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Deep Learning · Algorithms

Zihao Cheng, Binrui Wu, Zhiwei Li, Yuesen Liao, Su Zhao, Shuai Chen, Yuan Gao, Weizhong Zhang

Dynamic coreset selection is a promising approach for improving the training efficiency of deep neural networks by periodically selecting a small subset of the most representative or informative samples, thereby avoiding the need to train on the entire dataset. However, it remains inherently challenging due not only to the complex interdependencies among samples and the evolving nature of model training, but also to a critical *coreset representativeness degradation issue* identified and explored in-depth in this paper, that is, the representativeness or information content of the coreset degrades over time as training progresses. Therefore, we argue that, in addition to designing accurate selection rules, it is equally important to endow the algorithms with the ability to assess the quality of the current coreset. Such awareness enables timely re-selection, mitigating the risk of overfitting to stale subsets—a limitation often overlooked by existing methods. To this end, this paper proposes an **E**fficient **R**epresentativeness-**A**ware **C**oreset **S**election method for deep neural networks, a lightweight framework that enables dynamic tracking and maintenance of coreset quality during training. While the ideal criterion—gradient discrepancy between the coreset and the full dataset—is computationally prohibitive, we introduce a scalable surrogate based on the signal-to-noise ratio (SNR) of gradients within the coreset, which is the main technical contribution of this paper and is also supported by our theoretical analysis. Intuitively, a decline in SNR indicates overfitting to the subset and declining representativeness. Leveraging this observation, our method triggers coreset updates without requiring costly Hessian or full-batch gradient computations, maintaining minimal computational overhead. Experiments on multiple datasets confirm the effectiveness of our approach. Notably, compared with existing gradient-based dynamic coreset selection baselines, our method achieves up to a 5.4\% improvement in test accuracy across multiple datasets.

General Machine Learning · Representation Learning

Philippe Formont, Maxime Darrin, Banafsheh Karimian, Eric Granger, Jackie CK Cheung, Ismail Ayed, Mohammadhadi Shateri, Pablo Piantanida

Casting complex inputs into tractable representations is a critical step across various fields. Diverse embedding models emerge from differences in architectures, loss functions, input modalities and datasets, each capturing unique aspects of the input. Multi-teacher distillation leverages this diversity to enrich representations but often remains tailored to specific tasks. We introduce a task-agnostic framework based on a ``majority vote" objective function. We demonstrate that this function is bounded by the mutual information between the student and the teachers' embeddings, leading to a task-agnostic distillation loss that eliminates dependence on task-specific labels or prior knowledge. Comprehensive evaluations across text, vision models, and molecular modeling show that our method effectively leverages teacher diversity, resulting in representations enabling better performance for a wide range of downstream tasks such as classification, clustering, or regression. Additionally, we train and release state-of-the-art embedding models, enhancing downstream performance in various modalities.

Computer Vision · 3D Rendering & Reconstruction

Kangjie Chen, Yingji Zhong, Zhihao Li, Jiaqi Lin, Youyu Chen, Minghan Qin, Haoqian Wang

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in novel view synthesis under dense-view settings. However, in sparse-view scenarios, despite the realistic renderings in training views, 3DGS occasionally manifests appearance artifacts in novel views. This paper investigates the appearance artifacts in sparse-view 3DGS and uncovers a core limitation of current approaches: the optimized Gaussians are overly-entangled with one another to aggressively fit the training views, which leads to a neglect of the real appearance distribution of the underlying scene and results in appearance artifacts in novel views. The analysis is based on a proposed metric, termed Co-Adaptation Score (CA), which quantifies the entanglement among Gaussians, i.e., co-adaptation, by computing the pixel-wise variance across multiple renderings of the same viewpoint, with different random subsets of Gaussians. The analysis reveals that the degree of co-adaptation is naturally alleviated as the number of training views increases. Based on the analysis, we propose two lightweight strategies to explicitly mitigate the co-adaptation in sparse-view 3DGS: (1) random gaussian dropout; (2) multiplicative noise injection to the opacity. Both strategies are designed to be plug-and-play, and their effectiveness is validated across various methods and benchmarks. We hope that our insights into the co-adaptation effect will inspire the community to achieve a more comprehensive understanding of sparse-view 3DGS.

Computer Vision · Vision Models & Multimodal

Pierre Marza, Leo Fillioux, Sofiène Boutaj, KUNAL MAHATHA, Christian Desrosiers, Pablo Piantanida, Jose Dolz, Stergios Christodoulidis, Maria Vakalopoulou

Progress in a research field can be hard to assess, in particular when many concurrent methods are proposed in a short period of time. This is the case in digital pathology, where many foundation models have been released recently to serve as feature extractors for tile-level images, being used in a variety of downstream tasks, both for tile- and slide-level problems. Benchmarking available methods then becomes paramount to get a clearer view of the research landscape. In particular, in critical domains such as healthcare, a benchmark should not only focus on evaluating downstream performance, but also provide insights about the main differences between methods, and importantly, further consider uncertainty and robustness to ensure a reliable usage of proposed models. For these reasons, we introduce THUNDER, a tile-level benchmark for digital pathology foundation models, allowing for efficient comparison of many models on diverse datasets with a series of downstream tasks, studying their feature spaces and assessing the robustness and uncertainty of predictions informed by their embeddings. THUNDER is a fast, easy-to-use, dynamic benchmark that can already support a large variety of state-of-the-art foundation, as well as local user-defined models for direct tile-based comparison. In this paper, we provide a comprehensive comparison of 23 foundation models on 16 different datasets covering diverse tasks, feature analysis, and robustness. The code for THUNDER is publicly available at https://github.com/MICS-Lab/thunder.

Applications · Time Series

Jiahui Zhang, Zhengyang Zhou, Wenjie Du, Yang Wang

Long-term time series forecasting (LTSF) aims to predict future trends based on historical data. While longer lookback windows theoretically offer more comprehensive insights, Transformer-based models often struggle with them. On one hand, longer windows introduce more noise and redundancy, hindering the model's learning process. On the other hand, Transformers suffer from attention dispersion and are prone to overfitting to noise, especially when processing long sequences. In this paper, we introduce the Maximum Effective Window (MEW) metric to assess a model's ability to effectively utilize the lookback window. We also propose two model-agnostic modules to enhance MEW, enabling models to better leverage historical data for improved performance. Specifically, to reduce redundancy and noise, we introduce the Information Bottleneck Filter (IBF), which employs information bottleneck theory to extract the most essential subsequences from the input. Additionally, we propose the Hybrid-Transformer-Mamba (HTM), which incorporates the Mamba mechanism for selective forgetting of long sequences while harnessing the Transformer's strong modeling capabilities for shorter sequences. We integrate these two modules into various Transformer-based models, and experimental results show that they effectively enhance MEW, leading to improved overall performance. Our code is available at \url{https://github.com/forever-ly/PIH}.

Applications · Robotics

Wei Li, Renshan Zhang, Rui Shao, Jie He, Liqiang Nie

Recent Vision-Language-Action (VLA) models built on pre-trained Vision-Language Models (VLMs) require extensive post-training, resulting in high computational overhead that limits scalability and deployment. Existing sparsification strategies—such as Mixture-of-Depths, layer skipping, and early exit—fall short by neglecting the semantic coupling across vision-language-action modalities, and focusing narrowly on intra-LLM computation while overlooking end-to-end coherence from perception to control. To address these challenges, we propose **CogVLA**, a Cognition-Aligned Vision-Language-Action framework that leverages instruction-driven routing and sparsification to improve both efficiency and performance. CogVLA draws inspiration from human multimodal coordination and introduces a 3-stage progressive architecture. 1) **Encoder-FiLM based Aggregation Routing (EFA-Routing)** injects instruction information into the vision encoder to selectively aggregate and compress dual-stream visual tokens, forming a instruction-aware latent representation. 2) Building upon this compact visual encoding, **LLM-FiLM based Pruning Routing (LFP-Routing)** introduces action intent into the language model by pruning instruction-irrelevant visually grounded tokens, thereby achieving token-level sparsity. 3) To ensure that compressed perception inputs can still support accurate and coherent action generation, we introduce **V‑L‑A Coupled Attention (CAtten)**, which combines causal vision-language attention with bidirectional action parallel decoding. Extensive experiments on the LIBERO benchmark and real-world robotic tasks demonstrate that CogVLA achieves state-of-the-art performance with success rates of 97.4\% and 70.0\%, respectively, while reducing training costs by 2.5$\times$ and decreasing inference latency by 2.8$\times$ compared to OpenVLA.

Deep Learning · Graph Neural Networks

Gangda Deng, Hongkuan Zhou, Rajgopal Kannan, Viktor Prasanna

Heterophilous graphs, where dissimilar nodes tend to connect, pose a challenge for graph neural networks (GNNs). Increasing the GNN depth can expand the scope (i.e., receptive field), potentially finding homophily from the higher-order neighborhoods. However, GNNs suffer from performance degradation as depth increases. Despite having better expressivity, state-of-the-art deeper GNNs achieve only marginal improvements compared to their shallow variants. Through theoretical and empirical analysis, we systematically demonstrate a shift in GNN generalization preferences across nodes with different homophily levels as depth increases. This creates a disparity in generalization patterns between GNN models with varying depth. Based on these findings, we propose to improve deeper GNN generalization while maintaining high expressivity by Mixture of scope experts at test (Moscat). Experimental results show that Moscat works flexibly with various GNN architectures across a wide range of datasets while significantly improving accuracy.

Computer Vision · Vision Models & Multimodal

Chaoya Jiang, Yongrui Heng, Wei Ye, Haiyang Xu, Ming Yan, Ji Zhang, Fei Huang, Shikun Zhang

Recently, reasoning-based MLLMs have achieved a degree of success in generating long-form textual reasoning chains. However, they still struggle with complex tasks that necessitate dynamic and iterative focusing on and revisiting of visual regions to achieve precise grounding of textual reasoning in visual evidence. We introduce VLM-R³ (Visual Language Model with Region Recognition, Reasoning, and Refinement ), a framework that equips an MLLM with the ability to (i) decide when additional visual evidence is needed, (ii) determine where to ground within the image, and (iii) seamlessly weave the relevant sub-image content back into an interleaved chain-of-thought. The core of our method is \textbf{Region-Conditioned Reinforcement Policy Optimization (R-GRPO)}, a training paradigm that rewards the model for selecting informative regions, formulating appropriate transformations (e.g. crop, zoom), and integrating the resulting visual context into subsequent reasoning steps. To bootstrap this policy, we compile a modest but carefully curated Visuo-Lingual Interleaved Rationale (VLIR) corpus that provides step-level supervision on region selection and textual justification. Extensive experiments on MathVista, ScienceQA, and other benchmarks show that VLM-R$^3$ sets a new state of the art in zero-shot and few-shot settings, with the largest gains appearing on questions demanding subtle spatial reasoning or fine-grained visual cue extraction.

Computer Vision · Everything Else

Bojia Zi, Weixuan Peng, Xianbiao Qi, Jianan Wang, Shihao Zhao, Rong Xiao, Kam-Fai Wong

Recent advances in video diffusion models have driven rapid progress in video editing techniques. However, video object removal, a critical subtask of video editing, remains challenging due to issues such as hallucinated objects and visual artifacts. Furthermore, existing methods often rely on computationally expensive sampling procedures and classifier-free guidance (CFG), resulting in slow inference. To address these limitations, we propose **MiniMax-Remover**, a novel two-stage video object removal approach. Motivated by the observation that text condition is not best suited for this task, we simplify the pretrained video generation model by removing textual input and cross-attention layers. In this way, we obtain a more lightweight and efficient model architecture in the first stage. In the second stage, we proposed a minimax optimization strategy to further distill the remover with the successful videos produced by stage-1 model. Specifically, the inner maximization identifies adversarial input noise ("bad noise'') that leads to failure removals, while the outer minimization trains the model to generate high-quality removal results even under such challenging conditions. As a result, our method achieves a state-of-the-art video object removal results using as few as 6 sampling steps without CFG usage. Extensive experiments demonstrate the effectiveness and superiority of MiniMax-Remover compared to existing methods. Codes and Videos are available at: **https://minimax-remover.github.io**.

Applications · Robotics

Yiyao Ma, Kai Chen, Kexin ZHENG, DOU QI

Dexterous grasp generation is a fundamental challenge in robotics, requiring both grasp stability and adaptability across diverse objects and tasks. Analytical methods ensure stable grasps but are inefficient and lack task adaptability, while generative approaches improve efficiency and task integration but generalize poorly to unseen objects and tasks due to data limitations. In this paper, we propose a transfer-based framework for dexterous grasp generation, leveraging a conditional diffusion model to transfer high-quality grasps from shape templates to novel objects within the same category. Specifically, we reformulate the grasp transfer problem as the generation of an object contact map, incorporating object shape similarity and task specifications into the diffusion process. To handle complex shape variations, we introduce a dual mapping mechanism, capturing intricate geometric relationship between shape templates and novel objects. Beyond the contact map, we derive two additional object-centric maps, the part map and direction map, to encode finer contact details for more stable grasps. We then develop a cascaded conditional diffusion model framework to jointly transfer these three maps, ensuring their intra-consistency. Finally, we introduce a robust grasp recovery mechanism, identifying reliable contact points and optimizing grasp configurations efficiently. Extensive experiments demonstrate the superiority of our proposed method. Our approach effectively balances grasp quality, generation efficiency, and generalization performance across various tasks. Project homepage: https://cmtdiffusion.github.io/

Computer Vision · Vision Models & Multimodal

Honghao Chen, Xingzhou Lou, Xiaokun Feng, Kaiqi Huang, Xinlong Wang

Chain of thought reasoning has demonstrated remarkable success in large language models, yet its adaptation to vision-language reasoning remains an open challenge with unclear best practices. Existing attempts typically employ reasoning chains at a coarse-grained level, which struggles to perform fine-grained structured reasoning and, more importantly, are difficult to evaluate the reward and quality of intermediate reasoning. In this work, we delve into chain of step reasoning for vision-language models, enabling assessing reasoning step quality accurately and leading to effective reinforcement learning and inference-time scaling with fine-grained rewards. We present a simple, effective, and fully transparent framework, including the step-level reasoning data, process reward model (PRM), and reinforcement learning training. With the proposed approaches, our models set strong baselines with consistent improvements on challenging vision-language benchmarks. More importantly, we conduct a thorough empirical analysis and ablation study, unveiling the impact of each component and several intriguing properties of inference-time scaling. We believe this paper serves as a baseline for vision-language models and offers insights into more complex multimodal reasoning. Our dataset, PRM, and code at https://github.com/baaivision/CoS.

General Machine Learning · Representation Learning

Zhijian Zhou, Xunye Tian, Liuhua Peng, Chao Lei, Antonin Schrab, Danica J. Sutherland, Feng Liu

To adapt kernel two-sample and independence testing to complex structured data, aggregation of multiple kernels is frequently employed to boost testing power compared to single-kernel tests. However, we observe a phenomenon that directly maximizing multiple kernel-based statistics may result in highly similar kernels that capture highly overlapping information, limiting the effectiveness of aggregation. To address this, we propose an aggregated statistic that explicitly incorporates kernel diversity based on the covariance between different kernels. Moreover, we identify a fundamental challenge: a trade-off between the diversity among kernels and the test power of individual kernels, i.e., the selected kernels should be both effective and diverse. This motivates a testing framework with selection inference, which leverages information from the training phase to select kernels with strong individual performance from the learned diverse kernel pool. We provide rigorous theoretical statements and proofs to show the consistency on the test power and control of Type-I error, along with asymptotic analysis of the proposed statistics. Lastly, we conducted extensive empirical experiments demonstrating the superior performance of our proposed approach across various benchmarks for both two-sample and independence testing.

Computer Vision · Vision Models & Multimodal

Mengjingcheng Mo, Xinyang Tong, Mingpi Tan, Jiaxu Leng, JianKang Zheng, Yiran Liu, Haosheng Chen, Ji Gan, Weisheng Li, Xinbo Gao

While unmanned aerial vehicles (UAVs) offer wide-area, high-altitude coverage for anomaly detection, they face challenges such as dynamic viewpoints, scale variations, and complex scenes. Existing datasets and methods, mainly designed for fixed ground-level views, struggle to adapt to these conditions, leading to significant performance drops in drone-view scenarios.To bridge this gap, we introduce A2Seek (Aerial Anomaly Seek), a large-scale, reasoning-centric benchmark dataset for aerial anomaly understanding. This dataset covers various scenarios and environmental conditions, providing high-resolution real-world aerial videos with detailed annotations, including anomaly categories, frame-level timestamps, region-level bounding boxes, and natural language explanations for causal reasoning. Building on this dataset, we propose A2Seek-R1, a novel reasoning framework that generalizes R1-style strategies to aerial anomaly understanding, enabling a deeper understanding of “Where” anomalies occur and “Why” they happen in aerial frames.To this end, A2Seek-R1 first employs a graph-of-thought (GoT)-guided supervised fine-tuning approach to activate the model's latent reasoning capabilities on A2Seek. Then, we introduce Aerial Group Relative Policy Optimization (A-GRPO) to design rule-based reward functions tailored to aerial scenarios. Furthermore, we propose a novel “seeking” mechanism that simulates UAV flight behavior by directing the model's attention to informative regions.Extensive experiments demonstrate that A2Seek-R1 achieves up to a 22.04\% improvement in AP for prediction accuracy and a 13.9\% gain in mIoU for anomaly localization, exhibiting strong generalization across complex environments and out-of-distribution scenarios. Our dataset and code are released at https://2-mo.github.io/A2Seek/.

Computer Vision · Vision Models & Multimodal

kaixing yang, Xulong Tang, Ziqiao Peng, Yuxuan Hu, Jun He, Hongyan Liu

Music-driven 3D dance generation has attracted increasing attention in recent years, with promising applications in choreography, virtual reality, and creative content creation. Previous research has generated promising realistic dance movement from audio signals. However, traditional methods underutilize genre conditioning, often treating it as auxiliary modifiers rather than core semantic drivers. This oversight compromises music-motion synchronization and disrupts dance genre continuity, particularly during complex rhythmic transitions, thereby leading to visually unsatisfactory effects. To address the challenge, we propose MEGADance, a novel architecture for music-driven 3D dance generation. By decoupling choreographic consistency into dance generality and genre specificity, MEGADance demonstrates significant dance quality and strong genre controllability. It consists of two stages: (1) High-Fidelity Dance Quantization Stage (HFDQ), which encodes dance motions into a latent representation by Finite Scalar Quantization (FSQ) and reconstructs them with kinematic-dynamic constraints, and (2) Genre-Aware Dance Generation Stage (GADG), which maps music into the latent representation by synergistic utilization of Mixture-of-Experts (MoE) mechanism with Mamba-Transformer hybrid backbone. Extensive experiments on the FineDance and AIST++ dataset demonstrate the state-of-the-art performance of MEGADance both qualitatively and quantitatively. Code will be released upon acceptance.

Probabilistic Methods · Monte Carlo and Sampling Methods

Haoxin Sun, Yubo Sun, Xiaotian Zhou, Zhongzhi Zhang

In this paper, we address the problem of fast computation and optimization of opinion-based quantities in the Friedkin–Johnsen (FJ) model. We first introduce the concept of partial rooted forests and present an efficient algorithm for computing these quantities using this method. Furthermore, we study two optimization problems in the FJ model: the Opinion Minimization Problem and the Polarization and Disagreement Minimization Problem. For both problems, we propose fast algorithms based on partial rooted forest sampling. Our methods reduce the time complexity from linear to sublinear. Extensive experiments on real-world networks demonstrate that our algorithms are both accurate and efficient, outperforming state-of-the-art methods and scaling effectively to large-scale networks.

Computer Vision · Vision Models & Multimodal

Yang Zhan, Yuan Yuan

The task of localizing an object's spatial tube based on language instructions and video, known as spatial video grounding (SVG), has attracted widespread interest. Existing SVG tasks have focused on ego-centric fixed front perspective and simple scenes, which only involved a very limited view and environment. However, UAV-based SVG remains underexplored, which neglects the inherent disparities in drone movement and the complexity of aerial object localization. To facilitate research in this field, we introduce the novel spatial aerial video grounding (SAVG) task. Specifically, we meticulously construct a large-scale benchmark, UAV-SVG, which contains over 2 million frames and offers 216 highly diverse target categories. To address the disparities and challenges posed by complex aerial environments, we propose a new end-to-end transformer architecture, coined SAVG-DETR. The innovations are three-fold. 1) To overcome the computational explosion of self-attention when introducing multi-scale features, our encoder efficiently decouples the multi-modality and multi-scale spatio-temporal modeling into intra-scale multi-modality interaction and cross-scale visual-only fusion. 2) To enhance small object grounding ability, we propose the language modulation module to integrate multi-scale information into language features and the multi-level progressive spatial decoder to decode from high to low level. The decoding stage for the lower-level vision-language features is gradually increased. 3) To improve the prediction consistency across frames, we design the decoding paradigm based on offset generation. At each decoding stage, we utilize reference anchors to constrict the grounding region, use context-rich object queries to predict offsets, and update reference anchors for the next stage. From coarse to fine, our SAVG-DETR gradually bridges the modality gap and iteratively refines reference anchors of the referred object, eventually grounding the spatial tube. Extensive experiments demonstrate that our SAVG-DETR significantly outperforms existing state-of-the-art methods. The dataset and code will be available at here.

Computer Vision · Vision Models & Multimodal

Weiqi Li, Xuanyu Zhang, Shijie Zhao, Yabin ZHANG, Junlin Li, Li zhang, Jian Zhang

Image quality assessment (IQA) focuses on the perceptual visual quality of images, playing a crucial role in downstream tasks such as image reconstruction, compression, and generation. The rapid advancement of multi-modal large language models (MLLMs) has significantly broadened the scope of IQA, moving toward comprehensive image quality understanding that incorporates content analysis, degradation perception, and comparison reasoning beyond mere numerical scoring. Previous MLLM-based methods typically either generate numerical scores lacking interpretability or heavily rely on supervised fine-tuning (SFT) using large-scale annotated datasets to provide descriptive assessments, limiting their flexibility and applicability. In this paper, we propose Q-Insight, a reinforcement learning-based model built upon group relative policy optimization (GRPO), which demonstrates strong visual reasoning capability for image quality understanding while requiring only a limited amount of rating scores and degradation labels. By jointly optimizing score regression and degradation perception tasks with carefully designed reward functions, our approach effectively exploits their mutual benefits for enhanced performance. Extensive experiments demonstrate that Q-Insight substantially outperforms existing state-of-the-art methods on both score regression and degradation perception tasks, while exhibiting impressive zero-shot generalization and superior comparison reasoning capability. The code and models are available at https://github.com/bytedance/Q-Insight.

Computer Vision · 3D Rendering & Reconstruction

Xiao Cao, Beibei Lin, Bo Wang, Zhiyong Huang, Robby Tan

Image-based 3D texture transfer from a single 2D reference image enables practical customization of 3D object appearances with minimal manual effort. Adapted 2D editing and text-driven 3D editing approaches can serve this purpose. However, 2D editing typically involves frame-by-frame manipulation, often resulting in inconsistencies across views, while text-driven 3D editing struggles to preserve texture characteristics from reference images. To tackle these challenges, we introduce \textbf{3DOT}, a \textbf{3D} Gaussian Splatting \textbf{O}bject \textbf{T}exture Transfer method based on a single reference image, integrating: 1) progressive generation, 2) view-consistency gradient guidance, and 3) prompt-tuned gradient guidance. To ensure view consistency, progressive generation starts by transferring texture from the reference image and gradually propagates it to adjacent views. View-consistency gradient guidance further reinforces coherence by conditioning the generation model on feature differences between consistent and inconsistent outputs. To preserve texture characteristics, prompt-tuning-based gradient guidance learns a token that describes differences between original and reference textures, guiding the transfer for faithful texture preservation across views. Overall, 3DOT combines these strategies to achieve effective texture transfer while maintaining structural coherence across viewpoints. Extensive qualitative and quantitative evaluations confirm that our three components enable convincing and effective 2D-to-3D texture transfer. Our project page is available here: https://massyzs.github.io/3DOT_web/.

Reinforcement Learning · Deep RL

Wenhui Tan, Jiaze Li, Jianzhong Ju, Zhenbo Luo, Ruihua Song, Jian Luan

Large Language Models (LLMs) achieve superior performance through Chain-of-Thought (CoT) reasoning, but these token-level reasoning chains are computationally expensive and inefficient. In this paper, we introduce Compressed Latent Reasoning (CoLaR), a novel framework that dynamically compresses reasoning processes in latent space through a two-stage training approach. First, during supervised fine-tuning, CoLaR extends beyond next-token prediction by incorporating an auxiliary next compressed embedding prediction objective. This process merges embeddings of consecutive tokens using a compression factor $c$ randomly sampled from a predefined range, and trains a specialized latent head to predict distributions of subsequent compressed embeddings. Second, we enhance CoLaR through reinforcement learning (RL) that leverages the latent head's non-deterministic nature to explore diverse reasoning paths and exploit more compact ones. This approach enables CoLaR to: i) **perform reasoning at a dense latent level** (i.e., silently), substantially reducing reasoning chain length, and ii) **dynamically adjust reasoning speed** at inference time by simply prompting the desired compression factor. Extensive experiments across four mathematical reasoning datasets demonstrate that CoLaR achieves 14.1% higher accuracy than latent-based baseline methods at comparable compression ratios, and reduces reasoning chain length by 53.3% with only 4.8% performance degradation compared to explicit CoT method. Moreover, when applied to more challenging mathematical reasoning tasks, our RL-enhanced CoLaR demonstrates performance gains of up to 5.4% while dramatically reducing latent reasoning chain length by 82.8%. The code and models will be released upon acceptance.

Applications · Time Series

Cécile Rousseau, Tobia Boschi, Giandomenico Cornacchia, Dhaval Salwala, Alessandra Pascale, Juan Moreno

SDForger is a flexible and efficient framework for generating high-quality multivariate time series using LLMs. Leveraging a compact data representation, SDForger provides synthetic time series generation from a few samples and low-computation fine-tuning of any autoregressive LLM. Specifically, the framework transforms univariate and multivariate signals into tabular embeddings, which are then encoded into text and used to fine-tune the LLM. At inference, new textual embeddings are sampled and decoded into synthetic time series that retain the original data's statistical properties and temporal dynamics. Across a diverse range of datasets, SDForger outperforms existing generative models in many scenarios, both in similarity-based evaluations and downstream forecasting tasks. By enabling textual conditioning in the generation process, SDForger paves the way for multimodal modeling and the streamlined integration of time series with textual information. The model is open-sourced at https://github.com/IBM/fms-dgt/tree/main/fms_dgt/public/databuilders/time_series.