论文检索

输入标题、作者或关键词,从 407 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
407篇论文匹配“Applications/Computer Vision”
第 2 / 21 页

Applications/Computer Vision

Zhitong Gao, Shipeng Yan, Xuming He

Recent advancements in dense out-of-distribution (OOD) detection have primarily focused on scenarios where the training and testing datasets share a similar domain, with the assumption that no domain shift exists between them. However, in real-world situations, domain shift often exits and significantly affects the accuracy of existing out-of-distribution (OOD) detection models. In this work, we propose a dual-level OOD detection framework to handle domain shift and semantic shift jointly. The first level distinguishes whether domain shift exists in the image by leveraging global low-level features, while the second level identifies pixels with semantic shift by utilizing dense high-level feature maps. In this way, we can selectively adapt the model to unseen domains as well as enhance model's capacity in detecting novel classes. We validate the efficacy of our proposed method on several OOD segmentation benchmarks, including those with significant domain shifts and those without, observing consistent performance improvements across various baseline models. Code is available at https://github.com/gaozhitong/ATTA.

Applications/Computer Vision

MD WAHIDUZZAMAN KHAN, Hongwei Sheng, Hu Zhang, Heming Du, Sen Wang, Minas Coroneo, Farshid Hajati, Sahar Shariflou, Michael Kalloniatis, Jack Phu 等

Retinal vessel segmentation is generally grounded in image-based datasets collected with bench-top devices. The static images naturally lose the dynamic characteristics of retina fluctuation, resulting in diminished dataset richness, and the usage of bench-top devices further restricts dataset scalability due to its limited accessibility. Considering these limitations, we introduce the first video-based retinal dataset by employing handheld devices for data acquisition. The dataset comprises 635 smartphone-based fundus videos collected from four different clinics, involving 415 patients from 50 to 75 years old. It delivers comprehensive and precise annotations of retinal structures in both spatial and temporal dimensions, aiming to advance the landscape of vasculature segmentation. Specifically, the dataset provides three levels of spatial annotations: binary vessel masks for overall retinal structure delineation, general vein-artery masks for distinguishing the vein and artery, and fine-grained vein-artery masks for further characterizing the granularities of each artery and vein. In addition, the dataset offers temporal annotations that capture the vessel pulsation characteristics, assisting in detecting ocular diseases that require fine-grained recognition of hemodynamic fluctuation. In application, our dataset exhibits a significant domain shift with respect to data captured by bench-top devices, thus posing great challenges to existing methods. Thanks to rich annotations and data scales, our dataset potentially paves the path for more advanced retinal analysis and accurate disease diagnosis. In the experiments, we provide evaluation metrics and benchmark results on our dataset, reflecting both the potential and challenges it offers for vessel segmentation tasks. We hope this challenging dataset would significantly contribute to the development of eye disease diagnosis and early prevention.

Applications/Computer Vision

Elysia Smyers, Sydney Katz, Anthony Corso, Mykel J Kochenderfer

Designing robust machine learning systems remains an open problem, and there is a need for benchmark problems that cover both environmental changes and evaluation on a downstream task. In this work, we introduce AVOIDDS, a realistic object detection benchmark for the vision-based aircraft detect-and-avoid problem. We provide a labeled dataset consisting of 72,000 photorealistic images of intruder aircraft with various lighting conditions, weather conditions, relative geometries, and geographic locations. We also provide an interface that evaluates trained models on slices of this dataset to identify changes in performance with respect to changing environmental conditions. Finally, we implement a fully-integrated, closed-loop simulator of the vision-based detect-and-avoid problem to evaluate trained models with respect to the downstream collision avoidance task. This benchmark will enable further research in the design of robust machine learning systems for use in safety-critical applications. The AVOIDDS dataset and code are publicly available at https://purl.stanford.edu/hj293cv5980 and https://github.com/sisl/VisionBasedAircraftDAA, respectively.

Applications/Computer Vision

Mengxue Qu, Yu Wu, Wu Liu, Xiaodan Liang, Jingkuan Song, Yao Zhao, Yunchao Wei

Intention-oriented object detection aims to detect desired objects based on specific intentions or requirements. For instance, when we desire to "lie down and rest", we instinctively seek out a suitable option such as a "bed" or a "sofa" that can fulfill our needs. Previous work in this area is limited either by the number of intention descriptions or by the affordance vocabulary available for intention objects. These limitations make it challenging to handle intentions in open environments effectively. To facilitate this research, we construct a comprehensive dataset called Reasoning Intention-Oriented Objects (RIO). In particular, RIO is specifically designed to incorporate diverse real-world scenarios and a wide range of object categories. It offers the following key features: 1) intention descriptions in RIO are represented as natural sentences rather than a mere word or verb phrase, making them more practical and meaningful; 2) the intention descriptions are contextually relevant to the scene, enabling a broader range of potential functionalities associated with the objects; 3) the dataset comprises a total of 40,214 images and 130,585 intention-object pairs. With the proposed RIO, we evaluate the ability of some existing models to reason intention-oriented objects in open environments.

Applications/Computer Vision

Jing Lin, Ailing Zeng, Shunlin Lu, Yuanhao Cai, Ruimao Zhang, Haoqian Wang, Lei Zhang

In this paper, we present Motion-X, a large-scale 3D expressive whole-body motion dataset. Existing motion datasets predominantly contain body-only poses, lacking facial expressions, hand gestures, and fine-grained pose descriptions. Moreover, they are primarily collected from limited laboratory scenes with textual descriptions manually labeled, which greatly limits their scalability. To overcome these limitations, we develop a whole-body motion and text annotation pipeline, which can automatically annotate motion from either single- or multi-view videos and provide comprehensive semantic labels for each video and fine-grained whole-body pose descriptions for each frame. This pipeline is of high precision, cost-effective, and scalable for further research. Based on it, we construct Motion-X, which comprises 15.6M precise 3D whole-body pose annotations (i.e., SMPL-X) covering 81.1K motion sequences from massive scenes. Besides, Motion-X provides 15.6M frame-level whole-body pose descriptions and 81.1K sequence-level semantic labels. Comprehensive experiments demonstrate the accuracy of the annotation pipeline and the significant benefit of Motion-X in enhancing expressive, diverse, and natural motion generation, as well as 3D whole-body human mesh recovery.

Applications/Computer Vision

Anurag Ghosh, Vaibhav Balloli, Akshay Nambi, Aditya Singh, Tanuja Ganu

Real-time perception requires planned resource utilization. Computational planning in real-time perception is governed by two considerations -- accuracy and latency. There exist run-time decisions (e.g. choice of input resolution) that induce tradeoffs affecting performance on a given hardware, arising from intrinsic (content, e.g. scene clutter) and extrinsic (system, e.g. resource contention) characteristics. Earlier runtime execution frameworks employed rule-based decision algorithms and operated with a fixed algorithm latency budget to balance these concerns, which is sub-optimal and inflexible. We propose Chanakya, a learned approximate execution framework that naturally derives from the streaming perception paradigm, to automatically learn decisions induced by these tradeoffs instead. Chanakya is trained via novel rewards balancing accuracy and latency implicitly, without approximating either objectives. Chanakya simultaneously considers intrinsic and extrinsic context, and predicts decisions in a flexible manner. Chanakya, designed with low overhead in mind, outperforms state-of-the-art static and dynamic execution policies on public datasets on both server GPUs and edge devices.

Applications/Computer Vision

Haochen Wang, Junsong Fan, Yuxi Wang, Kaiyou Song, Tong Wang, ZHAO-XIANG ZHANG

As it is empirically observed that Vision Transformers (ViTs) are quite insensitive to the order of input tokens, the need for an appropriate self-supervised pretext task that enhances the location awareness of ViTs is becoming evident. To address this, we present DropPos, a novel pretext task designed to reconstruct Dropped Positions. The formulation of DropPos is simple: we first drop a large random subset of positional embeddings and then the model classifies the actual position for each non-overlapping patch among all possible positions solely based on their visual appearance. To avoid trivial solutions, we increase the difficulty of this task by keeping only a subset of patches visible. Additionally, considering there may be different patches with similar visual appearances, we propose position smoothing and attentive reconstruction strategies to relax this classification problem, since it is not necessary to reconstruct their exact positions in these cases. Empirical evaluations of DropPos show strong capabilities. DropPos outperforms supervised pre-training and achieves competitive results compared with state-of-the-art self-supervised alternatives on a wide range of downstream benchmarks. This suggests that explicitly encouraging spatial reasoning abilities, as DropPos does, indeed contributes to the improved location awareness of ViTs. The code is publicly available at https://github.com/Haochen-Wang409/DropPos.

Applications/Computer Vision

Dongho Lee, Jongseo Lee, Jinwoo Choi

Recognizing human actions in videos requires spatial and temporal understanding. Most existing action recognition models lack a balanced spatio-temporal understanding of videos. In this work, we propose a novel two-stream architecture, called Cross-Attention in Space and Time (CAST), that achieves a balanced spatio-temporal understanding of videos using only RGB input. Our proposed bottleneck cross-attention mechanism enables the spatial and temporal expert models to exchange information and make synergistic predictions, leading to improved performance. We validate the proposed method with extensive experiments on public benchmarks with different characteristics: EPIC-Kitchens-100, Something-Something-V2, and Kinetics-400. Our method consistently shows favorable performance across these datasets, while the performance of existing methods fluctuates depending on the dataset characteristics. The code is available at https://github.com/KHU-VLL/CAST.

Applications/Computer Vision

Jianwei Tang, Jiangxin Sun, Xiaotong Lin, lifang zhang, Wei-Shi Zheng, Jian-Fang Hu

Human Motion Prediction (HMP) aims to predict future poses at different moments according to past motion sequences. Previous approaches have treated the prediction of various moments equally, resulting in two main limitations: the learning of short-term predictions is hindered by the focus on long-term predictions, and the incorporation of prior information from past predictions into subsequent predictions is limited. In this paper, we introduce a novel multi-stage training framework called Temporal Continual Learning (TCL) to address the above challenges. To better preserve prior information, we introduce the Prior Compensation Factor (PCF). We incorporate it into the model training to compensate for the lost prior information. Furthermore, we derive a more reasonable optimization objective through theoretical derivation. It is important to note that our TCL framework can be easily integrated with different HMP backbone models and adapted to various datasets and applications. Extensive experiments on four HMP benchmark datasets demonstrate the effectiveness and flexibility of TCL. The code is available at https://github.com/hyqlat/TCL.

Applications/Computer Vision

Tingliang Feng, Hao Shi, Xueyang Liu, Wei Feng, Liang Wan, Yanlin Zhou, Di Lin

Many methods of semantic image segmentation have borrowed the success of open compound domain adaptation. They minimize the style gap between the images of source and target domains, more easily predicting the accurate pseudo annotations for target domain's images that train segmentation network. The existing methods globally adapt the scene style of the images, whereas the object styles of different categories or instances are adapted improperly. This paper proposes the Object Style Compensation, where we construct the Object-Level Discrepancy Memory with multiple sets of discrepancy features. The discrepancy features in a set capture the style changes of the same category's object instances adapted from target to source domains. We learn the discrepancy features from the images of source and target domains, storing the discrepancy features in memory. With this memory, we select appropriate discrepancy features for compensating the style information of the object instances of various categories, adapting the object styles to a unified style of source domain. Our method enables a more accurate computation of the pseudo annotations for target domain's images, thus yielding state-of-the-art results on different datasets.

Applications/Computer Vision

Yash Bhalgat, Iro Laina, João Henriques, Andrea Vedaldi, Andrew Zisserman

Instance segmentation in 3D is a challenging task due to the lack of large-scale annotated datasets. In this paper, we show that this task can be addressed effectively by leveraging instead 2D pre-trained models for instance segmentation. We propose a novel approach to lift 2D segments to 3D and fuse them by means of a neural field representation, which encourages multi-view consistency across frames. The core of our approach is a slow-fast clustering objective function, which is scalable and well-suited for scenes with a large number of objects. Unlike previous approaches, our method does not require an upper bound on the number of objects or object tracking across frames. To demonstrate the scalability of the slow-fast clustering, we create a new semi-realistic dataset called the Messy Rooms dataset, which features scenes with up to 500 objects per scene. Our approach outperforms the state-of-the-art on challenging scenes from the ScanNet, Hypersim, and Replica datasets, as well as on our newly created Messy Rooms dataset, demonstrating the effectiveness and scalability of our slow-fast clustering method.

Applications/Computer Vision

Kaiyi Huang, Kaiyue Sun, Enze Xie, Zhenguo Li, Xihui Liu

Despite the stunning ability to generate high-quality images by recent text-to-image models, current approaches often struggle to effectively compose objects with different attributes and relationships into a complex and coherent scene. We propose T2I-CompBench, a comprehensive benchmark for open-world compositional text-to-image generation, consisting of 6,000 compositional text prompts from 3 categories (attribute binding, object relationships, and complex compositions) and 6 sub-categories (color binding, shape binding, texture binding, spatial relationships, non-spatial relationships, and complex compositions). We further propose several evaluation metrics specifically designed to evaluate compositional text-to-image generation and explore the potential and limitations of multimodal LLMs for evaluation. We introduce a new approach, Generative mOdel finetuning with Reward-driven Sample selection (GORS), to boost the compositional text-to-image generation abilities of pretrained text-to-image models. Extensive experiments and evaluations are conducted to benchmark previous methods on T2I-CompBench, and to validate the effectiveness of our proposed evaluation metrics and GORS approach. Project page is available at https://karine-h.github.io/T2I-CompBench/.

Applications/Computer Vision

Shi Chen, Ming Jiang, Qi Zhao

In recent years, deep saliency models have made significant progress in predicting human visual attention. However, the mechanisms behind their success remain largely unexplained due to the opaque nature of deep neural networks. In this paper, we present a novel analytic framework that sheds light on the implicit features learned by saliency models and provides principled interpretation and quantification of their contributions to saliency prediction. Our approach decomposes these implicit features into interpretable bases that are explicitly aligned with semantic attributes and reformulates saliency prediction as a weighted combination of probability maps connecting the bases and saliency. By applying our framework, we conduct extensive analyses from various perspectives, including the positive and negative weights of semantics, the impact of training data and architectural designs, the progressive influences of fine-tuning, and common error patterns of state-of-the-art deep saliency models. Additionally, we demonstrate the effectiveness of our framework by exploring visual attention characteristics in various application scenarios, such as the atypical attention of people with autism spectrum disorder, attention to emotion-eliciting stimuli, and attention evolution over time. Our code is publicly available at \url{https://github.com/szzexpoi/saliency_analysis}.

Applications/Computer Vision

Lalit Manam, Venu Madhav Govindu

In 3D computer vision, translation averaging solves for absolute translations given a set of pairwise relative translation directions. While there has been much work on robustness to outliers and studies on the uniqueness of the solution, this paper deals with a distinctly different problem of sensitivity in translation averaging under uncertainty. We first analyze sensitivity in estimating scales corresponding to relative directions under small perturbations of the relative directions. Then, we formally define the conditioning of the translation averaging problem, which assesses the reliability of estimated translations based solely on the input directions. We give a sufficient criterion to ensure that the problem is well-conditioned. Subsequently, we provide an efficient algorithm to identify and remove combinations of directions which make the problem ill-conditioned while ensuring uniqueness of the solution. We demonstrate the utility of such analysis in global structure-from-motion pipelines for obtaining 3D reconstructions, which reveals the benefits of filtering the ill-conditioned set of directions in translation averaging in terms of reduced translation errors, a higher number of 3D points triangulated and faster convergence of bundle adjustment.

Applications/Computer Vision

Zhongcong XU, Jianfeng Zhang, Jun Hao Liew, Jiashi Feng, Mike Zheng Shou

Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joints, neglecting the manipulation of expressive attributes, such as facial expressions, jaw poses, hand poses, and so on. In this work, we present XAGen, the first 3D generative model for human avatars capable of expressive control over body, face, and hands. To enhance the fidelity of small-scale regions like face and hands, we devise a multi-scale and multi-part 3D representation that models fine details. Based on this representation, we propose a multi-part rendering technique that disentangles the synthesis of body, face, and hands to ease model training and enhance geometric quality. Furthermore, we design multi-part discriminators that evaluate the quality of the generated avatars with respect to their appearance and fine-grained control capabilities. Experiments show that XAGen surpasses state-of-the-art methods in terms of realism, diversity, and expressive control abilities. Code and data will be made available at https://showlab.github.io/xagen.

Applications/Computer Vision

Lukas Uzolas, Elmar Eisemann, Petr Kellnhofer

Dynamic Neural Radiance Fields (NeRFs) achieve remarkable visual quality when synthesizing novel views of time-evolving 3D scenes. However, the common reliance on backward deformation fields makes reanimation of the captured object poses challenging. Moreover, the state of the art dynamic models are often limited by low visual fidelity, long reconstruction time or specificity to narrow application domains.  In this paper, we present a novel method utilizing a point-based representation and Linear Blend Skinning (LBS) to jointly learn a Dynamic NeRF and an associated skeletal model from even sparse multi-view video. Our forward-warping approach achieves state-of-the-art visual fidelity when synthesizing novel views and poses while significantly reducing the necessary learning time when compared to existing work. We demonstrate the versatility of our representation on a variety of articulated objects from common datasets and obtain reposable 3D reconstructions without the need of object-specific skeletal templates.

Applications/Computer Vision

Xiaoqian Wu, Yong-Lu Li, Jianhua Sun, Cewu Lu

Human reasoning can be understood as a cooperation between the intuitive, associative "System-1'' and the deliberative, logical "System-2''. For existing System-1-like methods in visual activity understanding, it is crucial to integrate System-2 processing to improve explainability, generalization, and data efficiency. One possible path of activity reasoning is building a symbolic system composed of symbols and rules, where one rule connects multiple symbols, implying human knowledge and reasoning abilities.Previous methods have made progress, but are defective with limited symbols from handcraft and limited rules from visual-based annotations, failing to cover the complex patterns of activities and lacking compositional generalization. To overcome the defects, we propose a new symbolic system with two ideal important properties: broad-coverage symbols and rational rules. Collecting massive human knowledge via manual annotations is expensive to instantiate this symbolic system. Instead, we leverage the recent advancement of LLMs (Large Language Models) as an approximation of the two ideal properties, i.e., Symbols from Large Language Models (Symbol-LLM). Then, given an image, visual contents from the images are extracted andchecked as symbols and activity semantics are reasoned out based on rules via fuzzy logic calculation.Our method shows superiority in extensive activity understanding tasks. Code and data are available at https://mvig-rhos.com/symbol_llm.

Applications/Computer Vision

Yu Liang, Shiliang Zhang, Li Ken Li, Xiaoyu Wang

Due to its promising performance, deep hashing has become a prevalent method for approximate nearest neighbors search (ANNs). However, most of current deep hashing methods are validated on relatively small-scale datasets, leaving potential threats when are applied to large-scale real-world scenarios. Specifically, they can be constrained either by the computational cost due to the large number of training categories and samples, or unsatisfactory accuracy. To tackle those issues, we propose a novel deep hashing framework based on product quantization (PQ). It uses a softmax-based differentiable PQ branch to learn a set of predefined PQ codes of the classes. Our method is easy to implement, does not involve large-scale matrix operations, and learns highly discriminate compact codes. We validate our method on multiple large-scaled datasets, including ImageNet100, ImageNet1K, and Glint360K, where the category size scales from 100 to 360K and sample number scales from 10K to 17 million, respectively. Extensive experiments demonstrate the superiority of our method. Code is available at https://github.com/yuleung/FPPQ.

Applications/Computer Vision

Qi Zhu, man zhou, Jie Huang, Naishan Zheng, Hongzhi Gao, Chongyi Li, Yuan Xu, Feng Zhao

Spatial down-sampling techniques, such as strided convolution, Gaussian, and Nearest down-sampling, are essential in deep neural networks. In this study, we revisit the working mechanism of the spatial down-sampling family and analyze the biased effects caused by the static weighting strategy employed in previous approaches. To overcome this limitation, we propose a novel down-sampling paradigm in the Fourier domain, abbreviated as FouriDown, which unifies existing down-sampling techniques. Drawing inspiration from the signal sampling theorem, we parameterize the non-parameter static weighting down-sampling operator as a learnable and context-adaptive operator within a unified Fourier function. Specifically, we organize the corresponding frequency positions of the 2D plane in a physically-closed manner within a single channel dimension. We then perform point-wise channel shuffling based on an indicator that determines whether a channel's signal frequency bin is susceptible to aliasing, ensuring the consistency of the weighting parameter learning. FouriDown, as a generic operator, comprises four key components: 2D discrete Fourier transform, context shuffling rules, Fourier weighting-adaptively superposing rules, and 2D inverse Fourier transform. These components can be easily integrated into existing image restoration networks. To demonstrate the efficacy of FouriDown, we conduct extensive experiments on image de-blurring and low-light image enhancement. The results consistently show that FouriDown can provide significant performance improvements. We will make the code publicly available to facilitate further exploration and application of FouriDown.

Applications/Computer Vision

Gen Luo, Yiyi Zhou, Tianhe Ren, Shengxin Chen, Xiaoshuai Sun, Rongrong Ji

Recently, growing interest has been aroused in extending the multimodal capability of large language models (LLMs), e.g., vision-language (VL) learning, which is regarded as the next milestone of artificial general intelligence. However, existing solutions are prohibitively expensive, which not only need to optimize excessive parameters, but also require another large-scale pre-training before VL instruction tuning. In this paper, we propose a novel and affordable solution for the effective VL adaption of LLMs, called Mixture-of-Modality Adaptation (MMA). Instead of using large neural networks to connect the image encoder and LLM, MMA adopts lightweight modules, i.e., adapters, to bridge the gap between LLMs and VL tasks, which also enables the joint optimization of the image and language models. Meanwhile, MMA is also equipped with a routing algorithm to help LLMs achieve an automatic shift between single- and multi-modal instructions without compromising their ability of natural language understanding. To validate MMA, we apply it to a recent LLM called LLaMA and term this formed large vision-language instructed model as LaVIN. To validate MMA and LaVIN, we conduct extensive experiments under two setups, namely multimodal science question answering and multimodal dialogue. The experimental results not only demonstrate the competitive performance and the superior training efficiency of LaVIN than existing multimodal LLMs, but also confirm its great potential as a general-purpose chatbot. More importantly, the actual expenditure of LaVIN is extremely cheap, e.g., only 1.4 training hours with 3.8M trainable parameters, greatly confirming the effectiveness of MMA. Our code is anonymously released at: https://anonymous.4open.science/r/LaVIN--1067.