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Computer Vision · Vision Models & Multimodal

Divyam Madaan, Varshan Muhunthan, Kyunghyun Cho, Sumit Chopra

Understanding the interplay between intra-modality dependencies (the contribution of an individual modality to a target task) and inter-modality dependencies (the relationships between modalities and the target task) is fundamental to advancing multi-modal learning. However, the nature of and interaction between these dependencies within current benchmark evaluations remains poorly characterized. In this work, we present a large-scale empirical study to quantify these dependencies across 23 visual question-answering benchmarks using multi-modal large language models (MLLMs) covering domains such as general and expert knowledge reasoning, optical character recognition, and document understanding. Our findings show that the reliance on vision, question (text), and their interaction varies significantly, both across and within benchmarks. We discover that numerous benchmarks intended to mitigate text-only biases have inadvertently amplified image-only dependencies. This characterization persists across model sizes and types, with models often obtaining high performance by using each modality independently and showing limited dependence on their interaction. We provide a quantitative characterization of multi-modal datasets, enabling a principled approach to multi-modal benchmark design and evaluation.

Applications · Robotics

Shuai Yang, Hao Li, Bin Wang, Yilun Chen, Yang Tian, Tai Wang, Hanqing Wang, Feng Zhao, Yiyi Liao, Jiangmiao Pang

To operate effectively in the real world, robots should integrate multimodal reasoning with precise action generation. However, existing vision-language-action (VLA) models often sacrifice one for the other, narrow their abilities to task-specific manipulation data, and suffer catastrophic forgetting of pre-trained vision-language capabilities. To bridge this gap, we introduce **InstructVLA**, an end-to-end VLA model that preserves the flexible reasoning of large vision-language models (VLMs) while delivering leading manipulation performance with the help of embodied reasoning. InstructVLA introduces a novel training paradigm, *Vision-Language-Action Instruction Tuning (VLA-IT)*, which employs multimodal training with mixture-of-experts adaptation to jointly optimize embodied reasoning and action generation on both standard VLM corpora and a curated 650K-sample VLA-IT dataset. On in-domain SimplerEnv tasks, InstructVLA achieves 33.3% improvement over SpatialVLA. To evaluate generalization, we introduce SimplerEnv-Instruct, an 80-task benchmark requiring closed-loop control and high-level instruction understanding, where it outperforms a fine-tuned OpenVLA by 96% and an action expert aided by GPT-4o by 29%. Additionally, InstructVLA surpasses baseline VLMs on multimodal tasks and exhibits inference-time scaling by leveraging textual reasoning to boost manipulation performance in both simulated and real-world settings. These results demonstrate InstructVLA's potential for bridging intuitive and steerable human-robot interaction with efficient policy learning.

Computer Vision · Image and Video Generation

Ziyun Zeng, David Junhao Zhang, Wei Li, Mike Zheng Shou

In recent years, integrating multimodal understanding and generation into a single unified model has emerged as a promising paradigm. While this approach achieves strong results in text-to-image (T2I) generation, it still struggles with precise image editing. We attribute this limitation to an imbalanced division of responsibilities. The understanding module primarily functions as a translator that encodes user instructions into semantic conditions, while the generation module must simultaneously act as designer and painter, inferring the original layout, identifying the target editing region, and rendering the new content. This imbalance is counterintuitive because the understanding module is typically trained with several times more data on complex reasoning tasks than the generation module. To address this issue, we introduce *Draw-In-Mind* (DIM), a dataset comprising two complementary subsets: (**i**) DIM-T2I, containing 14M long-context image-text pairs to enhance complex instruction comprehension; and (**ii**) DIM-Edit, consisting of 233K chain-of-thought imaginations generated by GPT-4o, serving as explicit design blueprints for image edits. We connect a frozen Qwen2.5-VL-3B with a trainable SANA1.5-1.6B via a lightweight two-layer MLP, and train it on the proposed DIM dataset, resulting in DIM-4.6B-T2I/Edit. Despite its modest parameter scale, DIM-4.6B-Edit achieves SOTA or competitive performance on the ImgEdit and GEdit-Bench benchmarks, outperforming much larger models such as UniWorld-V1 and Step1X-Edit. These findings demonstrate that explicitly assigning the design responsibility to the understanding module provides significant benefits for image editing. Our dataset and models are available at https://github.com/showlab/DIM.

Applications · Language, Speech and Dialog

Yueqi Song, Ketan Ramaneti, Zaid Sheikh, Ziru Chen, Boyu Gou, Tianbao Xie, Yiheng Xu, Danyang Zhang, Apurva Gandhi, Fan Yang 等

Public research results on large-scale supervised finetuning of AI agents remain relatively rare, since the collection of agent training data presents unique challenges. In this work, we argue that the bottleneck is not a lack of underlying data sources, but that a large variety of data is fragmented across heterogeneous formats, tools, and interfaces. To this end, we introduce the Agent Data Protocol (ADP), a light-weight representation language that serves as an "interlingua" between agent datasets in diverse formats and unified agent training pipelines downstream. The design of ADP is expressive enough to capture a large variety of tasks, including API/tool use, browsing, coding, software engineering, and general agentic workflows, while remaining simple to parse and train on without engineering at a per-dataset level. In experiments, we unified a broad collection of 13 existing agent training datasets into ADP format, and converted the standardized ADP data into training-ready formats for multiple agent frameworks. We performed supervised finetuning on the unified data, and demonstrated an average performance gain of $\sim$20\% over corresponding base models, and delivers state-of-the-art or near-SOTA performance on standard coding, browsing, tool use, and research benchmarks, without domain-specific tuning. All code and data are released publicly, in the hope that ADP could help lower the barrier to standardized, scalable, and reproducible agent training.

Computer Vision · Image and Video Generation

Kaiwen Shi, Sichen Liu, Ziyue Lin, Hangrui Guo, Gong Cheng

Flowcharts are widely used to represent processes and relationships through intuitive visual representations. However, accurately interpreting these diagrams remains challenging due to their structural complexity and high visual diversity. Existing flowchart datasets often lack fine-grained control over key properties such as graph complexity and rendering style, limiting their utility for training and testing of multimodal large language models (MLLMs) on visual reasoning tasks. To address these limitations, we introduce FlowGen, a controllable synthesizer that generates flowcharts that have customizable structural features and supports multiple renderer backends. FlowGen enables fine-grained control over graph properties such as graph order and size, branched arrows, and nested subgraphs, facilitating systematic evaluation of MLLMs' capabilities. Extensive experiments on open-source and proprietary MLLMs show that training on FlowGen substantially improves flowchart parsing and question answering (QA), while also enhancing generalization to other public datasets. Furthermore, FlowGen provides challenging test datasets that expose consistent weaknesses in current MLLMs, particularly related to high structural complexity and varied rendering styles. Our code and data are publicly available at https://github.com/nju-websoft/FlowGen.

Deep Learning · Generative Models and Autoencoders

Min Xue, Nikolai Bolik, Lennart Stöpler, Erik Imgrund, Janik Schmid, Artur Andrzejak

Large Language Models (LLMs) have demonstrated outstanding capabilities in various code-related tasks, including code completion, translation, or summarization. However, these pretrained models are static, posing a challenge to incorporate new knowledge into an LLM to correct erroneous behavior. Approaches such as retraining or fine-tuning demand extensive labeled datasets and might be computationally expensive, while prompt engineering fails to change models permanently. Knowledge Editing (KE) techniques offer a more efficient alternative, enabling model updates with minimal data, even just a single example. Nevertheless, existing KE methods often manipulate parameters within the Transformer's multi-layer perceptrons (MLPs), where neuronal polysemanticity hinders both the precision and interpretability of the edits. To address these limitations, we exploit TransCoder, an MLP-like model component with a wide and sparsely activated hidden feature vector. Specifically, we introduce **TransCoder-based Precise Editing** (**TCPE**), a novel method that leverages the sparsity and monosemanticity of the TransCoder’s neurons for highly localized knowledge editing. TCPE exhibits neuron-level mechanistic interpretability characteristics, revealing the correspondence between the edited neurons and the specific code-related knowledge. Furthermore, we present KECode, a new evaluation benchmark for code-to-code translation based on functional equivalence. Using KECode, we conduct a systematic evaluation of representative KE methods in the context of code-to-code translation. Our experimental results demonstrate that TCPE outperforms existing KE methods, achieving a substantial improvement of translation accuracy of CodeLlama-7b-Instruct from 57.5% to 64.0% in a low-resource scenario of Java-to-D translation.

Deep Learning · Generative Models and Autoencoders

Alba Carballo Castro, Manuel Madeira, Yiming Qin, Dorina Thanou, Pascal Frossard

Directed graphs naturally model systems with asymmetric, ordered relationships, essential to applications in biology, transportation, social networks, or visual understanding. Generating such graphs enables simulation, data augmentation and novel instance discovery; however, this task remains underexplored. We identify two key reasons: first, modeling edge directionality introduces a substantially larger dependency space, making the underlying distribution harder to learn; second, the absence of standardized benchmarks hinders rigorous evaluation. Addressing the former limitation requires more expressive models that are sensitive to directional topologies. Thus, we propose Directo, the first generative model for directed graphs built upon the discrete flow matching framework. Our approach combines: (i) a dual-attention mechanism distinctly capturing incoming and outgoing dependencies, (ii) a robust, discrete generative framework, and (iii) principled positional encodings tailored to asymmetric pairwise relations. To address the second limitation and support evaluation, we introduce a novel and extensive benchmark suite covering synthetic and real-world datasets. Experiments show that our method outperforms existing directed graph generation approaches across diverse settings and competes with specialized models for particular classes, such as directed acyclic graphs. These results highlight the effectiveness and generality of our approach, establishing a solid foundation for future research in directed graph generation.

Deep Learning · Generative Models and Autoencoders

Runqi Ouyang, Haoyun Li, Zhenyuan Zhang, Xiaofeng Wang, Zeyu Zhang, Zheng Zhu, Guan Huang, Sirui Han, Xingang Wang

Text-to-Motion generation has become a fundamental task in human-machine interaction, enabling the synthesis of realistic human motions from natural language descriptions. Although recent advances in large language models and reinforcement learning have contributed to high-quality motion generation, two major challenges remain. Existing approaches often fail to capture the temporal and causal complexities inherent in natural language, leading to oversimplified or incoherent motions. Additionally, RL-based methods are frequently overly complex, hindering their scalability and adaptability across various motion generation tasks. To address these challenges, we propose **Motion-R1**, a novel framework that combines decomposed Chain-of-Thought reasoning with reinforcement learning to enhance both the quality and interpretability of generated motions. Specifically, we introduce the **Decomposed CoT Data Engine**, which leverages an automated pipeline to synthesize high-quality reasoning data, allowing the model to better capture the temporal dependencies and causal relationships of human motion. We also propose **RL Binding**, a reinforcement learning strategy that incorporates multi-modal text-motion alignment into the RL reward function, guiding the model to produce motions that are both semantically accurate and motionally realistic. Extensive experiments across benchmark datasets demonstrate that Motion-R1 achieves state-of-the-art performance, with a 3.5\% improvement in MM-Dist on HumanML3D and improvements in R-Precision and FID on KIT-ML and BABEL, surpassing existing methods across key metrics and highlighting its superior capability in handling complex motion generation tasks.

Dongmin Park, Minkyu Kim, Beongjun Choi, Junhyuck Kim, Keon Lee, Jonghyun Lee, Inkyu Park, ByeongUk Lee, Jaeyoung Hwang, JAEWOO AHN 等

Large Language Model (LLM) agents are reshaping the game industry, by enabling more intelligent and human-preferable characters. Yet, current game benchmarks fall short of practical needs: they lack evaluations of diverse LLM capabilities across various game genres, studies of agentic modules crucial for complex gameplay, and fine-tuning datasets to adapt pre-trained LLMs into gaming agents. To fill these gaps, we present Orak, a benchmark for training and evaluating LLM agents across 12 popular video games spanning all major genres. Using a plug-and-play interface built on Model Context Protocol (MCP), Orak supports systematic and reproducible studies of agentic modules in varied game scenarios. We further release a fine-tuning dataset of expert LLM gameplay trajectories spanning multiple genres, turning general LLMs into effective game agents. Orak offers a comprehensive evaluation framework, including game leaderboards, LLM battle arenas, and in-depth analyses of input modality, agentic strategies, and fine-tuning effects, establishing a foundation towards versatile gaming agents. Code and datasets are available at https://github.com/krafton-ai/Orak and https://huggingface.co/datasets/KRAFTON/Orak.

Computer Vision · Image and Video Generation

Inho Kong, Sojin Lee, Youngjoon Hong, Hyunwoo Kim

Classifier-Free Guidance (CFG) has established the foundation for guidance mechanisms in diffusion models, showing that well-designed guidance proxies significantly improve conditional generation and sample quality. Autoguidance (AG) has extended this idea, but it relies on an auxiliary network and leaves solver-induced errors unaddressed. In stiff regions, the ODE trajectory changes sharply, where local truncation error (LTE) becomes a critical factor that deteriorates sample quality. Our key observation is that these errors align with the dominant eigenvector, motivating us to leverage the solver-induced error as a guidance signal. We propose **E**mbedded **R**unge–**K**utta **Guid**ance (ERK-Guid), which exploits detected stiffness to reduce LTE and stabilize sampling. We theoretically and empirically analyze stiffness and eigenvector estimators with solver errors to motivate the design of ERK-Guid. Our experiments on both synthetic datasets and the popular benchmark dataset, ImageNet, demonstrate that ERK-Guid consistently outperforms state-of-the-art methods. Code is available at https://github.com/mlvlab/ERK-Guid.

General Machine Learning · Transfer, Multitask and Meta-learning

Siqi Wang, Aoming Liu, Bryan Plummer

Methods addressing Learning with Noisy Labels (LNL) and multi-source Domain Generalization (DG) use training techniques to improve downstream task performance in the presence of label noise or domain shifts, respectively. Prior work often explores these tasks in isolation, and the limited work that does investigate their intersection, which we refer to as Noise-Aware Generalization (NAG), only benchmarks existing methods without also proposing an approach to reduce its effect. We find that this is likely due, in part, to the new challenges that arise when exploring NAG, which does not appear in LNL or DG alone. For example, we show that the effectiveness of DG methods is compromised in the presence of label noise, making them largely ineffective. Similarly, LNL methods often overfit to easy-to-learn domains as they confuse domain shifts for label noise. Instead, we propose Domain Labels for Noise Detection (DL4ND), the first direct method developed for NAG which uses our observation that noisy samples that may appear indistinguishable within a single domain often show greater variation when compared across domains. We find DL4ND outperforms DG and LNL methods, including their combinations, even when simplifying the NAG challenge by using domain labels to isolate domain shifts from noise. Performance gains up to 12.5% over seven diverse datasets with three noise types demonstrates DL4ND’s ability to generalize to a wide variety of settings.

Deep Learning · Everything Else

Ruichen Zhang, Rana Muhammad Shahroz Khan, Zhen Tan, Dawei Li, Song Wang, Tianlong Chen

Data-centric distillation, including data augmentation, selection, and mixing, offers a promising path to creating smaller, more efficient student Large Language Models (LLMs) that retain strong reasoning abilities. However, there still lacks a comprehensive benchmark to systematically assess the effect of each distillation approach. This paper introduces DC-CoT, the first data-centric benchmark that investigates data manipulation in chain-of-thought (CoT) distillation from method, model and data perspectives. Utilizing various teacher models (e.g., o4-mini, Gemini-Pro, Claude-3.5) and student architectures (e.g., 3B, 7B parameters), we rigorously evaluate the impact of these data manipulations on student model performance across multiple reasoning datasets, with a focus on in-distribution (IID) and out-of-distribution (OOD) generalization, and cross-domain transfer. Our findings aim to provide actionable insights and establish best practices for optimizing CoT distillation through data-centric techniques, ultimately facilitating the development of more accessible and capable reasoning models. The nonymous codebase can be accessed https://anonymous.4open.science/r/DC-COT-FF4C/

Applications · Health

M A Al-Masud, Juan Miguel Lopez Alcaraz, Nils Strodthoff

The 12-lead electrocardiogram (ECG) is a long-standing diagnostic tool. Yet machine learning for ECG interpretation remains fragmented, often limited to narrow tasks or datasets. FMs promise broader adaptability, but fundamental questions remain: Which architectures generalize best? How do models scale with limited labels? What explains performance differences across model families? We benchmarked eight ECG FMs on 26 clinically relevant tasks using 12 public datasets comprising 1,650 regression and classification targets. Models were evaluated under fine-tuning and frozen settings, with scaling analyses across dataset sizes. Results show heterogeneous performance across domains: in adult ECG interpretation, three FMs consistently outperformed strong supervised baselines. In contrast, ECG-CPC, a compact structured state-space model, dominated 5 of 7 task categories, demonstrating that architecture matters more than scale. FMs improved label efficiency 3.3-9× over supervised baselines, though scaling behaviors varied across architectures. Representation analysis reveals that models with similar performance learn markedly different internal structures, suggesting multiple viable paths to effective ECG representation. Overall, while FMs show promise for adult ECG analysis, substantial gaps remain in cardiac structure, outcome prediction, and patient characterization. ECG-CPC's strong performance despite being orders of magnitude smaller challenges the assumption that FM quality requires massive scale, highlighting architectural inductive biases as an untapped opportunity.

Applications · Physics

Peiyan Hu, Haodong Feng, Hongyuan Liu, Tongtong Yan, Wenhao Deng, Tianrun Gao, Rong Zheng, Haoren Zheng, Chenglei Yu, Chuanrui Wang 等

Predicting the evolution of complex physical systems remains a central problem in science and engineering. Despite rapid progress in scientific Machine Learning (ML) models, a critical bottleneck is the lack of expensive real-world data, resulting in most current models being trained and validated on simulated data. Beyond limiting the development and evaluation of scientific ML, this gap also hinders research into essential tasks such as sim-to-real transfer. We introduce RealPDEBench, the first benchmark for scientific ML that integrates real-world measurements with paired numerical simulations. RealPDEBench consists of five datasets, three tasks, nine metrics, and ten baselines. We first present five real-world measured datasets with paired simulated datasets across different complex physical systems. We further define three tasks, which allow comparisons between real-world and simulated data, and facilitate the development of methods to bridge the two. Moreover, we design nine evaluation metrics, spanning data-oriented and physics-oriented metrics, and finally benchmark ten representative baselines, including state-of-the-art models, pretrained PDE foundation models, and a traditional method. Experiments reveal significant discrepancies between simulated and real-world data, while showing that pretraining with simulated data consistently improves both accuracy and convergence. In this work, we hope to provide insights from real-world data, advancing scientific ML toward bridging the sim-to-real gap and real-world deployment. Our benchmark, datasets, and instructions are available at https://realpdebench.github.io/.

Social Aspects · Fairness, Equity, Justice and Safety

Naen Xu, Hengyu An, Shuo Shi, Jinghuai Zhang, Chunyi Zhou, Changjiang Li, Tianyu Du, Zhihui Fu, Jun Wang, Shouling Ji

Recent advancements in large language models (LLMs) have significantly enhanced the capabilities of collaborative multi-agent systems, enabling them to address complex challenges. However, within these multi-agent systems, the susceptibility of agents to collective cognitive biases remains an underexplored issue. A compelling example is the Mandela effect, a phenomenon where groups collectively misremember past events as a result of false details reinforced through social influence and internalized misinformation. This vulnerability limits our understanding of memory bias in multi-agent systems and raises ethical concerns about the potential spread of misinformation. In this paper, we conduct a comprehensive study on the Mandela effect in LLM-based multi-agent systems, focusing on its existence, causing factors, and mitigation strategies. We propose ManBench, a novel benchmark designed to evaluate agent behaviors across four common task types that are susceptible to the Mandela effect, using five interaction protocols that vary in agent roles and memory timescales. We evaluate agents powered by several LLMs on ManBench to quantify the Mandela effect, and analyze how different factors affect it. Moreover, we propose strategies to mitigate this effect, including prompt-level defenses (e.g., cognitive anchoring and source scrutiny) and model-level alignment-based defense, achieving an average 74.40% reduction in the Mandela effect compared to the baseline. Our findings provide valuable insights for developing more resilient and ethically aligned collaborative multi-agent systems. Code and dataset are available at https://github.com/bluedream02/Mandela-Effect.

Deep Learning · Theory

Yuanhe Zhang, Ilja Kuzborskij, Jason Lee, Chenlei Leng, Fanghui Liu

Large Language Models (LLMs) demonstrate strong performance on mathematical problems when prompted with Chain-of-Thought (CoT), yet it remains unclear whether this success stems from search, rote procedures, or rule-consistent reasoning. To address this, we propose modeling CoT as a certain rule-based stochastic process over directed acyclic graphs (DAGs), where nodes represent intermediate derivation states and edges encode rule applications. Within this framework, we introduce \textbf{logical closeness}, a metric that quantifies how well a model’s CoT trajectory (i.e., the LLM's final output) adheres to the DAG structure, providing evaluation beyond classical PASS@$k$ metrics. Building on this, we introduce the \emph{DAG-MATH} CoT format and construct a benchmark that guides LLMs to generate CoT trajectories in this format, thereby enabling the evaluation of their reasoning ability under our framework. Across standard math reasoning datasets, our analysis uncovers statistically significant differences in reasoning fidelity among representative LLM families-even when PASS@$k$ is comparable-highlighting gaps between final-answer accuracy and rule-consistent derivation. Our framework provides a balance between free-form CoT and formal proofs systems, offering actionable diagnostics for LLMs reasoning evaluation. Our benchmark and code are available at https://github.com/YuanheZ/DAG-MATH.

Applications · Language, Speech and Dialog

Subrata Biswas, Mohammad Khan, Bashima Islam

Spatial reasoning is fundamental to auditory perception, yet current audio large language models (ALLMs) largely rely on unstructured binaural cues and single- step inference. This limits both perceptual accuracy in direction and distance estimation and the capacity for interpretable reasoning. Recent work such as BAT demonstrates spatial QA with binaural audio, but its reliance on coarse categorical labels (left, right, up, down) and the absence of explicit geometric supervision constrain resolution and robustness. We introduce the $\textbf{Spatial-Acoustic Geometry Encoder (SAGE}$), a geometry-aware audio encoder that aligns binaural acoustic features with 3D spatial structure using panoramic depth images and room-impulse responses at training time, while requiring only audio at inference. Building on this representation, we present $\textbf{OWL}$, an ALLM that integrates $\textbf{SAGE}$ with a spatially grounded chain-of-thought to rationalize over direction-of-arrivals (DoA) and distance estimates. Through curriculum learning from perceptual QA to multi-step reasoning, $\textbf{OWL}$ supports o’clock-level azimuth and DoA estimation. To enable large-scale training and evaluation, we construct and release $\textbf{BiDepth}$, a dataset of over one million QA pairs combining binaural audio with panoramic depth images and room impulse responses across both in-room and out-of-room scenarios. Across two benchmark datasets, our new $\textbf{BiDepth}$ and the public SpatialSoundQA, $\textbf{OWL}$ reduces mean DoA error by $\textbf{11$^{\circ}$}$ through $\textbf{SAGE}$ and improves spatial reasoning QA accuracy by up to $\textbf{25}$% over BAT. Our dataset and code are available at: https://github.com/BASHLab/OWL

Reinforcement Learning · Batch/Offline

Wenjie Qiu, Guofeng Cui, Shicheng Liu, Yuanlin Duan, He Zhu

Offline reinforcement learning (RL) holds the promise of training effective policies from static datasets without the need for costly online interactions. However, offline RL faces key limitations, most notably the challenge of generalizing to unseen or infrequently encountered state-action pairs. When a value function is learned from limited data in sparse-reward environments, it can become overly optimistic about parts of the space that are poorly represented, leading to unreliable value estimates and degraded policy quality. To address these challenges, we introduce a novel approach based on contrastive preference learning that bypasses direct value function estimation. Our method trains policies by contrasting successful demonstrations with failure behaviors present in the dataset, as well as synthetic behaviors generated outside the support of the dataset distribution. This contrastive formulation mitigates overestimation bias and improves robustness in offline learning. Empirical results on challenging sparse-reward offline RL benchmarks show that our method substantially outperforms existing state-of-the-art baselines in both learning efficiency and final performance.

Computer Vision · 3D Rendering & Reconstruction

Chunjiang Liu, Xiaoyuan Wang, Qingran Lin, Albert Xiao, Haoyu Chen, Shizheng Wen, Hao Zhang, Lu Qi, Ming-Hsuan Yang, Laszlo A. Jeni 等

We introduce the challenging problem of multi-object system identification from videos, for which prior methods are ill-suited due to their focus on single-object scenes or discrete material classification with a fixed set of material prototypes. To address this, we propose MOSIV, a new framework that directly optimizes for continuous, per-object material parameters using a differentiable simulator guided by geometric objectives derived from video. We also present a new synthetic benchmark with contact-rich, multi-object interactions to facilitate evaluation. On this benchmark, MOSIV substantially improves grounding accuracy and long-horizon simulation fidelity over adapted baselines, establishing it as a strong baseline for this new task. Our analysis shows that object-level fine-grained supervision and geometry-aligned objectives are critical for stable optimization in these complex, multi-object settings. The source code and dataset will be released.

Optimization · Everything Else

Yuanyuan Yang, Ruimin Zhang, Jamie Morgenstern, Haifeng Xu

As machine learning models continue to grow in size and complexity, efficient serving faces increasingly broad trade-offs spanning accuracy, latency, resource usage, and other objectives. Multi-model serving further complicates these trade-offs; for example, in cascaded models, each early-exit decision balances latency reduction against potential accuracy loss. Despite the pervasiveness and importance of such trade-offs, current strategies remain largely heuristic and case-specific, limiting both their theoretical guarantees and general applicability. We present a general framework, T-Tamer, which formalizes this setting as a multi-stage decision process, where the objective is to determine both when to exit and which model to consult. Our main result shows that recall (i.e., the ability to revisit earlier models) is both necessary and sufficient for achieving provable performance guarantees. In particular, we prove that strategies without recall cannot obtain any constant-factor approximation to the optimal trade-off, whereas recall-based strategies provably attain the optimal trade-off in polynomial time. We validate our analysis through experiments on synthetic datasets and early-exit workloads for vision and NLP benchmarks. The results show that recall-based strategies consistently yield efficient accuracy–latency trade-offs. We hope this work provides a principled foundation for bridging heuristic practice with theoretical guarantees in the design of early-exit and cascaded models.