Providing haptic feedback in virtual reality (VR) remains challenging, with active haptic systems often being bulky and expensive, while passive haptics typically require pre-fabricated objects or extensive real-world setup. We present ProXeek, an LLM-based multi-agent system that opportunistically leverages real-world objects as haptic proxies for VR experiences. During VR development, the designers could annotate the virtual interactables with emphasized haptic characteristics using our node-based editing interface. On the user side, end users capture environmental snapshots via commodity VR headset, and the system employs LLM-based multimodal reasoning and multi-objective optimization to match virtual objects with viable physical proxies. Our technical evaluation demonstrates that ProXeek effectively identifies viable proxies, confirming the effectiveness of the algorithmic constraint design in our matching pipeline. Our user study further reveals that the ProXeek-selected physical objects could deliver significantly higher haptic fidelity and enhance presence compared to 3D-printed replicas and visual-only interaction.
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Advances in large language models (LLMs) have sparked interest in automating parametric CAD modeling through natural language. Existing LLM-based approaches often treat CAD modeling as flat text generation, overlooking the hierarchical structure and geometric constraints inherent in CAD programs. We present CAD-Factory, a Text-to-CAD generation system for language-driven CAD modeling that explicitly models the structural and parametric semantics of CAD programs. Our core contribution is a new formulation of CAD generation as structured program synthesis, coupled with a learnable hierarchical CAD program representation that disentangles structural topology from parameter instantiation. Building on this formulation, CAD-Factory adopts a manager–programmer–reviewer architecture: a planning agent infers program hierarchy, a coding agent instantiates symbolic and numerical parameters, and an evaluation module enforces structural validity and geometric feasibility, which supports structure-aware reasoning, constraint-consistent generation, and interpretable program synthesis. An editor–viewer loop further enables part-aware code refinement through visual feedback, supporting iterative and controllable design workflows. We also contribute a process-oriented annotation pipeline and a Text–CAD dataset with parameter-free or partially specified descriptions that reflect real-world design expression. Extensive experiments demonstrate that CAD-Factory significantly improves structural correctness and geometric consistency across diverse CAD code generation and editing tasks, establishing a structured, interpretable, and robust framework for AI-assisted design.
High-fidelity social simulation is pivotal for addressing complex Web societal challenges, yet it demands agents capable of authentically replicating the dynamic spectrum of human interaction. Current LLM-based multi-agent frameworks, however, predominantly adhere to static interaction topologies, failing to capture the fluid oscillation between cooperative knowledge synthesis and competitive critical reasoning seen in real-world scenarios. This rigidity often leads to unrealistic ''groupthink'' or unproductive deadlocks, undermining the credibility of simulations for decision support. To bridge this gap, we propose BEACOF, a belief-driven adaptive collaboration framework inspired by Perfect Bayesian Equilibrium (PBE). By modeling social interaction as a dynamic game of incomplete information, BEACOF rigorously addresses the circular dependency between collaboration type selection and capability estimation. Agents iteratively refine probabilistic beliefs about peer capabilities and autonomously modulate their collaboration strategy, thereby ensuring sequentially rational decisions under uncertainty. Validated across adversarial (judicial), open-ended (social) and mixed (medical) scenarios, BEACOF prevents coordination failures and fosters robust convergence toward high-quality solutions, demonstrating superior potential for reliable social simulation. Source codes and datasets are publicly released at: https://github.com/WUT-IDEA/BEACOF.
Web-based platforms are becoming a primary channel for psychological support, yet most LLM-driven chatbots remain opaque, single-stage, and weakly grounded in established therapeutic practice. To address this gap, we present XInsight, a multi-agent framework that models psychological support as a stage-consistent workflow aligned with the classical Exploration-Insight-Action paradigm. Building on structured client representations, XInsight orchestrates specialized agents under a unified Reason-Intervene-Reflect cycle: an Exploration agent organizes background and concerns into a structured Case Conceptualization Form, a Routing agent performs Adaptive Therapeutic Routing (ATR) across SFBT, CBT, and MBCT, a unified Therapeutic agent executes school-consistent submodules, and a Consolidation agent guides review, skill integration, and relapse-prevention planning. A Recording agent continuously transforms open-ended web dialogues into standardized psychological artifacts, enhancing interpretability, continuity, and accountability. To support transparent assessment, we introduce XInsight-Bench with a Scale-Guided LLM Evaluation (SGLE) protocol that combines therapy-specific clinical scales with general counseling criteria. Experiments show improved paradigm alignment, multi-therapy integration, interaction depth, and interpretability over existing multi-agent counseling systems, indicating that XInsight provides a practical blueprint for integrating counseling-inspired support agents into web applications for digital well-being.
Agentic recommendations cast recommenders as large language model (LLM) agents that can plan, reason, use tools, and interact with users of varying preferences in web applications. However, most existing agentic recommender systems focus on generic single-agent plan-execute workflows or multi-agent task decomposition pipelines. Without recommendation-oriented design, they often underuse the collaborative signals in the user–item interaction history, leading to unsatisfying recommendation results. To address this, we propose the Multi-Agent Collaborative Filtering (MACF) framework for agentic recommendations, drawing an analogy between traditional collaborative filtering algorithms and LLM-based multi-agent collaboration. Specifically, given a target user and query, we instantiate similar users and relevant items as LLM agents with unique profiles. Each agent is able to call retrieval tools, suggest candidate items, and interact with other agents. Different from the static preference aggregation in traditional collaborative filtering, MACF employs a central orchestrator agent to adaptively manage the collaboration between user and item agents via dynamic agent recruitment and personalized collaboration instruction. Experimental results on datasets from three different domains show the advantages of our MACF framework compared to strong agentic recommendation baselines.
Modern web interfaces increasingly support complex decision workflows, such as travel planning and multi-criteria selection, yet remain largely static and insensitive to users' moment-to-moment cognitive states during interaction. Travel planning, in particular, requires users to synthesize dispersed information under multiple constraints, making it a representative high-load interactive decision task. This study presents MACA (Multi-Agent Cognitive Adaptation), a framework that enables real-time cognitive adaptation in web-based decision environments by integrating hierarchical Monte Carlo Tree Search with a Planner–Critic–Executor multi-agent architecture. MACA continuously estimates users' emotional and attentional states using facial expression analysis (ResEmoteNet) and gaze stability tracking (MediaPipe), and uses these signals to regulate agent collaboration, reasoning depth, and feedback pacing during interaction. We evaluated MACA in a 2×2 within-subject study (N = 30) comparing Single versus Multi-agent and Fixed versus Adaptive configurations. Results show that the Multi-Adaptive condition significantly improved decision quality (F(3,116) = 2.96, p = 0.035) while reducing mental effort (F(3,116) = 2.82, p = 0.042), yielding a 10.7% gain in decision efficiency without increasing cognitive burden. These findings demonstrate that multimodal user-state sensing combined with cooperative multi-agent reasoning can enhance interactive web-based decision making while maintaining user well-being.
Optimizing numerical systems and mechanism design is crucial for enhancing player experience in Massively Multiplayer Online (MMO) games. Traditional optimization approaches rely on iterative online experiments or parameter tuning over abstracted statistical models, which can be inaccurate, time-consuming and potentially impair players' experience. Although simplified offline simulation systems are frequently employed as alternatives, their low fidelity constrains agents' ability to faithfully replicate real players' reasoning processes and behavioral responses to interventions. To address these limitations, we propose a generative agent-based MMO simulation system with hundreds of agents empowered by Large Language Models (LLMs). By applying Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) on large-scale real player behavioral data, we adapt LLMs from general priors to game-specific domains, enabling realistic and interpretable player decision-making. In parallel, a data-driven environment model trained on real gameplay logs reconstructs dynamic in-game systems. Experiments demonstrate strong consistency with real-world player behaviors and plausible causal responses under interventions, providing a reliable, interpretable, and cost-efficient framework for data-driven numerical design optimization.
The rise of micro-videos has reshaped how misinformation spreads, amplifying its speed, reach, and impact on public trust. Existing benchmarks typically focus on a single deception type, overlooking the diversity of real-world cases that involve multimodal manipulation, AI-generated content, cognitive bias, and out-of-context reuse. Meanwhile, most detection models lack fine-grained attribution, limiting interpretability and practical utility. To address these gaps, we introduce WildFakeBench, a large-scale benchmark of over 10,000 real-world micro-videos covering diverse misinformation types and sources, each annotated with expert-defined attribution labels. Building on this foundation, we develop FakeAgent, a Delphi-inspired multi-agent reasoning framework that integrates multimodal understanding with external evidence for attribution-grounded analysis. FakeAgent jointly analyzes content and retrieved evidence to identify manipulation, recognize cognitive and AI-generated patterns, and detect out-of-context misinformation. Extensive experiments show that FakeAgent consistently outperforms existing MLLMs across all misinformation types, while WildFakeBench provides a realistic and challenging testbed for advancing explainable micro-video misinformation detection.. Data and code are available at: https://github.com/Aiyistan/FakeAgent.
As a key to accessing research impact, citation dynamics underpins research evaluation, scholarly recommendation, and the study of knowledge diffusion. Citation prediction is particularly critical for newborn papers, where early assessment must be performed without citation signals and under highly long-tailed distributions. We identify two key research gaps: (i) insufficient modeling of implicit factors of scientific impact, leading to reliance on coarse proxies; and (ii) a lack of bias-aware learning that can deliver stable predictions on lowly cited papers. We address these gaps by proposing a Bias-Aware Citation Prediction Framework, which combines multi-agent feature extraction with robust graph representation learning. First, a multi-agent × graph co-learning module derives fine-grained, interpretable signals, such as reproducibility, collaboration network, and text quality, from metadata and external resources, and fuses them with heterogeneous-network embeddings to provide rich supervision even in the absence of early citation signals. Second, we incorporate a set of robust mechanisms: a two-stage forward process that routes explicit factors through an intermediate exposure estimate, GroupDRO to optimize worst-case group risk across environments, and a regularization head that performs what-if analyses on controllable factors under monotonicity and smoothness constraints. Comprehensive experiments on two real-world datasets demonstrate the effectiveness of our proposed model. Specifically, our model achieves around a 13% reduction in error metrics (MALE and RMSLE) and a notable 5.5% improvement in the ranking metric (NDCG) over the baseline methods.
Although Large Language Models (LLMs) have demonstrated significant proficiency in code generation, their monolithic and correlation-driven nature renders them susceptible to systematic cognitive biases, deficient counterfactual reasoning, and adversarial manipulation—a characteristic we term cognitive vulnerability. Such vulnerabilities compromise the reliability and security of AI-assisted software development, potentially resulting in code that is not only functionally incorrect but also biased, insecure, and difficult to validate using conventional testing paradigms. While recent multi-agent systems enhance workflow efficiency via task decomposition, they do not fundamentally address these reasoning deficits. This highlights the need for a framework capable of proactively identifying and mitigating the cognitive flaws of an LLM during the reasoning process. To address this challenge, we introduce CodeForge, a multi-agent adversarial reasoning framework that reframes code generation as a cognitive crucible. This process involves a structured debate among three specialized agents—an Optimist, a Pragmatist, and an Adversarial Skeptic—who iteratively cross-examine and refine solution plans. Following convergence, an adversarial verification module systematically generates counterfactual perturbations to stress-test and enhance the final plan. Comprehensive evaluations on the HumanEval and MBPP benchmarks demonstrate that CodeForge significantly outperforms state-of-the-art methods, achieving a pass@1 of 97.3% with GPT-4. Ablation studies confirm the necessity of both the adversarial dialogue and counterfactual verification components. This work represents a shift from passive debugging to proactive cognitive hardening, establishing a pathway toward more trustworthy automated software engineering.
Misinformation on social media poses a critical threat to information credibility, as its diverse and context-dependent nature complicates detection. Large language model–empowered multi-agent systems (MAS) present a promising paradigm that enables cooperative reasoning and collective intelligence to combat this threat. However, conventional MAS suffer from an information-drowning problem, where abundant truthful content overwhelms sparse and weak deceptive cues. With full input access, agents tend to focus on dominant patterns, and inter-agent communication further amplifies this bias. To tackle this issue, we propose PAMAS, a multi-agent framework with perspective aggregation, which employs hierarchical, perspective-aware aggregation to highlight anomaly cues and alleviate information drowning. PAMAS organizes agents into three roles: Auditors, Coordinators, and a Decision-Maker. Auditors capture anomaly cues from specialized feature subsets; Coordinators aggregate their perspectives to enhance coverage while maintaining diversity; and the Decision-Maker, equipped with evolving memory and full contextual access, synthesizes all subordinate insights to produce the final judgment. Furthermore, to improve the efficiency in multi-agent collaboration, PAMAS incorporates self-adaptive mechanisms for dynamic topology optimization and routing-based inference, enhancing both efficiency and scalability. Extensive experiments on multiple benchmark datasets demonstrate that PAMAS achieves superior accuracy and efficiency, offering a scalable and trustworthy way for misinformation detection.
Conversational recommender systems (CRSs) aim to provide real-time recommendations through dynamic interactions between users and the system. Recent studies have revealed the value of personalized information derived from users' historical dialogue records in refining user preferences. However, existing methods often utilize the entire historical dialogue of a user indiscriminately, leading to the issue of cognitive negative transfer, wherein historical dialogue sessions impede rather than facilitate current decision-making. This ultimately degrades the performance of conversational recommendations. To address this issue, inspired by the behavioral decision theory, this paper proposes a novel model, Personalization-Driven Agent Debate for Conversational Recommendation, named EyeCRS. EyeCRS is comprised of two core components: (i) The Multi-Agent Debate Module employs supporting and opposing agents to simulate a human-like debate process, thereby enabling a rigorous evaluation of whether historical dialogue sessions may introduce cognitive negative transfer into the recommender. (ii) The Parametric Injection Module, subsequently, parameterizes the historical dialogues that are validated as positive and injects them into the intrinsic parameter space of the downstream recommender, thereby effectively enhancing the model's ability to internalize and utilize personalized knowledge. Experimental results on two real-world datasets show that EyeCRS effectively mitigates cognitive negative transfer and achieves superior performance in conversational recommendation.
Web-based participatory urban sensing has emerged as a vital approach for modern urban management by leveraging mobile individuals as distributed sensors. However, existing urban sensing systems struggle with limited generalization across diverse urban scenarios and poor interpretability in decision-making. In this work, we introduce AgentSense, a hybrid, training-free framework that integrates large language models (LLMs) into participatory urban sensing through a multi-agent refinement system. AgentSense initially employs a classical planner to generate baseline solutions and then iteratively refines them to adapt sensing task assignments to dynamic urban conditions and heterogeneous worker preferences, while producing natural language explanations that enhance transparency and trust. Extensive experiments across two large-scale mobility datasets and seven types of dynamic disturbances demonstrate that AgentSense offers distinct advantages in adaptivity and explainability over traditional methods. Furthermore, compared to single-agent LLM baselines, our approach outperforms in both performance and robustness, while delivering more reasonable and transparent explanations. These results position AgentSense as a significant advancement towards deploying adaptive and explainable urban sensing systems on the web.
Time series anomaly detection (TSAD) has been a long-standing pillar problem in Web-scale systems and online infrastructures, such as service reliability monitoring, system fault diagnosis, and performance optimization. Large language models (LLMs) have demonstrated unprecedented capabilities in time series analysis, the potential of multimodal LLMs (MLLMs), particularly vision-language models, in TSAD remains largely under-explored. One natural way for humans to detect time series anomalies is through visualization and textual description. It motivates our research question: Can multimodal LLMs perform time series anomaly detection? Existing studies often oversimplify the problem by treating point-wise anomalies as special cases of range-wise ones or by aggregating point anomalies to approximate range-wise scenarios. They limit our understanding for realistic scenarios such as multi-granular anomalies and irregular time series. To address the gap, we build a VisualTimeAnomaly benchmark to comprehensively investigate zero-shot capabilities of MLLMs for TSAD, progressively from point-, range-, to variate-wise anomalies, and extends to irregular sampling conditions. Our study reveals several key insights. 1) MLLMs and traditional TSAD methods are complementary: MLLMs excel at coarse-grained anomalies while traditional methods are effective at fine-grained anomalies. 2) MLLMs are resilient to irregular time series. 3) Input time series modality changing from text to image makes information focus shift from quantitative variations to qualitative patterns while significantly reducing hallucinations. Built on the findings, we propose a MLLMs-based multi-agent framework TSAD-Agents to achieve automatic TSAD. Our framework comprises scanning, planning, detection, and checking agents that synergistically collaborate to reason, plan, and self-reflect to enable automatic TSAD. These agents adaptively invoke tools such as traditional methods and MLLMs and dynamically switch between text and image modalities to optimize detection performance.
Adaptive traffic signal control (ATSC) is essential for mitigating urban congestion in modern smart cities, where traffic infrastructure is evolving into interconnected Web-of-Things (WoT) environments with thousands of sensing-and-control nodes. However, existing methods face a critical scalability-coordination tradeoff: centralized approaches optimize global objectives but become computationally intractable at city scale, while decentralized multi-agent methods scale efficiently yet lack network-level coherence, resulting in suboptimal performance. In this paper, we present HALO, a hierarchical reinforcement learning framework that addresses this tradeoff for large-scale ATSC. HALO decouples decision-making into two levels: a high-level global guidance policy employs Transformer-LSTM encoders to model spatio-temporal dependencies across the entire network and broadcast compact guidance signals, while low-level local intersection policies execute decentralized control conditioned on both local observations and global context. To ensure better alignment of global-local objectives, we introduce an adversarial goal-setting mechanism where the global policy proposes challenging-yet-feasible network-level targets that local policies are trained to surpass, fostering robust coordination. We evaluate HALO extensively on multiple standard benchmarks, and a newly constructed large-scale Manhattan-like network with 2,668 intersections under real-world traffic patterns, including peak transitions, adverse weather and holiday surges. Results demonstrate HALO shows competitive performance and becomes increasingly dominant as network complexity grows across small-scale benchmarks, while delivering the strongest performance in all large-scale regimes, offering up to 6.8% lower average travel time and 5.0% lower average delay than the best state-of-the-art.
Traffic prediction serves as a cornerstone for systems and network services such as the Web of Vehicles (WoV), online navigation, and smart city applications. Despite the proliferation of model architectures in recent years, existing approaches often suffer from highly customized structures and weak transferability, making it difficult to cope with increasing task heterogeneity and modeling complexity. To address these challenges, we propose ST-LEGO, a modular assembly framework driven by large language models (LLMs) that supports flexible structural composition and automated code generation. ST-LEGO employs a multi-agent collaborative system comprising a Prompt Agent, Assemble Agent, and Code Agent, which are responsible for understanding task requirements, dynamically assembling structural modules, and automatically generating executable PyTorch code. By introducing a standardized module library and an intermediate structural description language (DSL), the framework enables controllable generation, reusable composition, and cross-task generalization of model architectures. Empirical results on multiple real-world traffic datasets demonstrate that models generated by ST-LEGO achieve superior accuracy, structural diversity, and convergence compared to a wide range of manually designed baselines. These results highlight the unique potential and scalability of LLMs as structural architects for traffic prediction, offering a new paradigm for integrating language models into web-interactive intelligent transportation systems.
Information cocoons pose significant challenges to democratic discourse and social cohesion. While extensive research has examined how social networks and recommender systems independently contribute to this phenomenon, their coevolving dynamics remain unexplored. We present Unicoon, the first unified computational framework that simultaneously models both social network propagation and algorithmic content delivery using LLM-based multi-agent simulation. Our key innovation lies in a hypergraph formulation where agents constitute nodes, social relationships form edges, and recommender-delivered content creates dynamic hyperedges, elegantly capturing heterogeneous information diffusion patterns within a single mathematical structure. To address the adaptive nature of recommendation algorithms, we introduce a dynamic hyperedge construction technique that computationally matches trending content with interested user cohorts in real-time. Extensive experiments on synthetic and real-world networks reveal that the synergistic interplay of social and algorithmic mechanisms creates qualitatively distinct polarization patterns, with a critical finding that larger macro-structures paradoxically accelerate micro-level cohort polarization.
Social media's openness fosters opinion exchange but complicates guiding users toward global consensus. Existing approaches are often invasive, modifying opinions or forcing cross-group interactions, undermining autonomy and triggering resistance. They also lack long-term planning, risking macro-level polarization despite local agreement. To address this, we propose H-NeiFi, a hierarchical, non-invasive opinion guidance framework. It models experts and non-experts separately and introduces a neighbor filtering mechanism that adaptively shapes communication without altering user opinions. Using multi-agent reinforcement learning with a long-term reward, H-NeiFi optimizes information flow while preserving interaction autonomy. Experiments show that it accelerates consensus by 22.0% to 30.7% and achieves global convergence even without experts, providing a natural and efficient paradigm for social network governance. Our code is available at: https://github.com/shijunguo44/H-NeiFi.
Wikipedia, a vast and continuously consulted knowledge base, faces significant challenges in maintaining up-to-date content due to its reliance on manual human editors. Inspired by the vision of continuous knowledge acquisition in NELL and fueled by advances in LLM-based agents, this paper introduces WINEL, an agentic framework for continuously updating Wikipedia articles. Our approach employs a multi-agent framework to aggregate online information, select new and important knowledge for a target entity in Wikipedia, and then generate precise edit suggestions for human review. Our fine-grained editing models, trained on Wikipedia's extensive history of human edits, enable incorporating updates in a manner consistent with human editing behavior. Our editor models outperform both open-source instruction-following baselines and closed-source LLMs (e.g., GPT-4o) in key-information coverage and editing efficiency. End-to-end evaluation on high-activity Wikipedia pages demonstrates WINELL's ability to identify timely factual updates. This opens up a promising research direction in LLM agents for automatically updating knowledge bases in a never-ending fashion.