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Deep Learning · Large Language Models

Jiaxi Liu, Yanzuo Jiang, Guibin Zhang, Zihan Zhang, Heng Chang, Zhenfei Yin, Qibing Ren, Junchi Yan

Planning has become a central capability for contemporary agent systems in navigating complex, long-horizon tasks, yet existing approaches predominantly rely on fixed, hand-crafted planning structures that lack the flexibility to adapt to the structural diversity of open-ended problems. To address this limitation, we introduce TodoEvolve, a meta-planning paradigm that autonomously synthesizes and dynamically revises task-specific planning architectures. Specifically, we first construct PlanFactory, a modular design space that standardizes diverse planning paradigms within a unified codebase encompassing topology, initialization, adaptation, and navigation, thereby providing a common interface for heterogeneous planning patterns. Leveraging PlanFactory, we collect high-quality planning trajectories and train Todo-14B via \textit{Impedance-Guided Preference Optimization} (IGPO), a multi-objective reinforcement learning objective that encourages the generation of planning systems that are performant, stable, and token-efficient across arbitrary tasks and agent backbones. Empirical evaluations on five agentic benchmarks demonstrate that TodoEvolve consistently surpasses carefully engineered planning modules while maintaining economical API costs and runtime overhead.

Deep Learning · Large Language Models

Miltiadis Stouras, Vincent Cohen-Addad, Silvio Lattanzi, Ola Svensson

Retrieval-augmented generation (RAG) systems typically rely on a single retriever and a single set of hyperparameters, despite facing highly heterogeneous queries that range from simple factoid questions to complex multi-hop reasoning. We propose a method that automatically selects a small, diverse subset of retrievers--a portfolio--from a large pool of candidates, to cover different regions of the target query distribution. We formalize this setting via an expected best-of-$k$ objective over the query distribution and show that it admits an efficient portfolio construction algorithm with near-optimal guarantees. Across multiple QA benchmarks, our learned portfolios and router pipeline consistently outperform single-retriever and naive multi-retriever baselines on both retrieval metrics and answer quality. In addition, compared to inference-time hyperparameter tuning approaches, fixed portfolios enable parallel retrieval and LLM calls, achieving comparable (and sometimes better) accuracy with substantially lower latency and token cost.

Applications · Chemistry, Physics, and Earth Sciences

Nima Leclerc, Chris Miller, Nicholas Brawand

Quantum hardware suffers from intrinsic device heterogeneity and environmental drift, forcing practitioners to choose between suboptimal non-adaptive controllers or costly per-device recalibration. We derive a scaling law lower bound for meta-learning showing that the adaptation gain (expected fidelity improvement from task-specific gradient steps) saturates exponentially with gradient steps and scales linearly with task variance, providing a quantitative criterion for when adaptation justifies its overhead. Validation on quantum gate calibration shows negligible benefits for low-variance tasks but $>40$% fidelity gains on two-qubit gates under extreme out-of-distribution conditions (10$\times$ the training noise), with implications for reducing per-device calibration time on cloud quantum processors. Further validation on classical linear-quadratic control confirms these laws emerge from general optimization geometry rather than quantum-specific physics. Together, these results offer a transferable framework for decision-making in adaptive control.

Shikun Sun, Shuo Huang, Yiding Chen, Wen Sun, Jia Jia

Reinforcement learning with diffusion models has shown strong potential, but existing approaches such as variants of Direct Preference Optimization (DPO) often rely on an inaccurate simplification: they equate trajectory likelihoods with final-state probabilities. This mismatch leads to suboptimal alignment. We address this limitation with a principled framework that leverages the optimal value function as the return for short trajectory segments. Our approach follows a two-stage procedure: (i) learning a value-distribution function to estimate segment-level returns, and (ii) applying our VRPO to refine the score function. We prove that, under sufficient model capacity, the resulting model is equivalent to training a diffusion process on the tilted distribution proportional to $p(x)\exp(\eta r(x))$. Experiments on large-scale diffusion models validate our analysis and show stable and consistent improvements over prior methods.

Jiaqi Liu, Kaiwen Xiong, Peng Xia, Yiyang Zhou, Haonian Ji, Lu Feng, Siwei Han, Mingyu Ding, Huaxiu Yao

Large Vision-Language Models (LVLMs) have achieved remarkable progress in multimodal reasoning tasks; however, their learning remains constrained by the limitations of human-annotated supervision. Recent self-rewarding approaches attempt to overcome this constraint by allowing models to act as their own critics or reward providers. Yet, purely text-based self-evaluation struggles to verify complex visual reasoning steps and often suffers from evaluation hallucinations. To address these challenges, inspired by recent advances in tool-integrated reasoning, we propose Agent0-VL, a self-evolving vision-language agent that achieves continual improvement with tool-integrated reasoning. Agent0-VL incorporates tool usage not only into reasoning but also into self-evaluation and self-repair, enabling the model to introspect, verify, and refine its reasoning through evidence-grounded analysis. It unifies two synergistic roles within a single LVLM: a Solver that performs multi-turn tool-integrated reasoning, and a Verifier that generates structured feedback and fine-grained self-rewards through tool-grounded critique. These roles interact through a Self-Evolving Reasoning Cycle, where tool-based verification and reinforcement learning jointly align the reasoning and evaluation distributions for stable self-improvement. Through this zero-external-reward evolution, Agent0-VL aligns its reasoning and verification behaviors without any human annotation or external reward models, achieving continual self-improvement. Experiments on chart reasoning, geometric problem solving, and visual scientific analysis show that Agent0-VL achieves an 12.5% improvement over the Qwen-VL base model.

Deep Learning · Large Language Models

Jiaqi Liu, Yaofeng Su, Peng Xia, Siwei Han, Zeyu Zheng, Cihang Xie, Mingyu Ding, Huaxiu Yao

To support long-term interaction in complex environments, LLM agents require memory systems that manage historical experiences. Existing approaches either retain full interaction histories via passive context extension, leading to substantial redundancy, or rely on iterative reasoning to filter noise, incurring high token costs. To address this challenge, we introduce SimpleMem, an efficient memory framework based on semantic lossless compression. We propose a three-stage pipeline designed to maximize information density and token utilization: (1) Semantic Structured Compression, which distills unstructured interactions into compact, multi-view indexed memory units; (2) Online Semantic Synthesis, an intra-session process that instantly integrates related context into unified abstract representations to eliminate redundancy; and (3) Intent-Aware Retrieval Planning, which infers search intent to dynamically determine retrieval scope and construct precise context efficiently. Experiments on benchmark datasets show that our method consistently outperforms baseline approaches in accuracy, retrieval efficiency, and inference cost, achieving an average F1 improvement of 26.4% in LoCoMo while reducing inference-time token consumption by up to 30×, demonstrating a superior balance between performance and efficiency.

Jiayi Luo, Jiayu Chen, Jiankun Wang, Cong Wang, Hanxin Zhu, Qingyun Sun, Chen Gao, Zhibo Chen, Jianxin Li

Diffusion Transformers (DiTs) achieve strong video generation quality but suffer from high inference cost due to dense 3D attention, leading to the development of sparse attention technologies to improve efficiency. However, existing training-free sparse attention methods in video generation still face two unresolved limitations: *ignoring layer heterogeneity in attention pruning* and *ignoring query-key coupling in block partitioning*, which hinder a better quality-speedup trade-off. In this work, we uncover a critical insight that **the attention sparsity of each layer is its intrinsic property, with minor effects across different inputs**. Motivated by this, we propose **SVOO**, a training-free **S**parse attention framework for fast **V**ideo generation via **O**ffline layer-wise sparsity profiling and **O**nline bidirectional co-clustering. Specifically, SVOO adopts a two-stage paradigm: (i) offline layer-wise sensitivity profiling to derive intrinsic per-layer pruning levels, and (ii) online block-wise sparse attention via a novel bidirectional co-clustering algorithm. Extensive experiments on seven widely used video generation models demonstrate that SVOO achieves a superior quality-speedup trade-off over state-of-the-art methods, delivering up to 1.93× speedup while maintaining a PSNR of up to 29 dB on Wan2.1.

Applications · Neuroscience, Cognitive Science

Chenggang Chen, Zhiyu Yang, Xiaoqin Wang

Deep neural networks currently provide the leading quantitative models of neural responses in sensory systems. However, these networks remain implausible as models of sensory development, largely because they rely on supervised training with label efficiency far exceeding that of biological learning. Furthermore, these models are typically trained on manually curated datasets that lack the statistical properties of the natural environments to which the brain is exposed. Here, we demonstrate that models trained with unsupervised objectives on real-world data significantly outperform supervised models in predicting brain responses across both human auditory and visual cortex. We show that this performance advantage is not driven by network architecture or dataset size, but rather by the data distribution. Crucially, we find that unsupervised models trained on real-world data exhibit remarkable out-of-distribution generalization: a model trained exclusively on Mandarin speech accurately predicts English-driven brain responses, and a model trained on infant head-cam footage predicts adult visual responses to curated object images. Together, our results illustrate how deep neural networks can be used to reveal the real-world statistics that shape neural representations in the brain.

Probabilistic Methods · Everything Else

George Whittle, Juliusz Ziomek, Jacob Rawling, Michael A Osborne

While Bayesian inference provides a principled framework for reasoning under uncertainty, its widespread adoption is limited by the intractability of exact posterior computation, necessitating the use of approximate inference. However, existing methods are often computationally expensive, or demand costly retraining when priors change, limiting their utility, particularly in sequential inference problems such as real-time sensor fusion. To address these challenges, we introduce the Distribution Transformer---a novel architecture that can learn arbitrary distribution-to-distribution mappings. Our method can be trained to map a prior to the corresponding posterior, conditioned on some dataset---thus performing approximate Bayesian inference. Our novel architecture represents a prior distribution as a (universally-approximating) Gaussian Mixture Model (GMM), and transforms it into a GMM representation of the posterior. The components of the GMM attend to each other via self-attention, and to the datapoints via cross-attention. We demonstrate that Distribution Transformers both maintain flexibility to vary the prior, and significantly reduces computation times—from minutes to milliseconds—while achieving expected log-likelihood performance on par with or superior to existing approximate inference methods across tasks such as sequential inference, quantum system parameter inference, and Gaussian Process predictive posterior inference with hyperpriors.

Social Aspects · Safety

Andrew Liu, Samira Nedungadi, Bryce Cai, Alex Kleinman, Harmon Bhasin, Seth Donoughe

For some time, LLMs have sped up life sciences research by synthesizing published literature, but now leading LLM-based tools can also perform certain \textit{in silico} tasks that had previously been the domain of experienced biologists. These emerging AI capabilities offer new opportunities for scientific discovery and biomedical advances, but they are also changing the landscape of biosecurity risks. To address this, we introduce the Agentic Bio-Capabilities Benchmark (ABC-Bench), a suite of evaluations to measure \textit{agentic} biosecurity-relevant capabilities. ABC-Bench evaluates LLM-based agents on both benign and potentially harmful biosecurity-relevant tasks: writing code to operate liquid handling robots, designing DNA fragments for \textit{in vitro} assembly, and evading DNA synthesis screening. These tasks require a combination of biology and software expertise; indeed, when PhD biologists with at least two years of coding experience attempted the tasks in ABC-Bench, they scored only 24\% on average. By contrast, the top-performing LLM, Grok 3, achieves 53\% across tasks, outperforming 60\%, 100\%, and 54\% of experts on the Liquid Handling Robot, Fragment Design, and Screening Evasion tasks, respectively. In three additional experiments, we found that OpenAI's GPT-4o-mini-high produced code that, when run on an OpenTrons robot, successfully assembled DNA with the expected sequences.

Deep Learning · Foundation Models

Chuning Li, Chris Maddison

We introduce a predictive model that estimates the pre-training loss of large models from model size ($N$), batch size ($B$) and number of weight updates ($K$). This is the first loss prediction model that can handle changing batch size. The model outperforms Chinchilla's loss model, a model of the test loss using the batch size and number of tokens, in terms of projecting the loss at extrapolated compute budgets (up to 1000 folds). A natural use of the model is to find optimal $N,B,K$ configurations under explicit and compound resource constraints like time, memory and compute. In our experiments, the model-selected configurations are close to ground-truth optimal. Our work advocates for loss prediction as a better alternative to heuristic-based laws, which are growing in complexity.

Applications · Computer Vision

A. Said Gurbuz, Sunghwan Hong, Ahmed Nassar, Marc Pollefeys, Peter Staar

Modern computer-use agents (CUA) must perceive a screen as a structured state, what elements are visible, where they are, and what text they contain, before they can reliably ground instructions and act. Yet, most available grounding datasets provide sparse supervision, with *insufficient* and *low-diversity* labels that annotate only a small subset of task-relevant elements per screen, which limits both coverage and generalization; moreover, practical deployment requires efficiency to enable low-latency, on-device use. We introduce **ScreenParse**, a large-scale dataset for *complete* screen parsing, with dense annotations of all visible UI elements (boxes, 55-class types, and text) across 771K web screenshots (21M elements). ScreenParse is generated by **Webshot**, an automated, scalable pipeline that renders diverse urls, extracts annotations and applies VLM-based relabeling and quality filtering. Using ScreenParse, we train **ScreenVLM**, a compact, 316M-parameter vision language model (VLM) that decodes a compact ScreenTag markup representation with a structure-aware loss that upweights structure-critical tokens. ScreenVLM substantially outperforms much larger foundation VLMs on dense parsing (e.g., 0.592 vs. 0.294 PageIoU on ScreenParse) and shows strong transfer to public benchmarks. Moreover, finetuning foundation VLMs on ScreenParse consistently improves their grounding performance, suggesting that dense screen supervision provides transferable structural priors for UI understanding. The dataset, model and code will be made publicly available.

Reinforcement Learning · Multi-agent

Ahmed Rashwan, Keith Briggs, Chris Budd, Lisa Kreusser

Credit assignment is a core challenge in multi-agent reinforcement learning (MARL), especially in large-scale systems with structured, local interactions. Graph-based Markov decision processes (GMDPs) capture such settings via an influence graph, but standard critics are poorly aligned with this structure: global value functions provide weak per-agent learning signals, while existing local constructions can be difficult to estimate and ill-behaved in infinite-horizon settings. We introduce the Diffusion Value Function (DVF), a factored value function for GMDPs that assigns to each agent a value component by diffusing rewards over the influence graph with temporal discounting and spatial attenuation. We show that DVF is well-defined, admits a Bellman fixed point, and decomposes the global discounted value via an averaging property. DVF can be used as a drop-in critic in standard RL algorithms and estimated scalably with graph neural networks. Building on DVF, we propose Diffusion A2C (DA2C) and a sparse message-passing actor, Learned DropEdge GNN (LD-GNN), for learning decentralised algorithms under communication costs. Across the firefighting benchmark and three distributed computation tasks (vector graph colouring and two transmit power optimisation problems), DA2C consistently outperforms local and global critic baselines, improving average reward by up to 11%.

Deep Learning · Large Language Models

Mingyi Deng, Lijun Huang, Yani Fan, Fanqi Kong, Jiayi Zhang, Fashen Ren, Jinyi Bai, Fuzhen Yang, Dayi Miao, Zhaoyang Yu 等

Language agents have demonstrated remarkable potential in web search and information retrieval. However, these search agents assume user queries are complete and unambiguous, an assumption that diverges from reality where users begin with incomplete queries requiring clarification through interaction. Yet most agents lack interactive mechanisms during the search process, and existing benchmarks cannot assess this capability. To address this gap, we introduce INTERACTCOMP, a benchmark designed to evaluate whether search agents can recognize query ambiguity and actively interact to resolve it during search. Following the principle of easy to verify, interact to disambiguate, we construct 210 expert-curated questions across 9 domains through a target-distractor methodology that creates genuine ambiguity resolvable only through interaction. Evaluation of 17 models reveals striking failure: the best model achieves only 13.73% accuracy despite 71.50% with complete context, exposing systematic overconfidence rather than reasoning deficits. Forced interaction produces dramatic gains, demonstrating latent capability current strategies fail to engage. Longitudinal analysis shows interaction capabilities stagnated over 15 months while search performance improved seven-fold, revealing a critical blind spot. This stagnation, coupled with the immediate feedback inherent to search tasks, makes INTERACTCOMP a valuable resource for both evaluating and training interaction capabilities in search agents.

General Machine Learning · Evaluation

Jonathan Roberts, Mohammad Reza Taesiri, Ansh Sharma, Akash Gupta, Samuel Roberts, Ioana Croitoru, Vlad Bogolin, Jialu Tang, Florian Langer, Vyas Raina 等

Large Multimodal Models (LMMs) exhibit shortfalls when interpreting images and, by some measures, have poorer spatial cognition than young children or animals. Despite this, they attain high scores on many popular visual benchmarks, with headroom rapidly eroded by surging model progress. To address this, there is a pressing need for difficult benchmarks that remain relevant for longer. We take this idea to its limit by introducing ZeroBench—a lightweight visual reasoning benchmark curated using adversarial filtering to be “impossible” for frontier LMMs at release time, with initial SotA scores of 0% pass@1 and pass∧5. We track progress on ZeroBench over the subsequent year, observing SotA reaching 6% pass∧5 and 19% pass@5, indicating the potential longevity of our benchmark. Overall, we evaluate 46 LMMs on ZeroBench, compare performance to a human baseline, analyse strengths and weaknesses, and chart performance over a year of advancement in visual capabilities.

Reinforcement Learning · Deep RL

Raj Ghugare, Michał Bortkiewicz, Alicja Ziarko, Benjamin Eysenbach

How does the amount of compute available to a reinforcement learning (RL) policy affect its learning? Can policies using a fixed amount of parameters, still benefit from additional compute? The standard RL framework does not provide a language to answer these questions formally. Empirically, deep RL policies are often parameterized as neural networks with static architectures, conflating the amount of compute and the number of parameters. In this paper, we formalize compute bounded policies and prove that policies which use more compute can solve problems and generalize to longer-horizon tasks that are outside the scope of policies with less compute. Building on prior work in algorithmic learning and model-free planning, we propose a minimal architecture that can use a variable amount of compute. Our experiments complement our theory. On a set 31 different tasks spanning online and offline RL, we show that $(1)$ this architecture achieves stronger performance simply by using more compute, and $(2)$ stronger generalization on longer-horizon test tasks compared to standard feedforward networks or deep residual network using upto 5 times more parameters.

General Machine Learning · Online Learning, Active Learning and Bandits

Daniel Weitekamp, Glen Smith, Ken Koedinger, Christopher MacLellan

In interactive task learning (ITL), AI agents learn new capabilities from limited human instruction provided during task execution. STAND is a new method of data-efficient rule precondition induction specifically designed for these human-in-the-loop training scenarios. A key feature of STAND is its self-awareness of its own learning—it can provide accurate metrics of training progress back to users. STAND beats popular methods like XGBoost, decision trees, random forests, and version spaces at small-data precondition induction tasks, and is highly accurate at estimating when its performance improves on holdout examples. In our evaluations, we find that STAND shows more monotonic improvement than other models with low rates of error recurrence. These features of STAND support a more consistent training experience, enabling human instructors to estimate when they are finished training and providing active-learning support by identifying trouble spots where more training is required.

Applications · Health / Medicine

Itai Zilberstein, Ioannis Anagnostides, Zachary Sollie, Arman Kilic, Tuomas Sandholm

Online matching has been a mainstay in domains such as Internet advertising and organ allocation, but practical algorithms often lack strong theoretical guarantees. We take an important step toward addressing this by developing new online matching algorithms based on a coarsening approach. Although coarsening typically implies a loss of granularity, we show that, to the contrary, aggregating offline nodes into capacitated clusters can yield near-optimal theoretical guarantees. We apply our methodology to heart transplant allocation to develop theoretically grounded policies based on structural properties of historical data. Furthermore, in simulations based on real data, our policy closely matches the performance of the omniscient benchmark, achieving competitive ratio 0.91, drastically higher than the US status quo policy's 0.51. Our work bridges the gap between data-driven heuristics and pessimistic theoretical lower bounds.

General Machine Learning · Evaluation

Zihan Xu, Haolin Tian, Hai Jiang

Large language model (LLM)-driven multi-agent systems (MAS) typically require multiple model invocations and complex coordination during inference, and their execution strategies directly affect system accuracy, latency, and computational cost. Parallel execution provides a means to improve inference-time efficiency. From the perspective of inference-time execution, this paper models parallelism in multi-agent systems as two distinct levels of decision processes: replica parallelism, which explores multiple complete solution paths at the task level, and structural parallelism, which enables concurrent execution within a single solution path through task decomposition. However, the roles of different forms of parallelism and their interrelationships still lack systematic study in terms of unified organization and coordination. We therefore propose TIPEX, a controllable execution framework that unifies these two levels of parallelism and coordinates their roles within the inference process under a unified execution semantics while supporting systematic combinations and analyses of different parallel strategies and parameter configurations. Systematic experiments on the GAIA benchmark demonstrate that inference-time parallelism can significantly improve accuracy and reduce end-to-end latency at the cost of increased token consumption. Further analysis shows that replica and structural parallelism exhibit complementary effects across task complexities, with tasks of intermediate difficulty benefiting most from their coordination, while overly aggressive parallel strategies do not necessarily yield better performance.

Deep Learning · Large Language Models

Weizheng Gu, Chengze Li, Zhuohao Yu, Mengyuan Sun, Zhibang Yang, Wei Wang, Hongrui Jia, Shikun Zhang, Wei Ye

Large language models are increasingly evaluated as interactive agents, yet standard agent benchmarks conflate two qualitatively distinct sources of success: semantic tool-use and interface-specific interaction pattern memorization. Because both mechanisms can yield identical task success on the original interface, benchmark scores alone are not identifiable evidence of environment-invariant capability. We propose **PIPE**, a protocol-level evaluation augmentation for diagnosing interface reliance by minimally rewriting environment interfaces while preserving task semantics and execution behavior. Across 16 environments from AgentBench and AgentGym and a range of open-source and API-based agents, PIPE reveals that trajectory-SFT substantially amplifies interface shortcutting: trained agents degrade sharply under minimal interface rewrites, while non-trajectory-trained models remain largely stable. We further introduce Interface Reliance (IR), a counterbalanced alias-based metric that quantifies preference for training-time interfaces, and show that interface shortcutting exhibits environment-dependent, non-monotonic training dynamics that remain invisible under standard evaluation. Our code is available at https://anonymous.4open.science/r/What-Do-Agents-Learn-from-Trajectory-SFT-Semantics-or-Interfaces--0831/.