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3,752篇论文匹配“Planning”
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Reinforcement Learning · Multi-agent

Mason O. Smith, Wenlong Zhang

Humans are often modeled as rational actors by interactive agents when they are in fact frequently observed to make biased decisions. This erroneous assumption may cause an agent’s model of the human to fail, especially when interaction occurs in bias-inducing settings that prompt risky decisions. To address this, this paper formulates a risk-sensitive multi-agent coordination problem and presents the novel Risk-Sensitive Theory of Mind (RS-ToM) framework that allows an autonomous agent to reason about and adapt to a partner of unknown risk-sensitivity. In simulated studies, we show that an agent with an RS-ToM is able to better coordinate with such a partner when compared to an agent that assumes their partner is rational. Thus, we observe significant improvements to team performance, coordination fluency, compliance with partner risk-preferences, and predictability. The presented results suggest that an RS-ToM will be able to model and plan with partners that exhibit these risk-sensitive biases in the real world.

Theory · Reinforcement Learning and Planning

Chenbei Lu, Laixi Shi, Zaiwei Chen, Chenye Wu, Adam Wierman

Factored Markov Decision Processes (FMDPs) offer a promising framework for overcoming the curse of dimensionality in reinforcement learning (RL) by decomposing high-dimensional MDPs into smaller and independently evolving components. Despite their potential, existing studies on FMDPs face three key limitations: reliance on perfectly factorizable models, suboptimal sample complexity guarantees for model-based algorithms, and the absence of model-free algorithms. To address these challenges, we introduce approximate factorization, which extends FMDPs to handle imperfectly factored models. Moreover, we develop a model-based algorithm and a model-free algorithm (in the form of variance-reduced Q-learning), both achieving the first near-minimax sample complexity guarantees for FMDPs. A key novelty in the design of these two algorithms is the development of a graph-coloring-based optimal synchronous sampling strategy. Numerical simulations based on the wind farm storage control problem corroborate our theoretical findings.

Deep Learning · Large Language Models

Ziliang Chen, Zhao-Rong Lai, Yufeng Yang, Liangda Fang, ZHANFU YANG, Liang Lin

Despite advancing language model (LM) alignment, direct preference optimization (DPO) falls short in LM reasoning with the free lunch from reinforcement learning (RL). As the breakthrough, this work proposes a new RL-free preference optimization method aiming to achieve DPO along with learning another LM, whose response generation policy holds the asymptotic equivalence with AlphaZero-like search, the apex of algorithms for complex reasoning missions like chess Go. While circumventing explicit value and reward modeling, the neural implicit tree search executed by the extra LM remains seeking to equip DPO with reasoning procedure technically akin to AlphaZero. Our experiments demonstrate that our methodology outperforms both regular DPO variants in human preference alignment, and MCTS-based LMs in mathematical reasoning and planning tasks.

Theory · Reinforcement Learning and Planning

Tong Yang, Bo Dai, Lin Xiao, Yuejie Chi

Multi-agent reinforcement learning (MARL) lies at the heart of a plethora of applications involving the interaction of a group of agents in a shared unknown environment. A prominent framework for studying MARL is Markov games, with the goal of finding various notions of equilibria in a sample-efficient manner, such as the Nash equilibrium (NE) and the coarse correlated equilibrium (CCE). However, existing sample-efficient approaches either require tailored uncertainty estimation under function approximation, or careful coordination of the players. In this paper, we propose a novel model-based algorithm, called VMG, that incentivizes exploration via biasing the empiricalestimate of the model parameters towards those with a higher collective best-response values of all the players when fixing the other players' policies, thus encouraging the policy to deviate from its current equilibrium for more exploration. VMG is oblivious to different forms of function approximation, and permits simultaneous and uncoupled policy updates of all players. Theoretically, we also establish that VMG achieves a near-optimal regret for finding both the NEs of two-player zero-sum Markov games and CCEs of multi-player general-sum Markov games under linear function approximation in an online environment, which nearly match their counterparts with sophisticated uncertainty quantification.

Theory · Reinforcement Learning and Planning

Jonathan Richens, Tom Everitt, David Abel

Are world models a necessary ingredient for flexible, goal-directed behaviour, or is model-free learning sufficient?We provide a formal answer to this question, showing that any agent capable of generalizing to multi-step goal-directed tasks must have learned a predictive model of its environment.We show that this model can be extracted from the agent's policy, and that increasing the agents performance or the complexity of the goals it can achieve requires learning increasingly accurate world models.This has a number of consequences: from developing safe and general agents, to bounding agent capabilities in complex environments, and providing new algorithms for eliciting world models from agents.

Theory · Reinforcement Learning and Planning

Jiachen Hu, Rui Ai, Han Zhong, Xiaoyu Chen, Liwei Wang, Zhaoran Wang, Zhuoran Yang

Information asymmetry is a pervasive feature of multi-agent systems, especially evident in economics and social sciences. In these settings, agents tailor their actions based on private information to maximize their rewards. These strategic behaviors often introduce complexities due to confounding variables. Simultaneously, knowledge transportability poses another significant challenge, arising from the difficulties of conducting experiments in target environments. It requires transferring knowledge from environments where empirical data is more readily available. Against these backdrops, this paper explores a fundamental question in online learning: Can we employ non-i.i.d. actions to learn about confounders even when requiring knowledge transfer? We present a sample-efficient algorithm designed to accurately identify system dynamics under information asymmetry and to navigate the challenges of knowledge transfer effectively in reinforcement learning, framed within an online strategic interaction model. Our method provably achieves learning of an $\epsilon$-optimal policy with a tight sample complexity of $\tilde{O}(1/\epsilon^2)$.

Theory · Reinforcement Learning and Planning

Xingyu Zhou, Yulian Wu, Wenqian Weng, Francesco Orabona

In this paper, we theoretically study the offline alignment of language models with human preference feedback, under both preference label corruption and privacy protections. To this end, we propose a variant of \texttt{$\chi$PO} -- \texttt{Square}\texttt{$\chi$PO}, which is a simple one-line change of \texttt{$\chi$PO} with the standard log-loss replaced by a new square loss over probability. Thanks to the inherent nice properties of this new loss, we have advanced the state-of-the-art of differentially private and robust alignment. Specifically, for the local model of label privacy, \texttt{Square}\texttt{$\chi$PO} is the first one that attains optimal rate based on single-policy concentrability even with general function approximations. It also gives the first result under the central model of privacy protection over both prompts (responses) and labels. On the robustness side against Huber label corruption, \texttt{Square}\texttt{$\chi$PO} is the first alignment method that has a meaningful theoretical guarantee under general function approximations. More importantly, \texttt{Square}\texttt{$\chi$PO} can address privacy protection and corruption \emph{simultaneously}, where an interesting separation is observed, implying that the order of privacy and corruption matters. Furthermore, we show that \texttt{Square}\texttt{$\chi$PO} can also be easily extended to handle the scenario of the general preference model with state-of-the-art guarantees under corruption and privacy. Last but not least, all of our theoretical guarantees enjoy a unified analysis, building upon a new result on the generalization error bounds of least-square regression under corruption and privacy constraints, which we believe is of independent interest to the community.

Deep Learning · Large Language Models

Junlong Li, Daya Guo, Dejian Yang, Runxin Xu, Yu Wu, Junxian He

Reasoning is a fundamental capability of Large Language Models. While prior research predominantly focuses on enhancing narrow skills like math or code generation, improving performance on many other reasoning tasks remains challenging due to sparse and fragmented training data. To address this issue, we propose CodeI/O, a novel approach that systematically condenses diverse reasoning patterns inherently embedded in contextually-grounded codes, through transforming the original code into a code input-output prediction format. By training models to predict inputs/outputs given code and test cases entirely in natural language as Chain-of-Thought (CoT) rationales, we expose them to universal reasoning primitives—like logic flow planning, state-space searching, decision tree traversal, and modular decomposition—while decoupling structured reasoning from code-specific syntax and preserving procedural rigor. Experimental results demonstrate CodeI/O leads to consistent improvements across symbolic, scientific, logic, math & numerical, and commonsense reasoning tasks. By matching the existing ground-truth outputs or re-executing the code with predicted inputs, we can verify each prediction and further enhance the CoTs through multi-turn revision, resulting in CodeI/O++ and achieving higher performance. Our data and models will be publicly available.

Applications · Everything Else

Mahir Labib Dihan, Tanvir Hassan, Md Tanvir Parvez, Md Hasebul Hasan, Almash Alam, Muhammad Aamir Cheema, Mohammed Eunus Ali, Md Rizwan Parvez

Recent advancements in foundation models have improved autonomous tool usage and reasoning, but their capabilities in map-based reasoning remain underexplored. To address this, we introduce MapEval, a benchmark designed to assess foundation models across three distinct tasks—textual, API-based, and visual reasoning—through 700 multiple-choice questions spanning 180 cities and 54 countries, covering spatial relationships, navigation, travel planning, and real-world map interactions. Unlike prior benchmarks that focus on simple location queries, MapEval requires models to handle long-context reasoning, API interactions and visual map analysis, making it the most comprehensive evaluation framework for geospatial AI. On evaluation of 30 foundation models, including Claude-3.5-Sonnet, GPT-4o, Gemini-1.5-Pro, none surpasses 67% accuracy, with open-source models performing significantly worse and all models lagging over 20% behind human performance. These results expose critical gaps in spatial inference, as models struggle with distances, directions, route planning, and place-specific reasoning, highlighting the need for better geospatial AI to bridge the gap between foundation models and real-world navigation.

Deep Learning · Large Language Models

Andy (DiJia) Su, Hanlin Zhu, Yingchen Xu, Jiantao Jiao, Yuandong Tian, Qinqing Zheng

Large Language Models (LLMs) excel at reasoning and planning when trained on chain-of-thought (CoT) data, where the step-by-step thought process is explicitly outlined by text tokens.However, this results in lengthy inputs where many words support textual coherence rather than core reasoning information, and processing these inputs consumes substantial computation resources.In this work, we propose a hybrid representation of the reasoning process, where we partially abstract away the initial reasoning steps using latent discrete tokens generated by VQ-VAE, significantly reducing the length of reasoning traces. We explore the use of latent trace abstractions in two scenarios: 1) training the model from scratch for the Keys-Finding Maze problem, 2) fine-tuning LLMs on this hybrid data with an extended vocabulary including unseen latent tokens, for both logical and mathematical reasoning problems. To facilitate effective learning, we introduce a simple training procedure that randomly mixes latent and text tokens, which enables fast adaptation to new latent tokens. Our approach consistently outperforms the baselines methods in various benchmarks, such as Math (+4.2\%, Llama-3.2-1B), GSM8K (+4.1%, Llama-3.2-3B), and Fresh-Gaokao-Math-2023 (+13.3%, Llama-3.1-8B) with an average reduction of 17% in reasoning trace's length.

Reinforcement Learning

Jesse Farebrother, Matteo Pirotta, Andrea Tirinzoni, REMI MUNOS, Alessandro Lazaric, Ahmed Touati

Predictive models of the future are fundamental for an agent's ability to reason and plan. A common strategy learns a world model and unrolls it step-by-step at inference, where small errors can rapidly compound. Geometric Horizon Models (GHMs) offer a compelling alternative by directly making predictions of future states, avoiding cumulative inference errors. While GHMs can be conveniently learned by a generative analog to temporal difference (TD) learning, existing methods are negatively affected by bootstrapping predictions at train time and struggle to generate high-quality predictions at long horizons. This paper introduces Temporal Difference Flows (TD-Flow), which leverages the structure of a novel Bellman equation on probability paths alongside flow-matching techniques to learn accurate GHMs at over 5x the horizon length of prior methods. Theoretically, we establish a new convergence result and primarily attribute TD-Flow's efficacy to reduced gradient variance during training. We further show that similar arguments can be extended to diffusion-based methods. Empirically, we validate TD-Flow across a diverse set of domains on both generative metrics and downstream tasks, including policy evaluation. Moreover, integrating TD-Flow with recent behavior foundation models for planning over policies demonstrates substantial performance gains, underscoring its promise for long-horizon decision-making.

Deep Learning · Graph Neural Networks

Yanbei Liu, Chongxu Wang, Zhitao Xiao, Lei Geng, Yanwei Pang, Xiao Wang

Heterogeneous Graph Neural Networks (HGNNs), have demonstrated excellent capabilities in processing heterogeneous information networks. Self-supervised learning on heterogeneous graphs, especially contrastive self-supervised strategy, shows great potential when there are no labels. However, this approach requires the use of carefully designed graph augmentation strategies and the selection of positive and negative samples. Determining the exact level of similarity between sample pairs is non-trivial.To solve this problem, we propose a novel self-supervised Heterogeneous graph neural network with Optimal Transport (HGOT) method which is designed to facilitate self-supervised learning for heterogeneous graphs without graph augmentation strategies. Different from traditional contrastive self-supervised learning, HGOT employs the optimal transport mechanism to relieve the laborious sampling process of positive and negative samples. Specifically, we design an aggregating view (central view) to integrate the semantic information contained in the views represented by different meta-paths (branch views). Then, we introduce an optimal transport plan to identify the transport relationship between the semantics contained in the branch view and the central view. This allows the optimal transport plan between graphs to align with the representations, forcing the encoder to learn node representations that are more similar to the graph space and of higher quality.Extensive experiments on four real-world datasets demonstrate that our proposed HGOT model can achieve state-of-the-art performance on various downstream tasks. In particular, in the node classification task, HGOT achieves an average of more than 6\% improvement in accuracy compared with state-of-the-art methods.

Theory · Reinforcement Learning and Planning

Kaiwen Wang, Dawen Liang, Nathan Kallus, Wen Sun

We study risk-sensitive RL where the goal is learn a history-dependent policy that optimizes some risk measure of cumulative rewards.We consider a family of risks called the optimized certainty equivalents (OCE), which captures important risk measures such as conditional value-at-risk (CVaR), entropic risk and Markowitz's mean-variance. In this setting, we propose two meta-algorithms: one grounded in optimism and another based on policy gradients, both of which can leverage the broad suite of risk-neutral RL algorithms in an augmented Markov Decision Process (MDP). Via a reductions approach, we leverage theory for risk-neutral RL to establish novel OCE bounds in complex, rich-observation MDPs. For the optimism-based algorithm, we prove bounds that generalize prior results in CVaR RL and that provide the first risk-sensitive bounds for exogenous block MDPs. For the gradient-based algorithm, we establish both monotone improvement and global convergence guarantees under a discrete reward assumption. Finally, we empirically show that our algorithms learn the optimal history-dependent policy in a proof-of-concept MDP, where all Markovian policies provably fail.

Applications · Robotics

Yiheng Li, Cunxin Fan, Chongjian GE, Seth Zhao, Chenran Li, Chenfeng Xu, Huaxiu Yao, Masayoshi Tomizuka, Bolei Zhou, Chen Tang 等

Language models uncover unprecedented abilities in analyzing driving scenarios, owing to their limitless knowledge accumulated from text-based pre-training. Naturally, they should particularly excel in analyzing rule-based interactions, such as those triggered by traffic laws, which are well documented in texts. However, such interaction analysis remains underexplored due to the lack of dedicated language datasets that address it. Therefore, we propose Waymo Open Motion Dataset-Reasoning (WOMD-Reasoning), a comprehensive large-scale Q&As dataset built on WOMD focusing on describing and reasoning traffic rule-induced interactions in driving scenarios. WOMD-Reasoning also presents by far the largest multi-modal Q&A dataset, with 3 million Q&As on real-world driving scenarios, covering a wide range of driving topics from map descriptions and motion status descriptions to narratives and analyses of agents' interactions, behaviors, and intentions. To showcase the applications of WOMD-Reasoning, we design Motion-LLaVA, a motion-language model fine-tuned on WOMD-Reasoning. Quantitative and qualitative evaluations are performed on WOMD-Reasoning dataset as well as the outputs of Motion-LLaVA, supporting the data quality and wide applications of WOMD-Reasoning, in interaction predictions, traffic rule compliance plannings, etc. The dataset and its vision modal extension are available on https://waymo.com/open/download/. The codes & prompts to build it are available on https://github.com/yhli123/WOMD-Reasoning.

Reinforcement Learning

Zichen Liu, Guoji Fu, Chao Du, Wee Sun Lee, Min Lin

Continual reinforcement learning (CRL) refers to a naturalistic setting where an agent needs to endlessly evolve, by trial and error, to solve multiple tasks that are presented sequentially. One of the largest obstacles to CRL is that the agent may forget how to solve previous tasks when learning a new task, known as catastrophic forgetting. In this paper, we propose to address this challenge by planning with online world models. Specifically, we learn a Follow-The-Leader shallow model online to capture the world dynamics, in which we plan using model predictive control to solve a set of tasks specified by any reward functions. The online world model is immune to forgetting by construction with a proven regret bound of $\mathcal{O}(\sqrt{K^2D\log(T)})$ under mild assumptions. The planner searches actions solely based on the latest online model, thus forming a FTL Online Agent (OA) that updates incrementally. To assess OA, we further design Continual Bench, a dedicated environment for CRL, and compare with several strong baselines under the same model-planning algorithmic framework. The empirical results show that OA learns continuously to solve new tasks while not forgetting old skills, outperforming agents built on deep world models with various continual learning techniques.

Reinforcement Learning

Shangzhe Li, Zhiao Huang, Hao Su

Imitation learning (IL) enables agents to acquire skills directly from expert demonstrations, providing a compelling alternative to reinforcement learning. However, prior online IL approaches struggle with complex tasks characterized by high-dimensional inputs and complex dynamics. In this work, we propose a novel approach to online imitation learning that leverages reward-free world models. Our method learns environmental dynamics entirely in latent spaces without reconstruction, enabling efficient and accurate modeling. We adopt the inverse soft-Q learning objective, reformulating the optimization process in the Q-policy space to mitigate the instability associated with traditional optimization in the reward-policy space. By employing a learned latent dynamics model and planning for control, our approach consistently achieves stable, expert-level performance in tasks with high-dimensional observation or action spaces and intricate dynamics. We evaluate our method on a diverse set of benchmarks, including DMControl, MyoSuite, and ManiSkill2, demonstrating superior empirical performance compared to existing approaches.

Reinforcement Learning · Batch/Offline

Jihwan Jeong, Xiaoyu Wang, Jingmin Wang, Scott Sanner, Pascal Poupart

Offline reinforcement learning (RL) is crucial when online exploration is costly or unsafe but often struggles with high epistemic uncertainty due to limited data. Existing methods rely on fixed conservative policies, restricting adaptivity and generalization. To address this, we propose Reflect-then-Plan (RefPlan), a novel _doubly Bayesian_ offline model-based (MB) planning approach. RefPlan unifies uncertainty modeling and MB planning by recasting planning as Bayesian posterior estimation. At deployment, it updates a belief over environment dynamics using real-time observations, incorporating uncertainty into MB planning via marginalization. Empirical results on standard benchmarks show that RefPlan significantly improves the performance of conservative offline RL policies. In particular, RefPlan maintains robust performance under high epistemic uncertainty and limited data, while demonstrating resilience to changing environment dynamics, improving the flexibility, generalizability, and robustness of offline-learned policies.

Deep Learning · Large Language Models

Zican Hu, Wei Liu, Xiaoye Qu, Xiangyu Yue, Chunlin Chen, Zhi Wang, Yu Cheng

While showing sophisticated reasoning abilities, large language models (LLMs) still struggle with long-horizon decision-making tasks due to deficient exploration and long-term credit assignment, especially in sparse-reward scenarios. Inspired by the divide-and-conquer principle, we propose an innovative framework **GLIDER** (**G**rounding **L**anguage Models as Eff**I**cient **D**ecision-Making Agents via Offline Hi**E**rarchical **R**einforcement Learning) that introduces a parameter-efficient and generally applicable hierarchy to LLM policies. We develop a scheme where the low-level controller is supervised with abstract, step-by-step plans that are learned and instructed by the high-level policy. This design decomposes complicated problems into a series of coherent chain-of-thought reasoning sub-tasks, providing flexible temporal abstraction to significantly enhance exploration and learning for long-horizon tasks. Furthermore, GLIDER facilitates fast online adaptation to non-stationary environments owing to the strong transferability of its task-agnostic low-level skills. Experiments on ScienceWorld and ALFWorld benchmarks show that GLIDER achieves consistent performance gains, along with enhanced generalization capabilities.

Theory · Reinforcement Learning and Planning

Swetha Ganesh, Washim Mondal, Vaneet Aggarwal

This work examines average-reward reinforcement learning with general policy parametrization. Existing state-of-the-art (SOTA) guarantees for this problem are either suboptimal or hindered by several challenges, including poor scalability with respect to the size of the state-action space, high iteration complexity, and a significant dependence on knowledge of mixing times and hitting times. To address these limitations, we propose a Multi-level Monte Carlo-based Natural Actor-Critic (MLMC-NAC) algorithm. Our work is the first to achieve a global convergence rate of $\tilde{\mathcal{O}}(1/\sqrt{T})$ for average-reward Markov Decision Processes (MDPs) (where $T$ is the horizon length), using an Actor-Critic approach. Moreover, the convergence rate does not scale with the size of the state space, therefore even being applicable to infinite state spaces.

Deep Learning · Graph Neural Networks

Tao Feng, Yexin Wu, Guanyu Lin, Jiaxuan You

World models (WMs) demonstrate strong capabilities in prediction, generation, and planning tasks.Existing WMs primarily focus on unstructured data while cannot leverage the ubiquitous structured data, often represented as graphs, in the digital world. While multiple graph foundation models have been proposed, they focus on graph learning tasks and cannot extend to diverse multi-modal data and interdisciplinary tasks. To address these challenges, we propose the Graph World Model (GWM), a world model that supports both unstructured and graph-structured states with multi-modal information and represents diverse tasks as actions. The core of a GWM is a generic message-passing algorithm to aggregate structured information, either over a unified multi-modal token space by converting multi-modal data into text (GWM-T) or a unified multi-modal embedding space by modality-specific encoders (GWM-E). Notably, GWM introduces action nodes to support diverse tasks, where action nodes are linked to other nodes via direct reference or similarity computation. Extensive experiments on 6 tasks from diverse domains, including multi-modal generation and matching, recommendation, graph prediction, multi-agent, retrieval-augmented generation, and planning and optimization, show that the same GWM outperforms or matches domain-specific baselines' performance, benefits from multi-hop structures, and demonstrate strong zero-shot/few-shot capabilities on unseen new tasks. Our codes for GWM is released at https://github.com/ulab-uiuc/GWM.