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Bo Zhao, Dan Guo, Junzhe Cao, Yong Xu, Bochao Zou, Tao Tan, Yue Sun, Zitong Yu

Remote photoplethysmography (rPPG) measurement enables non-contact physiological monitoring but suffers from accuracy degradation under head motion and illumination changes. Existing deep learning methods are mostly heuristic and lack theoretical grounding, limiting robustness and interpretability. In this work, we propose a physics-informed rPPG paradigm derived from the Navier-Stokes equations of hemodynamics, showing that the pulse signal follows a second-order dynamical system whose discrete solution naturally leads to a causal convolution, justifying the use of a Temporal Convolutional Network (TCN). Based on this principle, we design the PHASE-Net, a lightweight model with three key components: 1) Zero-FLOPs Axial Swapper module to swap or transpose a few spatial channels to mix distant facial regions, boosting cross-region feature interaction without changing temporal order; 2) Adaptive Spatial Filter to learn a soft spatial mask per frame to highlight signal-rich areas and suppress noise for cleaner feature maps; and 3) Gated TCN, a causal dilated TCN with gating that models long-range temporal dynamics for accurate pulse recovery. Extensive experiments demonstrate that PHASE-Net achieves state-of-the-art performance and strong efficiency, offering a theoretically grounded and deployment-ready rPPG solution.

Shunsuke Sakai, Xiangteng He, Chunzhi Gu, Leonid Sigal, Tatsuhito Hasegawa

Despite the remarkable success, recent reconstruction-based anomaly detection (AD) methods via diffusion modeling still involve fine-grained noise-strength tuning and computationally expensive multi-step denoising, leading to a fundamental tension between fidelity and efficiency. In this paper, we propose InvAD, a novel inversion-based anomaly detection approach for detection via noising in latent space, which circumvents explicit reconstruction. Importantly, we contend that the limitations of prior reconstruction-based methods originate from the prevailing "detection via denoising in RGB space" paradigm. To address this, we model AD under a reconstruction-free formulation that directly infers the final latent variable corresponding to the input image via DDIM inversion and then measures the deviation based on the known prior distribution for anomaly scoring. Specifically, when approximating the original probability flow ODE using the Euler method, we use only a few inversion steps to noise the clean image and improve inference efficiency. As the added noise is adaptively derived from the learned diffusion model, the original features of the clean test image can still be leveraged to yield high detection accuracy. We perform extensive experiments and detailed analysis across four widely used AD benchmarks under the unsupervised unified setting to demonstrate the effectiveness of our model, achieving state-of-the-art AD performance and about a twofold inference-time speedup without diffusion distillation.

Yibo Zhao, Yigong Zhang, Jin Xie

Conventional 3D instance segmentation methods rely on labor-intensive 3D annotations for supervised training, which limits their scalability and generalization to novel objects. Recent approaches leverage multi-view 2D masks from the Segment Anything Model (SAM) to guide the merging of 3D geometric primitives, thereby enabling zero-shot 3D instance segmentation. However, these methods typically process each frame independently and rely solely on 2D metrics, such as SAM prediction scores, to produce segmentation maps. This design overlooks multi-view correlations and inherent 3D priors, leading to inconsistent 2D masks across views and ultimately fragmented 3D segmentation. In this paper, we propose MV3DIS, a coarse-to-fine framework for zero-shot 3D instance segmentation that explicitly incorporates 3D priors. Specifically, we introduce a 3D-guided mask matching strategy that uses coarse 3D segments as a common reference to match 2D masks across views and consolidates multi-view mask consistency via 3D coverage distributions. Guided by these view-consistent 2D masks, the coarse 3D segments are further refined into precise 3D instances. Additionally, we introduce a depth consistency weighting scheme that quantifies projection reliability to suppress ambiguities from inter-object occlusions, thereby improving the robustness of 3D-to-2D correspondence. Extensive experiments on the ScanNetV2, ScanNet200, ScanNet++, Replica, and Matterport3D datasets demonstrate the effectiveness of MV3DIS, which achieves superior performance over previous methods.

Xuezhen Wang, Li Ma, Yulin Shen, Zeyu Wang, Pedro V. Sander

Temporal retiming, the ability to reconstruct and render dynamic scenes at arbitrary timestamps, is crucial for applications such as slow-motion playback, temporal editing, and post-production. However, most existing 4D Gaussian Splatting (4DGS) methods overfit at discrete frame indices but struggle to represent continuous-time frames, leading to ghosting artifacts when interpolating between timestamps. We identify this limitation as a form of temporal aliasing and propose RetimeGS, a simple yet effective 4DGS representation that explicitly defines the temporal behavior of the 3D Gaussian and mitigates temporal aliasing. To achieve smooth and consistent interpolation, we incorporate optical flow-guided initialization and supervision, triple-rendering supervision, and other targeted strategies. Together, these components enable ghost-free, temporally coherent rendering even under large motions. Experiments on datasets featuring fast motion, non-rigid deformation, and severe occlusions demonstrate that RetimeGS achieves superior quality and coherence over state-of-the-art methods.

Sizhong Qin, Ramon Elias Weber, Xinzheng Lu

Architectural floor plan design demands joint reasoning over geometry, semantics, and spatial hierarchy, which remains a major challenge for current AI systems. Although recent diffusion and language models improve visual fidelity, they still struggle with coherent spatial reasoning and controllable generation. We present HouseMind, a multimodal large language model that unifies floor plan understanding, generation, and editing in one framework. We introduce discrete room-instance tokens to construct a unified vocabulary that bridges layouts and symbolic reasoning. With multimodal alignment and instruction tuning, the model synthesizes coherent, controllable layouts from text instructions. Experiments show how the framework achieves superior geometric validity and controllability while remaining efficient and locally deployable.

Ranran Huang, Weixun Luo, Ye Mao, Krystian Mikolajczyk

In this paper, we introduce NAS3R, a self-supervised feed-forward framework that jointly learns explicit 3D geometry and camera parameters with no ground-truth annotations and no pretrained priors. During training, NAS3R reconstructs 3D Gaussians from uncalibrated and unposed context views and renders target views using its self-predicted camera parameters, enabling self-supervised training from 2D photometric supervision. To ensure stable convergence, NAS3R integrates reconstruction and camera prediction within a shared transformer backbone regulated by masked attention, and adopts a depth-based Gaussian formulation that facilitates well-conditioned optimization. The framework is compatible with state-of-the-art supervised 3D reconstruction architectures and can incorporate pretrained priors or intrinsic information when available. Extensive experiments show that NAS3R achieves superior results to other self-supervised methods, establishing a scalable and geometry-aware paradigm for 3D reconstruction from unconstrained data. Code and models are publicly available at https://ranrhuang.github.io/nas3r/.

Li Puyin, Tiange Xiang, Ella Mao, Shirley Wei, Xinye Chen, Adnan Masood, Li Fei-Fei, Ehsan Adeli

Understanding the physical world is essential for generalist AI agents. However, it remains unclear whether state-of-the-art vision perception models (e.g., large VLMs) can perform quantitative physical reasoning tasks. Existing evaluations are predominantly VQA-based and qualitative, offering limited insight into whether these models can infer the kinematic quantities of moving objects from videos. To address this, we present QuantiPhy, the first benchmark designed to quantitatively measure a VLM's physical reasoning ability. Comprising more than 3.3K video-text instances with numerical ground truth, QuantiPhy evaluates a VLM's performance on estimating an object's size, velocity, and acceleration at a given timestamp, using one of these properties as an input prior. The benchmark standardizes prompts and scoring to assess numerical accuracy, enabling fair comparisons across models. Our experiments on state-of-the-art VLMs reveal a consistent gap between their qualitative plausibility and actual numerical correctness. We further provide an in-depth analysis of key factors like background noise, counterfactual priors, and strategic prompting and find that state-of-the-art VLMs lean heavily on pre-trained world knowledge rather than faithfully using the provided visual and textual inputs when reasoning about objects' kinematic properties. QuantiPhy offers the first rigorous, scalable testbed to move VLMs beyond mere verbal plausibility toward a numerically grounded physical understanding.

Yisheng He

We introduce MeshLAM, a feed-forward framework for one-shot animatable mesh head reconstruction that generates high-fidelity, animatable 3D head avatars from a single image. Unlike previous work that relies on time-consuming test-time optimization or extensive multi-view data, our method produces complete mesh representations with inherent animatability from a single image in a single forward pass. Our approach employs a dual shape and texture map architecture that simultaneously processes mesh vertices and texture map with extracted image features from a shared transformer backbone, allowing for coherent shape carving and appearance modeling. To prevent mesh collapse and ensure topological integrity during feed-forward deformation, we propose an iterative GRU-based decoding mechanism with progressive geometry deformation and texture refinement, coupled with a novel reprojection-based texture guidance mechanism that anchors appearance learning to the input image. Extensive experiments demonstrate that our method outperforms state-of-the-art approaches in reconstruction quality, animation capability, and computational efficiency. Project page at https://meshlam.github.io.

Sashuai Zhou, Qiang Zhou, Junpeng Ma, Yue Cao, Ruofan Hu, Ziang Zhang, Xiaoda Yang, Zhibin Wang, Jun Song, Cheng Yu 等

Recent advances in text-to-image (T2I) generation via reinforcement learning (RL) have benefited from reward models that assess semantic alignment and visual quality. However, most existing reward models pay limited attention to fine-grained spatial relationships, often producing images that appear plausible overall yet contain inaccuracies in object positioning. In this work, we present SpatialReward, a verifiable reward model explicitly designed to evaluate spatial layouts in generated images. SpatialReward adopts a multi-stage pipeline: a Prompt Decomposer extracts entities, attributes, and spatial metadata from free-form prompts; expert detectors provide accurate visual grounding of object positions and attributes; and a vision-language model applies chain-of-thought reasoning over grounded observations to assess complex spatial relations that are challenging for rule-based methods. To more comprehensively evaluate spatial relationships in generated images, we introduce SpatRelBench, a benchmark covering object attributes, orientation, inter-object relations, and rendered text placement. Experiments on Stable Diffusion and FLUX show that incorporating SpatialReward into RL training consistently improves spatial consistency and overall generation quality, with results aligned more closely to human judgments. These findings indicate that verifiable reward models hold considerable potential for enabling more accurate and controllable optimization in text-to-image generation models.

Hongji Yang, Yucheng Zhou, Wencheng Han, Runzhou Tao, Zhongying Qiu, Jianfei Yang, Jianbing Shen

Recent advances in diffusion models have demonstrated impressive capability in generating high-quality images for simple prompts. However, when confronted with complex prompts involving multiple objects and hierarchical structures, existing models struggle to accurately follow instructions, leading to issues such as concept omission, confusion, and poor compositionality. To address these limitations, we propose a Hierarchical Compositional Generative framework (HiCoGen) built upon a novel Chain of Synthesis (CoS) paradigm. Instead of monolithic generation, HiCoGen first leverages a Large Language Model (LLM) to decompose complex prompts into minimal semantic units. It then synthesizes these units iteratively, where the image generated in each step provides crucial visual context for the next, ensuring all textual concepts are faithfully constructed into the final scene. To further optimize this process, we introduce a reinforcement learning (RL) framework. Crucially, we identify that the limited exploration of standard diffusion samplers hinders effective RL. We theoretically prove that sample diversity is maximized by concentrating stochasticity in the early generation stages and, based on this insight, propose a novel Decaying Stochasticity Schedule to enhance exploration. Our RL algorithm is then guided by a hierarchical reward mechanism that jointly evaluates the image at the global, subject, and relationship levels. We also construct HiCoPrompt, a new text-to-image benchmark with hierarchical prompts for rigorous evaluation. Experiments show our approach significantly outperforms existing methods in both concept coverage and compositional accuracy.

Jerry Jiang, Haowen Sun, Denis Gudovskiy, Yohei Nakata, Tomoyuki Okuno, Kurt Keutzer, Wenzhao Zheng

Spatial intelligence in vision-language models (VLMs) attracts research interest with the practical demand to reason in the 3D world. Despite promising results, most existing methods follow the conventional 2D pipeline in VLMs and use pixel-aligned representations for the vision modality. However, correspondence-based models with implicit 3D scene understanding often fail to achieve spatial consistency, and representation-based models with 3D geometric priors lack efficiency in vision sequence serialization. To address this, we propose a Proxy3D method with compact yet comprehensive 3D proxy representations for the vision modality. Given only video frames as input, we employ semantic and geometric encoders to extract scene features and then perform their semantic-aware clustering to obtain a set of proxies in the 3D space. For representation alignment, we further curate the SpaceSpan dataset and apply multi-stage training to adopt the proposed 3D proxy representations with the VLM. When using shorter sequences for vision information, our method achieves competitive or state-of-the-art performance in 3D visual question answering, visual grounding and general spatial intelligence benchmarks.

Ting Peng, Junhao Dong, Yew-Soon Ong

Detecting out-of-distribution (OOD) objects is indispensable for safely deploying object detectors in the wild. Current approaches enable the unknown-aware ability by regularizing the instance-level feature space, such as outlier synthesis. Despite the general efficacy, it is challenging to truly learn the concept of 'unknown' under the absence of real unknown data. In this paper, we propose UNO-Adapter, a simple yet highly effective framework tailored for OOD object detection. Our key insight is that in object detection, where in-distribution (ID) and OOD objects may coexist within the same context, we need global abstraction and reasoning to help the detector learn their differences, i.e., unknown injection. UNO-Adapter consists of two key steps: unsupervised concept discovery and neural concept binder. The former introduces an object-centric learning paradigm to abstract and model the holistic image, including both ID and OOD, obtaining sparse and compressed slot-based representations with relational constraints. The latter dynamically combines slots with object candidates extracted by the detector, binding the concept of unknown to the de facto detector. During inference, we introduce an image-guided OOD object score to reinforce the distinction between ID and OOD. Experiments on standard benchmarks demonstrate the superiority of the proposed method. In particular, UNO-Adapter reduces the FPR95 by up to 11.96% compared to the previous best OOD object detection method.

Hwanhee Jung, Seunggwan Lee, Jeongyoon Yoon, SeungHyeon Kim, Giljoo Nam, Qixing Huang, Sangpil Kim

Synthesizing realistic human-object interaction (HOI) is essential for 3D computer vision and robotics, underpinning animation and embodied control. Existing approaches often require manually specified intermediate waypoints and place all optimization objectives on a single network, which increases complexity, reduces flexibility, and leads to errors such as unsynchronized human and object motion or penetration. To address these issues, we propose Decoupled Generative Modeling for Human-Object Interaction Synthesis (DecHOI), which separates path planning and action synthesis. A trajectory generator first produces human and object trajectories without prescribed waypoints, and an action generator conditions on these paths to synthesize detailed motions. To further improve contact realism, we employ adversarial training with a discriminator that focuses on the dynamics of distal joints. The framework also models a moving counterpart and supports responsive, long-sequence planning in dynamic scenes, while preserving plan consistency. Across two benchmarks, FullBodyManipulation and 3D-FUTURE, DecHOI surpasses prior methods on most quantitative metrics and qualitative evaluations, and perceptual studies likewise prefer our results.

Mikhail Kennerley, Angelica I. Aviles-Rivero, Carola-Bibiane Schönlieb, Robby T. Tan

Combining multiple object detection datasets offers a path to improved model generalisation but is hindered by inconsistencies in class semantics and bounding box annotations. Some methods to address this assume shared label taxonomies and address only spatial inconsistencies; others require manual relabelling, or produce a unified label space, which may be unsuitable when a fixed target label space is required. We propose Label-Aligned Transfer (LAT), a label transfer framework that systematically projects annotations from diverse source datasets into the label space of a target dataset. LAT begins by training dataset-specific detectors to generate pseudo-labels, which are then combined with ground-truth annotations via a Privileged Proposal Generator (PPG) that replaces the region proposal network in two-stage detectors. To further refine region features and address pseudo-label noise, a Semantic Feature Fusion (SFF) module injects class-aware context and features from overlapping proposals using a confidence-weighted attention mechanism. This pipeline preserves dataset-specific annotation granularity while enabling many-to-one label space transfer across heterogeneous datasets, resulting in a semantically and spatially aligned representation suitable for training a downstream detector. LAT thus jointly addresses both class-level misalignments and bounding box inconsistencies without relying on shared label spaces or manual re-annotation. Across multiple benchmarks, LAT demonstrates consistent improvements in detection performance, achieving gains of up to +8.4 AP over baseline methods.

Nikhil Behari, Aaron Young, Tzofi Klinghoffer, Akshat Dave, Ramesh Raskar

Imaging system design is a complex, time-consuming, and largely manual process; LiDAR design, ubiquitous in mobile devices, autonomous vehicles, and aerial imaging platforms, adds further complexity through unique spatial and temporal sampling requirements. In this work, we propose a framework for automated, task-driven LiDAR system design under arbitrary constraints. To achieve this, we represent LiDAR configurations in a continuous six-dimensional design space and learn task-specific implicit densities in this space via flow-based generative modeling. We then synthesize new LiDAR systems by modeling sensors as parametric distributions in 6D space and fitting these distributions to our learned implicit density using expectation-maximization, enabling efficient, constraint-aware LiDAR system design. We validate our method on diverse tasks in 3D vision, enabling automated LiDAR system design across real-world-inspired applications in face scanning, robotic tracking, and object detection.

Chunxiao Li, Lijun Li, Jing Shao

The rapid advancement of Vision-Language Models (VLMs) has brought their safety vulnerabilities into sharp focus. However, existing red teaming methods are fundamentally constrained by an inherent linear exploration paradigm, confining them to optimizing within a predefined strategy set and preventing the discovery of novel, diverse exploits. To transcend this limitation, we introduce TreeTeaming, an automated red teaming framework that reframes strategy exploration from static testing to a dynamic, evolutionary discovery process. At its core lies a strategic Orchestrator, powered by a Large Language Model (LLM), which autonomously decides whether to evolve promising attack paths or explore diverse strategic branches, thereby dynamically constructing and expanding a strategy tree. A multimodal actuator is then tasked with executing these complex strategies. In the experiments across 12 prominent VLMs, TreeTeaming achieves state-of-the-art attack success rates on 11 models, outperforming existing methods and reaching up to 87.60% on GPT-4o. The framework also demonstrates superior strategic diversity over the union of previously public jailbreak strategies. Furthermore, the generated attacks exhibit an average toxicity reduction of 23.09%, showcasing their stealth and subtlety. Our work introduces a new paradigm for automated vulnerability discovery, underscoring the necessity of proactive exploration beyond static heuristics to secure frontier AI models. The code and data are available at: https://github.com/ChunXiaostudy/TreeTeaming. Warning: This paper contains examples of harmful texts and images, and reader discretion is recommended.

Junwen Tan, Jinglin Liang, Hongyuan Chen, Shuangping Huang

Though rectified flow models have achieved remarkable performance in image, video, and 3D generation, their practical deployments are challenged by slow inference speeds. Prior acceleration methods reuse cached features from previous steps, which neglects the growing mismatch between static caches and the evolving input, leading to reduced output fidelity. This work proposes Velocity Decomposition and Estimation (VDE), a training-free acceleration method that shifts the paradigm from caching-and-reusing to decomposing-and-estimating. Specifically, VDE decomposes the model's velocity into components parallel and orthogonal to the input, exploiting their temporal predictability and directional consistency for precise, input-adaptive estimation. To prevent error accumulation, it periodically anchors the model's state via full forward passes. Extensive experiments on image and video generation tasks demonstrate that VDE achieves substantial acceleration with minimal loss in visual quality. Notably, VDE accelerates Flux by 3.22x and achieves an LPIPS of 0.069 on Qwen-Image, outperforming the best baseline with a 52.2% reduction. Code: https://github.com/Tan-Junwen/VDE

Matic Fučka, Vitjan Zavrtanik, Danijel Skočaj

Zero-shot anomaly detection aims to detect and localise abnormal regions in the image without access to any in-domain training images. While recent approaches leverage vision-language models (VLMs), such as CLIP, to transfer high-level concept knowledge, methods based on purely vision foundation models (VFMs), like DINOv2, have lagged behind in performance. We argue that this gap stems from two practical issues: (i) limited diversity in existing auxiliary anomaly detection datasets and (ii) overly shallow VFM adaptation strategies. To address both challenges, we propose AnomalyVFM, a general and effective framework that turns any pretrained VFM into a strong zero-shot anomaly detector. Our approach combines a robust three-stage synthetic dataset generation scheme with a parameter-efficient adaptation mechanism, utilising low-rank feature adapters and a confidence-weighted pixel loss. Together, these components enable modern VFMs to substantially outperform current state-of-the-art methods. More specifically, with RADIO as a backbone, AnomalyVFM achieves an average image-level AUROC of 94.1% across 9 diverse datasets, surpassing previous methods by significant 3.3 percentage points. Code: \href https://maticfuc.github.io/anomaly_vfm/ Project Page

Jianghan Xia, Hong Song, Jinfu Li, Yucong Lin, Shihan Ma, Jingfan Fan, Danni Ai, Tianyu Fu, Deqiang Xiao, Jian Yang

Infrared and Visible Image Fusion (IVIF) aims to combine complementary information from infrared and visible images to overcome the limitations of a single modality. While existing methods typically employ fixed or sample-adaptive fusion paradigms where fusion weights are static or derived from global pixel distributions, they often overlook spatial inconsistencies in pixel distribution within images, leading to suboptimal performance. To address this issue, we propose RegionFuse, a Region-Adaptive Pixel Distribution Learning Network for IVIF, which dynamically generates fusion weights based on local pixel distributions to construct a region-wise adaptive fusion paradigm. RegionFuse introduces a Mixture of Region Attention (MoRA) mechanism, which assigns each region to several specialized experts, enabling region-level feature interaction tailored to specific local distributions. Furthermore, we design a Region Feature Compression Module (RFCM) and place it after each MoRA to enhance informative regions and suppress redundant ones. Extensive experiments on various benchmarks demonstrate the superiority and robustness of RegionFuse, especially in handling non-uniform pixel distributions. Evaluations on NIR-VIS and downstream tasks further confirm its generalizability and practical utility. The code is available at https://github.com/DarkIceField/RegionFuse.

Minh-Duong Nguyen, Senura Wanasekara, Le-Tuan Nguyen, Quoc-Viet Pham, Ken-Tye Yong, Nguyen H. Tran, Dung D. Le

Federated Unlearning (FUL) aims to remove specific participants' data contributions from a trained Federated Learning model, thereby ensuring data privacy and compliance with regulatory requirements. Despite its potential, progress in FUL has been limited due to several challenges, including the cross-client knowledge inaccessibility and high computational and communication costs. To overcome these challenges, we propose Federated On-server Unlearning (FOUL), a novel framework that comprises two key stages. The learning-to-unlearn stage serves as a preparatory learning phase, during which the model identifies and encodes the key features associated with the forget clients. This stage is communication-efficient and establishes the basis for the subsequent unlearning process. Subsequently, on-server knowledge aggregation phase aims to perform the unlearning process at the server without requiring access to client data, thereby preserving both efficiency and privacy. We introduce a new data setting for FUL, which enables a more transparent and rigorous evaluation of unlearning. To highlight the effectiveness of our approach, we propose a novel evaluation metric termed time-to-forget, which measures how quickly the model achieves optimal unlearning performance. Extensive experiments conducted on three datasets under various unlearning scenarios demonstrate that FOUL outperforms the Retraining in FUL. Moreover, FOUL achieves competitive or superior results with significantly reduced time-to-forget, while maintaining low communication and computation costs.