Efficient Multimodal Large Language Models (MLLMs) compress vision tokens to reduce resource consumption, but the loss of visual information can degrade comprehension capabilities. Although some priors introduce Knowledge Distillation to enhance student models, they overlook the fundamental differences in fine-grained vision comprehension caused by unbalanced vision tokens between the efficient student and vanilla teacher. In this paper, we propose EM-KD, a novel paradigm that enhances the Efficient MLLMs with Knowledge Distillation. To overcome the challenge of unbalanced vision tokens, we first calculate the Manhattan distance between the vision logits of teacher and student, and then align them in the spatial dimension with the Hungarian matching algorithm. After alignment, EM-KD introduces two distillation strategies: 1) Vision-Language Affinity Distillation (VLAD) and 2) Vision Semantic Distillation (VSD). Specifically, VLAD calculates the affinity matrix between text tokens and aligned vision tokens, and minimizes the smooth L1 distance of the student and the teacher affinity matrices. Considering the semantic richness of vision logits in the final layer, VSD employs the reverse KL divergence to measure the discrete probability distributions of the aligned vision logits over the vocabulary space. Comprehensive evaluation on diverse benchmarks demonstrates that EM-KD trained model outperforms prior Efficient MLLMs on both accuracy and efficiency with a large margin, validating its effectiveness. Compared with previous distillation methods, which are equipped with our proposed vision token matching strategy for fair comparison, EM-KD also achieves better performance.
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Multimodal large language models (LMMs) have demonstrated remarkable capabilities across diverse vision-language tasks, including image captioning, visual question answering, and text-image retrieval. However, their computational complexity and memory footprint, particularly in the key-value (KV) cache during inference, pose significant challenges for real-time deployment, especially on resource-constrained devices. In this paper, we propose Dynamic KV Cache Quantization, a novel quantization strategy tailored for multimodal LMMs. Our approach applies per-channel quantization to (K) and per-token quantization to (V), leveraging their respective statistical distributions to optimize precision allocation. Additionally, we introduce an adaptive token and channel recording mechanism that dynamically adjusts quantization parameters based on real-time distribution tracking, effectively mitigating the impact of outliers. To further enhance compression efficiency, we implement fine-grained grouping, which partitions KV tensors into localized subgroups, enabling more adaptive quantization. Experimental results on LLaVA-1.5 (7B/13B) and Qwen-VL across multiple multimodal benchmarks demonstrate that our method significantly outperforms existing KV-cache quantization approaches, achieving a superior trade-off between memory efficiency and model accuracy.
MathSE: Improving Multimodal Mathematical Reasoning via Self-Evolving Iterative Reflection and Reward-Guided Fine-Tuning
PDF ↗Multimodal large language models (MLLMs) have demonstrated remarkable capabilities in vision-language answering tasks. Despite their strengths, these models often encounter challenges in achieving complex reasoning tasks such as mathematical problem-solving. Previous works have focused on fine-tuning on specialized mathematical datasets. However, these datasets are typically distilled directly from teacher models, which capture only static reasoning patterns and leaving substantial gaps compared to student models. This reliance on fixed teacher-derived datasets not only restricts the model's ability to adapt to novel or more intricate questions that extend beyond the confines of the training data, but also lacks the iterative depth needed for robust generalization. To overcome these limitations, we propose MathSE, a Mathematical Self-Evolving framework for MLLMs. In contrast to traditional one-shot fine-tuning paradigms, MathSE iteratively refines the model through cycles of inference, reflection, and reward-based feedback. Specifically, we leverage iterative fine-tuning by incorporating correct reasoning paths derived from previous-stage inference and integrating reflections from a specialized Outcome Reward Model (ORM). To verify the effectiveness of MathSE, we evaluate it on a suite of challenging benchmarks, demonstrating significant performance gains over backbone models. Notably, our experimental results on MathVL-test surpass the leading open-source multimodal mathematical reasoning model QVQ.
Diffusion-based multimodal large language models (Diffusion MLLMs) have recently demonstrated impressive non-autoregressive generative capabilities across vision-and-language tasks. However, Diffusion MLLMs exhibit substantially slower inference than autoregressive models: Each denoising step employs full bidirectional self-attention over the entire sequence, resulting in cubic decoding complexity that becomes computationally impractical with thousands of visual tokens. To address this challenge, we propose D³ToM, a Decider-guided dynamic token merging method that dynamically merges redundant visual tokens at different denoising steps to accelerate inference in Diffusion MLLMs. At each denoising step, D³ToM uses decider tokens—the tokens generated in the previous denoising step—to build an importance map over all visual tokens. Then it maintains a proportion of the most salient tokens and merges the remainder through similarity-based aggregation. This plug-and-play module integrates into a single transformer layer, physically shortening the visual token sequence for all subsequent layers without altering model parameters. Moreover, D³ToM employs a merge ratio that dynamically varies with each denoising step, aligns with the native decoding process of Diffusion MLLMs, achieving superior performance under equivalent computational budgets. Extensive experiments show that D³ToM accelerates inference while preserving competitive performance.
Collaborative Representation Learning for Alignment of Tactile, Language, and Vision Modalities
PDF ↗Tactile sensing offers rich and complementary information to vision and language, enabling robots to perceive fine-grained object properties. However, existing tactile sensors lack standardization, leading to redundant features that hinder cross-sensor generalization. Moreover, existing methods fail to fully integrate the intermediate communication among tactile, language, and vision modalities. To address this, we propose TLV-CoRe, a CLIP-based Tactile-Language-Vision Collaborative Representation learning method. TLV-CoRe introduces a Sensor-Aware Modulator to unify tactile features across different sensors and employs tactile-irrelevant decoupled learning to disentangle irrelevant tactile features. Additionally, a Unified Bridging Adapter is introduced to enhance tri-modal interaction within the shared representation space. To fairly evaluate the effectiveness of tactile models, we further propose the RSS evaluation framework, focusing on Robustness, Synergy, and Stability across different methods. Experimental results demonstrate that TLV-CoRe significantly improves sensor-agnostic representation learning and cross-modal alignment, offering a new direction for multimodal tactile representation.
Run, Ruminate, and Regulate: A Dual-process Thinking System for Vision-and-Language Navigation
PDF ↗Vision-and-Language Navigation (VLN) requires an agent to dynamically explore complex 3D environments following human instructions. Recent research underscores the potential of harnessing large language models (LLMs) for VLN, given their commonsense knowledge and general reasoning capabilities. Despite their strengths, a substantial gap in task completion performance persists between LLM-based approaches and domain experts, as LLMs inherently struggle to comprehend real-world spatial correlations precisely; additionally, LLM inference can make the decision-making process considerably inefficient. To address these issues, we propose a novel dual-process thinking framework dubbed R3, integrating LLMs' generalization capabilities with VLN-specific expertise in a zero-shot manner. The framework comprises three core modules: Runner, Ruminator, and Regulator. The Runner is a lightweight transformer-based expert model that ensures efficient and accurate navigation under regular circumstances. The Ruminator employs a multimodal LLM as the backbone and adopts chain-of-thought (CoT) prompting to elicit structured reasoning from the LLM. The Regulator monitors the navigation progress and controls the appropriate thinking mode according to three criteria, integrating Runner and Ruminator harmoniously. Experimental results illustrate that R3 significantly outperforms other state-of-the-art methods, exceeding 3.28% and 3.30% in SPL and RGSPL respectively on the REVERIE benchmark, highlighting the effectiveness of our method in handling challenging VLN tasks.
As large language models (LLMs) continue to improve in reasoning and decision-making, there is a growing need for realistic and interactive environments where their abilities can be rigorously evaluated. We present VirtualEnv, a next-generation simulation platform built on Unreal Engine 5 that enables fine-grained benchmarking of LLMs in embodied and interactive scenarios. VirtualEnv supports rich agent–environment interactions, including object manipulation, navigation, and adaptive multi-agent collaboration, as well as game-inspired mechanics like escape rooms and procedurally generated environments. We provide a user-friendly API built on top of Unreal Engine, allowing researchers to deploy and control LLM-driven agents using natural language instructions. We integrate large-scale LLMs and vision-language models (VLMs), such as GPT-based models, to generate novel environments and structured tasks from multimodal inputs. Our experiments benchmark the performance of several popular LLMs across tasks of increasing complexity, analyzing differences in adaptability, planning, and multi-agent coordination. We also describe our methodology for procedural task generation, task validation, and real-time environment control. VirtualEnv is released as an open-source platform, we aim to advance research at the intersection of AI and gaming, enable standardized evaluation of LLMs in embodied AI settings, and pave the way for future developments in immersive simulations and interactive entertainment.
Recent advances in Vision-Language-Action (VLA) models have enabled robotic agents to integrate multimodal understanding with action execution. However, our empirical analysis reveals that current VLAs struggle to allocate visual attention to target regions. Instead, visual attention is always dispersed. To guide the visual attention grounding on the correct target, we propose ReconVLA, a reconstructive VLA model with an implicit grounding paradigm. Conditioned on the model's visual outputs, a diffusion transformer aims to reconstruct the gaze region of the image, which corresponds to the target manipulated objects. This process prompts the VLA model to learn fine-grained representations and accurately allocate visual attention, thus effectively leveraging task-specific visual information and conducting precise manipulation. Moreover, we curate a large-scale pretraining dataset comprising over 100k trajectories and 2 million data samples from open-source robotic datasets, further boosting the model’s generalization in visual reconstruction. Extensive experiments in simulation and the real world demonstrate the superiority of our implicit grounding method, showcasing its capabilities of precise manipulation and generalization.
Traditional vision-based material perception methods often experience substantial performance degradation under visually impaired conditions, thereby motivating the shift toward non-visual multimodal material perception. Despite this, existing approaches frequently perform naive fusion of multimodal inputs, overlooking key challenges such as modality-specific noise, missing modalities common in real-world scenarios, and the dynamically varying importance of each modality depending on the task. These limitations lead to suboptimal performance across several benchmark tasks. In this paper, we propose a robust multimodal fusion framework, TouchFormer. Specifically, we employ a Modality-Adaptive Gating (MAG) mechanism and intra- and inter-modality attention mechanisms to adaptively integrate cross-modal features, enhancing model robustness. Additionally, we introduce a Cross-Instance Embedding Regularization(CER) strategy, which significantly improves classification accuracy in fine-grained subcategory material recognition tasks. Experimental results demonstrate that, compared to existing non-visual methods, the proposed TouchFormer framework achieves classification accuracy improvements of 2.48% and 6.83% on SSMC and USMC tasks, respectively. Furthermore, real-world robotic experiments validate TouchFormer's effectiveness in enabling robots to better perceive and interpret their environment, paving the way for its deployment in safety-critical applications such as emergency response and industrial automation.
Affordance-Guided Coarse-to-Fine Exploration for Base Placement in Open-Vocabulary Mobile Manipulation
PDF ↗In open-vocabulary mobile manipulation (OVMM), task success often hinges on the selection of an appropriate base placement for the robot. Existing approaches typically navigate to proximity-based regions without considering affordances, resulting in frequent manipulation failures. We propose Affordance-Guided Coarse-to-Fine Exploration, a zero-shot framework for base placement that integrates semantic understanding from vision-language models (VLMs) with geometric feasibility through an iterative optimization process. Our method constructs cross-modal representations, namely Affordance RGB and Obstacle Map+, to align semantics with spatial context. This enables reasoning that extends beyond the egocentric limitations of RGB perception. To ensure interaction is guided by task-relevant affordances, we leverage coarse semantic priors from VLMs to guide the search toward task-relevant regions and refine placements with geometric constraints, thereby reducing the risk of convergence to local optima. Evaluated on five diverse open-vocabulary mobile manipulation tasks, our system achieves an 85% success rate, significantly outperforming classical geometric planners and VLM-based methods. This demonstrates the promise of affordance-aware and multimodal reasoning for generalizable, instruction-conditioned planning in OVMM.
Vision-and-Language Navigation (VLN) requires agents to autonomously navigate complex environments via visual images and natural language instructions—remains highly challenging. Recent research on enhancing language-guided navigation reasoning using pre-trained large language models (LLMs) has shown promising prospects. However, the reasoning of such methods is limited to the linguistic modality, lacking visual reasoning capabilities. Moreover, existing reasoning modules are optimized separately from navigation policies, leading to incompatibility and potential conflicts in optimization objectives. To tackle these challenges, we introduce UNeMo, a novel framework designed for the collaborative optimization of visual state reasoning and navigational decision-making. It introduces a Multimodal World Model (MWM) that takes visual features, language instructions, and navigational actions as inputs to jointly predict subsequent visual states, enabling cross-modal reasoning. Via a Hierarchical Prediction-Feedback (HPN) mechanism, MWM collaborates with navigation policies: the first layer generates actions using current vision-and-language features; MWM then infers post-action visual states to guide the second layer’s fine-grained decisions. This forms a dynamic bidirectional promotion mechanism where MWM reasoning optimizes navigation policies, while policy decisions feedback to improve MWM’s reasoning accuracy. Experiments on R2R and REVERIE datasets show UNeMo outperforms state-of-the-art methods by 2.1% and 0.7% in navigation accuracy for unseen scenes, validating its effectiveness.
Embodied navigation is a fundamental capability for intelligent agents, yet remains challenging in partially observable environments where navigation instructions can be difficult to interpret. However, existing tasks only provide unimodal instructions, which are ambiguous in complex multimodal environments with multiple similar objects, and may result in misinterpretation and navigation failure. To overcome these limitations, we introduce MINav, a novel task where the navigation path is precisely described by a multimodal instruction. The instruction provides multimodal cues, including object categories, RGB images, language descriptions, and auditory descriptions, which help the agent to disambiguate and ground objects in the environment and navigate effectively. We further construct a large-scale dataset of 43.9K navigation episodes using a two-stage pipeline that first annotates multimodal references of objects and then synthesizes diverse multimodal instructions. We find that existing methods struggle on MINav task, indicating substantial room for improvement in agents' multimodal grounding. To address this, we propose NaVLA^2, a vision-language-audio-action model that additionally integrates spatial audio and employs a CoThinkAct module to jointly generate high-level reasoning and consistent low-level actions. Experimental results demonstrate that NaVLA^2 significantly outperforms competitive baselines on MINav benchmark. We hope that our proposed MINav and NaVLA^2 will facilitate future research toward agents with stronger multimodal understanding and grounding capabilities for navigation.
Recent advances in embodied agents with multimodal perception and reasoning capabilities based on large vision-language models (LVLMs), excel in autonomously interacting either real or cyber worlds, helping people make intelligent decisions in complex environments. However, the current works are normally optimized by golden action trajectories or ideal task-oriented solutions toward a definitive goal. This paradigm considers limited user-oriented factors, which could be the reason for their performance reduction in a wide range of personal assistant applications. To address this, we propose Chain-of-User-Thought (COUT, a novel embodied reasoning paradigm that takes a chain of thought from basic action thinking to explicit and implicit personalized preference thought to incorporate personalized factors into autonomous agent learning. The main challenges of achieving COUT include: 1) the definition of embodied personalized tasks, 2) the embodied environment epitomizes personalized preference, and 3) the way to model embodied personalized actions. To target COUT, we introduce SmartAgent, an agent framework perceiving cyber environments and reasoning personalized requirements as: 1) interacting with GUI to access an item pool, 2) generating users' explicit requirements implied by previous actions, and 3) recommending items to fulfill users' implicit requirements. To demonstrate SmartAgent's capabilities, we also create a brand-new dataset SmartSpot that offers a full-stage personalized action-involved environment. To our best knowledge, our work is the first to formulate the COUT process, serving as a preliminary attempt towards embodied personalized agent learning. Our extensive experiments on SmartSpot illuminate SmartAgent’s functionality among a series of embodied and personalized sub-tasks.
Plug-and-Play Clarifier: A Zero-Shot Multimodal Framework for Egocentric Intent Disambiguation
PDF ↗The performance of egocentric AI agents is fundamentally limited by multimodal intent ambiguity. This challenge arises from a combination of underspecified language, imperfect visual data, and deictic gestures, which frequently leads to task failure. Existing monolithic Vision-Language Models (VLMs) struggle to resolve these multimodal ambiguous inputs, often failing silently or hallucinating responses. To address these ambiguities, we introduce the Plug-and-Play Clarifier, a zero-shot and modular framework that decomposes the problem into discrete, solvable sub-tasks. Specifically, our framework consists of three synergistic modules: (1) a text clarifier that uses dialogue-driven reasoning to interactively disambiguate linguistic intent, (2) a vision clarifier that delivers real-time guidance feedback, instructing users to adjust their positioning for improved capture quality, and (3) a cross-modal clarifier with grounding mechanism that robustly interprets 3D pointing gestures and identifies the specific objects users are pointing to. Extensive experiments demonstrate that our framework improves the intent clarification performance of small language models (4-8B) by approximately 30%, making them competitive with significantly larger counterparts. We also observe consistent gains when applying our framework to these larger models. Furthermore, our vision clarifier increases corrective guidance accuracy by over 20%, and our cross-modal clarifier improves semantic answer accuracy for referential grounding by 5%. Overall, our method provides a plug-and-play framework that effectively resolves multimodal ambiguity and significantly enhances user experience in egocentric interaction.
ST-VLM: A Spatial-to-Image Multimodal Spatial-Temporal Prediction Framework with Vision-Language Model
PDF ↗Spatial-temporal prediction plays a crucial role in various domains, including intelligent transportation and environmental monitoring. Although large language model has shown advantages in long-range dependency modeling and excellent generalization ability for forecasting, it has limited understanding of spatial-temporal features. Especially for spatial features, most existing methods still simplify the spatial-temporal prediction task into multiple independent temporal prediction tasks, failing to effectively encode the dynamic evolution of spatial relations. To address these problems, we propose ST-VLM (Spatial-Temporal Forecasting with Vision-Language Model), a novel framework that leverages visual representations to encode the dynamic spatial dependencies within spatial-temporal data and integrates multi-modal information to enhance prediction. This framework transforms spatial-temporal features into three modalities: vision, text, and time series, enhances cross-modal fusion through an attention-aware fusion mechanism in the first-layer of Vision-Language Model (VLM), optimizes multi-modal feature interaction via adaptive fine-tuning strategies. After fusion, the multi-modal embeddings are subsequently used for the final spatial-temporal prediction task. Extensive experiments demonstrate that ST-VLM achieves state-of-the-art performance across various datasets. In particular, the framework exhibits promising results in few-shot scenarios, verifying its strong generalization ability.
TOP-RL: Task-Optimized Progressive Token Pruning with Reinforcement Learning for Vision Language Models
PDF ↗In recent years, Large Vision-Language Models (LVLMs) have significantly advanced multimodal tasks. However, their inference requires intensive processing of numerous visual tokens and incurs substantial computational overhead. Existing methods typically compress visual tokens either at the input stage or in early model layers, ignoring variations across tasks and depths. To address these limitations, we introduce TOP-RL, a Task-Optimized Progressive token pruning framework based on Reinforcement Learning. TOP-RL formulates visual token pruning as a multi-stage Markov Decision Process (MDP). It employs an agent trained with dense and fine-grained reward signals to progressively generate differentiable binary masks. This enables TOP-RL to adaptively select crucial visual tokens tailored to each task, effectively balancing accuracy and computational efficiency. Extensive experiments on leading multimodal datasets and advanced LVLMs validate that TOP-RL effectively learns task-optimized pruning policies, significantly boosting inference efficiency while preserving robust performance. For instance, LLaVA-NeXT equipped with TOP-RL achieves a 1.9x speedup in inference time and a 9.3x reduction in FLOPs, with 96% performance preserved.
RGMP: Recurrent Geometric-prior Multimodal Policy for Generalizable Humanoid Robot Manipulation
PDF ↗Humanoid robots exhibit significant potential in executing diverse human-level skills. However, current research predominantly relies on data-driven approaches that necessitate extensive training datasets to achieve robust multimodal decision-making capabilities and generalizable visuomotor control. These methods raise concerns due to the neglect of geometric reasoning in unseen scenarios and the inefficient modeling of robot-target relationships within the training data, resulting in a significant waste of training resources. To address these limitations, we present the Recurrent Geometric-prior Multimodal Policy (RGMP), an end-to-end framework that unifies geometric-semantic skill reasoning with data-efficient visuomotor control. For perception capabilities, we propose the Geometric-prior Skill Selector, which infuses geometric inductive biases into a vision language model, producing adaptive skill sequences for unseen scenes with minimal spatial common sense tuning. To achieve data-efficient robotic motion synthesis, we introduce the Adaptive Recursive Gaussian Network, which parameterizes robot-object interactions as a compact hierarchy of Gaussian processes that recursively encode multi-scale spatial relationships, yielding dexterous, data-efficient motion synthesis even from sparse demonstrations. Evaluated on both our humanoid robot and desktop robot, the RGMP framework achieves 87% task success in generalization tests and exhibits 5× greater data efficiency than the state-of-the-art model. This performance underscores its superior cross-domain generalization, paving the way for more versatile and data-efficient robotic systems.
Searching for the k-nearest neighbors in multimodal data retrieval is computationally expensive, particularly due to the inherent difficulty in comparing similarity measures across different modalities. Recent advances in multimodal machine learning address this issue by mapping data into a shared embedding space; however, the high dimensionality of these embeddings (hundreds to thousands of dimensions) presents a challenge for time-sensitive vision applications. This work proposes Order-Preserving Dimension Reduction (OPDR), aiming to reduce the dimensionality of embeddings while preserving the ranking of KNN in the lower-dimensional space. One notable component of OPDR is a new measure function to quantify KNN quality as a global metric, based on which we derive a closed-form map between target dimensionality and key contextual parameters. We have integrated OPDR with multiple state-of-the-art dimension-reduction techniques, distance functions, and embedding models; experiments on a variety of multimodal datasets demonstrate that OPDR effectively retains recall high accuracy while significantly reducing computational costs.
F2RVLM: Boosting Fine-grained Fragment Retrieval for Multi-Modal Long-form Dialogue with Vision Language Model
PDF ↗Traditional dialogue retrieval aims to select the most appropriate utterance or image from recent dialogue history. However, they often fail to meet users’ actual needs for revisiting semantically coherent content scattered across long-form conversations. To fill this gap, we define the Fine-grained Fragment Retrieval (FFR) task, requiring models to locate query-relevant fragments, comprising both utterances and images, from multimodal long-form dialogues. As a foundation for FFR, we construct MLDR, the longest-turn multimodal dialogue retrieval dataset to date, averaging 25.45 turns per dialogue, with each naturally spanning three distinct topics. To evaluate generalization in real-world scenarios, we curate and annotate a WeChat-based test set comprising real-world multimodal dialogues with an average of 75.38 turns. Building on these resources, we explore existing generation-based Vision-Language Models (VLMs) on FFR and observe that they often retrieve incoherent utterance-image fragments. While optimized for generating responses from visual-textual inputs, these models lack explicit supervision to ensure semantic coherence within retrieved fragments. To address this, we propose F2RVLM, a generative retrieval model trained in a two-stage paradigm: (1) supervised fine-tuning to inject fragment-level retrieval knowledge, and (2) GRPO-based reinforcement learning with multi-objective rewards to encourage outputs with semantic precision, relevance, and contextual coherence. In addition, to account for difficulty variations arising from differences in intra-fragment element distribution, ranging from locally dense to sparsely scattered, we introduce a difficulty-aware curriculum sampling that ranks training instances by predicted difficulty and gradually incorporates harder examples. This strategy enhances the model’s reasoning ability in long-form, multi-turn dialogue contexts. Experiments on both in-domain and real-domain sets demonstrate that F2RVLM substantially outperforms popular VLMs, achieving superior retrieval performance.
Libra-MIL: Multimodal Prototypes Stereoscopic Infused with Task-specific Language Priors for Few-shot Whole Slide Image Classification
PDF ↗While Large Language Models (LLMs) are emerging as a promising direction in computational pathology, the substantial computational cost of giga-pixel Whole Slide Images (WSIs) necessitates the use of Multi-Instance Learning (MIL) to enable effective modeling. A key challenge is that pathological tasks typically provide only bag-level labels, while instance-level descriptions generated by LLMs often suffer from bias due to a lack of fine-grained medical knowledge. To address this, we propose that constructing task-specific pathological entity prototypes is crucial for learning generalizable features and enhancing model interpretability. Furthermore, existing vision-language MIL methods often employ unidirectional guidance, limiting cross-modal synergy. In this paper, we introduce a novel approach, Multimodal Prototype-based Multi-Instance Learning, that promotes bidirectional interaction through a balanced information compression scheme. Specifically, we leverage a frozen LLM to generate task-specific pathological entity descriptions, which are learned as text prototypes. Concurrently, the vision branch learns instance-level prototypes to mitigate the model's reliance on redundant data. For the fusion stage, we employ the Stereoscopic Optimal Transport (SOT) algorithm, which is based on a similarity metric, thereby facilitating broader semantic alignment in a higher-dimensional space. We conduct few-shot classification and explainability experiments on three distinct cancer datasets, and the results demonstrate the superior generalization capabilities of our proposed method.