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Deep Learning · Generative Models and Autoencoders

Jangho Park, Gihyun Kwon, Jong Chul YE

Recently, there has been a significant advancement in text-to-image diffusion models, leading to groundbreaking performance in 2D image generation. These advancements have been extended to 3D models, enabling the generation of novel 3D objects from textual descriptions. This has evolved into NeRF editing methods, which allow the manipulation of existing 3D objects through textual conditioning. However, existing NeRF editing techniques have faced limitations in their performance due to slow training speeds and the use of loss functions that do not adequately consider editing. To address this, here we present a novel 3D NeRF editing approach dubbed ED-NeRF by successfully embedding real-world scenes into the latent space of the latent diffusion model (LDM) through a unique refinement layer. This approach enables us to obtain a NeRF backbone that is not only faster but also more amenable to editing compared to traditional image space NeRF editing. Furthermore, we propose an improved loss function tailored for editing by migrating the delta denoising score (DDS) distillation loss, originally used in 2D image editing to the three-dimensional domain. This novel loss function surpasses the well-known score distillation sampling (SDS) loss in terms of suitability for editing purposes. Our experimental results demonstrate that ED-NeRF achieves faster editing speed while producing improved output quality compared to state-of-the-art 3D editing models.

Applications · Chemistry and Drug Discovery

Nima Shoghi, Adeesh Kolluru, John Kitchin, Zachary Ulissi, Larry Zitnick, Brandon Wood

Foundation models have been transformational in machine learning fields such as natural language processing and computer vision. Similar success in atomic property prediction has been limited due to the challenges of training effective models across multiple chemical domains. To address this, we introduce Joint Multi-domain Pre-training (JMP), a supervised pre-training strategy that simultaneously trains on multiple datasets from different chemical domains, treating each dataset as a unique pre-training task within a multi-task framework. Our combined training dataset consists of $\sim$120M systems from OC20, OC22, ANI-1x, and Transition-1x. We evaluate performance and generalization by fine-tuning over a diverse set of downstream tasks and datasets including: QM9, rMD17, MatBench, QMOF, SPICE, and MD22. JMP demonstrates an average improvement of 59% over training from scratch and matches or sets state-of-the-art on 34 out of 40 tasks. Our work highlights the potential of pre-training strategies that utilize diverse data to advance property prediction across chemical domains, especially for low-data tasks.

Miscellaneous Aspects of Machine Learning · Causality

Mingxuan Li, Junzhe Zhang, Elias Bareinboim

A pervasive challenge in Reinforcement Learning (RL) is the ``curse of dimensionality'' which is the exponential growth in the state-action space when optimizing a high-dimensional target task. The framework of curriculum learning trains the agent in a curriculum composed of a sequence of related and more manageable source tasks. The expectation is that when some optimal decision rules are shared across source tasks and the target task, the agent could more quickly pick up the necessary skills to behave optimally in the environment, thus accelerating the learning process. However, this critical assumption of invariant optimal decision rules does not necessarily hold in many practical applications, specifically when the underlying environment contains unobserved confounders. This paper studies the problem of curriculum RL through causal lenses. We derive a sufficient graphical condition characterizing causally aligned source tasks, i.e., the invariance of optimal decision rules holds. We further develop an efficient algorithm to generate a causally aligned curriculum, provided with qualitative causal knowledge of the target environment. Finally, we validate our proposed methodology through experiments in confounded environments.

Applications · Computer Vision

Han Li, Shaohui Li, Wenrui Dai, Chenglin Li, Junni Zou, Hongkai Xiong

Learned image compression (LIC) has gained traction as an effective solution for image storage and transmission in recent years. However, existing LIC methods are redundant in latent representation due to limitations in capturing anisotropic frequency components and preserving directional details. To overcome these challenges, we propose a novel frequency-aware transformer (FAT) block that for the first time achieves multiscale directional ananlysis for LIC. The FAT block comprises frequency-decomposition window attention (FDWA) modules to capture multiscale and directional frequency components of natural images. Additionally, we introduce frequency-modulation feed-forward network (FMFFN) to adaptively modulate different frequency components, improving rate-distortion performance. Furthermore, we present a transformer-based channel-wise autoregressive (T-CA) model that effectively exploits channel dependencies. Experiments show that our method achieves state-of-the-art rate-distortion performance compared to existing LIC methods, and evidently outperforms latest standardized codec VTM-12.1 by 14.5\%, 15.1\%, 13.0\% in BD-rate on the Kodak, Tecnick, and CLIC datasets.

Deep Learning · Graph Neural Networks

Xiangchi Yuan, Chunhui Zhang, Yijun Tian, Yanfang Ye, Chuxu Zhang

Although graph neural networks have exhibited remarkable performance in various graph tasks, a significant concern is their vulnerability to adversarial attacks. Consequently, many defense methods have been proposed to alleviate the deleterious effects of adversarial attacks and learn robust graph representations. However, most of them are difficult to *simultaneously* avoid two major limitations: (i) an emergent and severe degradation in robustness when exposed to very intense attacks, and (ii) heavy computation complexity hinders them from scaling to large graphs. In response to these challenges, we introduce an innovative graph defense method for unpredictable real-world scenarios by *designing a graph robust learning framework that is resistant to robustness degradation* and *refraining from unscalable designs with heavy computation*: specifically, our method employs a denoising module, which eliminates edges that are associated with attacked nodes to reconstruct a cleaner graph; Then, it applies Mixture-of-Experts to select differentially private noises with varying magnitudes to counteract the hidden features attacked at different intensities toward robust predictions; Moreover, our overall design avoids the reliance on heavy adjacency matrix computations, such as SVD, thus facilitating its applicability even on large graphs. Comprehensive experiments have been conducted to demonstrate the anti-degraded robustness and scalability of our method, as compared to popular graph adversarial learning methods, under diverse attack intensities and various datasets of different sizes.

Deep Learning · Generative Models and Autoencoders

Soobin Um, Suhyeon Lee, Jong Chul YE

We explore the problem of generating minority samples using diffusion models. The minority samples are instances that lie on low-density regions of a data manifold. Generating a sufficient number of such minority instances is important, since they often contain some unique attributes of the data. However, the conventional generation process of the diffusion models mostly yields majority samples (that lie on high-density regions of the manifold) due to their high likelihoods, making themselves ineffective and time-consuming for the minority generating task. In this work, we present a novel framework that can make the generation process of the diffusion models focus on the minority samples. We first highlight that Tweedie's denoising formula yields favorable results for majority samples. The observation motivates us to introduce a metric that describes the uniqueness of a given sample. To address the inherent preference of the diffusion models w.r.t. the majority samples, we further develop *minority guidance*, a sampling technique that can guide the generation process toward regions with desired likelihood levels. Experiments on benchmark real datasets demonstrate that our minority guidance can greatly improve the capability of generating high-quality minority samples over existing generative samplers. We showcase that the performance benefit of our framework persists even in demanding real-world scenarios such as medical imaging, further underscoring the practical significance of our work. Code is available at https://github.com/soobin-um/minority-guidance.

Huan He, Yijie Hao, Yuanzhe Xi, Yong Chen, Bradley Malin, Joyce Ho

Realistic synthetic electronic health records (EHRs) can be leveraged to acceler- ate methodological developments for research purposes while mitigating privacy concerns associated with data sharing. However, the training of Generative Ad- versarial Networks remains challenging, often resulting in issues like mode col- lapse. While diffusion models have demonstrated progress in generating qual- ity synthetic samples for tabular EHRs given ample denoising steps, their perfor- mance wanes when confronted with missing modalities in heterogeneous tabular EHRs data. For example, some EHRs contain solely static measurements, and some contain only contain temporal measurements, or a blend of both data types. To bridge this gap, we introduce FLEXGEN-EHR– a versatile diffusion model tai- lored for heterogeneous tabular EHRs, equipped with the capability of handling missing modalities in an integrative learning framework. We define an optimal transport module to align and accentuate the common feature space of hetero- geneity of EHRs. We empirically show that our model consistently outperforms existing state-of-the-art synthetic EHR generation methods both in fidelity by up to 3.10% and utility by up to 7.16%. Additionally, we show that our method can be successfully used in privacy-sensitive settings, where the original patient-level data cannot be shared.

Deep Learning · Graph Neural Networks

Cong Liu, David Ruhe, Floor Eijkelboom, Patrick Forré

We introduce Clifford Group Equivariant Simplicial Message Passing Networks, a method for steerable $\mathrm{E}(n)$-equivariant message passing on simplicial complexes. Our method integrates the expressivity of Clifford group-equivariant layers with simplicial message passing, which is topologically more intricate than regular graph message passing. Clifford algebras include higher-order objects such as bivectors and trivectors, which express geometric features (e.g., areas, volumes) derived from vectors. Using this knowledge, we represent simplex features through geometric products of their vertices. To achieve efficient simplicial message passing, we share the parameters of the message network across different dimensions. Additionally, we restrict the final message to an aggregation of the incoming messages from different dimensions, leading to what we term *shared* simplicial message passing. Experimental results show that our method is able to outperform both equivariant and simplicial graph neural networks on a variety of geometric tasks.

Theory · Probabilistic Methods

Christian Horvat, Jean-Pascal Pfister

Diffusion models are generative models that have recently demonstrated impressive performances in terms of sampling quality and density estimation in high dimensions. They rely on a forward continuous diffusion process and a backward continuous denoising process, which can be described by a time-dependent vector field and is used as a generative model. In the original formulation of the diffusion model, this vector field is assumed to be the score function (i.e. it is the gradient of the log-probability at a given time in the diffusion process). Curiously, on the practical side, most studies on diffusion models implement this vector field as a neural network function and do not constrain it be the gradient of some energy function (that is, most studies do not constrain the vector field to be conservative). Even though some studies investigated empirically whether such a constraint will lead to a performance gain, they lead to contradicting results and failed to provide analytical results. Here, we provide three analytical results regarding the extent of the modeling freedom of this vector field. {Firstly, we propose a novel decomposition of vector fields into a conservative component and an orthogonal component which satisfies a given (gauge) freedom. Secondly, from this orthogonal decomposition, we show that exact density estimation and exact sampling is achieved when the conservative component is exactly equals to the true score and therefore conservativity is neither necessary nor sufficient to obtain exact density estimation and exact sampling. Finally, we show that when it comes to inferring local information of the data manifold, constraining the vector field to be conservative is desirable.

Deep Learning · Large Language Models

Tomasz Limisiewicz, David Mareček, Tomáš Musil

Large language models are becoming the go-to solution for the ever-growing number of tasks.However, with growing capacity, models are prone to rely on spurious correlations stemming from biases and stereotypes present in the training data.This work proposes a novel method for detecting and mitigating gender bias in language models.We perform causal analysis to identify problematic model components and discover that mid-upper feed-forward layers are most prone to convey bias.Based on the analysis results, we intervene in the model by applying a linear projection to the weight matrices of these layers.Our titular method DAMA, significantly decreases bias as measured by diverse metrics while maintaining the model's performance on downstream tasks.We release code for our method and models, which retrain LLaMA's state-of-the-art performance while being significantly less biased.

Applications · Everything Else

Longtao Zheng, Rundong Wang, Xinrun Wang, Bo An

Building agents with large language models (LLMs) for computer control is a burgeoning research area, where the agent receives computer states and performs actions to complete complex tasks. Previous computer agents have demonstrated the benefits of in-context learning (ICL); however, their performance is hindered by several issues. First, the limited context length of LLMs and complex computer states restrict the number of exemplars, as a single webpage can consume the entire context. Second, the exemplars in current methods, such as high-level plans and multi-choice questions, cannot represent complete trajectories, leading to suboptimal performance in long-horizon tasks. Third, existing computer agents rely on task-specific exemplars and overlook the similarity among tasks, resulting in poor generalization to novel tasks. To address these challenges, we introduce Synapse, a computer agent featuring three key components: i) state abstraction, which filters out task-irrelevant information from raw states, allowing more exemplars within the limited context, ii) trajectory-as-exemplar prompting, which prompts the LLM with complete trajectories of the abstracted states and actions to improve multi-step decision-making, and iii) exemplar memory, which stores the embeddings of exemplars and retrieves them via similarity search for generalization to novel tasks. We evaluate Synapse on MiniWoB++, a standard task suite, and Mind2Web, a real-world website benchmark. In MiniWoB++, Synapse achieves a 99.2% average success rate (a 10% relative improvement) across 64 tasks using demonstrations from only 48 tasks. Notably, Synapse is the first ICL method to solve the book-flight task in MiniWoB++. Synapse also exhibits a 56% relative improvement in average step success rate over the previous state-of-the-art prompting scheme in Mind2Web.

Reinforcement Learning · Multi-agent

Yiming Gao, Feiyu Liu, Liang Wang, Dehua Zheng, Zhenjie Lian, Weixuan Wang, Wenjin Yang, Siqin Li, Xianliang Wang, Wenhui Chen 等

Existing game AI research mainly focuses on enhancing agents' abilities to win games, but this does not inherently make humans have a better experience when collaborating with these agents. For example, agents may dominate the collaboration and exhibit unintended or detrimental behaviors, leading to poor experiences for their human partners. In other words, most game AI agents are modeled in a "self-centered" manner. In this paper, we propose a "human-centered" modeling scheme for collaborative agents that aims to enhance the experience of humans. Specifically, we model the experience of humans as the goals they expect to achieve during the task. We expect that agents should learn to enhance the extent to which humans achieve these goals while maintaining agents' original abilities (e.g., winning games). To achieve this, we propose the Reinforcement Learning from Human Gain (RLHG) approach. The RLHG approach introduces a "baseline", which corresponds to the extent to which humans primitively achieve their goals, and encourages agents to learn behaviors that can effectively enhance humans in achieving their goals better. We evaluate the RLHG agent in the popular Multi-player Online Battle Arena (MOBA) game, Honor of Kings, by conducting real-world human-agent tests. Both objective performance and subjective preference results show that the RLHG agent provides participants better gaming experience.

Deep Learning · Generative Models and Autoencoders

Sam Bond-Taylor, Chris G Willcocks

This paper introduces $\infty$-Diff, a generative diffusion model defined in an infinite-dimensional Hilbert space, which can model infinite resolution data. By training on randomly sampled subsets of coordinates and denoising content only at those locations, we learn a continuous function for arbitrary resolution sampling. Unlike prior neural field-based infinite-dimensional models, which use point-wise functions requiring latent compression, our method employs non-local integral operators to map between Hilbert spaces, allowing spatial context aggregation. This is achieved with an efficient multi-scale function-space architecture that operates directly on raw sparse coordinates, coupled with a mollified diffusion process that smooths out irregularities. Through experiments on high-resolution datasets, we found that even at an $8\times$ subsampling rate, our model retains high-quality diffusion. This leads to significant run-time and memory savings, delivers samples with lower FID scores, and scales beyond the training resolution while retaining detail.

Reinforcement Learning · Policy Search

Andrei Lupu, Chris Lu, Jarek Liesen, Robert Lange, Jakob Foerster

Dataset distillation aims to condense large datasets into a small number of synthetic examples that can be used as drop-in replacements when training new models. It has applications to interpretability, neural architecture search, privacy, and continual learning. Despite strong successes in supervised domains, such methods have not yet been extended to reinforcement learning, where the lack of a fixed dataset renders most distillation methods unusable.Filling the gap, we formalize $\textit{behaviour distillation}$, a setting that aims to discover and then condense the information required for training an expert policy into a synthetic dataset of state-action pairs, $\textit{without access to expert data}$. We then introduce Hallucinating Datasets with Evolution Strategies (HaDES), a method for behaviour distillation that can discover datasets of $\textit{just four}$ state-action pairs which, under supervised learning, train agents to competitive performance levels in continuous control tasks.We show that these datasets generalize out of distribution to training policies with a wide range of architectures and hyperparameters. We also demonstrate application to a downstream task, namely training multi-task agents in a zero-shot fashion.Beyond behaviour distillation, HaDES provides significant improvements in neuroevolution for RL over previous approaches and achieves SoTA results on one standard supervised dataset distillation task. Finally, we show that visualizing the synthetic datasets can provide human-interpretable task insights.

Applications · Computer Vision

Dongming Wu, Jiahao Chang, Fan Jia, Yingfei Liu, Tiancai Wang, Jianbing Shen

Topology reasoning aims to comprehensively understand road scenes and present drivable routes in autonomous driving. It requires detecting road centerlines (lane) and traffic elements, further reasoning their topology relationship, \textit{i.e.}, lane-lane topology, and lane-traffic topology. In this work, we first present that the topology score relies heavily on detection performance on lane and traffic elements. Therefore, we introduce a powerful 3D lane detector and an improved 2D traffic element detector to extend the upper limit of topology performance. Further, we propose TopoMLP, a simple yet high-performance pipeline for driving topology reasoning. Based on the impressive detection performance, we develop two simple MLP-based heads for topology generation. TopoMLP achieves state-of-the-art performance on OpenLane-V2 dataset, \textit{i.e.}, 41.2\% OLS with ResNet-50 backbone. It is also the 1st solution for 1st OpenLane Topology in Autonomous Driving Challenge. We hope such simple and strong pipeline can provide some new insights to the community. Code is at https://github.com/wudongming97/TopoMLP.

Deep Learning · Graph Neural Networks

Shengzhong Zhang, Wenjie Yang, Xinyuan Cao, Hongwei Zhang, Zengfeng Huang

Graph contrastive learning (GCL) has become a powerful tool for learning graph data, but its scalability remains a significant challenge. In this work, we propose a simple yet effective training framework called Structural Compression (StructComp) to address this issue. Inspired by a sparse low-rank approximation on the diffusion matrix, StructComp trains the encoder with the compressed nodes. This allows the encoder not to perform any message passing during the training stage, and significantly reduces the number of sample pairs in the contrastive loss. We theoretically prove that the original GCL loss can be approximated with the contrastive loss computed by StructComp. Moreover, StructComp can be regarded as an additional regularization term for GCL models, resulting in a more robust encoder. Empirical studies on various datasets show that StructComp greatly reduces the time and memory consumption while improving model performance compared to the vanilla GCL models and scalable training methods.

Optimization · Learning for Optimization

Ziyang Xiao, Dongxiang Zhang, Yangjun Wu, Lilin Xu, Yuan Wang, Xiongwei Han, Xiaojin Fu, Tao Zhong, Jia Zeng, Mingli Song 等

Large language models (LLMs) have emerged as powerful techniques for various NLP tasks, such as mathematical reasoning and plan generation. In this paper, we study automatic modeling and programming for complex operation research (OR) problems, so as to alleviate the heavy dependence on domain experts and benefit a spectrum of industry sectors. We present the first LLM-based solution, namely Chain-of-Experts (CoE), a novel multi-agent cooperative framework to enhance reasoning capabilities. Specifically, each agent is assigned a specific role and endowed with domain knowledge related to OR. We also introduce a conductor to orchestrate these agents via forward thought construction and backward reflection mechanism. Furthermore, we release a benchmark dataset (ComplexOR) of complex OR problems to facilitate OR research and community development. Experimental results show that CoE significantly outperforms the state-of-the-art LLM-based approaches both on LPWP and ComplexOR.

Applications · Computer Vision

Xuangeng Chu, Yu Li, Ailing Zeng, Tianyu Yang, Lijian Lin, Yunfei Liu, Tatsuya Harada

Head avatar reconstruction, crucial for applications in virtual reality, online meetings, gaming, and film industries, has garnered substantial attention within the computer vision community. The fundamental objective of this field is to faithfully recreate the head avatar and precisely control expressions and postures. Existing methods, categorized into 2D-based warping, mesh-based, and neural rendering approaches, present challenges in maintaining multi-view consistency, incorporating non-facial information, and generalizing to new identities. In this paper, we propose a framework named GPAvatar that reconstructs 3D head avatars from one or several images in a single forward pass. The key idea of this work is to introduce a dynamic point-based expression field driven by a point cloud to precisely and effectively capture expressions. Furthermore, we use a Multi Tri-planes Attention (MTA) fusion module in tri-planes canonical field to leverage information from multiple input images. The proposed method achieves faithful identity reconstruction, precise expression control, and multi-view consistency, demonstrating promising results for free-viewpoint rendering and novel view synthesis.

Panagiotis Theodoropoulos, Guan-Horng Liu, Tianrong Chen, Augustinos Saravanos, Evangelos Theodorou

Neural networks and neural ODEs tend to be vulnerable to adversarial attacks, rendering robust optimizers critical to curb the success of such attacks. In this regard, the key insight of this work is to interpret Neural ODE optimization as a min-max optimal control problem. More particularly, we present Game Theoretic Second-Order Neural Optimizer (GTSONO), a robust game theoretic optimizer based on the principles of min-max Differential Dynamic Programming.The proposed method exhibits significant computational benefits due to efficient matrix decompositions and provides convergence guarantees to local saddle points.Empirically, the robustness of the proposed optimizer is demonstrated through greater robust accuracy compared to benchmark optimizers when trained on clean images. Additionally, its ability to provide a performance increase when adapted to an already existing adversarial defense technique is also illustrated.Finally, the superiority of the proposed update law over its gradient based counterpart highlights the potential benefits of incorporating robust optimal control paradigms into adversarial training methods.