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3,129篇论文匹配“Social Aspects”
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Likai Tian, Zhengwei Yang, Zechao Hu, Hao Li, Yifang Yin, Zheng Wang

The rise of online shopping and social media has spurred the Video-to-Shop Retrieval (VSR) task, which involves identifying fashion items (e.g., clothing) in videos and matching them with identical products provided by stores. In real-world scenarios, human movement in dynamic video scenes can cause substantial morphological alterations of fashion items with aspects of occlusion, shifting viewpoints (parallax), and partial visibility (truncation). This results in those high-quality frames being overwhelmed by a vast of redundant ones, which makes the retrieval less effectiveness. To this end, this paper introduces a framework, named Self-supervised Fashion-aware CLIP (SF-CLIP), for effective VSR. The SF-CLIP enables the discovery of salient frames with high fashion expressiveness via generating pseudo-labels from three key aspects of fashion expressiveness to assess occlusion, parallax, and truncation. With such pseudo-labels, the ability of CLIP is expanded to facilitate the discovery of salient frames. Furthermore, to encompass the comprehensive representations among salient frames, a dual-branch graph-based fusion module is proposed to extract and integrate inter-frame features. Extensive experiments demonstrate the superiority of SF-CLIP over the state-of-the-arts.

Wenxue Ye, Shichong Li, Zhangtao Cheng, Xovee Xu, Ting Zhong, Bei Hui, Fan Zhou

Information diffusion prediction is a critical task for many social network applications. However, current methods are mainly limited by the following aspects: user relationships behind resharing behaviors are complex and entangled. To address these issues, we propose MHGFormer, a novel multi-channel hypergraph transformer framework, to better decouple complex user relations and obtain fine-grained user representations. First, we employ designed triangular motifs to decouple user relations into three different level hypergraphs. Second, a position-aware hypergraph transformer is used to refine user relation and obtain high-quality user representations. Extensive experiments conducted on two social datasets demonstrate that MHGFormer outperforms state-of-the-art diffusion models across several settings.

Akshit Singh

Generative Artificial Intelligence (AI) has garnered significant attention for its remarkable ability to generate text, images, and other forms of content. However, an inherent and increasingly concerning issue within generative AI systems is bias. These AI models often exhibit an Anglo-centric bias and tend to overlook the importance of diversity. This can be attributed to their training on extensive datasets sourced from the internet, which inevitably inherit the biases present in those data sources. Employing these datasets leads to AI-generated content that mirrors and perpetuates existing biases, encompassing various aspects such as gender, ethnic and cultural stereotypes. Addressing bias in generative AI is a complex challenge that necessitates substantial efforts. In order to tackle this issue, we propose a methodology for constructing moderately sized datasets with a social inclination. These datasets can be employed to rectify existing imbalances in datasets or to train models to generate socially inclusive material. Additionally, we present preliminary findings derived from training our model on these socially inclined datasets.

Zhonghao Shi, Amy O'Connell, Zongjian Li, Siqi Liu, Jennifer Ayissi, Guy Hoffman, Mohammad Soleymani, Maja J. Matarić

As artificial intelligence (AI) is playing an increasingly important role in our society and global economy, AI education and literacy have become necessary components in college and K-12 education to prepare students for an AI-powered society. However, current AI curricula have not yet been made accessible and engaging enough for students and schools from all socio-economic backgrounds with different educational goals. In this work, we developed an open-source learning module for college and high school students, which allows students to build their own robot companion from the ground up. This open platform can be used to provide hands-on experience and introductory knowledge about various aspects of AI, including robotics, machine learning (ML), software engineering, and mechanical engineering. Because of the social and personal nature of a socially assistive robot companion, this module also puts a special emphasis on human-centered AI, enabling students to develop a better understanding of human-AI interaction and AI ethics through hands-on learning activities. With open-source documentation, assembling manuals and affordable materials, students from different socio-economic backgrounds can personalize their learning experience based on their individual educational goals. To evaluate the student-perceived quality of our module, we conducted a usability testing workshop with 15 college students recruited from a minority-serving institution. Our results indicate that our AI module is effective, easy-to-follow, and engaging, and it increases student interest in studying AI/ML and robotics in the future. We hope that this work will contribute toward accessible and engaging AI education in human-AI interaction for college and high school students.

Long Pham, Barry O'Sullivan, Teresa Scantamburlo, Tai Mai

As Artificial Intelligence (AI) continues to permeate various aspects of societies, understanding the disparities in AI knowledge and skills across different living areas becomes imperative. Small living areas have emerged as significant contributors to Europe's economy, offering an alternative to the bustling environment of larger cities for those seeking an improved quality of life. Nonetheless, they often encounter challenges related to digital infrastructure, access to financial resources, and digital skills gaps, limiting their economic and social growth prospects. This study investigates the digital and AI skills gaps in the context of small and large European living areas, shedding light on the potential hindrances to unleashing the full economic and social potentials of these regions in an AI-enabled economy. Drawing from a comprehensive dataset encompassing 4,006 respondents across eight EU countries, this research examines the current perceptions and understandings of AI and digital skills within two distinct population groups: residents of smaller living areas and their counterparts in larger communities. Through bivariate analysis, notable insights are revealed concerning trust in AI solutions and entities, self-assessed digital skills, AI Awareness, AI Attitudes and demography variables in both population groups. These insights may refer to the significance of addressing digital and AI skills gaps in fostering growth and preparedness for the AI-driven future. As AI becomes increasingly integral to various aspects of society, targeted interventions and policies are essential to bridge these gaps and enable individuals and communities to harness the transformative potential of AI-enabled economies.

Harsh Kumar, Tong Li, Jiakai Shi, Ilya Musabirov, Rachel Kornfield, Jonah Meyerhoff, Ananya Bhattacharjee, Chris Karr, Theresa Nguyen, David Mohr 等

Digital mental health (DMH) interventions, such as text-message-based lessons and activities, offer immense potential for accessible mental health support. While these interventions can be effective, real-world experimental testing can further enhance their design and impact. Adaptive experimentation, utilizing algorithms like Thompson Sampling for (contextual) multi-armed bandit (MAB) problems, can lead to continuous improvement and personalization. However, it remains unclear when these algorithms can simultaneously increase user experience rewards and facilitate appropriate data collection for social-behavioral scientists to analyze with sufficient statistical confidence. Although a growing body of research addresses the practical and statistical aspects of MAB and other adaptive algorithms, further exploration is needed to assess their impact across diverse real-world contexts. This paper presents a software system developed over two years that allows text-messaging intervention components to be adapted using bandit and other algorithms while collecting data for side-by-side comparison with traditional uniform random non-adaptive experiments. We evaluate the system by deploying a text-message-based DMH intervention to 1100 users, recruited through a large mental health non-profit organization, and share the path forward for deploying this system at scale. This system not only enables applications in mental health but could also serve as a model testbed for adaptive experimentation algorithms in other domains.

Hadi Hosseini

Fairness is one of the most desirable societal principles in collective decision-making. It has been extensively studied in the past decades for its axiomatic properties and has received substantial attention from the multiagent systems community in recent years for its theoretical and computational aspects in algorithmic decision-making. However, these studies are often not sufficiently rich to capture the intricacies of human perception of fairness in the ambivalent nature of the real-world problems. We argue that not only fair solutions should be deemed desirable by social planners (designers), but they should be governed by human and societal cognition, consider perceived outcomes based on human judgement, and be verifiable. We discuss how achieving this goal requires a broad transdisciplinary approach ranging from computing and AI to behavioral economics and human-AI interaction. In doing so, we identify shortcomings and long-term challenges of the current literature of fair division, describe recent efforts in addressing them, and more importantly, highlight a series of open research directions.

Tanglong Zhao, Ruifang He, Jing Xu, Bo Wang

Social summarization aims to provide summaries for a large number of social texts (called posts) about a single topic. To extract a summary, both the representation of post and summary selection method are crucial. Previous methods introduce social relation to enhance post embedding to mitigate the sparse representation due to its brief and informal expression. However, they ignore that there are multiple relations between posts. Besides, existing graph-based centrality calculation approaches tend to select posts from one aspect. This leads to facet bias especially when there are multiple viewpoints. In this paper, we propose a model named MultiSum to improve social summarization. Specifically, 1) We use graph convolutional networks to fuse text content with social and semantic relations to improve post representation; 2) The similarity between the summary and all aspects is incorporated into the centrality score during the selection phase, encouraging the model to pay attention to different facets. Experimental results on English and Chinese corpora support the effectiveness of this model. Furthermore, external evaluations by human experts and large language models demonstrate the validity of MultiSum in facet coverage and redundancy reduction.

Linmei Hu, Hongyu He, Duokang Wang, Ziwang Zhao, Yingxia Shao, Liqiang Nie

Personality detection aims to detect one's personality traits underlying in social media posts. One challenge of this task is the scarcity of ground-truth personality traits which are collected from self-report questionnaires. Most existing methods learn post features directly by fine-tuning the pre-trained language models under the supervision of limited personality labels. This leads to inferior quality of post features and consequently affects the performance. In addition, they treat personality traits as one-hot classification labels, overlooking the semantic information within them. In this paper, we propose a large language model (LLM) based text augmentation enhanced personality detection model, which distills the LLM's knowledge to enhance the small model for personality detection, even when the LLM fails in this task. Specifically, we enable LLM to generate post analyses (augmentations) from the aspects of semantic, sentiment, and linguistic, which are critical for personality detection. By using contrastive learning to pull them together in the embedding space, the post encoder can better capture the psycho-linguistic information within the post representations, thus improving personality detection. Furthermore, we utilize the LLM to enrich the information of personality labels for enhancing the detection performance. Experimental results on the benchmark datasets demonstrate that our model outperforms the state-of-the-art methods on personality detection.

Caoyun Fan, Jindou Chen, Yaohui Jin, Hao He

Game theory, as an analytical tool, is frequently utilized to analyze human behavior in social science research. With the high alignment between the behavior of Large Language Models (LLMs) and humans, a promising research direction is to employ LLMs as substitutes for humans in game experiments, enabling social science research. However, despite numerous empirical researches on the combination of LLMs and game theory, the capability boundaries of LLMs in game theory remain unclear. In this research, we endeavor to systematically analyze LLMs in the context of game theory. Specifically, rationality, as the fundamental principle of game theory, serves as the metric for evaluating players' behavior --- building a clear desire, refining belief about uncertainty, and taking optimal actions. Accordingly, we select three classical games (dictator game, Rock-Paper-Scissors, and ring-network game) to analyze to what extent LLMs can achieve rationality in these three aspects. The experimental results indicate that even the current state-of-the-art LLM (GPT-4) exhibits substantial disparities compared to humans in game theory. For instance, LLMs struggle to build desires based on uncommon preferences, fail to refine belief from many simple patterns, and may overlook or modify refined belief when taking actions. Therefore, we consider that introducing LLMs into game experiments in the field of social science should be approached with greater caution.

Pallavi Jain, Rohit Vaish

The maximum Nash social welfare (NSW)---which maximizes the geometric mean of agents' utilities---is a fundamental solution concept with remarkable fairness and efficiency guarantees. The computational aspects of NSW have been extensively studied for *one-sided* preferences where a set of agents have preferences over a set of resources. Our work deviates from this trend and studies NSW maximization for *two-sided* preferences, wherein a set of workers and firms, each having a cardinal valuation function, are matched with each other. We provide a systematic study of the computational complexity of maximizing NSW for many-to-one matchings under two-sided preferences. Our main negative result is that maximizing NSW is NP-hard even in a highly restricted setting where each firm has capacity 2, all valuations are in the range {0,1,2}, and each agent positively values at most three other agents. In search of positive results, we develop approximation algorithms as well as parameterized algorithms in terms of natural parameters such as the number of workers, the number of firms, and the firms' capacities. We also provide algorithms for restricted domains such as symmetric binary valuations and bounded degree instances.

Pengfei Jiao, Hongqian Chen, Qing Bao, Wang Zhang, Huaming Wu

Information diffusion prediction plays a crucial role in understanding the propagation of information in social networks, encompassing both macroscopic and microscopic prediction tasks. Macroscopic prediction estimates the overall impact of information diffusion, while microscopic prediction focuses on identifying the next user to be influenced. While prior research often concentrates on one of these aspects, a few tackle both concurrently. These two tasks provide complementary insights into the diffusion process at different levels, revealing common traits and unique attributes. The exploration of leveraging common features across these tasks to enhance information prediction remains an underexplored avenue. In this paper, we propose an intuitive and effective model that addresses both macroscopic and microscopic prediction tasks. Our approach considers the interactions and dynamics among cascades at the macro level and incorporates the social homophily of users in social networks at the micro level. Additionally, we introduce adversarial training and orthogonality constraints to ensure the integrity of shared features. Experimental results on four datasets demonstrate that our model significantly outperforms state-of-the-art methods.

Ying-Ying Chang, Wei-Yao Wang, Wen-Chih Peng

In the dynamic and rapidly evolving world of social media, detecting anomalous users has become a crucial task to address malicious activities such as misinformation and cyberbullying. As the increasing number of anomalous users improves the ability to mimic normal users and evade detection, existing methods only focusing on bot detection are ineffective in terms of capturing subtle distinctions between users. To address these challenges, we proposed SeGA, preference-aware self-contrastive learning for anomalous user detection, which leverages heterogeneous entities and their relations in the Twittersphere to detect anomalous users with different malicious strategies. SeGA utilizes the knowledge of large language models to summarize user preferences via posts. In addition, integrating user preferences with prompts as pseudo-labels for preference-aware self-contrastive learning enables the model to learn multifaceted aspects for describing the behaviors of users. Extensive experiments on the proposed TwBNT benchmark demonstrate that SeGA significantly outperforms the state-of-the-art methods (+3.5% ∼ 27.6%) and empirically validate the effectiveness of the model design and pre-training strategies. Our code and data are publicly available at https://github.com/ying0409/SeGA.

Lea Müller, Vickie Ye, Georgios Pavlakos, Michael Black, Angjoo Kanazawa

Social interaction is a fundamental aspect of human behavior and communication. The way individuals position themselves in relation to others also known as proxemics conveys social cues and affects the dynamics of social interaction. Reconstructing such interaction from images presents challenges because of mutual occlusion and the limited availability of large training datasets. To address this we present a novel approach that learns a prior over the 3D proxemics two people in close social interaction and demonstrate its use for single-view 3D reconstruction. We start by creating 3D training data of interacting people using image datasets with contact annotations. We then model the proxemics using a novel denoising diffusion model called BUDDI that learns the joint distribution over the poses of two people in close social interaction. Sampling from our generative proxemics model produces realistic 3D human interactions which we validate through a perceptual study. We use BUDDI in reconstructing two people in close proximity from an image without any contact annotation via an optimization approach that uses the diffusion model as a prior. Our approach recovers accurate 3D social interactions from noisy initial estimates outperforming state-of-the-art methods. Our code data and model are available at: muelea.github.io/buddi.

Mingfei Han, Linjie Yang, Xiaojie Jin, Jiashi Feng, Xiaojun Chang, Heng Wang

The creation of new datasets often presents new challenges for video recognition and can inspire novel ideas while addressing these challenges. While existing datasets mainly comprise landscape mode videos our paper seeks to introduce portrait mode videos to the research community and highlight the unique challenges associated with this video format. With the growing popularity of smartphones and social media applications recognizing portrait mode videos is becoming increasingly important. To this end we have developed the first dataset dedicated to portrait mode video recognition namely PortraitMode-400. The taxonomy of PortraitMode-400 was constructed in a data-driven manner comprising 400 fine-grained categories and rigorous quality assurance was implemented to ensure the accuracy of human annotations. In addition to the new dataset we conducted a comprehensive analysis of the impact of video format (portrait mode versus landscape mode) on recognition accuracy and spatial bias due to the different formats. Furthermore we designed extensive experiments to explore key aspects of portrait mode video recognition including the choice of data augmentation evaluation procedure the importance of temporal information and the role of audio modality. Building on the insights from our experimental results and the introduction of PortraitMode-400 our paper aims to inspire further research efforts in this emerging research area.

Pier Felice Balestrucci, Silvia Casola, Soda Marem Lo, Valerio Basile, Alessandro Mazzei

Generating ironic content is challenging: it requires a nuanced understanding of context and implicit references and balancing seriousness and playfulness. Moreover, irony is highly subjective and can depend on various factors, such as social, cultural, or generational aspects. This paper explores whether Large Language Models (LLMs) can learn to generate ironic responses to social media posts. To do so, we fine-tune two models to generate ironic and non-ironic content and deeply analyze their outputs’ linguistic characteristics, their connection to the original post, and their similarity to the human-written replies. We also conduct a large-scale human evaluation of the outputs. Additionally, we investigate whether LLMs can learn a form of irony tied to a generational perspective, with mixed results.

Angana Borah, Rada Mihalcea

As Large Language Models (LLMs) continue to evolve, they are increasingly being employed in numerous studies to simulate societies and execute diverse social tasks. However, LLMs are susceptible to societal biases due to their exposure to human-generated data. Given that LLMs are being used to gain insights into various societal aspects, it is essential to mitigate these biases. To that end, our study investigates the presence of implicit gender biases in multi-agent LLM interactions and proposes two strategies to mitigate these biases. We begin by creating a dataset of scenarios where implicit gender biases might arise, and subsequently develop a metric to assess the presence of biases. Our empirical analysis reveals that LLMs generate outputs characterized by strong implicit bias associations (\geq \approx 50\% of the time). Furthermore, these biases tend to escalate following multi-agent interactions. To mitigate them, we propose two strategies: self-reflection with in-context examples (ICE); and supervised fine-tuning. Our research demonstrates that both methods effectively mitigate implicit biases, with the ensemble of fine-tuning and self-reflection proving to be the most successful.

Xiaobo Guo, Soroush Vosoughi

Aspect-based summarization has seen significant advancements, especially in structured text. Yet, summarizing disordered, large-scale texts, like those found in social media and customer feedback, remains a significant challenge. Current research largely targets predefined aspects within structured texts, neglecting the complexities of dynamic and disordered environments. Addressing this gap, we introduce Disordered-DABS, a novel benchmark for dynamic aspect-based summarization tailored to unstructured text. Developed by adapting existing datasets for cost-efficiency and scalability, our comprehensive experiments and detailed human evaluations reveal that Disordered-DABS poses unique challenges to contemporary summarization models, including state-of-the-art language models such as GPT-3.5.

Gitanjali Kumari, Kirtan Jain, Asif Ekbal

In recent years, there has been a significant rise in the phenomenon of hate against women on social media platforms, particularly through the use of misogynous memes. These memes often target women with subtle and obscure cues, making their detection a challenging task for automated systems. Recently, Large Language Models (LLMs) have shown promising results in reasoning using Chain-of-Thought (CoT) prompting to generate the intermediate reasoning chains as the rationale to facilitate multimodal tasks, but often neglect cultural diversity and key aspects like emotion and contextual knowledge hidden in the visual modalities. To address this gap, we introduce a **M**ultimodal **M**ulti-hop CoT (M3Hop-CoT) framework for **M**isogynous meme identification, combining a CLIP-based classifier and a multimodal CoT module with entity-object-relationship integration. M3Hop-CoT employs a three-step multimodal prompting principle to induce emotions, target awareness, and contextual knowledge for meme analysis. Our empirical evaluation, including both qualitative and quantitative analysis, validates the efficacy of the M3Hop-CoT framework on the SemEval-2022 Task 5 (**MAMI task**) dataset, highlighting its strong performance in the macro-F1 score. Furthermore, we evaluate the model’s generalizability by evaluating it on various benchmark meme datasets, offering a thorough insight into the effectiveness of our approach across different datasets. Codes are available at this link: https://github.com/Gitanjali1801/LLM_CoT

Yanchen Liu, Mingyu Derek Ma, Wenna Qin, Azure Zhou, Jiaao Chen, Weiyan Shi, Wei Wang, Diyi Yang

Susceptibility to misinformation describes the degree of belief in unverifiable claims, a latent aspect of individuals’ mental processes that is not observable. Existing susceptibility studies heavily rely on self-reported beliefs, which can be subject to bias, expensive to collect, and challenging to scale for downstream applications. To address these limitations, in this work, we propose a computational approach to efficiently model users’ latent susceptibility levels. As shown in previous work, susceptibility is influenced by various factors (e.g., demographic factors, political ideology), and directly influences people’s reposting behavior on social media. To represent the underlying mental process, our susceptibility modeling incorporates these factors as inputs, guided by the supervision of people’s sharing behavior. Using COVID-19 as a testbed, our experiments demonstrate a significant alignment between the susceptibility scores estimated by our computational modeling and human judgments, confirming the effectiveness of this latent modeling approach. Furthermore, we apply our model to annotate susceptibility scores on a large-scale dataset and analyze the relationships between susceptibility with various factors. Our analysis reveals that political leanings and other psychological factors exhibit varying degrees of association with susceptibility to COVID-19 misinformation, and shows that susceptibility is unevenly distributed across different professional and geographical backgrounds.