Vision-language models (VLMs) achieve promising results in medical reasoning but struggle with hallucinations, vague descriptions, Inconsistent logic and poor localization. To address this, we propose a agent framework named Medical Visual Reasoning Agent (Med-VRAgent). The approach is based on Visual Guidance and Self-Reward paradigms and Monte Carlo Tree Search (MCTS). By combining the Visual Guidance with tree search, Med-VRAgent improves the medical visual reasoning capabilities of VLMs. We use the trajectories collected by Med-RAgent as feedback to further improve the performance by fine-tuning the VLMs with the proximal policy optimization (PPO) objective. Experiments on multiple medical VQA benchmarks demonstrate that our method outperforms existing approaches.
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Retrieval-Augmented Generation (RAG) systems have emerged as a pivotal methodology for enhancing Large Language Models (LLMs) through the dynamic integration of external knowledge. To further improve RAG’s flexibility, Agentic RAG introduces autonomous agents into the workflow. However, Agentic RAG faces several challenges:(1) the success of each step depends on both high-quality planning and accurate search,(2) the lack of supervision for intermediate reasoning steps, and(3) the exponentially large candidate space for planning and searching.To address these challenges, we propose DecoupleSearch, a novel framework that decouples planning and search processes using dual value models, enabling independent optimization of plan reasoning and search grounding. Our approach constructs a reasoning tree, where each node represents planning and search steps. We leverage Monte Carlo Tree Search to assess the quality of each step. During inference, Hierarchical Beam Search iteratively refines planning and search candidates with dual value models. Extensive experiments across policy models of varying parameter sizes, demonstrate the effectiveness of our method.
Understanding the prevalence of misinformation in health topics online can inform public health policies and interventions. However, measuring such misinformation at scale remains a challenge, particularly for high-stakes but understudied topics like opioid-use disorder (OUD)—a leading cause of death in the U.S. We present the first large-scale study of OUD-related myths on YouTube, a widely-used platform for health information. With clinical experts, we validate 8 pervasive myths and release an expert-labeled video dataset. To scale labeling, we introduce MythTriage, an efficient triage pipeline that uses a lightweight model for routine cases and defers harder ones to a high-performing, but costlier, large language model (LLM). MythTriage achieves up to 0.86 macro F1-score while estimated to reduce annotation time and financial cost by over 76% compared to experts and full LLM labeling. We analyze 2.9K search results and 343K recommendations, uncovering how myths persist on YouTube and offering actionable insights for public health and platform moderation.
Reinforcement Learning · Multi-agent
In reinforcement learning, we typically refer to *unsupervised* pre-training when we aim to pre-train a policy without a priori access to the task specification, i.e., rewards, to be later employed for efficient learning of downstream tasks. In single-agent settings, the problem has been extensively studied and mostly understood. A popular approach casts the unsupervised objective as maximizing the *entropy* of the state distribution induced by the agent's policy, from which principles and methods follow. In contrast, little is known about state entropy maximization in multi-agent settings, which are ubiquitous in the real world. What are the pros and cons of alternative problem formulations in this setting? How hard is the problem in theory, how can we solve it in practice? In this paper, we address these questions by first characterizing those alternative formulations and highlighting how the problem, even when tractable in theory, is non-trivial in practice. Then, we present a scalable, decentralized, trust-region policy search algorithm to address the problem in practical settings. Finally, we provide numerical validations to both corroborate the theoretical findings and pave the way for unsupervised multi-agent reinforcement learning via state entropy maximization in challenging domains, showing that optimizing for a specific objective, namely *mixture entropy*, provides an excellent trade-off between tractability and performances.
Optimization · Neural Network Optimization
The rise of smart manufacturing under Industry 4.0 introduces mass customization and dynamic production, demanding more advanced and flexible scheduling techniques. The flexible job-shop scheduling problem (FJSP) has attracted significant attention due to its complex constraints and strong alignment with real-world production scenarios. Current deep reinforcement learning (DRL)-based approaches to FJSP predominantly employ constructive methods. While effective, they often fall short of reaching (near-)optimal solutions. In contrast, improvement-based methods iteratively explore the neighborhood of initial solutions and are more effective in approaching optimality. However, the flexible machine allocation in FJSP poses significant challenges to the application of this framework, including accurate state representation, effective policy learning, and efficient search strategies. To address these challenges, this paper proposes a $\textbf{M}$emory-enhanced $\textbf{I}$mprovement $\textbf{S}$earch framework with he$\textbf{t}$erogeneous gr$\textbf{a}$ph $\textbf{r}$epresentation—$\textit{MIStar}$. It employs a novel heterogeneous disjunctive graph that explicitly models the operation sequences on machines to accurately represent scheduling solutions. Moreover, a memory-enhanced heterogeneous graph neural network (MHGNN) is designed for feature extraction, leveraging historical trajectories to enhance the decision-making capability of the policy network. Finally, a parallel greedy search strategy is adopted to explore the solution space, enabling superior solutions with fewer iterations. Extensive experiments on synthetic data and public benchmarks demonstrate that $\textit{MIStar}$ significantly outperforms both traditional handcrafted improvement heuristics and state-of-the-art DRL-based constructive methods.
Reinforcement Learning · Deep RL
Large language models have demonstrated impressive reasoning capabilities but are inherently limited by their knowledge reservoir. Retrieval-augmented reasoning mitigates this limitation by allowing LLMs to query external resources, but existing methods often retrieve irrelevant or noisy information, hindering accurate reasoning. In this paper, we propose **AutoRefine**, a reinforcement learning post-training framework that adopts a new "search-and-refine-during-think" paradigm. AutoRefine introduces explicit knowledge refinement steps between successive search calls, enabling the model to iteratively filter, distill, and organize evidence before generating an answer. Furthermore, we incorporate tailored retrieval-specific rewards alongside answer correctness rewards using group relative policy optimization. Experiments on single-hop and multi-hop QA benchmarks demonstrate that AutoRefine significantly outperforms existing approaches, particularly in complex, multi-hop reasoning scenarios. Detailed analysis shows that AutoRefine issues frequent, higher-quality searches and synthesizes evidence effectively.
Reinforcement Learning · Everything Else
Traditional reinforcement learning (RL) algorithms face significant limitations in handling long-term tasks with sparse rewards. Recent advancements have leveraged large language models (LLMs) to enhance RL by utilizing their world knowledge for task planning and reward generation. However, planning-based approaches often depend on pre-defined skill libraries and fail to optimize low-level control policies, while reward-based methods require extensive human feedback or exhaustive searching due to the complexity of tasks. In this paper, we propose the Progress Reward Model for RL (PRM4RL), a novel framework that integrates task planning and dense reward to enhance RL. For high-level planning, a complex task is decomposed into a series of simple manageable subtasks, with a subtask-oriented, fine-grained progress function designed to monitor task execution progress. For low-level reward generation, inspired by potential-based reward shaping, we use the progress function to construct a Progress Reward Model (PRM), providing theoretically grounded optimality and convergence guarantees, thereby enabling effective policy optimization. Experimental results on robotics control tasks demonstrate that our approach outperforms both LLM-based planning and reward methods, achieving state-of-the-art performance.
Reinforcement Learning · Multi-agent
Planning under opponent uncertainty is a fundamental challenge in multi-agent environments, where an agent must act while inferring the hidden policies of its opponents. Existing type-based methods rely on manually defined behavior classes and struggle to scale, while model-free approaches are sample-inefficient and lack a principled way to incorporate uncertainty into planning. We propose Quantized Opponent Models (QOM), which learn a compact catalog of opponent types via a quantized autoencoder and maintain a Bayesian belief over these types online. This posterior supports both a belief-weighted meta-policy and a Monte-Carlo planning algorithm that directly integrates uncertainty, enabling real-time belief updates and focused exploration. Experiments show that QOM achieves superior performance with lower search cost, offering a tractable and effective solution for belief-aware planning.
Reinforcement Learning · Deep RL
Routing Problems are central to many real-world applications, yet remain challenging due to their (NP-)hard nature. Amongst existing approaches, heuristics often offer the best trade-off between quality and scalability, making them suitable for industrial use. While Reinforcement Learning (RL) offers a flexible framework for designing heuristics, its adoption over handcrafted heuristics remains incomplete. Existing learned methods still lack the ability to adapt to specific instances and fully leverage the available computational budget. Current best methods either rely on a collection of pre-trained policies, or on RL fine-tuning; hence failing to fully utilize newly available information within the constraints of the budget. In response, we present MEMENTO, an approach that leverages memory to improve the search of neural solvers at inference. MEMENTO updates the action distribution dynamically based on the outcome of previous decisions. We validate its effectiveness on Traveling Salesman and Capacitated Vehicle Routing problems, demonstrating its superiority over tree-search and policy-gradient fine-tuning; and showing that it can be zero-shot combined with diversity-based solvers. We successfully train all RL auto-regressive solvers on large instances, and verify MEMENTO's scalability and data-efficiency: pushing the state-of-the-art on 11 out of 12 evaluated tasks.
Reinforcement Learning · Deep RL
Recent advances in group-based reinforcement learning (RL) have driven frontier large language models (LLMs) in single-turn tasks like mathematical reasoning. However, their scalability to multi-turn LLM agent training remains limited. Unlike static tasks, agent-environment interactions unfold over many steps and often yield sparse or delayed rewards, making credit assignment across individual steps significantly more challenging. In this work, we propose Group-in-Group Policy Optimization (GiGPO), a novel RL algorithm that achieves fine-grained credit assignment for LLM agents while preserving the appealing properties of group-based RL: critic-free, low memory, and stable convergence. GiGPO introduces a two-level structure for estimating relative advantage: (i) At the episode-level, GiGPO computes macro relative advantages based on groups of complete trajectories; (ii) At the step-level, GiGPO introduces an anchor state grouping mechanism that retroactively constructs step-level groups by identifying repeated environment states across trajectories. Actions stemming from the same state are grouped together, enabling micro relative advantage estimation. This hierarchical structure effectively captures both global trajectory quality and local step effectiveness without relying on auxiliary models or additional rollouts. We evaluate GiGPO on challenging agent benchmarks, including ALFWorld and WebShop, as well as tool-integrated reasoning on search-augmented QA tasks, using Qwen2.5-1.5B/3B/7B-Instruct. Crucially, GiGPO delivers fine-grained per-step credit signals, achieves performance gains of > 12\% on ALFWorld and > 9\% on WebShop over GRPO, and obtains superior performance on QA tasks (42.1\% on 3B and 47.2\% on 7B): all while maintaining the same GPU memory overhead, identical LLM rollout, and incurring little to no additional time cost.
Reinforcement Learning · Everything Else
The integration of evolutionary algorithms (EAs) with reinforcement learning (RL) has shown superior performance compared to standalone methods. However, previous research focuses on exploration in policy parameter space, while overlooking the reward function search. To bridge this gap, we propose **LaRes**, a novel hybrid framework that achieves efficient policy learning through reward function search. LaRes leverages large language models (LLMs) to generate the reward function population, guiding RL in policy learning. The reward functions are evaluated by the policy performance and improved through LLMs. To improve sample efficiency, LaRes employs a shared experience buffer that collects experiences from all policies, with each experience containing rewards from all reward functions. Upon reward function updates, the rewards of experiences are relabeled, enabling efficient use of historical data. Furthermore, we introduce a Thompson sampling-based selection mechanism that enables more efficient elite interaction. To prevent policy collapse when improving reward functions, we propose the reward scaling and parameter constraint mechanisms to efficiently coordinate reward search with policy learning. Across both initialized and non-initialized settings, LaRes consistently achieves state-of-the-art performance, outperforming strong baselines in both sample efficiency and final performance. The code is available at https://github.com/yeshenpy/LaRes.
Applications · Robotics
The fundamental limitation of the behavioral cloning (BC) approach to imitation learning is that it only teaches an agent what the expert did at states the expert visited. This means that when a BC agent makes a mistake which takes them out of the support of the demonstrations, they often don't know how to recover from it. In this sense, BC is akin to *giving the agent the fish* -- giving them dense supervision across a narrow set of states -- rather than teaching them *to fish*: to be able to reason independently about achieving the expert's outcome even when faced with unseen situations at test-time. In response, we explore *learning to search* (L2S) from expert demonstrations, i.e. learning the components required to, at test time, plan to match expert outcomes, even after making a mistake. These include *(1)* a world model and *(2)* a reward model. We carefully ablate the set of algorithmic and design decisions required to combine these and other components for stable and sample/interaction-efficient learning of recovery behavior without additional human corrections. Across a dozen visual manipulation tasks from three benchmarks, our approach SAILOR consistently out-performs state-of-the-art Diffusion Policies trained via BC on the same data. Furthermore, scaling up the amount of demonstrations used for BC by 5-10x still leaves a performance gap. We find that SAILOR can identify nuanced failures and is robust to reward hacking. Our code is available at [https://github.com/arnavkj1995/SAILOR](https://github.com/arnavkj1995/SAILOR).
Applications · Chemistry and Drug Discovery
Retrosynthetic planning is a fundamental task in chemical discovery. Due to the vast combinatorial search space, identifying viable synthetic routes remains a significant challenge--even for expert chemists. Recent advances in Large Language Models (LLMs), particularly equipped with reinforcement learning, have demonstrated strong human-like reasoning and planning abilities, especially in mathematics and code problem solving. This raises a natural question: Can the reasoning capabilities of LLMs be harnessed to develop an AI chemist capable of learning effective policies for multi-step retrosynthesis? In this study, we introduce Retro-R1, a novel LLM-based retrosynthesis agent trained via reinforcement learning to design molecular synthesis pathways. Unlike prior approaches, which typically rely on single-turn, question-answering formats, Retro-R1 interacts dynamically with plug-in single-step retrosynthesis tools and learns from environmental feedback. Experimental results show that Retro-R1 achieves a 55.79\% pass@1 success rate, surpassing the previous state of the art by 8.95\%. Notably, Retro-R1 demonstrates strong generalization to out-of-domain test cases, where existing methods tend to fail despite their high in-domain performance. Our work marks a significant step toward equipping LLMs with advanced, chemist-like reasoning abilities, highlighting the promise of reinforcement learning for enabling data-efficient, generalizable, and sophisticated scientific problem-solving in LLM-based agents.
General Machine Learning · Everything Else
AI research agents are demonstrating great potential to accelerate scientific progress by automating the design, implementation, and training of machine learning models. We focus on methods for improving agents' performance on MLE-bench, a challenging benchmark where agents compete in Kaggle competitions to solve real-world machine learning problems. We formalize AI research agents as search policies that navigate a space of candidate solutions, iteratively modifying them using operators. By designing and systematically varying different operator sets and search policies (Greedy, MCTS, Evolutionary), we show that their interplay is critical for achieving high performance. Our best pairing of search strategy and operator set achieves a state-of-the-art result on MLE-bench lite, increasing the success rate of achieving a Kaggle medal from 39.6% to 47.7%. Our investigation underscores the importance of jointly considering the search strategy, operator design, and evaluation methodology in advancing automated machine learning.
Information seeking demands iterative evidence gathering and reflective reasoning, yet large language models (LLMs) still struggle with it in open-web question answering. Existing prompting and supervised fine-tuning (SFT) methods remain fixed by prompt rules or training corpora, and are usually benchmarked only on well-structured wiki sources, limiting real-world adaptability. We introduce $\textbf{WebPuzzle}$, a 24k-sample training and 275-sample test benchmark that evaluates information seeking on the live internet, across both wiki and open-domain queries. Leveraging 7k WebPuzzle instances, we develop $\textbf{DeepDiver}$, a reinforcement-learning (RL) framework that cultivates $\textbf{Search Intensity Scaling (SIS)}$—an emergent ability to escalate search frequency and depth instead of settling on overconfident, under-evidenced answers. With SIS, Qwen2.5-7B-Instruct and Pangu-7B-Reasoner attain performance on real-web tasks comparable to the 671B-parameter DeepSeek-R1. We detail DeepDiver’s curriculum from cold-start SFT to a well designed RL procedure, and show that its seeking policy generalized from closed-ended queries to open-ended generation such as long-form writing. Our results advance adaptive information seeking in LLMs and provide a rigorous benchmark for future work.
Reinforcement Learning · Deep RL
One proposed mechanism to improve exploration in reinforcement learning is the use of macro-actions, a form of temporal abstractions over actions. Paradoxically though, in many scenarios the naive addition of macro-actions does not lead to better exploration, but rather the opposite. In this work, we argue that the difficulty stems from the trade-offs between reducing the average number of decisions per episode versus increasing the size of the action space. Namely, one typically treats each potential macro-action as independent and atomic, hence strictly increasing the search space and making typical exploration strategies inefficient. To address this problem we propose a novel regularization term that exploits the relationship between actions and macro-actions to improve the credit assignment mechanism reducing the effective dimension of the action space and therefore improving exploration. The term relies on a similarity matrix that is meta-learned jointly with learning the desired policy. We empirically validate our strategy looking at macro-actions in Atari games, and the StreetFighter II environment. Our results show significant improvements over the Rainbow-DQN baseline in all environments. Additionally, we show that the macro-action similarity is transferable to other environments with similar dynamics. We believe this work is a small but important step towards understanding how the similarity-imposed geometry on the action space can be exploited to improve credit assignment and exploration, therefore making learning more efficient.
Applications · Chemistry and Drug Discovery
Searching through chemical space is an exceptionally challenging problem because the number of possible molecules grows combinatorially with the number of atoms. Large, autoregressive models trained on databases of chemical compounds have yielded powerful generators, but we still lack robust strategies for generating molecules with desired properties. This molecular search problem closely resembles the "alignment" problem for large language models, though for many chemical tasks we have a specific and easily evaluable reward function. Here, we introduce an algorithm called energy rank alignment (ERA) that leverages an explicit reward function to produce a gradient-based objective that we use to optimize autoregressive policies. We show theoretically that this algorithm is closely related to proximal policy optimization (PPO) and direct preference optimization (DPO), but has a minimizer that converges to an ideal Gibbs-Boltzmann distribution with the reward playing the role of an energy function. Furthermore, this algorithm is highly scalable, does not require reinforcement learning, and performs well relative to DPO when the number of preference observations per pairing is small. We deploy this approach to align molecular transformers and protein language models to generate molecules and protein sequences, respectively, with externally specified properties and find that it does so robustly, searching through diverse parts of chemical space.
Applications · Physics
Symbolic regression (SR) seeks interpretable analytical expressions that uncover the governing relationships within data, providing mechanistic insight beyond 'black-box' models. However, existing SR methods often suffer from two key limitations: (1) *redundant representations* that fail to capture mathematical equivalences and higher-order operand relations, breaking permutation invariance and hindering efficient learning; and (2) *sparse rewards* caused by incomplete incorporation of constraints that can only be evaluated on full expressions, such as constant fitting or physical-law verification. To address these challenges, we propose a unified framework, **Graph-based Symbolic Regression (GSR)**, which compresses the search space through a permutation-invariant representation, Expression Graphs (EGs), that intrinsically encode expression equivalences via a term-rewriting system (TRS) and a directed acyclic graph (DAG) structure; and mitigates reward sparsity via employing hybrid neural-guided Monte-Carlo tree search (hnMCTS) on EGs, where the constraint-informed neural guidance enables direct incorporation of expression-level constraint priors, and an adaptive $\epsilon$-UCB policy balances exploration and exploitation. Theoretical analyses establish the uniqueness of our proposed EG representation and the convergence of the hnMCTS algorithm. Experiments on synthetic and real-world scientific datasets demonstrate the efficiency and accuracy of GSR in discovering underlying expressions and adhering to physical laws, offering practical solutions for scientific discovery.
Applications · Robotics
For robotic manipulation, existing robotics datasets and simulation benchmarks predominantly cater to robot-arm platforms. However, for humanoid robots equipped with dual arms and dexterous hands, simulation tasks and high-quality demonstrations are notably lacking. Bimanual dexterous manipulation is inherently more complex, as it requires coordinated arm movements and hand operations, making autonomous data collection challenging. This paper presents HumanoidGen, an automated task creation and demonstration collection framework that leverages atomic dexterous operations and LLM reasoning to generate relational constraints. Specifically, we provide spatial annotations for both assets and dexterous hands based on the atomic operations, and perform an LLM planner to generate a chain of actionable spatial constraints for arm movements based on object affordances and scenes. To further improve planning ability, we employ a variant of Monte Carlo tree search to enhance LLM reasoning for long-horizon tasks and insufficient annotation. In experiments, we create a novel benchmark with augmented scenarios to evaluate the quality of the collected data. The results show that the performance of the 2D and 3D diffusion policies can scale with the generated dataset. Project page is https://openhumanoidgen.github.io.
Computer Vision · Vision Models & Multimodal
This paper introduces TempSamp-R1, a new reinforcement fine-tuning framework designed to improve the effectiveness of adapting multimodal large language models (MLLMs) to video temporal grounding tasks. We reveal that existing reinforcement learning methods, such as Group Relative Policy Optimization (GRPO), rely on on-policy sampling for policy updates. However, in tasks with large temporal search spaces, this strategy becomes both inefficient and limited in performance, as it often fails to identify temporally accurate solutions. To address this limitation, TempSamp-R1 leverages ground-truth annotations as off-policy supervision to provide temporally precise guidance, effectively compensating for the sparsity and misalignment in on-policy solutions. To further stabilize training and reduce variance in reward-based updates, TempSamp-R1 provides a non-linear soft advantage computation method that dynamically reshapes the reward feedback via an asymmetric transformation. By employing a hybrid Chain-of-Thought (CoT) training paradigm, TempSamp-R1 optimizes a single unified model to support both CoT and non-CoT inference modes, enabling efficient handling of queries with varying reasoning complexity. Experimental results demonstrate that TempSamp-R1 outperforms GRPO-based baselines, establishing new state-of-the-art performance on benchmark datasets:Charades-STA (R1\@0.7: 52.9\%, +**2.7**\%), ActivityNet Captions (R1\@0.5: 56.0\%, +**5.3**\%), and QVHighlights (mAP: 30.0\%, +**3.0**\%). Moreover, TempSamp-R1 shows robust few-shot generalization capabilities under limited data. Code is available at https://github.com/HVision-NKU/TempSamp-R1.