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Leila Amgoud, Marco Hanocq, Marie-Christine Lagasquie-Schiex

Assessing the strength of arguments is essential for determining the outcomes of any argument-based system. A wide range of semantics has been proposed in the literature. These take as input a set of arguments—each assigned a basic weight and potentially subject to attacks from others—and compute a single strength value for each argument. Despite the diversity of argument types (or schemes), existing semantics apply uniform evaluation criteria across all arguments. In this paper, we advocate for type-dependent evaluations, acknowledging that the impact of attacks can vary across types. Given that many argument-based systems involve heterogeneous types of arguments, we propose a broad family of hybrid semantics that combine distinct base semantics, each tailored to specific argument types. We investigate their theoretical properties, present concrete instances within this family, and examine their computational complexity.

Gianvincenzo Alfano, Sergio Greco, Domenico Mandaglio, Francesco Parisi, Irina Trubitsyna

Recently, there has been an increasing interest in extending Dung's framework with probability theory, leading to the Probabilistic Argumentation Framework (PAF), and with supports in addition to attacks, leading to the Bipolar Argumentation Framework (BAF). In this paper, we introduce the Conditional Probabilistic Bipolar Argumentation Framework (CPBAF), which extends Probabilistic and Bipolar AF by allowing conditional probabilities on arguments, attacks, and on (possibly cyclic) supports. In this setting, we address the problem of computing the probability that a given argument is accepted. This is carried out by introducing the concept of probabilistic explanation for a given (probabilistic) extension. We show that the complexity of the problem is FP^#P-hard and propose polynomial approximation algorithms with bounded additive error for CPBAF where cycles with an odd number of attacks are forbidden.

Irina Abdullaeva, Anton Vasiliuk, Elizaveta Goncharova, Temurbek Rahmatullaev, Zagorulko Ivan, Maxim Kurkin, Andrey Kuznetsov

We present NoReGeo, a novel benchmark designed to evaluate the intrinsic geometric understanding of large language models (LLMs) without relying on reasoning or algebraic computation. Unlike existing benchmarks that primarily assess models' proficiency in reasoning-based geometry-where solutions are derived using algebraic methods-NoReGeo focuses on evaluating whether LLMs can inherently encode spatial relationships and recognize geometric properties directly. Our benchmark comprises 2,500 trivial geometric problems spanning 25 categories, each carefully crafted to be solvable purely through native geometric understanding, assuming known object locations. We assess a range of state-of-the-art models on NoReGeo, including frontier models like GPT-4, observing that even the most advanced systems achieve an overall maximum of 65% accuracy in binary classification tasks. Further, our ablation experiments demonstrate that such geometric understanding does not emerge through fine-tuning alone, indicating that effective training for geometric comprehension requires a specialized approach from the outset. Our findings highlight a significant gap in current LLMs' ability to natively grasp geometric concepts, providing a foundation for future research toward models with true geometric cognition.

Guowei Zou, Weibing Li, Hejun Wu, Yukun Qian, Yuhang Wang, Haitao Wang

Diffusion policies excel at robotic manipulation by naturally modeling multimodal action distributions in high-dimensional spaces. Nevertheless, diffusion policies suffer from diffusion representation collapse: semantically similar observations are mapped to indistinguishable features, ultimately impairing their ability to handle subtle but critical variations required for complex robotic manipulation. To address this problem, we propose D²PPO (Diffusion Policy Policy Optimization with Dispersive Loss). D²PPO introduces dispersive loss regularization that combats representation collapse by treating all hidden representations within each batch as negative pairs. D²PPO compels the network to learn discriminative representations of similar observations, thereby enabling the policy to identify subtle yet crucial differences necessary for precise manipulation. In evaluation, we find that early-layer regularization benefits simple tasks, while late-layer regularization sharply enhances performance on complex manipulation tasks. On RoboMimic benchmarks, D²PPO achieves an average improvement of 22.7% in pre-training and 26.1% after fine-tuning, setting new SOTA results. In comparison with SOTA, the results of real-world experiments on a Franka Emika Panda robot show the excitingly high success rate of our method. The superiority of our method is especially evident in complex tasks.

Yijie Zhu, Rui Shao, Ziyang Liu, Jie He, Jizhihui Liu, Jiuru Wang, Zitong Yu

Unified video and action prediction models hold great potential for robotic manipulation, as future observations offer contextual cues for planning, while actions reveal how interactions shape the environment. However, most existing approaches treat observation and action generation in a monolithic and goal-agnostic manner, often leading to semantically misaligned predictions and incoherent behaviors. To this end, we propose H-GAR, a Hierarchical interaction framework via Goal-driven observation-Action Refinement. To anchor prediction to the task objective, H-GAR first produces a goal observation and a coarse action sketch that outline a high-level route toward the goal. To enable explicit interaction between observation and action under the guidance of the goal observation for more coherent decision-making, we devise two synergistic modules. (1) Goal-Conditioned Observation Synthesizer (GOS) synthesizes intermediate observations based on the coarse-grained actions and the predicted goal observation. (2) Interaction-Aware Action Refiner (IAAR) refines coarse actions into fine-grained, goal-consistent actions by leveraging feedback from the intermediate observations and a Historical Action Memory Bank that encodes prior actions to ensure temporal consistency. By integrating goal grounding with explicit action-observation interaction in a coarse-to-fine manner, H-GAR enables more accurate manipulation. Extensive experiments on both simulation and real-world robotic manipulation tasks demonstrate that H-GAR achieves state-of-the-art performance.

Xingyu Zhu, Zhiwen Tu, Yan Wu, Shan Luo, Hechang Chen, Yixing Gao

Enabling robots to grasp disorganized cloth for efficient storage is valuable in robot-assisted room organization. Diverse deformations of cloth and the stacking of multiple items limit grasping-pose estimation that relies on annotations. This necessitates segmenting each cloth item in an unsupervised manner before estimating the grasping position. However, existing segmentation methods primarily focus on improving metrics such as Intersection-over-Union and Pixel Accuracy, which cannot effectively measure the segmentation errors of the cloth area and thus lead to failure grasping position estimation. To address this challenge, we use False Discovery Rate (FDR) as a novel measure of segmentation errors and analyze its impact on grasping success. Our preliminary study reveals a negative correlation between segmentation FDR and grasping success rate, highlighting the need for more reliable segmentation in cluttered cloth scenarios. Therefore, we propose an unsupervised cloth segmentation network based on feature distance-weighted constraints, designed to reduce the false discovery rate in cloth area perception without requiring expensive pixel-level manual annotations. Additionally, to estimate the grasping position on the perceived cloth area, we introduce a strategy based on cloth surface wrinkle analysis, which operates without the need for annotations or training. By integrating the proposed segmentation network and grasping strategy, we develop a robotic system capable of sequentially grasping cluttered cloth from a table. Extensive real-world robotic experiments demonstrate the effectiveness of our approach, outperforming multiple baseline methods in segmentation FDR and grasping success rate.

Yiyun Zhou, Mingjing Xu, Jingwei Shi, Quanjiang Li, Jingyuan Chen

Tactile sensing offers rich and complementary information to vision and language, enabling robots to perceive fine-grained object properties. However, existing tactile sensors lack standardization, leading to redundant features that hinder cross-sensor generalization. Moreover, existing methods fail to fully integrate the intermediate communication among tactile, language, and vision modalities. To address this, we propose TLV-CoRe, a CLIP-based Tactile-Language-Vision Collaborative Representation learning method. TLV-CoRe introduces a Sensor-Aware Modulator to unify tactile features across different sensors and employs tactile-irrelevant decoupled learning to disentangle irrelevant tactile features. Additionally, a Unified Bridging Adapter is introduced to enhance tri-modal interaction within the shared representation space. To fairly evaluate the effectiveness of tactile models, we further propose the RSS evaluation framework, focusing on Robustness, Synergy, and Stability across different methods. Experimental results demonstrate that TLV-CoRe significantly improves sensor-agnostic representation learning and cross-modal alignment, offering a new direction for multimodal tactile representation.

Jiayu Zhou, Qiwei Wu, Jian Li, Zhe Chen, Xiaogang Xiong, Renjing Xu

Autonomous execution of long-horizon, contact-rich manipulation tasks traditionally requires extensive real-world data and expert engineering, posing significant cost and scalability challenges. This paper proposes a novel framework integrating hierarchical semantic decomposition, reinforcement learning (RL), visual language models (VLMs), and knowledge distillation to overcome these limitations. Complex tasks are decomposed into atomic skills, with RL-trained policies for each primitive exclusively in simulation. Crucially, our RL formulation incorporates explicit force constraints to prevent object damage during delicate interactions. VLMs perform high-level task decomposition and skill planning, generating diverse expert demonstrations. These are distilled into a unified policy via Visual-Tactile Diffusion Policy for end-to-end execution. We conduct comprehensive ablation studies exploring different VLM-based task planners to identify optimal demonstration generation pipelines, and systematically compare imitation learning algorithms for skill distillation. Extensive simulation experiments and physical deployment validate that our approach achieves policy learning for long-horizon manipulation without costly human demonstrations, while the VLM-guided atomic skill framework enables scalable generalization to diverse tasks.

Yu Zhong, Zihao Zhang, Rui Zhang, Lingdong Huang, Haihan Gao, Shuo Wang, Da Li, Ruijian Han, Jiaming Guo, Shaohui Peng 等

Vision-and-Language Navigation (VLN) requires an agent to dynamically explore complex 3D environments following human instructions. Recent research underscores the potential of harnessing large language models (LLMs) for VLN, given their commonsense knowledge and general reasoning capabilities. Despite their strengths, a substantial gap in task completion performance persists between LLM-based approaches and domain experts, as LLMs inherently struggle to comprehend real-world spatial correlations precisely; additionally, LLM inference can make the decision-making process considerably inefficient. To address these issues, we propose a novel dual-process thinking framework dubbed R3, integrating LLMs' generalization capabilities with VLN-specific expertise in a zero-shot manner. The framework comprises three core modules: Runner, Ruminator, and Regulator. The Runner is a lightweight transformer-based expert model that ensures efficient and accurate navigation under regular circumstances. The Ruminator employs a multimodal LLM as the backbone and adopts chain-of-thought (CoT) prompting to elicit structured reasoning from the LLM. The Regulator monitors the navigation progress and controls the appropriate thinking mode according to three criteria, integrating Runner and Ruminator harmoniously. Experimental results illustrate that R3 significantly outperforms other state-of-the-art methods, exceeding 3.28% and 3.30% in SPL and RGSPL respectively on the REVERIE benchmark, highlighting the effectiveness of our method in handling challenging VLN tasks.

Yifan Zhong, Xuchuan Huang, Ruochong Li, Ceyao Zhang, Zhang Chen, Tianrui Guan, Fanlian Zeng, Ka Nam Lui, Yuyao Ye, Yitao Liang 等

Dexterous grasping remains a fundamental yet challenging problem in robotics. A general-purpose robot must be capable of grasping diverse objects in arbitrary scenarios. However, existing research typically relies on restrictive assumptions, such as single-object settings or limited environments, showing constrained generalization. We present DexGraspVLA, a hierarchical framework for robust generalization in language-guided general dexterous grasping and beyond. It utilizes a pre-trained Vision-Language model as the high-level planner and learns a diffusion-based low-level Action controller. The key insight to achieve generalization lies in iteratively transforming diverse language and visual inputs into domain-invariant representations via foundation models, where imitation learning can be effectively applied due to the alleviation of domain shift. Notably, our method achieves a 90+% dexterous grasping success rate under thousands of challenging unseen cluttered scenes. Empirical analysis confirms the consistency of internal model behavior across environmental variations, validating our design. DexGraspVLA also, for the first time, simultaneously demonstrates free-form long-horizon prompt execution, robustness to adversarial objects and human disturbance, and failure recovery. Extended application to nonprehensile grasping further proves its generality.

Yuxiang Zhao, Wei Huang, Yujie Song, Liu Wang, Huan Zhao

Expressive Human Pose and Shape Estimation (EHPS) plays a crucial role in various AR/VR applications and has witnessed significant progress in recent years. However, current state-of-the-art methods still struggle with accurate parameter estimation for facial and hand regions and exhibit limited generalization to wild images. To address these challenges, we present CoEvoer, a novel one-stage synergistic cross-dependency transformer framework tailored for upper-body EHPS. CoEvoer enables explicit feature-level interaction across different body parts, allowing for mutual enhancement through contextual information exchange. Specifically, larger and more easily estimated regions such as the torso provide global semantics and positional priors to guide the estimation of finer, more complex regions like the face and hands. Conversely, the localized details captured in facial and hand regions help refine and calibrate adjacent body parts. To the best of our knowledge, CoEvoer is the first framework designed specifically for upper-body EHPS, with the goal of capturing the strong coupling and semantic dependencies among the face, hands, and torso through joint parameter regression. Extensive experiments demonstrate that CoEvoer achieves state-of-the-art performance on upper-body benchmarks and exhibits strong generalization capability even on unseen wild images.

Yingnan Zhao, Xinmiao Wang, Dewei Wang, Xinzhe Liu, Dan Lu, Qilong Han, Peng Liu, Chenjia Bai

Humanoid robots are promising to learn a diverse set of human-like locomotion behaviors, including standing up, walking, running, and jumping. However, existing methods predominantly require training independent policies for each skill, yielding behavior-specific controllers that exhibit limited generalization and brittle performance when deployed on irregular terrains and in diverse situations. To address this challenge, we propose Adaptive Humanoid Control (AHC) that adopts a two-stage framework to learn an adaptive humanoid locomotion controller across different skills and terrains. Specifically, we first train several primary locomotion policies and perform a multi-behavior distillation process to obtain a basic multi-behavior controller, facilitating adaptive behavior switching based on the environment. Then, we perform reinforced fine-tuning by collecting online feedback in performing adaptive behaviors on more diverse terrains, enhancing terrain adaptability for the adaptive behavior controller. We conduct experiments in both simulation and real-world experiments in Unitree G1 robots. The results show that our method exhibits strong adaptability across various situations and terrains.

Yuchi Zhang, Churui Sun, Shiqi Liang, Diyuan Liu, Chao Ji, Weinan Zhang, Ting Liu

Recent end-to-end robotic manipulation research increasingly adopts architectures inspired by large language models to enable robust manipulation. However, a critical challenge arises from severe distribution shifts between robotic action data, primarily due to substantial numerical variations in action commands across diverse robotic platforms and tasks, hindering the effective transfer of pretrained knowledge. To address this limitation, we propose a semantically grounded linguistic representation to normalize actions for efficient pretraining. Unlike conventional discretized action representations that are sensitive to numerical scales, the motion representation specifically disregards numeric scale effects, emphasizing directionality instead. This abstraction mitigates distribution shifts, yielding a more generalizable pretraining representation. Moreover, using the motion representation narrows the feature distance between action tokens and standard vocabulary tokens, mitigating modality gaps. Multi-task experiments on two benchmarks demonstrate that the proposed method significantly improves generalization performance and transferability in robotic manipulation tasks.

Yang Zhang, Zhanxiang Cao, Buqing Nie, Haoyang Li, Zhong Jiangwei, Qiao Sun, Xiaoyi Hu, Xiaokang Yang, Yue Gao

Humanoid robots are expected to operate reliably over long horizons while executing versatile whole-body skills. Yet Reinforcement Learning (RL) motion policies typically lose stability under prolonged operation, sensor/actuator noise, and real world disturbances. In this work, we propose a Selective Adversarial Attack for Robust Training (SA2RT) to enhance the robustness of motion skills. The adversary is learned to identify and sparsely perturb the most vulnerable states and actions under an attack-budget constraint, thereby exposing true weakness without inducing conservative overfitting. The resulting non-zero sum, alternating optimization continually strengthens the motion policy against the strongest discovered attacks. We validate our approach on the Unitree G1 humanoid robot across perceptive locomotion and whole-body control tasks. Experimental results show that adversarially trained policies improve the terrain traversal success rate by 40%, reduce the trajectory tracking error by 32%, and maintain long horizon mobility and tracking performance. Together, these results demonstrate that selective adversarial attacks are an effective driver for learning robust, long horizon humanoid motion skills.

Xuesong Zhang, Yunbo Xu, Jia Li, Ruonan Liu, Zhenzhen Hu

Navigating unseen environments based on natural language instructions remains difficult for egocentric agents in Vision-and-Language Navigation (VLN). Intuitively, humans inherently ground concrete semantic knowledge within spatial layouts during indoor navigation. Although previous studies have introduced diverse environmental representations to enhance reasoning, other co-occurrence modalities are often naively concatenated with RGB features, resulting in suboptimal utilization of each modality's distinct contribution. Inspired by this, we propose a hierarchical Semantic Understanding and Spatial Awareness (SUSA) architecture to enable agents to perceive and ground environments at diverse scales. Specifically, the Textual Semantic Understanding (TSU) module supports local action prediction by generating view-level descriptions, thereby capturing fine-grained environmental semantics and narrowing the modality gap between instructions and environments. Complementarily, the Depth-enhanced Spatial Perception (DSP) module incrementally constructs a trajectory-level depth exploration map, providing the agent with a coarse-grained comprehension of the global spatial layout. Extensive experiments demonstrate that SUSA's hierarchical representation enrichment not only boosts the navigation performance of the baseline on discrete VLN benchmarks (REVERIE, R2R, and SOON), but also exhibits superior generalization to the continuous R2R-CE.

Tianyi Zhang, Haonan Duan, Haoran Hao, Yu Qiao, Jifeng Dai, Zhi Hou

Vision-Language-Action (VLA) models frequently encounter challenges in generalizing to real-world environments due to inherent discrepancies between observation and action spaces. Although training data are collected from diverse camera perspectives, the models typically predict end-effector poses within the robot base coordinate frame, resulting in spatial inconsistencies. To mitigate this limitation, we introduce the Observation-Centric VLA (OC-VLA) framework, which grounds action predictions directly in the camera observation space. Leveraging the camera’s extrinsic calibration matrix, OC-VLA transforms end-effector poses from the robot base coordinate system into the camera coordinate system, thereby unifying prediction targets across heterogeneous viewpoints. This lightweight, plug-and-play strategy ensures robust alignment between perception and action, substantially improving model resilience to camera viewpoint variations. The proposed approach is readily compatible with existing VLA architectures, requiring no substantial modifications. Comprehensive evaluations on both simulated and real-world robotic manipulation tasks demonstrate that OC-VLA accelerates convergence, enhances task success rates, and improves cross-view generalization.

Ruijie Zhang, Bixin Zeng, Shengpeng Wang, Fuhui Zhou, Wei Wang

Millimeter-wave radar offers a promising sensing modality for autonomous systems thanks to its robustness in adverse conditions and low cost. However, its utility is significantly limited by the sparsity and low resolution of radar point clouds, which poses challenges for tasks requiring dense and accurate 3D perception. Despite that recent efforts have shown great potential by exploring generative approaches to address this issue, they often rely on dense voxel representations that are inefficient and struggle to preserve structural detail. To fill this gap, we make the key observation that latent diffusion models (LDMs), though successful in other modalities, have not been effectively leveraged for radar-based 3D generation due to a lack of compatible representations and conditioning strategies. We introduce RaLD, a framework that bridges this gap by integrating scene-level frustum-based LiDAR autoencoding, order-invariant latent representations, and direct radar spectrum conditioning. These insights lead to a more compact and expressive generation process. Experiments show that RaLD produces dense and accurate 3D point clouds from raw radar spectrums, offering a promising solution for robust perception in challenging environments.

Rongyu Zhang, Menghang Dong, Yuan Zhang, Liang Heng, Xiaowei Chi, Gaole Dai, Li Du, Dan Wang, Yuan Du, Shanghang Zhang

Vision-Language-Action (VLA) models enable robotic systems to perform embodied tasks but face deployment challenges due to the high computational demands of the dense Large Language Models (LLMs), with existing early-exit-based sparsification methods often overlooking the critical semantic role of final layers in downstream tasks. Aligning with the recent breakthrough of the Shallow Brain Hypothesis (SBH) in neuroscience and the mixture of experts in model sparsification, we conceptualize each LLM layer as an expert and propose a Mixture-of-LayEr Vision Language Action model (MoLe-VLA or simply MoLe) architecture for dynamic LLM layer activation. Specifically, we introduce a Spatial-Temporal Aware Router (STAR) for MoLe to selectively activate only parts of the layers based on the robot’s current state, mimicking the brain's distinct signal pathways specialized for cognition and causal reasoning. Additionally, to compensate for the cognition ability of LLM lost during the layer-skipping, we devise a Cognitive self-Knowledge Distillation (CogKD) to enhance the understanding of task demands and generate task-relevant action sequences by leveraging cognition features. Extensive experiments in RLBench simulations and real-world environments demonstrate the superiority of MoLe-VLA in both efficiency and performance, improving the mean success rate by 9.7% across ten simulation tasks while accelerating inference by 36.8% over OpenVLA.

Hongyin Zhang, Shiyuan Zhang, Junxi Jin, Qixin Zeng, Yifan Qiao, Hongchao Lu, Donglin Wang

Vision-Language-Action (VLA) models based on flow matching have shown excellent performance in general-purpose robotic manipulation tasks. However, the action accuracy of these models on complex downstream tasks is unsatisfactory. One important reason is that these models rely solely on the post-training paradigm of imitation learning, which makes it difficult to have a deeper understanding of the distribution properties of data quality, which is exactly what Reinforcement Learning (RL) excels at. In this paper, we theoretically propose an offline RL post-training objective for VLA flow models and induce an efficient and feasible offline RL fine-tuning algorithm −− Adaptive Reinforced Flow Matching (ARFM). By introducing an adaptively adjusted scaling factor in the VLA flow model loss, we construct a principled bias-variance trade-off objective function to optimally control the impact of RL signal on flow loss. ARFM adaptively balances RL advantage preservation and flow loss gradient variance control, resulting in a more stable and efficient fine-tuning process. Extensive simulation and real-world experimental results show that ARFM exhibits excellent generalization, robustness, few-shot learning, and continuous learning performance.

Jirong Zha, Yuxuan Fan, Kai Li, Han Li, Chen Gao, Xinlei Chen

State estimation is challenging for target tracking with high maneuverability, as the target's state transition function changes rapidly, irregularly, and is unknown to the estimator. Existing work based on interacting multiple model (IMM) achieves more accurate estimation than single-filter approaches through model combination, aligning appropriate models for different motion modes of the target over time. However, two limitations of conventional IMM remain unsolved. First, the solution space of the model combination is constrained as the target's diverse kinematic properties in different directions are ignored. Second, the model combination weights calculated by the observation likelihood are not accurate enough due to the measurement uncertainty. In this paper, we propose a novel framework, DIMM, to effectively combine estimates from different motion models in each direction, thus increasing the target tracking accuracy. First, DIMM extends the model combination solution space of conventional IMM from a hyperplane to a hypercube by designing a 3D-decoupled multi-hierarchy filter bank, which describes the target's motion with various-order linear models. Second, DIMM generates more reliable combination weight matrices through a differentiable adaptive fusion network for importance allocation rather than solely relying on the observation likelihood; it contains an attention-based twin delayed deep deterministic policy gradient (TD3) method with a hierarchical reward. Experiments demonstrate that DIMM significantly improves the tracking accuracy of existing state estimation methods by 31.61%~99.23%.