论文检索

输入标题、作者或关键词,从 3,752 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
3,752篇论文匹配“Planning”
第 108 / 188 页

Deep Learning · Algorithms

Yuting Huang, Ziquan Fang, Zhihao Zeng, Lu Chen, Yunjun Gao

Spatio-temporal prediction plays a crucial role in intelligent transportation, weather forecasting, and urban planning. While integrating multi-modal data has shown potential for enhancing prediction accuracy, key challenges persist: (i) inadequate fusion of multi-modal information, (ii) confounding factors that obscure causal relations, and (iii) high computational complexity of prediction models. To address these challenges, we propose E$^2$-CSTP, an Effective and Efficient Causal multi-modal Spatio-Temporal Prediction framework. E$^2$-CSTP leverages cross-modal attention and gating mechanisms to effectively integrate multi-modal data. Building on this, we design a dual-branch causal inference approach: the primary branch focuses on spatio-temporal prediction, while the auxiliary branch mitigates bias by modeling additional modalities and applying causal interventions to uncover true causal dependencies. To improve model efficiency, we integrate GCN with the Mamba architecture for accelerated spatio-temporal encoding. Extensive experiments on 4 real-world datasets show that E$^2$-CSTP significantly outperforms 9 state-of-the-art methods, achieving up to 9.66% improvements in accuracy as well as 17.37%-56.11% reductions in computational overhead.

Reinforcement Learning · Multi-agent

Zijie Zhao, Zhongyue Zhao, Kaixuan Xu, Yuqian Fu, Jiajun Chai, Yuanheng Zhu, Dongbin Zhao

Multi-task multi-agent reinforcement learning (MT-MARL) aims to develop a single model capable of solving a diverse set of tasks. However, existing methods often fall short due to the substantial variation in optimal policies across tasks, making it challenging for a single policy model to generalize effectively. In contrast, we find that many tasks exhibit **bounded similarity** in their underlying dynamics—highly similar within certain groups (e.g., door-open/close) diverge significantly between unrelated tasks (e.g., door-open \& object-catch). To leverage this property, we reconsider the role of modularity in multi-task learning, and propose **M3W**, a novel approach that applies mixture-of-experts (MoE) to world model instead of policy, enabling both learning and planning. For learning, it uses a SoftMoE-based dynamics model alongside a SparseMoE-based predictor to facilitate knowledge reuse across similar tasks while avoiding gradient conflicts across dissimilar tasks. For planning, it evaluates and optimizes actions using the predicted rollouts from the world model, without relying directly on a explicit policy model, thereby overcoming the limitations of policy-centric methods. As the first MoE-based multi-task world model, M3W demonstrates superior performance, sample efficiency, and multi-task adaptability, as validated on Bi-DexHands with 14 tasks and MA-Mujoco with 24 tasks. The demos and anonymous code are available at \url{https://github.com/zhaozijie2022/m3w-marl}.

Applications · Language, Speech and Dialog

Harshita Chopra, Chirag Shah

Effective decision-making and problem-solving in conversational systems require the ability to identify and acquire missing information through targeted questioning. A key challenge lies in efficiently narrowing down a large space of possible outcomes by posing questions that minimize uncertainty. To address this, we introduce a novel framework that leverages Large Language Models (LLMs) to generate information-seeking questions, with Monte Carlo Tree Search (MCTS) to strategically select questions that maximize information gain, as a part of inference-time planning. Our primary contribution includes a hierarchical feedback mechanism that exploits past interaction patterns to guide future strategy. Specifically, each new problem is mapped to a cluster based on semantic similarity, and our UCT (Upper Confidence bound for Trees) formulation employs a cluster-specific bonus reward to prioritize successful question trajectories that have proven effective for similar problems in the past. Extensive empirical evaluation across medical diagnosis and technical troubleshooting domains shows that our method achieves an average of 12\% improvement in success rates and about 10x reduction in the number of LLM calls made for planning per conversation, compared to the state of the art. An additional 8\% gain in success rate is observed on average when we start with a constrained set of possibilities. Our results underscore the efficacy of feedback-aware MCTS in enhancing information-seeking in goal-oriented dialogues.

Lingyi Wang, Rashed Shelim, Walid Saad, Naren Ramakrishnan

Imagination in world models is crucial for enabling agents to learn long-horizon policy in a sample-efficient manner. Existing recurrent state-space model (RSSM)-based world models depend on single-step statistical inference to capture the environment dynamics, and, hence, they are unable to perform long-term imagination tasks due to the accumulation of prediction errors. Inspired by the dual-process theory of human cognition, we propose a novel dual-mind world model (DMWM) framework that integrates logical reasoning to enable imagination with logical consistency. DMWM is composed of two components: an RSSM-based System 1 (RSSM-S1) component that handles state transitions in an intuitive manner and a logic-integrated neural network-based System 2 (LINN-S2) component that guides the imagination process through hierarchical deep logical reasoning. The inter-system feedback mechanism is designed to ensure that the imagination process follows the logical rules of the real environment. The proposed framework is evaluated on benchmark tasks that require long-term planning from the DMControl suite and robotic environment. Extensive experimental results demonstrate that the proposed framework yields significant improvements in terms of logical coherence, trial efficiency, data efficiency and long-term imagination over the state-of-the-art world models.

Applications · Time Series

Kwangryeol Park, Jaeho Kim, Seulki Lee

Long-term Time Series Forecasting (LTSF) tasks, which leverage the current data sequence as input to predict the future sequence, have become increasingly crucial in real-world applications such as weather forecasting and planning of electricity consumption. However, state-of-the-art LTSF models often fail to achieve prediction output alignment for the same timestamps across lagged input sequences. Instead, these models exhibit low output alignment, resulting in fluctuation in prediction outputs for the same timestamps, undermining the model's reliability. To address this, we propose AliO (Align Outputs), a novel approach designed to improve the output alignment of LTSF models by reducing the discrepancies between prediction outputs for the same timestamps in both the time and frequency domains. To measure output alignment, we introduce a new metric, TAM (Time Alignment Metric), which quantifies the alignment between prediction outputs, whereas existing metrics such as MSE only capture the distance between prediction outputs and ground truths. Experimental results show that AliO effectively improves the output alignment, i.e., up to 58.2\% in TAM, while maintaining or enhancing the forecasting performance (up to 27.5\%). This improved output alignment increases the reliability of the LTSF models, making them more applicable in real-world scenarios. The code implementation is on an anonymous GitHub repository.

Probabilistic Methods · Everything Else

Emile van Krieken, Pasquale Minervini, Edoardo Maria Ponti, Antonio Vergari

Neurosymbolic (NeSy) predictors combine neural perception with symbolic reasoning to solve tasks like visual reasoning. However, standard NeSy predictors assume conditional independence between the symbols they extract, thus limiting their ability to model interactions and uncertainty --- often leading to overconfident predictions and poor out-of-distribution generalisation. To overcome the limitations of the independence assumption, we introduce _neurosymbolic diffusion models_ (NeSyDMs), a new class of NeSy predictors that use discrete diffusion to model dependencies between symbols. Our approach reuses the independence assumption from NeSy predictors at each step of the diffusion process, enabling scalable learning while capturing symbol dependencies and uncertainty quantification. Across both synthetic and real-world benchmarks — including high-dimensional visual path planning and rule-based autonomous driving — NeSyDMs achieve state-of-the-art accuracy among NeSy predictors and demonstrate strong calibration.

Theory · Reinforcement Learning and Planning

Emmeran Johnson, Alberto Rumi, Ciara Pike-Burke, Patrick Rebeschini

We study the adversarial Stochastic Shortest Path (SSP) problem with sparse costs under full-information feedback. In the known transition setting, existing bounds based on Online Mirror Descent (OMD) with negative-entropy regularization scale with $\sqrt{\log S A}$, where $SA$ is the size of the state-action space. While we show that this is optimal in the worst-case, this bound fails to capture the benefits of sparsity when only a small number $M \ll SA$ of state-action pairs incur cost. In fact, we also show that the negative-entropy is inherently non-adaptive to sparsity: it provably incurs regret scaling with $\sqrt{\log S}$ on sparse problems. Instead, we propose a novel family of $\ell_r$-norm regularizers ($r \in (1,2)$) that adapts to the sparsity and achieves regret scaling with $\sqrt{\log M}$ instead of $\sqrt{\log SA}$. We show this is optimal via a matching lower bound, highlighting that $M$ captures the effective dimension of the problem instead of $SA$. Finally, in the unknown transition setting the benefits of sparsity are limited: we prove that even on sparse problems, the minimax regret for any learner scales polynomially with $SA$.

Theory · Reinforcement Learning and Planning

Antoine Moulin, Gergely Neu, Luca Viano

We study the problem of offline imitation learning in Markov decision processes (MDPs), where the goal is to learn a well-performing policy given a dataset of state-action pairs generated by an expert policy. Complementing a recent line of work on this topic that assumes that the expert policy belongs to a tractable class of known policies, we approach this problem from a new angle and leverage another type of structural assumption about the environment. Specifically, for the class of linear $Q^\pi$-realizable MDPs, we introduce a new algorithm called primal-dual offline imitation learning (PDOIL), which is guaranteed to match the performance of any expert up to an additive error $\varepsilon$ with access to $\mathcal{O}(\varepsilon^{-2})$ samples. Moreover, we extend this result to possibly non-linear $Q^\pi$-realizable MDPs at the cost of a worst sample complexity of order $\mathcal{O}(\varepsilon^{-4})$. Finally, our analysis suggests a new loss function for training critic networks from expert data in deep imitation learning. Empirical evaluations on standard benchmarks demonstrate that the neural net implementation of PDOIL is superior to behavior cloning and competitive with state-of-the-art algorithms.

Theory · Reinforcement Learning and Planning

Erwan escudie, Matthia Sabatelli, Olivier Buffet, Jilles Dibangoye

We present a novel framework for \(\varepsilon\)-optimally solving two-player zero-sum partially observable stochastic games (zs-POSGs). These games pose a major challenge due to the absence of a principled connection with dynamic programming (DP) techniques developed for two-player zero-sum stochastic games (zs-SGs). Prior attempts at transferring solution methods have lacked a lossless reduction—defined here as a transformation that preserves value functions, equilibrium strategies, and optimality structure—thereby limiting generalisation to ad hoc algorithms. This work introduces the first lossless reduction from zs-POSGs to transition-independent zs-SGs, enabling the principled application of a broad class of DP-based methods. We show empirically that point-based value iteration (PBVI) algorithms, applied via this reduction, produce \(\varepsilon\)-optimal strategies across a range of benchmark domains, consistently matching or outperforming existing state-of-the-art methods. Our results open a systematic pathway for algorithmic and theoretical transfer from SGs to partially observable settings.

Applications · Robotics

Kaiyuan Eric Chen, Shuangyu Xie, Zehan Ma, Pannag Sanketi, Ken Goldberg

Vision-Language Models (VLMs) acquire real-world knowledge and general reasoning ability through Internet-scale image-text corpora. They can augment robotic systems with scene understanding and task planning, and assist visuomotor policies that are trained on robot trajectory data. We explore the reverse paradigm — using rich, real, multi-modal robot trajectory data to enhance and evaluate VLMs. In this paper, we present Robo2VLM, a Visual Question Answering (VQA) dataset generation framework for VLMs. Given a human tele-operated robot demonstration with video and robot data, Robo2VLM derives ground-truth from non-visual and non-descriptive sensory modalities, such as end-effector pose, gripper aperture, and force sensing. Based on these modalities, it segments the robot trajectory into a sequence of manipulation phases. At each phase, Robo2VLM uses scene and interaction understanding to identify 3D properties of the robot, task goal, and the target object. The properties are used to generate representative VQA queries – images with textural multiple-choice questions – based on spatial, goal-conditioned, and interaction reasoning question templates. We use a subset of Open X-Embodiment to generate Robo2VLM-1, a large-scale in-the-wild dataset with 684,710 questions based on 463 distinct scenes and 3,396 robotic manipulation tasks from 176k real robot trajectories. Results suggest that Robo2VLM-1 can benchmark and improve VLM capabilities in spatial and interaction reasoning.

Optimization · Everything Else

Ziqi Yuan, Haoyang Zhang, Yirui Zhou, Apoorve Mohan, I-Hsin Chung, Seetharami Seelam, Jian Huang

We present the design and implementation of a new lifetime-aware tensor offloading framework for GPU memory expansion using low-cost PCIe-based solid-state drives (SSDs). Our framework, TERAIO, is developed explicitly for large language model (LLM) training with multiple GPUs and multiple SSDs. Its design is driven by our observation that the active tensors take only a small fraction (1.7% on average) of allocated GPU memory in each LLM training iteration, the inactive tensors are usually large and will not be used for a long period of time, creating ample opportunities for offloading/prefetching tensors to/from slow SSDs without stalling the GPU training process. TERAIO accurately estimates the lifetime (active period of time in GPU memory) of each tensor with the profiling of the first few iterations in the training process. With the tensor lifetime analysis, TERAIO will generate an optimized tensor offloading/prefetching plan and integrate it into the compiled LLM program via PyTorch. TERAIO has a runtime tensor migration engine to execute the offloading/prefetching plan via GPUDirect storage, which allows direct tensor migration between GPUs and SSDs for alleviating the CPU bottleneck and maximizing the SSD bandwidth utilization. In comparison with state-of-the-art studies such as ZeRO-Offload and ZeRO-Infinity, we show that TERAIO improves the training performance of various LLMs by 1.47× on average, and achieves 80.7% of the ideal performance assuming unlimited GPU memory.

Theory · Reinforcement Learning and Planning

Francesco Emanuele Stradi, Anna Lunghi, Matteo Castiglioni, Alberto Marchesi, Nicola Gatti

In constrained MDPs (CMDPs) with adversarial rewards and constraints, a known impossibility result prevents any algorithm from attaining sublinear regret and constraint violation, when competing against a best-in-hindsight policy that satisfies the constraints on average. In this paper, we show how to ease such a negative result, by considering settings that generalize both stochastic CMDPs and adversarial ones. We provide algorithms whose performances smoothly degrade as the level of environment adverseness increases. In this paper, we show that this negative result can be eased in CMDPs with non-stationary rewards and constraints, by providing algorithms whose performances smoothly degrade as non-stationarity increases. Specifically, they attain $\widetilde{\mathcal{O}} (\sqrt{T} + C)$ regret and positive constraint violation under bandit feedback, where $C$ measures the adverseness of rewards and constraints. This is $C = \Theta(T)$ in the worst case, coherently with the impossibility result for adversarial CMDPs. First, we design an algorithm with the desired guarantees when $C$ is known. Then, in the case $C$ is unknown, we obtain the same results by embedding multiple instances of such an algorithm in a general meta-procedure, which suitably selects them so as to balance the trade-off between regret and constraint violation.

Theory · Reinforcement Learning and Planning

Udvas Das, Apurv Shukla, Debabrota Basu

Preference-based Pure Exploration (PrePEx) aims to identify with a given confidence level the set of Pareto optimal arms in a vector-valued (aka multi-objective) bandit, where the reward vectors are ordered via a (given) preference cone $\mathcal C$. Though PrePEx and its variants are well-studied, there does not exist a *computationally efficient* algorithm that can *optimally* track the existing lower bound (Shukla and Basu, 2024) for arbitrary preference cones. We successfully fill this gap by efficiently solving the minimisation and maximisation problems in the lower bound. First, we derive three structural properties of the lower bound that yield a computationally tractable reduction of the minimisation problem. Then, we deploy a Frank-Wolfe optimiser to accelerate the maximisation problem in the lower bound. Together, these techniques solve the maxmin optimisation problem in $\mathcal O(KL^{2})$ time for a bandit instance with $K$ arms and $L$ dimensional reward, which is a significant acceleration over the literature. We further prove that our proposed PrePEx algorithm, **FraPPE**, asymptotically achieves the optimal sample complexity. Finally, we perform numerical experiments across synthetic and real datasets demonstrating that **FraPPE** achieves the lowest sample complexities to identify the exact Pareto set among the existing algorithms.

Theory · Reinforcement Learning and Planning

James Chapman, Kedar Karhadkar, Guido Montufar

Deep reinforcement learning (DRL) has achieved remarkable success across multiple domains, including competitive games, natural language processing, and robotics. Despite these advancements, policies trained via DRL often struggle to generalize to evaluation environments with different parameters. This challenge is typically addressed by training with multiple contexts and/or by leveraging additional structure in the problem. However, obtaining sufficient training data across diverse contexts can be impractical in real-world applications. In this work, we consider contextual Markov decision processes (CMDPs) with transition and reward functions that exhibit regularity in context parameters. We introduce the context-enhanced Bellman equation (CEBE) to improve generalization when training on a single context. We prove both analytically and empirically that the CEBE yields a first-order approximation to the Q function trained across multiple contexts. We then derive context sample enhancement (CSE) as an efficient data augmentation method for approximating the CEBE in deterministic control environments. We numerically validate the performance of CSE in simulation environments, showcasing its potential to improve generalization in DRL.

Computer Vision · Vision Models & Multimodal

Zhida Zhao, Talas Fu, Yifan Wang, Lijun Wang, Huchuan Lu

Despite remarkable progress in driving world models, their potential for autonomous systems remains largely untapped: the world models are mostly learned for world simulation and decoupled from trajectory planning. While recent efforts aim to unify world modeling and planning in a single framework, the synergistic facilitation mechanism of world modeling for planning still requires further exploration. In this work, we introduce a new driving paradigm named Policy World Model (PWM), which not only integrates world modeling and trajectory planning within a unified architecture, but is also able to benefit planning using the learned world knowledge through the proposed action-free future state forecasting scheme. Through collaborative state-action prediction, PWM can mimic the human-like anticipatory perception, yielding more reliable planning performance. To facilitate the efficiency of video forecasting, we further introduce a parallel token generation mechanism, equipped with a context-guided tokenizer and an adaptive dynamic focal loss. Despite utilizing only front camera input, our method matches or exceeds state-of-the-art approaches that rely on multi-view and multi-modal inputs. Code will be released at https://github.com/6550Zhao/Policy-World-Model.

Applications · Robotics

Zhi Jing, Siyuan Yang, Jicong Ao, Ting Xiao, Yu-Gang Jiang, Chenjia Bai

For robotic manipulation, existing robotics datasets and simulation benchmarks predominantly cater to robot-arm platforms. However, for humanoid robots equipped with dual arms and dexterous hands, simulation tasks and high-quality demonstrations are notably lacking. Bimanual dexterous manipulation is inherently more complex, as it requires coordinated arm movements and hand operations, making autonomous data collection challenging. This paper presents HumanoidGen, an automated task creation and demonstration collection framework that leverages atomic dexterous operations and LLM reasoning to generate relational constraints. Specifically, we provide spatial annotations for both assets and dexterous hands based on the atomic operations, and perform an LLM planner to generate a chain of actionable spatial constraints for arm movements based on object affordances and scenes. To further improve planning ability, we employ a variant of Monte Carlo tree search to enhance LLM reasoning for long-horizon tasks and insufficient annotation. In experiments, we create a novel benchmark with augmented scenarios to evaluate the quality of the collected data. The results show that the performance of the 2D and 3D diffusion policies can scale with the generated dataset. Project page is https://openhumanoidgen.github.io.

Deep Learning · Everything Else

Zhenyu Zhang, Tianyi Chen, Weiran Xu, Alex Pentland, Jiaxin Pei

Long-horizon tasks requiring multi-step reasoning and dynamic re-planning remain challenging for large language models (LLMs). Sequential prompting methods are prone to context drift, loss of goal information, and recurrent failure cycles, while hierarchical prompting methods often weaken cross-level continuity or incur substantial runtime overhead. We introduce ReCAP (Recursive Context-Aware Reasoning and Planning), a hierarchical framework with shared context for reasoning and planning in LLMs. ReCAP combines three key mechanisms: (i) plan-ahead decomposition, in which the model generates a full subtask list, executes the first item, and refines the remainder; (ii) structured re-injection of parent plans, maintaining consistent multi-level context during recursive return; and (iii) memory-efficient execution, bounding the active prompt so costs scale linearly with task depth. Together these mechanisms align high-level goals with low-level actions, reduce redundant prompting, and preserve coherent context updates across recursion. Experiments demonstrate that ReCAP substantially improves subgoal alignment and success rates on various long-horizon reasoning benchmarks, achieving a 32\% gain on synchronous Robotouille and a 29\% improvement on asynchronous Robotouille under the strict pass@1 protocol.

Applications · Robotics

Zebin Yang, Sunjian Zheng, Tong Xie, Tianshi Xu, Bo Yu, Fan Wang, Jie Tang, Shaoshan Liu, Meng Li

Object-goal navigation (ObjNav) tasks an agent with navigating to the location of a specific object in an unseen environment. Embodied agents equipped with large language models (LLMs) and online constructed navigation maps can perform ObjNav in a zero-shot manner. However, existing agents heavily rely on giant LLMs on the cloud, e.g., GPT-4, while directly switching to small LLMs, e.g., LLaMA3.2-11b, suffer from significant success rate drops due to limited model capacity for understanding complex navigation maps, which prevents deploying ObjNav on local devices. At the same time, the long prompt introduced by the navigation map description will cause high planning latency on local devices. In this paper, we propose EfficientNav to enable on-device efficient LLM-based zero-shot ObjNav. To help the smaller LLMs better understand the environment, we propose semantics-aware memory retrieval to prune redundant information in navigation maps. To reduce planning latency, we propose discrete memory caching and attention-based memory clustering to efficiently save and re-use the KV cache. Extensive experimental results demonstrate that EfficientNav achieves 11.1\% improvement in success rate on HM3D benchmark over GPT-4-based baselines, and demonstrates 6.7$\times$ real-time latency reduction and 4.7$\times$ end-to-end latency reduction over GPT-4 planner. Our code is available on https://github.com/PKU-SEC-Lab/EfficientNav.

Theory · Reinforcement Learning and Planning

Andreas Schlaginhaufen, Reda Ouhamma, Maryam Kamgarpour

We study reinforcement learning from human feedback in general Markov decision processes, where agents learn from trajectory-level preference comparisons. A central challenge in this setting is to design algorithms that select informative preference queries to identify the underlying reward while ensuring theoretical guarantees. We propose a meta-algorithm based on randomized exploration, which avoids the computational challenges associated with optimistic approaches and remains tractable. We establish both regret and last-iterate guarantees under mild reinforcement learning oracle assumptions. To improve query complexity, we introduce and analyze an improved algorithm that collects batches of trajectory pairs and applies optimal experimental design to select informative comparison queries. The batch structure also enables parallelization of preference queries, which is relevant in practical deployment as feedback can be gathered concurrently. Empirical evaluation confirms that the proposed method is competitive with reward-based reinforcement learning while requiring a small number of preference queries.

Deep Learning · Algorithms

ChangHao Li, Yuchen Zhuang, Rushi Qiang, Haotian Sun, Hanjun Dai, Chao Zhang, Bo Dai

Despite the impressive generative abilities of black-box large language models (LLMs), their inherent opacity hinders further advancements in capabilities such as reasoning, planning, and personalization. Existing works aim to enhance LLM capabilities via domain-specific adaptation, which require additional training on accessible model parameters, an infeasible option for black-box LLMs. To address this challenge, we introduce Matryoshka Pilot (M-Pilot), a lightweight white-box LLM controller that guides a large-scale black-box LLM generator by decomposing complex tasks into a series of intermediate outputs. Specifically, we consider the black-box LLM as an environment, with M-Pilot serving as a policy to provide intermediate guidance through prompts for driving the black-box LLM. M-Pilot is trained to pivot the outputs of the black-box LLM aligning with preferences during iterative interaction, which enables controllable multi-turn generation and self-improvement in optimizing intermediate guidance. Empirical evaluations on diverse tasks demonstrate that our method effectively enhances the capabilities of black-box LLMs in complex, long-horizon tasks.