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2,942篇论文匹配“Robotics”
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Applications · Robotics

Ralf Römer, Adrian Kobras, Luca Worbis, Angela Schoellig

Imitation learning (IL) with generative models, such as diffusion and flow matching, has enabled robots to perform complex, long-horizon tasks. However, distribution shifts from unseen environments or compounding action errors can still cause unpredictable and unsafe behavior, leading to task failure. Therefore, early failure prediction during runtime is essential for deploying robots in human-centered and safety-critical environments. We propose FIPER, a general framework for Failure Prediction at Runtime for generative IL policies that does not require failure data. FIPER identifies two key indicators of impending failure: (i) out-of-distribution (OOD) observations detected via random network distillation in the policy’s embedding space, and (ii) high uncertainty in generated actions measured by a novel action-chunk entropy score. Both failure prediction scores are calibrated using a small set of successful rollouts via conformal prediction. A failure alarm is triggered when both indicators, aggregated over short time windows, exceed their thresholds. We evaluate FIPER across five simulation and real-world environments involving diverse failure modes. Our results demonstrate that FIPER better distinguishes actual failures from benign OOD situations and predicts failures more accurately and earlier than existing methods. We thus consider this work an important step towards more interpretable and safer generative robot policies. Code, data, and videos are available at [tum-lsy.github.io/fiper_website](https://tum-lsy.github.io/fiper_website).

Computer Vision · Everything Else

Huaijin Pi, Zhi Cen, Zhiyang Dou, Taku Komura

Synthesizing whole-body manipulation of articulated objects, including body motion, hand motion, and object motion, is a critical yet challenging task with broad applications in virtual humans and robotics. The core challenges are twofold. First, achieving realistic whole-body motion requires tight coordination between the hands and the rest of the body, as their movements are interdependent during manipulation. Second, articulated object manipulation typically involves high degrees of freedom and demands higher precision, often requiring the fingers to be placed at specific regions to actuate movable parts. To address these challenges, we propose a novel coordinated diffusion noise optimization framework. Specifically, we perform noise-space optimization over three specialized diffusion models for the body, left hand, and right hand, each trained on its own motion dataset to improve generalization. Coordination naturally emerges through gradient flow along the human kinematic chain, allowing the global body posture to adapt in response to hand motion objectives with high fidelity. To further enhance precision in hand-object interaction, we adopt a unified representation based on basis point sets (BPS), where end-effector positions are encoded as distances to the same BPS used for object geometry. This unified representation captures fine-grained spatial relationships between the hand and articulated object parts, and the resulting trajectories serve as targets to guide the optimization of diffusion noise, producing highly accurate interaction motion. We conduct extensive experiments demonstrating that our method outperforms existing approaches in motion quality and physical plausibility, and enables various capabilities such as object pose control, simultaneous walking and manipulation, and whole-body generation from hand-only data. The code will be released for reproducibility.

Applications · Robotics

Xiaogang Jia, Qian Wang, Anrui Wang, Han Wang, Balázs Gyenes, Emiliyan Gospodinov, Xinkai Jiang, Ge Li, Hongyi Zhou, Weiran Liao 等

Robotic manipulation systems benefit from complementary sensing modalities, where each provides unique environmental information. Point clouds capture detailed geometric structure, while RGB images provide rich semantic context. Current point cloud methods struggle to capture fine-grained detail, especially for complex tasks, which RGB methods lack geometric awareness, which hinders their precision and generalization. We introduce PointMapPolicy, a novel approach that conditions diffusion policies on structured grids of points without downsampling. The resulting data type makes it easier to extract shape and spatial relationships from observations, and can be transformed between reference frames. Yet due to their structure in a regular grid, we enable the use of established computer vision techniques directly to 3D data. Using xLSTM as a backbone, our model efficiently fuses the point maps with RGB data for enhanced multi-modal perception. Through extensive experiments on the RoboCasa and CALVIN benchmarks and real robot evaluations, we demonstrate that our method achieves state-of-the-art performance across diverse manipulation tasks. The overview and demos are available on our project page: https://point-map.github.io/Point-Map/

Optimization · Neural Network Optimization

Anirudh Chakravarthy, Shuai Zheng, Xin Huang, Sachithra Hemachandra, Xiao Zhang, Yuning Chai, Zhao Chen

The fine-tuning of pre-trained models has become ubiquitous in generative AI, computer vision, and robotics. Although much attention has been paid to improving the efficiency of fine-tuning model, there has been less scholarship around fine-tuning specifically for improved model performance. To remedy this gap, we present PROFIT, one of the first optimizers designed to incrementally fine-tune converged models on new tasks and/or datasets. Unlike traditional optimizers such as SGD or Adam, which make minimal assumptions due to random initializations, PROFIT takes the properties of a converged model into account explicitly to regularize the optimization process. Employing a temporal gradient-orthogonalization process, PROFIT outperforms fine-tuning methods in various tasks, from image classification to multimodal language model training to large-scale motion prediction. Moreover, PROFIT is encapsulated as a modular optimizer, which makes it easy to integrate directly into any training pipeline with minimal engineering effort.

Deep Learning · Generative Models and Autoencoders

Mateo Clémente, Leo Brunswic, Yang, Xuan Zhao, Yasser Khalil, Haoyu Lei, Amir Rasouli, Yinchuan Li

Diffusion models, such as diffusion policy, have achieved state-of-the-art results in robotic manipulation by imitating expert demonstrations. While diffusion models were originally developed for vision tasks like image and video generation, many of their inference strategies have been directly transferred to control domains without adaptation. In this work, we show that by tailoring the denoising process to the specific characteristics of embodied AI tasks—particularly the structured, low-dimensional nature of action distributions---diffusion policies can operate effectively with as few as 5 neural function evaluations (NFE). Building on this insight, we propose a population-based sampling strategy, genetic denoising, which enhances both performance and stability by selecting denoising trajectories with low out-of-distribution risk. Our method solves challenging tasks with only 2 NFE while improving or matching performance. We evaluate our approach across 14 robotic manipulation tasks from D4RL and Robomimic, spanning multiple action horizons and inference budgets. In over 2 million evaluations, our method consistently outperforms standard diffusion-based policies, achieving up to 20\% performance gains with significantly fewer inference steps.

Computer Vision · Vision Models & Multimodal

Markus Gross, Aya Fahmy, Danit Niwattananan, Dominik Muhle, Rui Song, Daniel Cremers, Henri Meeß

Semantic Scene Completion (SSC) has emerged as a pivotal approach for jointly learning scene geometry and semantics, enabling downstream applications such as navigation in mobile robotics. The recent generalization to Panoptic Scene Completion (PSC) advances the SSC domain by integrating instance-level information, thereby enhancing object-level sensitivity in scene understanding. While PSC was introduced using LiDAR modality, methods based on camera images remain largely unexplored. Moreover, recent Transformer-based approaches utilize a fixed set of learned queries to reconstruct objects within the scene volume. Although these queries are typically updated with image context during training, they remain static at test time, limiting their ability to dynamically adapt specifically to the observed scene. To overcome these limitations, we propose IPFormer, the first method that leverages context-adaptive instance proposals at train and test time to address vision-based 3D Panoptic Scene Completion. Specifically, IPFormer adaptively initializes these queries as panoptic instance proposals derived from image context and further refines them through attention-based encoding and decoding to reason about semantic instance-voxel relationships. Extensive experimental results show that our approach achieves state-of-the-art in-domain performance, exhibits superior zero-shot generalization on out-of-domain data, and achieves a runtime reduction exceeding 14$\times$. These results highlight our introduction of context-adaptive instance proposals as a pioneering effort in addressing vision-based 3D Panoptic Scene Completion.

Reinforcement Learning · Everything Else

Anastasios Manganaris, Vittorio Giammarino, Ahmed Qureshi

Real-world robotic tasks often require agents to achieve sequences of goals while respecting time-varying safety constraints. However, standard Reinforcement Learning (RL) paradigms are fundamentally limited in these settings. A natural approach to these problems is to combine RL with Linear-time Temporal Logic (LTL), a formal language for specifying complex, temporally extended tasks and safety constraints. Yet, existing RL methods for LTL objectives exhibit poor empirical performance in complex and continuous environments. As a result, no scalable methods support both temporally ordered goals and safety simultaneously, making them ill-suited for realistic robotics scenarios. We propose Automaton Constrained Q-Learning (ACQL), an algorithm that addresses this gap by combining goal-conditioned value learning with automaton-guided reinforcement. ACQL supports most LTL task specifications and leverages their automaton representation to explicitly encode stage-wise goal progression and both stationary and non-stationary safety constraints. We show that ACQL outperforms existing methods across a range of continuous control tasks, including cases where prior methods fail to satisfy either goal-reaching or safety constraints. We further validate its real-world applicability by deploying ACQL on a 6-DOF robotic arm performing a goal-reaching task in a cluttered, cabinet-like space with safety constraints. Our results demonstrate that ACQL is a robust and scalable solution for learning robotic behaviors according to rich temporal specifications.

Applications · Robotics

Qiao Gu, Yuanliang Ju, Shengxiang Sun, Igor Gilitschenski, Haruki Nishimura, Masha Itkina, Florian Shkurti

While vision-language-action models (VLAs) have shown promising robotic behaviors across a diverse set of manipulation tasks, they achieve limited success rates when deployed on novel tasks out of the box. To allow these policies to safely interact with their environments, we need a failure detector that gives a timely alert such that the robot can stop, backtrack, or ask for help. However, existing failure detectors are trained and tested only on one or a few specific tasks, while generalist VLAs require the detector to generalize and detect failures also in unseen tasks and novel environments. In this paper, we introduce the multitask failure detection problem and propose SAFE, a failure detector for generalist robot policies such as VLAs. We analyze the VLA feature space and find that VLAs have sufficient high-level knowledge about task success and failure, which is generic across different tasks. Based on this insight, we design SAFE to learn from VLA internal features and predict a single scalar indicating the likelihood of task failure. SAFE is trained on both successful and failed rollouts and is evaluated on unseen tasks. SAFE is compatible with different policy architectures. We test it on OpenVLA, $\pi_0$, and $\pi_0$-FAST in both simulated and real-world environments extensively. We compare SAFE with diverse baselines and show that SAFE achieves state-of-the-art failure detection performance and the best trade-off between accuracy and detection time using conformal prediction. More qualitative results and code can be found at the project webpage: https://vla-safe.github.io/

Applications · Robotics

Rui Zhao, Yuze Fan, Ziguo Chen, Fei Gao, Zhenhai Gao

End-to-end learning has emerged as a transformative paradigm for autonomous driving. However, the inherently multimodal nature of driving behaviors remains a fundamental challenge to robust deployment. We propose DiffE2E, a diffusion-based end-to-end autonomous driving framework. The architecture first performs multi-scale alignment of perception features from multiple sensors via a hierarchical bidirectional cross-attention mechanism. Subsequently, we design a hybrid diffusion-regression-classification decoder based on the Transformer architecture, adopting a collaborative training paradigm to seamlessly fuse the strengths of diffusion and explicit strategies. DiffE2E conducts structured modeling in the latent space: diffusion captures the multimodal distribution of future trajectories, while regression and classification act as explicit strategies to precisely model key control variables such as velocity, enhancing both the precision and controllability of the model. A global condition integration module further enables deep fusion of perception features with high-level goals, significantly improving the quality of trajectory generation. The subsequent cross-attention mechanism facilitates efficient interaction between integrated features and hybrid latent variables, promoting joint optimization of diffusion and explicit strategies for structured output generation and thereby yielding more robust control. Experimental results demonstrate that DiffE2E achieves state-of-the-art performance on both CARLA closed-loop benchmarks and NAVSIM evaluations. The proposed unified framework that integrates diffusion and explicit strategies provides a generalizable paradigm for hybrid action representation and shows substantial potential for extension to broader domains, including embodied intelligence.

Applications · Robotics

Badi Li, Ren-Jie Lu, Yu Zhou, Jingke Meng, Wei-Shi Zheng

The Object Goal Navigation (ObjectNav) task challenges agents to locate a specified object in an unseen environment by imagining unobserved regions of the scene. Prior approaches rely on deterministic and discriminative models to complete semantic maps, overlooking the inherent uncertainty in indoor layouts and limiting their ability to generalize to unseen environments. In this work, we propose GOAL, a generative flow-based framework that models the semantic distribution of indoor environments by bridging observed regions with LLM-enriched full-scene semantic maps. During training, spatial priors inferred from large language models (LLMs) are encoded as two-dimensional Gaussian fields and injected into target maps, distilling rich contextual knowledge into the flow model and enabling more generalizable completions. Extensive experiments demonstrate that GOAL achieves state-of-the-art performance on MP3D and Gibson, and shows strong generalization in transfer settings to HM3D.

Reinforcement Learning · Deep RL

Younggyo Seo, Pieter Abbeel

Predicting a sequence of actions has been crucial in the success of recent behavior cloning algorithms in robotics. Can similar ideas improve reinforcement learning (RL)? We answer affirmatively by observing that incorporating action sequences when predicting ground-truth return-to-go leads to lower validation loss. Motivated by this, we introduce Coarse-to-fine Q-Network with Action Sequence (CQN-AS), a novel value-based RL algorithm that learns a critic network that outputs Q-values over a sequence of actions, i.e., explicitly training the value function to learn the consequence of executing action sequences. Our experiments show that CQN-AS outperforms several baselines on a variety of sparse-reward humanoid control and tabletop manipulation tasks from BiGym and RLBench.

Deep Learning · Robustness

Sohyun Lee, Yeho Gwon, Lukas Hoyer, Suha Kwak

Improving robustness of the Segment Anything Model (SAM) to input degradations is critical for its deployment in high-stakes applications such as autonomous driving and robotics. Our approach to this challenge prioritizes three key aspects: first, parameter efficiency to maintain the inherent generalization capability of SAM; second, fine-grained and input-aware robustification to precisely address the input corruption; and third, adherence to standard training protocols for ease of training. To this end, we propose gated-rank adaptation (GaRA). GaRA introduces lightweight adapters into intermediate layers of the frozen SAM, where each adapter dynamically adjusts the effective rank of its weight matrix based on the input by selectively activating (rank-1) components of the matrix using a learned gating module. This adjustment enables fine-grained and input-aware robustification without compromising the generalization capability of SAM. Our model, GaRA-SAM, significantly outperforms prior work on all robust segmentation benchmarks. In particular, it surpasses the previous best IoU score by up to 21.3%p on ACDC, a challenging real corrupted image dataset.

Yunhao Luo, Utkarsh Mishra, Yilun Du, Danfei Xu

Effective trajectory stitching for long-horizon planning is a significant challenge in robotic decision-making. While diffusion models have shown promise in planning, they are limited to solving tasks similar to those seen in their training data. We propose CompDiffuser, a novel generative approach that can solve new tasks by learning to compositionally stitch together shorter trajectory chunks from previously seen tasks. Our key insight is modeling the trajectory distribution by subdividing it into overlapping chunks and learning their conditional relationships through a single bidirectional diffusion model. This allows information to propagate between segments during generation, ensuring physically consistent connections. We conduct experiments on benchmark tasks of various difficulties, covering different environment sizes, agent state dimension, trajectory types, training data quality, and show that CompDiffuser significantly outperforms existing methods.

Applications · Robotics

Kevin Black, Manuel Galliker, Sergey Levine

Modern AI systems, especially those interacting with the physical world, increasingly require real-time performance. However, the high latency of state-of-the-art generalist models, including recent vision-language-action models (VLAs), poses a significant challenge. While action chunking has enabled temporal consistency in high-frequency control tasks, it does not fully address the latency problem, leading to pauses or out-of-distribution jerky movements at chunk boundaries. This paper presents a novel inference-time algorithm that enables smooth asynchronous execution of action chunking policies. Our method, real-time chunking (RTC), is applicable to any diffusion- or flow-based VLA out of the box with no retraining. It generates the next action chunk while executing the current one, "freezing" actions guaranteed to execute and "inpainting" the rest. To test RTC, we introduce a new benchmark of 12 highly dynamic tasks in the Kinetix simulator, as well as evaluate 6 challenging real-world bimanual manipulation tasks. Results demonstrate that RTC is fast, performant, and uniquely robust to inference delay, significantly improving task throughput and enabling success in precise tasks --- such as lighting a match --- even in the presence of extreme latency.

Applications · Robotics

Elle Miller, Trevor McInroe, David Abel, Oisin Mac Aodha, Sethu Vijayakumar

Achieving safe, reliable real-world robotic manipulation requires agents to evolve beyond vision and incorporate tactile sensing to overcome sensory deficits and reliance on idealised state information. Despite its potential, the efficacy of tactile sensing in reinforcement learning (RL) remains inconsistent. We address this by developing self-supervised learning (SSL) methodologies to more effectively harness tactile observations, focusing on a scalable setup of proprioception and sparse binary contacts. We empirically demonstrate that sparse binary tactile signals are critical for dexterity, particularly for interactions that proprioceptive control errors do not register, such as decoupled robot-object motions. Our agents achieve superhuman dexterity in complex contact tasks (ball bouncing and Baoding ball rotation). Furthermore, we find that decoupling the SSL memory from the on-policy memory can improve performance. We release the Robot Tactile Olympiad ($\texttt{RoTO}$) benchmark to standardise and promote future research in tactile-based manipulation. Project page: https://elle-miller.github.io/tactile_rl.

Reinforcement Learning · Batch Offline

Mengbing Li, Chengchun Shi, Zhenke Wu, Piotr Fryzlewicz

We consider reinforcement learning (RL) in possibly nonstationary environments. Many existing RL algorithms in the literature rely on the stationarity assumption that requires the state transition and reward functions to be constant over time. However, this assumption is restrictive in practice and is likely to be violated in a number of applications, including traffic signal control, robotics and mobile health. In this paper, we develop a modelfree test to assess the stationarity of the optimal Q-function based on pre-collected historical data, without additional online data collection. Based on the proposed test, we further develop a change point detection method that can be naturally coupled with existing state-of-the-art RL methods designed in stationary environments for online policy optimization in nonstationary environments. The usefulness of our method is illustrated by theoretical results, simulation studies, and a real data example from the 2018 Intern Health Study. A Python implementation of the proposed procedure is publicly available at https://github.com/limengbinggz/CUSUM-RL.

Zhaoliang Wan, Zetong Bi, Zida Zhou, Hao Ren, Yiming Zeng, Yihan Li, Lu Qi, Xu Yang, Ming-Hsuan Yang, Hui Cheng

This paper addresses the scarcity of low-cost but high-dexterity platforms for collecting real-world multi-fingered robot manipulation data towards generalist robot autonomy. To achieve it, we propose the RAPID Hand, a co-optimized hardware and software platform where the compact 20-DoF hand, robust whole-hand perception, and high-DoF teleoperation interface are jointly designed. Specifically, RAPID Hand adopts a compact and practical hand ontology and a hardware-level perception framework that stably integrates wrist-mounted vision, fingertip tactile sensing, and proprioception with sub-7 ms latency and spatial alignment. Collecting high-quality demonstrations on high-DoF hands is challenging, as existing teleoperation methods struggle with precision and stability on complex multi-fingered systems. We address this by co-optimizing hand design, perception integration, and teleoperation interface through a universal actuation scheme, custom perception electronics, and two retargeting constraints. We evaluate the platform’s hardware, perception, and teleoperation interface. Training a diffusion policy on collected data shows superior performance over prior works, validating the system’s capability for reliable, high-quality data collection. The platform is constructed from low-cost and off-the-shelf components and will be made public to ensure reproducibility and ease of adoption.

Probabilistic Methods · Bayesian Models and Methods

Sangli Teng, Harry Zhang, David Jin, Ashkan Jasour, Ram Vasudevan, Maani Ghaffari, Luca Carlone

Designing optimal Bayes filters for nonlinear non-Gaussian systems is a challenging task. The main difficulties are: 1) representing complex beliefs, 2) handling non-Gaussian noise, and 3) marginalizing past states. To address these challenges, we focus on polynomial systems and propose the Max Entropy Moment Kalman Filter (MEM-KF). To address 1), we represent arbitrary beliefs by a Moment-Constrained Max-Entropy Distribution (MED). The MED can asymptotically approximate almost any distribution given an increasing number of moment constraints. To address 2), we model the noise in the process and observation model as MED. To address 3), we propagate the moments through the process model and recover the distribution as MED, thus avoiding symbolic integration, which is generally intractable. All the steps in MEM-KF, including the extraction of a point estimate, can be solved via convex optimization. We showcase the MEM-KF in challenging robotics tasks, such as localization with unknown data association.

Applications · Robotics

Siyu Xu, Yunke Wang, Chenghao Xia, Dihao Zhu, Tao Huang, Chang Xu

Vision-Language-Action (VLA) models have demonstrated strong multi-modal reasoning capabilities, enabling direct action generation from visual perception and language instructions in an end-to-end manner. However, their substantial computational cost poses a challenge for real-time robotic control, where rapid decision-making is essential. This paper introduces VLA-Cache, a training-free inference acceleration method that reduces computational overhead by adaptively caching and reusing static visual tokens across frames. Exploiting the temporal continuity in robotic manipulation, VLA-Cache identifies minimally changed tokens between adjacent frames and reuses their cached key-value representations, thereby circumventing redundant computations. Additionally, to maintain action precision, VLA-Cache selectively re-computes task-relevant tokens that are environmentally sensitive, ensuring the fidelity of critical visual information. To further optimize efficiency, we introduce a layer adaptive token reusing strategy that dynamically adjusts the reuse ratio based on attention concentration across decoder layers, prioritizing critical tokens for recomputation. Extensive experiments on two simulation platforms (LIBERO and SIMPLER) and a real-world robotic system demonstrate that VLA-Cache achieves up to 1.7× speedup in CUDA latency and a 15\% increase in control frequency, with negligible loss on task success rate. The code and videos can be found at our project page: https://vla-cache.github.io.

Applications · Robotics

Weiming Zhi, Ziyong Ma, Tianyi Zhang, Matthew Johnson-Roberson

Autonomous robots typically need to construct representations of their surroundings and adapt their motions to the geometry of their environment. Here, we tackle the problem of constructing a policy model for collision-free motion generation, consistent with the environment, from a single input RGB image. Extracting 3D structures from a single image often involves monocular depth estimation. Developments in depth estimation have given rise to large pre-trained models such as \emph{DepthAnything}. However, using outputs of these models for downstream motion generation is challenging due to frustum-shaped errors that arise. Instead, we propose a framework known as Video-Generation Environment Representation (VGER), which leverages the advances of large-scale video generation models to generate a moving camera video conditioned on the input image. Frames of this video, which form a multiview dataset, are then input into a pre-trained 3D foundation model to produce a dense point cloud. We then introduce a multi-scale noise approach to train an implicit representation of the environment structure and build a motion generation model that complies with the geometry of the representation. We extensively evaluate VGER over a diverse set of indoor and outdoor environments. We demonstrate its ability to produce smooth motions that account for the captured geometry of a scene, all from a single RGB input image.