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2,006篇论文匹配“Video Understanding”
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Deep Learning · Large Language Models

Haomiao Xiong, Zongxin Yang, Jiazuo Yu, Yunzhi Zhuge, Lu Zhang, Jiawen Zhu, Huchuan Lu

Recent advances in Large Language Models (LLMs) have enabled the development of Video-LLMs, advancing multimodal learning by bridging video data with language tasks. However, current video understanding models struggle with processing long video sequences, supporting multi-turn dialogues, and adapting to real-world dynamic scenarios. To address these issues, we propose StreamChat, a training-free framework for streaming video reasoning and conversational interaction. StreamChat leverages a novel hierarchical memory system to efficiently process and compress video features over extended sequences, enabling real-time, multi-turn dialogue. Our framework incorporates a parallel system scheduling strategy that enhances processing speed and reduces latency, ensuring robust performance in real-world applications. Furthermore, we introduce StreamBench, a versatile benchmark that evaluates streaming video understanding across diverse media types and interactive scenarios, including multi-turn interactions and complex reasoning tasks. Extensive evaluations on StreamBench and other public benchmarks demonstrate that StreamChat significantly outperforms existingstate-of-the-art models in terms of accuracy and response times, confirming its effectiveness for streaming video understanding. Code is available at StreamChat.

Applications · Computer Vision

Wei LIN, Jia Wan, Antoni Chan

Crowd counting and localization involve extracting the number and distribution of crowds from images or videos using computer vision techniques. Most counting methods are based on density regression and are based on an ``intersection'' hypothesis, *i.e.*, one pixel is influenced by multiple points in the ground truth, which is inconsistent with reality since one pixel would not contain two objects. This paper proposes Proximal Mapping Loss (PML), a density regression method that eliminates this hypothesis. {PML} divides the predicted density map into multiple point-neighbor cases through the nearest neighbor, and then dynamically constructs a learning target for each sub-case via proximal mapping, leading to more robust and accurate training. {Furthermore}, PML is theoretically linked to various existing loss functions, such as Gaussian-blurred L2 loss, Bayesian loss, and the training schemes in P2PNet and DMC, demonstrating its versatility and adaptability. Experimentally, PML significantly improves the performance of crowd counting and localization, and illustrates the robustness against annotation noise. The code is available at [https://github.com/Elin24/pml](https://github.com/Elin24/pml).

Applications · Computer Vision

Akash Kumar, Zsolt Kira, Yogesh S Rawat

In this work, we focus on Weakly Supervised Spatio-Temporal Video Grounding (WSTVG). It is a multimodal task aimed at localizing specific subjects spatio-temporally based on textual queries without bounding box supervision. Motivated by recent advancements in multi-modal foundation models for grounding tasks, we first explore the potential of state-of-the-art object detection models for WSTVG. Despite their robust zero-shot capabilities, our adaptation reveals significant limitations, including inconsistent temporal predictions, inadequate understanding of complex queries, and challenges in adapting to difficult scenarios. We propose CoSPaL (Contextual Self-Paced Learning), a novel approach which is designed to overcome these limitations. CoSPaL integrates three core components: (1) Tubelet Phrase Grounding (TPG), which introduces spatio-temporal prediction by linking textual queries to tubelets; (2) Contextual Referral Grounding (CRG), which improves comprehension of complex queries by extracting contextual information to refine object identification over time; and (3) Self-Paced Scene Understanding (SPS), a training paradigm that progressively increases task difficulty, enabling the model to adapt to complex scenarios by transitioning from coarse to fine-grained understanding.

Yuxin Guo, Shuailei Ma, Shijie Ma, Xiaoyi Bao, Chen-Wei Xie, Kecheng Zheng, Tingyu Weng, Siyang Sun, Yun Zheng, Wei Zou

Audio is essential for multimodal video understanding. On the one hand, video inherently contains audio, which supplies complementary information to vision. Besides, video large language models (Video-LLMs) can encounter many audio-centric settings. However, existing Video-LLMs and Audio-Visual Large Language Models (AV-LLMs) exhibit deficiencies in exploiting audio information, leading to weak understanding and hallucinations. To solve the issues, we delve into the model architecture and dataset. (1) From the architectural perspective, we propose a fine-grained AV-LLM, namely Dolphin. The concurrent alignment of audio and visual modalities in both temporal and spatial dimensions ensures a comprehensive and accurate understanding of videos. Specifically, we devise an audio-visual multi-scale adapter for multi-scale information aggregation, which achieves spatial alignment. For temporal alignment, we propose audio-visual interleaved merging. (2) From the dataset perspective, we curate an audio-visual caption \& instruction-tuning dataset, called AVU. It comprises 5.2 million diverse, open-ended data tuples (video, audio, question, answer) and introduces a novel data partitioning strategy. Extensive experiments show our model not only achieves remarkable performance in audio-visual understanding, but also mitigates potential hallucinations.

Ming Hu, Peng Xia, Lin Wang, Siyuan Yan, Feilong Tang, zhongxing xu, Yimin Luo, Kaimin Song, Jurgen Leitner, Xuelian Cheng 等

Surgical scene perception via videos is critical for advancing robotic surgery, telesurgery, and AI-assisted surgery, particularly in ophthalmology. However, the scarcity of diverse and richly annotated video datasets has hindered the development of intelligent systems for surgical workflow analysis. Existing datasets face challenges such as small scale, lack of diversity in surgery and phase categories, and absence of time-localized annotations. These limitations impede action understanding and model generalization validation in complex and diverse real-world surgical scenarios. To address this gap, we introduce OphNet, a large-scale, expert-annotated video benchmark for ophthalmic surgical workflow understanding. OphNet features: 1) A diverse collection of 2,278 surgical videos spanning 66 types of cataract, glaucoma, and corneal surgeries, with detailed annotations for 102 unique surgical phases and 150 fine-grained operations. 2) Sequential and hierarchical annotations for each surgery, phase, and operation, enabling comprehensive understanding and improved interpretability. 3) Time-localized annotations, facilitating temporal localization and prediction tasks within surgical workflows. With approximately 205 hours of surgical videos, OphNet is about 20 times larger than the largest existing surgical workflow analysis benchmark. Code and dataset are available at: \url{https://minghu0830.github.io/OphNet-benchmark/}.

Quoc-Huy Tran, Muhammad Ahmed, Murad Popattia, Muhammad Hassan Ahmed, Andrey Konin, Zeeshan Zia

This paper presents a self-supervised temporal video alignment framework which is useful for several fine-grained human activity understanding applications. In contrast with the state-of-the-art method of CASA, where sequences of 3D skeleton coordinates are taken directly as input, our key idea is to use sequences of 2D skeleton heatmaps as input. Unlike CASA which performs self-attention in the temporal domain only, we feed 2D skeleton heatmaps to a video transformer which performs self-attention both in the spatial and temporal domains for extracting effective spatiotemporal and contextual features. In addition, we introduce simple heatmap augmentation techniques based on 2D skeletons for self-supervised learning. Despite the lack of 3D information, our approach achieves not only higher accuracy but also better robustness against missing and noisy keypoints than CASA. Furthermore, extensive evaluations on three public datasets, i.e., Penn Action, IKEA ASM, and H2O, demonstrate that our approach outperforms previous methods in different fine-grained human activity understanding tasks. Finally, fusing 2D skeleton heatmaps with RGB videos yields the state-of-the-art on all metrics and datasets. To our best knowledge, our work is the first to utilize 2D skeleton heatmap inputs and the first to explore multi-modality fusion for temporal video alignment.

Juncheng Ma, Peiwen Sun, Yaoting Wang, Di Hu

Audio-Visual Segmentation (AVS) aims to achieve pixel-level localization of sound sources in videos, while Audio-Visual Semantic Segmentation (AVSS), as an extension of AVS, further pursues semantic understanding of audio-visual scenes. However, since the AVSS task requires the establishment of audio-visual correspondence and semantic understanding simultaneously, we observe that previous methods have struggled to handle this mashup of objectives in end-to-end training, resulting in insufficient learning and sub-optimization. Therefore, we propose a two-stage training strategy called Stepping Stones, which decomposes the AVSS task into two simple subtasks from localization to semantic understanding, which are fully optimized in each stage to achieve step-by-step global optimization. This training strategy has also proved its generalization and effectiveness on existing methods. To further improve the performance of AVS tasks, we propose a novel framework Adaptive Audio Visual Segmentation, in which we incorporate an adaptive audio query generator and integrate masked attention into the transformer decoder, facilitating the adaptive fusion of visual and audio features. Extensive experiments demonstrate that our methods achieve state-of-the-art results on all three AVS benchmarks. The code will be released soon.

Rining Wu, Feixiang Zhou, Ziwei Yin, Jian Liu

Our brains represent the ever-changing environment with neurons in a highly dynamic fashion. The temporal features of visual pixels in dynamic natural scenes are entangled into the retinal neuronal coding patterns, where effective establishing their intrinsic temporal relationships is crucial. Recent foundation vision models have paved an advanced way of understanding image pixels. Yet, neuronal coding in the brain largely lacks a deep understanding of its alignment with pixels. Most previous studies employ static images or artificial videos derived from static images for emulating more real and complicated stimuli. Despite these simple scenarios effectively help to separate key factors influencing visual coding, complex temporal relationships receive no consideration. To decompose the temporal features of visual coding in natural scenes, here we propose Vi-ST, a spatiotemporal convolutional neural network fed with a self-supervised Vision Transformer (ViT) prior, aimed at unraveling the temporal-based encoding patterns of retinal neuronal populations. The model demonstrates robust predictive performance in generalisation tests. Additionally, through detailed ablation experiments, we demonstrate the significance of each temporal module. Furthermore, we introduce a visual coding evaluation metric designed to integrate temporal considerations and compare the impact of different numbers of neuronal populations on complementary coding. In conclusion, our proposed Vi-ST demonstrates a novel modelling framework for neuronal coding of dynamic visual scenes in the brain, effectively aligning our brain representation of video with neuronal activity.

De-An Huang, Shijia Liao, Subhashree Radhakrishnan, (Danny) Hongxu Yin, Pavlo Molchanov, Zhiding Yu, Jan Kautz

There has been tremendous progress in multimodal Large Language Models (LLMs). Recent works have extended these models to video input with promising instruction following capabilities. However, an important missing piece is temporal localization. These models cannot accurately answer the "When?" questions. We identify three key aspects that limit their temporal localization capabilities: (i) time representation, (ii) architecture, and (iii) data. We address these shortcomings by proposing Language Instructed Temporal-Localization Assistant (LITA) with the following features: (1) We introduce time tokens that encode timestamps relative to the video length to better represent time in videos. (2) We introduce SlowFast tokens in the architecture to capture temporal information at fine temporal resolution. (3) We emphasize temporal localization data for LITA. In addition to leveraging existing video datasets with timestamps, we propose a new task, Reasoning Temporal Localization (RTL), along with the dataset, ActivityNet-RTL, for learning and evaluating this task. Reasoning temporal localization requires both the reasoning and temporal localization of Video LLMs. LITA demonstrates strong performance on this challenging task, nearly doubling the temporal mean intersection-over-union (mIoU) of baselines. In addition, we show that our emphasis on temporal localization also substantially improves video-based text generation compared to existing Video LLMs, including a 36% relative improvement of Temporal Understanding.

Han Wang, Yanjie Wang, Ye Yongjie, Yuxiang Nie, Can Huang

Multimodal Large Language Models (MLLMs) have demonstrated their ability to perceive objects in still images, but their application in video-related tasks, such as object tracking, remains relatively unexplored. This lack of exploration is primarily due to two key challenges. Firstly, extensive pretraining on large-scale video datasets is required to equip MLLMs with the capability to perceive objects across multiple frames and understand inter-frame relationships. Secondly, processing a large number of frames within the context window of Large Language Models (LLMs) can impose a significant computational burden. To address the first challenge, we introduce ElysiumTrack-1M, a large-scale video dataset paired with novel tasks: Referring Single Object Tracking (RSOT) and Video Referring Expression Generation (Video-REG). ElysiumTrack-1M contains 1.27 million annotated video frames with corresponding object boxes and descriptions. Leveraging this dataset, we conduct training of MLLMs and propose a token-compression model T-Selector to tackle the second challenge. Our proposed approach, Elysium: Exploring Object-level Perception in Videos via MLLM, is an end-to-end trainable MLLM that makes the first attempt to conduct object-level tasks in videos without requiring any additional plug-in or expert models. All codes and datasets will be released soon.

Lorenzo Mur Labadia, Ruben Martinez-Cantin, Jose J Guerrero, Giovanni Maria Farinella, Antonino Furnari

Short-Term object-interaction Anticipation (STA) consists of detecting the location of the next-active objects, the noun and verb categories of the interaction, and the time to contact from the observation of egocentric video. This ability is fundamental for wearable assistants or human-robot interaction to understand the user’s goals, but there is still room for improvement to perform STA in a precise and reliable way. In this work, we improve the performance of STA predictions with two contributions: 1) We propose STAformer, a novel attention-based architecture integrating frame-guided temporal pooling, dual image-video attention, and multiscale feature fusion to support STA predictions from an image-input video pair; 2) We introduce two novel modules to ground STA predictions on human behavior by modeling affordances. First, we integrate an environment affordance model which acts as a persistent memory of interactions that can take place in a given physical scene. Second, we predict interaction hotspots from the observation of hands and object trajectories, increasing confidence in STA predictions localized around the hotspot. Our results show significant relative Overall Top-5 mAP improvements of up to +45% on Ego4D and +42% on a novel set of curated EPIC-Kitchens STA labels. We will release the code, annotations, and pre-extracted affordances on Ego4D and EPIC-Kitchens to encourage future research in this area

Kwon Byung-Ki, HYUNBIN OH, Kim Jun-Seong, Hyunwoo Ha, Tae-Hyun Oh

Video motion magnification amplifies invisible small motions to be perceptible, which provides humans with a spatially dense and holistic understanding of small motions in the scene of interest. This is based on the premise that magnifying small motions enhances the legibility of motions. In the real world, however, vibrating objects often possess convoluted systems that have complex natural frequencies, modes, and directions. Existing motion magnification often fails to improve legibility since the intricate motions still retain complex characteristics even after being magnified, which likely distracts us from analyzing them. In this work, we focus on improving legibility by proposing a new concept, axial video motion magnification, which magnifies decomposed motions along the user-specified direction. Axial video motion magnification can be applied to various applications where motions of specific axes are critical, by providing simplified and easily readable motion information. To achieve this, we propose a novel Motion Separation Module that enables the disentangling and magnifying of motion representation along axes of interest. Furthermore, we build a new synthetic training dataset for our task that is generalized to real data. Our proposed method improves the legibility of resulting motions along certain axes by adding a new feature: user controllability. In addition, axial video motion magnification is a more generalized concept; thus, our method can be directly adapted to the generic motion magnification and achieves favorable performance against competing methods. The code and dataset are available on our project page: https://axial-momag.github.io/axial momag/.

Thomas Hummel, Shyamgopal Karthik, Mariana-Iuliana Georgescu, Zeynep Akata

In Composed Video Retrieval, a video and a textual description which modifies the video content are provided as inputs to the model. The aim is to retrieve the relevant video with the modified content from a database of videos. In this challenging task, the first step is to acquire large-scale training datasets and collect high-quality benchmarks for evaluation. In this work, we introduce EgoCVR, a new evaluation benchmark for fine-grained Composed Video Retrieval using large-scale egocentric video datasets. EgoCVR consists of 2,295 queries that specifically focus on high-quality temporal video understanding. We find that existing Composed Video Retrieval frameworks do not achieve the necessary high-quality temporal video understanding for this task. To address this shortcoming, we adapt a simple training-free method, propose a generic re-ranking framework for Composed Video Retrieval, and demonstrate that this achieves strong results on EgoCVR. Our code and benchmark are freely available at https://github.com/ExplainableML/EgoCVR.

Xiaohan Wang, Yuhui Zhang, Orr Zohar, Serena Yeung-Levy

Long-form video understanding represents a significant challenge within computer vision, demanding a model capable of reasoning over long multi-modal sequences. Motivated by the human cognitive process for long-form video understanding, we emphasize interactive reasoning and planning over the ability to process lengthy visual inputs. We introduce a novel agent-based system, VideoAgent, that employs a large language model as a central agent to iteratively identify and compile crucial information to answer a question, with vision-language foundation models serving as tools to translate and retrieve visual information. Evaluated on the challenging EgoSchema and NExT-QA benchmarks, VideoAgent achieves 54.1% and 71.3% zero-shot accuracy with only 8.4 and 8.2 frames used on average. These results demonstrate superior effectiveness and efficiency of our method over the current state-of-the-art methods, highlighting the potential of agent-based approaches in advancing long-form video understanding.

Shijie Wang, Qi Zhao, Minh Quan, Nakul Agarwal, Kwonjoon Lee, Chen Sun

What makes good representations for video understanding, such as anticipating future activities, or answering video-conditioned questions? While earlier approaches focus on end-to-end learning directly from video pixels, we propose to revisit text-based representations, such as general-purpose video captions, which are interpretable and can be directly consumed by large language models (LLMs). Intuitively, different video understanding tasks may require representations that are complementary and at different granularity. To this end, we propose versatile action models (Vamos), a learning framework powered by a large language model as the ``reasoner'', and can flexibly leverage visual embedding and free-form text descriptions as its input. To interpret the important text evidence for question answering, we generalize the concept bottleneck model to work with tokens and nonlinear models, which uses hard attention to select a small subset of tokens from the free-form text as inputs to the LLM reasoner. We evaluate Vamos on four complementary video understanding benchmarks, Ego4D, Next-QA, IntentQA, and EgoSchema, on its capability to model temporal dynamics, encode visual history, and perform reasoning. Surprisingly, we observe that text-based representations consistently achieve competitive performance on all benchmarks, and that visual embeddings provide marginal or no performance improvement, demonstrating the effectiveness of text-based video representation in the LLM era. We also qualitative demonstrate that our token bottleneck model can select relevant evidence from free-form text, support test-time intervention, and achieves 5x inference speedup while maintaining the question answering performance. Code and models will be publicly released.

Pooja Guhan, Tsung-Wei Huang, Guan-Ming Su, Subhadra Gopalakrishnan, Dinesh Manocha

We introduce V-Trans4Style, an innovative algorithm tailored for dynamic video content editing needs. It is designed to adapt videos to different production styles like documentaries, dramas, feature films, or a specific YouTube channel's video-making technique. Our algorithm recommends optimal visual transitions to help achieve this flexibility using a more bottom-up approach. We first employ a transformer-based encoder-decoder network to learn recommending temporally consistent and visually seamless sequences of visual transitions using only the input videos. We then introduce a style conditioning module that leverages this model to iteratively adjust the visual transitions obtained from the decoder through activation maximization. We demonstrate the efficacy of our method through experiments conducted on our newly introduced AutoTransition++ dataset. It is a 6k video version of AutoTransition Dataset that additionally categorizes its videos into different production style categories. Our encoder-decoder model outperforms the state-of-the-art transition recommendation method, achieving improvements of 10% to 80% in Recall@K and mean rank values over baseline. Our style conditioning module results in visual transitions that improve the capture of the desired video production style characteristics by an average of around 12% in comparison to other methods when measured with similarity metrics. We hope that our work serves as a foundation for exploring and understanding video production styles further.

Jianxiong Gao, Yuqian Fu, Yun Wang, Xuelin Qian, Jianfeng Feng, Yanwei Fu

In this paper, we introduce Recon3DMind, an innovative task aimed at reconstructing 3D visuals from Functional Magnetic Resonance Imaging (fMRI) signals, marking a significant advancement in the fields of cognitive neuroscience and computer vision. To support this pioneering task, we present the fMRI-Shape dataset, which includes data from 14 participants and features 360-degree videos of 3D objects to enable comprehensive fMRI signal capture across various settings, thereby laying a foundation for future research. Furthermore, we propose MinD-3D, a novel and effective three-stage framework specifically designed to decode the brain’s 3D visual information from fMRI signals, demonstrating the feasibility of this challenging task. The framework begins by extracting and aggregating features from fMRI frames through a neuro-fusion encoder, subsequently employs a feature bridge diffusion model to generate visual features, and ultimately recovers the 3D object via a generative transformer decoder. We assess the performance of MinD-3D using a suite of semantic and structural metrics and analyze the correlation between the features extracted by our model and the visual regions of interest (ROIs) in fMRI signals. Our findings indicate that MinD-3D not only reconstructs 3D objects with high semantic relevance and spatial similarity but also significantly enhances our understanding of the human brain’s capabilities in processing 3D visual information. Project page at: https://jianxgao.github.io/MinD-3D.

Shentong Mo, Pedro Morgado

Audio-visual generalized zero-shot learning is a rapidly advancing domain that seeks to understand the intricate relations between audio and visual cues within videos. The overarching goal is to leverage insights from seen classes to identify instances from previously unseen ones. Prior approaches primarily utilized synchronized auto-encoders to reconstruct audio-visual attributes, which were informed by cross-attention transformers and projected text embeddings. However, these methods fell short of effectively capturing the intricate relationship between cross-modal features and class-label embeddings inherent in pre-trained language-aligned embeddings. To circumvent these bottlenecks, we introduce a simple yet effective framework for Easy Audio-Visual Generalized Zero-shot Learning, named EZ-AVGZL, that aligns audio-visual embeddings with transformed text representations. It utilizes a single supervised text audio-visual contrastive loss to learn an alignment between audio-visual and textual modalities, moving away from the conventional approach of reconstructing cross-modal features and text embeddings. Our key insight is that while class name embeddings are well aligned with language-based audio-visual features, they don't provide sufficient class separation to be useful for zero-shot learning. To address this, our method leverages differential optimization to transform class embeddings into a more discriminative space while preserving the semantic structure of language representations. We conduct extensive experiments on VGGSound-GZSL, UCF-GZSL, and ActivityNet-GZSL benchmarks. Our results demonstrate that our EZ-AVGZL achieves state-of-the-art performance in audio-visual generalized zero-shot learning.

Yanwei Li, Chengyao Wang, Jiaya Jia

In this work, we present a novel method to tackle the token generation challenge in Vision Language Models (VLMs) for video and image understanding, called LLaMA-VID. Current VLMs, while proficient in tasks like image captioning and visual question answering, face computational burdens when processing long videos due to the excessive visual tokens. LLaMA-VID addresses this issue by representing each frame with two distinct tokens, namely context token and content token. The context token encodes the overall image context based on user input, whereas the content token encapsulates visual cues in each frame. This dual-token strategy significantly reduces the overload of long videos while preserving critical information. Generally, LLaMA-VID empowers existing frameworks to support hour-long videos and pushes their upper limit with an extra context token. It is demonstrated to surpass previous methods on most of video- or image-based benchmarks. Code and models will be released to the public.

Yisong Wang, Nan Xi, Jingjing Meng, Junsong Yuan

Understanding human-object interaction (HOI) in videos represents a fundamental yet intricate challenge in computer vision, requiring perception and reasoning across both spatial and temporal domains. Despite previous success of object detection and tracking, multi-person video HOI recognition still faces two major challenges: (1) the three facets of HOI (human, objects, and the interactions that bind them) exhibit interconnectedness and exert mutual influence upon one another. (2) the complexity of multi-person multi-object combinations in spatio-temporal interaction. To address them, we design a spatio-temporal context fuser to better model the interactions among persons and objects in videos. Furthermore, to equip the model with temporal reasoning capacity, we propose an interaction state reasoner module on top of context fuser. Considering the interaction is a key element to bind human and object, we propose an interaction-centric hypersphere in the feature embedding space to model each category of interaction. It helps to learn the distribution of HOI samples belonging to the same interactions on the hypersphere. After training, each interaction prototype sphere will fit the testing HOI sample to determine the HOI classification result. Empirical results on multi-person video HOI dataset MPHOI-72 indicate that our method remarkably surpasses state-of-the-art (SOTA) method by more than 22% F_1 score. At the same time, on single-person datasets Bimanual Actions (single-human two-hand HOI) and CAD-120 (single-human HOI), our method achieves on par or even better results compared with SOTA methods.