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2,893篇论文匹配“Neural Network Optimization”
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Fei Wang

3D reconstruction from a sketch offers an efficient means of boosting the productivity of 3D modeling. However, such a task remains largely under-explored due to the difficulties caused by the inherent abstractive representation and diversity of sketches. In this paper, we introduce a novel deep neural network model, Sketch2Vox, for 3D reconstruction from a single monocular sketch. Taking a sketch as input, the proposed model first converts it into two different representations, i.e., a binary image and a 2D point cloud. Second, we extract semantic features from them using two newly-developed processing modules, including the SktConv module designed for hierarchical abstract features learning from the binary image and the SktMPFM designed for local and global context feature extraction from the 2D point cloud. Prior to feeding features into the 3D-decoder-refiner module for fine-grained reconstruction, the resultant image-based and point-based feature maps are fused together according to their internal correlation using the proposed cross-modal fusion attention module. Finally, we use an optimization module to refine the details of the generated 3D model. To evaluate the efficiency of our method, we collect a large dataset consisting of more than 12,000 Sketch-Voxel pairs and compare the proposed Sketch2Vox against several state-of-the-art methods. The experimental results demonstrate the proposed method is superior to peer ones with regard to reconstruction quality. The dataset is publicly available on https://drive.google.com/file/d/1aXug8PcLnWaDZiWZrcmhvVNFC4n_eAih/view?usp=sharing.

Jinho Jeong, Jinwoo Kim, Younghyun Jo, Seon Joo Kim

Single Image Super-Resolution (SISR) plays a vital role in various applications, driven by advancements in Deep Neural Networks (DNNs). However, increasing model complexity raises computational costs, necessitating efficient solutions. Existing patch-based approaches aiming at efficient SR encounter challenges in adapting to varying pixel difficulties and suffer from decreased efficiency with larger patches. To address these limitations, we propose Pixel-level Classifier for Single Image Super-Resolution (PCSR), a novel pixel-level distribution method for efficient SISR. Our approach optimizes computational resource allocation at the pixel level, achieving better efficiency compared to patch-based methods, and also provides user tunability without re-training and mitigates artifacts through post-processing techniques. Experimental results demonstrate the effectiveness of PCSR across diverse SISR models and benchmarks, surpassing existing approaches in terms of the PSNR-FLOPs trade-off.

Hao Chen, Saining Xie, Ser-Nam Lim, Abhinav Shrivastava

Despite the abundant availability and content richness for video data, its high-dimensionality poses challenges for video research. Recent advancements have explored the implicit representation for videos using deep neural networks, demonstrating strong performance in applications such as video compression and enhancement. However, the prolonged encoding time remains a persistent challenge for video Implicit Neural Representations (INRs). In this paper, we focus on improving the speed of video encoding and decoding within implicit representations. We introduce two key components: NeRV-Enc, a transformer-based hyper-network for fast encoding; and NeRV-Dec, an efficient video loader designed to streamline video research. NeRV-Enc achieves an impressive speed-up of by eliminating gradient-based optimization. Meanwhile, NeRV-Dec simplifies video decoding, outperforming conventional codecs with a loading speed faster, and surpassing RAM loading with pre-decoded videos ( faster while being smaller in size).

Qianyi Wu, Jianmin Zheng, Jianfei Cai

This paper presents a novel approach for surface mesh reconstruction from 3D Gaussian Splatting (3DGS), a technique renowned for its efficiency in novel view synthesis but challenged for surface reconstruction. The key obstacle is the lack of geometry hints to regulate the optimization of millions of unorganized Gaussian blobs to align to the true surface. This paper introduces local structural hints during training to address the challenge. We first leverage the prior knowledge from monocular normal and depth estimations to refine the covariance and mean of Gaussian primitives, enhancing their organization and providing crucial normal information for surface extraction. However, due to the highly discrete nature of Gaussian primitives, such geometry guidance remains insufficient for the alignment with the true surface. We then propose to construct a signed distance field by a moving least square (MLS) function over the Gaussians in each local region. More importantly, we further propose to jointly learn a neural implicit network to mimic and regularize the MLS function. The joint optimization helps the optimization of Gassuain Splatting towards accurate surface alignment. Extensive experimental results demonstrate the effectiveness of our method in achieving superior mesh quality compared with the SoTA surface reconstruction for 3DGS. Our code will be released.

Baixin Xu, Jiangbei Hu, Fei Hou, Kwan-Yee Lin, Wayne Wu, Chen Qian, Ying He

The growing capabilities of neural rendering have increased the demand for new techniques that enable intuitive editing of 3D objects, particularly when they are represented as neural implicit surfaces. In this paper, we present a novel neural algorithm for parameterizing neural implicit surfaces to simple parametric domains, such as spheres and polycubes, thereby facilitating visualization and various editing tasks. Specifically, for polycubes, our method allows the user to specify the desired number of cubes for the domain and then learns a cube configuration that closely resembles the geometry of the target 3D object. It then computes a bi-directional deformation between the object and the domain, utilizing a forward mapping from points on the object's zero level set to the parametric domain, followed by an inverse deformation for backward mapping. To ensure the map is nearly bijective, we employ a cycle loss while optimizing the smoothness of both deformations. The quality of the computed parameterization, as assessed by angle and area distortions, is guaranteed through the use of a Laplacian regularizer and an optimized learned parametric domain. Designed for compatibility, our framework integrates seamlessly with existing neural rendering pipelines, taking multi-view images of a single object or multiple objects of similar geometries as input to reconstruct 3D geometry and compute the corresponding texture map. Our method is fully automatic and end-to-end, eliminating the need for any prior information. We also introduce a simple yet effective technique for intrinsic radiance decomposition, facilitating both view-independent material editing and view-dependent shading editing. Our method allows for the immediate rendering of edited textures through volume rendering, without the need for network re-training. We demonstrate the effectiveness of our method on images of human heads and man-made objects. We will make the source code publicly available.

Xi Chen, Sida Peng, Dongchen Yang, Yuan Liu, Bowen Pan, Chengfei Lyu, Xiaowei Zhou

This paper aims to recover object materials from posed images captured under an unknown static lighting condition. Recent methods solve this task by representing materials using neural networks and optimizing model parameters through differentiable physically based rendering. However, due to the coupling between object geometry, materials, and environment lighting, there is inherent ambiguity during the inverse rendering process, preventing previous methods from obtaining accurate results. To overcome this ill-posed problem, our key idea is to learn the material prior with a generative model for regularizing the optimization process. We observe that the general rendering equation can be split into diffuse and specular shading terms, and thus formulate the material prior as diffusion models of albedo and specular. Thanks to this design, our model can be trained using the existing abundant 3D object data, and naturally acts as a versatile tool to resolve the ambiguity when recovering many material representations from RGB images. In addition, we develop a coarse-to-fine training strategy that leverages estimated materials to guide diffusion models to produce multi-view consistent constraints, leading to more stable and accurate results. Extensive experiments on real-world and synthetic datasets demonstrate that our approach achieves state-of-the-art performance on material recovery. The code will be released upon acceptance.

Shengjie Zhu, Xiaoming Liu

Both self-supervised depth estimation and Structure-from-Motion (SfM) recover scene depth from RGB videos. Despite sharing a similar objective, the two approaches are disconnected. Prior works of self-supervision backpropagate losses defined within immediate neighboring frames. Instead of learning-through-loss, this work proposes an alternative scheme by performing local SfM. First, with calibrated RGB or RGB-D images, we employ a depth and correspondence estimator to infer depthmaps and pair-wise correspondence maps. Then, a novel bundle-RANSAC-adjustment algorithm jointly optimizes camera poses and one depth adjustment for each depthmap. Finally, we fix camera poses and employ a NeRF, however, without a neural network, for dense triangulation and geometric verification. Poses, depth adjustments, and triangulated sparse depths are our outputs. For the first time, we show self-supervision within $5$ frames already benefits SoTA supervised depth and correspondence models. Despite self-supervision, we outperform COLMAP in pose accuracy and robustness. Finally, our method enables NeRF over arbitrary short videos. Codes and models will be released.

Shuang Wu, Songlin Tang, Guangming Lu, Jianzhuang Liu, Wenjie Pei

Typical inverse rendering methods focus on learning implicit neural scene representations by modeling the geometry, materials and illumination separately, which entails significant computations for optimization. In this work we design a Unified Voxelization framework for explicit learning of scene representations, dubbed UniVoxel, which allows for efficient modeling of the geometry, materials and illumination jointly, thereby accelerating the inverse rendering significantly. To be specific, we propose to encode a scene into a latent volumetric representation, based on which the geometry, materials and illumination can be readily learned via lightweight neural networks in a unified manner. Particularly, an essential design of UniVoxel is that we leverage local Spherical Gaussians to represent the incident light radiance, which enables the seamless integration of modeling illumination into the unified voxelization framework. Such novel design enables our UniVoxel to model the joint effects of direct lighting, indirect lighting and light visibility efficiently without expensive multi-bounce ray tracing. Extensive experiments on multiple benchmarks covering diverse scenes demonstrate that UniVoxel boosts the optimization efficiency significantly compared to other methods, reducing the per-scene training time from hours to 18 minutes, while achieving favorable reconstruction quality. Code will be released.

Li, zhihao shu, Jie Ji, Minghai Qin, Fatemeh Afghah, Wei Niu, Xiaolong Ma

Deep neural networks (DNNs) are frequently employed in a variety of computer vision applications. Nowadays, an emerging trend in the current video distribution system is to take advantage of DNN's overfitting properties to perform video resolution upscaling. By splitting videos into chunks and applying a super-resolution (SR) model to overfit each chunk, this scheme of SR models plus video chunks is able to replace traditional video transmission to enhance video quality and transmission efficiency. However, many models and chunks are needed to guarantee high performance, which leads to tremendous overhead on model switching and memory footprints at the user end. To resolve such problems, we propose a \underline{Dy}namic \underline{D}eep neural network assisted by a \underline{C}ontent-\underline{A}ware data processing pipeline to reduce the model number down to one (Dy-DCA), which helps promote performance while conserving computational resources. Additionally, to achieve real acceleration on the user end, we designed a framework that optimizes dynamic features (e.g., dynamic shapes, sizes, and control flow) in Dy-DCA to enable a series of compilation optimizations, including fused code generation, static execution planning, etc. By employing such techniques, our method achieves better PSNR and real-time performance (33 FPS) on an off-the-shelf mobile phone. Meanwhile, assisted by our compilation optimization, we achieve a 1.7-times speedup while saving up to 1.61-times memory consumption.

Yanmeng Yao, Xiaohan Zhao, Bin Gu

In the field of computer vision, event-based Dynamic Vision Sensors (DVSs) have emerged as a significant complement to traditional pixel-based imaging due to their low power consumption and high temporal resolution. These sensors, particularly when combined with spiking neural networks (SNNs), offer a promising direction for energy-efficient and fast-reacting vision systems. Typically, DVS data are converted into grid-based formats for processing with SNNs, with this transformation process often being an opaque step in the pipeline. As a result, the grid representation becomes an intermediate yet inaccessible stage during the implementation of attacks, highlighting the importance of attacking raw event data. Existing attack methodologies predominantly target grid-based representations, hindered by the complexity of three-valued optimization and the broad optimization space associated with raw event data. Our study addresses this gap by introducing a novel adversarial attack approach that directly targets raw event data. We tackle the inherent challenges of three-valued optimization and the need to preserve data sparsity through a strategic amalgamation of methods: 1) Treating Discrete Event Values as Probabilistic Samples: This allows for continuous optimization by considering discrete event values as probabilistic space samples. 2) Focusing on Specific Event Positions: We prioritize specific event positions that merge original data with additional target label data, enhancing attack precision. 3) Employing a Sparsity Norm: To retain the original data's sparsity, a sparsity norm is utilized, ensuring the adversarial data's comparability. Our empirical findings demonstrate the effectiveness of our combined approach, achieving noteworthy success in targeted attacks and highlighting vulnerabilities in models based on raw event data.

Ruyi Ding, Lili Su, A. Adam Ding, Yunsi Fei

Pretrained Deep Neural Networks (DNNs), developed from extensive datasets to integrate multifaceted knowledge, are increasingly recognized as valuable intellectual property (IP). To safeguard these models against IP infringement, strategies for ownership verification and usage authorization have emerged. Unlike most existing IP protection strategies that concentrate on restricting direct access to the model, our study addresses an extended DNN IP issue: applicability authorization, aiming to prevent the misuse of learned knowledge, particularly in unauthorized transfer learning scenarios. We propose Non-Transferable Pruning (NTP), a novel IP protection method that leverages model pruning to control a pretrained DNN's transferability to unauthorized data domains. Selective pruning can deliberately diminish a model's suitability on unauthorized domains, even with full fine-tuning. Specifically, our framework employs the alternating direction method of multipliers (ADMM) method for optimizing both the model sparsity and an innovative non-transferable learning loss, augmented with fisher space discriminative regularization, to constrain the model’s generalizability to the target dataset. We also propose a novel effective metric to measure the model non-transferability: Area Under the Sample-wise Learning Curve (SLC-AUC). This metric facilitates consideration of full fine-tuning across various sample sizes. Experimental results demonstrate that NTP significantly surpasses the state-of-the-art non-transferable learning methods, with an average SLC-AUC at -0.54 across diverse pairs of source and target domains, indicating that models trained with NTP do not suit for transfer learning to unauthorized target domains. The efficacy of NTP is validated in both supervised and self-supervised learning contexts, confirming its applicability in real-world scenarios.

Juuso Korhonen, Goutham Rangu, Hamed Rezazadegan Tavakoli, Juho Kannala

We propose an application of online hard sample mining for efficient training of Neural Radiance Fields (NeRF). NeRF models produce state-of-the-art quality for many 3D reconstruction and rendering tasks but require substantial computational resources. The encoding of the scene information within the NeRF network parameters necessitates stochastic sampling. We observe that during the training, a major part of the compute time and memory usage is spent on processing already learnt samples, which no longer affect the model update significantly. We identify the backward pass on the stochastic samples as the computational bottleneck during the optimization. We thus perform the first forward pass in inference mode as a relatively low-cost search for hard samples. This is followed by building the computational graph and updating the NeRF network parameters using only the hard samples. To demonstrate the effectiveness of the proposed approach, we apply our method to Instant-NGP, resulting in significant improvements of the view-synthesis quality over the baseline (1 dB improvement on average per training time, or 2x speedup to reach the same PSNR level) along with 40% memory savings coming from using only the hard samples to build the computational graph. As our method only interfaces with the network module, we expect it to be widely applicable.

Hemanth Saratchandran, Thomas X Wang, Simon Lucey

In this article, we introduce a novel normalization technique for neural network weight matrices, which we term weight conditioning. This approach aims to narrow the gap between the smallest and largest singular values of the weight matrices, resulting in better-conditioned matrices. The inspiration for this technique partially derives from numerical linear algebra, where well-conditioned matrices are known to facilitate stronger convergence results for iterative solvers. We provide a theoretical foundation demonstrating that our normalization technique smoothens the loss landscape, thereby enhancing convergence of stochastic gradient descent algorithms. Empirically, we validate our normalization across various neural network architectures, including Convolutional Neural Networks (CNNs), Vision Transformers (ViT), Neural Radiance Fields (NeRF), and 3D shape modeling. Our findings indicate that our normalization method is not only competitive but also outperforms existing weight normalization techniques from the literature.

Chenhao Zhang, WEI GAO

Neural Video Compression (NVC) has achieved remarkable performance in recent years. However, precise rate control remains a challenge due to the inherent limitations of learning-based codecs. To solve this issue, we propose a dynamic video compression framework designed for variable bitrate scenarios. First, to achieve variable bitrate implementation, we propose the Dynamic-Route Autoencoder with variable coding routes, each occupying partial computational complexity of the whole network and navigating to a distinct RD trade-off. Second, to approach the target bitrate, the Rate Control Agent estimates the bitrate of each route and adjusts the coding route of DRA at run time. To encompass a broad spectrum of variable bitrates while preserving overall RD performance, we employ the Joint-Routes Optimization strategy, achieving collaborative training of various routes. Extensive experiments on the HEVC and UVG datasets show that the proposed method achieves an average BD-Rate reduction of 14.8% and BD-PSNR gain of 0.47dB over state-of-the-art methods while maintaining an average bitrate error of 1.66%, achieving Rate-Distortion-Complexity Optimization (RDCO) for various bitrate and bitrate-constrained applications.

Chao Wang, Zhedong Zheng, Ruijie Quan, Yi Yang

In this paper, we delve into Blind Image Decomposition (BID) tailored for real-world scenarios, aiming to uniformly recover images from diverse, unknown weather combinations and intensities. Our investigation uncovers one inherent gap between the controlled lab settings and the complex real-world environments. In particular, existing BID methods and datasets usually overlook the physical property that adverse weather varies with scene depth rather than a uniform depth, thus constraining their efficiency on real-world photos. To address this limitation, we design an end-to-end Depth-aware Blind Network, namely DeBNet, to explicitly learn the depth-aware transmissivity maps, and further predict the depth-guided noise residual to jointly produce the restored output. Moreover, we employ neural architecture search to adaptively find optimal architectures within our specified search space, considering significant shape and structure differences between multiple degradations. To verify the effectiveness, we further introduce two new BID datasets, namely BID-CityScapes and BID-GTAV, which simulate depth-aware degradations on real-world and synthetic outdoor images, respectively. Extensive experiments on both existing and proposed benchmarks show the superiority of our method over state-of-the-art approaches.

Xiaotian Song, Peng Zeng, Yanan Sun, Andy Song

Existing automated symbolic optimizer design methods necessitate the use of proxies, often resulting in significant performance degradation when transferring to a target domain. In this paper, we propose a learning based model called Symbolic Optimizer Learner (SOL) that can discover high-performance symbolic optimizers directly on the target. SOL is integrated with symbols and can be directly transformed into a symbolic optimizer. In addition, an unrolled optimization approach is introduced for SOL training. SOL can be embedded into the training process of neural networks, optimizing the target directly without any proxies. Our extensive experiments demonstrate the good performance and high generalizability of SOL through diverse tasks, ranging from classifications to adversarial attacks, from GNN to NLP tasks. On image classification, SOL achieved ~5x speedup and ~3\% accuracy gain. On adversarial attacks, SOL achieved the best attack success rate across seven SOTA defense models. On GNN training, SOL discovered optimizers can outperform Adam on three different datasets. On BERT fine-tuning, SOL also outperformed AdamW on five benchmarks.

Cheng Peng, Yutao Tang, Yifan Zhou, Nengyu Wang, Xijun Liu, Deming Li, Rama Chellappa

Recent efforts in using 3D Gaussians for scene reconstruction and novel view synthesis can achieve impressive results on curated benchmarks; however, images captured in real life are often blurry. In this work, we analyze the robustness of Gaussian-Splatting-based methods against various image blur, such as motion blur, defocus blur, downscaling blur, etc. Under these degradations, Gaussian-Splatting-based methods tend to overfit and produce worse results than Neural-Radiance-Field-based methods. To address this issue, we propose Blur Agnostic Gaussian Splatting (BAGS). BAGS introduces additional 2D modeling capacities such that a 3D-consistent and high quality scene can be reconstructed despite image-wise blur. Specifically, we model blur by estimating per-pixel convolution kernels from a Blur Proposal Network (BPN). BPN is designed to consider spatial, color, and depth variations of the scene to maximize modeling capacity. Additionally, BPN also proposes a quality-assessing mask, which indicates regions where blur occur. Finally, we introduce a coarse-to-fine kernel optimization scheme; this optimization scheme is fast and avoids sub-optimal solutions due to a sparse point cloud initialization, which often occurs when we apply Structure-from-Motion on blurry images. We demonstrate that BAGS achieves photorealistic renderings under various challenging blur conditions and imaging geometry, while significantly improving upon existing approaches.

Shinjeong Kim, Marc Pollefeys, Daniel Barath

This work addresses the challenge of sub-pixel accuracy in detecting 2D local features, a cornerstone problem in computer vision. Despite the advancements brought by neural network-based methods like SuperPoint and ALIKED, these modern approaches lag behind classical ones such as SIFT in keypoint localization accuracy due to their lack of subpixel precision. We propose a novel network that enhances any detector with sub-pixel precision by learning an offset vector for detected features, thereby eliminating the need for designing specialized sub-pixel accurate detectors. This optimization directly minimizes test-time evaluation metrics like relative pose error. Through extensive testing with both nearest neighbors matching and the recent LightGlue matcher across various real-world datasets, our method consistently outperforms existing methods in accuracy. Moreover, it adds only around 7 ms to the time of a particular detector. We will make the code and models public.

Youheng Sun, Shengming Yuan, Xuanhan Wang, Lianli Gao, Jingkuan Song

Targeted adversarial attack, which aims to mislead a model to recognize any image as a target object by imperceptible perturbations, has become a mainstream tool for vulnerability assessment of deep neural networks (DNNs). Since existing targeted attackers only learn to attack known target classes, they cannot generalize well to unknown classes.To tackle this issue, we propose Generalized Adversarial attacKER (GAKer), which is able to construct adversarial examples to any target class. The core idea behind GAKer is to craft a latently infected representation during adversarial example generation. To this end, the extracted latent representations of the target object are first injected into intermediate features of an input image in an adversarial generator. Then, the generator is optimized to ensure visual consistency with the input image while being close to the target object in the feature space. Since the GAKer is class-agnostic yet model-agnostic, it can be regarded as a general tool that not only reveals the vulnerability of more DNNs but also identifies deficiencies of DNNs in a wider range of classes. Extensive experiments have demonstrated the effectiveness of our proposed method in generating adversarial examples for both known and unknown classes. Notably, compared with other generative methods, our method achieves an approximate 14.13% higher attack success rate for unknown classes and an approximate 4.23% higher success rate for known classes.

Yuqing Zhang, Hangqi Li, Shengyu Zhang, Runzhong Wang, Baoyi He, Huaiyong Dou, Junchi Yan, Yongquan Zhang, Fei Wu

Restoring ancient manuscripts fragments, such as those from Dunhuang, is crucial for preserving human historical culture. However, their worldwide dispersal and the shifts in cultural and historical contexts pose significant restoration challenges. Traditional archaeological efforts primarily focus on manually piecing major fragments together, yet the vast majority of small, more intricate pieces remain largely unexplored, which is technically due to their irregular shapes, sparse textual content, and extensive combinatorial space for reassembly. In this paper, we formalize the task of restoring the ancient manuscript from fragments as a cardinality-constrained combinatorial optimization problem, and propose a general framework named LLMCO4MS: (Multimodal) Large Language Model-aided Combinatorial Optimization Neural Networks for Ancient Manuscript Restoration. Specifically, LLMCO4MS encapsulates a neural combinatorial solver equipped with a differentiable optimal transport (OT) layer, to efficiently predict the Top-K likely reassembly candidates. Innovatively, the Multimodal Large Language Model (MLLM) is then adopted and prompted to yield pairwise matching confidence and relative directions for final restoration. Extensive experiments on both synthetic data and real-world famous Dunhuang fragments demonstrate superior performance of our approach. In particular, LLMCO4MS has facilitated the discovery of previously unknown civilian economic documents from the 10-th century in real-world applications.