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3,199篇论文匹配“Autoencoders”
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Deep Learning · Generative Models and Autoencoders

Yibo Zhang, Lihong Wang, Changqing Zou, Tieru Wu, Rui Ma

3D sketches are widely used for visually representing the 3D shape and structure of objects or scenes. However, the creation of 3D sketch often requires users to possess professional artistic skills. Existing research efforts primarily focus on enhancing the ability of interactive sketch generation in 3D virtual systems. In this work, we propose Diff3DS, a novel differentiable rendering framework for generating view-consistent 3D sketch by optimizing 3D parametric curves under various supervisions. Specifically, we perform perspective projection to render the 3D rational Bézier curves into 2D curves, which are subsequently converted to a 2D raster image via our customized differentiable rasterizer. Our framework bridges the domains of 3D sketch and raster image, achieving end-to-end optimization of 3D sketch through gradients computed in the 2D image domain. Our Diff3DS can enable a series of novel 3D sketch generation tasks, including text-to-3D sketch and image-to-3D sketch, supported by the popular distillation-based supervision, such as Score Distillation Sampling (SDS). Extensive experiments have yielded promising results and demonstrated the potential of our framework. Project: https://yiboz2001.github.io/Diff3DS/

Deep Learning · Generative Models and Autoencoders

Tariq Berrada, Pietro Astolfi, Melissa Hall, Marton Havasi, Yohann Benchetrit, Adriana Romero-Soriano, Karteek Alahari, Michal Drozdzal, Jakob Verbeek

Latent diffusion models (LDMs) power state-of-the-art high-resolution generative image models. LDMs learn the data distribution in the latent space of an autoencoder (AE) and produce images by mapping the generated latents into RGB image space using the AE decoder. While this approach allows for efficient model training and sampling, it induces a disconnect between the training of the diffusion model and the decoder, resulting in a loss of detail in the generated images. To remediate this disconnect, we propose to leverage the internal features of the decoder to define a latent perceptual loss (LPL). This loss encourages the models to create sharper and more realistic images. Our loss can be seamlessly integrated with common autoencoders used in latent diffusion models, and can be applied to different generative modeling paradigms such as DDPM with epsilon and velocity prediction, as well as flow matching. Extensive experiments with models trained on three datasets at 256 and 512 resolution show improved quantitative -- with boosts between 6% and 20% in FID -- and qualitative results when using our perceptual loss.

Deep Learning · Generative Models and Autoencoders

Wilson Yan, Volodymyr Mnih, Aleksandra Faust, Matei Zaharia, Pieter Abbeel, Hao Liu

Efficient video tokenization remains a key bottleneck in learning general purpose vision models that are capable of processing long video sequences. Prevailing approaches are restricted to encoding videos to a fixed number of tokens, where too few tokens will result in overly lossy encodings, and too many tokens will result in prohibitively long sequence lengths. In this work, we introduce ElasticTok, a method that conditions on prior frames to adaptively encode a frame into a variable number of tokens. To enable this in a computationally scalable way, we propose a masking technique that drops a random number of tokens at the end of each frames's token encoding. During inference, ElasticTok can dynamically allocate tokens when needed -- more complex data can leverage more tokens, while simpler data only needs a few tokens. Our empirical evaluations on images and video demonstrate the effectiveness of our approach in efficient token usage, paving the way for future development of more powerful multimodal models, world models, and agents. Video examples of using ElasticTok can be found on our website: http://largeworldmodel.github.io/elastictok

Deep Learning · Generative Models and Autoencoders

Hayk Manukyan, Andranik Sargsyan, Barsegh Atanyan, Zhangyang Wang, Shant Navasardyan, Humphrey Shi

Recent progress in text-guided image inpainting, based on the unprecedented success of text-to-image diffusion models, has led to exceptionally realistic and visually plausible results. However, there is still significant potential for improvement in current text-to-image inpainting models, particularly in better aligning the inpainted area with user prompts. Therefore, we introduce $\textit{HD-Painter}$, a $\textbf{training-free}$ approach that $\textbf{accurately follows prompts}$. To this end, we design the $\textit{Prompt-Aware Introverted Attention (PAIntA)}$ layer enhancing self-attention scores by prompt information resulting in better text aligned generations. To further improve the prompt coherence we introduce the $\textit{Reweighting Attention Score Guidance (RASG)}$ mechanism seamlessly integrating a post-hoc sampling strategy into the general form of DDIM to prevent out-of-distribution latent shifts. Our experiments demonstrate that HD-Painter surpasses existing state-of-the-art approaches quantitatively and qualitatively across multiple metrics and a user study. Code is publicly available at: [https://github.com/Picsart-AI-Research/HD-Painter](https://github.com/Picsart-AI-Research/HD-Painter)

Deep Learning · Generative Models and Autoencoders

Yumeng Li, William H Beluch, Margret Keuper, Dan Zhang, Anna Khoreva

Despite tremendous progress in the field of text-to-video (T2V) synthesis, open-sourced T2V diffusion models struggle to generate longer videos with dynamically varying and evolving content. They tend to synthesize quasi-static videos, ignoring the necessary visual change-over-time implied in the text prompt. Meanwhile, scaling these models to enable longer, more dynamic video synthesis often remains computationally intractable. To tackle this challenge, we introduce the concept of Generative Temporal Nursing (GTN), where we adjust the generative process on the fly during inference to improve control over the temporal dynamics and enable generation of longer videos. We propose a method for GTN, dubbed VSTAR, which consists of two key ingredients: Video Synopsis Prompting (VSP) and Temporal Attention Regularization (TAR), the latter being our core contribution. Based on a systematic analysis, we discover that the temporal units in pretrained T2V models are crucial to control the video dynamics. Upon this finding, we propose a novel regularization technique to refine the temporal attention, enabling training-free longer video synthesis in a single inference pass. For prompts involving visual progression, we leverage LLMs to generate video synopsis - description of key visual states - based on the original prompt to provide better guidance along the temporal axis. We experimentally showcase the superiority of our method in synthesizing longer, visually appealing videos over open-sourced T2V models.

Deep Learning · Generative Models and Autoencoders

Ryien Hosseini, Filippo Simini, Venkatram Vishwanath, Rebecca Willett, Henry Hoffmann

Deep generative models have recently achieved significant success in modeling graph data, including dynamic graphs, where topology and features evolve over time. However, unlike in vision and natural language domains, evaluating generative models for dynamic graphs is challenging due to the difficulty of visualizing their output, making quantitative metrics essential. In this work, we develop a new quality metric for evaluating generative models of dynamic graphs. Current metrics for dynamic graphs typically involve discretizing the continuous-evolution of graphs into static snapshots and then applying conventional graph similarity measures. This approach has several limitations: (a) it models temporally related events as i.i.d. samples, failing to capture the non-uniform evolution of dynamic graphs; (b) it lacks a unified measure that is sensitive to both features and topology; (c) it fails to provide a scalar metric, requiring multiple metrics without clear superiority; and (d) it requires explicitly instantiating each static snapshot, leading to impractical runtime demands that hinder evaluation at scale. We propose a novel metric based on the Johnson-Lindenstrauss lemma, applying random projections directly to dynamic graph data. This results in an expressive, scalar, and application-agnostic measure of dynamic graph similarity that overcomes the limitations of traditional methods. We also provide a comprehensive empirical evaluation of metrics for continuous-time dynamic graphs, demonstrating the effectiveness of our approach compared to existing methods. Our implementation is available at https://github.com/ryienh/jl-metric.

Deep Learning · Generative Models and Autoencoders

Alireza Ganjdanesh, Reza Shirkavand, Shangqian Gao, Heng Huang

Text-to-image (T2I) diffusion models have demonstrated impressive image generation capabilities. Still, their computational intensity prohibits resource-constrained organizations from deploying T2I models after fine-tuning them on their internal *target* data. While pruning techniques offer a potential solution to reduce the computational burden of T2I models, static pruning methods use the same pruned model for all input prompts, overlooking the varying capacity requirements of different prompts. Dynamic pruning addresses this issue by utilizing a separate sub-network for each prompt, but it prevents batch parallelism on GPUs. To overcome these limitations, we introduce Adaptive Prompt-Tailored Pruning (APTP), a novel prompt-based pruning method designed for T2I diffusion models. Central to our approach is a *prompt router* model, which learns to determine the required capacity for an input text prompt and routes it to an architecture code, given a total desired compute budget for prompts. Each architecture code represents a specialized model tailored to the prompts assigned to it, and the number of codes is a hyperparameter. We train the prompt router and architecture codes using contrastive learning, ensuring that similar prompts are mapped to nearby codes. Further, we employ optimal transport to prevent the codes from collapsing into a single one. We demonstrate APTP's effectiveness by pruning Stable Diffusion (SD) V2.1 using CC3M and COCO as *target* datasets. APTP outperforms the single-model pruning baselines in terms of FID, CLIP, and CMMD scores. Our analysis of the clusters learned by APTP reveals they are semantically meaningful. We also show that APTP can automatically discover previously empirically found challenging prompts for SD, *e.g.,* prompts for generating text images, assigning them to higher capacity codes.

Reinforcement Learning · Batch/Offline

Prajwal Koirala, Zhanhong Jiang, Soumik Sarkar, Cody Fleming

In safe offline reinforcement learning, the objective is to develop a policy that maximizes cumulative rewards while strictly adhering to safety constraints, utilizing only offline data. Traditional methods often face difficulties in balancing these constraints, leading to either diminished performance or increased safety risks. We address these issues with a novel approach that begins by learning a conservatively safe policy through the use of Conditional Variational Autoencoders, which model the latent safety constraints. Subsequently, we frame this as a Constrained Reward-Return Maximization problem, wherein the policy aims to optimize rewards while complying with the inferred latent safety constraints. This is achieved by training an encoder with a reward-Advantage Weighted Regression objective within the latent constraint space. Our methodology is supported by theoretical analysis, including bounds on policy performance and sample complexity. Extensive empirical evaluation on benchmark datasets, including challenging autonomous driving scenarios, demonstrates that our approach not only maintains safety compliance but also excels in cumulative reward optimization, surpassing existing methods. Additional visualizations provide further insights into the effectiveness and underlying mechanisms of our approach.

Deep Learning · Generative Models and Autoencoders

Yichi Zhang, Yici Yan, Alex Schwing, Zhizhen Zhao

We formulate a hierarchical rectified flow to model data distributions. It hierarchically couples multiple ordinary differential equations (ODEs) and defines a time-differentiable stochastic process that generates a data distribution from a known source distribution. Each ODE resembles the ODE that is solved in a classic rectified flow, but differs in its domain, i.e., location, velocity, acceleration, etc. Unlike the classic rectified flow formulation, which formulates a single ODE in the location domain and only captures the expected velocity field (sufficient to capture a multi-modal data distribution), the hierarchical rectified flow formulation models the multi-modal random velocity field, acceleration field, etc., in their entirety. This more faithful modeling of the random velocity field enables integration paths to intersect when the underlying ODE is solved during data generation. Intersecting paths in turn lead to integration trajectories that are more straight than those obtained in the classic rectified flow formulation, where integration paths cannot intersect. This leads to modeling of data distributions with fewer neural function evaluations. We empirically verify this on synthetic 1D and 2D data as well as MNIST, CIFAR-10, and ImageNet-32 data. Our code is available at: https://riccizz.github.io/HRF/.

Deep Learning · Generative Models and Autoencoders

Yici Yan, Yichi Zhang, XIANGMING MENG, Zhizhen Zhao

Diffusion and flow matching models have recently been used to solve various linear inverse problems in image restoration, such as super-resolution and inpainting. Using a pre-trained diffusion or flow-matching model as a prior, most existing methods modify the reverse-time sampling process by incorporating the likelihood information from the measurement. However, they struggle in challenging scenarios, such as high measurement noise or severe ill-posedness. In this paper, we propose Flow with Interpolant Guidance (FIG), an algorithm where reverse-time sampling is efficiently guided with measurement interpolants through theoretically justified schemes. Experimentally, we demonstrate that FIG efficiently produces highly competitive results on a variety of linear image reconstruction tasks on natural image datasets, especially for challenging tasks. Our code is available at: https://riccizz.github.io/FIG/.

Deep Learning · Generative Models and Autoencoders

Zhizheng Liu, Joe Lin, Wayne Wu, Bolei Zhou

Understanding and modeling pedestrian movements in the real world is crucial for applications like motion forecasting and scene simulation. Many factors influence pedestrian movements, such as scene context, individual characteristics, and goals, which are often ignored by the existing human generation methods. Web videos contain natural pedestrian behavior and rich motion context, but annotating them with pre-trained predictors leads to noisy labels. In this work, we propose learning diverse pedestrian movements from web videos. We first curate a large-scale dataset called CityWalkers that captures diverse real-world pedestrian movements in urban scenes. Then, based on CityWalkers, we propose a generative model called PedGen for diverse pedestrian movement generation. PedGen introduces automatic label filtering to remove the low-quality labels and a mask embedding to train with partial labels. It also contains a novel context encoder that lifts the 2D scene context to 3D and can incorporate various context factors in generating realistic pedestrian movements in urban scenes. Experiments show that PedGen outperforms existing baseline methods for pedestrian movement generation by learning from noisy labels and incorporating the context factors. In addition, PedGen achieves zero-shot generalization in both real-world and simulated environments. The code, model, and data are available at https://genforce.github.io/PedGen/.

Deep Learning · Other Representation Learning

Jack Brady, Julius von Kügelgen, Sebastien Lachapelle, Simon Buchholz, Thomas Kipf, Wieland Brendel

Learning disentangled representations of concepts and re-composing them in unseen ways is crucial for generalizing to out-of-domain situations. However, the underlying properties of concepts that enable such disentanglement and compositional generalization remain poorly understood. In this work, we propose the principle of interaction asymmetry which states: "Parts of the same concept have more complex interactions than parts of different concepts". We formalize this via block diagonality conditions on the $(n+1)$th order derivatives of the generator mapping concepts to observed data, where different orders of "complexity" correspond to different $n$. Using this formalism, we prove that interaction asymmetry enables both disentanglement and compositional generalization. Our results unify recent theoretical results for learning concepts of objects, which we show are recovered as special cases with $n=0$ or $1$. We provide results for up to $n=2$, thus extending these prior works to more flexible generator functions, and conjecture that the same proof strategies generalize to larger $n$. Practically, our theory suggests that, to disentangle concepts, an autoencoder should penalize its latent capacity and the interactions between concepts during decoding. We propose an implementation of these criteria using a flexible Transformer-based VAE, with a novel regularizer on the attention weights of the decoder. On synthetic image datasets consisting of objects, we provide evidence that this model can achieve comparable object disentanglement to existing models that use more explicit object-centric priors.

Deep Learning · Generative Models and Autoencoders

Meng YOU, Zhiyu Zhu, Hui LIU, Junhui Hou

By harnessing the potent generative capabilities of pre-trained large video diffusion models, we propose a new novel view synthesis paradigm that operates without the need for training. The proposed method adaptively modulates the diffusion sampling process with the given views to enable the creation of visually pleasing results from single or multiple views of static scenes or monocular videos of dynamic scenes. Specifically, built upon our theoretical modeling, we iteratively modulate the score function with the given scene priors represented with warped input views to control the video diffusion process. Moreover, by theoretically exploring the boundary of the estimation error, we achieve the modulation in an adaptive fashion according to the view pose and the number of diffusion steps. Extensive evaluations on both static and dynamic scenes substantiate the significant superiority of our method over state-of-the-art methods both quantitatively and qualitatively. The source code can be found on https://github.com/ZHU-Zhiyu/NVS_Solver.

Deep Learning · Generative Models and Autoencoders

Jianrong Lu, Zhiyu Zhu, Junhui Hou

This paper explores the challenge of accelerating the sequential inference process of Diffusion Probabilistic Models (DPMs). We tackle this critical issue from a dynamic systems perspective, in which the inherent sequential nature is transformed into a parallel sampling process. Specifically, we propose a unified framework that generalizes the sequential sampling process of DPMs as solving a system of banded nonlinear equations. Under this generic framework, we reveal that the Jacobian of the banded nonlinear equations system possesses a unit-diagonal structure, enabling further approximation for acceleration. Moreover, we theoretically propose an effective initialization approach for parallel sampling methods. Finally, we construct \textit{ParaSolver}, a hierarchical parallel sampling technique that enhances sampling speed without compromising quality. Extensive experiments show that ParaSolver achieves up to \textbf{12.1× speedup} in terms of wall-clock time. The source code is publicly available at https://github.com/Jianrong-Lu/ParaSolver.git.

Deep Learning · Generative Models and Autoencoders

Hanzhuo Huang, Yuan Liu, Ge Zheng, Jiepeng Wang, Zhiyang Dou, Sibei Yang

In this paper, we present MVTokenFlow for high-quality 4D content creation from monocular videos. Recent advancements in generative models such as video diffusion models and multiview diffusion models enable us to create videos or 3D models. However, extending these generative models for dynamic 4D content creation is still a challenging task that requires the generated content to be consistent spatially and temporally. To address this challenge, MVTokenFlow utilizes the multiview diffusion model to generate multiview images on different timesteps, which attains spatial consistency across different viewpoints and allows us to reconstruct a reasonable coarse 4D field. Then, MVTokenFlow further regenerates all the multiview images using the rendered 2D flows as guidance. The 2D flows effectively associate pixels from different timesteps and improve the temporal consistency by reusing tokens in the regeneration process. Finally, the regenerated images are spatiotemporally consistent and utilized to refine the coarse 4D field to get a high-quality 4D field. Experiments demonstrate the effectiveness of our design and show significantly improved quality than baseline methods. Project page: https://soolab.github.io/MVTokenFlow.

Social Aspects · Accountability, Transparency and Interpretability

Josh Engels, Eric Michaud, Isaac Liao, Wes Gurnee, Max Tegmark

Recent work has proposed that language models perform computation by manipulating one-dimensional representations of concepts ("features") in activation space. In contrast, we explore whether some language model representations may be inherently multi-dimensional. We begin by developing a rigorous definition of irreducible multi-dimensional features based on whether they can be decomposed into either independent or non-co-occurring lower-dimensional features. Motivated by these definitions, we design a scalable method that uses sparse autoencoders to automatically find multi-dimensional features in GPT-2 and Mistral 7B. These auto-discovered features include strikingly interpretable examples, e.g. $\textit{circular}$ features representing days of the week and months of the year. We identify tasks where these exact circles are used to solve computational problems involving modular arithmetic in days of the week and months of the year. Next, we provide evidence that these circular features are indeed the fundamental unit of computation in these tasks with intervention experiments on Mistral 7B and Llama 3 8B, and we examine the continuity of the days of the week feature in Mistral 7B. Overall, our work argues that understanding multi-dimensional features is necessary to mechanistically decompose some model behaviors.

Deep Learning · Generative Models and Autoencoders

Renjie Li, Panwang Pan, Bangbang Yang, Dejia Xu, Shijie Zhou, zhang xuanyang, Zeming Li, Achuta Kadambi, Zhangyang Wang, Zhengzhong Tu 等

The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on dynamic objects or perform outpainting from a single perspective image, failing to meet the requirements of VR/AR applications that need free-viewpoint, 360$^{\circ}$ virtual views where users can move in all directions. In this work, we tackle the challenging task of elevating a single panorama to an immersive 4D experience. For the first time, we demonstrate the capability to generate omnidirectional dynamic scenes with 360$^{\circ}$ views at 4K (4096 $\times$ 2048) resolution, thereby providing an immersive user experience. Our method introduces a pipeline that facilitates natural scene animations and optimizes a set of 3D Gaussians using efficient splatting techniques for real-time exploration. To overcome the lack of scene-scale annotated 4D data and models, especially in panoramic formats, we propose a novel Panoramic Denoiser that adapts generic 2D diffusion priors to animate consistently in 360$^{\circ}$ images, transforming them into panoramic videos with dynamic scenes at targeted regions. Subsequently, we propose Dynamic Panoramic Lifting to elevate the panoramic video into a 4D immersive environment while preserving spatial and temporal consistency. By transferring prior knowledge from 2D models in the perspective domain to the panoramic domain and the 4D lifting with spatial appearance and geometry regularization, we achieve high-quality Panorama-to-4D generation at a resolution of 4K for the first time. Project page: https://4k4dgen.github.io/.

Deep Learning · Generative Models and Autoencoders

Guangyi Wang, Yuren Cai, lijiang Li, Wei Peng, Song-Zhi Su

Diffusion Probabilistic Models (DPMs) have shown remarkable potential in image generation, but their sampling efficiency is hindered by the need for numerous denoising steps. Most existing solutions accelerate the sampling process by proposing fast ODE solvers. However, the inevitable discretization errors of the ODE solvers are significantly magnified when the number of function evaluations (NFE) is fewer. In this work, we propose PFDiff, a novel training-free and orthogonal timestep-skipping strategy, which enables existing fast ODE solvers to operate with fewer NFE. Specifically, PFDiff initially utilizes score replacement from past time steps to predict a springboard. Subsequently, it employs this ``springboard" along with foresight updates inspired by Nesterov momentum to rapidly update current intermediate states. This approach effectively reduces unnecessary NFE while correcting for discretization errors inherent in first-order ODE solvers. Experimental results demonstrate that PFDiff exhibits flexible applicability across various pre-trained DPMs, particularly excelling in conditional DPMs and surpassing previous state-of-the-art training-free methods. For instance, using DDIM as a baseline, we achieved 16.46 FID (4 NFE) compared to 138.81 FID with DDIM on ImageNet 64x64 with classifier guidance, and 13.06 FID (10 NFE) on Stable Diffusion with 7.5 guidance scale. Code is available at https://github.com/onefly123/PFDiff.

Deep Learning · Generative Models and Autoencoders

Chenxin Li, Hengyu Liu, Zhiwen Fan, Wuyang Li, Yifan Liu, Panwang Pan, Yixuan Yuan

With the rapid development of large generative models for 3D, especially the evolution from NeRF representations to more efficient Gaussian Splatting, the synthesis of 3D assets has become increasingly fast and efficient, enabling the large-scale publication and sharing of generated 3D objects. However, while existing methods can add watermarks or steganographic information to individual 3D assets, they often require time-consuming per-scene training and optimization, leading to watermarking overheads that can far exceed the time required for asset generation itself, making deployment impractical for generating large collections of 3D objects. To address this, we propose InstantSplamp a framework that seamlessly integrates the 3D steganography pipeline into large 3D generative models without introducing explicit additional time costs. Guided by visual foundation models,InstantSplamp subtly injects hidden information like copyright tags during asset generation, enabling effective embedding and recovery of watermarks within generated 3D assets while preserving original visual quality. Experiments across various potential deployment scenarios demonstrate that \model~strikes an optimal balance between rendering quality and hiding fidelity, as well as between hiding performance and speed. Compared to existing per-scene optimization techniques for 3D assets, InstantSplamp reduces their watermarking training overheads that are multiples of generation time to nearly zero, paving the way for real-world deployment at scale. Project page: https://gaussian-stego.github.io/.

Deep Learning · Generative Models and Autoencoders

Neta Shaul, Itai Gat, Marton Havasi, Daniel Severo, Anuroop Sriram, Peter Holderrieth, Brian Karrer, Yaron Lipman, Ricky T. Q. Chen

The design space of discrete-space diffusion or flow generative models are significantly less well-understood than their continuous-space counterparts, with many works focusing only on a simple masked construction.In this work, we aim to take a holistic approach to the construction of discrete generative models based on continuous-time Markov chains, and for the first time, allow the use of arbitrary discrete probability paths, or colloquially, corruption processes. Through the lens of optimizing the symmetric kinetic energy, we propose velocity formulas that can be applied to any given probability path, completely decoupling the probability and velocity, and giving the user the freedom to specify any desirable probability path based on expert knowledge specific to the data domain. Furthermore, we find that a special construction of mixture probability paths optimizes the symmetric kinetic energy for the discrete case.We empirically validate the usefulness of this new design space across multiple modalities: text generation, inorganic material generation, and image generation. We find that we can outperform the mask construction even in text with kinetic-optimal mixture paths, while we can make use of domain-specific constructions of the probability path over the visual domain.