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Computer Vision · Vision Models & Multimodal

Xiao Zhao, Chang Liu, Mingxu Zhu, Zheyuan Zhang, Linna Song, Qingliang Luo, Chufan Guo, Kuifeng Su

The bird’s-eye view (BEV) representation enables multi-sensor features to be fused within a unified space, serving as the primary approach for achieving comprehensive multi-task perception. However, the discrete grid representation of BEV leads to significant detail loss and limits feature alignment and cross-modal information interaction in multimodal fusion perception. In this work, we break from the conventional BEV paradigm and propose a new universal framework for multi-task multi-modal fusion based on 3D Gaussian representation. This approach naturally unifies multi-modal features within a shared and continuous 3D Gaussian space, effectively preserving edge and fine texture details. To achieve this, we design a novel forward-projection-based multi-modal Gaussian initialization module and a shared cross-modal Gaussian encoder that iteratively updates Gaussian properties based on an attention mechanism. GaussianFusion is inherently a task-agnostic model, with its unified Gaussian representation naturally supporting various 3D perception tasks. Extensive experiments demonstrate the generality and robustness of GaussianFusion. On the nuScenes dataset, it outperforms the 3D object detection baseline BEVFusion by 2.6 NDS. Its variant surpasses GaussFormer on 3D semantic occupancy with 1.55 mIoU improvement while using only 30% of the Gaussians and achieving a 450% speedup.

Social Aspects · Trustworthy Machine Learning

Xinyu Zhou, Chang Jin, Carsten Eickhoff, Zhijiang Guo, Seyed Ali Bahrainian

Large language models (LLMs) rarely admit uncertainty, often producing fluent but misleading answers, rather than abstaining (i.e., refusing to answer). This weakness is even evident in temporal question answering (QA), where models frequently ignore time-sensitive evidence and conflate facts across different time-periods. In this paper, we present the first empirical study of training LLMs with abstention ability while reasoning about temporal QA. Existing approaches such as calibration might be unreliable in capturing uncertainty in complex reasoning. We instead frame abstention as a teachable skill and introduce pipelines including one that couples Chain-of-Thought (CoT) supervision with Reinforcement Learning (RL) guided by abstention-aware rewards. Our goal is to systematically analyze how different information types and training techniques affect temporal reasoning with abstention behavior in LLMs. Through extensive experiments studying various methods, we find that RL yields strong empirical gains on reasoning: a model initialized by Qwen2.5-1.5B-Instruct surpasses GPT-4o by 3.46% and 5.80% in Exact Match on TimeQA-Easy and -Hard, respectively. Moreover, it improves the True Positive rate on unanswerable questions by 20% over a pure supervised fine-tuned (SFT) variant. Beyond performance, our analysis shows that SFT induces overconfidence and harms reliability, while RL improves prediction accuracy but exhibits similar risks. Finally, by comparing implicit reasoning cues (e.g., original context, temporal sub-context, knowledge graphs) with explicit CoT supervision, we find that implicit information provides limited benefit for reasoning with abstention. Our study presents new insights into how abstention and reasoning can be jointly optimized, providing a foundation for building more reliable LLMs. Dataset and code is publicly released https://github.com/Blackzxy/AbstentionTemporalQA.

Computer Vision · Vision Models & Multimodal

Xiaowen Zhang, Zhi Gao, Licheng Jiao, Lingling Li, Qing Li

In vision–language models (VLMs), misalignment between textual descriptions and visual coordinates often induces hallucinations. This issue becomes particularly severe in dense prediction tasks such as spatial–temporal video grounding (STVG). Prior approaches typically focus on enhancing visual–textual alignment or attaching auxiliary decoders. However, these strategies inevitably introduce additional trainable modules, leading to significant annotation costs and computational overhead. In this work, we propose a novel visual prompting paradigm that avoids the difficult problem of aligning coordinates across modalities. Specifically, we reformulate per-frame coordinate prediction as a compact instance-level identification problem by assigning each object a unique, temporally consistent ID. These IDs are embedded into the video as visual prompts, providing explicit and interpretable inputs to the VLMs. Furthermore, we introduce STVG-R1, the first reinforcement learning framework for STVG, which employs a task-driven reward to jointly optimize temporal accuracy, spatial consistency, and structural format regularization. Extensive experiments on six benchmarks demonstrate the effectiveness of our approach. STVG-R1 surpasses the baseline Qwen2.5-VL-7B by a remarkable margin of 20.9% on m_IoU on the HCSTVG-v2 benchmark, establishing a new state of the art (SOTA). Surprisingly, STVG-R1 also exhibits strong zero-shot generalization to multi-object referring video object segmentation task, achieving a SOTA 47.3% J&F on MeViS.

General Machine Learning · Transfer, Multitask and Meta-learning

Zixuan Duan, Fengyuan Lu, Xunzhi Xiang, Wenbin Li, Yang Gao, Qi Fan

Recent advances in Open Vocabulary Object Detection (OVOD) have shown strong performance on standard benchmarks, but performance drops sharply under out-of-distribution (OOD) shifts. Continual learning offers a potential remedy by sequentially integrating new tasks, yet existing methods often struggle to balance retaining the pre-trained model capabilities with adapting to new tasks, and usually require retraining under specific task orders. To address these limitations, we observe that model editing naturally lends itself to this setting, as it enables efficient knowledge injection while retaining prior capabilities. Building on this insight, we introduce $\textbf{A}$utomatically $\textbf{B}$alanced $\textbf{M}$odel $\textbf{E}$diting ($\textbf{ABME}$), which injects new task knowledge into the powerful OVOD models while preserving the model’s original abilities. We first stores compact key–value representations with storage cost independent of task volume. Then we leverage the stored KV matrices to automatically balance the new and old knowledge for varying learning scenarios, supporting order-agnostic task insertion or removal without additional retraining. Experiments show that ABME consistently achieves a better trade-off between maintaining pre-trained performance and adapting to diverse OOD tasks compared to existing continual learning approaches for open-vocabulary object detection, and generalizes seamlessly across different models and task scales.

Computer Vision · Image and Video Generation

Jiawei Mao, Xiaoke Huang, Yunfei Xie, Yuanqi Chang, MUDE HUI, Bingjie Xu, Zeyu Zheng, Zirui Wang, Cihang Xie, Yuyin Zhou

This paper introduces **Story-Iter**, a new training-free iterative paradigm to enhance long-story generation. Unlike existing methods that rely on fixed reference images to construct a complete story, our approach features a novel external **iterative paradigm**, extending beyond the internal iterative denoising steps of diffusion models, to continuously refine each generated image by incorporating all reference images from the previous round. To achieve this, we propose a plug-and-play, training-free **g**lobal **r**eference **c**ross-**a**ttention (**GRCA**) module, modeling all reference frames with global embeddings, ensuring semantic consistency in long sequences. By progressively incorporating holistic visual context and text constraints, our iterative paradigm enables precise generation with fine-grained interactions, optimizing the story visualization step-by-step. Extensive experiments in the official story visualization dataset and our long story benchmark demonstrate that Story-Iter's state-of-the-art performance in long-story visualization (up to 100 frames) excels in both semantic consistency and fine-grained interactions.

Applications · Everything Else

Beomgu Kang, Hyunseok Seo

Subsampling significantly reduces the number of measurements, thereby streamlining data processing and transfer overhead, and shortening acquisition time across diverse real-world applications. The recently introduced Active Deep Probabilistic Subsampling (A-DPS) approach jointly optimizes both the subsampling pattern and the downstream task model, enabling instance- and subject-specific sampling trajectories and effective adaptation to new data at inference time. However, this approach does not fully leverage valuable dataset priors and relies on top-1 sampling, which can impede the optimization process. Herein, we enhance A-DPS by integrating a deterministic (fixed) prior-informed sampling pattern derived from the training dataset, along with group-based sampling via top-k sampling, to achieve more robust optimization—method we call Prior-aware and context-guided Group-based Active DPS (PGA-DPS). We also provide a theoretical analysis supporting improved optimization via group sampling, and validate this with empirical results. We evaluated PGA-DPS on three tasks: classification, image reconstruction, and segmentation, using the MNIST, CIFAR-10, fastMRI knee, and hyperspectral AeroRIT datasets, respectively. In every case, PGA-DPS outperformed A-DPS, DPS, and all other sampling methods.

Liang Lin, Zhihao Xu, Junhao Dong, Jian Zhao, Yuchen Yuan, Guibin Zhang, Miao Yu, Yiming Zhang, Zhengtao Yao, Huahui Yi 等

Large language model (LLM) alignment faces a critical dilemma when addressing multiple human preferences: improvements in one dimension frequently come at the expense of others, creating unavoidable trade-offs between competing objectives like helpfulness and harmlessness. While prior work mainly focuses on constraint-based optimization algorithms and data selection strategies to mitigate conflicts, these approaches overlook the fundamental issue of resolving conflicts directly at the parameter level. In this paper, we present OrthAlign, an innovative approach that pioneers a new paradigm by leveraging orthogonal subspace decomposition to fundamentally resolve gradient-level conflicts in multi-objective preference alignment. OrthAlign strategically decomposes parameter update spaces into orthogonal subspaces, ensuring that optimization toward different preferences occurs in mathematically non-interfering directions. Building upon this, we provide theoretical guarantees demonstrating that when parameter increments satisfy both orthogonal subspace constraints and spectral norm bounds, the resulting updates exhibit linear Lipschitz growth rather than exponential instability, ensuring stable convergence across all preference dimensions. Extensive experiments show that: I. OrthAlign achieves maximum single-preference improvements ranging from 34.61% to 50.89% after multiple-objective alignment across helpful, harmless, and truthful dimensions. II. With an average overall reward improvement of 13.96%. Our code is available at https://anonymous.4open.science/r/OrthAlign.

Computer Vision · Segmentation

Chenyi Zhang, Yiheng Lin, Yunchao Wei, Hongsong Wang, Caifeng Shan, Fang Zhao

Video matting is a crucial task for many applications, but existing methods face significant limitations. They are often domain-specific, focusing primarily on human portraits, and rely on the mask of first frame that is challenging to acquire for transparent or intricate objects like fire or smoke. To address these challenges, we introduce Matting Anything 2 (MAM2), a versatile and robust video matting model that handles diverse objects using flexible user prompts such as points, boxes, or masks. We first propose Promptable Dual-mode Decoder (PDD), an effective structure that simultaneously predicts a segmentation mask and a corresponding high-quality trimap, leveraging trimap-based guidance to improve generalization. To tackle prediction instability for transparent objects across video frames, we further propose a Memory-Separable Siamese (MSS) mechanism. MSS employs a recurrent approach that isolates trimap prediction from potentially interfering mask memory, significantly enhancing temporal consistency. To validate our method's performance on diverse objects, we introduce the Natural Object Video Matting dataset, a new benchmark with substantially greater diversity. Extensive experiments show that MAM2 possesses exceptional matting accuracy and generalization capabilities. We believe MAM2 demonstrates a significant leap forward in creating a video matting method for anything.

Computer Vision · Image and Video Generation

Haoran Bai, Xiaoxu Chen, Canqian Yang, Zongyao He, Sibin Deng, Ying Chen

We present Vivid-VR, a DiT-based generative video restoration method built upon an advanced T2V foundation model, where ControlNet is leveraged to control the generation process, ensuring content consistency. However, conventional fine-tuning of such controllable pipelines frequently suffers from distribution drift due to limitations in imperfect multimodal alignment, resulting in compromised texture realism and temporal coherence. To tackle this challenge, we propose a concept distillation training strategy that utilizes the pretrained T2V model to synthesize training samples with embedded textual concepts, thereby distilling its conceptual understanding to preserve texture and temporal quality. To enhance generation controllability, we redesign the control architecture with two key components: 1) a control feature projector that filters degradation artifacts from input video latents to minimize their propagation through the generation pipeline, and 2) a new ControlNet connector employing a dual-branch design. This connector synergistically combines MLP-based feature mapping with cross-attention mechanism for dynamic control feature retrieval, enabling both content preservation and adaptive control signal modulation. Extensive experiments show that Vivid-VR performs favorably against existing approaches on both synthetic and real-world benchmarks, as well as AIGC videos, achieving impressive texture realism, visual vividness, and temporal consistency. The codes and checkpoints are publicly available at https://github.com/csbhr/Vivid-VR.

Kai Yang, Tianlin Zhang, Zhengbo Wang, Zedong Chu, Xiaolong Wu, Yang Cai, Mu Xu

Generalizing local navigation policies across diverse robot morphologies is a critical challenge. Progress is often hindered by the need for costly and embodiment-specific data, the tight coupling of planning and control, and the "disastrous averaging" problem where deterministic models fail to capture multi-modal decisions (e.g., turning left or right). We introduce CE-Nav, a novel two-stage (IL-then-RL) framework that systematically decouples universal geometric reasoning from embodiment-specific dynamic adaptation. First, we train an embodiment-agnostic General Expert offline using imitation learning. This expert, a conditional normalizing flow model named VelFlow, learns the full distribution of kinematically-sound actions from a large-scale dataset generated by a classical planner, completely avoiding real robot data and resolving the multi-modality issue. Second, for a new robot, we freeze the expert and use it as a guiding prior to train a lightweight, Dynamics-Aware Refiner via online reinforcement learning. This refiner rapidly learns to compensate for the target robot's specific dynamics and controller imperfections with minimal environmental interaction. Extensive experiments on quadrupeds, bipeds, and quadrotors show that CE-Nav achieves state-of-the-art performance while drastically reducing adaptation cost. Successful real-world deployments further validate our approach as an efficient and scalable solution for building generalizable navigation systems.

Applications · Language, Speech and Dialog

Prafulla Kumar Choubey, Xin Su, Man Luo, XIANGYU PENG, Caiming Xiong, Tiep Le, Shachar Rosenman, Vasudev Lal, Phil Mui, Ricky Ho 等

Document-level knowledge graph (KG) construction faces a fundamental scaling challenge: existing methods either rely on expensive large language models (LLMs), making them economically nonviable for large-scale corpora, or employ smaller models that produce incomplete and inconsistent graphs. We find that this limitation stems not from model capabilities but from insufficient training on high-quality document-level KG data. To address this gap, we introduce SynthKG, a multi-step data synthesis pipeline that generates high-quality document-KG pairs through systematic chunking, decontextualization, and structured extraction using LLMs. By fine-tuning a smaller LLM on synthesized document-KG pairs, we streamline the multi-step process into a single-step KG generation approach called Distill-SynthKG. Furthermore, we repurpose existing question-answering datasets to construct KG evaluation datasets and introduce new evaluation metrics. Using KGs produced by Distill-SynthKG, we also design a novel graph-based retrieval framework for RAG. Experimental results demonstrate that Distill-SynthKG not only surpasses all baseline models in KG quality (including models up to eight times larger) but also consistently improves in retrieval and question-answering tasks. Additionally, our proposed graph retrieval framework outperforms all KG-retrieval methods across multiple benchmark datasets.

Optimization · Learning for Optimization

Zhenxing Xu, Yizhe Zhang, Weidong Bao, Hao Wang, Ming Chen, Haoran Ye, Wenzheng Jiang, Hui Yan, Ji Wang

Dynamically configuring algorithm hyperparameters is a fundamental challenge in computational intelligence. While learning-based methods offer automation, they suffer from prohibitive sample complexity and poor generalization. We introduce AutoEP, a novel framework that bypasses training entirely by leveraging Large Language Models (LLMs) as zero-shot reasoning engines for algorithm control. AutoEP's core innovation lies in a tight synergy between two components: (1) an online Exploratory Landscape Analysis (ELA) module that provides real-time, quantitative feedback on the search dynamics, and (2) a multi-LLM reasoning chain that interprets this feedback to generate adaptive hyperparameter strategies. This approach grounds high-level reasoning in empirical data, mitigating hallucination. Evaluated on three distinct metaheuristics across diverse combinatorial optimization benchmarks, AutoEP consistently outperforms state-of-the-art tuners, including neural evolution and other LLM-based methods. Notably, our framework enables open-source models like Qwen3-30B to match the performance of GPT-4, demonstrating a powerful and accessible new paradigm for automated hyperparameter design.Our code is available at https://anonymous.4open.science/r/AutoEP-3E11.

Computer Vision · Image and Video Generation

Boyang Zheng, Nanye Ma, Shengbang Tong, Saining Xie

Latent generative modeling has become the standard strategy for Diffusion Transformers (DiTs), but the autoencoder has barely evolved. Most DiTs still use the legacy VAE encoder, which introduces several limitations: large convolutional backbones that compromise architectural simplicity, low-dimensional latent spaces that restrict information capacity, and weak representations resulting from purely reconstruction-based training. In this work, we investigate replacing the VAE encoder–decoder with pretrained representation encoders (e.g., DINO, SigLIP, MAE) combined with trained decoders, forming what we call \emph{Representation Autoencoders} (RAEs). These models provide both high-quality reconstructions and semantically rich latent spaces, while allowing for a scalable transformer-based architecture. A key challenge arises in enabling diffusion transformers to operate effectively within these high-dimensional representations. We analyze the sources of this difficulty, propose theoretically motivated solutions, and validate them empirically. Our approach achieves faster convergence without auxiliary representation alignment losses. Using a DiT variant with a lightweight wide DDT-head, we demonstrate state-of-the-art image generation performance, reaching FIDs of 1.18 @256 resolution and 1.13 @512 on ImageNet.

Theory · Game Theory

Wolfgang Lehrach, Daniel Hennes, Miguel Lazaro-Gredilla, Xinghua Lou, Carter Wendelken, Zun Li, Antoine Dedieu, Marc Lanctot, Atil Iscen, John Schultz 等

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach---involving prompting for direct move generation---has significant drawbacks. It relies on the model's implicit fragile pattern-matching capabilities, leading to frequent illegal moves and strategically shallow play. Here we introduce an alternative approach: We use the LLM to translate natural language rules and game trajectories into a formal, executable world model represented as Python code. This generated model---comprising functions for state transition, legal move enumeration, and termination checks---serves as a verifiable simulation engine for high-performance planning algorithms like Monte Carlo tree search (MCTS). In addition, we prompt the LLM to generate heuristic value functions (to make MCTS more efficient), and inference functions (to estimate hidden states in imperfect information games). Our method offers three distinct advantages compared to directly using the LLM as a policy: (1) Verifiability: The generated CWM serves as a formal specification of the game's rules, allowing planners to algorithmically enumerate valid actions and avoid illegal moves, contingent on the correctness of the synthesized model; (2) Strategic Depth: We combine LLM semantic understanding with the deep search power of classical planners; and (3) Generalization: We direct the LLM to focus on the meta-task of data-to-code translation, enabling it to adapt to new games more easily. We evaluate our agent on 10 different games, of which 4 are novel and created for this paper. 5 of the games are fully observed (perfect information), and 5 are partially observed (imperfect information). We find that our method outperforms or matches Gemini 2.5 Pro in 9 out of the 10 considered games.

Computer Vision · 3D Rendering & Reconstruction

Hyojun Go, Dominik Narnhofer, Goutam Bhat, Prune Truong, Federico Tombari, Konrad Schindler

The rapid progress of large, pretrained models for both visual content generation and 3D reconstruction opens up new possibilities for text-to-3D generation. Intuitively, one could obtain a formidable 3D scene generator if one were able to combine the power of a modern latent text-to-video model as "generator" with the geometric abilities of a recent (feedforward) 3D reconstruction system as "decoder". We introduce **VIST3A**, a general framework that does just that, addressing two main challenges. First, the two components must be joined in a way that preserves the rich knowledge encoded in their weights. We revisit *model stitching*, i.e., we identify the layer in the 3D decoder that best matches the latent representation produced by the text-to-video generator and stitch the two parts together. That operation requires only a small dataset and no labels. Second, the text-to-video generator must be aligned with the stitched 3D decoder, to ensure that the generated latents are decodable into consistent, perceptually convincing 3D scene geometry. To that end, we adapt *direct reward finetuning*, a popular technique for human preference alignment. We evaluate the proposed VIST3A approach with different video generators and 3D reconstruction models. All tested pairings markedly improve over prior text-to-3D models that output Gaussian splats. Moreover, by choosing a suitable 3D base model, VIST3A also enables high-quality text-to-pointmap generation.

Zhiyu Pan, Yizheng Wu, Jiashen Hua, Junyi Feng, Shaotian Yan, Bing Deng, Zhiguo Cao, Jieping Ye

Reasoning has emerged as a key capability of large language models. In linguistic tasks, this capability can be enhanced by self-improving techniques that refine reasoning paths for subsequent fine-tuning. However, extending these language-based self-improving approaches to vision language models (VLMs) presents a unique challenge: visual hallucinations in reasoning paths cannot be effectively verified or rectified. Our solution starts with a key observation about visual contrast: when presented with a contrastive VQA pair, i.e., two visually similar images with synonymous questions, VLMs identify relevant visual cues more precisely compared with when given a single VQA sample. Motivated by this observation, we propose Visual Contrastive Self-Taught Reasoner (VC-STaR), a novel self-improving framework that leverages visual contrast to mitigate hallucinations in model-generated rationales. We collect a diverse suite of VQA datasets, curate contrastive pairs according to multi-modal similarity, and generate rationales using VC-STaR. Consequently, we obtain a new visual reasoning dataset, VisCoR-$55$K, which is then used to boost the reasoning capability of various VLMs through supervised finetuning. Extensive experiments show that VC-STaR not only outperforms existing self-improving approaches but also surpasses models finetuned on the SoTA visual reasoning datasets, demonstrating that the inherent contrastive ability of VLMs can bootstrap their own visual reasoning. The code, dataset and trained models will be released upon acceptance.

Deep Learning · Everything Else

Hanzhu Chen, Lin Yang, Jie Wang, Junhao Yan, Zhe Wang, Xize Liang, Jianye Hao

Large Language Models (LLMs) have demonstrated remarkable capabilities in complex reasoning tasks, but their high computational costs limit their widespread practical application. We argue that this inefficiency arises from the tight coupling of high-level cognitive planning (devising the solution strategy) and low-level linguistic realization (generating step-by-step text). To address this challenge, we propose a novel collaborative framework that decouples these two processes through Latent Guidance. Our approach implements a division of labor: a large model acts as an Implicit Thinker, performing high-level cognitive planning and compressing its solution strategy into a set of compact latent guidance vectors. A small, efficient model then serves as an Explicit Executor, which receives this latent guidance to generate a concise and effective reasoning chain. This process is enabled by a dual-loss training objective, grounded in information-theoretic principles, where a reconstruction loss explicitly compels the latent guidance to become a high-fidelity representation of the full reasoning chain. Extensive experiments on 8 diverse reasoning benchmarks demonstrate that our method substantially enhances the reasoning capabilities of small models across various scales (from 0.5B to 8B), allowing them to outperform strong baselines and exhibit superior generalization. Notably, our framework boosts small model accuracy by up to 13.9% over its standalone baseline. Our work introduces a new, theoretically-grounded paradigm for empowering small models with large-model thinking, substantially improving the performance-cost trade-off for complex reasoning.

General Machine Learning · Representation Learning

Changli Tang, Qinfan Xiao, Ke Mei, Tianyi Wang, Fengyun Rao, Chao Zhang

While embeddings from multimodal large language models (LLMs) excel as general-purpose representations, their application to dynamic modalities like audio and video remains underexplored. We introduce WAVE (\textbf{u}nified \& \textbf{v}ersatile \textbf{a}udio-\textbf{v}isual \textbf{e}mbeddings), the first LLM-based embedding that creates a unified representation space for text, audio, and video modalities. WAVE employs a novel hierarchical feature fusion strategy and a joint multi-modal, multi-task training approach to enable two key capabilities: any-to-any cross-modal retrieval and the generation of prompt-aware embeddings tailored to user instructions. Experimentally, WAVE sets a new state-of-the-art on the MMEB-v2 video benchmark and achieves superior results in audio and video-to-audio retrieval. Its prompt-aware nature also yields remarkable performance in multimodal question answering, significantly outperforming existing embedding models. Ablation studies validate our joint training strategy, demonstrating improved performance across all modalities. With a newly introduced benchmark for versatile audio-visual learning, WAVE opens up broad possibilities for cross-modal, any-to-any applications. Our code and checkpoints are released at \href{https://github.com/TCL606/WAVE}{https://github.com/TCL606/WAVE}.

Applications · Robotics

Yuhao Xu, Yantai Yang, Zhenyang Fan, Yufan Liu, Yuming Li, Bing Li, Zhipeng Zhang

The advent of Vision-Language-Action (VLA) models represents a significant leap for embodied intelligence, yet their immense computational demands critically hinder deployment on resource-constrained robotic platforms. Intuitively, low-bit quantization is a prevalent and preferred technique for large-scale model compression. However, we find that a systematic analysis of VLA model's quantization is fundamentally lacking. We argue that naively applying uniform-bit quantization from Large Language Models (LLMs) to robotics is flawed, as these methods prioritize passive data fidelity while ignoring how minor action deviations compound into catastrophic task failures. To bridge this gap, we introduce AutoQVLA, the first action-centric quantization framework specifically designed for embodied control. In a sharp departure from the rigid, uniform-bit quantization of LLM-based methods, AutoQVLA introduces a highly granular, channel-wise bit allocation strategy. Its core mechanism is to directly measure the final action-space sensitivity when quantizing each individual channel to various bit-widths. This process yields a precise, per-channel importance metric that guides a global optimization, which elegantly unifies quantization and pruning (0-bit) into a single, cohesive framework. Extensive evaluations on different baselines demonstrate the superiority of our approach. In the LIBERO, the quantization version of OpenVLA-OFT with our method requires only 29.2% of the original model's VRAM while maintaining 98.9% of its original performance and achieving a 1.49$\times$ speedup. This translates to a 22.6% performance improvement over the LLM-derived method SmoothQuant. Our work establishes a new, principled foundation for compressing VLA models in robotics, paving the way for deploying powerful, large-scale models on real-world hardware.

Applications · Robotics

Tong Nie, Yuewen Mei, Yihong Tang, Junlin He, Jie Sun, Haotian Shi, Wei Ma, Jian Sun

Adversarial scenario generation is a cost-effective approach for safety assessment of autonomous driving systems. However, existing methods are often constrained to a single, fixed trade-off between competing objectives such as adversariality and realism. This yields behavior-specific models that cannot be steered at inference time, lacking the efficiency and flexibility to generate tailored scenarios for diverse training and testing requirements. In view of this, we reframe the task of adversarial scenario generation as a multi-objective preference alignment problem and introduce a new framework named Steerable Adversarial scenario GEnerator (SAGE). SAGE enables fine-grained test-time control over the trade-off between adversariality and realism without any retraining. We first propose hierarchical group-based preference optimization, a data-efficient offline alignment method that learns to balance competing objectives by decoupling hard feasibility constraints from soft preferences. Instead of training a fixed model, SAGE fine-tunes two experts on opposing preferences and constructs a continuous spectrum of policies at inference time by linearly interpolating their weights. We provide theoretical justification for this framework through the lens of linear mode connectivity. Extensive experiments demonstrate that SAGE not only generates scenarios with a superior balance of adversariality and realism but also enables more effective closed-loop training of driving policies. Project page: https://tongnie.github.io/SAGE/.