Video summarization plays a vital role in improving video browsing efficiency and has various applications in action recognition and information retrieval. In order to generate summaries that can provide key information, existing works have been proposed to simultaneously explore the contribution of both long-range and short-range temporal cues. However, they rarely consider the potential correspondence between temporal cues at different granularity within video sequences, making it insufficient to ensure detailed video understanding. In order to solve this issue, we propose a novel video summarization framework, namely Bgm4Video, based on the graph-matching mechanism, which models the potential contextualized relationship across multi-granularity temporal cues. The proposed framework is composed of two dominant components including (i) a temporal encoder (TE) that explores both coarse-grained and fine-grained contextual information within videos and (ii) a bidirectional graph transmission (BGT) module that models the interrelationship across multi-granularity temporal cues. By grasping the contextual correspondence, our method allows for further refining temporal representations to precisely pinpoint valuable segments. We demonstrate the advantage of our components through an extensive ablation study. We also evaluate our full approach on the video summarization task and demonstrate improvements over state-of-the-art on the popular benchmarks.
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Video recognition models often learn scene-biased action representation due to the spurious correlation between actions and scenes in the training data. Such models show poor performance when the test data consists of videos with unseen action-scene combinations. Although Scene-debiased action recognition models might address the issue, they often overlook valuable scene information in the data. To address this challenge, we propose to learn Disentangled VIdeo representations of Action and Scene (DEVIAS), for more holistic video understanding. We propose an encoder-decoder architecture to learn disentangled action and scene representations with a single model. The architecture consists of a disentangling encoder (DE), an action mask decoder (AMD), and a prediction head. The key to achieving the disentanglement is employing both DE and AMD during training time. The DE uses the slot attention mechanism to learn disentangled action and scene representations. For further disentanglement, an AMD learns to predict action masks, given an action slot. With the resulting disentangled representations, we can achieve robust performance across diverse scenarios, including both seen and unseen action-scene combinations. We rigorously validate the proposed method on the UCF-101, Kinetics-400, and HVU datasets for the seen, and the SCUBA, HAT, and HVU datasets for unseen action-scene combination scenarios. Furthermore, DEVIAS provides flexibility to adjust the emphasis on action or scene information depending on dataset characteristics for downstream tasks. DEVIAS shows favorable performance in various downstream tasks: Diving48, Something-Something-V2, UCF-101, and ActivityNet. We plan to release the code upon acceptance to facilitate future research.
Procedural video understanding is gaining attention in the vision and language community. Deep learning-based video analysis requires extensive data. Consequently, existing works often use web videos as training resources, making it challenging to query contents from raw video observations. To address this issue, we propose a new dataset, COM Kitchens. The dataset consists of unedited overhead-view videos captured by smartphones, in which participants performed food preparation based on given recipes. Fixed-viewpoint video datasets often lack environmental diversity due to high camera setup costs. We used modern wide-angle smartphone lenses to cover cooking counters from sink to cooktop in an overhead view, capturing activity without in-person assistance. With this setup, we collected a diverse dataset by distributing smartphones to participants. With this dataset, we propose the novel video-to-text retrieval task, Online Recipe Retrieval (OnRR), and new video captioning domain, Dense Video Captioning on unedited Overhead-View videos (DVC-OV). Our experiments verified the capabilities and limitations of current web-video-based SOTA methods in handling these tasks.
In autonomous simulation and surveillance, realistic scenarios are crucial for advancing object detection algorithms. Existing aerial datasets suffer from sample class imbalance, especially in larger vehicles like trucks, and unrealistic lighting conditions. This hampers progress in driving behavior analysis and imitation. To address these limitations, we introduce a novel multimodal vehicle surveillance dataset, integrating aerial thermal infrared and sRGB imagery. It contributes: (1) A novel thermal infrared vehicle detection benchmark, ensuring robust object detection in nighttime lighting conditions. (2) Thermal infrared surveillance videos paired with corresponding HD-MAPs for improved multi-vehicle tracking. (3) Specialized annotations for semi-trailers, precisely documenting their movement trajectories and physical coordinates.TrafficNight significantly advances understanding of larger vehicles in traffic dynamics, serving as a benchmark for enhancing Autopilot systems and traffic surveillance in challenging environments.
Text Motion Translator: A Bi-Directional Model for Enhanced 3D Human Motion Generation from Open-Vocabulary Descriptions
PDF ↗The field of 3D human motion generation from natural language descriptions, known as Text2Motion, has gained significant attention for its potential application in industries such as film, gaming, and AR/VR. To tackle a key challenge in Text2Motion, the deficiency of 3D human motions and their corresponding textual descriptions, we built a novel large-scale 3D human motion dataset, LaViMo, extracted from in-the-wild web videos and action recognition datasets. LaViMo is approximately 3.3 times larger and encompasses a much broader range of actions than the largest available 3D motion dataset. We then introduce a novel multi-task framework TMT (Text Motion Translator), aimed at generating faithful 3D human motions from natural language descriptions, especially focusing on complicated actions and those not existing in the training set. In contrast to prior works, TMT is uniquely regularized by multiple tasks, including Text2Motion, Motion2Text, Text2Text, and Motion2Motion. This multi-task regularization significantly bolsters the model's robustness and enhances its ability of motion modeling and semantic understanding. Additionally, we devised an augmentation method for the textual descriptions using Large Language Models. This augmentation significantly enhances the model's capability to interpret open-vocabulary descriptions while generating motions. The results demonstrate substantial improvements over existing state-of-the-art methods, particularly in handling diverse and novel motion descriptions, laying a strong foundation for future research in the field.
First-Person-View (FPV) holds immense potential for revolutionizing the trajectory of Unmanned Aerial Vehicles (UAVs), offering an exhilarating avenue for navigating complex building structures. Yet, traditional Neural Radiance Field (NeRF) methods face challenges such as sampling single points per iteration and requiring an extensive array of views for supervision. UAV videos exacerbate these issues with limited viewpoints and significant spatial scale variations, resulting in inadequate detail rendering across diverse scales. In response, we introduce FPV-NeRF, addressing these challenges through three key facets: (1) Temporal consistency. Leveraging spatio-temporal continuity ensures seamless coherence between frames; (2) Global structure. Incorporating various global features during point sampling preserves space integrity; (3) Local granularity. Employing a comprehensive framework and multi-resolution supervision for multi-scale scene feature representation tackles the intricacies of UAV video spatial scales. Additionally, due to the scarcity of publicly available FPV videos, we introduce an innovative view synthesis method using NeRF to generate FPV perspectives from UAV footage, enhancing spatial perception for drones. Our novel dataset spans diverse trajectories, from outdoor to indoor environments, in the UAV domain, differing significantly from traditional NeRF scenarios. Through extensive experiments encompassing both interior and exterior building structures, FPV-NeRF demonstrates a superior understanding of the UAV flying space, outperforming state-of-the-art methods in our curated UAV dataset. Explore our project page for further insights: https://fpv-nerf.github.io/.
We present EgoExo-Fitness, a new full-body action understanding dataset, featuring fitness sequence videos recorded from synchronized egocentric and fixed exocentric (third-person) cameras. Compared with existing full-body action understanding datasets, EgoExo-Fitness not only contains videos from first-person perspectives, but also provides rich annotations. Specifically, two-level temporal boundaries are provided to localize single action videos along with sub-steps of each action. More importantly, EgoExo-Fitness introduces innovative annotations for interpretable action judgement--including technical keypoint verification, natural language comments on action execution, and action quality scores. Combining all of these, EgoExo-Fitness provides new resources to study egocentric and exocentric full-body action understanding across dimensions of what'',when'', and ``how well''. To facilitate research on egocentric and exocentric full-body action understanding, we construct benchmarks on a suite of tasks (i.e., action recognition, action localization, cross-view sequence verification, cross-view skill determination, and a newly proposed task of guidance-based execution verification), together with detailed analysis. Data and code are available at https://github.com/iSEE-Laboratory/EgoExo-Fitness/tree/main.
Understanding the content of events occurring in the video and their inherent temporal logic is crucial for video-text retrieval. However, web-crawled pre-training datasets often lack sufficient event information, and the widely adopted video-level cross-modal contrastive learning also struggles to capture detailed and complex video-text event alignment. To address these challenges, we make improvements from both data and model perspectives. In terms of pre-training data, we focus on supplementing the missing specific event content and event temporal transitions with the proposed event augmentation strategies. Based on the event-augmented data, we construct a novel Event-Aware Video-Text Retrieval model, \ie, EA-VTR, which achieves powerful video-text retrieval ability through superior video event awareness. EA-VTR can efficiently encode frame-level and video-level visual representations simultaneously, enabling detailed event content and complex event temporal cross-modal alignment, ultimately enhancing the comprehensive understanding of video events. Our method not only significantly outperforms existing approaches on multiple datasets for Text-to-Video Retrieval and Video Action Recognition tasks, but also demonstrates superior event content perceive ability on Multi-event Video-Text Retrieval and Video Moment Retrieval tasks, as well as outstanding event temporal logic understanding ability on Test of Time task.
PSALM is a powerful extension of the Large Multi-modal Model (LMM) to address the segmentation task challenges. To overcome the limitation of the LMM being limited to textual output, PSALM incorporates a mask decoder and a well-designed input schema to handle a variety of segmentation tasks. This schema includes images, task instructions, conditional prompts, and mask tokens, which enable the model to generate and classify segmentation masks effectively. The flexible design of PSALM supports joint training across multiple datasets and tasks, leading to improved performance and task generalization. PSALM achieves superior results on several benchmarks, such as RefCOCO/RefCOCO+/RefCOCOg, COCO Panoptic Segmentation, and COCO-Interactive, and further exhibits zero-shot capabilities on unseen tasks, such as open-vocabulary segmentation, generalized referring expression segmentation and video object segmentation, making a significant step towards a GPT moment in computer vision. Through extensive experiments, PSALM demonstrates its potential to transform the domain of image segmentation, leveraging the robust visual understanding capabilities of LMMs as seen in natural language processing.
The objective of this paper is to develop a functional system for translating spoken languages into sign languages, referred to as Spoken2Sign translation. The Spoken2Sign task is orthogonal and complementary to traditional sign language to spoken language (Sign2Spoken) translation. To enable Spoken2Sign translation, we present a simple baseline consisting of three steps: 1) creating a gloss-video dictionary using existing Sign2Spoken benchmarks; 2) estimating a 3D sign for each sign video in the dictionary; 3) training a Spoken2Sign model, which is composed of a Text2Gloss translator, a sign connector, and a rendering module, with the aid of the yielded gloss-3D sign dictionary. The translation results are then displayed through a sign avatar. As far as we know, we are the first to present the Spoken2Sign task in an output format of 3D signs. In addition to its capability of Spoken2Sign translation, we also demonstrate that two by-products of our approach—3D keypoint augmentation and multi-view understanding—can assist in keypoint-based sign language understanding. Code and models will be released to facilitate future research.
Large Language Models (LLMs) have showcased impressive capabilities in text comprehension and generation, prompting research efforts towards video LLMs to facilitate human-AI interaction at the video level. However, how to effectively encode and understand videos in video-based dialogue systems remains to be solved. In this paper, we investigate a straightforward yet unexplored question: Can we feed all spatial-temporal tokens into the LLM, thus delegating the task of video sequence modeling to the LLMs? Surprisingly, this simple approach yields significant improvements in video understanding. Based upon this, we propose ST-LLM, an effective video-LLM baseline with Spatial-Temporal sequence modeling inside LLM. Furthermore, to address the overhead and stability issues introduced by uncompressed video tokens within LLMs, we develop a dynamic masking strategy with tailor-made training objectives. For particularly long videos, we have also designed a global-local input module to balance efficiency and effectiveness. Consequently, we harness LLM for proficient spatial-temporal modeling, while upholding efficiency and stability. Extensive experimental results attest to the effectiveness of our method. Through a more concise model and training pipeline, ST-LLM establishes a new state-of-the-art result on VideoChatGPT-Bench and MVBench.
Understanding and modeling the popularity of User Generated Content (UGC) short videos on social media platforms presents a critical challenge with broad implications for content creators and recommendation systems. This study delves deep into the intricacies of predicting engagement for newly published videos with limited user interactions. Surprisingly, our findings reveal that Mean Opinion Scores from previous video quality assessement datasets do not strongly correlate with video engagement levels. To address this, we introduce a substantial dataset comprising 90,000 real-world UGC short videos from Snapchat. Rather than relying on view count, average watch time, or rate of likes, we propose two metrics: normalized average watch percentage (NAWP) and engagement continuation rate (ECR) to describe the engagement levels of short videos. Comprehensive multi-modal features, including visual content, background music, and text data, are investigated to enhance engagement prediction. With the proposed dataset and two key metrics, our method demonstrates its ability to predict engagements of short videos purely from video content.
Narrative videos, such as movies, pose significant challenges in video understanding due to their rich contexts (characters, dialogues, storylines) and diverse demands (identify who~\cite{autoad2}, relationship~\cite{lfvu}, and reason~\cite{movieqa}). In this paper, we introduce~{\our}, a multimodal language model developed to address the wide range of challenges in understanding video contexts. Our core idea is to represent videos as interleaved multimodal sequences (including images, plots, videos, and subtitles), either by linking external knowledge databases or using offline models (such as whisper for subtitles). Through instruction-tuning, this approach empowers the language model to interact with videos using interleaved multimodal instructions. For example, instead of solely relying on video as input, we jointly provide character photos alongside their names and dialogues, allowing the model to associate these elements and generate more comprehensive responses. To demonstrate its effectiveness, we validate \our's performance on six datasets (LVU, MAD, Movienet, CMD, TVC, MovieQA) across five settings (video classifcation, audio description, video-text retrieval, video captioning, and video question-answering).
Weakly-Supervised Group Activity Recognition (WSGAR) aims to understand the activity performed together by a group of individuals with the video-level label and without actor-level labels. We propose Flow-Assisted Motion Learning Network (Flaming-Net) for WSGAR, which consists of the motion-aware actor encoder to extract actor features and the two-pathways relation module to infer the interaction among actors and their activity. Flaming-Net leverages an additional optical flow modality in the training stage to enhance its motion awareness when finding locally active actors. The first pathway of the relation module, the actor-centric path, initially captures the temporal dynamics of individual actors and then constructs inter-actor relationships. In parallel, the group-centric path starts by building spatial connections between actors within the same timeframe and then captures simultaneous spatio-temporal dynamics among them. We demonstrate that Flaming-Net achieves new state-of-the-art WSGAR results on two benchmarks, including a 2.8%p higher MPCA score on the NBA dataset. Importantly, we use the optical flow modality only for training and not for inference.
Action quality assessment (AQA) is a challenging vision task that requires discerning and quantifying subtle differences in actions from the same class. While recent research has made strides in creating fine-grained annotations for more precise analysis, existing methods primarily focus on coarse action segmentation, leading to limited identification of discriminative action frames. To address this issue, we propose a Vision-Language Action Knowledge Learning approach for action quality assessment, along with a multi-grained alignment framework to understand different levels of action knowledge. In our framework, prior knowledge, such as specialized terminology, is embedded into video-level, stage-level, and frame-level representations via CLIP. We further propose a new semantic-aware collaborative attention module to prevent confusing interactions and preserve textual knowledge in cross-modal and cross-semantic spaces. Specifically, we leverage the powerful cross-modal knowledge of CLIP to embed textual semantics into image features, which then guide action spatial-temporal representations. Our approach can be plug-and-played with existing AQA methods, frame-wise annotations or not. Extensive experiments and ablation studies show that our approach achieves state-of-the-art on four public short and long-term AQA benchmarks: FineDiving, MTL-AQA, JIGSAWS, and Fis-V.
Delving into the realm of egocentric vision, the advancement of referring video object segmentation (RVOS) stands as pivotal in understanding human activities. However, existing RVOS task primarily relies on static attributes such as object names to segment target objects, posing challenges in distinguishing target objects from background objects and in identifying objects undergoing state changes. To address these problems, this work proposes a novel action-aware RVOS setting called ActionVOS, aiming at segmenting only active objects in egocentric videos using human actions as a key language prompt. This is because human actions precisely describe the behavior of humans, thereby helping to identify the objects truly involved in the interaction and to understand possible state changes. We also build a method tailored to work under this specific setting. Specifically, we develop an action-aware labeling module with an efficient action-guided focal loss. Such designs enable ActionVOS model to prioritize active objects with existing readily-available annotations. Experimental results on VISOR dataset reveal that ActionVOS significantly reduces the mis-segmentation of inactive objects, confirming that actions help the ActionVOS model understand objects' involvement. Further evaluations on VOST and VSCOS datasets show that the novel ActionVOS setting enhances segmentation performance when encountering challenging circumstances involving object state changes.
Video temporal grounding (VTG) is a fine-grained video understanding problem that aims to ground relevant clips in untrimmed videos given natural language queries. Most existing VTG models are built upon frame-wise final-layer CLIP features, aided by additional temporal backbones (e.g., SlowFast) with sophisticated temporal reasoning mechanisms. In this work, we claim that CLIP itself already shows great potential for fine-grained spatial-temporal modeling, as each layer offers distinct yet useful information under different granularity levels. Motivated by this, we propose Reversed Recurrent Tuning (R^2-Tuning), a parameter- and memory-efficient transfer learning framework for video temporal grounding. Our method learns a lightweight R^2 Block containing only 1.5% of the total parameters to perform progressive spatial-temporal modeling. Starting from the last layer of CLIP, R^2 Block recurrently aggregates spatial features from earlier layers, then refines temporal correlation conditioning on the given query, resulting in a coarse-to-fine scheme. R^2-Tuning achieves state-of-the-art performance across three VTG tasks (i.e., moment retrieval, highlight detection, and video summarization) on six public benchmarks (i.e., QVHighlights, Charades-STA, Ego4D-NLQ, TACoS, YouTube Highlights, and TVSum) even without the additional backbone, demonstrating the significance and effectiveness of the proposed scheme. Our code will be publicly available.
Robo-ABC: Affordance Generalization Beyond Categories via Semantic Correspondence for Robot Manipulation
PDF ↗Enabling robotic manipulation that generalizes to out-of-distribution scenes is a crucial step toward open-world embodied intelligence. For human beings, this ability is rooted in the understanding of semantic correspondence among objects, which helps to naturally transfer the interaction experience of familiar objects to novel ones. Although robots lack such a reservoir of interaction experience, the vast availability of human videos on the Internet may serve as a resource, from which we extract an affordance memory of contact points. Inspired by the natural way humans think, We propose Robo-ABC: when confronted with unfamiliar objects that require generalization, the robot can acquire affordance by retrieving objects that share visual and semantic similarities from the memory, then mapping the contact points of the retrieved objects to the new object. While such correspondence may present formidable challenges at first glance, recent research finds it naturally arises from pre-trained diffusion models, enabling affordance mapping even across disparate categories. Through the Robo-ABC framework, robots can generalize to manipulate out-of-category objects in a zero-shot manner without any manual annotation, additional training, part segmentation, pre-coded knowledge, or viewpoint restrictions. Quantitatively, Robo-ABC significantly enhances the accuracy of visual affordance inference by a large margin of 28.7% compared to state-of-the-art (SOTA) end-to-end affordance models. We also conduct real-world experiments of cross-category object-grasping tasks and achieve a success rate of 85.7%, proving Robo-ABC's capacity for real-world tasks.
FinePseudo: Improving Pseudo-Labelling through Temporal-Alignablity for Semi-Supervised Fine-Grained Action Recognition
PDF ↗Real-life applications of action recognition often require a fine-grained understanding of subtle movements, e.g., in sports analytics, user interactions in AR/VR, and surgical videos. Although fine-grained actions are more costly to annotate, existing semi-supervised action recognition has mainly focused on coarse-grained action recognition. Since fine-grained actions are more challenging due to the absence of scene bias, classifying these actions requires an understanding of action-phases. Hence, existing coarse-grained semi-supervised methods do not work effectively. In this work, we for the first time thoroughly investigate semi-supervised fine-grained action recognition (FGAR). We observe that alignment distances like dynamic time warping (DTW) provide a suitable action-phase-aware measure for comparing fine-grained actions, a concept previously unexploited in FGAR. However, since regular DTW distance is pairwise and assumes strict alignment between pairs, it is not directly suitable for classifying fine-grained actions. To utilize such alignment distances in a limited-label setting, we propose an Alignability-Verification-based Metric learning technique to effectively discriminate between fine-grained action pairs. Our learnable alignability score provides a better phase-aware measure, which we use to refine the pseudo-labels of the primary video encoder. Our collaborative pseudo-labeling-based framework 'FinePseudo' significantly outperforms prior methods on four fine-grained action recognition datasets: Diving48, FineGym99, FineGym288, and FineDiving, and shows improvement on existing coarse-grained datasets: Kinetics400 and Something-SomethingV2. We also demonstrate the robustness of our collaborative pseudo-labeling in handling novel unlabeled classes in open-world semi-supervised setups.
Procedural videos, exemplified by recipe demonstrations, are instrumental in conveying step-by-step instructions. However, understanding such videos is challenging as it involves the precise localization of steps and the generation of textual instructions. Manually annotating steps and writing instructions is costly, which limits the size of current datasets and hinders effective learning. Leveraging large but noisy video-transcript datasets for pre-training can boost performance but demands significant computational resources. Furthermore, transcripts contain irrelevant content and differ in style from human-written instructions. To mitigate these issues, we propose a novel technique, Sieve & Swap, to automatically generate high quality training data for the recipe domain: (i) Sieve filters irrelevant transcripts and (ii) Swap acquires high quality text by replacing transcripts with human-written instruction from a text-only recipe dataset. The resulting dataset is three orders of magnitude smaller than current web-scale datasets but enables efficient training of large-scale models. Alongside Sieve & Swap, we propose Procedure Transformer (ProcX), a model for end-to-end step localization and instruction generation for procedural videos. When pre-trained on our curated dataset, this model achieves state-of-the-art performance on YouCook2 and Tasty while using a fraction of the training data. Our code will be publicly released.