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Deep Learning · Generative Models and Autoencoders

Zhenkai Zhang, Markus Hiller, Krista A. Ehinger, Tom Drummond

Generating high-resolution 3D CT volumes with fine details remains challenging due to substantial computational demands and optimization difficulties inherent to existing generative models. In this paper, we propose the Pixel-Level Residual Diffusion Transformer (PRDiT), a scalable generative framework that synthesizes high-quality 3D medical volumes directly at voxel-level. PRDiT introduces a two-stage training architecture comprising 1) a local denoiser in the form of an MLP-based blind estimator operating on overlapping 3D patches to separate low-frequency structures efficiently, and 2) a global residual diffusion transformer employing memory-efficient attention to model and refine high-frequency residuals across entire volumes. This coarse-to-fine modeling strategy simplifies optimization, enhances training stability, and effectively preserves subtle structures without the limitations of an autoencoder bottleneck. Extensive experiments conducted on the LIDC-IDRI and RAD-ChestCT datasets demonstrate that PRDiT consistently outperforms state-of-the-art models, such as HA-GAN, 3D LDM and WDM-3D, achieving significantly lower 3D FID, MMD and Wasserstein distance scores.

Optimization · Zero-order and Black-box Optimization

Nicolas Menet, Aleksandar Terzic, Michael Hersche, Andreas Krause, Abbas Rahimi

Bayesian optimization in large unstructured discrete spaces is often hindered by the computational cost of maximizing acquisition functions due to the absence of gradients. We propose a scalable alternative based on Thompson sampling that eliminates the need for acquisition function maximization by directly parameterizing the probability that a candidate yields the maximum reward. Our approach, *Thompson Sampling via Fine-Tuning* (ToSFiT) leverages the prior knowledge embedded in prompt-conditioned large language models, and incrementally adapts them toward the posterior. Theoretically, we derive a novel regret bound for a variational formulation of Thompson Sampling that matches the strong guarantees of its standard counterpart. Our analysis reveals the critical role of careful adaptation to the posterior probability of maximality—a principle that underpins our ToSFiT algorithm. Empirically, we validate our method on three diverse tasks: FAQ response refinement, thermally stable protein search, and quantum circuit design. Within a collection of methods covering in-context Bayesian optimization, reinforcement learning, and evolutionary search, ToSFiT exhibits both state-of-the-art sample efficiency and computational efficiency.

Computer Vision · 3D Rendering & Reconstruction

Bing He, Jingnan Gao, Yunuo Chen, Ning Cao, Gang Chen, Zhengxue Cheng, Li Song, Wenjun Zhang

Reconstructing 3D scenes from sparse images remains a challenging task due to the difficulty of recovering accurate geometry and texture without optimization. Recent approaches leverage generalizable models to generate 3D scenes using 3D Gaussian Splatting (3DGS) primitive. However, they often fail to produce continuous surfaces and instead yield discrete, color-biased point clouds that appear plausible at normal resolution but reveal severe artifacts under close-up views. To address this issue, we present SurfSplat, a feedforward framework based on 2D Gaussian Splatting (2DGS) primitive, which provides stronger anisotropy and higher geometric precision. By incorporating a surface continuity prior and a forced alpha blending strategy, SurfSplat reconstructs coherent geometry together with faithful textures. Furthermore, we introduce High-Resolution Rendering Consistency (HRRC), a new evaluation metric designed to evaluate high-resolution reconstruction quality. Extensive experiments on RealEstate10K, DL3DV, and ScanNet demonstrate that SurfSplat consistently outperforms prior methods on both standard metrics and HRRC, establishing a robust solution for high-fidelity 3D reconstruction from sparse inputs.

Applications · Language, Speech and Dialog

Min-Sang Baek, Gyeong-Su Kim, Donghyun Kim, Joon-Hyuk Chang

Sound source localization (SSL) is a fundamental task in spatial audio understanding, yet most deep neural network-based methods are constrained by fixed array geometries and predefined directional grids, limiting generalizability and scalability. To address these issues, we propose _audio-geometry-grid representation learning_ (AGG-RL), a novel framework that jointly learns audio-geometry and grid representations in a shared latent space, enabling both geometry-invariant and grid-flexible SSL. Moreover, to enhance generalizability and interpretability, we introduce two physics-informed components: a _learnable non-uniform discrete Fourier transform_ (LNuDFT), which optimizes the dense allocation of frequency bins in a non-uniform manner to emphasize informative phase regions, and a _relative microphone positional encoding_ (rMPE), which encodes relative microphone coordinates in accordance with the nature of inter-channel time differences. Experiments on synthetic and real datasets demonstrate that AGG-RL achieves superior performance, particularly under unseen conditions. The results highlight the potential of representation learning with physics-informed design towards a universal solution for spatial acoustic scene understanding across diverse scenarios.

Shu-wen Yang, Ming Tu, Ting-Wei Liu, Xinghua Qu, Hung-yi Lee, Lu Lu, Yuxuan Wang, Yonghui Wu

Speech-to-Speech (S2S) models have shown promising dialogue capabilities, but their ability to handle paralinguistic cues—such as emotion, tone, and speaker attributes—and to respond appropriately in both content and style remains underexplored. Progress is further hindered by the scarcity of high-quality and expressive demonstrations. To address this, we introduce a novel reinforcement learning (RL) framework for paralinguistic-aware S2S, ParaS2S, which evaluates and optimizes both response content and speaking style directly at the waveform level. We first construct ParaS2SBench, a benchmark that evaluates the naturalness of input–output pairs in terms of content and speaking style using expressive and challenging queries. For the automatic judge, we propose a PolyTone training strategy and a multi-stage framework, preventing the style hallucination of end-to-end audio LLM judging. Our judge correlates well with human preferences and is scalable, enabling the model to interact and learn from unlabeled speech via RL. Experiments show that existing S2S models fail to respond appropriately to paralinguistic attributes, performing no better than pipeline-based baselines. Our RL approach (ParaS2SAlign) achieves an 10% relative improvement in the appropriateness of response content and speaking style on ParaS2SBench over supervised fine-tuning (SFT), surpassing all prior models while requiring substantially fewer paired demonstrations than pure SFT. Our findings highlight the need for a scalable and accurate automatic evaluator for speech-to-speech interaction.

Applications · Health

Christopher Polzak, Alejandro Lozano, Min Sun, James Burgess, Yuhui Zhang, Kevin Wu, Chia-Chun Chiang, Jeffrey J. Nirschl, Serena Yeung

Systematic reviews (SR), in which experts summarize and analyze evidence across individual studies to provide insights on a specialized topic, are a cornerstone for evidence-based clinical decision-making, research, and policy. Given the exponential growth of scientific articles, there is growing interest in using large language models (LLMs) to automate SR generation. However, the ability of LLMs to critically assess evidence and reason across multiple documents to provide recommendations at the same proficiency as domain experts remains poorly characterized. We therefore ask: **Can LLMs match the conclusions of systematic reviews written by clinical experts when given access to the same studies?** To explore this question, we present MedEvidence, a benchmark pairing findings from 100 medical SRs with the studies they are based on. We benchmark 25 LLMs on MedEvidence, including reasoning, non-reasoning, medical specialists, and models across varying sizes (from 7B-700B). Through our systematic evaluation, we find that reasoning does not necessarily improve performance, larger models do not consistently yield greater gains, and knowledge-based fine-tuning degrades accuracy on MedEvidence. Instead, most models exhibit similar behavior: performance tends to degrade as token length increases, their responses show overconfidence, and, contrary to human experts, all models show a lack of scientific skepticism toward low-quality findings. These results suggest that more work is still required before LLMs can reliably match the observations from expert-conducted SRs, even though these systems are already deployed and being used by clinicians.

General Machine Learning · Representation Learning

Xiaoyuan Cheng, Wenxuan Yuan, Yiming Yang, Yuanzhao Zhang, Sibo Cheng, Yi He, Zhuo Sun

The Koopman operator provides a powerful framework for modeling dynamical systems and has attracted growing interest from the machine learning community. However, its infinite-dimensional nature makes identifying suitable finite-dimensional subspaces challenging, especially for deep architectures. We argue that these difficulties come from suboptimal representation learning, where latent variables fail to balance expressivity and simplicity. This tension is closely related to the information bottleneck (IB) dilemma: constructing compressed representations that are both compact and predictive. Rethinking Koopman learning through this lens, we demonstrate that latent mutual information promotes simplicity, yet an overemphasis on simplicity may cause latent space to collapse onto a few dominant modes. In contrast, expressiveness is sustained by the von Neumann entropy, which prevents such collapse and encourages mode diversity. This insight leads us to propose an information-theoretic Lagrangian formulation that explicitly balances this tradeoff. Furthermore, we propose a new algorithm based on the Lagrangian formulation that encourages both simplicity and expressiveness, leading to a stable and interpretable Koopman representation. Beyond quantitative evaluations, we further visualize the learned manifolds under our representations, observing empirical results consistent with our theoretical predictions. Finally, we validate our approach across a diverse range of dynamical systems, demonstrating improved performance over existing Koopman learning methods.

Reinforcement Learning · Multi-agent

Michael Amir, Matteo Bettini, Amanda Prorok

The success of teams in robotics, nature, and society often depends on the division of labor among diverse specialists; however, a principled explanation for when such diversity surpasses a homogeneous team is still missing. Focusing on multi-agent task allocation problems, we study this question from the perspective of reward design: what kinds of objectives are best suited for heterogeneous teams? We first consider an instantaneous, non-spatial setting where the global reward is built by two generalized aggregation operators: an inner operator that maps the N agents’ effort allocations on individual tasks to a task score, and an outer operator that merges the M task scores into the global team reward. We prove that the curvature of these operators determines whether heterogeneity can increase reward, and that for broad reward families this collapses to a simple convexity test. Next, we ask what incentivizes heterogeneity to emerge when embodied, time-extended agents must learn an effort allocation policy. To study heterogeneity in such settings, we use multi-agent reinforcement learning (MARL) as our computational paradigm, and introduce Heterogeneity Gain Parameter Search (HetGPS), a gradient-based algorithm that optimizes the parameter space of underspecified MARL environments to find scenarios where heterogeneity is advantageous. Across different environments, we show that HetGPS rediscovers the reward regimes predicted by our theory to maximize the advantage of heterogeneity, both validating HetGPS and connecting our theoretical insights to reward design in MARL. Together, these results help us understand when behavioral diversity delivers a measurable benefit.

Reinforcement Learning · Deep RL

Saket Tiwari, Tejas Kotwal, George D Konidaris

We present a novel theoretical framework for deep reinforcement learning (RL) in continuous environments by modeling the problem as a continuous-time stochastic process, drawing on insights from stochastic control. Building on previous work, we introduce a viable model of actor–critic algorithm that incorporates both exploration and stochastic transitions. For single-hidden-layer neural networks, we show that the state of the environment can be formulated as a two time scale process: the environment time and the gradient time. Within this formulation, we characterize how the time-dependent random variables that represent the environment's state and estimate of the cumulative discounted return evolve over gradient steps in the infinite width limit of two-layer networks. Using the theory of stochastic differential equations, we derive, for the first time in continuous RL, an equation describing the infinitesimal change in the state distribution at each gradient step, under a vanishingly small learning rate. Overall, our work provides a novel nonparametric formulation for studying overparametrized neural actor-critic algorithms. We empirically corroborate our theoretical result using a toy continuous control task.

Computer Vision · Image and Video Generation

Ziyun Zeng, David Junhao Zhang, Wei Li, Mike Zheng Shou

In recent years, integrating multimodal understanding and generation into a single unified model has emerged as a promising paradigm. While this approach achieves strong results in text-to-image (T2I) generation, it still struggles with precise image editing. We attribute this limitation to an imbalanced division of responsibilities. The understanding module primarily functions as a translator that encodes user instructions into semantic conditions, while the generation module must simultaneously act as designer and painter, inferring the original layout, identifying the target editing region, and rendering the new content. This imbalance is counterintuitive because the understanding module is typically trained with several times more data on complex reasoning tasks than the generation module. To address this issue, we introduce *Draw-In-Mind* (DIM), a dataset comprising two complementary subsets: (**i**) DIM-T2I, containing 14M long-context image-text pairs to enhance complex instruction comprehension; and (**ii**) DIM-Edit, consisting of 233K chain-of-thought imaginations generated by GPT-4o, serving as explicit design blueprints for image edits. We connect a frozen Qwen2.5-VL-3B with a trainable SANA1.5-1.6B via a lightweight two-layer MLP, and train it on the proposed DIM dataset, resulting in DIM-4.6B-T2I/Edit. Despite its modest parameter scale, DIM-4.6B-Edit achieves SOTA or competitive performance on the ImgEdit and GEdit-Bench benchmarks, outperforming much larger models such as UniWorld-V1 and Step1X-Edit. These findings demonstrate that explicitly assigning the design responsibility to the understanding module provides significant benefits for image editing. Our dataset and models are available at https://github.com/showlab/DIM.

Applications · Language, Speech and Dialog

Jiliang Ni, Jiachen Pu, Zhongyi Yang, Jingfeng Luo, Conggang Hu

The proliferation of Large Language Models (LLMs) in function calling is pivotal for creating advanced AI agents, yet their large scale hinders widespread adoption, necessitating transferring their capabilities into smaller ones. However, existing paradigms are often plagued by overfitting, training instability, ineffective binary rewards for multi-solution tasks, and the difficulty of synergizing techniques. We introduce STAR: Similarity-guided Teacher-Assisted Refinement, a novel holistic framework that effectively transfers LLMs' capabilities to super-tiny models. STAR consists of two core technical innovations: (1) Constrained Knowledge Distillation (CKD), a training objective that augments top-k forward KL divergence to suppress confidently incorrect predictions, ensuring training stability while preserving exploration capacity for downstream RL. STAR holistically synergizes these strategies within a cohesive training curriculum, enabling super-tiny models to achieve exceptional performance on complex function calling tasks; (2) Similarity-guided RL (Sim-RL), a RL mechanism that introduces a fine-grained, similarity-based reward. This provides a robust, continuous, and rich signal for better policy optimization by evaluating the similarity between generated outputs and the ground truth. Extensive experiments on challenging and renowned benchmarks demonstrate the effectiveness of our method. Our STAR models establish SOTA in their size classes, significantly outperforming baselines. Remarkably, our 0.6B STAR model achieves the best performance among all open models under 1B, surpassing even several well-known open models at a larger scale. STAR demonstrates a training framework that distills capabilities of LLMs into super-tiny models, paving the way for powerful, accessible, and efficient AI agents.

Computer Vision · Classification and Understanding

Max Collins, Jordan Vice, Tim French, Ajmal Mian

Adversarial samples exploit irregularities in the manifold "learned" by deep learning models to cause misclassifications. The study of these adversarial samples provides insight into the features a model uses to classify inputs, which can be leveraged to improve robustness against future attacks. However, much of the existing literature focuses on constrained adversarial samples, which do not accurately reflect test-time errors encountered in real-world settings. To address this, we propose `NatADiff', an adversarial sampling scheme that leverages denoising diffusion to generate natural adversarial samples. Our approach is based on the observation that natural adversarial samples frequently contain structural elements from the adversarial class. Deep learning models can exploit these structural elements to shortcut the classification process, rather than learning to genuinely distinguish between classes. To leverage this behavior, we guide the diffusion trajectory towards the intersection of the true and adversarial classes, combining time-travel sampling with augmented classifier guidance to enhance attack transferability while preserving image quality. Our method achieves comparable white-box attack success rates to current state-of-the-art techniques, while exhibiting significantly higher transferability across model architectures and improved alignment with natural test-time errors as measured by FID. These results demonstrate that NatADiff produces adversarial samples that not only transfer more effectively across models, but more faithfully resemble naturally occurring test-time errors when compared with other generative adversarial sampling schemes.

Applications · Language, Speech and Dialog

Yueqi Song, Ketan Ramaneti, Zaid Sheikh, Ziru Chen, Boyu Gou, Tianbao Xie, Yiheng Xu, Danyang Zhang, Apurva Gandhi, Fan Yang 等

Public research results on large-scale supervised finetuning of AI agents remain relatively rare, since the collection of agent training data presents unique challenges. In this work, we argue that the bottleneck is not a lack of underlying data sources, but that a large variety of data is fragmented across heterogeneous formats, tools, and interfaces. To this end, we introduce the Agent Data Protocol (ADP), a light-weight representation language that serves as an "interlingua" between agent datasets in diverse formats and unified agent training pipelines downstream. The design of ADP is expressive enough to capture a large variety of tasks, including API/tool use, browsing, coding, software engineering, and general agentic workflows, while remaining simple to parse and train on without engineering at a per-dataset level. In experiments, we unified a broad collection of 13 existing agent training datasets into ADP format, and converted the standardized ADP data into training-ready formats for multiple agent frameworks. We performed supervised finetuning on the unified data, and demonstrated an average performance gain of $\sim$20\% over corresponding base models, and delivers state-of-the-art or near-SOTA performance on standard coding, browsing, tool use, and research benchmarks, without domain-specific tuning. All code and data are released publicly, in the hope that ADP could help lower the barrier to standardized, scalable, and reproducible agent training.

Computer Vision · Vision Models & Multimodal

Kailin Jiang, yuntao du, Yukai Ding, Yuchen Ren, Ning Jiang, Zhi Gao, Zilong Zheng, Lei Liu, Bin Li, Qing Li

Large Multimodal Models (LMMs) store vast amounts of pretrained knowledge but struggle to remain aligned with real-world updates, making it difficult to avoid capability degradation when acquiring evolving knowledge. Furthermore, most current work focuses on exploring static textual knowledge injection, neglecting dynamic multimodal evolving knowledge injection, leaving the potential of LMMs for multimodal knowledge injection as an open question. To address this, we first propose a pipeline to construct MMEVOKE, a benchmark for evaluating LMMs' ability in multimodal evolving knowledge injection. MMEVOKE contains 9,422 samples spanning 159 subtypes. Then, based on extensive experiments with MMEVOKE, we reveal challenges such as poor injection performance and capability degradation in existing knowledge injection methods through knowledge injection tests and general capability tests. Finally, to tackle these challenges, we introduce knowledge augmentation and knowledge retention methods, finding that knowledge-aware augmentation strengthens knowledge injection performance, and that Data Replay and MoE methods effectively mitigate capability degradation.

Social Aspects · Trustworthy Machine Learning

Jenny Huang, Yunyi Shen, Dennis Wei, Tamara Broderick

We propose a method for evaluating the robustness of widely used LLM ranking systems---variants of a Bradley--Terry model---to dropping a worst-case very small fraction of preference data. Our approach is computationally fast and easy to adopt. When we apply our method to matchups from popular LLM ranking platforms, including Chatbot Arena and derivatives, we find that the rankings of top-performing models can be remarkably sensitive to the removal of a small fraction of preferences; for instance, dropping just 0.003% of human preferences can change the top-ranked model on Chatbot Arena. Our robustness check identifies the specific preferences most responsible for such ranking flips, allowing for inspection of these influential preferences. We observe that the rankings derived from MT-bench preferences are notably more robust than those from Chatbot Arena, likely due to MT-bench's use of expert annotators and carefully constructed prompts. Finally, we find that neither rankings based on crowdsourced human evaluations nor those based on LLM-as-a-judge preferences are systematically more sensitive than the other.

Applications · Robotics

Sunwoo Kim, Jeongjun Kim, Joseph Lim

Achieving both speed and accuracy is a central challenge for real-world robot manipulation. While recent imitation learning approaches, including vision-language-action (VLA) models, have achieved remarkable precision and generalization, their execution speed is often limited by slow demonstration via teleoperation and by inference latency. In this work, we introduce a method to accelerate any imitation policy that predicts action chunks, enabling speeds that surpass those of the original demonstration. A naive approach of simply increasing the execution frequency of predicted actions leads to significant state errors and task failure, as it alters the underlying transition dynamics and encounters physical reachability constraints over shorter time horizons. These errors are further amplified by misaligned actions based on outdated robot state when using asynchronous inference to accelerate execution. Our method $\textbf{\textit{RACE}}$ address these challenges with a three-part solution: 1) using desired states as imitation targets instead of commanded actions, 2) replanning the timing of action chunks to execute them as fast as the robot's physical limits allow, and 3) employing a test-time search for an aligned action chunk that maximizes controllability from the current state. Through extensive experiments in both simulation and the real world, we show that our method achieves up to a 4x acceleration over the original policy while maintaining a high success rate

Computer Vision · Vision Models & Multimodal

Yipeng Du, Tiehan Fan, Kepan Nan, Rui Xie, Penghao Zhou, Xiang Li, Jian Yang, Zhenheng Yang, Ying Tai

Despite advancements in Multimodal Large Language Models (MLLMs), their proficiency in fine-grained video motion understanding remains critically limited. They often lack inter-frame differencing and tend to average or ignore subtle visual cues. Furthermore, while visual prompting has shown potential in static images, its application to videos' temporal complexities, particularly for fine-grained motion understanding, remains largely unexplored. We investigate whether inherent capability can be unlocked to boost MLLMs' motion perception and enable distinct visual signatures tailored to decouple object and camera motion cues. In this study, we introduce $\mathtt{MotionSight}$, a novel zero-shot method pioneering object-centric visual spotlight and motion blur as visual prompts to effectively improve fine-grained motion understanding without training. To convert this into valuable data assets, we curated $\mathtt{MotionVid-QA}$, the first large-scale dataset for fine-grained video motion understanding, with hierarchical annotations including SFT and preference data, $\Theta{(40K)}$ video clips and $\Theta{(87K)}$ QAs. Experiments show $\mathtt{MotionSight}$ achieves state-of-the-art open-source performance and competitiveness with commercial models. Using $\mathtt{MotionVid-QA}$, we fine-tuned $\mathtt{MotionChat}$ on Qwen2.5VL-7B, which attains 48.3\% overall accuracy on FAVOR-Bench that is comparable to Qwen2.5VL-72B's 48.1\%. In summary, we present a novel zero-shot method and a large-scale, high-quality dataset specifically for fine-grained motion understanding. All the code and annotations will be publicly available.

Computer Vision · Image and Video Generation

Kaiwen Shi, Sichen Liu, Ziyue Lin, Hangrui Guo, Gong Cheng

Flowcharts are widely used to represent processes and relationships through intuitive visual representations. However, accurately interpreting these diagrams remains challenging due to their structural complexity and high visual diversity. Existing flowchart datasets often lack fine-grained control over key properties such as graph complexity and rendering style, limiting their utility for training and testing of multimodal large language models (MLLMs) on visual reasoning tasks. To address these limitations, we introduce FlowGen, a controllable synthesizer that generates flowcharts that have customizable structural features and supports multiple renderer backends. FlowGen enables fine-grained control over graph properties such as graph order and size, branched arrows, and nested subgraphs, facilitating systematic evaluation of MLLMs' capabilities. Extensive experiments on open-source and proprietary MLLMs show that training on FlowGen substantially improves flowchart parsing and question answering (QA), while also enhancing generalization to other public datasets. Furthermore, FlowGen provides challenging test datasets that expose consistent weaknesses in current MLLMs, particularly related to high structural complexity and varied rendering styles. Our code and data are publicly available at https://github.com/nju-websoft/FlowGen.

Theory · Learning Theory

Zhaiming Shen, Alexander Hsu, Rongjie Lai, Wenjing Liao

While in-context learning (ICL) has achieved remarkable success in natural language and vision domains, its theoretical understanding—particularly in the context of structured geometric data—remains unexplored. This paper initiates a theoretical study of ICL for regression of H\"older functions on manifolds. We establish a novel connection between the attention mechanism and classical kernel methods, demonstrating that transformers effectively perform kernel-based prediction at a new query through its interaction with the prompt. This connection is validated by numerical experiments, revealing that the learned query–prompt scores for H\"older functions are highly correlated with the Gaussian kernel. Building on this insight, we derive generalization error bounds in terms of the prompt length and the number of training tasks. When a sufficient number of training tasks are observed, transformers give rise to the minimax regression rate of H\"older functions on manifolds, which scales exponentially with respect to the prompt length with the exponent depending on the intrinsic dimension of the manifold, rather than the ambient space dimension. Our result also characterizes how the generalization error scales with the number of training tasks, shedding light on the complexity of transformers as in-context kernel algorithm learners. Our findings provide foundational insights into the role of geometry in ICL and novels tools to study ICL of nonlinear models.

Reinforcement Learning · Deep RL

Xintong Duan, Yutong (Kelly) He, Fahim Tajwar, Russ Salakhutdinov, Zico Kolter, Jeff Schneider

Although diffusion models have achieved strong results in decision-making tasks, their slow inference speed remains a key limitation. While consistency models offer a potential solution, existing applications to decision-making either struggle with suboptimal demonstrations under behavior cloning or rely on complex concurrent training of multiple networks under the actor-critic framework. In this work, we propose a novel approach to consistency distillation for offline reinforcement learning that directly incorporates reward optimization into the distillation process. Our method achieves single-step sampling while generating higher-reward action trajectories through decoupled training and noise-free reward signals. Empirical evaluations on the Gym MuJoCo, FrankaKitchen, and long horizon planning benchmarks demonstrate that our approach can achieve a $9.7$% improvement over previous state-of-the-art while offering up to $142\times$ speedup over diffusion counterparts in inference time.