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Yangyang Xu, Junbo Ke, You-Wei Wen, Chao Wang

Tensor Ring (TR) decomposition is a powerful tool for high-order data modeling, but is inherently restricted to discrete forms defined on fixed meshgrids. In this work, we propose a TR functional decomposition for both meshgrid and non-meshgrid data, where factors are parameterized by Implicit Neural Representations (INRs). However, optimizing this continuous framework to capture fine-scale details is intrinsically difficult. Through a frequency-domain analysis, we demonstrate that the spectral structure of TR factors determines the frequency composition of the reconstructed tensor and limits the high-frequency modeling capacity. To mitigate this, we propose a reparameterized TR functional decomposition, in which each TR factor is a structured combination of a learnable latent tensor and a fixed basis. This reparameterization is theoretically shown to improve the training dynamics of TR factor learning. We further derive a principled initialization scheme for the fixed basis and prove the Lipschitz continuity of our proposed model. Extensive experiments on image inpainting, denoising, super-resolution, and point cloud recovery demonstrate that our method achieves consistently superior performance over existing approaches. Code is available at https://github.com/YangyangXu2002/RepTRFD.

Jinwoo Kim, Jihye Yoo, Seon Joo Kim

Photographic style preferences are deeply personal, varying across individuals in color and tonal aesthetics. We introduce Personalized Photographic Style (PPS) learning, where the goal is to capture a user's implicit preferences from comparative judgments and apply them consistently across diverse images. To establish a foundation for this problem, we present three contributions. First, we introduce PPSD, a dataset containing pairwise preference judgments from 767 users, each providing an average of 70 comparisons. To capture diverse style signals, images are sourced from professional edits, device pipelines, and generative models. Second, we explore several baseline models demonstrating the feasibility of adapting style transfer and enhancement approaches for preference learning. Third, we develop a comparative evaluation framework suited to the implicit nature of personal preferences. We will make our dataset publicly available, and hope this work serves as a foundation for advancing research in personalized photographic style learning.

Liangbin Huang, Xiaohua Liao, Chaoqun Cui, Shijing Wang, Zhaolong Huang, Yanlong Du, Wenji Mao

Traditional speaker diarization systems have primarily focused on constrained scenarios such as meetings and interviews, where the number of speakers is limited and acoustic conditions are relatively clean. To explore open-world speaker diarization, we extend this task to the visual media domain, encompassing complex audiovisual programs such as films and TV series. This new setting introduces several challenges, including long-form video understanding, a large number of speakers, cross-modal asynchrony between audio and visual cues, and uncontrolled in-the-wild variability. To address these challenges, we propose Cinematic Speaker Registration & Diarization (CineSRD), a unified multimodal framework that leverages visual, acoustic, and linguistic cues from video, speech, and subtitles for speaker annotation. CineSRD first performs visual anchor clustering to register initial speakers and then integrates an audio language model for speaker turn detection, refining annotations and supplementing unregistered off-screen speakers. Furthermore, we construct and release a dedicated speaker diarization benchmark for visual media that includes Chinese and English programs. Experimental results demonstrate that CineSRD achieves superior performance on the proposed benchmark and competitive results on conventional datasets, validating its robustness and generalizability in open-world visual media settings.

Yuqi Chen, Junjie Gao, Yongzhou Pan, Siyuan Song, Zixuan Zhang, Jiaping Xiao, Mir Feroskhan

Image-goal navigation driven by generative models has recently shown strong potential owing to their ability to perform multi-modal reasoning and stable learning in continuous control spaces. Despite their promise, current methods still face several fundamental limitations. Many rely on pre-built priors and lack explicit mechanisms for trajectory evaluation, restricting generalization and goal alignment in map-free navigation. Moreover, current generative policies often face inefficiency or temporal inconsistency, resulting in temporally unstable motion. The absence of interactive, closed-loop benchmarks further limits fair and reproducible comparison. To address these issues, we propose GeniNav, a generative image-goal navigation framework that couples a VLM-driven latent subgoal imagination module for high-level semantic guidance with Multi-Segment Consistency Flow Matching (MS-CFM) for temporally smooth and dynamically coherent motion generation. A hybrid trajectory evaluation module further integrates semantic alignment and geometric feasibility to assess goal consistency. We also introduce a closed-loop simulation benchmark with a large-scale dataset spanning 176 scenes and 491.6 km for standardized training and evaluation. Extensive experiments in simulation and on real robots demonstrate the effectiveness of our method. Our project page is available at: https://cyq638.github.io/geninav/.

Dazhong Shen, Jingjing Gu, Qiang Zhou, Meng Zhao, Ying Sun

Millimeter-wave radar's all-weather capability makes it increasingly vital for autonomous perception. However, the high cost of radar data collection drives the need for data generation to augment radar datasets. Existing works mainly target partial radar representations, e.g., 2D or 3D slices, leading to information loss and limited downstream performance. To overcome these issues, we introduce the novel task of LiDAR-to-4DRadar translation, which generates complete 4D radar tensors, with three spatial and one Doppler axes, guided by LiDAR data that preserve spatial and semantic consistency. We propose a novel diffusion bridge model in an aligned LiDAR-4DRadar latent space, namely L2RLDB, to tackle this task. Specifically, first, a key-voxel-aware VAE compresses high-dimensional, noisy radar tensors into a compact latent space, while enabling precise numerical reconstruction and key-voxel identification. Second, to bridge the cross-modal gap between sparse 3D LiDAR and dense 4D radar, we develop a patch-wise contrastive learning module to align LiDAR latents with radar semantically and spatially. Finally, we formulate the translation as a diffusion bridge process between LiDAR and radar latents, enabling the synthesis of full radar tensors from Doppler-lacking LiDAR inputs. Experiments verify that L2RLDB achieves high-fidelity 4D radar generation and significantly improves downstream detection through data augmentation.

Gyeongsik Moon

Accurately recovering hand poses within the body context remains a major challenge in 3D whole-body pose estimation. This difficulty arises from a fundamental supervision gap: whole-body pose estimators are trained on full-body datasets with limited hand diversity, while hand-only estimators, trained on hand-centric datasets, excel at detailed finger articulation but lack global body awareness. To address this, we propose Hand4Whole++, a modular framework that leverages the strengths of both pre-trained whole-body and hand pose estimators. We introduce CHAM (Conditional Hands Modulator), a lightweight module that modulates the whole-body feature stream using hand-specific features extracted from a pre-trained hand pose estimator. This modulation enables the whole-body model to predict wrist orientations that are both accurate and coherent with the upper-body kinematic structure, without retraining the full-body model. In parallel, we directly incorporate finger articulations and hand shapes predicted by the hand pose estimator, aligning them to the full-body mesh via differentiable rigid alignment. This design allows Hand4Whole++ to combine globally consistent body reasoning with fine-grained hand detail. Extensive experiments demonstrate that Hand4Whole++ substantially improves hand accuracy and enhances overall full-body pose quality.

Mostofa Rafid Uddin, HM Shadman Tabib, Thanh-Huy Nguyen, Kashish Gandhi, Min Xu

We introduce an unsupervised approach for segmenting multiscale subcellular objects in 3D volumetric cryo-electron tomography (cryo-ET) images. To this end, we address key challenges such as lack of annotated data, large data volumes, high heterogeneity of subcellular shapes and sizes, and high inter-domain variability of cellular cryo-ET images across different experiments and contexts. Our method requires users to only select a small number of slabs from a few representative tomograms in the dataset. The core of our method is extracting features for the corresponding slabs, leveraging a Stable Diffusion foundation model pretrained on mostly natural images. The feature extraction is followed by a novel heuristic-based feature aggregation strategy, and adaptive thresholding to segment the aggregated features. The resulting masks are refined with pretrained CellPose to split composite regions, and then utilized as pseudo-ground truth for training supervised deep learning models. We validated our unsupervised foundation-model based pipeline on publicly available cryo-ET benchmark datasets, demonstrating performance that closely approximates expert human annotations. This fully automated, data-driven framework enables the mining of multi-scale subcellular patterns, paving the way for accelerated biological discoveries from large-scale cellular cryo-ET datasets.

Qi Wang, Mian Wu, Yuyang Zhang, Mingqi Yuan, Wenyao Zhang, Haoxiang You, Yunbo Wang, Xin Jin, Xiaokang Yang, Wenjun Zeng

Reinforcement Learning (RL) has achieved remarkable success in various domains, yet it often relies on carefully designed programmatic reward functions to guide agent behavior. Designing such reward functions can be challenging and may not generalize well across different tasks. To address this limitation, we leverage the rich world knowledge contained in pretrained video diffusion models to provide goal-driven reward signals for RL agents without ad-hoc design of reward. Our key idea is to exploit off-the-shelf video diffusion models pretrained on large-scale video datasets as informative reward functions in terms of video-level and frame-level goals. For video-level rewards, we first finetune a pretrained video diffusion model on domain-specific datasets and then employ its video encoder to evaluate the alignment between the latent representations of agent's trajectories and the generated goal videos. To enable more fine-grained goal-achievement, we derive a frame-level goal by identifying the most relevant frame from the generated video using CLIP, which serves as the goal state. We then employ a learned forward-backward representation that represents the probability of visiting the goal state from a given state-action pair as frame-level reward, promoting more coherent and goal-driven trajectories. Experiments on Meta-World and Distracting Control Suite demonstrate the effectiveness of our approach.

Yixian Wang, Haolin Yu, Jiadong Tang, Yu Gao, Xihan Wang, Yufeng Yue, Yi Yang

3D Gaussian Splatting has revolutionized neural rendering with real-time performance. However, scaling this approach to large scenes using Level-of-Detail methods faces critical challenges: inefficient serial traversal consuming over 60% of rendering time, and redundant Gaussian-tile pairs that incur unnecessary processing overhead. To address these limitations, we propose FilterGS, featuring a parallel filtering mechanism with two complementary filters that enable efficient selection without tree traversal, coupled with a scene-adaptive Gaussian shrinkage strategy that minimizes redundancy through opacity-based scaling. Extensive experiments demonstrate that FilterGS achieves state-of-the-art rendering speeds while maintaining competitive visual quality across multiple large-scale datasets.

Boshen Xu, Zihan Xiao, Jiaze Li, Jianzhong Ju, Zhenbo Luo, Jian Luan, Qin Jin

We introduce TimeViper, a hybrid vision-language model designed to tackle challenges of long video understanding. Processing long videos demands both an efficient model architecture and an effective mechanism for handling extended temporal contexts. To this end, TimeViper adopts a hybrid Mamba-Transformer backbone that combines the efficiency of state-space models with the expressivity of attention mechanisms. Through this hybrid design, we reveal the vision-to-text information aggregation phenomenon, where information progressively flows from vision tokens to text tokens across increasing LLM depth, resulting in severe vision token redundancy. Motivated by this observation, we propose TransV, a token information transfer module that transfers and compresses vision tokens into instruction tokens while maintaining multimodal understanding capabilities. This design enables TimeViper to process hour-long videos exceeding thousands of frames. Extensive experiments across multiple benchmarks demonstrate that TimeViper competes with state-of-the-art models while reducing inference cost. We further analyze attention behaviors of both Mamba and Transformer layers, offering new insights into hybrid model interpretability. This work represents an initial step towards developing, interpreting, and compressing hybrid Mamba-Transformer architectures.

Andrey Lemeshko, Bulat Gabdullin, Nikita Drozdov, Anton Konushin, Danila Rukhovich, Maksim Kolodiazhnyi

3D object detection is fundamental for spatial understanding. Real-world environments demand models capable of recognizing diverse, previously unseen objects, which remains a major limitation of closed-set methods. Existing open-vocabulary 3D detectors relax annotation requirements but still depend on training scenes as point clouds or images. We take this further with Zoo3D, the first training-free 3D object detection framework. Our method constructs 3D bounding boxes via graph clustering of 2D instance masks and assigns semantic labels using a novel open-vocabulary module with best-view selection and view-consensus mask generation. Zoo3D operates in two modes: the zero-shot Zoo3D_0, which requires no training, and the self-supervised Zoo3D_1, which refines 3D box prediction by training a class-agnostic detector on Zoo3D_0-generated pseudo labels. We further extend Zoo3D beyond point clouds to operate directly on posed or even unposed images. Across ScanNet200 and ARKitScenes, both Zoo3D_0 and Zoo3D_1 achieve state-of-the-art results in open-vocabulary 3D object detection, with zero-shot Zoo3D_0 outperforming all existing self-supervised methods.

Hongxia Gao, Yixin Chen, Jiali Wen, Litao Li, Qianyun Liu, Kaijie Zhang

X-ray contraband detection is critical for public safety. However, current methods primarily rely on bounding box annotations, which limit model generalization and performance due to the lack of pixel-level supervision and real-world data. To address these limitations, we introduce XSeg. To the best of our knowledge, XSeg is the largest X-ray contraband segmentation dataset to date, including 98,644 images and 295,932 instance masks, and contains the latest 30 common contraband categories. The images are sourced from public datasets and our synthesized data, filtered through a custom data cleaning pipeline to remove low-quality samples. To enable accurate and efficient annotation and reduce manual labeling effort, we propose Adaptive Point SAM (APSAM), a specialized mask annotation model built upon the Segment Anything Model (SAM). We address SAM's poor cross-domain generalization and limited capability in detecting stacked objects by introducing an Energy-Aware Encoder that enhances the initialization of the mask decoder, significantly improving sensitivity to overlapping items. Additionally, we design an Adaptive Point Generator that allows users to obtain precise mask labels with only a single coarse point prompt. Extensive experiments on XSeg demonstrate the superior performance of APSAM.

Zhiying Jiang, Raihan Seraj, Marcos Villagra, Bidhan Roy

Training frontier-scale diffusion models often requires substantial computational resources concentrated in tightly-coupled clusters, limiting participation to well-resourced institutions. While Decentralized Diffusion Models (DDM) enable training multiple experts in isolation, existing approaches require 1176 GPU-days and homogeneous training objectives across all experts. We present an efficient framework that dramatically reduces resource requirements while supporting heterogeneous training objectives. Our approach combines three key contributions: (1) a heterogeneous decentralized training paradigm that allows experts to use different objectives (DDPM and Flow Matching), unified at inference time without any retraining; (2) pretrained checkpoint conversion from ImageNet-DDPM to Flow Matching objectives, accelerating convergence and enabling initialization without objective-specific pretraining; and (3) PixArt-\alpha's efficient AdaLN-Single architecture, reducing parameters while maintaining quality. Experiments on LAION-Aesthetics show that, relative to the training scale reported for prior DDM work, our approach reduces the compute by 16xand data by 14x. Under aligned inference settings, our heterogeneous configuration achieves better FID and higher intra-prompt diversity than the homogeneous baseline. By eliminating synchronization requirements and enabling mixed DDPM/FM objectives, our framework makes decentralized generative model training accessible to contributors with single GPUs requiring only 24--48GB VRAM.

Jinyu Xu, Tianqi Hu, Xiaonan Hu, Letian Zhou, Songliang Cao, Meng Zhang, Hao Lu

Visually cataloging and quantifying the natural world requires pushing the boundaries of both detailed visual classification and counting at scale. Despite significant progress, particularly in crowd and traffic analysis, the fine-grained, taxonomy-aware plant counting remains underexplored in vision. In contrast to crowds, plants exhibit nonrigid morphologies and physical appearance variations across growth stages and environments. To fill this gap, we present TPC-268, the first plant counting benchmark incorporating plant taxonomy. Our dataset couples instance-level point annotations with Linnaean labels (kingdom -> species) and organ categories, enabling hierarchical reasoning and species-aware evaluation. The dataset features 10,000 images with 678,050 point annotations, includes 268 countable plant categories over 242 plant species in Plantae and Fungi, and spans observation scales from canopy-level remote sensing imagery to tissue-level microscopy. We follow the problem setting of class-agnostic counting (CAC), provide taxonomy-consistent, scale-aware data splits, and benchmark state-of-the-art regression- and detection-based CAC approaches. By capturing the biodiversity, hierarchical structure, and multi-scale nature of botanical and mycological taxa, TPC-268 provides a biologically grounded testbed to advance fine-grained class-agnostic counting. Dataset and code are available at https://github.com/tiny-smart/TPC-268.

Xuzhi Wang, Xinran Wu, Song Wang, Lingdong Kong, Ziping Zhao

Indoor monocular semantic scene completion (MSSC) is notably more challenging than its outdoor counterpart due to complex spatial layouts and severe occlusions. While transformers are well suited for modeling global dependencies, their high memory cost and difficulty in reconstructing fine-grained details have limited their use in indoor MSSC. To address these limitations, we introduce ASFormer, a serialized transformer framework tailored for indoor MSSC. Our model features three key designs: (1) an Adaptive Serialized Transformer with learnable shifts that dynamically adjust receptive fields; (2) a Center-Relative Positional Encoding that captures spatial information richness; and (3) a Convolution-Modulated Layer Normalization that bridges heterogeneous representations between convolutional and transformer features. Extensive experiments on NYUv2 and Occ-ScanNet demonstrate that ASFormer achieves state-of-the-art performance. Code will be made publicly available.

Kaiyuan Tan, Yingying Shen, Ziyue Zhu, Mingfei Tu, Haohui Zhu, Haiyang Sun, Bing Wang, Guang Chen, Hangjun Ye

Dynamic driving scene modeling is critical for autonomous driving simulation and closed-loop learning. While recent feed-forward methods offer fast inference through data-driven priors, they struggle with long-range driving sequences due to quadratic complexity in sequence length and restrictive assumptions for dynamic objects. We propose UFO, a novel recurrent paradigm that combines the strengths of optimization-based and feed-forward methods for efficient long-range 4D modeling. Our approach maintains a persistent 4D scene representation composed of scene tokens that are progressively refined as new frames arrive, enabling future observations to correct earlier uncertain predictions. A visibility-based filtering mechanism exploits the locality of 3D-to-pixel correspondence, reducing complexity from quadratic to near-linear in sequence length. For dynamic objects, we introduce object pose-guided modeling with learned lifespans, enabling complex long-range motion without kinematic assumptions. Experiments on the Waymo Open Dataset demonstrate that UFO significantly outperforms both per-scene optimization and feed-forward baselines across 2s, 8s, and zero-shot 16s sequences.

Jiayi Li, Yuxin Yao, Qiuhang Lu, Juyong Zhang

Noisy, partially overlapping data and the need for real-time processing pose major challenges for rigid registration. Considering that feature-based matching can handle large transformation differences but suffers from limited accuracy, while local geometry-based matching can achieve fine-grained local alignment but relies heavily on a good initial transformation, we propose a novel dual-space paradigm to fully leverage the strengths of both approaches. First, we introduce an efficient filtering mechanism consisting of a computationally lightweight one-point RANSAC algorithm and a subsequent refinement module to eliminate unreliable feature-based correspondences. Subsequently, we treat the filtered correspondences as anchor points, extract geometric proxies, and formulate an effective objective function with a tailored solver to estimate the transformation. Experiments verify our method's effectiveness, as demonstrated by a 32x CPU-time speedup over MAC on KITTI with comparable accuracy. Project page: https://ustc3dv.github.io/DualReg/.

Hao Wu, Xiangyang Luo, Hao Wang, Jiawei Zhang, Yi Zhang, Jinwei Wang

With the rapid advancement of diffusion models, talking face generation has made remarkable progress. However, existing diffusion-based methods still require task-specific fine-tuning and large-scale audiovisual datasets, resulting in high computational costs that hinder accessibility for resource-constrained researchers and small teams. To address this, we propose a fine-tuning-free paradigm that directly performs talking face generation using the pretrained weights of Stable Diffusion and IP-Adapter. This backbone leverages the visual embedding capability of IP-Adapter to mine lip-related semantics from the pretrained Stable Diffusion. To address the challenges of identity drift, synchronization errors, and temporal instability, we also design three trainable-parameter-free components: 1) the Structurist, which explicitly disentangles and reassembles lip and appearance features to mitigate identity drift and appearance distortion; 2) the Structure Controller, which adaptively refines embeddings based on quasi-monotonic motion trends for precise lip synchronization; and 3) the Noise Sensor, which introduces a Gaussian prior to detect and suppress flicker and jitter artifacts and enhance temporal consistency. Experimental results show that our method outperforms existing SOTA approaches in both lip-sync accuracy (at least 0.16 gain in PCLD) and visual fidelity (at least 0.7 improvement in FID), establishing a novel fine-tuning-free diffusion framework for talking face generation.

Jianfeng Xiang, Xiaoxue Chen, Sicheng Xu, Ruicheng Wang, Zelong Lv, Yu Deng, Hongyuan Zhu, Yue Dong, Hao Zhao, Nicholas Jing Yuan 等

Recent advancements in 3D generative modeling have significantly improved the generation realism, yet the field is still hampered by existing representations, which struggle to capture assets with complex topologies and detailed appearance. This paper present an approach for learning a structured latent representation from native 3D data to address this challenge. At its core is a new sparse voxel structure called O-Voxel, an omni-voxel representation that encodes both geometry and appearance. O-Voxel can robustly model arbitrary topology, including open, non-manifold, and fully-enclosed surfaces, while capturing comprehensive surface attributes beyond texture color, such as physically-based rendering parameters. Based on O-Voxel, we design a Sparse Compression VAE which provides a high spatial compression rate and a compact latent space. We train large-scale flow-matching models comprising 4B parameters for 3D generation using diverse public 3D asset datasets. Despite their scale, inference remains highly efficient. Meanwhile, the geometry and material quality of our generated assets far exceed those of existing models. We believe our approach offers a significant advancement in 3D generative modeling.

Maolin Gao, Shao Jie Hu-Chen, Congyue Deng, Riccardo Marin, Leonidas Guibas, Daniel Cremers

Dense 3D shape correspondence remains a central challenge in computer vision and graphics as many deep learning approaches still rely on intermediate geometric features or handcrafted descriptors, limiting their effectiveness under non-isometric deformations, partial data, and non-manifold inputs. To overcome these issues, we introduce RINO, an unsupervised, rotation-invariant dense correspondence framework that effectively unifies rigid and non-rigid shape matching. The core of our method is the novel RINONet, a feature extractor that integrates vector-based SO(3)-invariant learning with orientation-aware complex functional maps to extract robust features directly from raw geometry. This allows for a fully end-to-end, data-driven approach that bypasses the need for shape pre-alignment or handcrafted features. Extensive experiments show unprecedented performance of RINO across challenging non-rigid matching tasks, including arbitrary poses, non-isometry, partiality, non-manifoldness, and noise.