论文检索

输入标题、作者或关键词,从 2,006 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
2,006篇论文匹配“Video Understanding”
第 8 / 101 页

Chun-Hsiao Yeh, Shengyi Qian, Manchen Wang, Yi Ma, Joseph Tighe, Fanyi Xiao

Vision-Language Models (VLMs) often struggle with robust 3D spatial reasoning. Prevailing methods that rely on fine-tuning with 3D visual question-answering (VQA) datasets may overfit dataset-specific biases, while integrating specialized 3D visual encoders is often inflexible and cumbersome. In this paper, we argue that genuine spatial understanding should emerge from learning fundamental geometric priors, not only from high-level VQA supervision. We propose GASP (Geometric-Aware Spatial Priors), a framework that injects these priors directly into the LLM's transformer layers. GASP employs a small correspondence head, applied as a deep supervision signal across all layers, and is trained with a dual objective leveraging ground-truth geometry from large-scale video scenes: a contrastive loss on ground-truth point correspondences enforces 2D view-invariance, while a depth consistency supervision resolves 3D geometric ambiguities. Our analysis first provides a diagnostic showing that standard VLMs' internal correspondence matching accuracy is very low (often below 5%). We then demonstrate that our training substantially improves this behavior, boosting peak layer-wise correspondence to over 70% and maintaining over 85% temporal robustness while baselines remain below 5%. These internal improvements translate to significant gains on downstream spatial benchmarks---including +18.2% on All-Angles Bench and +29.0% on VSI-Bench---all without training on any 3D VQA data. Our findings indicate that learning from fundamental geometric priors is a promising and generalizable pathway towards VLMs with more reliable 3D spatial reasoning.

Junha Song, Yongsik Jo, So Yeon Min, Quanting Xie, Taehwan Kim, Yonatan Bisk, Jaegul Choo

Systems such as video chatbots and navigation robots often depend on streaming image captioning to interpret visual inputs. Existing approaches typically employ large multimodal language models (MLLMs) for this purpose, but their substantial computational cost hinders practical application.This limitation motivates our development of a lightweight captioning model. Our investigation begins by replacing the large-scale language component in MLLMs with a compact 125M-parameter model.Surprisingly, this compact model, despite a 93x reduction in size, achieves comparable performance to MLLMs, suggesting that factual image captioning does not significantly require the complex reasoning abilities of LLMs. Despite this promising result, our lightweight model still lacks reliability. To address this, we draw inspiration from the human visual process: perceiving a global and coarse understanding of the scene before attending to finer details. Accordingly, we propose a multimodal self-refinement framework that guides the model to utilize features from salient regions, identified by referencing the previous coarse caption, and to produce a refined description. Experimental results demonstrate the superiority of our model in both single-sentence and detailed captioning, extending even to long-range video QA tasks.

Zixuan Wang, Yixin Hu, Haolan Wang, Feng Chen, Yan Liu, Wen Li, Yinjie Lei

Physically Plausible Video Generation (PPVG) has emerged as a promising avenue for modeling real-world physical phenomena. PPVG requires an understanding of commonsense knowledge, which remains a challenge for video diffusion models. Current approaches leverage commonsense reasoning capability of large language models to embed physical concepts into prompts. However, generation models often render physical phenomena as a single moment defined by prompts, due to the lack of conditioning mechanisms for modeling causal progression. In this paper, we view PPVG as generating a sequence of causally connected and dynamically evolving events. To realize this paradigm, we design two key modules: (1) Physics-driven Event Chain Reasoning. This module decomposes the physical phenomena described in prompts into multiple elementary event units, leveraging chain-of-thought reasoning. To mitigate causal ambiguity, we embed physical formulas as constraints to impose deterministic causal dependencies during reasoning. (2) Transition-aware Cross-modal Prompting (TCP). To maintain continuity between events, this module transforms causal event units into temporally aligned vision-language prompts. It summarizes discrete event descriptions to obtain causally consistent narratives, while progressively synthesizing visual keyframes of individual events by interactive editing. Comprehensive experiments on PhyGenBench and VideoPhy benchmarks demonstrate that our framework achieves superior performance in generating physically plausible videos across diverse physical domains. Code is available at https://github.com/ZixuanWang0525/CoECT.

Abhishek Saroha, Huajian Zeng, Xingxing Zuo, Daniel Cremers, Xi Wang

Understanding and predicting object motion from egocentric video is fundamental to embodied perception and interaction. However, generating physically consistent 6DoF trajectories remains challenging due to occlusions, fast motion, and the lack of explicit physical reasoning in existing generative models. We present EgoFlow, a flow-matching framework that synthesizes realistic and physically plausible trajectories conditioned on multimodal egocentric observations. EgoFlow employs a hybrid Mamba-Transformer-Perceiver architecture to jointly model temporal dynamics, scene geometry, and semantic intent, while a gradient-guided inference process enforces differentiable physical constraints such as collision avoidance and motion smoothness. This combination yields coherent and controllable motion generation without post-hoc filtering or additional supervision. Experiments on HD-EPIC, EgoExo4D, and HOT3D show that EgoFlow outperforms diffusion-based and transformer baselines in accuracy, generalization, and physical realism, reducing collision rates by up to 79%, and strong generalization to unseen scenes. Our results highlight the promise of flow-based generative modeling for scalable and physically grounded egocentric motion understanding. Project page: https://abhi-rf.github.io/egoflow/

Hao Zheng, Hu Wang, Tiantian Zheng, Prajjwal Bhattarai, Tuka Alhanai

Dual-hand action segmentation, densely predicting actions for both hands from untrimmed videos, is essential for understanding complex bimanual activities. However, it poses several unique challenges: complex inter-hand dependencies, visual asymmetry between hands, representation conflicts where the dominant hand monopolizes gradients, and semantic ambiguity in fine-grained actions. We propose Polyphony, a three-stage method to address these challenges through: (1) an Alternating Dual-Hand Vision Transformer that alternates training between left- and right-hand mini-batches to ensure balanced gradient contributions from both hands while sharing a spatio-temporal encoder; (2) Semantic Feature Conditioning that aligns visual features with structured, compositional action descriptions to enhance discrimination of semantically similar actions; and (3) Diffusion-Based Segmentation with cross-hand feature fusion for inter-hand coordination and adaptive loss weighting for balancing performance. Polyphony achieves state-of-the-art on both dual-hand datasets (HA-ViD, ATTACH) with improvements up to 16.8 points, and on the single-stream Breakfast dataset (82.5%), outperforming the prior best method that uses a 12x larger backbone. Notably, our unified model with a single shared backbone surpasses baselines requiring separate per-hand models. Code is at https://github.com/x-labs-xyz/Polyphony-Dual-hand-Action-Segmentation.

Qiankun Ma, Ziyao Zhang, Haofei Wang, Zhen Song, Jie Chen, Hairong Zheng

Recent Vision-Language Models (VLMs) have demonstrated remarkable multimodal understanding capabilities, yet the redundant visual tokens incur prohibitive computational overhead and degrade inference efficiency. Prior studies typically relies on [CLS] attention or text-vision cross-attention to identify and discard redundant visual tokens. Despite promising results, such solutions are prone to introduce positional bias and, more critically, are incompatible with efficient attention kernels such as FlashAttention, limiting their practical deployment for VLM acceleration. In this paper, we step away from attention dependencies and revisit visual token compression from an information-theoretic perspective, aiming to maximally preserve visual information without any attention involvement. We present ApET, an Approximation-Error Token compression framework. ApET first reconstructs the original visual tokens with a small set of basis tokens via linear approximation, then leverages the approximation error to identify and drop the least informative tokens. Extensive experiments across multiple VLMs and benchmarks demonstrate that ApET retains 95.2% of the original performance on image-understanding tasks and even attains 100.4% on video-understanding tasks, while compressing the token budgets by 88.9% and 87.5%, respectively. Thanks to its attention-free design, ApET seamlessly integrates with FlashAttention, enabling further inference acceleration and making VLM deployment more practical.

Jingyang Lin, Jialian Wu, Jiang Liu, Ximeng Sun, Ze Wang, Xiaodong Yu, Jiebo Luo, Zicheng Liu, Emad Barsoum

Video agentic models have advanced challenging video-language tasks. However, most agentic approaches still heavily rely on greedy parsing over densely sampled video frames, resulting in high computational cost. We present VideoSeek, a long-horizon video agent that leverages video logic flow to actively seek answer-critical evidence instead of exhaustively parsing the full video. This insight allows the model to use far fewer frames while maintaining, or even improving, its video understanding capability. VideoSeek operates in a think-act-observe loop with a well-designed toolkit for collecting multi-granular video observations. This design enables query-aware exploration over accumulated observations and supports practical video understanding and reasoning. Experiments on four challenging video understanding and reasoning benchmarks demonstrate that VideoSeek achieves strong accuracy while using far fewer frames than prior video agents and standalone LMMs. Notably, VideoSeek achieves a 10.2 absolute points improvement on LVBench over its base model, GPT-5, while using 93% fewer frames. Further analysis highlights the significance of leveraging video logic flow, strong reasoning capability, and the complementary roles of toolkit design.

Chenwei Xu, Zhen Ye, Shang Wu, Weijian Li, Zihan Wang, Zhuofan Xia, Lie Lu, Pranav Maneriker, Fan Du, Manling Li 等

We present **ReViSe** (_**Re**asoning with **Vi**deo **S**parsity_), a framework that combines multi-round reasoning with adaptive frame selection for video question answering (VQA). Existing vision-language models (VLMs) uniformly sample video frames, which introduces redundancy or irrelevancy. In contrast, ReViSe*interactively selects informative frames through multi-round reasoning. To achieve this, ReViSe includes three modules: a multi-round conversation module that retains frame selection history as memory; a reasoning tracer that maintains a chain-of-thought across rounds; and a self-correction mechanism that enforces structural and behavioral validity. ReViSe integrates seamlessly with both proprietary and open-source VLMs. It supports proprietary models in a "plug-and-play" manner and enables reinforcement fine-tuning for open-source models. Experiments on multiple VQA benchmarks show that **ReViSe** improves the video understanding ability of VLMs by improving accuracy while reducing the number of frames used.

Zixuan Huang, Xiang Li, Zhaoyang Lv, James M. Rehg

Videos are continuous 2D projections of 3D worlds. After training on large video data, will global 3D understanding naturally emerge? We study this by quantifying the 3D understanding of existing Video Foundation Models (VidFMs) pretrained on vast video data. We propose the first model-agnostic framework that measures the 3D awareness of various VidFMs by estimating multiple 3D properties from their features via shallow read-outs. Our study presents meaningful findings regarding the 3D awareness of VidFMs on multiple axes. In particular, we show that state-of-the-art video generation models exhibit a strong understanding of 3D objects and scenes, despite not being trained on any 3D data. Such understanding can even surpass that of large expert models specifically trained for 3D tasks. Our findings, together with the 3D benchmarking of major VidFMs, provide valuable observations for building scalable 3D models.

Mengzhu xu, Hanzhi Liu, Ningkang Peng, Qianyu Chen, Canran Xiao

Continual learning for video--language understanding is increasingly important as models face non-stationary data, domains, and query styles, yet prevailing solutions blur what should stay stable versus what should adapt, rely on static routing/capacity, or require replaying past videos. We aim to explicitly specify where stability lives and where plasticity should be focused under realistic memory and privacy constraints. We introduce Affordance-First Decomposition (AFD): videos are mapped to slowly varying affordance tokens that form a shared, time-aligned substrate, while a lightweight, query-routed, conflict-aware scheduler concentrates adaptation and grows capacity only when needed. The substrate is stabilized via weak alignment and teacher consistency, and training uses question-only replay. AFD achieves state-of-the-art across protocols: 51.6% average accuracy with -1.8% forgetting on domain-incremental VideoQA, ViLCo R@1@0.5 of 29.6% (MQ) and 20.7% (NLQ) with 18.4% stAP@0.25 (VQ), and 39.5% accuracy with -1.6% forgetting on time-incremental iVQA. Overall, AFD offers an explicit, interpretable split between a stable interaction-centered substrate and targeted adaptation.

Haicheng Wang, Yuan Liu, Yikun Liu, Zhemeng Yu, Zhongyin Zhao, Yangxiu You, Zilin Yu, Le Tian, Zhou Xiao, Jie Zhou 等

Multimodal Large Language Models (MLLMs) have recently demonstrated remarkable capabilities in cross-modal understanding and generation. However, the rapid growth of visual token sequences--especially in long-video and streaming scenarios--poses a major challenge to their scalability and real-world deployment. Thus, we introduce POINTS-Long, a native dual-mode MLLM featuring dynamic visual token scaling inspired by the human visual system. The model supports two complementary perception modes: focus mode and standby mode, enabling users to dynamically trade off efficiency and accuracy during inference. On fine-grained visual tasks, the focus mode retains the optimal performance, while on long-form general visual understanding, the standby mode retains 97.7-99.7% of the original accuracy using only 1/40-1/10th of the visual tokens. Moreover, POINTS-Long natively supports streaming visual understanding via a dynamically detachable KV-cache design, allowing efficient maintenance of ultra-long visual memory. Our work provides new insights into the design of future MLLMs and lays the foundation for adaptive and efficient long-form visual understanding. Model and code are available at https://anakin-skywalker-joseph.github.io/POINTS-Long-Webpage.

Junhao Cheng, Liang Hou, Xin Tao, Jing Liao

While language models have become impactful in many real-world applications, video generation remains largely confined to entertainment. Motivated by video's inherent capacity to demonstrate physical-world information that is difficult to convey through language alone (e.g., imagine teaching someone to tie a tie using only text), we identify an underutilized opportunity to extend video as a new answer modality for Next-Event Prediction (NEP), formalized as Video-Next-Event Prediction (VNEP). While the established NEP task takes a video with a procedural or predictive question as input to predict the next event in text, VNEP requires dynamic video responses. This shift from telling to showing unlocks more intuitive and customized answers for procedural learning and creative exploration. However, this task remains challenging for existing models, as it demands an understanding of multimodal input, instruction-conditioned reasoning, and the generation of video with visual and semantic consistency. To address this, we introduce VANS, a model that leverages reinforcement learning to align a Vision-Language Model (VLM) with a Video Diffusion Model (VDM) for VNEP. The core of VANS is our proposed Joint-GRPO that orchestrates the VLM and VDM to function as a unit. Driven by a shared reward on their respective output, it optimizes the VLM to produce captions that are both accurate and friendly to visualize, while guiding the VDM to generate videos that are faithful to these captions and the input visual context. To enable this learning, we craft VANS-Data-100K, a dedicated dataset for the VNEP task. Experiments on procedural and predictive benchmarks demonstrate that VANS achieves state-of-the-art performance in both video event prediction and visualization.

Chuhan Zhang, Guillaume Le Moing, Skanda Koppula, Ignacio Rocco, Liliane Momeni, Junyu Xie, Shuyang Sun, Rahul Sukthankar, Joëlle K. Barral, Raia Hadsell 等

Understanding and reconstructing the complex geometry and motion of dynamic 4D scenes from video remains a formidable challenge in computer vision. This paper introduces D4RT, a simple yet powerful feedforward network designed to efficiently solve this task. D4RT utilizes a unified transformer architecture to jointly infer depth, spatio-temporal correspondence, and full camera parameters from a single video. Its core innovation is a novel mechanism that sidesteps the heavy computation of dense, per-frame decoding and the complexity of managing multiple, task-specific decoders. Our unified decoding interface allows the model to independently and efficiently probe the 3D position of any point in space and time. The result is a lightweight and highly scalable method that enables remarkably efficient training and inference. We demonstrate that our approach sets a new state-of-the-art, outperforming previous methods across a wide spectrum of 4D reconstruction tasks.

Zuhao Yang, Sudong Wang, Kaichen Zhang, Keming Wu, Sicong Leng, Yifan Zhang, Bo Li, Chengwei Qin, Shijian Lu, Xingxuan Li 等

Large multimodal models (LMMs) have shown great potential for video reasoning with textual Chain-of-Thought. However, they remain vulnerable to hallucinations, especially when processing long-form videos where evidence is sparse and temporally dispersed. Inspired by how humans comprehend long videos--by first skimming globally and then examining relevant clips for details--we introduce LongVT, an end-to-end agentic framework that enables "Thinking with Long Videos" via interleaved Multimodal Chain-of-Tool-Thought. Specifically, we exploit LMMs' inherent temporal grounding ability as a native video cropping tool to zoom in on a specific video clip and resample finer-grained video frames. This global-to-local reasoning loop continues until answers are grounded in retrieved visual evidence. Given the scarcity of fine-grained question-answering (QA) data for the long video reasoning task, we curate and release a data suite named VideoSIAH to facilitate both training and evaluation. Specifically, our training dataset consists of 247.9K samples for tool-integrated cold-start supervised fine-tuning, 1.6K samples for agentic reinforcement learning, and 15.4K samples for agentic reinforcement fine-tuning. Our evaluation benchmark consists of 652 QA pairs that are carefully curated through a semi-automatic data pipeline with human-in-the-loop validation. With a meticulously designed three-stage training strategy and extensive empirical validation, LongVT consistently outperforms existing strong baselines across four challenging long-video understanding and reasoning benchmarks. Our code, data, and model weights are publicly available at https://github.com/EvolvingLMMs-Lab/LongVT.

Jianhao Yuan, Xiaofeng Zhang, Felix Friedrich, Nicolas Beltran-Velez, Melissa Hall, Reyhane Askari-Hemmat, Xiaochuang Han, Nicolas Ballas, Michal Drozdzal, Adriana Romero-Soriano

State-of-the-art video generative models produce promising visual content yet often violate basic physics principles, limiting their utility. While some attribute this deficiency to insufficient physics understanding from pre-training, we find that the shortfall in physics plausibility also stems from suboptimal inference strategies. We therefore introduce WMReward and treat improving physics plausibility of video generation as an inference-time alignment problem. In particular, we leverage the strong physics prior of a latent world model (here, VJEPA-2) as a reward to search and steer multiple candidate denoising trajectories, enabling scaling test-time compute for better generation performance. Empirically, our approach substantially improves physics plausibility across image-conditioned, multiframe-conditioned, and text-conditioned generation settings, with validation from human preference study. Notably, in the ICCV 2025 Perception Test PhysicsIQ Challenge, we achieve a final score of 62.64%, winning first place and outperforming the previous state of the art by 7.42%. Our work demonstrates the viability of using latent world models to improve physics plausibility of video generation, beyond this specific instantiation or parameterization.

Da Peng, Xuesong Yang, Zonghao Guo, Yichen Zhang, Chi Chen, Yidan Zhang, Yuan Yao, Fang Wan, Wei Ke, Maosong Sun

Natural videos exhibit heterogeneous temporal dynamics, with certain segments undergoing high-dynamic scene transitions and others dominated by low-dynamic visual changes. However, treating all frames identically, a common practice in most MLLMs, leads to redundant visual encoding, which results in significant computational overhead. The recent state-of-the-art model, i.e., Qwen2.5-VL, adopts a fixed two-frame encoding scheme, but our pilot experiments indicate that it encounters a visual confusion problem under high-dynamic frame pairs. To address this issue, we propose FlexiVideo, an efficient MLLM that models temporal dynamics leveraging visual variation. FlexiVideo first employs an adaptive temporal segmentation module to estimate inter-frame differences, grouping consecutive frames into scene segments with subtle visual changes. Subsequently, a dynamical spatio-temporal embedding module adjusts the temporal window for scene-level encoding. By restructuring scene-level visual representations within a structured temporal organization, our approach models dynamics more effectively and reduces the encoding burden while preserving fine-grained visual variations. Extensive experiments show that FlexiVideo-3B consistently outperforms Qwen2.5-VL-3B across 6 general video benchmarks. Notably, when evaluated on MotionBench at 10 FPS, FlexiVideo-3B reduces visual tokens by 43.5% compared with Qwen2.5-VL-3B while achieving a 1.3% performance gain, striking a significantly better balance between efficiency and effectiveness. Code and checkpoints are available at github.com/AI9Stars/FlexiVideo.

Ye Fang, Tong Wu, Valentin Deschaintre, Duygu Ceylan, Iliyan Georgiev, Chun-Hao Paul Huang, Yiwei Hu, Xuelin Chen, Tuanfeng Yang Wang

Large-scale video generation models have shown remarkable potential in modeling photorealistic appearance and lighting interactions in real-world scenes. However, a closed-loop framework that jointly understands intrinsic scene properties (e.g., albedo, normal, material, and irradiance), leverages them for video synthesis, and supports editable intrinsic representations remains unexplored. We present V-RGBX, the first end-to-end framework for intrinsic-aware video editing. V-RGBX unifies three key capabilities: (1) video inverse rendering into intrinsic channels, (2) photorealistic video synthesis from these intrinsic representations, and (3) keyframe-based video editing conditioned on intrinsic channels. At the core of V-RGBX is an interleaved conditioning mechanism that enables intuitive, physically grounded video editing through user-selected keyframes, supporting flexible manipulation of any intrinsic modality. Extensive qualitative and quantitative results show that V-RGBX produces temporally consistent, photorealistic videos while propagating keyframe edits across sequences in a physically plausible manner. We demonstrate its effectiveness in diverse applications, including object appearance editing and scene-level relighting, surpassing the performance of prior methods.

Kun Ouyang, Yuanxin Liu, Linli Yao, Yishuo Cai, Hao Zhou, Fandong Meng, Jie Zhou, Xu Sun

Video reasoning, which requires multi-step deduction across frames, remains a major challenge for multimodal large language models (MLLMs). While reinforcement learning (RL)-based methods enhance reasoning capabilities, they often rely on text-only chains that yield ungrounded or hallucinated conclusions. Conversely, frame-retrieval approaches introduce visual grounding, yet still struggle with inaccurate evidence localization. To address these limitations, we present Conan, a framework for evidence-grounded multi-step video reasoning. Conan identifies context and evidence frames, reasons over cross-frame clues, and adaptively decides when to conclude or explore further. To achieve this, we **1)** construct Conan-91K, a large-scale dataset of automatically generated reasoning traces that include frame identification, evidence reasoning, and action decision, and **2)** design a multi-stage progressive cold-start strategy combined with an Identification-Reasoning-Action (AIR) RLVR training framework to progressively incentivize multi-step visual reasoning. Extensive experiments on six multi-step reasoning benchmarks demonstrate that Conan surpasses the baseline Qwen2.5-VL-7B-Instruct by an average of over 10% in accuracy, achieving state-of-the-art performance. Furthermore, Conan generalizes effectively to long video understanding tasks, validating its strong scalability and robustness.

Rohan Choudhury, Jean-Sebastien Dandurand, Kai Qiu, Kshitij Madhav Bhat, Kartik Sharma, Liza Dahiya, Yizhou Zhao, Souraja Kundu, Chun-Hsien Lin, Kris M. Kitani 等

Modern video-language models are typically trained on videos downsampled to low frames-per-second (FPS), and the most commonly used evaluation benchmarks are designed for low-FPS input as well. To address this shortcoming, we present FPS-Bench, a large video question-answering benchmark designed to evaluate VLMs' capabilities to understand video at high-frame rates. We introduce a new metric, the minimum frames-per-second (minFPS), which measures the minimum frame-rate required to solve a given question. While existing benchmarks require <1 minFPS, we rigorously curate more than 1000 questions from a diverse source of videos and manually verify minFPS for each example, leading to a benchmark that requires watching videos at on average 7 FPS to solve. Our evaluation of several state-of-the-art VLMs shows that they are severely lacking, achieving QA accuracy of 30% in the FPS-Bench multiple-choice task, while humans achieve 72% accuracy.

Aditya Kumar Singh, Hitesh Kandala, Pratik Prabhanjan Brahma, Zicheng Liu, Emad Barsoum

Vision-language models (VLMs) have achieved remarkable multimodal understanding and reasoning capabilities, yet remain computationally expensive due to dense visual tokenization. Existing efficiency approaches either merge redundant visual tokens or drop them progressively in language backbone, often trading accuracy for speed. In this work, we propose DUET-VLM, a versatile plug-and-play dual compression framework that consists of (a) vision-only redundancy aware compression of vision encoder's output into information-preserving tokens, followed by (b) layer-wise, salient text-guided dropping of visual tokens within the language backbone to progressively prune less informative tokens. This coordinated token management enables aggressive compression while retaining critical semantics. On LLaVA-1.5-7B, our approach maintains over 99% of baseline accuracy with 67% fewer tokens, and still retains >97% even at 89% reduction. With this dual-stage compression during training, it achieves 99.7% accuracy at 67% and 97.6% at 89%, surpassing prior SoTA visual token reduction methods across multiple benchmarks. When integrated into Video-LLaVA-7B, it even surpasses the baseline--achieving >100% accuracy with a substantial 53.1% token reduction and retaining 97.6% accuracy under an extreme 93.4% setting. These results highlight end-to-end training with DUET-VLM, enabling robust adaptation to reduced visual (image/video) input without sacrificing accuracy, producing compact yet semantically rich representations within the same computational budget. Our code is available at https://github.com/AMD-AGI/DUET-VLM.