Recently, numerous new benchmarks have been established to evaluate the performance of large language models (LLMs) via either computing a holistic score or employing another LLM as a judge. However, these approaches suffer from data leakage due to the open access of the benchmark and inflexible evaluation process. To address this issue, we introduce TreeEval, a benchmark-free evaluation method for LLMs that let a high-performance LLM host an irreproducible evaluation session and essentially avoids the data leakage. Moreover, this LLM performs as an examiner to raise up a series of questions under a topic with a tree planing strategy, which considers the current evaluation status to decide the next question generation and ensures the completeness and efficiency of the evaluation process. We evaluate 6 models of different parameter sizes, including 7B, 13B, and 34B, and ultimately achieved the highest correlation coefficient with AlpacaEval2.0 using only around 45 questions. We also conduct more analysis to show the robustness and reliability of TreeEval.
论文检索
输入标题、作者或关键词,从 3,752 篇学术成果中精准定位
AutoFEA: Enhancing AI Copilot by Integrating Finite Element Analysis Using Large Language Models with Graph Neural Networks
PDF ↗Large Language Models (LLMs) have demonstrated significant potential across various applications, but their use as AI copilots in complex and specialized tasks is often hindered by AI hallucinations, where models generate outputs that seem plausible but are incorrect. To address this challenge, we develop AutoFEA, an intelligent system that integrates LLMs with Finite Element Analysis (FEA) to automate the generation of FEA input files. Our approach features a novel planning method and a graph convolutional network (GCN)-Transformer Link Prediction retrieval model, which enhances the accuracy and reliability of the generated simulations. The AutoFEA system proceeds with key steps: dataset preparation, step-by-step planning, GCN-Transformer Link Prediction retrieval, LLM-driven code generation, and simulation using CalculiX. In this workflow, the GCN-Transformer model predicts and retrieves relevant example codes based on relationships between different steps in the FEA process, guiding the LLM in generating accurate simulation codes. We validate AutoFEA using a specialized dataset of 512 meticulously prepared FEA projects, which provides a robust foundation for training and evaluation. Our results demonstrate that AutoFEA significantly reduces AI hallucinations by grounding LLM outputs in physically accurate simulation data, thereby improving the success rate and accuracy of FEA simulations and paving the way for future advancements in AI-assisted engineering tasks.
Recent advancements in proactive dialogues have garnered significant attention, particularly for more complex objectives (e.g. emotion support and persuasion). Unlike traditional task-oriented dialogues, proactive dialogues demand advanced policy planning and adaptability, requiring rich scenarios and comprehensive policy repositories to develop such systems. However, existing approaches tend to rely on Large Language Models (LLMs) for user simulation and online learning, leading to biases that diverge from realistic scenarios and result in suboptimal efficiency. Moreover, these methods depend on manually defined, context-independent, coarse-grained policies, which not only incur high expert costs but also raise concerns regarding their completeness. In our work, we highlight the potential for automatically discovering policies directly from raw, real-world dialogue records. To this end, we introduce a novel dialogue policy planning framework, LDPP. It fully automates the process from mining policies in dialogue records to learning policy planning. Specifically, we employ a variant of the Variational Autoencoder to discover fine-grained policies represented as latent vectors. After automatically annotating the data with these latent policy labels, we propose an Offline Hierarchical Reinforcement Learning (RL) algorithm in the latent space to develop effective policy planning capabilities. Our experiments demonstrate that LDPP outperforms existing methods on two proactive scenarios, even surpassing ChatGPT with only a 1.8-billion-parameter LLM.
Exploring Conversational Adaptability: Assessing the Proficiency of Large Language Models in Dynamic Alignment with Updated User Intent
PDF ↗This paper presents a practical problem in dialogue systems: the capability to adapt to changing user intentions and resolve inconsistencies in conversation histories. It is crucial in scenarios like train ticket booking, where travel plans often change dynamically. Notwithstanding the advancements in NLP and large language models (LLMs), these systems struggle with real-time information updates during conversations. We introduce a specialized dataset to evaluate LLM-based chatbots on such conversational adaptability by asking a broad range of open-domain questions, focusing on scenarios where users modify their requests mid-conversation. Additionally, as LLMs are susceptible to generating superfluous sentences, we propose a novel, Chain-of-Thought-free evaluation framework to distill the user intention from their responses. Through extensive investigations on four LLMs, we observe that these contemporary LLMs are not well-aligned with the latest user intent in long-term conversations; they often fail to capture the nuances of natural conversations in a zero-shot setting. Interestingly, the results demonstrate that GPT-4, widely recognized as having the most advanced reasoning capabilities to date, is bested by GPT-3.5 in this task. This work aims to improve the practicality of LLM-based chatbots, bridging the gap between the current capabilities of dialogue systems and the fluidity of human interactions.
Affordances-Oriented Planning Using Foundation Models for Continuous Vision-Language Navigation
PDF ↗LLM-based agents have demonstrated impressive zero-shot performance in vision-language navigation (VLN) task. However, existing LLM-based methods often focus only on solving high-level task planning by selecting nodes in predefined navigation graphs for movements, overlooking low-level control in navigation scenarios. To bridge this gap, we propose AO-Planner, a novel Affordances-Oriented Planner for continuous VLN task. Our AO-Planner integrates various foundation models to achieve affordances-oriented low-level motion planning and high-level decision-making, both performed in a zero-shot setting. Specifically, we employ a Visual Affordances Prompting (VAP) approach, where the visible ground is segmented by SAM to provide navigational affordances, based on which the LLM selects potential candidate waypoints and plans low-level paths towards selected waypoints. We further propose a high-level PathAgent which marks planned paths into the image input and reasons the most probable path by comprehending all environmental information. Finally, we convert the selected path into 3D coordinates using camera intrinsic parameters and depth information, avoiding challenging 3D predictions for LLMs. Experiments on the challenging R2R-CE and RxR-CE datasets show that AO-Planner achieves state-of-the-art zero-shot performance (8.8% improvement on SPL). Our method can also serve as a data annotator to obtain pseudo-labels, distilling its waypoint prediction ability into a learning-based predictor. This new predictor does not require any waypoint data from the simulator and achieves 47% SR competing with supervised methods. We establish an effective connection between LLM and 3D world, presenting novel prospects for employing foundation models in low-level motion control.
Concurrent Planning and Execution in Lifelong Multi-Agent Path Finding with Delay Probabilities
PDF ↗In multi-agent systems, when we account for the possibility of delays during execution, online planning becomes more complicated, as both execution and planning should be able to handle delays when agents are moving. Lifelong Multi-Agent Path Finding (LMAPF) is the problem of (re)planning the collision-free moves of agents to their goals in a shared space, while agents continuously receive new goals. PIE (Planning and Improving while Executing) is a recent approach to LMAPF which concurrently replans later parts of agents' trajectories while execution occurs. However, the execution is assumed to be perfect. Existing approaches either use policy-based methods to quickly coordinate agents every timestep with instant delay feedback, or deploy an execution policy to adjust a solution for delays on the fly. These approaches may introduce large amounts of unnecessary delays to agents due to their planner guarantees or simple delay-handling policies. In this paper, we extend PIE to define a framework for solving the lifelong MAPF problem with execution delays. We instantiate our framework with different execution and replanning strategies, and experimentally evaluate them. Overall, we find that this framework can substantially improve the throughput by up to a factor 3 for lifelong MAPF, compared to approaches that handle delays with simple execution policies.
WebPilot: A Versatile and Autonomous Multi-Agent System for Web Task Execution with Strategic Exploration
PDF ↗LLM-based autonomous agents often fail to execute complex web tasks that require dynamic interaction, largely due to the inherent uncertainty and complexity of these environments. Existing LLM-based web agents typically rely on rigid, expert-designed policies specific to certain states and actions, lacking the flexibility and generalizability needed to adapt to unseen tasks. In contrast, humans excel by exploring unknowns, continuously adapting strategies based on new observations, and resolving ambiguities through exploration. To emulate human-like adaptability, web agents need strategic exploration and complex decision-making. Monte Carlo Tree Search (MCTS) is well-suited for this, but classical MCTS struggles with vast action spaces, unpredictable state transitions, and incomplete information in web tasks. In light of this, we develop WebPilot, a multi-agent system with a dual optimization strategy that improves MCTS to better handle complex web environments. Specifically, the Global Optimization phase involves generating a high-level plan by breaking down tasks into manageable subtasks, continuously refining this plan through reflective analysis of new observations and previous subtask attempts, thereby focusing the search process and mitigating challenges posed by vast action spaces in classical MCTS. Subsequently, the Local Optimization phase executes each subtask using a tailored MCTS designed for complex environments, effectively addressing uncertainties and managing incomplete information by iteratively refining decisions based on new observations. Experimental results on WebArena and MiniWoB++ demonstrate the effectiveness of WebPilot. Notably, on WebArena, WebPilot achieves SOTA performance with GPT-4, achieving a 93% relative increase in success rate over the concurrent tree search-based method. WebPilot advances autonomous agents, enabling more reliable decision-making in practical environments.
Multi-Agent Motion Planning (MAMP) finds various applications in fields such as traffic management, airport operations, and warehouse automation. In many of these environments, differential drive robots are commonly used. These robots have a kinodynamic model that allows only in-place rotation and movement along their current orientation, subject to speed and acceleration limits. However, existing Multi-Agent Path Finding (MAPF)-based methods often use simplified models for robot kinodynamics, which limits their practicality and realism. In this paper, we introduce a three-level framework called MASS to address these challenges. MASS combines MAPF-based methods with our proposed stationary state search planner to generate high-quality kinodynamically-feasible plans. We further extend MASS using an adaptive window mechanism to address the lifelong MAMP problem. Empirically, we tested our methods on the single-shot grid map domain and the lifelong warehouse domain. Our method shows up to 400% improvements in terms of throughput compared to existing methods.
LNS2+RL: Combining Multi-agent Reinforcement Learning with Large Neighborhood Search in Multi-agent Path Finding
PDF ↗Multi-Agent Path Finding (MAPF) is a critical component of logistics and warehouse management, which focuses on planning collision-free paths for a team of robots in a known environment. Recent work introduced a novel MAPF approach, LNS2, which proposed to repair a quickly-obtainable set of infeasible paths via iterative re-planning, by relying on a fast, yet lower-quality, priority-based planner. At the same time, there has been a recent push for Multi-Agent Reinforcement Learning (MARL) based MAPF algorithms, which let agents learn decentralized policies that exhibit improved cooperation over such priority planning, although inevitably remaining slower. In this paper, we introduce a new MAPF algorithm, LNS2+RL, which combines the distinct yet complementary characteristics of LNS2 and MARL to effectively balance their individual limitations and get the best from both worlds. During early iterations, LNS2+RL relies on MARL for low-level re-planning, which we show eliminates collisions much more than a priority-based planner. There, our MARL-based planner allows agents to reason about past and future/predicted information to gradually learn cooperative decision-making through a finely designed curriculum learning. At later stages of planning, LNS2+RL adaptively switches to priority-based planning to quickly resolve the remaining collisions, naturally trading-off solution quality and computational efficiency. Our comprehensive experiments on challenging tasks across various team sizes, world sizes, and map structures consistently demonstrate the superior performance of LNS2+RL compared to many MAPF algorithms, including LNS2, LaCAM, and EECBS. In maps with complex structures, the advantages of LNS2+RL are particularly pronounced, with LNS2+RL achieving a success rate of over 50% in nearly half of the tested tasks, while that of LaCAM and EECBS falls to 0%.
Traditional multi-agent path finding (MAPF) methods try to compute entire collision free start-goal paths, with several algorithms offering completeness guarantees. However, computing partial paths offers significant advantages including faster planning, adaptability to changes, and enabling decentralized planning. Methods that compute partial paths employ a "windowed" approach and only try to find collision free paths for a limited timestep horizon. While this improves flexibility, this adaptation introduces incompleteness; all existing windowed approaches can become stuck in deadlock or livelock. Our main contribution is to introduce our framework, WinC-MAPF, for Windowed MAPF that enables completeness. Our framework leverages heuristic update insights from single-agent real-time heuristic search algorithms and agent independence ideas from MAPF algorithms. We also develop Single-Step Conflict Based Search (SS-CBS), an instantiation of this framework using a novel modification to CBS. We show how SS-CBS, which only plans a single step and updates heuristics, can effectively solve tough scenarios where existing windowed approaches fail.
REVECA: Adaptive Planning and Trajectory-Based Validation in Cooperative Language Agents Using Information Relevance and Relative Proximity
PDF ↗We address the challenge of multi-agent cooperation, where agents achieve a common goal by cooperating with decentralized agents under complex partial observations. Existing cooperative agent systems often struggle with efficiently processing continuously accumulating information, managing globally suboptimal planning due to lack of consideration of collaborators, and addressing false planning caused by environmental changes introduced by other collaborators. To overcome these challenges, we propose the RElevance, Proximity, and Validation-Enhanced Cooperative Language Agent (REVECA), a novel cognitive architecture powered by GPT-4o-mini. REVECA enables efficient memory management, optimal planning, and cost-effective prevention of false planning by leveraging Relevance Estimation, Adaptive Planning, and Trajectory-based Validation. Extensive experimental results demonstrate REVECA's superiority over existing methods across various benchmarks, while a user study reveals its potential for achieving trustworthy human-AI cooperation.
The centralized training for decentralized execution paradigm emerged as the state-of-the-art approach to ϵ-optimally solving decentralized partially observable Markov decision processes. However, scalability remains a significant issue. This paper presents a novel and more scalable alternative, namely the sequential-move centralized training for decentralized execution. This paradigm further pushes the applicability of the Bellman’s principle of optimality, raising three new properties. First, it allows a central planner to reason upon sufficient sequential-move statistics instead of prior simultaneous-move ones. Next, it proves that ϵ-optimal value functions are piecewise linear and convex in such sufficient sequential-move statistics. Finally, it drops the complexity of the backup operators from double exponential to polynomial at the expense of longer planning horizons. Besides, it makes it easy to use single-agent methods, e.g., SARSA algorithm enhanced with these findings, while still preserving convergence guarantees. Experiments on two- as well as many-agent domains from the literature against ϵ-optimal simultaneous-move solvers confirm the superiority of our novel approach. This paradigm opens the door for efficient planning and reinforcement learning methods for multi-agent systems.
Multi-Agent Path Finding (MAPF) focuses on planning collision-free paths for multiple agents. However, during the execution of a MAPF plan, agents may encounter unexpected delays, which can lead to inefficiencies, deadlocks, or even collisions. To address these issues, the Switchable Temporal Plan Graph provides a framework for finding an acyclic Temporal Plan Graph with the minimum execution cost under delays, ensuring deadlock- and collision-free execution. Unfortunately, existing optimal algorithms, such as Mixed Integer Linear Programming and Graph-Based Switchable Edge Search (GSES), are often too slow for practical use. This paper introduces Improved GSES, which significantly accelerates GSES through four speedup techniques: stronger admissible heuristics, edge grouping, prioritized branching, and incremental implementation. Experiments conducted on four different map types with varying numbers of agents demonstrate that Improved GSES consistently achieves over twice the success rate of GSES and delivers up to a 30-fold speedup on instances where both methods successfully find solutions.
Advancements in chip design and manufacturing have enabled the processing of complex tasks such as deep learning and natural language processing, paving the way for the development of artificial general intelligence (AGI). AI, on the other hand, can be leveraged to innovate and streamline semiconductor technology from planning and implementation to manufacturing. In this paper, we present Intelligent OPC Engineer Assistant, an AI/LLM-powered methodology designed to solve the core manufacturing-aware optimization problem known as Optical Proximity Correction (OPC). The methodology involves a reinforcement learning-based OPC recipe search and a customized multi-modal agent system for recipe summarization. Experiments demonstrate that our methodology can efficiently build OPC recipes on various chip designs with specially handled design topologies, a task that typically requires the full-time effort of OPC engineers with years of experience.
Multi-agent pathfinding (MAPF) is a problem that generally requires finding collision-free paths for multiple agents in a shared environment. Solving MAPF optimally, even under restrictive assumptions, is NP-hard, yet efficient solutions for this problem are critical for numerous applications, such as automated warehouses and transportation systems. Recently, learning-based approaches to MAPF have gained attention, particularly those leveraging deep reinforcement learning. Typically, such learning-based MAPF solvers are augmented with additional components like single-agent planning or communication. Orthogonally, in this work we rely solely on imitation learning that leverages a large dataset of expert MAPF solutions and transformer-based neural network to create a foundation model for MAPF called MAPF-GPT. The latter is capable of generating actions without additional heuristics or communication. MAPF-GPT demonstrates zero-shot learning abilities when solving the MAPF problems that are not present in the training dataset. We show that MAPF-GPT notably outperforms the current best-performing learnable MAPF solvers on a diverse range of problem instances and is computationally efficient during inference.
Acting Beyond Learning: Imagination-Assisted Decision-Making in the Visual-based Multi-Agent Cooperative Scenarios
PDF ↗Learning optimal policies in multi-agent cooperative settings with visual observations is significant and challenging. Agents must first perform state representation learning for their image observations and then learn policies in the abstracted state space. Aiming at this problem, we propose a novel model-based MARL method named Contrastive Latent World for Policy Optimization (CLWPO). In CLWPO, we first design a state representation model to facilitate learning in the latent state space. With the support of this model, we construct the latent world and introduce a contrastive variational bound (CVB) to optimize it. Subsequently, we develop a heuristic policy optimization (HPO) scheme, incorporating model-free learning with model-based planning to obtain robust policies that predict future behaviors. In particular, in the planning, we maintain a queue of teammate models and calculate an adaptive rollout length for each agent to support their self-imagination and reduce the model-based return discrepancy. Finally, we conducted extensive experiments in the PettingZoo benchmark, and results show that CLWPO significantly enhances learning efficiency and improves agent performance compared to state-of-the-art MARL methods.
Among various branches of offline reinforcement learning (RL) methods, goal-conditioned supervised learning (GCSL) has gained increasing popularity as it formulates the offline RL problem as a sequential modeling task, therefore bypassing the notoriously difficult credit assignment challenge of value learning in conventional RL paradigm. Sequential modeling, however, requires capturing accurate dynamics across long horizons in trajectory data to ensure reasonable policy performance. To meet this requirement, leveraging large, expressive models has become a popular choice in recent literature, which, however, comes at the cost of significantly increased computation and inference latency. Contradictory yet promising, we reveal that lightweight models as simple as shallow 2-layer MLPs, can also enjoy accurate dynamics consistency and significantly reduced sequential modeling errors against large expressive models by adopting a simple recursive planning scheme: recursively planning coarse-grained future sub-goals based on current and target information, and then executes the action with a goal-conditioned policy learned from data relabeled with these sub-goal ground truths. We term our method as Recursive Skip-Step Planning (RSP). Simple yet effective, RSP enjoys great efficiency improvements thanks to its lightweight structure, and substantially outperforms existing methods, reaching new SOTA performances on the D4RL benchmark, especially in multi-stage long-horizon tasks.
Times2D: Multi-Period Decomposition and Derivative Mapping for General Time Series Forecasting
PDF ↗Time series forecasting is an important application in various domains such as energy management, traffic planning, financial markets, meteorology, and medicine. However, real-time series data often present intricate temporal variability and sharp fluctuations, which pose significant challenges for time series forecasting. Previous models that rely on 1D time series representations usually struggle with complex temporal variations. To address the limitations of 1D time series, this study introduces the Times2D method that transforms the 1D time series into 2D space. Times2D consists of three main parts: first, a Periodic Decomposition Block (PDB) that captures temporal variations within a period and between the same periods by converting the time series into a 2D tensor in the frequency domain. Second, the First and Second Derivative Heatmaps (FSDH) capture sharp changes and turning points, respectively. Finally, an Aggregation Forecasting Block (AFB) integrates the output tensors from PDB and FSDH for accurate forecasting. This 2D transformation enables the utilization of 2D convolutional operations to effectively capture long and short characteristics of the time series. Comprehensive experimental results across large-scale data in the literature demonstrate that the proposed Times2D model achieves state-of-the-art performance in both short-term and long-term forecasting.
Abstraction is key to scaling up reinforcement learning (RL). However, autonomously learning abstract state and action representations to enable transfer and generalization remains a challenging open problem. This paper presents a novel approach for inventing, representing, and utilizing options, which represent temporally extended behaviors, in continual RL settings. Our approach addresses streams of stochastic problems characterized by long horizons, sparse rewards, and unknown transition and reward functions. Our approach continually learns and maintains an interpretable state abstraction, and uses it to invent high-level options with abstract symbolic representations. These options meet three key desiderata: (1) composability for solving tasks effectively with lookahead planning, (2) reusability across problem instances for minimizing the need for relearning, and (3) mutual independence for reducing interference among options. Our main contributions are approaches for continually learning transferable, generalizable options with symbolic representations, and for integrating search techniques with RL to efficiently plan over these learned options to solve new problems. Empirical results demonstrate that the resulting approach effectively learns and transfers abstract knowledge across problem instances, achieving superior sample efficiency compared to state-of-the-art methods.
In this paper we describe a novel framework for diffusion-based generative modeling on constrained spaces. In particular, we introduce manual bridges, a framework that expands the kinds of constraints that can be practically used to form so-called diffusion bridges. We develop a mechanism for combining multiple such constraints so that the resulting multiply-constrained model remains a manual bridge that respects all constraints. We also develop a mechanism for training a diffusion model that respects such multiple constraints while also adapting it to match a data distribution. We develop and extend theory demonstrating the mathematical validity of our mechanisms. Additionally, we demonstrate our mechanism in constrained generative modeling tasks, highlighting a particular high-value application in modeling trajectory initializations for path planning and control in autonomous vehicles.