinforcement Learning from Human Feedback (RLHF), Reward Models (RMs) serve as the fundamental signal provider for model alignment. As Large Language Models evolve into agentic systems capable of autonomous tool invocation and complex reasoning, the paradigm of reward modeling faces unprecedented challenges–most notably, the lack of benchmarks specifically designed to assess RM capabilities within tool-integrated environments. To address this gap, we present Plan-RewardBench, a trajectory-level preference benchmark designed to evaluate how well judges distinguish preferred versus distractor agent trajectories in complex tool-using scenarios. Plan-RewardBench covers four representative task families—(i) Safety Refusal, (ii) Tool-Irrelevance / Unavailability, (iii) Complex Planning, and (iv) Robust Error Recovery—comprising validated positive trajectories and confusable hard negatives constructed via multi-model natural rollouts, rule-based perturbations, and minimal-edit LLM perturbations. We benchmark representative RMs (generative, discriminative, and LLM-as-Judge) under a unified pairwise protocol, reporting accuracy trends across varying trajectory lengths and task categories. Furthermore, we provide diagnostic analyses of prevalent failure modes. Our results reveal that all three evaluator families face substantial challenges, with performance degrading sharply on long-horizon trajectories, underscoring the necessity for specialized training in agentic, trajectory-level reward modeling. Ultimately, Plan-RewardBench aims to serve as both a practical evaluation suite and a reusable blueprint for constructing agentic planning preference data.
Games offer a compelling paradigm for developing general reasoning capabilities in language models, as they naturally demand strategic planning, probabilistic inference, and adaptive decision-making. However, existing self-play approaches rely solely on terminal game outcomes, providing no mechanism to distinguish transferable reasoning patterns from game-specific heuristics. We present STRATAGEM, which addresses two fundamental barriers to reasoning transfer: domain specificity, where learned patterns remain anchored in game semantics, and contextual stasis, where static game contexts fail to cultivate progressive reasoning. STRATAGEM selectively reinforces trajectories exhibiting abstract, domain-agnostic reasoning through a Reasoning Transferability Coefficient, while incentivizing adaptive reasoning development via a Reasoning Evolution Reward. Experiments across mathematical reasoning, general reasoning, and code generation benchmarks demonstrate substantial improvements, with particularly strong gains on competition-level mathematics where multi-step reasoning is critical. Ablation studies and human evaluation confirm that both components contribute to transferable reasoning.
SearchGym: Bootstrapping Real-World Search Agents via Cost-Effective and High-Fidelity Environment Simulation
PDF ↗Search agents have emerged as a pivotal paradigm for solving open-ended, knowledge-intensive reasoning tasks. However, training these agents via Reinforcement Learning (RL) faces a critical dilemma: interacting with live commercial Web APIs is prohibitively expensive, while relying on static data snapshots often introduces noise due to data misalignment. This misalignment generates corrupted reward signals that destabilize training by penalizing correct reasoning or rewarding hallucination. To address this, we propose SearchGym, a simulation environment designed to bootstrap robust search agents. SearchGym employs a rigorous generative pipeline to construct a verifiable knowledge graph and an aligned document corpus, ensuring that every reasoning task is factually grounded and strictly solvable. Building on this controllable environment, we introduce SearchGym-RL, a curriculum learning methodology that progressively optimizes agent policies through purified feedback, evolving from basic interactions to complex, long-horizon planning. Extensive experiments across the Llama and Qwen families demonstrate strong Sim-to-Real generalization. Notably, our Qwen2.5-7B-Base model trained within SearchGym surpasses the web-enhanced ASearcher baseline across nine diverse benchmarks by an average relative margin of 10.6%. Our results validate that high-fidelity simulation serves as a scalable and highly cost-effective methodology for developing capable search agents.
CADMate: Generating CAD Assembly Plan with Geometric Chain-of-Thought and Spatial Physical Rewards
PDF ↗Computer-aided design (CAD) is crucial in prototyping complex 3D objects through precise geometric modeling. In practical design workflows, designers manually define assembly sequences for individual CAD parts, a process that is both time-consuming and expertise-intensive. To address this challenge, we formulate CAD assembly as a parametric action prediction task: given a reference design image and disassembled parts, the model predicts 6-DoF transformations (, actions) to progressively assemble each part. This paradigm enables multimodal large language models (MLLMs) to solve the task through autoregressive action generation. While recent MLLMs demonstrate promising spatial reasoning, they struggle with fine-grained geometric structure understanding and physical collision avoidance during assembly. In this paper, we propose CADMate, an MLLM-based framework for sequential CAD assembly action generation. Our training strategy comprises three stages: (i) CAD domain adaptation for spatial geometry and position understanding, (ii) supervised fine-tuning with geometric chain-of-thought (CoT) reasoning for action generation, and (iii) reinforcement learning with spatial-physical rewards jointly optimize spatial accuracy and collision avoidance. Additionally, we also construct CADBuilder dataset, comprising over 45K CAD assemblies with annotated action sequences. Our experiments demonstrate that CADMate significantly outperforms existing prominent MLLMs (, GPT-5), showing great potential in design applications.
Reasoning and planning critically rely on a predictive dynamics model. In symbolic domains such as mathematics and code, large language models (LLMs) internalize transition rules during pretraining, allowing reinforcement learning or test-time scaling to effectively elicit and generalize their reasoning ability. Embodied decision making is fundamentally different: agents must reason from sparse visual evidence under partial observability, while coping with environment-specific dynamics and affordances not captured by language priors. Here we propose IMPLEMENT, a model-based reasoning framework that enables frozen LLMs to perform imaginative planning. A lightweight world model converts raw pixels into object-centric symbolic states amenable to language-based reasoning, and predicts their evolution under hypothetical actions. To address partial observability, we perform Monte Carlo state prediction via temperature sampling, enabling decision evaluation over multiple plausible futures. To support adaptation to unseen environments, we integrate Meta In-Context Learning, conditioning the world model on interaction history to continuously refine its predictions. At inference time, the LLM and world model form a tight co-reasoning loop: the LLM proposes candidate actions, the world model simulates future trajectories, and the LLM refines its decisions, effectively inducing an online policy iteration scheme. Extensive experiments in ALFWorld demonstrate consistent advantages over finetuning-based and strong test-time scaling approaches, validating IMPLEMENT as an effective framework for grounding language agents in visual embodied environments.
Reinforcement learning (RL)-based enhancement of large language models (LLMs) often leads to reduced output diversity, undermining their utility in open-ended tasks like creative writing. Current methods lack explicit mechanisms for guiding diverse exploration and instead prioritize optimization efficiency and performance over diversity. This paper proposes an RL framework structured around a semi-structured long Chain-of-Thought (CoT), in which the generation process is decomposed into explicitly planned intermediate steps. We introduce a Diverse Planning Branching method that strategically introduces divergence at the planning phase based on diversity variation, alongside a group-aware diversity reward to encourage distinct trajectories. Experimental results on creative writing benchmarks demonstrate that our approach significantly improves output diversity without compromising generation quality, consistently outperforming existing baselines.
A Goal Without a Plan Is Just a Wish: Efficient and Effective Global Planner Training for Long-Horizon Agent Tasks
PDF ↗Agents based on large language models (LLMs) struggle with brainless trial-and-error and generating hallucinatory actions due to a lack of global planning in long-horizon tasks. In this paper, we introduce a plan-and-execute framework and propose EAGLET, an efficient and effective planner training method to enhance the executor agent’s planning abilities without human effort. Specifically, we train a plug-and-play global planner through a two-step process: we first synthesize high-quality plans from an advanced LLM using our proposed homologous consensus filtering strategy, and apply fine-tuning as a cold start. Moreover, we further improve the planner with a rule-based reinforcement learning stage using a novel executor capability gain reward, ensuring it can handle task instructions of varying difficulty. Experiments on three long-horizon agent tasks show that executor agents equipped with our planner outperform existing methods, achieving new state-of-the-art performance. Meanwhile, EAGLET reduces training costs by 8× compared to RL-based baselines, and it does not require manual effort or extra training data, offering an efficient and effective solution.
Learning from the Irrecoverable: Error-Localized Policy Optimization for Tool-Integrated LLM Reasoning
PDF ↗Tool-integrated reasoning (TIR) enables LLM agents to solve tasks through planning, tool use, and iterative revision, but outcome-only reinforcement learning in this setting suffers from sparse, delayed rewards and weak step-level credit assignment. In long-horizon TIR trajectories, an early irrecoverable mistake can determine success or failure, making it crucial to localize the first irrecoverable step and leverage it for fine-grained credit assignment. We propose Error-Localized Policy Optimization (ELPO), which localizes the first irrecoverable step via binary-search rollout trees under a fixed rollout budget, converts the resulting tree into stable learning signals through hierarchical advantage attribution, and applies error-localized adaptive clipping to strengthen corrective updates on the critical step and its suffix. Across TIR benchmarks in math, science QA, and code execution, ELPO consistently outperforms strong Agentic RL baselines under comparable sampling budgets, with additional gains in Pass@K and Major@K scaling, rollout ranking quality, and tool-call efficiency. Our code is publicly released for reproducibility at https://anonymous.4open.science/r/ELPO-7C19.
Despite impressive progress in high-fidelity image synthesis, generative models still struggle with logic-intensive instruction following, exposing a persistent reasoning–execution gap. Meanwhile, closed-source systems (e.g., Nano Banana) have demonstrated strong reasoning-driven image generation, highlighting a substantial gap to current open-source models. We argue that closing this gap requires not merely better visual generators, but executable reasoning: decomposing high-level intents into grounded, verifiable plans that directly steer the generative process. To this end, we propose Unified Thinker, a task-agnostic reasoning architecture for general image generation, designed as a unified planning core that can plug into diverse generators and workflows. Unified Thinker decouples a dedicated Thinker from the image Generator, enabling modular upgrades of reasoning without retraining the entire generative model. We further introduce a two-stage training paradigm: we first build a structured planning interface for the Thinker, then apply reinforcement learning to ground its policy in pixel-level feedback, encouraging plans that optimize visual correctness over textual plausibility. Extensive experiments on text-to-image generation and image editing show that Unified Thinker substantially improves image reasoning and generation quality.
Boundary-Guided Policy Optimization for Memory-efficient RL of Diffusion Large Language Models
PDF ↗A key challenge in applying reinforcement learning (RL) to diffusion large language models (dLLMs) is the intractability of their likelihood functions, which are essential for the RL objective, necessitating corresponding approximation during training. While existing methods approximate the log-likelihoods by their evidence lower bounds (ELBOs) via customized Monte Carlo (MC) sampling, they incur significant memory overhead due to the need to retain all MC samples for the gradient computation of non-linear terms in the RL objective, and thus restrict feasible sample sizes, leading to imprecise likelihood approximations and distorted RL objective. To address this, we propose Boundary-Guided Policy Optimization (BGPO), a memory-efficient RL algorithm that maximizes a specially constructed lower bound of the ELBO-based objective. This lower bound is carefully designed to satisfy two key properties: (1) Linearity: it is a linear sum where each term depends only on a single MC sample, thereby enabling gradient accumulation across samples and ensuring constant memory usage; (2) Equivalence: Both the value and gradient of this lower bound are equal to those of the ELBO-based objective in on-policy training, making it also an effective approximation for the original RL objective. These properties allow BGPO to adopt a large MC sample size, improving likelihood approximations and RL objective estimation, which in turn leads to enhanced performance. Experiments show that BGPO significantly outperforms previous RL algorithms for dLLMs in math problem solving, code generation, and planning tasks.
Recent search-augmented LLMs trained with reinforcement learning (RL) can interleave searching and reasoning for multi-hop reasoning tasks. However, they face two critical failure modes as the accumulating context becomes flooded with both crucial evidence and irrelevant information: (1) ineffective search chain construction that produces incorrect queries or omits retrieval of critical information, and (2) reasoning hijacking by peripheral evidence that causes models to misidentify distractors as valid evidence.To address these challenges, we propose **D²Plan**, a **D**ual-agent **D**ynamic global **Plan**ning paradigm for complex retrieval-augmented reasoning. D²Plan operates through the collaboration of a *Reasoner* and a *Purifier*: the *Reasoner* constructs explicit global plans during reasoning and dynamically adapts them based on retrieval feedback; the *Purifier* assesses retrieval relevance and condenses key information for the *Reasoner*.We further introduce a two-stage training framework consisting of supervised fine-tuning (SFT) cold-start on synthesized trajectories and RL with plan-oriented rewards to teach LLMs to master the D²Plan paradigm. Extensive experiments demonstrate that D²Plan enables more coherent multi-step reasoning and stronger resilience to irrelevant information, thereby achieving superior performance on challenging QA benchmarks.
As large language models (LLMs) increasingly tackle complex reasoning tasks, test-time scaling has become critical for enhancing capabilities. However, in agentic scenarios with frequent tool calls, the traditional generation-length-based definition breaks down: tool latency decouples inference time from generation length. We propose Timely Machine, redefining test-time as wall-clock time, where models dynamically adjust strategies based on time budgets. We introduce Timely-Eval, a benchmark spanning high-frequency tool calls, low-frequency tool calls, and time-constrained reasoning. By varying tool latency, we find smaller models excel with fast feedback through more interactions, while larger models dominate high-latency settings via superior interaction quality. Moreover, existing models fail to adapt reasoning to time budgets. We propose Timely-RL to address this gap. After cold-start supervised fine-tuning, we use reinforcement learning to enhance temporal planning. Timely-RL improves time budget awareness and consistently boosts performance across Timely-Eval. We hope our work offers a new perspective on test-time scaling for the agentic era.
Understanding and reasoning over tables is a critical capability for many real-world applications. Large language models (LLMs) have shown promise on this task, but current approaches remain limited. Fine-tuning based methods strengthen language reasoning; yet they are prone to arithmetic errors and hallucination. In contrast, tool-based methods enable precise table manipulation but rely on rigid schemas and lack semantic understanding. These complementary drawbacks highlight the need for approaches that integrate robust reasoning with reliable table processing. In this work, we propose MIXTURE-OF-MINDS, a multi-agent framework that decomposes table reasoning into three specialized roles: planning, coding, and answering. This design enables each agent to focus on a specific aspect of the task while leveraging code execution for precise table manipulation. Building on this workflow, we introduce a self-improvement training framework that employs Monte Carlo Tree Search (MCTS) rollouts to generate pseudo-gold trajectories and optimize agents with reinforcement learning (RL). Extensive experiments show that MIXTURE-OF-MINDS delivers substantial gains, reaching 62.13% on TableBench and surpassing GPT-o3-mini. These results demonstrate the promise of combining structured multi-agent workflows with RL to advance table understanding.
Reinforcement Learning · Planning
Model-based reinforcement learning (RL) methods that leverage search are responsible for many milestone breakthroughs in RL. Sequential Monte Carlo (SMC) recently emerged as an alternative to the Monte Carlo Tree Search (MCTS) algorithm which drove these breakthroughs. SMC is easier to parallelize and more suitable to GPU acceleration. However, it also suffers from large variance and path degeneracy which prevent it from scaling well with increased search depth, i.e., increased sequential compute. To address these problems, we introduce Twice Sequential Monte Carlo Tree Search (TSMCTS). Across discrete and continuous environments TSMCTS outperforms the SMC baseline as well as a popular modern version of MCTS as a policy improvement operator, scales favorably with sequential compute, reduces estimator variance and mitigates the effects of path degeneracy while retaining the properties that make SMC natural to parallelize.
Reinforcement Learning · Deep RL
Adapting pre-trained video generation models into controllable world models via latent actions is a promising step towards creating generalist world models. The dominant paradigm adopts a two-stage approach that trains latent action model (LAM) and the world model separately, resulting in redundant training and limiting their potential for co-adaptation. A conceptually simple and appealing idea is to directly replace the forward dynamic model in LAM with a powerful world model and training them jointly, but it is non-trivial and prone to representational collapse. In this work, we propose CoLA-World, which for the first time successfully realizes this synergistic paradigm, resolving the core challenge in joint learning through a critical warm-up phase that effectively aligns the representations of the from-scratch LAM with the pre-trained world model. This unlocks a co-evolution cycle: the world model acts as a knowledgeable tutor, providing gradients to shape a high-quality LAM, while the LAM offers a more precise and adaptable control interface to the world model. Empirically, CoLA-World matches or outperforms prior two-stage methods in both video simulation quality and downstream visual planning, establishing a robust and efficient new paradigm for the field.
Reinforcement Learning · Planning
The ability to plan with temporal abstractions is central to intelligent decision-making. Rather than reasoning over primitive actions, we study agents that compose pre-trained policies as temporally extended actions, enabling solutions to complex tasks that no constituent alone could solve. Such compositional planning remains elusive as compounding errors in long-horizon predictions make it challenging to estimate the visitation distribution induced by sequencing policies. Motivated by the *geometric policy composition* framework introduced in Thakoor et al. (2022), we address these challenges by learning predictive models of multi-step dynamics, so-called *jumpy world models*, that capture state occupancies induced by pre-trained policies across multiple timescales in an off-policy manner. Building on Temporal Difference Flows (Farebrother et al., 2025), we enhance these models with a novel consistency objective that aligns predictions across timescales, improving long-horizon predictive accuracy. We further demonstrate how to combine these generative predictions to estimate the value of executing arbitrary sequences of policies over varying timescales. Empirically, we find that compositional planning with jumpy world models significantly improves zero-shot performance across a wide range of base policies on challenging manipulation and navigation tasks, yielding an average 200% relative improvement over planning with primitive actions on long-horizon tasks.
Reinforcement Learning · Planning
Agent planning faces dynamic heterogeneity—nonstationary observations, dynamics, and objectives with sparse, delayed rewards—which dominant methods largely ignore, leading to poor generalization under environment shifts. We propose Flow-Matching for Agent Planning (FlowMAP), which formulates planning as a continuous-time flow matching by learning a planning-time velocity field that transports an initial meta-state distribution toward a task-conditioned target. FlowMAP introduces Value-Transport Flow Matching to provide distribution-level planning objective that steers transport toward high-value regions in meta-state distribution, mitigating error accumulation under environmental shifts. To enforce alignment between meta-state distributions transport and action-environment interaction, FlowMAP further propose Flow-Policy Co-Training, which jointly optimizes the planning flow and policy so that the flow transport directly regularizes the policy-induced meta-distribution dynamics. Across diverse agent planning benchmarks, FlowMAP consistently outperforms strong baselines, yielding improvement in planning generalization.
Deep Learning · Large Language Models
Masked Diffusion Models (MDMs) as language models generate by iteratively unmasking tokens, yet their performance crucially depends on the inference-time order of unmasking. Conventional methods such as confidence-based sampling are short-sighted, focusing on local optimization which neglects test-time computation and allows early decoding errors to cascade. We propose Lookahead Unmasking (LookUM), which addresses these concerns by guiding sampling path with a verifier over alternative unmasking orders, without requiring an external reward model. Our framework couples (i) a path generator that proposes paths by sampling from pools of unmasking sets with (ii) a verifier that computes the uncertainty of the proposed paths and performs importance sampling to subsequently select the final paths. Erroneous unmasking inflates sequence-level uncertainty, and our method exploits this to avoid error-prone trajectories. We validate our framework across six benchmarks, such as mathematics, planning, and coding, and demonstrate consistent performance improvements. LookUM requires only two to three paths to achieve peak performance. LLaDA with LookUM matches the performance of RL-tuned LLaDA 1.5 and yields additional gains when applied to LLaDA 1.5, suggesting complementarity with reinforcement learning.
Reinforcement Learning · Everything Else
Empirically, option-based hierarchical reinforcement (HRL) learning often produces longer and more diverse options when a deliberation cost is charged at option boundaries. However, when options are executed for many steps under an approximate dynamics model, small model errors compound along the option, degrading the quality of the resulting plan. In this work, we introduce the commitment loss to formalize the tradeoff between deliberation cost and model error as a function of option duration. We characterize how optimal termination probabilities vary with this tradeoff under two model-error mechanisms. First, the model is learned from finite data via maximum-likelihood estimation, producing statistical error that interacts with option duration. Second, we consider an input-driven setting where an exogenous input is only observed at option boundaries and evolves unobserved between them, creating a drift-induced mismatch between planned and realized dynamics. In both cases, we solve for the optimal termination behavior as a function of deliberation cost and the error scale, clarifying the behavior of some popular HRL algorithms that approach the deliberation cost as a heuristic.