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8,216篇论文匹配“New Approaches”
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Yihong Ji, Yunze Liu, Yiyao Zhuo, Weijiang Yu, Fei Ma 0006, Joshua Zhexue Huang, Fei Yu 0016

The perception and generation of Human-Object Interaction (HOI) are crucial for fields such as robotics, AR/VR, and human behavior understanding. However, current approaches model this task in an offline setting, where information at each time step can be drawn from the entire interaction sequence. In contrast, in real-world scenarios, the information available at each time step comes only from the current moment and historical data, i.e., an online setting. We find that offline methods perform poorly in an online context. Based on this observation, we propose two new tasks: Online HOI Generation and Perception. To address this task, we introduce the OnlineHOI framework, a network architecture based on the Mamba framework that employs a memory mechanism. By leveraging Mamba's powerful modeling capabilities for streaming data and the Memory mechanism's efficient integration of historical information, we achieve state-of-the-art results on the Core4D and OAKINK2 online generation tasks, as well as the online HOI4D perception task.

Ting Li, Songtao Li, Shuaifeng Li, Xiaolin Qin, Maoyuan Zhao, Luping Ji, Mao Ye 0001

Visible-infrared object detection has gained significant attention because of its applications in autonomous driving, video surveillance, and related fields. The effective fusion of multimodal information is fundamental to its success. The existing approaches concentrate on improving the pixel-level fusion mechanisms; detection performance has reached a plateau. We propose a new framework for SAM-guided semantic knowledge fusion ( SemFusion ). The core idea is to leverage semantic priors from large models while incorporating a lightweight cross-modal fusion strategy. Specifically, our method comprises two stages. In the first stage, the Flow-Guided RGB Feature Alignment (FGRA) module establishes object-aware correspondences between multimodalities based on SAM-generated masks. This ensures semantic-level feature matching by deformable convolution alignment. In the second stage, the Semantic Knowledge Distillation (SKD) strategy facilitates the transfer of large-model knowledge to the detection model through SAM feature, offset, and mask level distillations. For the detector model, three blocks are designed to augment any off-the-shelf detector. They are deformable cross-modal alignment, spatio-channel preliminary fusion, and mask-guided feature refinement. By alignment with SAM masks, semantic alignment and fusion can be achieved, breaking the pixel-level fusion barrier. Extensive experiments demonstrate that our method, as a plugin, exhibits superior performance on the DroneVehicle, VEDAI, and LLVIP datasets. Code is available at https://github.com/liting1018/SemFusion.

Xin Xu 0007, Chaoyue Ren, Wei Liu 0183, Wenke Huang 0003, Bin Yang 0026, Zhixi Yu, Kui Jiang

The Federated Domain Generalization for Person re-identification (FedDG-ReID) aims to learn a global server model that can be effectively generalized to source and target domains through distributed source domain data. Existing methods mainly improve the diversity of samples through style transformation, which to some extent enhances the generalization performance of the model. However, we discover that not all styles contribute to the generalization performance. Therefore, we define styles that are beneficial/harmful to the model's generalization performance as positive/negative styles. Based on this, new issues arise: How to effectively screen and continuously utilize the positive styles. To solve these problems, we propose a Style Screening and Continuous Utilization (SSCU) framework. Firstly, we design a Generalization Gain-guided Dynamic Style Memory (GGDSM) for each client model to screen and accumulate generated positive styles. Specifically, the memory maintains a prototype initialized from raw data for each category, then screens positive styles that enhance the global model during training, and updates these positive styles into the memory using a momentum-based approach. Meanwhile, we propose a style memory recognition loss to fully leverage the positive styles memorized by GGDSM. Furthermore, we propose a Collaborative Style Training (CST) strategy to make full use of positive styles. Unlike traditional learning strategies, our approach leverages both newly generated styles and the accumulated positive styles stored in memory to train client models on two distinct branches. This training strategy is designed to effectively promote the rapid acquisition of new styles by the client models, ensuring that they can quickly adapt to and integrate novel stylistic variations. Simultaneously, this strategy guarantees the continuous and thorough utilization of positive styles, which is highly beneficial for the model's generalization performance. Extensive experimental results demonstrate that our method outperforms existing methods in both the source domain and the target domain.

Xiangyu Wu, Feng Yu 0030, Yang Yang 0074, Jianfeng Lu 0003

The integration of prompt tuning with multimodal learning has shown significant generalization abilities for various downstream tasks. Despite advancements, existing methods heavily depend on massive modality-specific labeled data (e.g., video, audio, and image), or are customized for a single modality. In this study, we present Text as Any-Modality by Consistent Prompt Tuning (TaAM-CPT), a scalable approach for constructing a general representation model toward unlimited modalities using solely text data. TaAM-CPT comprises modality prompt pools, text construction, and modality-aligned text encoders from pre-trained models, which allows for extending new modalities by simply adding prompt pools and modality-aligned text encoders. To harmonize the learning across different modalities, TaAM-CPT designs intra- and inter-modal learning objectives, which can capture category details within modalities while maintaining semantic consistency across different modalities. Benefiting from its scalable architecture and pre-trained models, TaAM-CPT can be seamlessly extended to accommodate unlimited modalities. Remarkably, without any modality-specific labeled data, TaAM-CPT achieves leading results on diverse datasets spanning various modalities, including video classification, image classification, and audio classification. The code is available at https://github.com/Jinx630/TaAM-CPT.

Fei Ye 0004, Adrian G. Bors

The continual learning (CL) of novel concepts from new environments represents a popular and important topic aiming to manage catastrophic forgetting. Research studies have developed dynamic expansion models to deal with network forgetting in CL. Existing CL models usually explore the full capacity of activating parameters and representations while ignoring the previously learned representations when learning new tasks. In this paper, we propose a novel dynamic expansion model that incrementally accumulates and incorporates all previously learned representations into defining new experts to add to a mixture of experts in a recursive manner, aiming to reuse previously learned parameters and features to promote future task learning. We define a graph structure having each expert as a component node. We then propose a novel expandable expert graph attention mechanism that dynamically optimizes the graph when learning new tasks, maximizing the positive knowledge transfer. In addition, we propose a novel expert cooperation mechanism to promote the cooperation between all previous experts and with the currently updated expert. Furthermore, we propose a novel memory optimization approach, which encourages each expert to capture and learn completely different information, further improving performance. We provide the results of a series of experiments demonstrating that the proposed approach outperforms the state-of-the-art performance in CL.

Shangheng Chen, Shengsheng Qian, Quan Fang, Jun Hu 0016, Changsheng Xu

Short-video platforms have become a central part of digital content, with users rapidly engaging in various trending topics. Predicting the peak popularity of short-video topics is critical for understanding content dynamics and user behavior. This paper introduces the task of Short-Video Topic Peak Prediction (SVTPP) and proposes both a new dataset and an innovative method. We present the TopicVid dataset, designed to capture the peak trends of short-video topics across multiple platforms. The TopicVid dataset includes 7,701 topics, 58,539 users, and 96,936 videos, with data on views, comments, and shares. This dataset is the first to provide rich semantic information for short-video topic peak prediction, including content details, titles, and user interactions. We propose the Topic Large Graph Model (TLGM), a two-stage framework that integrates heterogeneous graph data with large language models. The TLGM model effectively analyzes the relationships within short-video topics to predict their peak popularity. Experimental results show that our method outperforms existing approaches for predicting short-video topic peaks. Our dataset and code is available at https://github.com/chensh911/TLGM.

Yu Hong, Yize Wu, Zhehao Shen, Chengcheng Guo, Yuheng Jiang, Yingliang Zhang, Qiang Hu 0003, Jingyi Yu 0001, Lan Xu 0003

Volumetric video enables immersive experiences by capturing dynamic 3D scenes, enabling diverse applications for virtual reality, education, and telepresence. However, traditional methods struggle with fixed lighting conditions, while neural approaches face trade-offs in efficiency, quality, or adaptability for relightable scenarios. To address these limitations, we present BEAM, a novel pipeline that bridges 4D Gaussian representations with physically-based rendering (PBR) to produce high-quality, relightable volumetric videos from multi-view RGB footage. BEAM recovers detailed geometry and PBR properties via a series of available Gaussian-based techniques. It first combines Gaussian-based human performance tracking with geometry-aware rasterization in a coarse-to-fine optimization framework to recover spatially and temporally consistent geometries. We further enhance Gaussian attributes by incorporating PBR properties step by step. We generate roughness via a multi-view-conditioned diffusion model, and then derive AO and base color using a 2D-to-3D strategy, incorporating a tailored Gaussian-based ray tracer for efficient visibility computation. Once recovered, these dynamic, relightable assets integrate seamlessly into traditional CG pipelines, supporting real-time rendering with deferred shading and offline rendering with ray tracing. By offering realistic, lifelike visualizations under diverse lighting conditions, BEAM opens new possibilities for interactive entertainment, storytelling, and creative visualization.

Xuanchen Wang, Heng Wang 0007, Weidong Cai 0001

Modern artistic productions increasingly demand automated choreography generation that adapts to diverse musical styles and individual dancer characteristics. Existing approaches often fail to produce high-quality dance videos that harmonize with both musical rhythm and user-defined choreography styles, limiting their applicability in real-world creative contexts. To address this gap, we introduce ChoreoMuse, a diffusion-based framework that uses SMPL format parameters and their variation version as intermediaries between music and video generation, thereby overcoming the usual constraints imposed by video resolution. Critically, ChoreoMuse supports style-controllable, high-fidelity dance video generation across diverse musical genres and individual dancer characteristics, including the flexibility to handle any reference individual at any resolution. Our method employs a novel music encoder MotionTune to capture motion cues from audio, ensuring that the generated choreography closely follows the beat and expressive qualities of the input music. To quantitatively evaluate how well the generated dances match both musical and choreographic styles, we introduce two new metrics that measure alignment with the intended stylistic cues. Extensive experiments confirm that ChoreoMuse achieves state-of-the-art performance across multiple dimensions, including video quality, beat alignment, dance diversity, and style adherence, demonstrating its potential as a robust solution for a wide range of creative applications. Video results can be found on our project page: https://choreomuse.github.io.

Jiaqi Hou, Kewei Zhang, Tianyu Yang, Chengyu Jia, Qiqi Lin, Hui Wei 0004, Zheng Wang 0007

Physical adversarial attacks on person detectors reveal critical vulnerabilities in safety-critical vision systems such as autonomous driving and surveillance. While recent methods enhance attack efficacy and robustness, they often neglect realistic garment deformations and motion blur, limiting real-world performance. In this work, we propose FAB-Attack (Fabric-a ware and Blur-resistant Attack), a new adversarial attack that simulates realistic garment deformation during training and targets both person detectors and image deblurring models. To enhance attack effectiveness under varying clothing deformations, we introduce a Fabric-aware Texture Appliance (FTA) module, which applies adversarial textures to clothing regions and simulates realistic fabric dynamics via physics-inspired TPS. To better emulate real-world conditions, we develop a differentiable pipeline incorporating motion blur and deblurring processes. Moreover, we demonstrate the stability of low-frequency information during motion blur's generation and removal. Based on this insight, we design a frequency band separation mechanism that suppresses high-frequency components in adversarial patterns to enhance further robustness against motion blur. Experimental results demonstrate that our approach achieves SOTA performance, reducing AP to 25.2% on the COCO dataset and achieving a 94.4% ASR in the real world under severe motion blur.

Songning Lai, Ninghui Feng, Jiechao Gao, Hao Wang 0220, Haochen Sui, Xin Zou 0001, Jiayu Yang, Wenshuo Chen, Lijie Hu, Hang Zhao 0010 等

The domain of time series forecasting has gained significant attention due to its critical applications in multimedia-rich web traffic (including video streaming workloads and dynamic content delivery) and cross-platform advertisement click predictions, which are essential for web operations planning. While models like TimeSieve have demonstrated strong capabilities in predicting web visitation metrics, they suffer from critical unfaithfulness issues, including sensitivity to random seeds, input noise, layer noise, and parametric perturbations. To address these limitations, we propose Faithful TimeSieve (FTS), an enhanced framework designed to improve prediction reliability and robustness. Our approach systematically detects and mitigates unfaithfulness in TimeSieve, significantly enhancing its stability and consistency. Experimental results demonstrate that FTS substantially improves the model's faithfulness, setting a new standard for temporal forecasting methods. This advancement not only increases TimeSieve's reliability but also contributes to more robust temporal modeling, particularly crucial for web traffic forecasting where prediction accuracy directly impacts operational decisions. Our work thus represents a significant step toward more dependable time series predictions in web-related applications.

Yuanhong Chen, Kazuki Shimada, Christian Simon, Yukara Ikemiya, Takashi Shibuya 0001, Yuki Mitsufuji

Binaural audio generation (BAG) aims to convert monaural audio to stereo audio using visual prompts, requiring a deep understanding of spatial and semantic information. The success of the BAG systems depends on the effectiveness of cross-modal reasoning and spatial understanding. Current methods have explored the use of visual information as guidance for binaural audio generation. However, they rely solely on cross-attention mechanisms to guide the generation process and under-utilise the temporal and spatial information in video data during training and inference. These limitations result in the loss of fine-grained spatial details and risk overfitting to specific environments, ultimately constraining model performance. In this paper, we address the aforementioned issues by introducing a new audio-visual binaural generation model with an audio-visual conditional normalisation layer that dynamically aligns the target difference audio features using visual context. To enhance spatial sensitivity, we also introduce a contrastive learning method that mines negatives from shuffled visual features. We also introduce a cost-efficient way to utilise test-time augmentation in video data to enhance performance. Our approach achieves state-of-the-art generation accuracy on the FAIR-Play, MUSIC-Stereo, and YT-MUSIC benchmarks. Code is available at https://github.com/SonyResearch/CCStereo.

Haojie Zhang, Yixiong Liang, Hulin Kuang, Lihui Cen, Zhe Qu, Yigang Cen, Min Zeng 0004, Shichao Kan

Multimodal Biomedical Image Incremental Learning (MBIIL) is essential for handling diverse tasks and modalities in the biomedical domain, as training separate models for each modality or task significantly increases inference costs. Existing incremental learning methods focus on task expansion within a single modality, whereas MBIIL seeks to train a unified model incrementally across modalities. The MBIIL faces two challenges: I) How to preserve previously learned knowledge during incremental updates? II) How to effectively leverage knowledge acquired from existing modalities to support new modalities? To address these challenges, we propose MSLoRA-CR, a method that fine-tunes Modality-Specific LoRA modules while incorporating Contrastive Regularization to enhance intra-modality knowledge sharing and promote inter-modality knowledge differentiation. Our approach builds upon a large vision-language model (LVLM), keeping the pretrained model frozen while incrementally adapting new LoRA modules for each modality or task. Experiments on the incremental learning of biomedical images demonstrate that MSLoRA-CR outperforms both the state-of-the-art (SOTA) approach of training separate models for each modality and the general incremental learning method (incrementally fine-tuning LoRA). Specifically, MSLoRA-CR achieves a 1.88% improvement in overall performance compared to unconstrained incremental learning methods while maintaining computational efficiency. Our code is publicly available at https://github.com/VentusAislant/MSLoRA_CR.

Sifan Zhou, Jiahao Nie 0001, Ziyu Zhao, Yichao Cao, Xiaobo Lu

In 3D point cloud object tracking, the motion-centric methods have emerged as a promising avenue due to its superior performance in modeling inter-frame motion. However, existing two-stage motion-based approaches suffer from fundamental limitations: (1) error accumulation due to decoupled optimization caused by explicit foreground segmentation prior to motion estimation, and (2) computational bottlenecks from sequential processing. To address these challenges, we propose FocusTrack, a novel one-stage paradigms tracking framework that unifies motion-semantics co-modeling through two core innovations: Inter-frame Motion Modeling (IMM) and Focus-and-Suppress Attention. The IMM module employs a temp-oral-difference siamese encoder to capture global motion patterns between adjacent frames. The Focus-and-Suppress attention that enhance the foreground semantics via motion-salient feature gating and suppress the background noise based on the temporal-aware motion context from IMM without explicit segmentation. Based on above two designs, FocusTrack enables end-to-end training with compact one-stage pipeline. Extensive experiments on prominent 3D tracking benchmarks, such as KITTI, nuScenes, and Waymo, demonstrate that the FocusTrack achieves new SOTA performance while running at a high speed with 105 FPS.

Chaoran Feng 0001, Zhenyu Tang 0004, Wangbo Yu, Yatian Pang, Yian Zhao, Jianbin Zhao, Li Yuan 0007, Yonghong Tian 0001

Novel view synthesis and 4D reconstruction techniques predominantly rely on RGB cameras, thereby inheriting inherent limitations such as the dependence on adequate lighting, susceptibility to motion blur, and a limited dynamic range. Event cameras, offering advantages of low power, high temporal resolution and high dynamic range, have brought a new perspective to addressing the scene reconstruction challenges in high-speed motion and low-light scenes. To this end, we propose E-4DGS, the first event-driven dynamic Gaussian Splatting approach, for novel view synthesis from multi-view event streams with fast-moving cameras. Specifically, we introduce an event-based initialization scheme to ensure stable training and propose event-adaptive slicing splatting for time-aware reconstruction. Additionally, we employ intensity importance pruning to eliminate floating artifacts and enhance 3D consistency, while incorporating an adaptive contrast threshold for more precise optimization. We design a synthetic multi-view camera setup with six moving event cameras surrounding the object in a 360-degree configuration and provide a benchmark multi-view event stream dataset that captures challenging motion scenarios. Our approach outperforms both event-only and event-RGB fusion baselines and paves the way for the exploration of multi-view event-based reconstruction as a novel approach for rapid scene capture.

Songpei Xu, Xuri Ge, Chaitanya Kaul, Roderick Murray-Smith

This study aims to utilise mid-air hand-pose movements to implement various interactive controls, e.g. dial and slider controlling, through independent low-dimensional embeddings. Towards this, we develop a novel adjustable hand-pose space disentanglement approach for a learnable VAE-based high-to-low dimensional embedding model ( HandSolo ). It disentangles the latent embeddings into multiple independent one- or two-dimensional embedding spaces, enabling independent control. HandSolo allows multi-dimensional settings and multi-DOF combinations, providing a new paradigm for flexible and extensible hand-pose interaction systems. Additionally, to exploit model potential and make user interaction comfortable, we propose a visual interaction evaluation strategy (VIEs) to help system designers understand model capability and user habits. Finally, we provide an example virtual interaction system that integrates various virtual interaction objects, showing how our innovations improve their interaction capabilities. Experimental user studies demonstrate the effectiveness of our embedding-disentanglement designs, including discovery experiment (n=4) for VIEs, inspiration experiment (n=4) for approach extensibility, and exploration experiment (n=8) for the virtual interaction system.

Jiawei Zhang, Haonan Zhang, Weitao Zhang, Liang Pu, Zesen Feng, Jie Guo 0001

Frame extrapolation, as a typical low-latency frame generation method, improves the frame rate of real-time rendering by predicting future frames based solely on historical data. To guarantee the high quality of predictions, existing methods rely heavily on G-buffers of the target frames. However, these G-buffers are not always accessible, and enabling them in certain rendering engines can incur considerable costs. To tackle this challenge, we introduce a G-buffer free frame extrapolation framework that can achieve comparable quality with state-of-the-art G-buffer based methods. In contrast to existing learning-based approaches that handle motions of new frames implicitly and jointly, we design a decoupled strategy that predicts explicit motions for geometry, shading and disoccluded regions separately. In our framework, we first extract the geometric motion using a dual-space method, and then leverage a lightweight motion inpainting network (OccNet) to fill in the disoccluded regions. The shading motion is extracted between two historical frames and then used to propagate shading variations to new frames. Through extensive experiments across various scenes, we demonstrate that our decoupled approach can generate high-quality motions for a wide range of geometric and shading variations in a scene, thereby significantly improving the accuracy of extrapolated frames at a very low computational expense.

Ziheng Jia, Zicheng Zhang, Jiaying Qian, Haoning Wu 0001, Wei Sun 0029, Chunyi Li, Xiaohong Liu 0001, Weisi Lin, Guangtao Zhai, Xiongkuo Min

The advent and proliferation of large multi-modal models (LMMs) have introduced new paradigms to computer vision, transforming various tasks into a unified visual question answering framework. Video Quality Assessment (VQA), a classic field in low-level visual perception, focused initially on quantitative video quality scoring. However, driven by advances in LMMs, it is now progressing toward more holistic visual quality understanding tasks. Recent studies in the image domain have demonstrated that Visual Question Answering (VQA) can markedly enhance low-level visual quality evaluation. Nevertheless, related work has not been explored in the video domain, leaving substantial room for improvement. To address this gap, we introduce the VQA² Instruction Dataset-the first visual question answering instruction dataset that focuses on video quality assessment. This dataset consists of 3 subsets and covers various video types, containing 157,755 instruction question-answer pairs. Then, leveraging this foundation, we present the VQA² series models. The VQA² series models interleave visual and motion tokens to enhance the perception of spatial-temporal quality details in videos. We conduct extensive experiments on video quality scoring and understanding tasks, and results demonstrate that the VQA² series models achieve excellent performance in both tasks. Notably, our final model, the VQA²-Assistant, exceeds the renowned GPT-4o in visual quality understanding tasks while maintaining strong competitiveness in quality scoring tasks. Our work provides a foundation and feasible approach for integrating low-level video quality assessment and understanding with LMMs.

Shiqi Jiang 0001, Xinpeng Li 0002, Xi Mao, Changbo Wang, Chenhui Li 0001

Artistic image assessment has become a prominent research area in computer vision. In recent years, the field has witnessed a proliferation of datasets and methods designed to evaluate the aesthetic quality of paintings. However, most existing approaches focus solely on static final images, overlooking the dynamic and multi-stage nature of the artistic painting process. To address this gap, we propose a novel framework for human-aligned assessment of painting processes. Specifically, we introduce the Painting Process Assessment Dataset (PPAD)-the first large-scale dataset comprising real and synthetic painting process images, annotated by domain experts across eight detailed attributes. Furthermore, we present PPJudge (Painting Process Judge), a Transformer-based model enhanced with temporally-aware positional encoding and a heterogeneous mixture-of-experts architecture, enabling effective assessment of the painting process. Experimental results demonstrate that our method outperforms existing baselines in accuracy, robustness, and alignment with human judgment, offering new insights into computational creativity and art education.

Manolis Mylonas, Evlampios Apostolidis, Vasileios Mezaris

In this work, we introduce the task of script-driven video summarization, which aims to produce a summary of the full-length video by selecting the parts that are most relevant to a user-provided script outlining the visual content of the desired summary. Following, we extend a recently-introduced large-scale dataset for generic video summarization (VideoXum) by producing natural language descriptions of the different human-annotated summaries that are available per video. In this way we make it compatible with the introduced task, since the available triplets of ''video, summary and summary description'' can be used for training a method that is able to produce different summaries for a given video, driven by the provided script about the content of each summary. Finally, we develop a new network architecture for script-driven video summarization (SD-VSum), that employs a cross-modal attention mechanism for aligning and fusing information from the visual and text modalities. Our experimental evaluations demonstrate the advanced performance of SD-VSum against SOTA approaches for query-driven and generic (unimodal and multimodal) summarization from the literature, and document its capacity to produce video summaries that are adapted to each user's needs about their content.

Hanling Wang, Qing Li 0006, Li Chen 0008, Haidong Kang, Fei Ma 0006, Yong Jiang 0001

Video anomaly detection (VAD) is vital for public safety, yet current approaches struggle with limited generalization, low interpretability, and high resource demands. To address these challenges, we propose HoloTrace, an edge-cloud collaborative VAD system that integrates large language models (LLMs) to construct and update a novel bidirectional causal knowledge graph. At the edge, HoloTrace leverages LLM-based cross-modal understanding and employs Hidden Markov Model (HMM) for bidirectional event reasoning, obtaining anomaly boundaries with low computational overhead. On the cloud side, LLMs are leveraged to dynamically update the Bi-CKG graph with key frames sent from the edge, in order to update causal relationships between events. Additionally, we introduce SVAD, a new large-scale VAD dataset comprising 632 real-world surveillance videos across 10 anomaly types and diverse scenes, with manually labeled frame-level annotations. Experimental results demonstrate that HoloTrace not only achieves the highest accuracy but also enhances interpretability and efficiency, paving the way for more generalizable and explainable video anomaly detection systems.