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Computer Vision · Image and Video Generation

Yifan Shen, Peiyuan Zhu, Zijian Li, Shaoan Xie, Namrata Deka, Zongfang Liu, Zeyu Tang, Guangyi Chen, Kun Zhang

Controllable video generation remains a significant challenge, despite recent advances in generating high-quality and consistent videos. Most existing methods for controlling video generation treat the video as a whole, neglecting intricate fine-grained spatiotemporal relationships, which limits both control precision and efficiency. In this paper, we propose \textbf{Co}ntrollable \textbf{V}ide\textbf{o} \textbf{G}enerative \textbf{A}dversarial \textbf{N}etworks (\ourmes) to disentangle the video concepts, thus facilitating efficient and independent control over individual concepts. Specifically, following the \textbf{minimal change principle}, we first disentangle static and dynamic latent variables. We then leverage the \textbf{sufficient change property} to achieve component-wise identifiability of dynamic latent variables, enabling independent control over motion and identity. To establish the theoretical foundation, we provide a rigorous analysis demonstrating the identifiability of our approach. Building on these theoretical insights, we design a \textbf{Temporal Transition Module} to disentangle latent dynamics. To enforce the minimal change principle and sufficient change property, we minimize the dimensionality of latent dynamic variables and impose temporal conditional independence. To validate our approach, we integrate this module as a plug-in for GANs. Extensive qualitative and quantitative experiments on various video generation benchmarks demonstrate that our method significantly improves generation quality and controllability across diverse real-world scenarios.

Computer Vision · Image and Video Generation

Zixin Yin, Xili Dai, Duomin Wang, Xianfang Zeng, Lionel Ni, Gang Yu, Heung-Yeung Shum

The reliance on implicit point matching via attention has become a core bottleneck in drag-based editing, resulting in a fundamental compromise on weakened inversion strength and costly test-time optimization (TTO). This compromise severely limits the generative capabilities, suppressing high-fidelity inpainting and text-guided creation. In this paper, we introduce LazyDrag, the first drag-based image editing method for Multi-Modal Diffusion Transformers, which directly eliminates the reliance on implicit point matching. In concrete terms, our method generates an explicit correspondence map from user drag inputs as a reliable reference to boost the attention control. This reliable reference opens the potential for a stable full-strength inversion process, which is the first in the drag-based editing task. It obviates the necessity for TTO and unlocks the generative capability of models. Therefore, LazyDrag naturally unifies precise geometric control with text guidance, enabling complex edits that were previously out of reach: opening the mouth of a dog and inpainting its interior, generating new objects like a ``tennis ball'', or for ambiguous drags, making context-aware changes like moving hands into pockets. Moreover, LazyDrag supports multi-round edits with simultaneous move and scale operations. Evaluated on DragBench, our method outperforms baselines in drag accuracy and perceptual quality, as validated by mean distances, VIEScore and user studies. LazyDrag not only sets new state-of-the-art performance, but also paves a new way to editing paradigms. Here is the project website.

Computer Vision · Image and Video Generation

Haoyu Wu, Diankun Wu, Tianyu He, Junliang Guo, Yang Ye, Yueqi Duan, Jiang Bian

Videos inherently represent 2D projections of a dynamic 3D world. However, our analysis suggests that video diffusion models trained solely on raw video data often fail to capture meaningful geometric-aware structure in their learned representations. To bridge this gap between video diffusion models and the underlying 3D nature of the physical world, we propose Geometry Forcing, a simple yet effective method that encourages video diffusion models to internalize latent 3D representations. Our key insight is to guide the model’s intermediate representations toward geometry-aware structure by aligning them with features from a pretrained geometric foundation model. To this end, we introduce two complementary alignment objectives: Angular Alignment, which enforces directional consistency via cosine similarity, and Scale Alignment, which preserves scale-related information by regressing unnormalized geometric features from normalized diffusion representation. We evaluate Geometry Forcing on both camera view–conditioned and action-conditioned video generation tasks. Experimental results demonstrate that our method substantially improves visual quality and 3D consistency over the baseline methods.

Computer Vision · Image and Video Generation

Yushi Huang, Ruihao Gong, Jing Liu, Yifu Ding, Chengtao Lv, Haotong Qin, Jun Zhang

Video diffusion models (DMs) have enabled high-quality video synthesis. Yet, their substantial computational and memory demands pose serious challenges to real-world deployment, even on high-end GPUs. As a commonly adopted solution, quantization has proven notable success in reducing cost for image DMs, while its direct application to video DMs remains ineffective. In this paper, we present *QVGen*, a novel quantization-aware training (QAT) framework tailored for high-performance and inference-efficient video DMs under extremely low-bit quantization (*e.g.*, $4$-bit or below). We begin with a theoretical analysis demonstrating that reducing the gradient norm is essential to facilitate convergence for QAT. To this end, we introduce auxiliary modules ($\Phi$) to mitigate large quantization errors, leading to significantly enhanced convergence. To eliminate the inference overhead of $\Phi$, we propose a *rank-decay* strategy that progressively eliminates $\Phi$. Specifically, we repeatedly employ singular value decomposition (SVD) and a proposed rank-based regularization $\mathbf{\gamma}$ to identify and decay low-contributing components. This strategy retains performance while zeroing out additional inference overhead. Extensive experiments across $4$ state-of-the-art (SOTA) video DMs, with parameter sizes ranging from $1.3\text{B}\sim14\text{B}$, show that QVGen is *the first* to reach full-precision comparable quality under $4$-bit settings. Moreover, it significantly outperforms existing methods. For instance, our $3$-bit CogVideoX-2B achieves improvements of $+25.28$ in Dynamic Degree and $+8.43$ in Scene Consistency on VBench. Code and models are available at https://github.com/ModelTC/QVGen.

Computer Vision · Image and Video Generation

Xuan Ju, Tianyu Wang, Yuqian Zhou, HE Zhang, Qing Liu, Cherry Zhao, Zhifei Zhang, Yijun Li, Yuanhao Cai, Shaoteng Liu 等

Recent advances in foundation models highlight a clear trend toward unification and scaling, showing emergent capabilities across diverse domains. While image generation and editing have rapidly transitioned from task-specific to unified frameworks, video generation and editing remain fragmented due to architectural limitations and data scarcity. In this work, we introduce EditVerse, a unified framework for image and video generation and editing within a single model. By representing all modalities, i.e., text, image, and video, as a unified token sequence, EditVerse leverages self-attention to achieve robust in-context learning, natural cross-modal knowledge transfer, and flexible handling of inputs and outputs with arbitrary resolutions and durations. To address the lack of video editing training data, we design a scalable data pipeline that curates 232K video editing samples and combines them with large-scale image and video datasets for joint training. Furthermore, we present EditVerseBench, the first benchmark for instruction-based video editing covering diverse tasks and resolutions. Extensive experiments and user studies demonstrate that EditVerse achieves state-of-the-art performance, surpassing existing open-source and commercial models, while exhibiting emergent editing and generation abilities across modalities.

Computer Vision · Image and Video Generation

Yuanzhi Zhu, Xi WANG, Stéphane Lathuilière, Vicky Kalogeiton

One-step generators distilled from Masked Diffusion Models (MDMs) compress multiple sampling steps into a single forward pass, enabling efficient text and image synthesis. However, they suffer two key limitations: they inherit modeling bias from the teacher, and their discrete token outputs block gradient flow, preventing post-distillation refinements such as adversarial training, reward-based fine-tuning, and Test-Time Embedding Optimization (TTEO). In this work, we introduce soft embeddings, a simple relaxation that replaces discrete tokens with the expected embeddings under the generator's output distribution. Soft embeddings preserve representation fidelity for one-step discrete generator while providing a fully differentiable continuous surrogate that is compatible with teacher backbones and tokenizer decoders while cause minimum bias. Integrating soft embeddings into the Di[M]O \citep{zhu2025di} distillation framework (denoted Soft-Di[M]O) makes one-step generators end-to-end trainable and enables straightforward application of GAN-based refinement, differentiable reward fine-tuning, and TTEO. Empirically, across multiple MDM teachers (e.g., MaskBit \citep{weber2024maskbit}, MaskGen \citep{kim2025democratizing}), Soft-Di[M]O achieves state-of-the-art one-step results: improved class-to-image performance, a one-step FID of 1.56 on ImageNet-256 with GAN-based refinement, along with higher than teacher GenEval \citep{ghosh2023geneval} and HPS \citep{wu2023human} scores on text-to-image with reward fine-tuning, and further gains from TTEO.

Computer Vision · Image and Video Generation

Yuandong Pu, Le Zhuo, Songhao Han, Jinbo Xing, Kaiwen Zhu, Shuo Cao, Bin Fu, Si Liu, Hongsheng Li, Yu Qiao 等

Image editing has achieved remarkable progress recently. Modern editing models could already follow complex instructions to manipulate the original content. However, beyond completing the editing instructions, the accompanying physical effects are the key to the generation realism. For example, removing an object should also remove its shadow, reflections, and interactions with nearby objects. Unfortunately, existing models and benchmarks mainly focus on instruction completion but overlook these physical effects. So, at this moment, how far are we from physically realistic image editing? To answer this, we introduce PICABench, which systematically evaluates physical realism across eight sub-dimension(spanning optics, mechanics, and state transitions) for most of the common editing operations(add, remove, attribute change, etc). We further propose the PICAEval, a reliable evaluation protocol that uses VLM-as-a-judge with per-case, region-level human annotations and questions. Beyond benchmarking, we also explore effective solutions by learning physics from videos and construct a training dataset PICA-100K.After evaluating most of the mainstream models, we observe that physical realism remains a challenging problem with large rooms to explore. We hope that our benchmark and proposed solutions can serve as a foundation for future work moving from naive content editing toward physically consistent realism.

Computer Vision · Image and Video Generation

Guanlong Jiao, Biqing Huang, Kuan-Chieh Wang, Renjie Liao

Flow matching models have emerged as a strong alternative to diffusion models, but existing inversion and editing methods designed for diffusion are often ineffective or inapplicable to them. The straight-line, non-crossing trajectories of flow models pose challenges for diffusion-based approaches but also open avenues for novel solutions. In this paper, we introduce a predictor-corrector-based framework for inversion and editing in flow models. First, we propose Uni-Inv, an effective inversion method designed for accurate reconstruction. Building on this, we extend the concept of delayed injection to flow models and introduce Uni-Edit, a region-aware, robust image editing approach. Our methodology is tuning-free, model-agnostic, efficient, and effective, enabling diverse edits while ensuring strong preservation of edit-irrelevant regions. Extensive experiments across various generative models demonstrate the superiority and generalizability of Uni-Inv and Uni-Edit, even under low-cost settings.

Computer Vision · Image and Video Generation

Xiaofeng Tan, Wanjiang Weng, Haodong Lei, Hongsong Wang

In recent years, motion generative models have undergone significant advancement, yet pose challenges in aligning with downstream objectives. Recent studies have shown that using differentiable rewards to directly align the preference of diffusion models yields promising results. However, these methods suffer from (1) inefficient and coarse-grained optimization with (2) high memory consumption. In this work, we first theoretically and empirically identify the *key reason* of these limitations: the recursive dependence between different steps in the denoising trajectory. Inspired by this insight, we propose **EasyTune**, which fine-tunes diffusion at each denoising step rather than over the entire trajectory. This decouples the recursive dependence, allowing us to perform (1) a dense and fine-grained, and (2) memory-efficient optimization. Furthermore, the scarcity of preference motion pairs restricts the availability of motion reward model training. To this end, we further introduce a **S**elf-refinement **P**reference **L**earning (**SPL**) mechanism that dynamically identifies preference pairs and conducts preference learning. Extensive experiments demonstrate that EasyTune outperforms DRaFT-50 by 7.7% in alignment (MM-Dist) improvement while requiring only 31.16% of its additional memory overhead and achieving a **7.3$\times$** training speedup. The project page is available at this [link](https://xiaofeng-tan.github.io/projects/EasyTune/index.html).

Computer Vision · Image and Video Generation

Mingrui Wu, Lu Wang, Pu Zhao, Fangkai Yang, Jianjin Zhang, Jianfeng Liu, Yuefeng Zhan, Weihao Han, Hao Sun, Jiayi Ji 等

Despite recent progress in text-to-image (T2I) generation, existing models often struggle to faithfully capture user intentions from short and under-specified prompts. While prior work has attempted to enhance prompts using large language models (LLMs), these methods frequently generate stylistic or unrealistic content due to insufficient grounding in visual semantics and real-world composition. Inspired by recent advances in reasoning for language model, we propose RePrompt, a novel reprompting framework that introduces explicit reasoning into the prompt enhancement process via reinforcement learning. Instead of relying on handcrafted rules or stylistic rewrites, our method trains a language model to generate structured, self-reflective prompts by optimizing for image-level outcomes. The tailored reward models assesse the generated images in terms of human preference, semantic alignment, and visual composition, providing indirect supervision to refine prompt generation. Our approach enables end-to-end training without human-annotated data. Experiments on GenEval and T2I-Compbench show that RePrompt significantly boosts spatial layout fidelity and compositional generalization across diverse T2I backbones, establishing new state-of-the-art results. Code: https://github.com/microsoft/DKI_LLM/tree/main/RePrompt.

Computer Vision · Image and Video Generation

Zhengcen Li, Chenyang Jiang, Hang Zhao, Shiyang Zhou, Yunyang Mo, Feng Gao, Fan Yang, Qiben Shan, Shaocong Wu, Jingyong Su

The rapid advancement of video generation models has enabled the creation of highly realistic synthetic media, raising significant societal concerns regarding the spread of misinformation. However, current detection methods suffer from critical limitations. They rely on preprocessing operations like fixed-resolution resizing and cropping. These operations not only discard subtle, high-frequency forgery traces but also cause spatial distortion and significant information loss. Furthermore, existing methods are often trained and evaluated on outdated datasets that fail to capture the sophistication of modern generative models. To address these challenges, we introduce a comprehensive dataset and a novel detection framework. First, we curate a large-scale dataset of over 140K videos from 15 state-of-the-art open-source and commercial generators, along with Magic Videos benchmark designed specifically for evaluating ultra-realistic synthetic content. In addition, we propose a novel detection framework built on the Qwen2.5-VL Vision Transformer, which operates natively at variable spatial resolutions and temporal durations. This native-scale approach effectively preserves the high-frequency artifacts and spatiotemporal inconsistencies typically lost during conventional preprocessing. Extensive experiments demonstrate that our method achieves superior performance across multiple benchmarks, underscoring the critical importance of native-scale processing and establishing a robust new baseline for AI-generated video detection.

Computer Vision · Image and Video Generation

Tianyu Chen, Yasi Zhang, Zhi Zhang, Peiyu Yu, Shu Wang, Zhendong Wang, Kevin Lin, Xiaofei Wang, Zhengyuan Yang, Linjie Li 等

Instruction-based image editing has advanced rapidly, yet reliable and interpretable evaluation remains a bottleneck. Current protocols either (i) depend on paired reference images—resulting in limited coverage and inheriting biases from prior generative models—or (ii) rely *solely* on zero-shot vision–language models (VLMs), whose prompt-based assessments of instruction following, content consistency, and visual quality are often imprecise. To address this, we introduce **EdiVal-Agent** , an automated and fine-grained evaluation framework grounded in an object-centric perspective, designed to assess not only standard single-turn but also multi-turn instruction-based editing with precision. Given an input image, **EdiVal-Agent** first decomposes it into semantically meaningful objects, then synthesizes diverse, context-aware editing instructions while dynamically updating object pools across turns. These two stages enable two novel object-centric metrics tailored for multi-turn evaluation and one global metric of visual quality: 1) EdiVal-IF, which measures instruction following by combining open-vocabulary object detectors for symbolic checks with VLMs for semantic verification on detector-guided crops; 2) EdiVal-CC, which evaluates content consistency by calculating semantic similarity of unchanged objects and background using the evolving object pools; and 3) EdiVal-VQ, which quantifies changes in overall visual quality with human preference models. Instantiating this pipeline, we build **EdiVal-Bench**, a multi-turn editing benchmark covering 9 instruction types and 16 state-of-the-art editing models spanning in-context, flow-matching, and diffusion paradigms. Our results show that *Seedream 4.0* achieves the best overall performance, offering the strongest balance of instruction following, content consistency, and latency. *GPT-Image-1.5* clearly improves over *GPT-Image-1*, especially in content consistency across turns, while *Nano Banana 2* consistently outperforms *Nano Banana* in instruction following and overall score,. Among flow-matching models, *FLUX.2-max* is the strongest baseline, whereas *Qwen-Image-Edit* performs well on the first turn but degrades sharply in later turns, indicating strong exposure bias in multi-turn editing. We demonstrate that **EdiVal-Agent** can be used to identify existing failure modes, thereby informing the development of the next generation of editing models. Our code is available at https://github.com/TianyuCodings/EdiVal.

Computer Vision · Image and Video Generation

Jiaxin Ge, Grace Luo, Heekyung Lee, Nishant Malpani, Long Lian, Xudong Wang, Aleksander Holynski, trevor darrell, Sewon Min, David Chan

Recent advances in image generation, often driven by proprietary systems like GPT-4o Image Gen, regularly introduce new capabilities that reshape how users interact with these models. Existing benchmarks often lag behind and fail to capture these emerging use cases, leaving a gap between community perceptions of progress and formal evaluation. To address this, we present ECHO, a framework for constructing benchmarks directly from real-world evidence of model use: social media posts that showcase novel prompts and qualitative user judgments. Applying this framework to GPT-4o Image Gen, we construct a dataset of over 35,000 prompts curated from such posts. Our analysis shows that ECHO (1) discovers creative and complex tasks absent from existing benchmarks, such as re-rendering product labels across languages or generating receipts with specified totals, (2) more clearly distinguishes state-of-the-art models from alternatives, and (3) surfaces community feedback that we use to inform the design of metrics for model quality (e.g., measuring observed shifts in color, identity, and structure). Our website is at https://echo-bench.github.io.

Computer Vision · Image and Video Generation

Shuzhou Yang, Xiaoyu Li, Xiaodong Cun, Guangzhi Wang, Lingen Li, Ying Shan, Jian Zhang

Video compositing combines live-action footage to create video production, serving as a crucial technique in video creation and film production. Traditional pipelines require intensive labor efforts and expert collaboration, resulting in lengthy production cycles and high manpower costs. To address this issue, we automate this process with generative models, called generative video compositing. This new task strives to adaptively inject identity and motion information of foreground video to the target video in an interactive manner, allowing users to customize the size, motion trajectory, and other attributes of the dynamic elements added in final video. Specifically, we designed a novel Diffusion Transformer (DiT) pipeline based on its intrinsic properties. To maintain consistency of the target video before and after editing, we revised a light-weight DiT-based background preservation branch with masked token injection. As to inherit dynamic elements from other sources, a DiT fusion block is proposed using full self-attention, along with a simple yet effective foreground augmentation for training. Besides, for fusing background and foreground videos with different layouts based on user control, we developed a novel position embedding, named Extended Rotary Position Embedding (ERoPE). Finally, we curated a dataset comprising 61K sets of videos for our new task, called VideoComp. This data includes complete dynamic elements and high-quality target videos. Experiments demonstrate that our method effectively realizes generative video compositing, outperforming existing possible solutions in fidelity and consistency. Project is available at https://gencompositor.github.io/

Applications · Everything Else

Jingyu Li, Zhaocheng Du, Qianhui Zhu, kaiyuan Li, ZHICHENG ZHANG, Wu, Chaolang Li, Pengwen Dai

Sequential recommendation models are widely used in applications, yet they face stringent latency requirements. Mainstream models leverage the Transformer attention mechanism to improve performance, but its computational complexity grows with the sequence length, leading to a latency challenge for long sequences. Consequently, KV cache technology has recently been explored in sequential recommendation systems to reduce inference latency. However, KV cache introduces substantial storage overhead in sequential recommendation systems, which often have a large user base with potentially very long user history sequences. In this work, we observe that KV sequences across different users exhibit significant similarities, indicating the existence of collaborative signals in KV. Furthermore, we analyze the KV using singular value decomposition (SVD) and find that the information in KV can be divided into two parts: the majority of the information is shareable across users, while a small portion is user-specific. Motivated by this, we propose CollectiveKV, a cross-user KV sharing mechanism. It captures the information shared across users through a learnable global KV pool. During inference, each user retrieves high-dimensional shared KV from the pool and concatenates them with low-dimensional user-specific KV to obtain the final KV. Experiments on five sequential recommendation models and three datasets show that our method can compress the KV cache to only 0.8\% of its original size, while maintaining or even enhancing model performance.

Applications · Everything Else

Jindong Li, Lianrong Chen, BIN YANG, Jiadong Zhu, Ying Wang, Yuzhe Ma, Menglin Yang

Recent advances in Large Language Models (LLMs) have enabled impressive capabilities across diverse reasoning and generation tasks. However, their ability to understand and operate on real-world engineering problems, such as Printed Circuit Board (PCB) placement and routing, remains underexplored due to the lack of standardized benchmarks and high-fidelity datasets. To address this gap, we introduce PCB-Bench, the first comprehensive benchmark designed to systematically evaluate LLMs in the context of PCB design. PCB-Bench spans three complementary task settings: (1) text-based reasoning with approximately 3,700 expert-annotated instances, consisting of over 1,800 question-answer pairs and their corresponding choice question versions, covering component placement, routing strategies, and design rule compliance; (2) multimodal image-text reasoning with approximately 500 problems requiring joint interpretation of PCB visuals and technical specifications, including component identification, function recognition, and visual trace reasoning; (3) real-world design comprehension using over 170 complete PCB projects with schematics, placement files, and design documentation. We design structured evaluation protocols to assess both generative and discriminative capabilities, and conduct extensive comparisons across state-of-the-art LLMs. Our results reveal substantial gaps in current models’ ability to reason over spatial placements, follow domain-specific constraints, and interpret professional engineering artifacts. PCB-Bench establishes a foundational resource for advancing research toward more capable engineering AI, with implications extending beyond PCB design to broader structured reasoning domains. Data and code are available at https://github.com/digailab/PCB-Bench.

Applications · Everything Else

Jiayi Kuang, Yinghui Li, Xin Zhang, Yangning Li, di yin, Xing Sun, Ying Shen, Philip Yu

Large language model-based agents show promise for software engineering, but environment configuration remains a bottleneck due to heavy manual effort and scarce large-scale, high-quality datasets. Existing benchmarks assess only end-to-end build/test success, obscuring where and why agents succeed or fail. We introduce the Environment Configuration Diagnosis Benchmark, EnConda-bench, which provides process-level trajectory assessment of fine-grained agent capabilities during environment setup-planning, perception-driven error diagnosis, feedback-driven repair, and action to execute the final environment configuration. Our task instances are automatically constructed by injecting realistic README errors and are validated in Docker for scalable, high-quality evaluation. EnConda-bench combines process-level analysis with end-to-end executability to enable capability assessments beyond aggregate success rates. Evaluations across state-of-the-art LLMs and agent frameworks show that while agents can localize errors, they struggle to translate feedback into effective corrections, limiting end-to-end performance. To our knowledge, EnConda-bench is the first framework to provide process-level internal capability assessment for environment configuration, offering actionable insights for improving software engineering agents.

Mahdi Salmani, Alireza Abdollahpoorrostam, Seyed-Mohsen Moosavi-Dezfooli

Traditional decision-based black-box adversarial attacks on image classifiers aim to generate adversarial examples by slightly modifying input images while keeping the number of queries low, where each query involves sending an input to the model and observing its output. Most existing methods assume that all queries have equal cost. However, in practice, queries may incur *asymmetric costs*; for example, in content moderation systems, certain output classes may trigger additional review, enforcement, or penalties, making them more costly than others. While prior work has considered such asymmetric cost settings, effective algorithms for this scenario remain underdeveloped. In this paper, we introduce asymmetric black-box attacks, a new family of decision-based attacks that generalize to the asymmetric query-cost setup. We develop new methods for boundary search and gradient estimation when crafting adversarial examples. Specifically, we propose *Asymmetric Search (AS)*, a more conservative alternative to binary search that reduces reliance on high-cost queries, and *Asymmetric Gradient Estimation (AGREST)*, which shifts the sampling distribution in Monte Carlo style gradient estimation to favor low-cost queries. We design efficient algorithms that reduce total attack cost by balancing different query types, in contrast to earlier methods such as *stealthy attacks* that focus only on limiting expensive (high-cost) queries. We perform both theoretical analysis and empirical evaluation on standard image classification benchmarks. Across various cost regimes, our method consistently achieves lower total query cost and smaller perturbations than existing approaches, reducing the perturbation norm by up to 40\% in some settings.

Applications · Everything Else

Mingyu Zhao, Xun He, Jiawei Liu, Jianwang Zhai, Chuan Shi

Representation learning for register transfer level (RTL) circuits is fundamental to enabling accurate performance, power, and area (PPA) prediction, efficient circuit generation, and retrieval in automated chip design. Unlike general programming languages, RTL is inherently a structured dataflow graph where semantics are intrinsically bound to the topology from a hardware view. However, existing language-model-based approaches ignore the nature of RTL circuits and fail to capture topology-sensitive properties, leading to incomplete representation and limited performance for diverse downstream tasks. To address this, we introduce TopoRTL, a novel framework that explicitly learns topological differences across RTL circuits and preserves the behavior information. First, we decompose RTL designs into register cones and construct dual modalities initialized with behavior-aware tokenizers. Second, we design three topology-aware positional encodings and leverage attention mechanisms to enable the model to distinguish topological variations among register cones and RTL designs. Finally, we introduce a topology-guided cross-modal alignment strategy, employing contrastive learning over interleaved modality pairs under topological constraints to enforce semantic consistency and achieve superior modality alignment. Experiments demonstrate that explicit topological modeling is critical to improving RTL representation quality, and TopoRTL significantly outperforms existing methods across multiple downstream tasks.

Applications · Everything Else

Yuchen Tian, Ruiyuan Huang, Xuanwu WANG, Jing Ma, Zengfeng Huang, Ziyang Luo, Hongzhan Lin, Da Zheng, Lun Du

Large Language Models (LLMs) for formal theorem proving have shown significant promise, yet they often lack generalizability and are fragile to even minor transformations of problem statements. To address this limitation, we introduce a novel data augmentation pipeline designed to enhance model robustness from two perspectives: symmetry and difficulty. From the symmetry perspective, we propose two complementary methods: **EvolAST**, an Abstract Syntax Tree (AST) based approach that targets syntactic symmetry to generate semantically equivalent problem variants, and **EvolDomain**, which leverages LLMs to address semantic symmetry by translating theorems across mathematical domains. From the difficulty perspective, we propose **EvolDifficulty**, which uses carefully designed evolutionary instructions to guide LLMs in generating new theorems with a wider range of difficulty. We then use the evolved data to train **EvolProver**, a 7B-parameter non-reasoning theorem prover. EvolProver establishes a new state-of-the-art (SOTA) on FormalMATH-Lite with a 53.8\% pass@32 rate, surpassing all models of comparable size, including reasoning-based models. It also sets new SOTA records for non-reasoning models on MiniF2F-Test (69.8\% pass@32), Ineq-Comp-Seed (52.2\% pass@32), and Ineq-Comp-Transformed (34.0\% pass@32). Ablation studies further confirm our data augmentation pipeline's effectiveness across multiple benchmarks.