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3,314篇论文匹配“Physical Models”
第 135 / 166 页

Jiraphon Yenphraphai, Xichen Pan, Sainan Liu, Daniele Panozzo, Saining Xie

We present Image Sculpting a new framework for editing 2D images by incorporating tools from 3D geometry and graphics. This approach differs markedly from existing methods which are confined to 2D spaces and typically rely on textual instructions leading to ambiguity and limited control. Image Sculpting converts 2D objects into 3D enabling direct interaction with their 3D geometry. Post-editing these objects are re-rendered into 2D merging into the original image to produce high-fidelity results through a coarse-to-fine enhancement process. The framework supports precise quantifiable and physically-plausible editing options such as pose editing rotation translation 3D composition carving and serial addition. It marks an initial step towards combining the creative freedom of generative models with the precision of graphics pipelines.

Yunhao Ge, Yihe Tang, Jiashu Xu, Cem Gokmen, Chengshu Li, Wensi Ai, Benjamin Jose Martinez, Arman Aydin, Mona Anvari, Ayush K Chakravarthy 等

The systematic evaluation and understanding of computer vision models under varying conditions require large amounts of data with comprehensive and customized labels which real-world vision datasets rarely satisfy. While current synthetic data generators offer a promising alternative particularly for embodied AI tasks they often fall short for computer vision tasks due to low asset and rendering quality limited diversity and unrealistic physical properties. We introduce the BEHAVIOR Vision Suite (BVS) a set of tools and assets to generate fully customized synthetic data for systematic evaluation of computer vision models based on the newly developed embodied AI benchmark BEHAVIOR-1K. BVS supports a large number of adjustable parameters at the scene level (e.g. lighting object placement) the object level (e.g. joint configuration attributes such as "filled" and "folded") and the camera level (e.g. field of view focal length). Researchers can arbitrarily vary these parameters during data generation to perform controlled experiments. We showcase three example application scenarios: systematically evaluating the robustness of models across different continuous axes of domain shift evaluating scene understanding models on the same set of images and training and evaluating simulation-to-real transfer for a novel vision task: unary and binary state prediction. Project website: https://behavior-vision-suite.github.io/

Tianshu Huang, John Miller, Akarsh Prabhakara, Tao Jin, Tarana Laroia, Zico Kolter, Anthony Rowe

Simulation is an invaluable tool for radio-frequency system designers that enables rapid prototyping of various algorithms for imaging target detection classification and tracking. However simulating realistic radar scans is a challenging task that requires an accurate model of the scene radio frequency material properties and a corresponding radar synthesis function. Rather than specifying these models explicitly we propose DART - Doppler Aided Radar Tomography a Neural Radiance Field-inspired method which uses radar-specific physics to create a reflectance and transmittance-based rendering pipeline for range-Doppler images. We then evaluate DART by constructing a custom data collection platform and collecting a novel radar dataset together with accurate position and instantaneous velocity measurements from lidar-based localization. In comparison to state-of-the-art baselines DART synthesizes superior radar range-Doppler images from novel views across all datasets and additionally can be used to generate high quality tomographic images.

Yu-Pei Song, Xiao Wu, Zhaoquan Yuan, Jian-Jun Qiao, Qiang Peng

Human Mesh Recovery (HMR) aims to estimate the 3D human body from 2D images which is a challenging task due to inherent ambiguities in translating 2D observations to 3D space. A novel approach called PostureHMR is proposed to leverage a multi-step diffusion-style process which converts this task into a posture transformation from an SMPL T-pose mesh to the target mesh. To inject the learning process of posture transformation with the physical structure of the human body model a kinematics-based forward process is proposed to interpolate the intermediate state with pose and shape decomposition. Moreover a mesh-to-posture (M2P) decoder is designed by combining the input of 3D and 2D mesh constraints estimated from the image to model the posture changes in the reverse process. It mitigates the difficulties of posture change learning directly from RGB pixels. To overcome the limitation of pixel-level misalignment of modeling results with the input image a new trimap-based rendering loss is designed to highlight the areas with poor recognition. Experiments conducted on three widely used datasets demonstrate that the proposed approach outperforms the state-of-the-art methods.

Wenjing Wang, Huan Yang, Jianlong Fu, Jiaying Liu

Understanding illumination and reducing the need for supervision pose a significant challenge in low-light enhancement. Current approaches are highly sensitive to data usage during training and illumination-specific hyper-parameters limiting their ability to handle unseen scenarios. In this paper we propose a new zero-reference low-light enhancement framework trainable solely with normal light images. To accomplish this we devise an illumination-invariant prior inspired by the theory of physical light transfer. This prior serves as the bridge between normal and low-light images. Then we develop a prior-to-image framework trained without low-light data. During testing this framework is able to restore our illumination-invariant prior back to images automatically achieving low-light enhancement. Within this framework we leverage a pretrained generative diffusion model for model ability introduce a bypass decoder to handle detail distortion as well as offer a lightweight version for practicality. Extensive experiments demonstrate our framework's superiority in various scenarios as well as good interpretability robustness and efficiency. Code is available on our project homepage: http://daooshee.github.io/QuadPrior-Website/

Junhao Zheng, Chenhao Lin, Jiahao Sun, Zhengyu Zhao, Qian Li, Chao Shen

Deep learning-based monocular depth estimation (MDE) extensively applied in autonomous driving is known to be vulnerable to adversarial attacks. Previous physical attacks against MDE models rely on 2D adversarial patches so they only affect a small localized region in the MDE map but fail under various viewpoints. To address these limitations we propose 3D Depth Fool (3D^2Fool) the first 3D texture-based adversarial attack against MDE models. 3D^2Fool is specifically optimized to generate 3D adversarial textures agnostic to model types of vehicles and to have improved robustness in bad weather conditions such as rain and fog. Experimental results validate the superior performance of our 3D^2Fool across various scenarios including vehicles MDE models weather conditions and viewpoints. Real-world experiments with printed 3D textures on physical vehicle models further demonstrate that our 3D^2Fool can cause an MDE error of over 10 meters.

Yiwei Bao, Feng Lu

Deep-learning-based gaze estimation approaches often suffer from notable performance degradation in unseen target domains. One of the primary reasons is that the Fully Connected layer is highly prone to overfitting when mapping the high-dimensional image feature to 3D gaze. In this paper we propose Analytical Gaze Generalization framework (AGG) to improve the generalization ability of gaze estimation models without touching target domain data. The AGG consists of two modules the Geodesic Projection Module (GPM) and the Sphere-Oriented Training (SOT). GPM is a generalizable replacement of FC layer which projects high-dimensional image features to 3D space analytically to extract the principle components of gaze. Then we propose Sphere-Oriented Training (SOT) to incorporate the GPM into the training process and further improve cross-domain performances. Experimental results demonstrate that the AGG effectively alleviate the overfitting problem and consistently improves the cross-domain gaze estimation accuracy in 12 cross-domain settings without requiring any target domain data. The insight from the Analytical Gaze Generalization framework has the potential to benefit other regression tasks with physical meanings.

Hanchao Liu, Xiaohang Zhan, Shaoli Huang, Tai-Jiang Mu, Ying Shan

Character animation in real-world scenarios necessitates a variety of constraints such as trajectories key-frames interactions etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control tasks. These methods are often specialized and the tasks they address are rarely extendable or customizable. We categorize these as solutions to the close-set motion control problem. In response to the complexity of practical motion control we propose and attempt to solve the open-set motion control problem. This problem is characterized by an open and fully customizable set of motion control tasks. To address this we introduce a new paradigm programmable motion generation. In this paradigm any given motion control task is broken down into a combination of atomic constraints. These constraints are then programmed into an error function that quantifies the degree to which a motion sequence adheres to them. We utilize a pre-trained motion generation model and optimize its latent code to minimize the error function of the generated motion. Consequently the generated motion not only inherits the prior of the generative model but also satisfies the requirements of the compounded constraints. Our experiments demonstrate that our approach can generate high-quality motions when addressing a wide range of unseen tasks. These tasks encompass motion control by motion dynamics geometric constraints physical laws interactions with scenes objects or the character's own body parts etc. All of these are achieved in a unified approach without the need for ad-hoc paired training data collection or specialized network designs. During the programming of novel tasks we observed the emergence of new skills beyond those of the prior model. With the assistance of large language models we also achieved automatic programming. We hope that this work will pave the way for the motion control of general AI agents.

Maximilian Pittner, Joel Janai, Alexandru P. Condurache

Monocular 3D lane detection has become a fundamental problem in the context of autonomous driving which comprises the tasks of finding the road surface and locating lane markings. One major challenge lies in a flexible but robust line representation capable of modeling complex lane structures while still avoiding unpredictable behavior. While previous methods rely on fully data-driven approaches we instead introduce a novel approach LaneCPP that uses a continuous 3D lane detection model leveraging physical prior knowledge about the lane structure and road geometry. While our sophisticated lane model is capable of modeling complex road structures it also shows robust behavior since physical constraints are incorporated by means of a regularization scheme that can be analytically applied to our parametric representation. Moreover we incorporate prior knowledge about the road geometry into the 3D feature space by modeling geometry-aware spatial features guiding the network to learn an internal road surface representation. In our experiments we show the benefits of our contributions and prove the meaningfulness of using priors to make 3D lane detection more robust. The results show that LaneCPP achieves state-of-the-art performance in terms of F-Score and geometric errors.

Muhan Gao, TaiMing Lu, Kuai Yu, Adam Byerly, Daniel Khashabi

Large Language Models (LLMs) exhibit positional bias, struggling to utilize information from the middle or end of long contexts. Our study explores LLMs’ long-context reasoning by probing their hidden representations. We find that while LLMs encode the position of target information, they often fail to leverage this in generating accurate responses. This reveals a disconnect between information retrieval and utilization, a “know but don’t tell” phenomenon. We further analyze the relationship between extraction time and final accuracy, offering insights into the underlying mechanics of transformer models.

Jordan Meadows, Tamsin Emily James, Andre Freitas

Language models (LMs) can hallucinate when performing complex mathematical reasoning. Physics provides a rich domain for assessing their mathematical capabilities, where physical context requires that any symbolic manipulation satisfies complex semantics (e.g., units, tensorial order). In this work, we systematically remove crucial context from prompts to force instances where model inference may be algebraically coherent, yet unphysical. We assess LM capabilities in this domain using a curated dataset encompassing multiple notations and Physics subdomains. Further, we improve zero-shot scores using synthetic in-context examples, and demonstrate non-linear degradation of derivation quality with perturbation strength via the progressive omission of supporting premises. We find that the models’ mathematical reasoning is not physics-informed in this setting, where physical context is predominantly ignored in favour of reverse-engineering solutions.

Zhenrong Zhang, Shuhang Liu, Pengfei Hu, Jiefeng Ma, Jun Du, Jianshu Zhang, Yu Hu

In the digital era, table structure recognition technology is a critical tool for processing and analyzing large volumes of tabular data. Previous methods primarily focus on visual aspects of table structure recovery but often fail to effectively comprehend the textual semantics within tables, particularly for descriptive textual cells. In this paper, we introduce UniTabNet, a novel framework for table structure parsing based on the image-to-text model. UniTabNet employs a “divide-and-conquer” strategy, utilizing an image-to-text model to decouple table cells and integrating both physical and logical decoders to reconstruct the complete table structure. We further enhance our framework with the Vision Guider, which directs the model’s focus towards pertinent areas, thereby boosting prediction accuracy. Additionally, we introduce the Language Guider to refine the model’s capability to understand textual semantics in table images. Evaluated on prominent table structure datasets such as PubTabNet, PubTables1M, WTW, and iFLYTAB, UniTabNet achieves a new state-of-the-art performance, demonstrating the efficacy of our approach. The code will also be made publicly available.

Kshitij Mishra, Manisha Burja, Asif Ekbal

In today’s dynamic world, providing inclusive and personalized support for individuals with physical disabilities is imperative. With diverse needs and preferences, tailored assistance according to user personas is crucial. In this paper, we introduce ABLE (Adaptive, Bespoke, Listen and Empathetic), a Conversational Support System for Physical Disabilities. By tracking user personas, including gender, age, and personality traits based on the OCEAN model, ABLE ensures that support interactions are uniquely tailored to each user’s characteristics and preferences. Moreover, integrating politeness and empathy levels in responses enhances user satisfaction and engagement, fostering a supportive and respectful environment. The development of ABLE involves compiling a comprehensive conversational dataset enriched with user profile annotations. Leveraging reinforcement learning techniques and diverse reward mechanisms, ABLE trains a model to generate responses aligned with individual user profiles while maintaining appropriate levels of politeness and empathy. Based on rigorous empirical analysis encompassing automatic and human evaluation metrics based on persona-consistency, politeness accuracy, empathy accuracy, perplexity, and conversation coherence, the efficacy of ABLE is assessed. Our findings underscore ABLE’s success in delivering tailored support to individuals grappling with physical disabilities. To the best of our knowledge, this is the very first attempt towards building a user’s persona-oriented physical disability support system.

Haiquan Zhao, Lingyu Li, Shisong Chen, Shuqi Kong, Jiaan Wang, Kexin Huang, Tianle Gu, Yixu Wang, Jian Wang, Liang Dandan 等

Emotion Support Conversation (ESC) is a crucial application, which aims to reduce human stress, offer emotional guidance, and ultimately enhance human mental and physical well-being. With the advancement of Large Language Models (LLMs), many researchers have employed LLMs as the ESC models. However, the evaluation of these LLM-based ESCs remains uncertain. In detail, we first re-organize 2,801 role-playing cards from seven existing datasets to define the roles of the role-playing agent. Second, we train a specific role-playing model called ESC-Role which behaves more like a confused person than GPT-4. Third, through ESC-Role and organized role cards, we systematically conduct experiments using 14 LLMs as the ESC models, including general AI-assistant LLMs (e.g., ChatGPT) and ESC-oriented LLMs (e.g., ExTES-Llama). We conduct comprehensive human annotations on interactive multi-turn dialogues of different ESC models. The results show that ESC-oriented LLMs exhibit superior ESC abilities compared to general AI-assistant LLMs, but there is still a gap behind human performance. Moreover, to automate the scoring process for future ESC models, we developed ESC-RANK, which trained on the annotated data, achieving a scoring performance surpassing 35 points of GPT-4.

Eitan Wagner, Amir Feder, Omri Abend

Learning a model of a stochastic setting often involves learning both general structure rules and specific properties of the instance. This paper investigates the interplay between learning the general and the specific in various learning methods, with emphasis on sample efficiency. We design a framework called LEVERWORLDS, which allows the generation of simple physics-inspired worlds that follow a similar generative process with different distributions, and their instances can be expressed in natural language. These worlds allow for controlled experiments to assess the sample complexity of different learning methods. We experiment with classic learning algorithms as well as Transformer language models, both with fine-tuning and In-Context Learning (ICL). Our general finding is that (1) Transformers generally succeed in the task; but (2) they are considerably less sample efficient than classic methods that make stronger assumptions about the structure, such as Maximum Likelihood Estimation and Logistic Regression. This finding is in tension with the recent tendency to use Transformers as general-purpose estimators. We propose an approach that leverages the ICL capabilities of contemporary language models to apply simple algorithms for this type of data. Our experiments show that models currently struggle with the task but show promising potential.

Toni J.B. Liu, Nicolas Boulle, Raphaël Sarfati, Christopher Earls

We study LLMs’ ability to extrapolate the behavior of various dynamical systems, including stochastic, chaotic, continuous, and discrete systems, whose evolution is governed by principles of physical interest. Our results show that LLaMA-2, a language model trained on text, achieves accurate predictions of dynamical system time series without fine-tuning or prompt engineering. Moreover, the accuracy of the learned physical rules increases with the length of the input context window, revealing an in-context version of a neural scaling law. Along the way, we present a flexible and efficient algorithm for extracting probability density functions of multi-digit numbers directly from LLMs.

Byung-Kwan Lee, Sangyun Chung, Chae Won Kim, Beomchan Park, Yong Man Ro

Large language and vision models (LLVMs) have been driven by the generalization power of large language models (LLMs) and the advent of visual instruction tuning. Along with scaling them up directly, these models enable LLVMs to showcase powerful vision language (VL) performances by covering diverse tasks via natural language instructions. However, existing open-source LLVMs that perform comparably to closed-source LLVMs such as GPT-4V are often considered too large (e.g., 26B, 34B, and 110B parameters), having a larger number of layers. These large models demand costly, high-end resources for both training and inference. To address this issue, we present a new efficient LLVM family with 1.8B, 3.8B, and 7B LLM model sizes, Traversal of Layers (TroL), which enables the reuse of layers in a token-wise manner. This layer traversing technique simulates the effect of looking back and retracing the answering stream while increasing the number of forward propagation layers without physically adding more layers. We demonstrate that TroL employs a simple layer traversing approach yet efficiently outperforms the open-source LLVMs with larger model sizes and rivals the performances of the closed-source LLVMs with substantial sizes.

Zhe Hu, Yixiao Ren, Jing Li, Yu Yin

This paper introduces VIVA, a benchmark for VIsion-grounded decision-making driven by human VAlues. While most large vision-language models (VLMs) focus on physical-level skills, our work is the first to examine their multimodal capabilities in leveraging human values to make decisions under a vision-depicted situation. VIVA contains 1,062 images depicting diverse real-world situations and the manually annotated decisions grounded in them. Given an image there, the model should select the most appropriate action to address the situation and provide the relevant human values and reason underlying the decision. Extensive experiments based on VIVA show the limitation of VLMs in using human values to make multimodal decisions. Further analyses indicate the potential benefits of exploiting action consequences and predicted human values.

Junjie Ye, Yilong Wu, Songyang Gao, Caishuang Huang, Sixian Li, Guanyu Li, Xiaoran Fan, Qi Zhang, Tao Gui, Xuanjing Huang

Tool learning has generated widespread interest as a vital means of interaction between Large Language Models (LLMs) and the physical world. Current research predominantly emphasizes LLMs’ capacity to utilize tools in well-structured environments while overlooking their stability when confronted with the inevitable noise of the real world. To bridge this gap, we introduce *RoTBench*, a multi-level benchmark for evaluating the robustness of LLMs in tool learning. Specifically, we establish five external environments, each featuring varying levels of noise (i.e., Clean, Slight, Medium, Heavy, and Union), providing an in-depth analysis of the model’s resilience across three critical phases: tool selection, parameter identification, and content filling. Experiments involving six widely-used models underscore the urgent necessity for enhancing the robustness of LLMs in tool learning. For instance, the performance of GPT-4 even drops significantly from 80.00 to 58.10 when there is no substantial change in manual accuracy. More surprisingly, the noise correction capability inherent in the GPT family paradoxically impedes its adaptability in the face of mild noise. In light of these findings, we propose RoTTuning, a strategy that enriches the diversity of training environments to bolster the robustness of LLMs in tool learning. The code and data are available at https://github.com/Junjie-Ye/RoTBench.

Neuroscience, Cognitive Science

Francisco Acosta, Fatih Dinc, William Redman, Manu Madhav, David Klindt, Nina Miolane

Grid cells in the mammalian brain are fundamental to spatial navigation, and therefore crucial to how animals perceive and interact with their environment. Traditionally, grid cells are thought support path integration through highly symmetric hexagonal lattice firing patterns. However, recent findings show that their firing patterns become distorted in the presence of significant spatial landmarks such as rewarded locations. This introduces a novel perspective of dynamic, subjective, and action-relevant interactions between spatial representations and environmental cues. Here, we propose a practical and theoretical framework to quantify and explain these interactions. To this end, we train path-integrating recurrent neural networks (piRNNs) on a spatial navigation task, whose goal is to predict the agent's position with a special focus on rewarded locations. Grid-like neurons naturally emerge from the training of piRNNs, which allows us to investigate how the two aspects of the task, space and reward, are integrated in their firing patterns. We find that geometry, but not topology, of the grid cell population code becomes distorted. Surprisingly, these distortions are global in the firing patterns of the grid cells despite local changes in the reward. Our results indicate that after training with location-specific reward information, the preserved representational topology supports successful path integration, whereas the emergent heterogeneity in individual responses due to global distortions may encode dynamically changing environmental cues. By bridging the gap between computational models and the biological reality of spatial navigation under reward information, we offer new insights into how neural systems prioritize environmental landmarks in their spatial navigation code.