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559篇论文匹配“Online Learning and Bandits”
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Theory · Online Learning and Bandits

Ishank Juneja, Carlee Joe-Wong, Osman Yagan

Multi-armed bandits (MAB) are commonly used in sequential online decision-making when the reward of each decision is an unknown random variable. In practice, however, the typical goal of maximizing total reward may be less important than minimizing the total cost of the decisions taken, subject to a reward constraint. For example, we may seek to make decisions that have at least the reward of a reference ``default'' decision. This problem was recently introduced in the Multi-Armed Bandits with Cost Subsidy (MAB-CS) framework. MAB-CS is broadly applicable to problem domains where a primary metric (cost) is constrained by a secondary metric (reward), and there is an inability to explicitly determine the trade-off between these metrics. In our work, we first introduce the Pairwise-Elimination algorithm for a simplified variant of the cost subsidy problem with a known reference arm. We then generalize PE to PE-CS to solve the MAB-CS problem in the setting where the reference arm is the un-identified optimal arm. Next, we analyze the performance of both PE and PE-CS on the dual metrics of Cost and Quality Regret. Our instance-dependent analysis of PE and PE-CS reveals that both algorithms have an order-wise logarithmic upper bound on Cost and Quality Regret, making our policy the first with such a guarantee. Finally, experiments are conducted using the MovieLens 25M dataset for both PE and PE-CS and using a synthetic toy experiment for PE-CS revealing that our method invariably outperforms the ETC-CS baseline from the literature.

Ahmed Abdulaal, Ali Polat, Hari Narayan, Wenrong Zeng, Yimin Yi

Dynamic Pricing for online retail has been discussed extensively in literature. However, past solutions fell short of addressing the unique challenges of independent multi-retailer platforms for grocery delivery. From limited visibility of retailers' inventories to diverse demand-side dynamics across retail brands and locations, the highly decentralized nature of multi-retailer platforms deviates from the classical framework of modeling price elasticity and cross-elasticity of demand. In this paper, we present a novel scheme to scalable and practical price adjustment in the highly dynamic multi-retailer context. First, we present a deep learning framework to distinctly model complex cross-elasticity relationships via additive neural networks augmented with adversarial data. Second, we present evolutionary optimization agents for adjusting itemized prices in a location-decentralized manner, while adhering to custom business constraints and objectives. The optimization utilizes the genetic algorithm structure, where we introduce a potential mechanism, inspired by bandit algorithms, in order to improve convergence speed by managing exploitation and exploration trade-offs. Our solution is deployed at Shipt and is extendable to other types of multi-retailer platforms, such as restaurant delivery. Finally, we empirically demonstrate performance using public and industry datasets of hundreds and thousands of diverse products across tens of stores, offering an optimization targets coverage scale in the tens of thousands, far larger than experimental setups in past research.

Shuhua Yang, Hui Yuan 0002, Xiaoying Zhang, Mengdi Wang 0001, Hong Zhang 0037, Huazheng Wang

Conversational recommendation systems elicit user preferences by interacting with users to obtain their feedback on recommended commodities. Such systems utilize a multi-armed bandit framework to learn user preferences in an online manner and have received great success in recent years. However, existing conversational bandit methods have several limitations. First, they only enable users to provide explicit binary feedback on the recommended items or categories, leading to ambiguity in interpretation. In practice, users are usually faced with more than one choice. Relative feedback, known for its informativeness, has gained increasing popularity in recommendation system design. Moreover, current contextual bandit methods mainly work under linear reward assumptions, ignoring practical non-linear reward structures in generalized linear models. Therefore, in this paper, we introduce relative feedback-based conversations into conversational recommendation systems through the integration of dueling bandits in generalized linear models (GLM) and propose a novel conversational dueling bandit algorithm called ConDuel. Theoretical analyses of regret upper bounds and empirical validations on synthetic and real-world data underscore ConDuel's efficacy. We also demonstrate the potential to extend our algorithm to multinomial logit bandits with theoretical and experimental guarantees, which further proves the applicability of the proposed framework.

Haoming Li 0017, Yumou Liu, Zhenzhe Zheng 0001, Zhilin Zhang 0003, Jian Xu 0015, Fan Wu 0006

Online advertising platforms leverage a two-stage auction architecture to deliver personalized ads to users with low latency. The first stage efficiently selects a small subset of promising candidates out of the complete pool of ads. In the second stage, an auction is conducted within the subset to determine the winning ad for display, using click-through-rate predictions from the second-stage machine learning model. In this work, we investigate the online learning process of the first-stage subset selection policy, while ensuring game-theoretic properties in repeated two-stage ad auctions. Specifically, we model the problem as designing a combinatorial bandit mechanism with a general reward function, as well as additional requirements of truthfulness and individual rationality (IR). We establish an O(T) regret lower bound for truthful bandit mechanisms, which demonstrates the challenge of simultaneously achieving allocation efficiency and truthfulness. To circumvent this impossibility result, we introduce truthful α-approximation oracles and evaluate the bandit mechanism through α-approximation regret. Two mechanisms are proposed, both of which are ex-post truthful and ex-post IR. The first mechanism is an explore-then-commit mechanism with regret O(T2/3 ), and the second mechanism achieves an improved O(log T /ΔΦ2) regret where ΔΦ is a distribution-dependent gap, but requires additional assumptions on the oracles and information about the strategic bidders.

Yingqi Yu, Sijia Zhang, Shaoang Li, Lan Zhang, Wei Xie, Xiang-Yang Li

Multi-armed bandit is a simple but powerful algorithmic framework, and many effective algorithms have been proposed for various online models. In numerous applications, the decision-maker faces diminishing marginal utility. With non-linear aggregations, those algorithms often have poor regret bounds. Motivated by this, we study a bandit problem with diminishing marginal utility, which we termed the bandits with concave aggregated reward(BCAR). To tackle this problem, we propose two algorithms SW-BCAR and SWUCB-BCAR. Through theoretical analysis, we establish the effectiveness of these algorithms in addressing the BCAR issue. Extensive simulations demonstrate that our algorithms achieve better results than the most advanced bandit algorithms.

Kazuma Shimizu, Junya Honda, Shinji Ito, Shinji Nakadai

This paper discusses the revenue management (RM) problem to maximize revenue by pricing items or services. One challenge in this problem is that the demand distribution is unknown and varies over time in real applications such as airline and retail industries. In particular, the time-varying demand has not been well studied under scenarios of unknown demand due to the difficulty of jointly managing the remaining inventory and estimating the demand. To tackle this challenge, we first introduce an episodic generalization of the RM problem motivated by typical application scenarios. We then propose a computationally efficient algorithm based on posterior sampling, which effectively optimizes prices by solving linear programming. We derive a Bayesian regret upper bound of this algorithm for general models where demand parameters can be correlated between time periods, while also deriving a regret lower bound for generic algorithms. Our empirical study shows that the proposed algorithm performs better than other benchmark algorithms and comparably to the optimal policy in hindsight. We also propose a heuristic modification of the proposed algorithm, which further efficiently learns the pricing policy in the experiments. An extended version of this paper with appendixes is available at: http://arxiv.org/abs/2405.04910.

Zhuohua Li, Maoli Liu, John C. S. Lui

Conversational recommender systems have emerged as a potent solution for efficiently eliciting user preferences. These systems interactively present queries associated with "key terms" to users and leverage user feedback to estimate user preferences more efficiently. Nonetheless, most existing algorithms adopt a centralized approach. In this paper, we introduce FedConPE, a phase elimination-based federated conversational bandit algorithm, where M agents collaboratively solve a global contextual linear bandit problem with the help of a central server while ensuring secure data management. To effectively coordinate all the clients and aggregate their collected data, FedConPE uses an adaptive approach to construct key terms that minimize uncertainty across all dimensions in the feature space. Furthermore, compared with existing federated linear bandit algorithms, FedConPE offers improved computational and communication efficiency as well as enhanced privacy protections. Our theoretical analysis shows that FedConPE is minimax near-optimal in terms of cumulative regret. We also establish upper bounds for communication costs and conversation frequency. Comprehensive evaluations demonstrate that FedConPE outperforms existing conversational bandit algorithms while using fewer conversations.

Yunfan Zhao, Nikhil Behari, Edward Hughes, Edwin Zhang, Dheeraj Nagaraj, Karl Tuyls, Aparna Taneja, Milind Tambe

Restless multi-arm bandits (RMABs) is a class of resource allocation problems with broad application in areas such as healthcare, online advertising, and anti-poaching. We explore several important question such as how to handle arms opting-in and opting-out over time without frequent retraining from scratch, how to deal with continuous state settings with nonlinear reward functions, which appear naturally in practical contexts. We address these questions by developing a pre-trained model (PreFeRMAB) based on a novel combination of three key ideas: (i) to enable fast generalization, we use train agents to learn from each other's experience; (ii) to accommodate streaming RMABs, we derive a new update rule for a crucial $\lambda$-network; (iii) to handle more complex continuous state settings, we design the algorithm to automatically define an abstract state based on raw observation and reward data. PreFeRMAB allows general zero-shot ability on previously unseen RMABs, and can be fine-tuned on specific instances in a more sample-efficient way than retraining from scratch. We theoretically prove the benefits of multi-arm generalization and empirically demonstrate the advantages of our approach on several challenging, real-world inspired problems.

Shanshan Zhao, Wenhai Cui, Bei Jiang, Linglong Kong, Xiaodong Yan

For ensuring the safety of users by protecting the privacy, the traditional privacy-preserving bandit algorithm aiming to maximize the mean reward has been widely studied in scenarios such as online ride-hailing, advertising recommendations, and personalized healthcare. However, classical bandit learning is irresponsible in such practical applications as they fail to account for risks in online decision-making and ignore external system information. This paper firstly proposes privacy protected mean-volatility utility as the objective of bandit learning and proves its responsibility, because it aims at achieving the maximum probability of utility by considering the risk. Theoretically, our proposed responsible bandit learning is expected to achieve the fastest convergence rate among current bandit algorithms and generates more statistical power than classical normality-based test. Finally, simulation studies provide supporting evidence for the theoretical results and demonstrate stronger performance when using stricter privacy budgets.

Wen Huang, Xintao Wu

This paper studies bandit problems where an agent has access to offline data that might be utilized to potentially improve the estimation of each arm’s reward distribution. A major obstacle in this setting is the existence of compound biases from the observational data. Ignoring these biases and blindly fitting a model with the biased data could even negatively affect the online learning phase. In this work, we formulate this problem from a causal perspective. First, we categorize the biases into confounding bias and selection bias based on the causal structure they imply. Next, we extract the causal bound for each arm that is robust towards compound biases from biased observational data. The derived bounds contain the ground truth mean reward and can effectively guide the bandit agent to learn a nearly-optimal decision policy. We also conduct regret analysis in both contextual and non-contextual bandit settings and show that prior causal bounds could help consistently reduce the asymptotic regret.

Thomy Phan, Taoan Huang, Bistra Dilkina, Sven Koenig

Anytime multi-agent path finding (MAPF) is a promising approach to scalable path optimization in large-scale multi-agent systems. State-of-the-art anytime MAPF is based on Large Neighborhood Search (LNS), where a fast initial solution is iteratively optimized by destroying and repairing a fixed number of parts, i.e., the neighborhood of the solution, using randomized destroy heuristics and prioritized planning. Despite their recent success in various MAPF instances, current LNS-based approaches lack exploration and flexibility due to greedy optimization with a fixed neighborhood size which can lead to low-quality solutions in general. So far, these limitations have been addressed with extensive prior effort in tuning or offline machine learning beyond actual planning. In this paper, we focus on online learning in LNS and propose Bandit-based Adaptive LArge Neighborhood search Combined with Exploration (BALANCE). BALANCE uses a bi-level multi-armed bandit scheme to adapt the selection of destroy heuristics and neighborhood sizes on the fly during search. We evaluate BALANCE on multiple maps from the MAPF benchmark set and empirically demonstrate performance improvements of at least 50% compared to state-of-the-art anytime MAPF in large-scale scenarios. We find that Thompson Sampling performs particularly well compared to alternative multi-armed bandit algorithms.

Shufan Wang, Guojun Xiong, Jian Li

Restless multi-armed bandits (RMAB) have been widely used to model sequential decision making problems with constraints. The decision maker (DM) aims to maximize the expected total reward over an infinite horizon under an “instantaneous activation constraint” that at most B arms can be activated at any decision epoch, where the state of each arm evolves stochastically according to a Markov decision process (MDP). However, this basic model fails to provide any fairness guarantee among arms. In this paper, we introduce RMAB-F, a new RMAB model with “long-term fairness constraints”, where the objective now is to maximize the longterm reward while a minimum long-term activation fraction for each arm must be satisfied. For the online RMAB-F setting (i.e., the underlying MDPs associated with each arm are unknown to the DM), we develop a novel reinforcement learning (RL) algorithm named Fair-UCRL. We prove that Fair-UCRL ensures probabilistic sublinear bounds on both the reward regret and the fairness violation regret. Compared with off-the-shelf RL methods, our Fair-UCRL is much more computationally efficient since it contains a novel exploitation that leverages a low-complexity index policy for making decisions. Experimental results further demonstrate the effectiveness of our Fair-UCRL.

Tareq Si Salem, Gözde Özcan, Iasonas Nikolaou, Evimaria Terzi, Stratis Ioannidis

We study monotone submodular maximization under general matroid constraints in the online setting. We prove that online optimization of a large class of submodular functions, namely, threshold potential functions, reduces to online convex optimization (OCO). This is precisely because functions in this class admit a concave relaxation; as a result, OCO policies, coupled with an appropriate rounding scheme, can be used to achieve sublinear regret in the combinatorial setting. We also show that our reduction extends to many different versions of the online learning problem, including the dynamic regret, bandit, and optimistic-learning settings.

Qingsong Liu, Zhixuan Fang

We consider a decentralized multi-player multi-armed bandit (MP-MAB) problem where players cannot observe the actions and rewards of other players and no explicit communication or coordination between players is possible. Prior studies mostly focus on maximizing the sum of rewards of the players over time. However, the total reward maximization learning may lead to imbalanced reward among players, leading to poor Quality of Service (QoS) for some players. In contrast, our objective is to let each player n achieve a predetermined expected average reward over time, i.e., achieving a predetermined level of QoS. We develop a novel decentralized MP-MAB algorithm to accomplish this objective by leveraging the methodology of randomized matching. We prove that our decentralized algorithm can ensure that all players have an O(1) QoS regret. We also reveal an analog between our MP-MAB model and the online wireless queuing systems, which builds a connection between QoS in MP-MAB learning and stability in queuing theory.

Fang Kong, Shuai Li

Two-sided matching markets have been widely studied in the literature due to their rich applications. Since participants are usually uncertain about their preferences, online algorithms have recently been adopted to learn them through iterative interactions. An existing work initiates the study of this problem in a many-to-one setting with responsiveness. However, their results are far from optimal and lack guarantees of incentive compatibility. We first extend an existing algorithm for the one-to-one setting to this more general setting and show it achieves a near-optimal bound for player-optimal regret. Nevertheless, due to the substantial requirement for collaboration, a single player's deviation could lead to a huge increase in its own cumulative rewards and a linear regret for others. In this paper, we aim to enhance the regret bound in many-to-one markets while ensuring incentive compatibility. We first propose the adaptively explore-then-deferred-acceptance (AETDA) algorithm for responsiveness setting and derive an upper bound for player-optimal stable regret while demonstrating its guarantee of incentive compatibility. This result is a significant improvement over existing works. And to the best of our knowledge, it constitutes the first player-optimal guarantee in matching markets that offers such robust assurances. We also consider broader substitutable preferences, one of the most general conditions to ensure the existence of a stable matching and cover responsiveness. We devise an online DA (ODA) algorithm and establish an upper bound for the player-pessimal stable regret for this setting.

Alexia Atsidakou, Constantine Caramanis, Evangelia Gergatsouli, Orestis Papadigenopoulos, Christos Tzamos

Pandora’s Box is a fundamental stochastic optimization problem, where the decision-maker must find a good alternative, while minimizing the search cost of exploring the value of each alternative. In the original formulation, it is assumed that accurate distributions are given for the values of all the alternatives, while recent work studies the online variant of Pandora’s Box where the distributions are originally unknown. In this work, we study Pandora’s Box in the online setting, while incorporating context. At each round, we are presented with a number of alternatives each having a context, an exploration cost and an unknown value drawn from an unknown distribution that may change at every round. Our main result is a no-regret algorithm that performs comparably well against the optimal algorithm which knows all prior distributions exactly. Our algorithm works even in the bandit setting where the algorithm never learns the values of the alternatives that were not explored. The key technique that enables our result is a novel modification of the realizability condition in contextual bandits that connects a context to a sufficient statistic of each alternative’s distribution (its reservation value) rather than its mean.

Jia Fu, Xiaoting Qin, Fangkai Yang, Lu Wang, Jue Zhang, Qingwei Lin, Yubo Chen, Dongmei Zhang, Saravan Rajmohan, Qi Zhang

Recent advancements in Large Language Models have transformed ML/AI development, necessitating a reevaluation of AutoML principles for the Retrieval-Augmented Generation (RAG) systems. To address the challenges of hyper-parameter optimization and online adaptation in RAG, we propose the AutoRAG-HP framework, which formulates the hyper-parameter tuning as an online multi-armed bandit (MAB) problem and introduces a novel two-level Hierarchical MAB (Hier-MAB) method for efficient exploration of large search spaces. We conduct extensive experiments on tuning hyper-parameters, such as top-k retrieved documents, prompt compression ratio, and embedding methods, using the ALCE-ASQA and Natural Questions datasets. Our evaluation from jointly optimization all three hyper-parameters demonstrate that MAB-based online learning methods can achieve Recall@5 \approx 0.8 for scenarios with prominent gradients in search space, using only ~20% of the LLM API calls required by the Grid Search approach. Additionally, the proposed Hier-MAB approach outperforms other baselines in more challenging optimization scenarios. The code will be made available at https://aka.ms/autorag.

Parand A. Alamdari, Yanshuai Cao, Kevin H. Wilson

We present substantial evidence demonstrating the benefits of integrating Large Language Models (LLMs) with a Contextual Multi-Armed Bandit framework. Contextual bandits have been widely used in recommendation systems to generate personalized suggestions based on user-specific contexts. We show that LLMs, pre-trained on extensive corpora rich in human knowledge and preferences, can simulate human behaviours well enough to jump-start contextual multi-armed bandits to reduce online learning regret. We propose an initialization algorithm for contextual bandits by prompting LLMs to produce a pre-training dataset of approximate human preferences for the bandit. This significantly reduces online learning regret and data-gathering costs for training such models. Our approach is validated empirically through two sets of experiments with different bandit setups: one which utilizes LLMs to serve as an oracle and a real-world experiment utilizing data from a conjoint survey experiment.

Online Learning

Barna Pásztor, Parnian Kassraie, Andreas Krause

Bandits with preference feedback present a powerful tool for optimizing unknown target functions when only pairwise comparisons are allowed instead of direct value queries. This model allows for incorporating human feedback into online inference and optimization and has been employed in systems for tuning large language models.The problem is fairly understood in toy settings with linear target functions or over finite small domains that limits practical interest.Taking the next step, we consider infinite domains and kernelized rewards. In this setting, selecting a pair of actions is quite challenging and requires balancing exploration and exploitation at two levels: within the pair, and along the iterations of the algorithm.We propose MaxMinLCB, which emulates this trade-off as a zero-sum Stackelberg game and chooses action pairs that are informative and have favorable reward values. MaxMinLCB consistently outperforms algorithms in the literature and satisfies an anytime-valid rate-optimal regret guarantee. This is owed to our novel preference-based confidence sequences for kernelized logistic estimators, which are of independent interest.

Online Learning

Martino Bernasconi, Matteo Castiglioni, Andrea Celli, Federico Fusco

We address a generalization of the bandit with knapsacks problem, where a learner aims to maximize rewards while satisfying an arbitrary set of long-term constraints. Our goal is to design best-of-both-worlds algorithms that perform optimally under both stochastic and adversarial constraints. Previous works address this problem via primal-dual methods, and require some stringent assumptions, namely the Slater's condition, and in adversarial settings, they either assume knowledge of a lower bound on the Slater's parameter, or impose strong requirements on the primal and dual regret minimizers such as requiring weak adaptivity. We propose an alternative and more natural approach based on optimistic estimations of the constraints. Surprisingly, we show that estimating the constraints with an UCB-like approach guarantees optimal performances.Our algorithm consists of two main components: (i) a regret minimizer working on moving strategy sets and (ii) an estimate of the feasible set as an optimistic weighted empirical mean of previous samples. The key challenge in this approach is designing adaptive weights that meet the different requirements for stochastic and adversarial constraints. Our algorithm is significantly simpler than previous approaches, and has a cleaner analysis. Moreover, ours is the first best-of-both-worlds algorithm providing bounds logarithmic in the number of constraints. Additionally, in stochastic settings, it provides $\widetilde O(\sqrt{T})$ regret without Slater's condition.