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2,480篇论文匹配“Speech”
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Applications · Language, Speech and Dialog

Siru Ouyang, Wenhao Yu, Kaixin Ma, Zilin Xiao, Zhihan Zhang, Mengzhao Jia, Jiawei Han, Hongming Zhang, Dong Yu

Large Language Models (LLMs) excel in code generation yet struggle with modern AI software engineering tasks. Unlike traditional function-level or file-level coding tasks, AI software engineering requires not only basic coding proficiency but also advanced skills in managing and interacting with code repositories. However, existing methods often overlook the need for repository-level code understanding, which is crucial for accurately grasping the broader context and developing effective solutions. On this basis, we present RepoGraph, a plug-in module that manages a repository-level structure for modern AI software engineering solutions. RepoGraph offers the desired guidance and serves as a repository-wide navigation for AI software engineers. We evaluate RepoGraph on the SWE-bench by plugging it into four different methods of two lines of approaches, where RepoGraph substantially boosts the performance of all systems, leading to a new state-of-the-art among open-source frameworks. Our analyses also demonstrate the extensibility and flexibility of RepoGraph by testing on another repo-level coding benchmark, CrossCodeEval. Our code is available at https://github.com/ozyyshr/RepoGraph.

Applications · Language, Speech and Dialog

Peng Liu, Dongyang Dai, Zhiyong Wu

Recent advancements in generative modeling have significantly enhanced the reconstruction of audio waveforms from various representations. While diffusion models are adept at this task, they are hindered by latency issues due to their operation at the individual sample point level and the need for numerous sampling steps. In this study, we introduce RFWave, a cutting-edge multi-band Rectified Flow approach designed to reconstruct high-fidelity audio waveforms from Mel-spectrograms or discrete acoustic tokens. RFWave uniquely generates complex spectrograms and operates at the frame level, processing all subbands simultaneously to boost efficiency. Leveraging Rectified Flow, which targets a straight transport trajectory, RFWave achieves reconstruction with just 10 sampling steps. Our empirical evaluations show that RFWave not only provides outstanding reconstruction quality but also offers vastly superior computational efficiency, enabling audio generation at speeds up to 160 times faster than real-time on a GPU. Both an online demonstration and the source code are accessible.

Applications · Language, Speech and Dialog

Hiroyuki Deguchi, Go Kamoda, Yusuke Matsushita, Chihiro Taguchi, Kohei Suenaga, Masaki Waga, Sho Yokoi

Researchers and practitioners in natural language processing and computational linguistics frequently observe and analyze the real language usage in large-scale corpora.For that purpose, they often employ off-the-shelf pattern-matching tools, such as grep, and keyword-in-context concordancers, which is widely used in corpus linguistics for gathering examples.Nonetheless, these existing techniques rely on surface-level string matching, and thus they suffer from the major limitation of not being able to handle orthographic variations and paraphrasing---notable and common phenomena in any natural language.In addition, existing continuous approaches such as dense vector search tend to be overly coarse, often retrieving texts that are unrelated but share similar topics.Given these challenges, we propose a novel algorithm that achieves soft (or semantic) yet efficient pattern matching by relaxing a surface-level matching with word embeddings.Our algorithm is highly scalable with respect to the size of the corpus text utilizing inverted indexes.We have prepared an efficient implementation, and we provide an accessible web tool.Our experiments demonstrate that the proposed method(i) can execute searches on billion-scale corpora in less than a second, which is comparable in speed to surface-level string matching and dense vector search;(ii) can extract harmful instances that semantically match queries from a large set of English and Japanese Wikipedia articles;and (iii) can be effectively applied to corpus-linguistic analyses of Latin, a language with highly diverse inflections.

Applications · Language, Speech and Dialog

Chenjia Bai, Yang Zhang, Shuang Qiu, Qiaosheng Zhang, Kang Xu, Xuelong Li

Reinforcement Learning from Human Feedback (RLHF) has shown great potential in fine-tuning Large Language Models (LLMs) to align with human preferences. Existing methods perform preference alignment from a fixed dataset, which can be limited in data coverage and the resulting reward model is hard to generalize in out-of-distribution responses. Thus, online RLHF is more desirable to empower the LLM to explore outside the support of the initial dataset by iteratively collecting the prompt-response pairs. In this paper, we study the fundamental problem in online RLHF, i.e., how to explore for LLM. We give a theoretical motivation in linear reward assumption to show that an optimistic reward with an upper confidence bound (UCB) term leads to a provably efficient RLHF policy. Then, we reformulate our objective to direct preference optimization with an exploration term, where the UCB-term can be converted to a count-based exploration bonus. We further propose a practical algorithm, named Count-based Online Preference Optimization (COPO), which leverages a simple coin-flip counting module to estimate the pseudo-count of a prompt-response pair in previously collected data. COPO encourages LLMs to balance exploration and preference optimization in an iterative manner, which enlarges the exploration space and the entire data coverage of iterative LLM policies. We conduct online RLHF experiments on Zephyr and Llama-3 models. The results on instruction-following and standard academic benchmarks show that COPO significantly increases performance.

Mintong Kang, Chejian Xu, Bo Li

Recent advancements in large audio-language models (LALMs) have enabled speech-based user interactions, significantly enhancing user experience and accelerating the deployment of LALMs in real-world applications. However, ensuring the safety of LALMs is crucial to prevent risky outputs that may raise societal concerns or violate AI regulations. Despite the importance of this issue, research on jailbreaking LALMs remains limited due to their recent emergence and the additional technical challenges they present compared to attacks on DNN-based audio models. Specifically, the audio encoders in LALMs, which involve discretization operations, often lead to gradient shattering, hindering the effectiveness of attacks relying on gradient-based optimizations. The behavioral variability of LALMs further complicates the identification of effective (adversarial) optimization targets. Moreover, enforcing stealthiness constraints on adversarial audio waveforms introduces a reduced, non-convex feasible solution space, further intensifying the challenges of the optimization process. To overcome these challenges, we develop AdvWave, the first jailbreak framework against LALMs. We propose a dual-phase optimization method that addresses gradient shattering, enabling effective end-to-end gradient-based optimization. Additionally, we develop an adaptive adversarial target search algorithm that dynamically adjusts the adversarial optimization target based on the response patterns of LALMs for specific queries. To ensure that adversarial audio remains perceptually natural to human listeners, we design a classifier-guided optimization approach that generates adversarial noise resembling common urban sounds. Extensive evaluations on multiple advanced LALMs demonstrate that AdvWave outperforms baseline methods, achieving a 40\% higher average jailbreak attack success rate. Both audio stealthiness metrics and human evaluations confirm that adversarial audio generated by AdvWave is indistinguishable from natural sounds. We believe AdvWave will inspire future research aiming to enhance the safety alignment of LALMs, supporting their responsible deployment in real-world scenarios.

Applications · Computer Vision

Hejia Chen, Haoxian Zhang, Shoulong Zhang, Xiaoqiang Liu, Sisi Zhuang, zhangyuan, Pengfei Wan, Di ZHANG, Shuai Li

Speech-driven 3D talking face method should offer both accurate lip synchronization and controllable expressions. Previous methods solely adopt discrete emotion labels to globally control expressions throughout sequences while limiting flexible fine-grained facial control within the spatiotemporal domain. We propose a diffusion-transformer-based 3D talking face generation model, Cafe-Talk, which simultaneously incorporates coarse- and fine-grained multimodal control conditions. Nevertheless, the entanglement of multiple conditions challenges achieving satisfying performance. To disentangle speech audio and fine-grained conditions, we employ a two-stage training pipeline. Specifically, Cafe-Talk is initially trained using only speech audio and coarse-grained conditions. Then, a proposed fine-grained control adapter gradually adds fine-grained instructions represented by action units (AUs), preventing unfavorable speech-lip synchronization. To disentangle coarse- and fine-grained conditions, we design a swap-label training mechanism, which enables the dominance of the fine-grained conditions. We also devise a mask-based CFG technique to regulate the occurrence and intensity of fine-grained control. In addition, a text-based detector is introduced with text-AU alignment to enable natural language user input and further support multimodal control. Extensive experimental results prove that Cafe-Talk achieves state-of-the-art lip synchronization and expressiveness performance and receives wide acceptance in fine-grained control in user studies.

Applications · Language, Speech and Dialog

Nan Zhang, Prafulla Kumar Choubey, Alexander Fabbri, Gabriel Bernadett-Shapiro, Rui Zhang, Prasenjit Mitra, Caiming Xiong, Chien-Sheng Wu

Indexing is an important step towards strong performance in retrieval-augmented generation (RAG) systems. However, existing methods organize data based on either semantic similarity (similarity) or related information (relatedness), but do not cover both perspectives comprehensively. Our analysis reveals that modeling only one perspective results in insufficient knowledge synthesis, leading to suboptimal performance on complex tasks requiring multihop reasoning. In this paper, we propose SiReRAG, a novel RAG indexing approach that explicitly considers both similar and related information. On the similarity side, we follow existing work and explore some variances to construct a similarity tree based on recursive summarization. On the relatedness side, SiReRAG extracts propositions and entities from texts, groups propositions via shared entities, and generates recursive summaries to construct a relatedness tree. We index and flatten both similarity and relatedness trees into a unified retrieval pool. Our experiments demonstrate that SiReRAG consistently outperforms state-of-the-art indexing methods on three multihop datasets (MuSiQue, 2WikiMultiHopQA, and HotpotQA), with an average 1.9% improvement in F1 scores. As a reasonably efficient solution, SiReRAG enhances existing reranking methods significantly, with up to 7.8% improvement in average F1 scores. Our code is available at https://github.com/SalesforceAIResearch/SiReRAG.

Applications · Language, Speech and Dialog

Jen-Tse Huang, Eric John Li, Man Ho LAM, Tian Liang, Wenxuan Wang, Youliang Yuan, Wenxiang Jiao, Xing Wang, Zhaopeng Tu, Michael Lyu

Decision-making is a complex process requiring diverse abilities, making it an excellent framework for evaluating Large Language Models (LLMs). Researchers have examined LLMs' decision-making through the lens of Game Theory. However, existing evaluation mainly focus on two-player scenarios where an LLM competes against another. Additionally, previous benchmarks suffer from test set leakage due to their static design. We introduce GAMA($\gamma$)-Bench, a new framework for evaluating LLMs' Gaming Ability in Multi-Agent environments. It includes eight classical game theory scenarios and a dynamic scoring scheme specially designed to quantitatively assess LLMs' performance. $\gamma$-Bench allows flexible game settings and adapts the scoring system to different game parameters, enabling comprehensive evaluation of robustness, generalizability, and strategies for improvement. Our results indicate that GPT-3.5 demonstrates strong robustness but limited generalizability, which can be enhanced using methods like Chain-of-Thought. We also evaluate 13 LLMs from 6 model families, including GPT-3.5, GPT-4, Gemini, LLaMA-3.1, Mixtral, and Qwen-2. Gemini-1.5-Pro outperforms others, scoring of $69.8$ out of $100$, followed by LLaMA-3.1-70B ($65.9$) and Mixtral-8x22B ($62.4$). Our code and experimental results are publicly available at https://github.com/CUHK-ARISE/GAMABench.

Applications · Language, Speech and Dialog

Zengwei Yao, Wei Kang, Xiaoyu Yang, Fangjun Kuang, Liyong Guo, Han Zhu, Zengrui Jin, Zhaoqing Li, Long Lin, Daniel Povey

Connectionist Temporal Classification (CTC) is a widely used method for automatic speech recognition (ASR), renowned for its simplicity and computational efficiency. However, it often falls short in recognition performance. In this work, we propose the Consistency-Regularized CTC (CR-CTC), which enforces consistency between two CTC distributions obtained from different augmented views of the input speech mel-spectrogram. We provide in-depth insights into its essential behaviors from three perspectives: 1) it conducts self-distillation between random pairs of sub-models that process different augmented views; 2) it learns contextual representation through masked prediction for positions within time-masked regions, especially when we increase the amount of time masking; 3) it suppresses the extremely peaky CTC distributions, thereby reducing overfitting and improving the generalization ability. Extensive experiments on LibriSpeech, Aishell-1, and GigaSpeech datasets demonstrate the effectiveness of our CR-CTC. It significantly improves the CTC performance, achieving state-of-the-art results comparable to those attained by transducer or systems combining CTC and attention-based encoder-decoder (CTC/AED). We release our code at \url{https://github.com/k2-fsa/icefall}.

Applications · Language, Speech and Dialog

Julian Parker, Anton Smirnov, Jordi Pons, CJ Carr, Zack Zukowski, Zach Evans, Xubo Liu

The tokenization of audio with neural audio codec models is a vital part of modern AI pipelines for the generation or understanding of speech, alone or in a multimodal context. Traditionally such tokenization models have concentrated on low parameter-count architectures using only components with strong inductive biases. In this work we show that by applying a transformer architecture with large parameter count to this problem, and applying a flexible Finite Scalar Quantization (FSQ) based bottleneck, it is possible to reach state-of-the-art speech quality at extremely low bit-rates of $400$ or $700$ bits-per-second. The trained models strongly out-perform existing baselines in both objective and subjective tests.

Applications · Language, Speech and Dialog

Chien-yu Huang, Wei-Chih Chen, Shu-wen Yang, Andy T. Liu, Chen-An Li, Yu-Xiang Lin, Wei-Cheng Tseng, Anuj Diwan, Yi-Jen Shih, Jiatong Shi 等

Multimodal foundation models, such as Gemini and ChatGPT, have revolutionized human-machine interactions by seamlessly integrating various forms of data. Developing a universal spoken language model that comprehends a wide range of natural language instructions is critical for bridging communication gaps and facilitating more intuitive interactions. However, the absence of a comprehensive evaluation benchmark poses a significant challenge. We present Dynamic-SUPERB Phase-2, an open and evolving benchmark for the comprehensive evaluation of instruction-based universal speech models. Building upon the first generation, this second version incorporates 125 new tasks contributed collaboratively by the global research community, expanding the benchmark to a total of 180 tasks, making it the largest benchmark for speech and audio evaluation. While the first generation of Dynamic-SUPERB was limited to classification tasks, Dynamic-SUPERB Phase-2 broadens its evaluation capabilities by introducing a wide array of novel and diverse tasks, including regression and sequence generation, across speech, music, and environmental audio. Evaluation results show that no model performed well universally. SALMONN-13B excelled in English ASR and Qwen2-Audio-7B-Instruct showed high accuracy in emotion recognition, but current models still require further innovations to handle a broader range of tasks. We open-source all task data and the evaluation pipeline at https://github.com/dynamic-superb/dynamic-superb.

Applications · Language, Speech and Dialog

Almog Gueta, Roi Reichart, Amir Feder, Ariel Goldstein, Zorik Gekhman

Can we predict the macroeconomy by analyzing the narratives people share on social media? We dove deep into the world of Narrative Economics, using NLP models to analyze millions of viral tweets and see if they could help us predict the fluctuations of macroeconomic indicators. 🚨 Spoiler alert: it's not that easy! Join us as we explore the interesting relationship between narratives, social media, and macroeconomy, and uncover the challenges of turning narratives into treasure.

Applications · Language, Speech and Dialog

Zheng Wei Lim, Nitish Gupta, Honglin Yu, Trevor Cohn

Multilingual large language models (LLMs) are great translators, but this is largely limited to high-resource languages. For many LLMs, translating in and out of low-resource languages remains a challenging task. To maximize data efficiency in this low-resource setting, we introduce Mufu, which includes a selection of automatically generated multilingual candidates and an instruction to correct inaccurate translations in the prompt. Mufu prompts turn a translation task into a postediting one, and seek to harness the LLM’s reasoning capability with auxiliary translation candidates, from which the model is required to assess the input quality, align the semantics cross-lingually, copy from relevant inputs and override instances that are incorrect. Our experiments on En-XX translations over the Flores-200 dataset show LLMs finetuned against Mufu-style prompts are robust to poor quality auxiliary translation candidates, achieving performance superior to NLLB 1.3B distilled model in 64% of low- and very-low-resource language pairs. We then distill these models to reduce inference cost, while maintaining on average 3.1 chrF improvement over finetune-only baseline in low-resource translations.

Social Aspects · Accountability, Transparency and Interpretability

Shayne Longpre, Nikhil Singh, Manuel Cherep, Kushagra Tiwary, Joanna Materzynska, William Brannon, Robert Mahari, Naana Obeng-Marnu, Manan Dey, Mohammed Hamdy 等

Progress in AI is driven largely by the scale and quality of training data. Despite this, there is a deficit of empirical analysis examining the attributes of well-established datasets beyond text. In this work we conduct the largest and first-of-its-kind longitudinal audit across modalities --- popular text, speech, and video datasets --- from their detailed sourcing trends and use restrictions to their geographical and linguistic representation. Our manual analysis covers nearly 4000 public datasets between 1990-2024, spanning 608 languages, 798 sources, 659 organizations, and 67 countries. We find that multimodal machine learning applications have overwhelmingly turned to web-crawled, synthetic, and social media platforms, such as YouTube, for their training sets, eclipsing all other sources since 2019. Secondly, tracing the chain of dataset derivations we find that while less than 33% of datasets are restrictively licensed, over 80% of the source content in widely-used text, speech, and video datasets, carry non-commercial restrictions. Finally, counter to the rising number of languages and geographies represented in public AI training datasets, our audit demonstrates measures of relative geographical and multilingual representation have failed to significantly improve their coverage since 2013. We believe the breadth of our audit enables us to empirically examine trends in data sourcing, restrictions, and Western-centricity at an ecosystem-level, and that visibility into these questions are essential to progress in responsible AI. As a contribution to ongoing improvements in dataset transparency and responsible use, we release our entire multimodal audit, allowing practitioners to trace data provenance across text, speech, and video.

Applications · Language, Speech and Dialog

Keon Lee, Dong Won Kim, Jaehyeon Kim, Seungjun Chung, Jaewoong Cho

Large-scale latent diffusion models (LDMs) excel in content generation across various modalities, but their reliance on phonemes and durations in text-to-speech (TTS) limits scalability and access from other fields. While recent studies show potential in removing these domain-specific factors, performance remains suboptimal. In this work, we introduce DiTTo-TTS, a Diffusion Transformer (DiT)-based TTS model, to investigate whether LDM-based TTS can achieve state-of-the-art performance without domain-specific factors. Through rigorous analysis and empirical exploration, we find that (1) DiT with minimal modifications outperforms U-Net, (2) variable-length modeling with a speech length predictor significantly improves results over fixed-length approaches, and (3) conditions like semantic alignment in speech latent representations are key to further enhancement. By scaling our training data to 82K hours and the model size to 790M parameters, we achieve superior or comparable zero-shot performance to state-of-the-art TTS models in naturalness, intelligibility, and speaker similarity, all without relying on domain-specific factors. Speech samples are available at https://ditto-tts.github.io.

Applications · Language, Speech and Dialog

Yutong Wang, Jiali Zeng, Xuebo Liu, Derek Wong, Fandong Meng, Jie Zhou, Min Zhang

Large language models (LLMs) have achieved reasonable quality improvements in machine translation (MT).However, most current research on MT-LLMs still faces significant challenges in maintaining translation consistency and accuracy when processing entire documents.In this paper, we introduce DelTA, a Document-levEL Translation Agent designed to overcome these limitations.DelTA features a multi-level memory structure that stores information across various granularities and spans, including Proper Noun Records, Bilingual Summary, Long-Term Memory, and Short-Term Memory, which are continuously retrieved and updated by auxiliary LLM-based components.Experimental results indicate that DelTA significantly outperforms strong baselines in terms of translation consistency and quality across four open/closed-source LLMs and two representative document translation datasets, achieving an increase in consistency scores by up to 4.58 percentage points and in COMET scores by up to 3.16 points on average.DelTA employs a sentence-by-sentence translation strategy, ensuring no sentence omissions and offering a memory-efficient solution compared to the mainstream method.Furthermore, DelTA improves pronoun and context-dependent translation accuracy, and the summary component of the agent also shows promise as a tool for query-based summarization tasks.The code and data of our approach are released at https://github.com/YutongWang1216/DocMTAgent.

Zeyi Zhang, Tenglong Ao, Yuyao Zhang 0003, Qingzhe Gao, Chuan Lin, Baoquan Chen, Libin Liu 0002

In this work, we present Semantic Gesticulator, a novel framework designed to synthesize realistic gestures accompanying speech with strong semantic correspondence. Semantically meaningful gestures are crucial for effective non-verbal communication, but such gestures often fall within the long tail of the distribution of natural human motion. The sparsity of these movements makes it challenging for deep learning-based systems, trained on moderately sized datasets, to capture the relationship between the movements and the corresponding speech semantics. To address this challenge, we develop a generative retrieval framework based on a large language model. This framework efficiently retrieves suitable semantic gesture candidates from a motion library in response to the input speech. To construct this motion library, we summarize a comprehensive list of commonly used semantic gestures based on findings in linguistics, and we collect a high-quality motion dataset encompassing both body and hand movements. We also design a novel GPT-based model with strong generalization capabilities to audio, capable of generating high-quality gestures that match the rhythm of speech. Furthermore, we propose a semantic alignment mechanism to efficiently align the retrieved semantic gestures with the GPT's output, ensuring the naturalness of the final animation. Our system demonstrates robustness in generating gestures that are rhythmically coherent and semantically explicit, as evidenced by a comprehensive collection of examples. User studies confirm the quality and human-likeness of our results, and show that our system outperforms state-of-the-art systems in terms of semantic appropriateness by a clear margin. We will release the code and dataset for academic research.

Yifang Pan, Rishabh Agrawal, Karan Singh 0004

We present S3, a novel approach to generating expressive, animator-centric 3D head and eye animation of characters in conversation. Given speech audio, a Directorial script and a cinematographic 3D scene as input, we automatically output the animated 3D rotation of each character's head and eyes. S3 distills animation and psycho-linguistic insights into a novel modular framework for conversational gaze capturing: audio-driven rhythmic head motion; narrative script-driven emblematic head and eye gestures; and gaze trajectories computed from audio-driven gaze focus/aversion and 3D visual scene salience. Our evaluation is four-fold: we quantitatively validate our algorithm against ground truth data and baseline alternatives; we conduct a perceptual study showing our results to compare favourably to prior art; we present examples of animator control and critique of S3 output; and present a large number of compelling and varied animations of conversational gaze.

Zhiyao Sun, Tian Lv, Sheng Ye, Matthieu Gaetan Lin, Jenny Sheng, Yu-Hui Wen, Minjing Yu, Yong-Jin Liu 0001

The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods either employ a deterministic model for speech-to-motion mapping or encode the style using a one-hot encoding scheme. Notably, the one-hot encoding approach fails to capture the complexity of the style and thus limits generalization ability. In this paper, we propose DiffPoseTalk, a generative framework based on the diffusion model combined with a style encoder that extracts style embeddings from short reference videos. During inference, we employ classifier-free guidance to guide the generation process based on the speech and style. In particular, our style includes the generation of head poses, thereby enhancing user perception. Additionally, we address the shortage of scanned 3D talking face data by training our model on reconstructed 3DMM parameters from a high-quality, in-the-wild audio-visual dataset. Extensive experiments and user study demonstrate that our approach outperforms state-of-the-art methods. The code and dataset are at https://diffposetalk.github.io.

Qingcheng Zhao, Pengyu Long, Qixuan Zhang, Dafei Qin, Han Liang, Longwen Zhang, Yingliang Zhang, Jingyi Yu 0001, Lan Xu 0003

The synthesis of 3D facial animations from speech has garnered considerable attention. Due to the scarcity of high-quality 4D facial data and well-annotated abundant multi-modality labels, previous methods often suffer from limited realism and a lack of flexible conditioning. We address this challenge through a trilogy. We first introduce Generalized Neural Parametric Facial Asset (GNPFA), an efficient variational auto-encoder mapping facial geometry and images to a highly generalized expression latent space, decoupling expressions and identities. Then, we utilize GNPFA to extract high-quality expressions and accurate head poses from a large array of videos. This presents the M2F-D dataset, a large, diverse, and scan-level co-speech 3D facial animation dataset with well-annotated emotion and style labels. Finally, we propose Media2Face, a diffusion model in GNPFA latent space for co-speech facial animation generation, accepting rich multi-modality guidances from audio, text, and image. Extensive experiments demonstrate that our model not only achieves high fidelity in facial animation synthesis but also broadens the scope of expressiveness and style adaptability in 3D facial animation.