Offline policy learning from logged data is a critical paradigm for enabling effective decision-making without costly online exploration. However, its application has been largely confined to single-objective problems, a stark contrast to real-world scenarios where decision-making inherently involves navigating multiple, often conflicting, objectives. This paper introduces a comprehensive framework for Offline Multi-Objective Bandits (OffMOB), providing a principled solution to the fundamental challenge of learning Pareto-optimal policies from a static dataset. Our core contribution is a novel algorithm that uniquely integrates the pessimism principle with multi-objective optimization to safely learn from off-policy data. Crucially, our approach transcends the primary limitation of scalarization techniques, which are restricted to finding a single policy for a pre-defined preference. Instead, OffMOB directly approximates the entire Pareto front, learning a single, flexible policy model capable of generating an optimal action for any desired trade-off. To rigorously evaluate performance, we introduce the Tchebycheff sub-optimality metric and establish the first finite-sample generalization bounds for this problem class, proving that our algorithm converges to the true Pareto front under practical data coverage assumptions. Extensive experiments on complex benchmarks demonstrate that OffMOB significantly outperforms existing methods, identifying the complete set of optimal trade-offs where naive extensions fail.
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In this paper, we establish non-asymptotic bounds for accuracy of normal approximation for linear two-timescale stochastic approximation (TTSA) algorithms driven by martingale difference or Markov noise. Focusing on both the last iterate and Polyak–Ruppert averaging regimes, we derive bounds for normal approximation in terms of the convex distance between probability distributions. Our analysis reveals a non-trivial interaction between the fast and slow timescales: the normal approximation rate for the last iterate improves as the timescale separation increases, while it decreases in the Polyak–Ruppert averaged setting. We also provide the high-order moment bounds for the error of linear TTSA algorithm, which may be of independent interest. Finally, we demonstrate that our theoretical results are directly applicable to reinforcement learning algorithms such as GTD and TDC.
Sampling algorithms play a pivotal role in probabilistic AI. However, verifying if a sampler program indeed samples from the claimed distribution is a notoriously hard problem. Provably correct testers like Barbarik,Teq,Flash, Cubeprobe for testing of different kinds of samplers were proposed only in the last few years. All these testers focus on the worst-case efficiency, and do not support verification of samplers over infinite domains, a case occurring frequently in Astronomy, Finance, Network Security etc. In this work, we design the first tester of samplers with instance-dependent efficiency, allowing us to test samplers over natural numbers. Our tests are developed via a novel distance estimation algorithm between an unknown and a known probability distribution using an 'interval conditioning' framework. The core technical contribution is a new connection with probability mass estimation of a continuous distribution. The practical gains are also substantial—our experiments establish up to 1000× speedup over state-of-the-art testers.
Universal Learning of Stochastic Dynamics for Exact Belief Propagation Using Bernstein Normalizing Flows
PDF ↗Predicting the distribution of future states in a stochastic system, known as belief propagation, is fundamental to reasoning under uncertainty. However, nonlinear dynamics often make analytical belief propagation intractable, requiring approximate methods. When the system model is unknown and must be learned from data, a key question arises: can we learn a model that (i) universally approximates general nonlinear stochastic dynamics, and (ii) supports analytical belief propagation? This paper establishes the theoretical foundations for a class of models that satisfy both properties. The proposed approach combines the expressiveness of normalizing flows for density estimation with the analytical tractability of Bernstein polynomials. Empirical results show the efficacy of our learned model over state-of-the art data-driven methods for belief propagation, especially for highly non-linear systems with non-additive, non-Gaussian noise.
Dynamic Bayesian networks (DBNs) are compact graphical representations used to model probabilistic systems where interdependent random variables and their distributions evolve over time. In this paper, we study the verification of the evolution of conditional-independence (CI) propositions against temporal logic specifications. To this end, we consider two specification formalisms over CI propositions: linear temporal logic (LTL), and non-deterministic Büchi automata (NBAs). This problem has two variants. Stochastic CI properties take the given concrete probability distributions into account, while structural CI properties are viewed purely in terms of the graphical structure of the DBN. We show that deciding whether a stochastic CI proposition eventually holds is at least as hard as the Skolem problem for linear recurrence sequences, which is a long-standing open problem in number theory. On the other hand, we show that verifying the evolution of structural CI propositions against LTL and NBA specifications is in PSPACE, and is hard for both NP and coNP. We also identify natural restrictions on the graphical structure of the DBN that make the verification of structural CI properties tractable.
Bridging Synthetic and Real Routing Problems via LLM-Guided Instance Generation and Progressive Adaptation
PDF ↗Recent advances in Neural Combinatorial Optimization (NCO) methods have significantly improved the capability of neural solvers to handle synthetic routing instances. Nonetheless, existing neural solvers typically struggle to generalize effectively from synthetic, uniformly-distributed training data to real-world VRP scenarios, including widely recognized benchmark instances from TSPLib and CVRPLib. To bridge this generalization gap, we present Evolutionary Realistic Instance Synthesis (EvoReal), which leverages an evolutionary module guided by large language models (LLMs) to generate synthetic instances characterized by diverse and realistic structural patterns. Specifically, the evolutionary module produces synthetic instances whose structural attributes statistically mimics those observed in authentic real-world instances. Subsequently, pre-trained NCO models are progressively refined, firstly aligning them with these structurally enriched synthetic distributions and then further adapting them through direct fine-tuning on actual benchmark instances. Extensive experimental evaluations demonstrate that EvoReal markedly improves the generalization capabilities of state-of-the-art neural solvers, yielding a notable reduced performance gap compared to the optimal solutions on the TSPLib (1.05%) and CVRPLib (2.71%) benchmarks across a broad spectrum of problem scales.
Graphical User Interface (GUI) task automation constitutes a critical frontier in artificial intelligence research. While effective GUI agents synergistically integrate planning and grounding capabilities, current methodologies exhibit two fundamental limitations: (1) insufficient exploitation of cross-model synergies, and (2) over-reliance on synthetic data generation without sufficient utilization. To address these challenges, we propose Co-EPG, a self-iterative training framework for Co-Evolution of Planning and Grounding. Co-EPG establishes an iterative positive feedback loop: through this loop, the planning model explores superior strategies under grounding-based reward guidance via Group Relative Policy Optimization (GRPO), generating diverse data to optimize the grounding model. Concurrently, the optimized Grounding model provides more effective rewards for subsequent GRPO training of the planning model, fostering continuous improvement. Co-EPG thus enables iterative enhancement of agent capabilities through self-play optimization and training data distillation. On the Multimodal-Mind2Web and AndroidControl benchmarks, our framework outperforms existing state-of-the-art methods after just three iterations without requiring external data. The agent consistently improves with each iteration, demonstrating robust self-enhancement capabilities. This work establishes a novel training paradigm for GUI agents, shifting from isolated optimization to an integrated, self-driven co-evolution approach.
CoT-VLNBench: A Benchmark for Visual Chain-of-Thought Reasoning in Vision-Language-Navigation Robots
PDF ↗Recent advances in vision language models (VLMs) have demonstrated remarkable potential in embodied navigation tasks. However, existing robot-centric datasets primarily focus on traditional 3D tasks such as perception and prediction, lacking adequate support for vision-language tasks. Vision-language-navigation (VLN) is a key capability for achieving human-like and interpretable navigation in complex environments. In this study, we present CoT-VLNBench, the first large-scale benchmark and dataset designed for chain-of-thought (CoT) reasoning in quadruped robot navigation. Our dataset encompasses a diverse range of indoor and outdoor scenes, multi-step navigation trajectories, and rich natural language instructions, all annotated with fine-grained CoT reasoning traces. Specifically, it contains 175K frames, 5.25M 3D bounding boxes, and 875K vision–question–answer (VQA) pairs. This comprehensive resource enables thorough evaluation of embodied agents’ perceptual and step-by-step reasoning abilities. Furthermore, we propose a novel CoT-VLN model, a state-of-the-art 7B VLN model that integrates visual, linguistic, and reasoning modules, to facilitate interpretable and effective navigation. Extensive experiments demonstrate that our approach significantly outperforms existing non-VLMs baselines on the new benchmark, underscoring the importance of CoT-VLN in embodied navigation. We hope that CoT-VLNBench will serve as a valuable resource to advance research at the intersection of robotics, vision, language, and reasoning.
Most existing spatial reasoning benchmarks focus on static or globally observable environments, failing to capture the challenges of long-horizon reasoning and memory utilization under partial observability and dynamic changes. We introduce two dynamic spatial benchmarks—locally observable maze navigation and match-2 elimination—that systematically evaluate models' abilities in spatial understanding and adaptive planning when local perception, environment feedback, and global objectives are tightly coupled. Each action triggers structural changes in the environment, requiring continuous update of cognition and strategy. We further propose a subjective experience-based memory mechanism for cross-task experience transfer and validation. Experiments show that our benchmarks reveal key limitations of mainstream models in dynamic spatial reasoning and long-term memory, providing a comprehensive platform for future methodological advances.
The Ride-Sharing Assignment Problem (AAAI 2018) is a fundamental problem in intelligent transportation systems, urban mobility, and algorithmic decision-making. Given a set of m vehicles with initial locations and n requests (n≤mk), each with a specified origin and destination, the goal is to assign at most k requests to each vehicle and compute corresponding routes that minimize the total travel distance. The algorithmic approach depends on whether n=mk or n
In some professional sports leagues, inter-league games are scheduled among multiple divisions or conferences. This inspired us to study the p-partite Traveling Tournament Problem (p-partite TTP), where teams are partitioned into p leagues, and each team plays games against teams from different leagues. Previously, only the case of p=2, known as the Bipartite TTP or BTTP, has been introduced and studied. In this paper, we show that the p-partite TTP is NP-hard for any fixed p≥3, and we propose an efficient algorithm based on a solution to the Traveling Salesman Problem. Furthermore, we prove that the algorithm achieves a notable approximation ratio of 8/3+O(1/n) when p=3. We also conduct experiments demonstrating that the algorithm produces practical schedules with significantly reduced total travel distances, highlighting its effectiveness in generating high-quality multipartite tournament schedules.
While vision-language models (VLMs) have demonstrated remarkable performance across various tasks combining textual and visual information, they continue to struggle with fine-grained visual perception tasks that require detailed pixel-level analysis. Effectively eliciting comprehensive reasoning from VLMs on such intricate visual elements remains an open challenge. In this paper, we present VipAct, an agent framework that enhances VLMs by integrating multi-agent collaboration and vision expert models, enabling more precise visual understanding and comprehensive reasoning. VipAct consists of an orchestrator agent, which manages task requirement analysis, planning, and coordination, along with specialized agents that handle specific tasks such as image captioning and vision expert models that provide high-precision perceptual information. This multi-agent approach allows VLMs to better perform fine-grained visual perception tasks by synergizing planning, reasoning, and tool use. We evaluate VipAct on benchmarks featuring a diverse set of visual perception tasks, with experimental results demonstrating significant performance improvements over state-of-the-art baselines across all tasks. Furthermore, comprehensive ablation studies reveal the critical role of multi-agent collaboration in eliciting more detailed System-2 reasoning and highlight the importance of image input for task planning. Additionally, our error analysis identifies patterns of VLMs' inherent limitations in visual perception, providing insights into potential future improvements. VipAct offers a flexible and extensible framework, paving the way for more advanced visual perception systems across various real-world applications.
Large Language Models (LLMs) often falter at complex planning tasks that require exploration and self-correction, as their linear reasoning process struggles to recover from early mistakes. While search algorithms like Monte Carlo Tree Search (MCTS) can explore alternatives, they are often ineffective when guided by sparse rewards and fail to leverage the rich semantic capabilities of LLMs. We introduce SPIRAL (Symbolic LLM Planning via Grounded and Reflective Search), a novel framework that embeds a cognitive architecture of three specialized LLM agents into an MCTS loop. SPIRAL's key contribution is its integrated planning pipeline where a Planner proposes creative next steps, a Simulator grounds the search by predicting realistic outcomes, and a Critic provides dense reward signals through reflection. This synergy transforms MCTS from a brute-force search into a guided, self-correcting reasoning process. On the DailyLifeAPIs and HuggingFace datasets, SPIRAL consistently outperforms the default Chain-of-Thought planning method and other state-of-the-art agents. More importantly, it substantially surpasses other state-of-the-art agents; for example, SPIRAL achieves 83.6% overall accuracy on DailyLifeAPIs, an improvement of over 16 percentage points against the next-best search framework, while also demonstrating superior token efficiency. Our work demonstrates that structuring LLM reasoning as a guided, reflective, and grounded search process yields more robust and efficient autonomous planners. The source code, full appendices, and all experimental data are available for reproducibility at the official project repository.
Automating Complex Document Workflows via Stepwise and Rollback-Enabled Operation Orchestration
PDF ↗Workflow automation promises substantial productivity gains in everyday document-related tasks. While prior agentic systems can execute isolated instructions, they struggle with automating multi-step, session-level workflows due to limited control over the operational process. To this end, we introduce AutoDW, a novel execution framework that enables stepwise, rollback-enabled operation orchestration. AutoDW incrementally plans API actions conditioned on user instructions, intent-filtered API candidates, and the evolving states of the document. It further employs robust rollback mechanisms at both the argument and API levels, enabling dynamic correction and fault tolerance. These designs together ensure that the execution trajectory of AutoDW remains aligned with user intent and document context across long-horizon workflows. To assess its effectiveness, we construct a comprehensive benchmark of 250 sessions and 1,708 human-annotated instructions, reflecting realistic document processing scenarios with interdependent instructions. AutoDW achieves 90% and 62% completion rates on instruction- and session-level tasks, respectively, outperforming strong baselines by 40% and 76%. Moreover, AutoDW also remains robust for the decision of backbone LLMs and on tasks with varying difficulty.
The Job-Shop Scheduling Problem (JSSP), under various forms of manufacturing uncertainty, has recently attracted considerable research attention. Most existing studies focus on parameter uncertainty, such as variable processing times, and typically adopt the actor-critic framework. In this paper, we explore a different but prevalent form of uncertainty in JSSP: structural uncertainty. Structural uncertainty arises when a job may follow one of several routing paths, and the selection is determined not by policy, but by situational factors (e.g., the quality of intermediate products) that cannot be known in advance. Existing methods struggle to address this challenge due to incorrect credit assignment: a high-quality action may be unfairly penalized if it is followed by a time-consuming path. To address this problem, we propose a novel method named UP-AAC. In contrast to conventional actor-critic methods, UP-AAC employs an asymmetric architecture. While its actor receives a standard stochastic state, the critic is crucially provided with a deterministic state reconstructed in hindsight. This design allows the critic to learn a more accurate value function, which in turn provides a lower-variance policy gradient to the actor, leading to more stable learning. In addition, we design an attention-based Uncertainty Perception Model (UPM) to enhance the actor's scheduling decisions. Extensive experiments demonstrate that our method outperforms existing approaches in reducing makespan on benchmark instances.
Many high-level multi-agent planning problems, such as multi-robot navigation and path planning, can be modeled with deterministic actions and observations. In this work, we focus on such domains and introduce the class of Deterministic Decentralized POMDPs (Det-Dec-POMDPs)—a subclass of Dec-POMDPs with deterministic transitions and observations given the state and joint actions. We then propose a practical solver, Iterative Deterministic POMDP Planning (IDPP), based on the classic Joint Equilibrium Search for Policies framework, specifically optimized to handle large-scale Det-Dec-POMDPs that existing Dec-POMDP solvers cannot handle efficiently.
The mixed truck-drone delivery system has attracted increasing attention for its potential to optimize last-mile logistics. While the Flying Sidekick Traveling Salesman Problem (FSTSP) provides a foundation for modeling the truck-drone collaboration, it falls short of capturing real-world complexities by assuming a single truck-drone pair operating on a fully connected graph. We introduce the Multi-Agent FSTSP (MA-FSTSP), which extends FSTSP to handle multiple trucks, each carrying multiple drones operating over real road networks. Trucks must follow roads, while drones can fly directly between locations. To solve this NP-hard problem efficiently, we propose a novel three-phase algorithm that first partitions customers using a set-based distance heuristic, then computes initial truck routes via a Set TSP formulation, and finally optimizes drone deployment patterns by dynamic programming. Through extensive experiments on real-world road networks from Manhattan (1,024 nodes) and Boston (11,000 nodes), we demonstrate that our method achieves more than 30% cost reduction compared to existing approaches while scaling effectively to problems with 150 customers within a 20-minute computational time-bound.
The rapid proliferation of Large Language Models (LLMs) has led to a fragmented and inefficient ecosystem, a state of ``model lock-in'' where seamlessly integrating novel models remains a significant bottleneck. Current routing frameworks require exhaustive, costly retraining, hindering scalability and adaptability. We introduce ZeroRouter, a new paradigm for LLM routing that breaks this lock-in. Our approach is founded on a universal latent space, a model-agnostic representation of query difficulty that fundamentally decouples the characterization of a query from the profiling of a model. This allows for zero-shot onboarding of new models without full-scale retraining. ZeroRouter features a context-aware predictor that maps queries to this universal space and a dual-mode optimizer that balances accuracy, cost, and latency. Our framework consistently outperforms all baselines, delivering higher accuracy at lower cost and latency.
In recent years, gig platforms like Uber and DoorDash have implemented strategies to boost gig drivers' earnings during peak hours. Uber's 'back-to-back' feature allows drivers to accept new trips while still on route, and Uber Eats' 'Batch Order Route' initiative allows drivers to pick up multiple deliveries from different locations, which may result in multiple tops before one order is delivered. Despite revenue gains, these features lead to user complaints about extended waiting times. In response, platforms introduce features like Uber Eats' 'Priority Delivery' and Uber's 'Priority', where customers pay an extra subscription fee for guaranteed reduced waiting times. This paper focuses on designing matching policies to enhance system revenue while limiting customer waiting times. We present a hybrid model combining online matching and queue theory for quantitative analysis of users' waiting times. Additionally, we introduce an LP-based sampling framework and a unified queue-theory-based method for evaluating online performance. Comprehensive experiments on real datasets validate our theoretical findings, highlighting the efficiency of our matching framework in promoting profit and meeting committed waiting times.
We study a new online matching problem termed Online Capacitated General Matching with Knapsack (OCGMK), which generalizes the Online General Matching (OGM) problem. In the original OGM, vertices arrive sequentially and need to be paired with other vertices to maximize the total reward of pairing. Our study is the first to consider capacitated vertices in OGM: we allow each vertex to be assigned to multiple vertices up to a capacity limit. We also consider a previously unexamined knapsack constraint in OGM: assigning a pair of vertices has a cost, but the total cost is budgeted. To solve the OCGMK problem, we propose the Online Capacity-Knapsack Assignment (OCKA) algorithm, which constructs capacity-friendly sets and knapsack-friendly sets to simultaneously and effectively address both constraints. OCKA achieves a competitive ratio of ⍺=?/2?, where ?=1/(3+e^(-2)) and ? is the ratio between the overall cost of all edges and the cost budget. When the knapsack constraint is not imposed but the capacitated vertices remain, the competitive ratio of OCKA is ⍺'=1/2, recovering the previous best result for single-capacity OGM. We implement trace-driven experiments to evaluate the practical performance of OCKA on a real-world dating dataset, demonstrating the superior performance of OCKA in online dating applications.