We introduce MOSCATO: a new benchmark for predicting the evolving states of multiple objects through long procedural videos with multiple actions. While prior work in object state prediction has typically focused on a single object undergoing one or a few state changes, real-world tasks require tracking many objects whose states evolve over multiple actions. Given the high cost of gathering framewise object-state labels for many videos, we develop a weakly-supervised multiple object state prediction framework, which only uses action labels during training. Specifically, we propose a novel Pseudo-Label Acquisition (PLA) pipeline that integrates large language models, vision-language models, and action segment annotations to generate fine-grained, per-frame object-state pseudo-labels for training a Multiple Object State Prediction (MOSP) network. We further devise a State-Action Interaction (SAI) module that explicitly models the correlations between actions and object states, thereby improving MOSP. To facilitate comprehensive evaluation, we create the MOSCATO benchmark by augmenting three egocentric video datasets with framewise object-state annotations. Experiments show that our multi-stage pseudo-labeling approach and SAI module significantly boost performance over zero-shot VLM baselines and naive extensions of existing methods, underscoring the importance of holistic action-state modeling for fine-grained procedural video understanding.
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Large pre-trained transformers have revolutionized artificial intelligence across various domains, and fine-tuning remains the dominant approach for adapting these models to downstream tasks due to the cost of training from scratch. However, in existing fine-tuning methods, the updated representations are formed as a dense combination of modified parameters, making it challenging to interpret their contributions and understand how the model adapts to new tasks.In this work, we introduce a fine-tuning framework inspired by sparse coding, where fine-tuned features are represented as a sparse combination of basic elements, i.e., feature dictionary atoms. Sparse coefficients then serve as indicators of atom importance, identifying the contribution of each atom to the updated representation.The feature dictionary atoms function as fundamental building blocks of the representation, and tuning atoms allows for seamless adaptation to downstream tasks.Leveraging the atom selection capability of sparse coefficients, we first demonstrate that our method enhances image editing performance by improving text alignment through the removal of unimportant feature dictionary atoms.Additionally, we validate the effectiveness of our approach in the text-to-image concept customization task, where our method efficiently constructs the target concept using a sparse combination of feature dictionary atoms, outperforming various baseline fine-tuning methods.
Autoregressive (AR) modeling, known for its next-token prediction paradigm, underpins state-of-the-art language and visual generative models. Traditionally, a "token" is treated as the smallest prediction unit, often a discrete symbol in language or a quantized patch in vision. However, the optimal token definition for 2D image structures remains an open question. Moreover, AR models suffer from exposure bias, where teacher forcing during training leads to error accumulation at inference.In this paper, we propose xAR, a generalized AR framework that extends the notion of a token to an entity X, which can represent an individual patch token, a cell (a kxk grouping of neighboring patches), a subsample (a non-local grouping of distant patches), a scale (coarse-to-fine resolution), or even a whole image. Additionally, we reformulate discrete token classification as continuous entity regression, leveraging flow-matching methods at each AR step. This approach conditions training on noisy entities instead of ground truth tokens, leading to Noisy Context Learning, which effectively alleviates exposure bias.As a result, xAR offers two key advantages: (1) it enables flexible prediction units that capture different contextual granularity and spatial structures, and (2) it mitigates exposure bias by avoiding reliance on teacher forcing.On ImageNet-256 generation benchmark, our base model, xAR-B, outperforms DiT-XL/SiT-XL while achieving 20xfaster inference. Meanwhile, xAR-H sets a new state-of-the-art with an FID of 1.24, running 2.2xfaster than the previous best-performing model without relying on vision foundation modules (e.g., DINOv2) or advanced guidance interval sampling. Codes is publicly available at https://oliverrensu.github.io/project/xAR.
While diffusion distillation has enabled one-step generation through methods like Variational Score Distillation, adapting distilled models to emerging *new controls* -- such as novel structural constraints or latest user preferences -- remains challenging. Conventional approaches typically requires modifying the base diffusion model and redistilling it -- a process that is both computationally intensive and time-consuming. To address these challenges, we introduce Joint Distribution Matching (JDM), a novel approach that minimizes the reverse KL divergence between image-condition joint distributions. By deriving a tractable upper bound, JDM decouples fidelity learning from condition learning. This asymmetric distillation scheme enables our one-step student to handle controls unknown to the teacher model and facilitates improved classifier-free guidance (CFG) usage and seamless integration of human feedback learning (HFL). Experimental results demonstrate that JDM surpasses baseline methods such as multi-step ControlNet by mere one-step in most cases, while achieving state-of-the-art performance in one-step text-to-image synthesis through improved usage of CFG or HFL integration.
Visual Self-Supervised Learning (SSL) currently underperforms Contrastive Language-Image Pretraining (CLIP) in multimodal settings such as Visual Question Answering (VQA). This multimodal gap is often attributed to the semantics introduced by language supervision, even though visual SSL and CLIP models are often trained on different data. In this work, we ask the question: "Do visual self-supervised approaches lag behind CLIP due to the lack of language supervision, or differences in the training data?" We study this question by training both visual SSL and CLIP models on the same MetaCLIP data, and leveraging VQA as a diverse testbed for vision encoders. In this controlled setup, visual SSL models scale better than CLIP models in terms of data and model capacity, and visual SSL performance does not saturate even after scaling up to 7B parameters. Consequently, we observe visual SSL methods achieve CLIP-level performance on a wide range of VQA and classic vision benchmarks. These findings demonstrate that pure visual SSL can match language-supervised visual pretraining at scale, opening new opportunities for vision-centric representation learning. Code and models are at https://github.com/facebookresearch/webssl.
Recently in robotics, Vision-Language-Action (VLA) models have emerged as a transformative approach, enabling robots to execute complex tasks by integrating visual and linguistic inputs within an end-to-end learning framework. Despite their significant capabilities, VLA models introduce new attack surfaces. This paper systematically evaluates their robustness. Recognizing the unique demands of robotic execution, our attack objectives target the inherent spatial and functional characteristics of robotic systems. In particular, we introduce two untargeted attack objectives that leverage spatial foundations to destabilize robotic actions, and a targeted attack objective that manipulates the robotic trajectory. Additionally, we design an adversarial patch generation approach that places a small, colorful patch within the camera's view, effectively executing the attack in both digital and physical environments. Our evaluation reveals a marked degradation in task success rates, with up to a 100% reduction across a suite of simulated robotic tasks, highlighting critical security gaps in current VLA architectures. By unveiling these vulnerabilities and proposing actionable evaluation metrics, we advance both the understanding and enhancement of safety for VLA-based robotic systems, underscoring the necessity for continuously developing robust defense strategies prior to physical-world deployments.
We present DC-AE 1.5, a new family of deep compression autoencoders for high-resolution diffusion models. Increasing the autoencoder's latent channel number is a highly effective approach for improving its reconstruction quality. However, it results in slow convergence for diffusion models, leading to poorer generation quality despite better reconstruction quality. This issue limits the quality upper bound of latent diffusion models and hinders the employment of autoencoders with higher spatial compression ratios. We introduce two key innovations to address this challenge: i) Structured Latent Space, a training-based approach to impose a desired channel-wise structure on the latent space with front latent channels capturing object structures and latter latent channels capturing image details; ii) Augmented Diffusion Training, an augmented diffusion training strategy with additional diffusion training objectives on object latent channels to accelerate convergence. With these techniques, DC-AE 1.5 delivers faster convergence and better diffusion scaling results than DC-AE. On ImageNet 512x512, DC-AE-1.5-f64c128 delivers better image generation quality than DC-AE-f32c32 while being 4x faster.
The data appetite for Vision-Language Models (VLMs) has continuously scaled up from the early millions to billions today, which faces an untenable trade-off with data quality and inevitably introduces Noisy Correspondence (NC) samples. Undoubtedly, such semantically unrelated data significantly impairs the performance of VLMs. Previous efforts mainly address this challenge by estimating refined alignment for more precise guidance. However, such resource-intensive pipelines that train VLMs from scratch struggle to meet realistic data demands. In this paper, we present a brand new perspective that seeks to directly eliminate the harmful effects of NC in pre-trained VLMs. Specifically, we propose NCU, a Noisy Correspondence Unlearning fine-tuning framework that efficiently enhances VLMs' robustness by forgetting learned noisy knowledge. The key to NCU is learning the hardest negative information, which can provide explicit unlearning direction for both false positives and false negatives. Such twin goals unlearning process can be formalized into one unified optimal transport objective for fast fine-tuning. We validate our approach with the prevailing CLIP model over various downstream tasks. Remarkably, NCU surpasses the robust pre-trained method on zero-shot transfer while with lower computational overhead. The code is available at https://github.com/hhc1997/NCU.
Text-IRSTD: Leveraging Semantic Text to Promote Infrared Small Target Detection in Complex Scenes
PDF ↗Infrared small target detection is currently a hot and challenging task in computer vision. Existing methods usually focus on mining visual features of targets, which struggles to cope with complex and diverse detection scenarios. The main reason is that infrared small targets have limited image information on their own, thus relying only on visual features fails to discriminate targets and interferences, leading to lower detection performance. To address this issue, we introduce a novel approach leveraging semantic text to guide infrared small target detection, called Text-IRSTD. It innovatively expands classical IRSTD to text-guided IRSTD, providing a new research idea. On the one hand, we devise a novel fuzzy semantic text prompt to accommodate ambiguous target categories. On the other hand, we propose a progressive cross-modal semantic interaction decoder (PCSID) to facilitate information fusion between texts and images. In addition, we construct a new benchmark consisting of 2,755 infrared images of different scenarios with fuzzy semantic textual annotations, called FZDT. Extensive experimental results demonstrate that our method achieves better detection performance and target contour recovery than the state-of-the-art methods. Moreover, proposed Text-IRSTD shows strong generalization and wide application prospects in unseen detection scenarios. The dataset and code will be publicly released after acceptance of this paper. The dataset and code are available at https://github.com/Zhengsy0407/Text-IRSTD.
Existing adaptation methods of pre-trained vision-language models like CLIP often rely on base-class samples during fine-tuning, introducing systematic biases that distort decision boundaries and degrade performance on novel classes. In this work, we break new ground by proposing a hierarchical divide-and-conquer framework that addresses classification bias at its root. Our method first segregates the label space into base and novel subspaces, ensuring domain separation. Subsequently, it employs text-embedding clustering within each subspace to decompose ambiguous intra-domain classes into disentangled, fine-grained clusters. This two-stage grouping strategy not only alleviates class confusion but also enables domain-specific model training in isolated subspaces, fostering specialized learning without overfitting base categories. Experiments on three classification benchmarks reveal that our approach achieves state-of-the-art performance, surpassing the second-best competitor by 10% average accuracy.
Vision-Language Models (VLM) have emerged as a highly promising approach for Continual Learning (CL) due to their powerful generalized features. While adapter-based VLM can exploit both task-specific and task-agnostic features, current CL methods have largely overlooked the distinct and evolving parameter distributions in visual and language modalities, which are found crucial for effectively mitigating catastrophic forgetting.In this study, we find that the visual modality experiences a broader parameter distribution and greater variance during class increments than the textual modality, leading to higher vulnerability to forgetting.Consequently, we handle the branches of the two modalities asymmetrically. Specifically, we propose a Dynamic Multi-layer Null Space Projection (DMNSP) strategy and apply it only to the visual modality branch, while optimizing the language branch according to the original optimizer. DMNSP can restrict the update of visual parameters within the common subspace of multiple null spaces, further limiting the impact of non-zero residual terms. Simultaneously, combined with a dynamic projection coefficient, we can precisely control the magnitude of gradient projection to the null space, endowing the model with good stability and plasticity.Extensive experiments on TinyImageNet, CIFAR100 and ImageNet-R demonstrate that our method outperforms current approaches in accuracy and knowledge retention, setting a new standard for state-of-the-art performance in class incremental learning.
We present VoiceCraft-Dub, a novel approach for automated video dubbing that synthesizes high-quality speech from text and facial cues. This task has broad applications in filmmaking, multimedia creation, and assisting voice-impaired individuals. Building on the success of Neural Codec Language Models (NCLMs) for speech synthesis, our method extends their capabilities by incorporating video features, ensuring that synthesized speech is time-synchronized and expressively aligned with facial movements while preserving natural prosody. To inject visual cues, we design adapters to align facial features with the NCLM token space and introduce audio-visual fusion layers to merge audio-visual information within the NCLM framework. Additionally, we curate CelebV-Dub, a new dataset of expressive, real-world videos specifically designed for automated video dubbing. Extensive experiments show that our model achieves high-quality, intelligible, and natural speech synthesis with accurate lip synchronization, outperforming existing methods in human perception and performing favorably in objective evaluations. We also adapt VoiceCraft-Dub for the video-to-speech task, demonstrating its versatility for various applications.
Masked Diffusion Models (MDMs) have emerged as a powerful generative modeling technique. Despite their remarkable results, they typically suffer from slow inference with several steps. In this paper, we propose Di\mathtt [M] O, a novel approach that distills masked diffusion models into a one-step generator.Di\mathtt [M] O addresses two key challenges: (1) the intractability of using intermediate-step information for one-step generation, which we solve through token-level distribution matching that optimizes model output logits by an `on-policy framework' with the help of an auxiliary model; and (2) the lack of entropy in the initial distribution, which we address through a token initialization strategy that injects randomness while maintaining similarity to teacher training distribution. We show Di\mathtt [M] O's effectiveness on both class-conditional and text-conditional image generation, impressively achieving performance competitive to multi-step teacher outputs while drastically reducing inference time. To our knowledge, we are the first to successfully achieve one-step distillation of masked diffusion models and the first to apply discrete distillation to text-to-image generation, opening new paths for efficient generative modeling.
We present GravlensX, an innovative method for rendering black holes with gravitational lensing effects using neural networks. The methodology involves training neural networks to fit the spacetime around black holes and then employing these trained models to generate the path of light rays affected by gravitational lensing. This enables efficient and scalable simulations of black holes, significantly decreasing the time required for rendering compared to traditional methods. We validate our approach through extensive rendering of multiple black hole systems with superposed Kerr metric, demonstrating its capability to produce accurate visualizations with significantly 15x reduced computational time. Our findings suggest that neural networks offer a promising alternative for rendering complex astrophysical phenomena, potentially paving a new path to astronomical visualization.
We propose a novel memory module for building video generators capable of interactively exploring environments. Previous approaches have achieved similar results either by out-painting 2D views of a scene while incrementally reconstructing its 3D geometry--which quickly accumulates errors--or by using video generators with a short context window, which struggle to maintain scene coherence over the long term. To address these limitations, we introduce Surfel-Indexed View Memory (VMem), a memory module that remembers past views by indexing them geometrically based on the 3D surface elements (surfels) they have observed. VMem enables efficient retrieval of the most relevant past views when generating new ones. By focusing only on these relevant views, our method produces consistent explorations of imagined environments at a fraction of the computational cost required to use all past views as context. We evaluate our approach on challenging long-term scene synthesis benchmarks and demonstrate superior performance compared to existing methods in maintaining scene coherence and camera control.
Recent advances in image-based saliency prediction are approaching gold standard performance levels on existing benchmarks. Despite this success, we show that predicting fixations across multiple saliency datasets remains challenging due to dataset bias. We find a significant performance drop (around 40%) when models trained on one dataset are applied to another. Surprisingly, increasing dataset diversity does not resolve this inter-dataset gap, with close to 60% attributed to dataset-specific biases. To address this remaining generalization gap, we propose a novel architecture extending a mostly dataset-agnostic encoder-decoder structure with fewer than 20 dataset-specific parameters that govern interpretable mechanisms such as multi-scale structure, center bias, and fixation spread. Adapting only these parameters to new data accounts for more than 75% of the generalization gap, with a large fraction of the improvement achieved with as few as 50 samples. Our model sets a new state-of-the-art on all three datasets of the MIT/Tuebingen Saliency Benchmark (MIT300, CAT2000, and COCO-Freeview), even when purely generalizing from unrelated datasets, but with a substantial boost when adapting to the respective training datasets. The model also provides valuable insights into spatial saliency properties, revealing complex multi-scale effects that combine both absolute and relative sizes.
Can a model distinguish between the sound of a spoon hitting a hardwood floor versus a carpeted one? Everyday object interactions produce sounds unique to the objects involved. We introduce the sounding object detection task to evaluate a model's ability to link these sounds to the objects directly involved. Inspired by human perception, our multimodal object-aware framework learns from in-the-wild egocentric videos. To encourage an object-centric approach, we first develop an automatic pipeline to compute segmentation masks of the objects involved to guide the model's focus during training towards the most informative regions of the interaction. A slot attention visual encoder is used to further enforce an object prior. We demonstrate state of the art performance on our new task along with existing multimodal action understanding tasks.
Accurate surface reconstruction from unposed images is crucial for efficient 3D object or scene creation. However, it remains challenging, particularly for the joint camera pose estimation. Previous approaches have achieved impressive pose-free surface reconstruction results in dense-view settings, but could easily fail for sparse-view scenarios without sufficient visual overlap. In this paper, we propose a new technique for pose-free surface reconstruction, which follows triplane-based signed distance field (SDF) learning but regularizes the learning by explicit points sampled from ray-based diffusion of camera pose estimation. Our key contribution is a novel Geometric Consistent Ray Diffusion model (GCRayDiffusion), where we represent camera poses as neural bundle rays and regress the distribution of noisy rays via a diffusion model. More importantly, we further condition the denoising process of RGRayDiffusion using the triplane-based SDF of the entire scene, which provides effective 3D consistent regularization to achieve multi-view consistent camera pose estimation. Finally, we incorporate RGRayDiffusion into the triplane-based SDF learning by introducing on-surface geometric regularization from the sampling points of the neural bundle rays, which leads to highly accurate pose-free surface reconstruction results even for sparse-view inputs. Extensive evaluations on public datasets show that our GCRayDiffusion achieves more accurate camera pose estimation than previous approaches, with geometrically more consistent surface reconstruction results, especially given sparse-view inputs.
Recent advances in text-to-image diffusion models have enabled the creation of a new form of digital art: optical illusions---visual tricks that create different perceptions of reality. However, adversaries may misuse such techniques to generate hateful illusions, which embed specific hate messages into harmless scenes and disseminate them across web communities. In this work, we take the first step toward investigating the risks of scalable hateful illusion generation and the potential for bypassing current content moderation models. Specifically, we generate 1,860 optical illusions using Stable Diffusion and ControlNet, conditioned on 62 hate messages. Of these, 1,571 are hateful illusions that successfully embed hate messages, either overtly or subtly, forming the Hateful Illusion dataset. Using this dataset, we evaluate the performance of six moderation classifiers and nine vision language models (VLMs) in identifying hateful illusions. Experimental results reveal significant vulnerabilities in existing moderation models: the detection accuracy falls below 0.245 for moderation classifiers and below 0.102 for VLMs. We further identify a critical limitation in their vision encoders, which mainly focus on surface-level image details while overlooking the secondary layer of information, i.e., hidden messages. To address this risk, we explore preliminary mitigation measures and identify the most effective approaches from the perspectives of image transformations and training-level strategies.
Background consistency remains a significant challenge in image editing tasks. Despite extensive developments, existing works still face a trade-off between maintaining similarity to the original image and generating content that aligns with the target. Here, we propose KV-Edit, a training-free approach that uses KV cache in DiTs to maintain background consistency, where background tokens are preserved rather than regenerated, eliminating the need for complex mechanisms or expensive training, ultimately generating new content that seamlessly integrates with the background within user-provided regions. We further explore the memory consumption of KV cache during editing and optimize the space complexity from O(N) to O(1) using an inversion-free method. Our approach is compatible with any DiT-based generative model without additional training. Experiments demonstrate that KV-Edit significantly outperforms existing approaches in terms of both background and image quality, even surpassing training-based methods.