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1,248篇论文匹配“Deep RL”
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Reinforcement Learning · Deep RL

Ruyi Lu, Xuesong Wang, Hengrui Zhang, Yuhu Cheng

Sample inefficiency remains a challenge in pixel-based visual reinforcement learning (RL), primarily due to ineffective state representation learning. While recent advances employ auxiliary tasks to improve representation learning, their representation goals (e.g., mask reconstruction, state prediction) are misaligned with the ultimate RL goal of maximizing return, constraining further improvements in representation quality. To achieve efficient visual reinforcement learning, we propose Return-Critic (RC), an auxiliary framework that bridges goal discrepancy by return prediction. RC samples partial frames from an episode, processes them through a shared visual encoder, and employs a lightweight Transformer to predict the episode's return, forcing the encoder to learn return-relevant representation. The attention weights naturally highlight important frames, enabling a key function for prioritized learning. Theoretically, RC can be shown to bridge goal discrepancy, thereby improving representation quality. Extensive experiments on both online (DMControl) and offline (V-D4RL) benchmarks demonstrate that RC significantly enhances the sample efficiency, particularly achieving 68% performance boost on average across nine challenging tasks from DMControl.

Reinforcement Learning · Deep RL

Ali Saheb pasand, Johan Obando-Ceron, Aaron Courville, Pouya Bashivan, Pablo Samuel Castro

Deep reinforcement learning systems often suffer from unstable training dynamics due to non-stationarity, where learning objectives and data distributions evolve over time. We show that under non-stationary targets, isotropic Gaussian embeddings are provably advantageous. In particular, they induce stable tracking of time-varying targets for linear readouts, achieve maximal entropy under a fixed variance budget, and encourage a balanced use of all representational dimensions. Building on this insight, we propose the use of Sketched Isotropic Gaussian Regularization for shaping representations toward an isotropic Gaussian during training. We demonstrate empirically, over a variety of domains, that this simple and computationally inexpensive method improves performance under non-stationarity while reducing representation collapse, neuron dormancy, and training instability.

Reinforcement Learning · Deep RL

Muxi Tao, jiangtao wen, Yuxing Han

Model-based reinforcement learning (MBRL) improves sample efficiency by leveraging learned dynamics models, but often suffers from unstable training due to dynamics model learning mismatch: models are trained on data from historical policies while being queried under the continually updated current policy. This mismatch can cause policy-relevant local model error to remain large even as global prediction error decreases, leading to oscillatory updates. We present a finite-horizon performance analysis that decomposes the policy performance gap into global model error, policy-induced distribution shift, and historical policy mixture effects, showing that minimizing global error alone is insufficient for stable optimization. Motivated by this analysis, we propose Prioritized Model Experience Replay (PMER), a lightweight replay mechanism that prioritizes high-error transitions during dynamics model training. PMER implicitly emphasizes policy-relevant regions without explicit policy distance estimation and integrates seamlessly into Dyna-style MBRL frameworks. Experiments on MuJoCo benchmarks demonstrate improved stability, faster convergence, and higher sample efficiency.

Reinforcement Learning · Deep RL

Prabhat Nagarajan, Brett Daley, Martha White, Marlos C. Machado

Learning action-values efficiently is central to reinforcement learning (RL), as they underpin many control algorithms such as Q-learning. However, action-value learning can be slow, requiring many updates to move values from their initialization, typically near zero, to their true values, which may be far from zero. Moreover, action-value learning algorithms typically update each state–action pair independently, without learning shared value structure across actions within a state. In this paper, we address these inefficiencies by introducing the mean-expansion transformation, which accelerates action-value learning by sharing values across actions within a state and by changing the problem from directly learning potentially large action-values to learning a lower-norm representation of them. In deep RL, this transformation can be applied as a parameter-free modification to Q-network architectures without altering the underlying algorithm. Empirically, we show that it improves DQN's performance in aggregate across 57 Atari games while increasing action gaps and dramatically reducing value overestimation.

Reinforcement Learning · Deep RL

Shicheng Cao, Jingrui Jia, Wenyu Li, Feng Duan, Tao Zhang, Shengbo Li

Flow Matching shows great promise in offline reinforcement learning (RL), yet optimizing these iterative policies via Backpropagation Through Time (BPTT) is unstable. While prevailing paradigms circumvent this by distilling multi-step flows into single-step approximations, such methods may limit the benefits of iterative refinement. To avoid these sacrifices, we propose Direct Flow Q-Learning (DFQL), a streamlined framework that attains superior results by optimizing flow matching policies without BPTT or distillation. DFQL derives a surrogate objective that directly injects terminal Q-value gradients as a guidance term into each step velocity field, ensuring stable optimization while preserving iterative expressive capacity. Across 73 challenging tasks in OGBench and D4RL, DFQL achieves state-of-the-art results. Additionally, DFQL extends seamlessly to the offline-to-online setting, delivering substantial performance gains without further modification.

Reinforcement Learning · Deep RL

Ha Manh Bui, Metod Jazbec, Eric Nalisnick, Anqi Liu

Offline-to-Online Reinforcement Learning (O2O-RL) leverages an offline, pre-trained policy to minimize costly online interactions. Although data-efficient, O2O-RL is susceptible to shifts between offline and online distributions. Existing work aims to mitigate the harm of this shift by finetuning the policy on trajectory data sampled from a diffusion model. Inspired by this line of work, we propose DUAL: an efficient Diffusion Uncertainty-Aware Actor-Critic framework for O2O-RL. DUAL utilizes the prior knowledge of the diffusion model to distill a fast-sampling diffusion actor policy and transition model in the offline phase. DUAL also employs a Laplace approximation and distance transition-state-shift detection, thereby using uncertainty quantification to improve exploration versus exploitation in the online phase. We formally show that our actor loss with the Laplace approximation provides a valid estimate of epistemic uncertainty. Empirically, DUAL improves online expected return over O2O-RL baselines across MuJoCo, AntMaze, Frozen-Lake, and Adroit environments.

Reinforcement Learning · Deep RL

Hexian Ni, Tao Lu, Yinghao Cai

Reward design remains a central challenge in reinforcement learning (RL). Hand-crafted rewards are often difficult to specify and may lead to suboptimal policies, while learned rewards from preferences can suffer from inefficiency and unstable training. Inspired by the dual nature of human learning explored in cognitive science, we decompose rewards into two complementary components: Formal Rewards (FR), explicitly designed based on task knowledge, and Residual Rewards (RR), learned from observations to capture implicit and nuanced preferences. Based on this decomposition, we propose CoRe, a hybrid framework that integrates FR and RR with vision-language models (VLMs) feedback to achieve preference-aligned policies without human involvement. Our contributions are twofold: (1) We propose a Formal Reward Module (FRM) that leverages VLMs to iteratively design and optimize FR based on task knowledge and preference feedback, enabling the continual improvement of policy during training; (2) We introduce a Residual Reward Module (RRM) that learns RR from video-level preference by employing VLMs to generate preference labels and capturing nuanced rewards that complement FR, ensuring alignment with human intent. Through the synergy of FRM and RRM, CoRe enables the automatic construction of reliable rewards that are efficient and preference-aligned. Extensive experiments demonstrate that CoRe outperforms existing approaches in terms of policy learning effectiveness and efficiency on ten robotic manipulation tasks in simulation and five real-worlds.

Reinforcement Learning · Deep RL

Sinuo Wang, WANG PIAOHONG, Tianrui Qin, Maojia Song, Qianben Chen, Qiexiang Wang, Gengze Zhou, Zeyu Zhang, He Zhu, Dingfeng Shi 等

Agentic reinforcement learning (RL) for web search is prohibitively expensive due to long context lengths and costly environment interactions, and this inefficiency is further exacerbated by GRPO-based optimization, which discards learning signals from entire rollout groups with zero reward variance. In this work, we propose EVOLVING ROLLOUTS, an RL framework for web-search agents that moves beyond episodic training and distills collected rollouts into in-context guidance for future policy behavior. By extracting the reward-labeled trajectories into strategic experiences, our method augments standard parameter-space optimization with implicit context-space optimization guided by prior experience. This enables the agent to recover learning signals from zero-variance rollouts, thereby fostering co-evolution between the policy and the experience repository. EVOLVING ROLLOUTS improves sample efficiency and task performance across representative web search benchmarks, enabling Qwen3-4B models to achieve performance comparable to that of the substantially larger Qwen3-30B-A3B model on GAIA, Xbench, and HLE. We open-source our training framework to support reproducibility and future research.

Reinforcement Learning · Deep RL

Guojian Zhan, Likun Wang, Feihong Zhang, Yang Guan, Shengbo Li

Policy-planner bootstrapping has emerged as a powerful paradigm in model-based reinforcement learning (MBRL). We formalize this process as a dual policy improvement mechanism synergizing: (i) exploitative improvement via off-policy $Q$-maximization, and (ii) lookahead improvement via planner alignment. While we theoretically prove that these improvements anchor to the same optimum, practical training process inevitably encounters gradient disagreement. Exacerbated by approximation inaccuracies and non-stationary data, this disagreement induces destructive interference in policy updates, destabilizing the bootstrapping loop and leading to suboptimal convergence. To address this, we propose harmonized dual policy improvement (HDPI), a gradient-level framework that reconciles exploitative and lookahead improvements through a harmonic optimization scheme. This scheme effectively maximizes the worst-case inner product between the harmonized update and the original gradients, ensuring directional consistency and stabilizing policy evolution. Extensive empirical evaluations on 14 challenging tasks from the DeepMind Control Suite and the Humanoid-Bench demonstrate that HDPI significantly enhances training stability and asymptotic performance, outperforming a wide range of strong baselines.

Reinforcement Learning · Deep RL

Ayoub Belouadah, Sylvain Kubler, YVES LE TRAON

Safe reinforcement learning (Safe RL) aims to maximize expected return while satisfying safety constraints, typically modeled as constrained Markov decision processes. While primal-dual methods scale well to deep RL, they often suffer from delayed constraint correction, leading to oscillatory behavior and prolonged safety violations. In this paper, we propose *Constraint-Sensitive Policy Optimization (CSPO)*, a first-order primal-dual method that incorporates local constraint sensitivity into policy updates. CSPO augments the primal objective with a constraint-sensitive correction derived from the shortest signed distance to the safety boundary, enabling smarter recovery steps back to safety, compensating for delayed Lagrange multiplier updates, and reducing oscillations near the boundary, while preserving the KKT solutions of the original constrained problem. Extensive experiments on navigation and locomotion benchmarks demonstrate that CSPO achieves faster safety recovery and high reward preservation, resulting in higher constrained returns (+15.6\% average improvement) compared to state-of-the-art primal-dual and penalty-based methods.

Reinforcement Learning · Deep RL

Zhouyang Yu, Guojian Zhan, Yang Guan, Jingliang Duan, Letian Tao, Shengbo Li

Off-policy reinforcement learning is vulnerable to overestimation bias, which is rooted in the total value uncertainty. However, existing methods typically misaddress this by targeting the epistemic component, neglecting the aleatoric component. We identify for the first time that this oversight fails to contain a massive bias surge, termed the **Aleatoric Impulse**. Although transient, this impulse fundamentally derails the learning trajectory, permanently locking the agent into suboptimal policies. To counteract this, we propose **A**leatoric **I**mpulse **D**amping **(AID)**, the first mechanism that models total value uncertainty by disentangling the return variance into epistemic and aleatoric components, followed by their adaptive weighted recombination. Leveraging this derived uncertainty, the critic constructs a pessimistic lower confidence bound to surgically suppress the impulse. Complementing this, the actor utilizes a symmetrical upper confidence bound to drive optimistic exploration, ensuring that the necessary pessimism does not compromise exploration efficiency. We integrate this mechanism into the Distributional Soft Actor-Critic algorithm to establish **DSAC-AID**. Extensive experiments on the high-dimensional Gym-MuJoCo and DeepMind Control Suite benchmarks demonstrate that it achieves state-of-the-art results in final performance.

Reinforcement Learning · Deep RL

Bernardo Ávila Pires, Mark Rowland, Diana Borsa, Zhaohan Guo, Khimya Khetarpal, Andre Barreto, David Abel, R{{\'e}}mi Munos, Will Dabney

We introduce distributional dynamic programming (DP) methods for optimizing statistical functionals of the return distribution, with standard reinforcement learning as a special case. Previous distributional DP methods could optimize the same class of expected utilities as classic DP. To go beyond, we combine distributional DP with stock augmentation, a technique previously introduced for classic DP in the context of risk-sensitive RL, where the MDP state is augmented with a statistic of the rewards obtained since the first time step. We find that a number of recently studied problems can be formulated as stock-augmented return distribution optimization, and we show that we can use distributional DP to solve them. We analyze distributional value and policy iteration, with bounds and a study of what objectives these distributional DP methods can or cannot optimize. We describe a number of applications outlining how to use distributional DP to solve different stock-augmented return distribution optimization problems, for example maximizing conditional value-at-risk, and homeostatic regulation. To highlight the practical potential of stock-augmented return distribution optimization and distributional DP, we introduce an agent that combines DQN and the core ideas of distributional DP, and empirically evaluate it for solving instances of the applications discussed.

Deep Learning · Large Language Models

Kongcheng Zhang, QI YAO, Shunyu Liu, Wenjian Zhang, Cen, Yang Zhou, Wenkai Fang, Yiru Zhao, Baisheng Lai, Mingli Song

Reinforcement Learning (RL) has shown promise for aligning Large Language Models (LLMs) to follow instructions with various constraints. Despite the encouraging results, RL improvement inevitably relies on sampling successful, high-quality responses; however, the initial model often struggles to generate responses that satisfy all constraints due to its limited capabilities, yielding sparse or indistinguishable rewards that impede learning. In this work, we propose ***H**indsight **i**nstruction **R**eplay* (HiR), a novel sample-efficient RL framework for complex instruction following tasks, which employs a *select*-then-*rewrite* strategy to *replay failed attempts as successes* based on the constraints that have been satisfied in hindsight. We perform RL on these replayed samples as well as the original ones, theoretically framing the objective as dual-preference learning at both the instruction- and response-level to enable efficient optimization using only a binary reward signal. Extensive experiments demonstrate that the proposed HiR yields promising results across different instruction following tasks, while requiring less computational budget. Our code and dataset are available at anonymous url.

Deep Learning · Large Language Models

Yi Ding, Ziliang Qiu, Bolian Li, Ruqi Zhang

Self-correction is essential for solving complex reasoning problems in vision–language models (VLMs), yet existing reinforcement learning (RL) methods struggle to learn it. Effective self-correction behaviors emerge only rarely during RL, making learning signals sparse. To address this challenge, we propose c**o**rre**ct**i**o**n-s**p**ecific rollo**u**t**s**} (**Octopus**), a rollout-augmentation framework that synthesizes dense self-correction supervision by recombining existing rollouts without computational overhead. This rollout augmentation simultaneously improves sample efficiency and stabilizes RL optimization. Furthermore, we introduce a two-stage RL training strategy that disentangles self-correction and direct reasoning, avoiding signal conflicts and enabling both behaviors to be learned effectively. Building on this, we introduce $\texttt{Octopus-8B}$, an advanced reasoning VLM with controllable self-correction capabilities. It achieves SoTA performance among open-source VLMs across 7 benchmarks, outperforming the best RLVR baseline by 1.0 score while requiring only $0.72\times$ training time per step.

Reinforcement Learning · Deep RL

Bumgeun Park, Donghwan Lee

Reinforcement learning (RL) has achieved impressive results across various domains, yet the resulting policies often fail to generalize beyond the specific tasks encountered during training. This lack of robustness limits their deployment in real-world scenarios where diverse and unpredictable task demands exist. We propose the Adaptive Policy Backbone (APB), a transferable policy backbone that contains a meta-initialization to provide a highly generalizable representation. APB consists of a frozen, meta-trained backbone paired with lightweight task-specific linear layers that are learned from scratch for each new environment. Our results demonstrate that learning only lightweight task-specific linear layers is sufficient to achieve performance on par with standard RL, even, surprisingly, when the backbone is randomly initialized. Furthermore, we find that this structural constraint inherently enhances the generalization capability of the resulting policies. This advantage extends even to out-of-distribution tasks, where existing meta-RL methods typically fail.

Reinforcement Learning · Deep RL

Yuexin Bian, Jie Feng, Tao Wang, Yijiang Li, Sicun Gao, Yuanyuan Shi

On-policy deep reinforcement learning remains a dominant paradigm for continuous control, yet standard implementations rely on Gaussian actors and relatively shallow MLP policies, often leading to brittle optimization when gradients are noisy and policy updates must be conservative. In this paper, we revisit policy representation as a first-class design choice for on-policy optimization. We study discretized categorical actors that represent each action dimension with a distribution over bins, yielding a policy objective that resembles a cross-entropy loss. Building on architectural advances from supervised learning, we further propose regularized actor networks, while keeping critic design fixed. Our results show that simply replacing the standard actor network with our discretized regularized actor yields consistent gains and achieve the state-of-the-art performance across diverse continuous-control benchmarks.

Reinforcement Learning · Deep RL

Dayang Liang, Ruihan LIU, Lipeng Wan, Yunlong Liu, Bo An

Accelerating exploration in visual reinforcement learning under sparse rewards remains challenging due to the substantial task-irrelevant variations. Despite advances in intrinsic exploration, many methods either assume access to low-dimensional states or lack task-aware exploration strategies, thereby rendering them fragile in visual domains. To bridge this gap, we present TEB, a Task-aware Exploration approach that tightly couples task-relevant representations with exploration through a predictive Bisimulation metric. Specifically, TEB leverages the metric not only to learn behaviorally grounded task representations but also to measure behaviorally intrinsic novelty over the learned latent space. To realize this, we first theoretically mitigate the representation collapse of degenerate bisimulation metrics under sparse rewards by internally introducing a simple but effective predicted reward differential. Building on this robust metric, we design potential-based exploration bonuses, which measure the relative novelty of adjacent observations over the latent space. Extensive experiments on MetaWorld and Maze2D show that TEB achieves superior exploration ability and outperforms recent baselines.

Theory · Deep Learning

Bochen Lyu, Yiyang Jia, Xiaohao Cai, Zhanxing Zhu

Transformers can acquire Chain-of-Thought (CoT) capabilities to solve complex reasoning tasks through fine-tuning. Reinforcement learning (RL) and supervised fine-tuning (SFT) are two primary approaches to this end. In this work, we examine them specifically for learning k-sparse Boolean functions with a one-layer transformer and intermediate supervision that is akin to CoT. In particular, we consider k-sparse Boolean functions that can be recursively decomposed into fixed 2-sparse Boolean functions. We first analyze the learning dynamics of fine-tuning the transformer via either RL or SFT with CoT in a unified way. This allows us to identify sufficient conditions for the transformer to provably learn the general sparse Boolean functions. We then verify that these conditions hold for three basic examples, including $k$-PARITY, $k$-AND, and $k$-OR, thus demonstrating the learnability of them via both RL and SFT. Notably, we reveal that RL and SFT exhibit distinct learning behaviors: RL learns the whole CoT chain simultaneously, whereas SFT naturally learns the CoT chain step-by-step. Overall, our findings provide theoretical insights into the underlying mechanisms of RL and SFT and how they differ in triggering the CoT capabilities of transformers.

Deep Learning · Algorithms

Sucheng Ren, Chen Chen, Zhenbang Wang, Liangchen Song, Xiangxin Zhu, Yinfei Yang, Jiasen Lu

Conventional practice assumes that online reinforcement learning for flow-matching models requires sampling full denoising trajectories to compute rewards. This assumption underlies methods such as Group Relative Policy Optimization (GRPO), where the policy must traverse the entire reverse process before receiving a delayed, trajectory-level reward. We observe, however, that while such terminal rewards provide feedback, they are neither necessary nor optimal for effective learning. In this work, we introduce iGRPO (Instant-reward GRPO), which replaces GRPO's full-trajectory rollouts with a single-step mapping that assigns rewards instantly at each denoising step. Because the flow matching model behaves differently across timesteps, our step-local instant rewards which are inherently time-dependent, overcome prior approaches that rely on a single, time-independent terminal reward. By evaluating each action locally rather than relying on a final terminal score, iGRPO eliminates the need for multi-step SDE rollouts and offers more precise credit assignment. Across standard benchmarks, iGRPO converges 10.2× faster than FlowGRPO while achieving higher final alignment quality. We hope this work motivates more efficient and scalable online RL methods for flow-matching generative models.

Reinforcement Learning · Deep RL

Ibne Farabi Shihab, SANJEDA AKTER, Anuj Sharma

Sparse-reward reinforcement learning typically focuses on exploration, but we ask: can structural assumptions about reward functions themselves accelerate learning? We introduce Policy-Aware Matrix Completion (PAMC), which exploits low-rank structure in reward matrices while correcting for policy-induced sampling bias. PAMC combines three key components: a low-rank plus sparse reward model, inverse propensity weighting to handle Missing-Not-At-Random (MNAR) data, and confidence-gated abstention that falls back to intrinsic exploration when uncertain. We provide finite-sample theory showing that completion error scales as $O(\sigma\sqrt{r(|\mathcal{S}|+|\mathcal{A}|)/\text{ESS}})$ where ESS is the effective sample size under policy overlap $\kappa$. PAMC achieves strong empirical results at 10M steps (a sample-efficiency comparison): 4100$\pm$250 return vs. 200$\pm$50 for DrQ-v2 on Montezuma's Revenge, 78\% vs. 65\% success rate on MetaWorld-50, and 15\% improvement over CQL on D4RL datasets. The method maintains 8\% computational overhead while providing calibrated confidence intervals (95\% empirical coverage). When structural assumptions are violated, PAMC gracefully degrades through increased abstention rather than catastrophic failure. Our approach demonstrates that reward structure exploitation can complement traditional exploration methods in sparse-reward domains.