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5,999篇论文匹配“Segmentation”
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Yujian Lee, Peng Gao, Yongqi Xu, Wentao Fan

Audio-visual semantic segmentation (AVSS) represents an extension of the audio-visual segmentation (AVS) task, necessitating a semantic understanding of audio-visual scenes beyond merely identifying sound-emitting objects at the visual pixel level. Contrary to a previous methodology, by decomposing the AVSS task into two discrete subtasks by initially providing a prompted segmentation mask to facilitate subsequent semantic analysis, our approach innovates on this foundational strategy. We introduce a novel collaborative framework, Stepping Stone Plus (SSP), which integrates optical flow and textual prompts to assist the segmentation process. In scenarios where sound sources frequently coexist with moving objects, our pre-mask technique leverages optical flow to capture motion dynamics, providing essential temporal context for precise segmentation. To address the challenge posed by stationary sound-emitting objects, such as alarm clocks, SSP incorporates two specific textual prompts: one identifies the category of the sound-emitting object, and the other provides a broader description of the scene. Additionally, we implement a visual-textual alignment module (VTA) to facilitate cross-modal integration, delivering more coherent and contextually relevant semantic interpretations. Our training regimen involves a post-mask technique aimed at compelling the model to learn the diagram of the optical flow. Experimental results demonstrate that SSP outperforms existing AVS methods, delivering efficient and precise segmentation results.

Jiahao Zhu, Zixuan Chen, Guangcong Wang, Xiaohua Xie, Yi Zhou

Recent advancements in text-to-3D generation improve the visual quality of Score Distillation Sampling (SDS) and its variants by directly connecting Consistency Distillation (CD) to score distillation.However, due to the imbalance between self-consistency and cross-consistency, these CD-based methods inherently suffer from improper conditional guidance, leading to sub-optimal generation results.To address this issue, we present SegmentDreamer, a novel framework designed to fully unleash the potential of consistency models for high-fidelity text-to-3D generation.Specifically, we reformulate SDS through the proposed Segmented Consistency Trajectory Distillation (SCTD), effectively mitigating the imbalance issues by explicitly defining the relationship between self- and cross-consistency.Moreover, SCTD partitions the Probability Flow Ordinary Differential Equation (PF-ODE) trajectory into multiple sub-trajectories and ensures consistency within each segment, which can theoretically provide a significantly tighter upper bound on distillation error.Additionally, we propose a distillation pipeline for a more swift and stable generation.Extensive experiments demonstrate that our SegmentDreamer outperforms state-of-the-art methods in visual quality, enabling high-fidelity 3D asset creation through 3D Gaussian Splatting (3DGS).

Yiqing Shen, Bohan Liu, Chenjia Li, Lalithkumar Seenivasan, Mathias Unberath

Reasoning segmentation (RS) aims to identify and segment objects of interest based on implicit text queries. As such, RS is a catalyst for embodied AI agents, enabling them to interpret high-level commands without requiring explicit step-by-step guidance. However, current RS approaches rely heavily on the visual perception capabilities of multimodal large language models (LLMs), leading to several major limitations. First, they struggle with queries that require multiple steps of reasoning or those that involve complex spatial/temporal relationships. Second, they necessitate LLM fine-tuning, which may require frequent updates to maintain compatibility with contemporary LLMs and may increase risks of catastrophic forgetting during fine-tuning. Finally, being primarily designed for static images or offline video processing, they scale poorly to online video data. To address these limitations, we propose an agent framework that disentangles perception and reasoning for online video RS without LLM fine-tuning. Our innovation is the introduction of a just-in-time digital twin concept, where -- given an implicit query -- an LLM plans the construction of a low-level scene representation from high-level video using specialist vision models. We refer to this approach to creating a digital twin as "just-in-time" because the LLM planner will anticipate the need for specific information and only request this limited subset instead of always evaluating every specialist model. The LLM then performs reasoning on this digital twin representation to identify target objects. To evaluate our approach, we introduce a new comprehensive video reasoning segmentation benchmark comprising 200 videos with 895 implicit text queries. The benchmark spans three reasoning categories (semantic, spatial, and temporal) with three different reasoning chain complexity. Experimental results demonstrate that our method performs best across all reasoning categories, suggesting that our just-in-time digital twin can bridge the gap between high-level reasoning and low-level perception in embodied AI. Benchmark is available at https://github.com/yiqings/jitbench/.

Haochen Zhao, Jianwei Niu, Xuefeng Liu, Xiaozheng Xie, Li Kuang, Haotian Yang, Bin Dai, Hui Meng, Yong Wang

Based on pseudo-labels, voxel-wise contrastive learning (VCL) is a prominent approach designed to learn effective feature representations for semi-supervised medical image segmentation. However, in multi-organ segmentation (MoS), the complex anatomical structures of certain organs often lead to many unreliable pseudo-labels. Directly applying VCL can introduce confirmation bias, resulting in poor segmentation performance. A common practice is to first transform these unreliable pseudo-labels into complementary ones, which represent classes that voxels are least likely to belong to, and then push voxels away from the generated complementary labels. However, we find that this approach may fail to allow voxels with unreliable pseudo-labels (unreliable voxels) to fully benefit from the advantages of VCL. In this paper, we propose DVCL, a novel distance-aware VCL method for semi-supervised MoS. DVCL is based on the observation that unreliable voxels, which may not form discriminative feature boundaries, still form clear clusters. Hence, voxels close to each other in the feature space ('neighbors') likely belong to the same semantic class, while distant ones ('outsiders') likely belong to different classes. In DVCL, we first identify neighbors and outsiders for all unreliable voxels, and then pull their neighbors into the same clusters while pushing outsiders away. In this way, unreliable voxels can learn more discriminative features, thereby fully enjoying the advantages of VCL. However, DVCL itself will inevitably introduce the problem of noisy neighbors and outliers. To address these challenges, we further propose a neighbor partitioning strategy and a query outlier strategy to provide more stable feature representations for DVCL. Extensive experiments demonstrate the effectiveness of our method.

Bhishma Dedhia, David Bourgin, Krishna Kumar Singh, Yuheng Li, Yan Kang, Zhan Xu, Niraj K. Jha, Yuchen Liu

Diffusion Transformers (DiTs) can generate short photorealistic videos, yet directly training and sampling longer videos with full attention across the video remains computationally challenging. Alternative methods break long videos down into sequential generation of short video segments, requiring multiple sampling chain iterations and specialized consistency modules. To overcome these challenges, we introduce a new paradigm called Video Interface Networks (VINs), which augment DiTs with an abstraction module to enable parallel inference of video chunks. At each diffusion step, VINs encode global semantics from the noisy input of local chunks and the encoded representations, in turn, guide DiTs in denoising chunks in parallel. The coupling of VIN and DiT is learned end-to-end on the denoising objective. Further, the VIN architecture maintains fixed-size encoding tokens that encode the input via a single cross-attention step. Disentangling the encoding tokens from the input thus enables VIN to scale to long videos and learn essential semantics. Experiments on VBench demonstrate that VINs surpass existing chunk-based methods in preserving background consistency and subject coherence. We then show via an optical flow analysis that our approach attains state-of-the-art motion smoothness while using 25-40% fewer FLOPs than full generation. Finally, human raters favorably assessed the overall video quality and temporal consistency of our method in a user study.

Xiaobiao Du, Yida Wang, Haiyang Sun, Zhuojie Wu, Hongwei Sheng, Shuyun Wang, Jiaying Ying, Ming Lu, Tianqing Zhu, Kun Zhan 等

3D cars are widely used in self-driving systems, virtual and augmented reality, and gaming applications. However, existing 3D car datasets are either synthetic or low-quality, limiting their practical utility and leaving a significant gap with the high-quality real-world 3D car dataset. In this paper, we present the first large-scale 3D real car dataset, termed 3DRealCar, which offers three key features: (1) High-Volume: 2,500 cars meticulously scanned using smartphones to capture RGB images and point clouds with real-world dimensions; (2) High-Quality: Each car is represented by an average of 200 dense, high-resolution 360-degree RGB-D views, enabling high-fidelity 3D reconstruction; (3) High-Diversity: The dataset encompasses a diverse collection of cars from over 100 brands, captured under three distinct lighting conditions (reflective, standard, and dark). We further provide detailed car parsing maps for each instance to facilitate research in automotive segmentation tasks. To focus on vehicles, background point clouds are removed, and all cars are aligned to a unified coordinate system, enabling controlled reconstruction and rendering. We benchmark state-of-the-art 3D reconstruction methods across different lighting conditions using 3DRealCar. Extensive experiments demonstrate that the standard lighting subset can be used to reconstruct high-quality 3D car models that significantly enhance performance on various car-related 2D and 3D tasks. Notably, our dataset reveals critical challenges faced by current 3D reconstruction methods under reflective and dark lighting conditions, providing valuable insights for future research.

Maoxian Wan, Kaige Li, Qichuan Geng, Weimin Shi, Zhong Zhou

Existing incremental few-shot semantic segmentation (IFSS) methods often learn novel classes by fine-tuning parameters from previous stages. This inevitably reduces the distinguishability of old class features, leading to catastrophic forgetting and overfitting to limited new samples. In this paper, we propose a novel prompt-based IFSS method with a visual prompt pool to store and switch multi-granular knowledge across stages, enhancing the model's ability to learn new classes. Specifically, we introduce three levels of prompts: 1) Task-persistent prompts: capturing generalizable knowledge shared across stages, such as foreground-background distributions, to ensure consistent recognition guidance; 2) Stage-specific prompts: adapting to the unique requirements of each stage by integrating its discriminative knowledge (e.g., shape difference) with common knowledge from previous stages; and 3) Region-unique prompts: encoding category-specific structures (e.g., edges) to more accurately guide the model to retain local details. In particular, we introduce a prompt switching mechanism that adaptively allocates the knowledge required for base and new classes, avoiding interference between prompts and preventing catastrophic forgetting and reducing the increasing computation. Our method achieves a new state-of-the-art performance, outperforming previous SoTA methods by 30.28% mIoU-N on VOC and 13.90% mIoU-N on COCO under 1-shot setting. Code is available at https://github.com/WanMotion/MSVP.

Zhen Qu, Xian Tao, Xinyi Gong, ShiChen Qu, Xiaopei Zhang, Xingang Wang, Fei Shen, Zhengtao Zhang, Mukesh Prasad, Guiguang Ding

Recent vision-language models (e.g., CLIP) have demonstrated remarkable class-generalizable ability to unseen classes in few-shot anomaly segmentation (FSAS), leveraging supervised prompt learning or fine-tuning on seen classes. However, their cross-category generalization largely depends on prior knowledge of real seen anomaly samples. In this paper, we propose a novel framework, namely DictAS, which enables a unified model to detect visual anomalies in unseen object categories without any retraining on the target data, only employing a few normal reference images as visual prompts. The insight behind DictAS is to transfer dictionary lookup capabilities to the FSAS task for unseen classes via self-supervised learning, instead of merely memorizing the normal and abnormal feature patterns from the training set. Specifically, DictAS mainly consists of three components: (1) **Dictionary Construction** - to simulate the index and content of a real dictionary using features from normal reference images. (2) **Dictionary Lookup** - to retrieve queried region features from the dictionary via a sparse lookup strategy. When a query feature cannot be retrieved, it is classified as an anomaly. (3) **Query Discrimination Regularization**- to enhance anomaly discrimination by making abnormal features harder to retrieve from the dictionary. To achieve this, Contrastive Query Constraint and Text Alignment Constraint are further proposed. Extensive experiments on seven public industrial and medical datasets demonstrate that DictAS consistently outperforms state-of-the-art FSAS methods.

Yong Liu, Song-Li Wu, Sule Bai, Jiahao Wang, Yitong Wang, Yansong Tang

Open-vocabulary segmentation aims to achieve segmentation of arbitrary categories given unlimited text inputs as guidance. To achieve this, recent works have focused on developing various technical routes to exploit the potential of large-scale pre-trained vision-language models and have made significant progress on existing benchmarks. However, we find that existing test sets are limited in measuring the models' comprehension of "open-vocabulary" concepts, as their semantic space closely resembles the training space, even with many overlapping categories. To this end, we present a new benchmark named OpenBench that differs significantly from the training semantics. It is designed to better assess the model's ability to understand and segment a wide range of real-world concepts. When testing existing methods on OpenBench, we find that their performance diverges from the conclusions drawn on existing test sets. In addition, we propose a method named OVSNet to improve the segmentation performance for diverse and open scenarios. Through elaborate fusion of heterogeneous features and cost-free expansion of the training space, OVSNet achieves state-of-the-art results on both existing datasets and our proposed OpenBench. Corresponding analysis demonstrate the soundness and effectiveness of our proposed benchmark and method.

Ling Liu, Jun Tian, Li Yi

4D panoptic segmentation in a streaming setting is critical for highly dynamic environments, such as evacuating dense crowds and autonomous driving in complex scenarios, where real-time, fine-grained perception within a constrained time budget is essential. In this paper, we introduce 4DSegStreamer, a novel framework that employs a Dual-Thread System to efficiently process streaming frames. The framework is general and can be seamlessly integrated into existing 3D and 4D segmentation methods to enable real-time capability. It also demonstrates superior robustness compared to existing streaming perception approaches, particularly under high FPS conditions. The system consists of a predictive thread and an inference thread. The predictive thread leverages historical motion and geometric information to extract features and forecast future dynamics. The inference thread ensures timely prediction for incoming frames by aligning with the latest memory and compensating for ego-motion and dynamic object movements. We evaluate 4DSegStreamer on the indoor HOI4D dataset and the outdoor SemanticKITTI and nuScenes datasets. Comprehensive experiments demonstrate the effectiveness of our approach, particularly in accurately predicting dynamic objects in complex scenes.

Shunsuke Yasuki, Taiki Miyanishi, Nakamasa Inoue, Shuhei Kurita, Koya Sakamoto, Daichi Azuma, Masato Taki, Yutaka Matsuo

The advancement of 3D language fields has enabled intuitive interactions with 3D scenes via natural language. However, existing approaches are typically limited to small-scale environments, lacking the scalability and compositional reasoning capabilities necessary for large, complex urban settings. To overcome these limitations, we propose GeoProg3D, a visual programming framework that enables natural language-driven interactions with city-scale high-fidelity 3D scenes. GeoProg3D consists of two key components: (i) a Geography-aware City-scale 3D Language Field (GCLF) that leverages a memory-efficient hierarchical 3D model to handle large-scale data, integrated with geographic information for efficiently filtering vast urban spaces using directional cues, distance measurements, elevation data, and landmark references; and (ii) Geographical Vision APIs (GV-APIs), specialized geographic vision tools such as area segmentation and object detection. Our framework employs large language models (LLMs) as reasoning engines to dynamically combine GV-APIs and operate GCLF, effectively supporting diverse geographic vision tasks. To assess performance in city-scale reasoning, we introduce GeoEval3D, a comprehensive benchmark dataset containing 952 query-answer pairs across five challenging tasks: grounding, spatial reasoning, comparison, counting, and measurement. Experiments demonstrate that GeoProg3D significantly outperforms existing 3D language fields and vision-language models across multiple tasks. To our knowledge, GeoProg3D is the first framework enabling compositional geographic reasoning in high-fidelity city-scale 3D environments via natural language.

Weixian Lei, Jiacong Wang, Haochen Wang, Xiangtai Li, Jun Hao Liew, Jiashi Feng, Zilong Huang

This paper introduces SAIL, a single transformer unified multimodal large language model (MLLM) that integrates raw pixel encoding and language decoding within a singular architecture. Unlike existing modular MLLMs, which rely on a pre-trained vision transformer (ViT), SAIL eliminates the need for a separate vision encoder, presenting a more minimalist architecture design. Instead of introducing novel architectural components, SAIL adapts mix-attention mechanisms and multimodal rotary position embedding to better align with the distinct characteristics of visual and textual modalities. We systematically compare SAIL's properties-including scalability, cross-modal information flow patterns, and visual representation capabilities-with those of modular MLLMs. By scaling both training data and model size, SAIL achieves performance comparable to modular MLLMs. Notably, the removal of pretrained ViT components enhances SAIL's scalability and results in significantly different cross-modal information flow patterns. Moreover, SAIL demonstrates strong visual representation capabilities, achieving results on par with ViT-22B in vision tasks such as semantic segmentation. Code and models are available at https://github.com/bytedance/SAIL.

Jiajia Li, Huisi Wu, Jing Qin

histopathology images is a fundamental task in computational pathology. It is also a very challenging task due to complex nuclei morphologies, ambiguous boundaries, and staining variations. Existing methods often struggle to precisely delineate overlapping nuclei and handle class imbalance. We introduce WeaveSeg, a novel deep learning model for nuclei instance segmentation that significantly improves segmentation performance via synergistic integration of adaptive spectral feature refinement and iterative contrast-weaving. WeaveSeg features an adaptive spectral detail refinement (SAR) module for multi-scale feature enhancement via adaptive frequency component fusion, and an iterative contrast-weaving (ICW) module that progressively refines features through integrating contrastive attention, decoupled semantic context, and adaptive gating. Furthermore, we introduce a specialized uncertainty loss to explicitly model ambiguous regions, and a novel local contrast-based self-adaptive adjustment mechanism to accommodate dynamic feature distributions. Extensive experiments on MoNuSeg and CoNSeP demonstrate WeaveSeg's SOTA performance over existing models. Code will be publicly available.

Wanting Zhang, Zhenhui Ding, Guilian Chen, Huisi Wu, Jing Qin

Accurate breast ultrasound (BUS) image segmentation is critical for diagnosis and surgical planning, but faces challenges due to limited labeled images. Semi-supervised methods show promise by leveraging pseudo-labels to mitigate reliance on large-scale annotations. However, their performance is highly dependent on the quality of pseudo-labels, which is difficult to guarantee in BUS images due to inherent complexities such as low contrast, speckle noise, and artifacts. Previous studies primarily focus on refining pseudo-labels in one way or the other, or introducing auxiliary supervision; yet they overlook the potential of harnessing intrinsic and inherent pixel relations to enhance the robustness of semi-supervised segmentation. In this paper, we present a novel relation-aware semi-supervised model for BUS image segmentation, which is composed of two innovative components: an adjacent relation propagation (ARP) module and a cross-layer relation alignment (CRA) module, for comprehensively explore pixel relations to improve segmentation performance. The ARP propagates relations among adjacent pixels to reinforce the collaborative prediction of correlated pixels and enhance the model's awareness of local semantic consistency. The CRA aligns cross-layer pixel relations, employing deep-layer guidance to rectify erroneous correlations in shallow layers for noise suppression, while integrating multi-scale contexts to enable robust segmentation of lesions with varying sizes. Extensive experiments on two representative BUS datasets under various labeling conditions demonstrate the superiority of our method to the SOTAs. Codes are available at https://github.com/dodooo1/RA-BUSSeg.

Zhenyu Li, Mykola Lavreniuk, Jian Shi, Shariq Farooq Bhat, Peter Wonka

Amodal depth estimation aims to predict the depth of occluded (invisible) parts of objects in a scene. This task addresses the question of whether models can effectively perceive the geometry of occluded regions based on visible cues. Prior methods primarily rely on synthetic datasets and focus on metric depth estimation, limiting their generalization to real-world settings due to domain shifts and scalability challenges. In this paper, we propose a novel formulation of amodal depth estimation in the wild, focusing on relative depth prediction to improve model generalization across diverse natural images. We introduce a new large-scale dataset, Amodal Depth In the Wild (ADIW), created using a scalable pipeline that leverages segmentation datasets and compositing techniques. Depth maps are generated using large pre-trained depth models, and a scale-and-shift alignment strategy is employed to refine and blend depth predictions, ensuring consistency in ground-truth annotations. To tackle the amodal depth task, we present two complementary frameworks: Amodal-DAV2, a deterministic model based on Depth Anything V2, and Amodal-DepthFM, a generative model that integrates conditional flow matching principles. Our proposed frameworks effectively leverage the capabilities of large pre-trained models with minimal modifications to achieve high-quality amodal depth predictions (Fig. 1). Experiments validate our design choices, demonstrating the flexibility of our models in generating diverse, plausible depth structures for occluded regions. Our method achieves a 50.7% improvement in RMSE over the previous SoTA on the ADIW dataset.

Hyungrok Jung, Daneul Kim, Seunggyun Lim, Jeany Son, Jonghyun Choi

Generic Event Boundary Detection (GEBD) aims to interpret long-form videos through the lens of human perception. However, current GEBD methods require processing complete video frames to make predictions, unlike humans processing data online and in real-time. To bridge this gap, we introduce a new task, Online Generic Event Boundary Detection (On-GEBD), aiming to detect boundaries of generic events immediately in streaming videos. This task faces unique challenges of identifying subtle, taxonomy-free event changes in real-time, without the access to future frames. To tackle these challenges, we propose a novel On-GEBD framework, ESTimator, inspired by Event Segmentation Theory (EST) which explains how humans segment ongoing activity into events by leveraging the discrepancies between predicted and actual information. Our framework consists of two key components: the Consistent Event Anticipator (CEA), and the Online Boundary Discriminator (OBD). Specifically, the CEA generates a prediction of the future frame reflecting current event dynamics based solely on prior frames. Then, the OBD measures the prediction error and adaptively adjusts the threshold using statistical tests on past errors to capture diverse, subtle event transitions. Experimental results demonstrate that ESTimator outperforms all baselines adapted from recent online video understanding models and achieves performance comparable to prior offline-GEBD methods on the Kinetics-GEBD and TAPOS datasets.

Phillip Y. Lee, Jihyeon Je, Chanho Park, Mikaela Angelina Uy, Leonidas Guibas, Minhyuk Sung

We present a framework for perspective-aware reasoning in vision-language models (VLMs) through mental imagery simulation. Perspective-taking, the ability to perceive an environment or situation from an alternative viewpoint, is a key benchmark for human-level visual understanding, essential for environmental interaction and collaboration with autonomous agents. Despite advancements in spatial reasoning within VLMs, recent research has shown that modern VLMs significantly lack perspective-aware reasoning capabilities and exhibit a strong bias toward egocentric interpretations. To bridge the gap between VLMs and human perception, we focus on the role of mental imagery, where humans perceive the world through abstracted representations that facilitate perspective shifts. Motivated by this, we propose a framework for perspective-aware reasoning, named Abstract Perspective Change (APC), that effectively leverages vision foundation models, such as object detection, segmentation, and orientation estimation, to construct scene abstractions and enable perspective changes. Our experiments on synthetic and real-image benchmarks, compared with various VLMs, demonstrate significant improvements in perspective-aware reasoning with our framework, further outperforming fine-tuned spatial reasoning models and novel-view-synthesis-based approaches.

Leon Sick, Dominik Engel, Sebastian Hartwig, Pedro Hermosilla, Timo Ropinski

Traditionally, algorithms that learn to segment object instances in 2D images have heavily relied on large amounts of human-annotated data. Only recently, novel approaches have emerged tackling this problem in an unsupervised fashion. Generally, these approaches first generate pseudo-masks and then train a class-agnostic detector. While such methods deliver the current state of the art, they often fail to correctly separate instances overlapping in 2D image space since only semantics are considered. To tackle this issue, we instead propose to cut the semantic masks in 3D to obtain the final 2D instances by utilizing a point cloud representation of the scene. Furthermore, we derive a Spatial Importance function, which we use to resharpen the semantics along the 3D borders of instances. Nevertheless, these pseudo-masks are still subject to mask ambiguity. To address this issue, we further propose to augment the training of a class-agnostic detector with three Spatial Confidence components aiming to isolate a clean learning signal. With these contributions, our approach outperforms competing methods across multiple standard benchmarks for unsupervised instance segmentation and object detection.

Rui Song, Chenwei Liang, Yan Xia, Walter Zimmer, Hu Cao, Holger Caesar, Andreas Festag, Alois Knoll

Dynamic scene rendering opens new avenues in autonomous driving by enabling closed-loop simulations with photorealistic data, which is crucial for validating end-to-end algorithms. However, the complex and highly dynamic nature of traffic environments presents significant challenges in accurately rendering these scenes. In this paper, we introduce a novel 4D Gaussian Splatting (4DGS) approach, which incorporates context and temporal deformation awareness to improve dynamic scene rendering. Specifically, we employ a 2D semantic segmentation foundation model to self-supervise the 4D semantic features of Gaussians, ensuring meaningful contextual embedding. Simultaneously, we track the temporal deformation of each Gaussian across adjacent frames. By aggregating and encoding both semantic and temporal deformation features, each Gaussian is equipped with cues for potential deformation compensation within 3D space, facilitating a more precise representation of dynamic scenes. Experimental results show that our method improves 4DGS's ability to capture fine details in dynamic scene rendering for autonomous driving and outperforms other self-supervised methods in 4D reconstruction and novel view synthesis. Furthermore, CoDa-4DGS deforms semantic features with each Gaussian, enabling broader applications.

Shoubin Yu, Difan Liu, Ziqiao Ma, Yicong Hong, Yang Zhou, Hao Tan, Joyce Chai, Mohit Bansal

While recent video diffusion models enable video editing, unifying diverse instructional editing tasks (e.g., add, remove, modify) under a single framework remains a significant challenge. In this paper, we introduce VEGGIE, a Video Editor with Grounded Generation from Instructions, a simple end-to-end framework that unifies video concept editing, grounding, and reasoning based on diverse user instructions. Specifically, given a video and text query, VEGGIE first utilises an MLLM to interpret user intentions in instructions and ground them to the video contexts, generating frame-specific grounded task queries for pixel-space responses. A diffusion model then renders these plans and generates edited videos that align with user intent. To support diverse tasks and complex instructions, we employ a curriculum learning strategy: first aligning the MLLM and video diffu- sion model with large-scale instructional image editing data, followed by end-to-end fine-tuning on high-quality multitask video data. Additionally, we introduce a novel data synthe- sis pipeline to generate paired instructional video editing data for model training. It transforms static image data into diverse, high-quality video editing samples by leveraging Image-to-Video models to inject dynamics. VEGGIE shows strong performance in instructional video editing with different editing skills, outperforming the best instructional baseline as a versatile model, while other models struggle with multi-tasking. VEGGIE also excels in video object grounding and reasoning segmentation, where other baselines fail. We further reveal how the multiple tasks help each other and highlight promising applications like zero-shot multimodal instructional and in-context video editing.