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3,314篇论文匹配“Physical Models”
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Hui Wei 0004, Hanxun Yu, Kewei Zhang, Zhixiang Wang 0001, Jianke Zhu, Zheng Wang 0007

A backdoor attack is executed by injecting a few poisoned samples into the training dataset of Deep Neural Networks (DNNs), enabling attackers to implant a hidden manipulation. This manipulation can be triggered during inference to exhibit controlled behavior, posing risks in real-world deployments. In this paper, we specifically focus on the safety-critical task of pedestrian detection and propose a novel backdoor trigger by exploiting the Moiré effect. The Moiré effect, a common physical phenomenon, disrupts camera-captured images by introducing Moiré patterns and unavoidable interference. Our method comprises three key steps. Firstly, we analyze the Moiré effect's cause and simulate its patterns on pedestrians' clothing. Next, we embed these Moiré patterns as a backdoor trigger into digital images and use this dataset to train a backdoored detector. Finally, we physically test the trained detector by wearing clothing that generates Moiré patterns. We demonstrate that individuals wearing such clothes can effectively evade detection by the backdoored model while wearing regular clothes does not trigger the attack, ensuring the attack remains covert. Extensive experiments in both digital and physical spaces thoroughly demonstrate the effectiveness and efficacy of our proposed Moiré Backdoor Attack.

Shide Du, Zihan Fang, Shiyang Lan, Yanchao Tan, Manuel Günther, Shiping Wang, Wenzhong Guo

As researchers strive to narrow the gap between machine intelligence and human through the development of artificial intelligence multimedia technologies, it is imperative that we recognize the critical importance of trustworthiness in open-world, which has become ubiquitous in all aspects of daily life for everyone. However, several challenges may create a crisis of trust in current open-world artificial multimedia systems that need to be bridged: 1) Insufficient explanation of predictive results; 2) Inadequate generalization for learning models; 3) Poor adaptability to uncertain environments. Consequently, we explore a neural program to bridge trustworthiness and open-world learning, extending from single-modal to multi-modal scenarios for readers.1) To enhance design-level interpretability, we first customize trustworthy networks with specific physical meanings; 2) We then design environmental well-being task-interfaces via flexible learning regularizers for improving the generalization of trustworthy learning; 3) We propose to increase the robustness of trustworthy learning by integrating open-world recognition losses with agent mechanisms. Eventually, we enhance various trustworthy properties through the establishment of design-level explainability, environmental well-being task-interfaces and open-world recognition programs. As a result, these designed open-world protocols are applicable across a wide range of surroundings, under open-world multimedia recognition scenarios with significant performance improvements observed.

Lin Zhu 0012, Yunlong Zheng, Mengyue Geng, Lizhi Wang 0001, Hua Huang 0001

Spike camera is a new type of bio-inspired vision sensor that records light intensity in the form of a spike array with high temporal resolution (20,000 Hz). This new paradigm of vision sensor offers significant advantages for many vision tasks such as high speed image reconstruction. However, existing spike-based approaches typically assume that the scenes are with sufficient light intensity, which is usually unavailable in many real-world scenarios such as rainy days or dusk scenes. To unlock more spike-based application scenarios, we propose a Recurrent Spike-based Image Restoration (RSIR) network, which is the first work towards restoring clear images from spike arrays under general illumination. Specifically, to accurately describe the noise distribution under different illuminations, we build a physical-based spike noise model according to the sampling process of the spike camera. Based on the noise model, we design our RSIR network which consists of an adaptive spike transformation module, a recurrent temporal feature fusion module, and a frequency-based spike denoising module. Our RSIR can process the spike array in a recursive manner to ensure that the spike temporal information is well utilized. In the training process, we generate the simulated spike data based on our noise model to train our network. Extensive experiments on real-world datasets with different illuminations demonstrate the effectiveness of the proposed network. The code and dataset are released at https://github.com/BIT-Vision/RSIR.

Zhicong Zheng, Xinfeng Li, Chen Yan 0001, Xiaoyu Ji 0001, Wenyuan Xu 0001

Backdoor Attacks have been shown to pose significant threats to automatic speech recognition systems (ASRs). Existing success largely assumes backdoor triggering in the digital domain, or the victim will not notice the presence of triggering sounds in the physical domain. However, in practical victim-present scenarios, the over-the-air distortion of the backdoor trigger and the victim awareness raised by its audibility may invalidate such attacks. In this paper, we propose SMA, an inaudible grey-box backdoor attack that can be generalized to real-world scenarios where victims are present by exploiting both the vulnerability of microphones and neural networks. Specifically, we utilize the nonlinear effects of microphones to inject an inaudible ultrasonic trigger. To accurately characterize the microphone response to the crafted ultrasound, we construct a novel nonlinear transfer function for effective optimization. We also design optimization objectives to ensure triggers' robustness in the physical world and transferability on unseen ASR models. In practice, SMA can bypass the microphone's built-in filters and human perception, activating the implanted trigger in the ASRs inaudibly, regardless of whether the user is speaking. Extensive experiments show that the attack success rate of SMA can reach nearly 100% in the digital domain and over 85% against most microphones in the physical domains by only poisoning about 0.5% of the training audio dataset. Moreover, our attack can resist typical defense countermeasures to backdoor attacks.

Yusheng Guo, Nan Zhong, Zhenxing Qian, Xinpeng Zhang 0001

Backdoor attack aims to compromise a model, which returns an adversary-wanted output when a specific trigger pattern appears yet behaves normally for clean inputs. Current backdoor attacks require changing pixels of clean images, which results in poor stealthiness of attacks and increases the difficulty of the physical implementation. This paper proposes a novel physical invisible backdoor based on camera imaging without changing nature image pixels. Specifically, a compromised model returns a target label for images taken by a particular camera, while it returns correct results for other images. To implement and evaluate the proposed backdoor, we take shots of different objects from multi-angles using multiple smartphones to build a new dataset of 21,500 images. Conventional backdoor attacks work ineffectively with some classical models, such as ResNet18, over the above-mentioned dataset. Therefore, we propose a three-step training strategy to mount the backdoor attack. First, we design and train a camera identification model with the phone IDs to extract the camera fingerprint feature. Subsequently, we elaborate a special network architecture, which is easily compromised by our backdoor attack, by leveraging the attributes of the CFA interpolation algorithm and combining it with the feature extraction block in the camera identification model. Finally, we transfer the backdoor from the elaborated special network architecture to the classical architecture model via teacher-student distillation learning. Since the trigger of our method is related to the specific phone, our attack works effectively in the physical world. Experiment results demonstrate the feasibility of our proposed approach and robustness against various backdoor defences.

Hongyuan Wang, Lizhi Wang 0001, Chang Chen 0004, Xue Hu, Fenglong Song, Hua Huang 0001

Hyperspectral images consist of multiple spectral channels, and the task of spectral super-resolution is to reconstruct hyperspectral images from 3-channel RGB images, where modeling spectral-wise correlation is of great importance. Based on the analysis of the physical process of this task, we distinguish the spectral-wise correlation into two aspects: similarity and particularity. The Existing Transformer model cannot accurately capture spectral-wise similarity due to the inappropriate spectral-wise fully connected linear mapping acting on input spectral feature maps, which results in spectral feature maps mixing. Moreover, the token normalization operation in the existing Transformer model also results in its inability to capture spectral-wise particularity and thus fails to extract key spectral feature maps. To address these issues, we propose a novel Hybrid Spectral-wise Attention Transformer (HySAT). The key module of HySAT is Plausible Spectral-wise self-Attention (PSA), which can simultaneously model spectral-wise similarity and particularity. Specifically, we propose a Token Independent Mapping (TIM) mechanism to reasonably model spectral-wise similarity, where a linear mapping shared by spectral feature maps is applied on input spectral feature maps. Moreover, we propose a Spectral-wise Re-Calibration (SRC) mechanism to model spectral-wise particularity and effectively capture significant spectral feature maps. Experimental results show that our method achieves state-of-the-art performance in the field of spectral super-resolution with the lowest error and computational costs.

Pan Mu, Hanning Xu, Zheyuan Liu 0009, Zheng Wang 0059, Sixian Chan 0001, Cong Bai

Underwater images often suffer from color distortion and low contrast resulting in various image types, due to the scattering and absorption of light by water. While it is difficult to obtain high-quality paired training samples with a generalized model. To tackle these challenges, we design a Generalized Underwater image enhancement method via a Physical-knowledge-guided Dynamic Model (short for GUPDM). In particular, to cover complex underwater scenes, this study changes the global atmosphere light and the transmission to simulate various underwater image types through the formation model. We then design an Atmosphere-based Dynamic Structure (ADS) and Transmission-guided Dynamic Structure (TDS) that use dynamic convolutions to adaptively extract prior information from underwater images and generate parameters for Prior-based Multi-scale Structure (PMS). These two modules enable the network to select appropriate parameters for various water types adaptively. Besides, the multi-scale feature extraction module in PMS uses convolution blocks with different kernel sizes and obtains weights for each feature map via channel attention block. The source code will be available at https://github.com/shiningZZ/GUPDM

Zhong Li 0007, Liangchen Song, Zhang Chen, Xiangyu Du, Lele Chen, Junsong Yuan 0001, Yi Xu 0002

In this paper, we address the problem of simultaneous relighting and novel view synthesis of a complex scene from multi-view images with a limited number of light sources. We propose an analysis-synthesis approach called Relit-NeuLF. Following the recent neural 4D light field network (NeuLF)[22], Relit-NeuLF first leverages a two-plane light field representation to parameterize each ray in a 4D coordinate system, enabling efficient learning and inference. Then, we recover the spatially-varying bidirectional reflectance distribution function (SVBRDF) of a 3D scene in a self-supervised manner. A DecomposeNet learns to map each ray to its SVBRDF components: albedo, normal, and roughness. Based on the decomposed BRDF components and conditioning light directions, a RenderNet learns to synthesize the color of the ray. To self-supervise the SVBRDF decomposition, we encourage the predicted ray color to be close to the physically-based rendering result using the microfacet model. Comprehensive experiments demonstrate that the proposed method is efficient and effective on both synthetic data and real-world human face data, and outperforms the state-of-the-art results.

Zhiyu Jin, Hanyang Yu, Chen Haul, Linxiang Wang, Zuobin Zhu, Qiu Shen, Xun Cao

Currently, multimedia systems and computer vision algorithms are increasingly playing a crucial role in biological research. However, due to the significant difference between macro and micro scenarios, it is impractical to directly transfer existing computer vision methods to the images captured by microscopes. Taking social behavior analysis of worm for example, it heavily depends on accurate and efficient Multi-object tracking (MOT) methods. Meanwhile, it faces great challenges due to the unique physical characteristics of worm, such as small size, highly uniform appearance, rapid deformation and overlapping movement. This paper studies on the challenges and existing solutions for MOT in worm crowds by building a well-designed dataset ("WormTrack") and a tracking-by-detection benchmark. We observed that the state-of-the-art MOT methods suffers from considerable performance drop on the new dataset. Therefore, we propose a customized MOT method for worm crowds by deeply understanding the physical characteristics of worms and scenes. The method is composed by an instance segmentation based detector, a multiple model fused Kalman filter based tracker and a multi-constraint based trajectory repairer. The experimental results demonstrate that our method can accurately track over 100 worms with almost identical appearance for a long period, which is exceptional compared to existing methods. We hope our work will attract further researches to explore more in this new field, and promote the crossing field researches with biology and medicine. Our code and data is available at https://github.com/Jeerrzy/wormstudio.

Junyi Zeng, Chong Bao, Rui Chen, Zilong Dong, Guofeng Zhang 0001, Hujun Bao, Zhaopeng Cui

Recently, Neural Radiance Fields (NeRF) has exhibited significant success in novel view synthesis, surface reconstruction, etc. However, since no physical reflection is considered in its rendering pipeline, NeRF mistakes the reflection in the mirror as a separate virtual scene, leading to the inaccurate reconstruction of the mirror and multi-view inconsistent reflections in the mirror. In this paper, we present a novel neural rendering framework, named Mirror-NeRF, which is able to learn accurate geometry and reflection of the mirror and support various scene manipulation applications with mirrors, such as adding new objects or mirrors into the scene and synthesizing the reflections of these new objects in mirrors, controlling mirror roughness, etc. To achieve this goal, we propose a unified radiance field by introducing the reflection probability and tracing rays following the light transport model of Whitted Ray Tracing, and also develop several techniques to facilitate the learning process. Experiments and comparisons on both synthetic and real datasets demonstrate the superiority of our method. The code and supplementary material are available on the project webpage: https://zju3dv.github.io/Mirror-NeRF/.

Wenpeng Xing, Jie Chen 0026, Ka Chun Cheung, Simon See

We propose an inverse rendering pipeline that simultaneously reconstructs scene geometry, lighting, and spatially-varying material from a set of multi-view images. Specifically, the proposed pipeline involves volume and physics-based rendering, which are performed separately in two steps: exploration and exploitation. During the exploration step, our method utilizes the compactness of neural radiance fields and a flexible differentiable volume rendering technique to learn an initial volumetric field. Here, we introduce a novel cascaded tensorial radiance field method on top of the Canonical Polyadic (CP) decomposition to boost model compactness beyond conventional methods. In the exploitation step, a shading pass that incorporates a differentiable physics-based shading method is applied to jointly optimize the scene's geometry, spatially-varying materials, and lighting, using image reconstruction loss. Experimental results demonstrate that our proposed inverse rendering pipeline, IRCasTRF, outperforms prior works in inverse rendering quality. The final output is highly compatible with downstream applications like scene editing and advanced simulations. Further details are available on the project page: https://ircasrf.github.io/.

Wentian Xin, Qiguang Miao, Yi Liu, Ruyi Liu 0001, Chi-Man Pun, Cheng Shi 0002

Vision Transformer, which performs well in various vision tasks, encounters a bottleneck in skeleton-based action recognition and falls short of advanced GCN-based methods. The root cause is that the current skeleton transformer depends on the self-attention mechanism of the complete channel of the global joint, ignoring the highly discriminative differential correlation within the channel, so it is challenging to learn the expression of the multivariate topology dynamically. To tackle this, we present Skeleton MixFormer, an innovative spatio-temporal architecture to effectively represent the physical correlations and temporal interactivity of the compact skeleton data. Two essential components make up the proposed framework: 1) Spatial MixFormer. The channel-grouping and mix-attention are utilized to calculate the dynamic multivariate topological relationships. Compared with the full-channel self-attention method, Spatial MixFormer better highlights the channel groups' discriminative differences and the joint adjacency's interpretable learning. 2) Temporal MixFormer, which consists of Multiscale Convolution, Temporal Transformer and Sequential Holding Module. The multivariate temporal models ensure the richness of global difference expression and realize the discrimination of crucial intervals in the sequence, thereby enabling more effective learning of long and short-term dependencies in actions. Our Skeleton MixFormer demonstrates state-of-the-art (SOTA) performance across seven different settings on four standard datasets, namely NTU-60, NTU-120, NW-UCLA, and UAV-Human. Related code will be available on https://github.com/ElricXin/Skeleton-MixFormer.

Qiaosong Qi, Le Zhuo, Aixi Zhang, Yue Liao, Fei Fang 0002, Si Liu 0001, Shuicheng Yan

When hearing music, it is natural for people to dance to its rhythm. Automatic dance generation, however, is a challenging task due to the physical constraints of human motion and rhythmic alignment with target music. Conventional autoregressive methods introduce compounding errors during sampling and struggle to capture the long-term structure of dance sequences. To address these limitations, we present a novel cascaded motion diffusion model, DiffDance, designed for high-resolution, long-form dance generation. This model comprises a music-to-dance diffusion model and a sequence super-resolution diffusion model. To bridge the gap between music and motion for conditional generation, DiffDance employs a pretrained audio representation learning model to extract music embeddings and further align its embedding space to motion via contrastive loss. During training our cascaded diffusion model, we also incorporate multiple geometric losses to constrain the model outputs to be physically plausible and add a dynamic loss weight that adaptively changes over diffusion timesteps to facilitate sample diversity. Through comprehensive experiments performed on the benchmark dataset AIST++, we demonstrate that DiffDance is capable of generating realistic dance sequences that align effectively with the input music. These results are comparable to those achieved by state-of-the-art autoregressive methods.

Yi Wang, Jiafei Duan, Dieter Fox, Siddhartha Srinivasa

Large Language Models (LLMs), through their contextualized representations, have been empirically proven to encapsulate syntactic, semantic, word sense, and common-sense knowledge. However, there has been limited exploration of their physical reasoning abilities, specifically concerning the crucial attributes for comprehending everyday objects. To address this gap, we introduce NEWTON, a repository and benchmark for evaluating the physics reasoning skills of LLMs. Further, to enable domain-specific adaptation of this benchmark, we present a pipeline to enable researchers to generate a variant of this benchmark that has been customized to the objects and attributes relevant for their application. The NEWTON repository comprises a collection of 2800 object-attribute pairs, providing the foundation for generating infinite-scale assessment templates. The NEWTON benchmark consists of 160K QA questions, curated using the NEWTON repository to investigate the physical reasoning capabilities of several mainstream language models across foundational, explicit, and implicit reasoning tasks. Through extensive empirical analysis, our results highlight the capabilities of LLMs for physical reasoning. We find that LLMs like GPT-4 demonstrate strong reasoning capabilities in scenario-based tasks but exhibit less consistency in object-attribute reasoning compared to humans (50% vs. 84%). Furthermore, the NEWTON platform demonstrates its potential for evaluating and enhancing language models, paving the way for their integration into physically grounded settings, such as robotic manipulation. Project site: https://newtonreasoning.github.io

Chayan Sarkar, Avik Mitra, Pradip Pramanick, Tapas Nayak

Natural language serves as the primary mode of communication when an intelligent agent with a physical presence engages with human beings. While a plethora of research focuses on natural language understanding (NLU), encompassing endeavors such as sentiment analysis, intent prediction, question answering, and summarization, the scope of NLU directed at situations necessitating tangible actions by an embodied agent remains limited. The inherent ambiguity and incompleteness inherent in natural language present challenges for intelligent agents striving to decipher human intention. To tackle this predicament head-on, we introduce a novel system known as task and argument grounding for Embodied agents (tagE). At its core, our system employs an inventive neural network model designed to extract a series of tasks from complex task instructions expressed in natural language. Our proposed model adopts an encoder-decoder framework enriched with nested decoding to effectively extract tasks and their corresponding arguments from these intricate instructions. These extracted tasks are then mapped (or grounded) to the robot’s established collection of skills, while the arguments find grounding in objects present within the environment. To facilitate the training and evaluation of our system, we have curated a dataset featuring complex instructions. The results of our experiments underscore the prowess of our approach, as it outperforms robust baseline models.

Chang Shu, Jiuzhou Han, Fangyu Liu, Ehsan Shareghi, Nigel Collier

Embodied language comprehension emphasizes that language understanding is not solely a matter of mental processing in the brain but also involves interactions with the physical and social environment. With the explosive growth of Large Language Models (LLMs) and their already ubiquitous presence in our daily lives, it is becoming increasingly necessary to verify their real-world understanding. Inspired by cognitive theories, we propose POSQA: a Physical Object Size Question Answering dataset with simple size comparison questions to examine the extremity and analyze the potential mechanisms of the embodied comprehension of the latest LLMs. We show that even the largest LLMs today perform poorly under the zero-shot setting. We then push their limits with advanced prompting techniques and external knowledge augmentation. Furthermore, we investigate whether their real-world comprehension primarily derives from contextual information or internal weights and analyse the impact of prompt formats and report bias of different objects. Our results show that real-world understanding that LLMs shaped from textual data can be vulnerable to deception and confusion by the surface form of prompts, which makes it less aligned with human behaviours.

Shikhar Singh, Ehsan Qasemi, Muhao Chen

Vision-language models (VLMs) have shown remarkable performance on visual reasoning tasks (e.g. attributes, location). While such tasks measure the requisite knowledge to ground and reason over a given visual instance, they do not, however, measure the ability of VLMs to retain and generalize such knowledge. In this work, we evaluate VLMs’ ability to acquire “visible” physical knowledge – the information that is easily accessible from images of static scenes, particularly along the dimensions of object color, size, and space. We build an automatic pipeline to derive a comprehensive knowledge resource for calibrating and probing these models. Our results indicate a severe gap between model and human performance across all three dimensions. Furthermore, we demonstrate that a caption pretrained LM significantly outperforms VLMs on both size and spatial tasks – highlighting that despite sufficient access to ground language with visual modality, they struggle to retain such knowledge.

Alex Mei, Sharon Levy, William Wang

As large language models are integrated into society, robustness toward a suite of prompts is increasingly important to maintain reliability in a high-variance environment.Robustness evaluations must comprehensively encapsulate the various settings in which a user may invoke an intelligent system. This paper proposes ASSERT, Automated Safety Scenario Red Teaming, consisting of three methods – semantically aligned augmentation, target bootstrapping, and adversarial knowledge injection. For robust safety evaluation, we apply these methods in the critical domain of AI safety to algorithmically generate a test suite of prompts covering diverse robustness settings – semantic equivalence, related scenarios, and adversarial. We partition our prompts into four safety domains for a fine-grained analysis of how the domain affects model performance. Despite dedicated safeguards in existing state-of-the-art models, we find statistically significant performance differences of up to 11% in absolute classification accuracy among semantically related scenarios and error rates of up to 19% absolute error in zero-shot adversarial settings, raising concerns for users’ physical safety.

Ayan Sengupta, Md. Shad Akhtar, Tanmoy Chakraborty

Multi-head self-attention-based Transformers have shown promise in different learning tasks. Albeit these models exhibit significant improvement in understanding short-term and long-term contexts from sequences, encoders of Transformers and their variants fail to preserve layer-wise contextual information. Transformers usually project tokens onto sparse manifolds and fail to preserve mathematical equivalence among the token representations. In this work, we propose TransJect, an encoder model that guarantees a theoretical bound for layer-wise distance preservation between a pair of tokens. We propose a simple alternative to dot-product attention to ensure Lipschitz continuity. This allows TransJect to learn injective mappings to transform token representations to different manifolds with similar topology and preserve Euclidean distance between every pair of tokens in subsequent layers. Evaluations across multiple benchmark short- and long-sequence classification tasks show maximum improvements of 6.8% and 5.9%, respectively, over the variants of Transformers. Additionally, TransJect displays 79% better performance than Transformer on the language modeling task. We further highlight the shortcomings of multi-head self-attention from the statistical physics viewpoint. Although multi-head self-attention was incepted to learn different abstraction levels within the networks, our empirical analyses suggest that different attention heads learn randomly and unorderly. In contrast, TransJect adapts a mixture of experts for regularization; these experts are more orderly and balanced and learn different sparse representations from the input sequences. TransJect exhibits very low entropy and can be efficiently scaled to larger depths.

Ziqiao Ma, Jacob Sansom, Run Peng, Joyce Chai

Large Language Models (LLMs) have generated considerable interest and debate regarding their potential emergence of Theory of Mind (ToM). Several recent inquiries reveal a lack of robust ToM in these models and pose a pressing demand to develop new benchmarks, as current ones primarily focus on different aspects of ToM and are prone to shortcuts and data leakage. In this position paper, we seek to answer two road-blocking questions: (1) How can we taxonomize a holistic landscape of machine ToM? (2) What is a more effective evaluation protocol for machine ToM? Following psychological studies, we taxonomize machine ToM into 7 mental state categories and delineate existing benchmarks to identify under-explored aspects of ToM. We argue for a holistic and situated evaluation of ToM to break ToM into individual components and treat LLMs as an agent who is physically situated in environments and socially situated in interactions with humans. Such situated evaluation provides a more comprehensive assessment of mental states and potentially mitigates the risk of shortcuts and data leakage. We further present a pilot study in a grid world setup as a proof of concept. We hope this position paper can facilitate future research to integrate ToM with LLMs and offer an intuitive means for researchers to better position their work in the landscape of ToM.