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Theory · Game Theory

Arnav Mehra, Alexandros Psomas

We consider the classic cake-cutting problem of producing fair allocations for $n$ agents, in the Robertson–Webb query model. In this model, it is known that: (i) proportional allocations can be computed using $O(n \log n)$ queries, and this is optimal for deterministic protocols; (ii) envy-free allocations (a subset of proportional allocations) can be computed using $O\left( n^{n^{n^{n^{n^{n}}}}} \right)$ queries, and the best known lower bound is $\Omega(n^2)$; (iii) perfect allocations (a subset of envy-free allocations) cannot be computed using a bounded (in $n$) number of queries. In this work, we introduce two hierarchies of new fairness notions: \newnotioninverse \,(\newnotioninverseabbrev) and \newnotionlinear \,(\newnotionlinearabbrev). An allocation is \newnotioninverseabbrev-$k$ if the allocation is complete and, for any subset of agents $S$ of size at most $k$, every agent $i \in S$ believes the value of all pieces allocated to agents in $S$ to be at least $\frac{1}{n-|S|+1}$, making the union of all pieces allocated to agents not in $S$ at most $\frac{n-|S|}{n-|S|+1}$; for \newnotionlinearabbrev-$k$ allocations, these bounds become $\frac{|S|}{n}$ and $\frac{n-|S|}{n}$, respectively. Intuitively, these notions of fairness ask that, for every agent $i$, the collective value (from the perspective of agent $i$) that a group of agents receives is limited. If the group includes $i$, its value is lower-bounded, and if the group excludes $i$, it is upper-bounded, thus providing the agent some protection against the formation of coalitions. Our hierarchies bridge the gap between proportionality, envy-freeness, and super envy-freeness. \newnotioninverseabbrev-$k$ and \newnotionlinearabbrev-$k$ coincide with proportionality for $k=1$. For all $k \leq n$, \newnotioninverseabbrev-$k$ allocations are a superset of envy-free allocations (i.e., easier to find). On the other hand, for $k \in [2, \lceil n/2 \rceil - 1]$, \newnotionlinearabbrev-$k$ allocations are incomparable to envy-free allocations. For $k \geq \lceil n/2 \rceil$, \newnotionlinearabbrev-$k$ allocations are a subset of envy-free allocations (i.e., harder to find), while \newnotionlinearabbrev-$n$ coincides with super envy-freeness: the value of each agent for their piece is at least $1/n$, and their value for the piece allocated to any other agent is at most $1/n$. We prove that \newnotioninverseabbrev-$n$ allocations can be computed using $O(n^4)$ queries in the Robertson–Webb model. On the flip side, finding \newnotioninverseabbrev-$2$ (and therefore all \newnotioninverseabbrev-$k$ for $k \geq 2$) allocations requires $\Omega(n^2)$ queries, while \newnotionlinearabbrev-$2$ (and therefore all \newnotionlinearabbrev-$k$ for $k \geq 2$) allocations cannot be computed using a bounded (in $n$) number of queries. Our results reveal that envy-free allocations occupy a curious middle ground, between a computationally impossible notion of fairness, \newnotionlinearabbrev-$\lceil n/2 \rceil$, and a computationally ``easy'' notion, \newnotioninverseabbrev-$n$.

Theory · Learning Theory

Robi Bhattacharjee, Geelon So, Sanjoy Dasgupta

In the adaptive sampling model of online learning, future prediction tasks can be arbitrarily dependent on the past. Every round, an adversary selects an instance to test the learner. After the learner makes a prediction, a noisy label is drawn from an underlying conditional label distribution and is revealed to both learner and adversary. A learner is consistent if it eventually performs no worse than the Bayes predictor. We study the $k_n$-nearest neighbor learner within this setting. In the worst-case, the learner will fail because an adaptive process can generate spurious patterns out of noise. However, under the mild smoothing assumption that the process generating the instances is uniformly absolutely continuous and that choice of $(k_n)_n$ is reasonable, the $k_n$-nearest neighbor rule is online consistent.

Theory · Learning Theory

Maria-Florina Balcan, Anh Nguyen, Dravyansh Sharma

Modern machine learning algorithms, especially deep learning-based techniques, typically involve careful hyperparameter tuning to achieve the best performance. Despite the surge of intense interest in practical techniques like Bayesian optimization and random search-based approaches to automating this laborious and compute-intensive task, the fundamental learning-theoretic complexity of tuning hyperparameters for deep neural networks is poorly understood. Inspired by this glaring gap, we initiate the formal study of hyperparameter tuning complexity in deep learning through a recently introduced data-driven setting. We assume that we have a series of learning tasks, and we have to tune hyperparameters to do well on average over the distribution of tasks. A major difficulty is that the utility function as a function of the hyperparameter is very volatile, and furthermore, it is given implicitly by an optimization problem over the model parameters. To tackle this challenge, we introduce a new technique to characterize the discontinuities and oscillations of the utility function on any fixed problem instance as we vary the hyperparameter; our analysis relies on subtle concepts, including tools from algebraic geometry, differential geometry, and constrained optimization. We use this to show that the learning-theoretic complexity of the corresponding family of utility functions is bounded. We instantiate our results and provide sample complexity bounds for concrete applications—tuning a hyperparameter that interpolates neural activation functions and setting the kernel parameter in graph neural networks.

Computer Vision · 3D Rendering & Reconstruction

Zhengqing Wang, Yuefan Wu, Jiacheng Chen, Fuyang Zhang, Yasutaka Furukawa

This paper proposes a neural rendering approach that represents a scene as "compressed light-field tokens (CLiFTs)", retaining rich appearance and geometric information of a scene. CLiFT enables compute-efficient rendering by compressed tokens, while being capable of changing the number of tokens to represent a scene or render a novel view with one trained network. Concretely, given a set of images, multi-view encoder tokenizes the images with the camera poses. Latent-space K-means selects a reduced set of rays as cluster centroids using the tokens. The multi-view ``condenser'' compresses the information of all the tokens into the centroid tokens to construct CLiFTs. At test time, given a target view and a compute budget (i.e., the number of CLiFTs), the system collects the specified number of nearby tokens and synthesizes a novel view using a compute-adaptive renderer. trained to handle a variable number of tokens. Extensive experiments on RealEstate10K and DL3DV datasets quantitatively and qualitatively validate our approach, achieving significant data reduction with comparable rendering quality and the highest overall rendering score, while providing trade-offs of data size, rendering quality, and rendering speed.

Computer Vision · Image and Video Generation

Xiaoxuan Gong, Jie Ma

Existing research in low-level vision has shifted its focus from "one-by-one" task-specific methods to "all-in-one" multi-task unified architectures. However, current all-in-one image restoration approaches primarily aim to improve overall performance across a limited number of tasks. In contrast, how to incrementally add new image restoration capabilities on top of an existing model — that is, task-incremental learning — has been largely unexplored. To fill this research gap, we propose a minimalistic and universal paradigm for task-incremental learning called MINI. It addresses the problem of parameter interference across different tasks through a simple yet effective mechanism, enabling nearly forgetting-free task-incremental learning. Specifically, we design a special meta-convolution called MINI-Conv, which generates parameters solely through lightweight embeddings instead of complex convolutional networks or MLPs. This not only significantly reduces the number of parameters and computational overhead but also achieves complete parameter isolation across different tasks. Moreover, MINI-Conv can be seamlessly integrated as a plug-and-play replacement for any convolutional layer within existing backbone networks, endowing them with incremental learning capabilities. Therefore, our method is highly generalizable. Finally, we demonstrate that our method achieves state-of-the-art performance compared to existing incremental learning approaches across five common image restoration tasks. Moreover, the near forgetting-free nature of our method makes it highly competitive even against all-in-one image restoration methods trained in a full-supervised manner. Our code is available at https://github.com.

Mengkang Hu, Yuhang Zhou, Wendong Fan, Yuzhou Nie, Ziyu Ye, Bowei Xia, Tao Sun, Zhaoxuan Jin, Yingru Li, Zeyu Zhang 等

Large Language Model (LLM)-based multi-agent systems show promise for automating real-world tasks but struggle to transfer across domains due to their domain-specific nature. Current approaches face two critical shortcomings: they require complete architectural redesign and full retraining of all components when applied to new domains. We introduce **Workforce**, a hierarchical multi-agent framework that decouples strategic planning from specialized execution through a modular architecture comprising: *(i)* a *domain-agnostic* **Planner** for task decomposition, *(ii)* a **Coordinator** for subtask management, and *(iii)* specialized **Workers** with *domain-specific* tool-calling capabilities. This decoupling enables cross-domain transferability during both inference and training phases: During inference, Workforce seamlessly adapts to new domains by adding or modifying worker agents; For training, we introduce **Optimized Workforce Learning (OWL)**, which improves generalization across domains by optimizing a domain-agnostic planner with reinforcement learning from real-world feedback. To validate our approach, we evaluate Workforce on the GAIA benchmark, covering various realistic, multi-domain agentic tasks. Experimental results demonstrate Workforce achieves open-source state-of-the-art performance (**69.70%**), outperforming commercial systems like OpenAI's Deep Research by **2.34%**. More notably, our OWL-trained 32B model achieves **52.73%** accuracy (**+16.37%**) and demonstrates performance comparable to GPT-4o on challenging tasks. To summarize, by enabling scalable generalization and modular domain transfer, our work establishes a foundation for the next generation of general-purpose AI assistants. *Our code is available at [Anonymous URL](https://anonymous.4open.science/r/annonymous-owl/), and our data is available at [Anonymous URL](https://huggingface.co/anonymous21016).*

Computer Vision · Vision Models & Multimodal

Fangrui Zhu, Hanhui Wang, Yiming Xie, Jing Gu, Tianye Ding, Jianwei Yang, Huaizu Jiang

Unlocking spatial reasoning in Multimodal Large Language Models (MLLMs) is crucial for enabling intelligent interaction with 3D environments. While prior efforts often rely on explicit 3D inputs or specialized model architectures, we ask: can MLLMs reason about 3D space using only structured 2D representations derived from perception? In this work, we introduce Struct2D, a perception-guided prompting framework that combines bird’s-eye-view (BEV) images with object marks and object-centric metadata, optionally incorporating egocentric keyframes when needed. Using Struct2D, we conduct an in-depth zero-shot analysis of closed-source MLLMs (e.g., GPT-o3) and find that they exhibit surprisingly strong spatial reasoning abilities when provided with projected 2D inputs, effectively handling tasks such as relative direction estimation and route planning. Motivated by these findings, we construct a large-scale instructional tuning dataset, \textbf{Struct2D-Set}, using an automated pipeline that generates fine-grained QA pairs grounded in 3D indoor scenes. We then fine-tune an open-source MLLM (Qwen2.5VL) using Struct2D-Set, relying on noisy 3D perception rather than ground-truth annotations. Despite this, the tuned model achieves strong performance across multiple spatial reasoning benchmarks, including 3D question answering, captioning, and object grounding, spanning eight diverse reasoning categories. Our approach demonstrates that structured 2D inputs can effectively bridge perception and language reasoning in MLLMs—without requiring explicit 3D representations as input. We will release both our code and dataset to support future research.

Reinforcement Learning · Batch Offline

Woosung Kim, Jinho Lee, Jongmin Lee, Byung-Jun Lee

Multi-objective reinforcement learning (MORL) aims to optimize policies in the presence of conflicting objectives, where linear scalarization is commonly used to reduce vector-valued returns into scalar signals. While effective for certain preferences, this approach cannot capture fairness-oriented goals such as Nash social welfare or max-min fairness, which require nonlinear and non-additive trade-offs. Although several online algorithms have been proposed for specific fairness objectives, a unified approach for optimizing nonlinear welfare criteria in the offline setting—where learning must proceed from a fixed dataset—remains unexplored. In this work, we present FairDICE, the first offline MORL framework that directly optimizes nonlinear welfare objective. FairDICE leverages distribution correction estimation to jointly account for welfare maximization and distributional regularization, enabling stable and sample-efficient learning without requiring explicit preference weights or exhaustive weight search. Across multiple offline benchmarks, FairDICE demonstrates strong fairness-aware performance compared to existing baselines.

Reinforcement Learning · Deep RL

Brian Bartoldson, Siddarth Venkatraman, James Diffenderfer, Moksh Jain, Tal Ben-Nun, Seanie Lee, Minsu Kim, Johan Obando Ceron, Yoshua Bengio, Bhavya Kailkhura

Reinforcement learning (RL) is a critical component of large language model (LLM) post-training. However, on-policy algorithms used for post-training are not naturally robust to a diversified content of experience replay buffers, which asynchronous off-policy actors can efficiently populate in parallel to training. We propose efficiently learning on such off-policy data via Trajectory Balance with Asynchrony (TBA), an approach to asynchronous RL for LLMs that leverages the principled off-policy TB objective. On math, preference-tuning, and automated red-teaming tasks, we post-train models ranging from Pythia 410M to Qwen 2.5 7B, finding TBA offers speed and performance boosts over strong baselines like Online DPO and Dr. GRPO. Beyond TBA's performance benefits (high accuracy even as asynchrony grows) and speedups ($4\times$ or more), we show its reward- and recency-prioritizing sampling enable further gains as data generation is scaled. Our code is available at https://github.com/bbartoldson/TBA.

Social Aspects · Trustworthy Machine Learning

Rui Chu, Bingyin Zhao, Hanling Jiang, Shuchin Aeron, Yingjie Lao

Recent research shows that large language models (LLMs) are vulnerable to hijacking attacks under the scenario of in-context learning (ICL) where LLMs demonstrate impressive capabilities in performing tasks by conditioning on a sequence of in-context examples (ICEs) (i.e., prompts with task-specific input-output pairs). Adversaries can manipulate the provided ICEs to steer the model toward attacker-specified outputs, effectively ''hijacking'' the model's decision-making process. Unlike traditional adversarial attacks targeting single inputs, hijacking attacks in LLMs aim to subtly manipulate the initial few examples to influence the model's behavior across a range of subsequent inputs, which requires distributed and stealthy perturbations. However, existing approaches overlook how to effectively allocate the perturbation budget across ICEs. We argue that fixed budgets miss the potential of dynamic reallocation to improve attack success while maintaining high stealthiness and text quality. In this paper, we propose BAM-ICL, a novel **b**udgeted **a**dversarial **m**anipulation hijacking attack framework for in-context learning. We also consider a more practical yet stringent scenario where ICEs arrive sequentially and only the current ICE can be perturbed. BAM-ICL mainly consists of two stages: In the offline stage, where we assume the adversary has access to data drawn from the same distribution as the target task, we develop a global gradient-based attack to learn optimal budget allocations across ICEs. In the online stage, where ICEs arrive sequentially, perturbations are generated progressively according to the learned budget profile. We evaluate BAM-ICL on diverse LLMs and datasets. The experimental results demonstrate that it achieves superior attack success rates and stealthiness, and the adversarial ICEs are highly transferable to other models.

Theory · Game Theory

Ermis Soumalias, Michael Curry, Sven Seuken

The next frontier of online advertising is revenue generation from LLM-generated content. We consider a setting where advertisers aim to influence the responses of an LLM, while platforms seek to maximize advertiser value and ensure user satisfaction. The challenge is that advertisers' preferences generally conflict with those of the user, and advertisers may misreport their preferences. To address this, we introduce MOSAIC, an auction mechanism that ensures that truthful reporting is a dominant strategy for advertisers and that aligns the utility of each advertiser with their contribution to social welfare. Importantly, the mechanism operates without LLM fine-tuning or access to model weights and provably converges to the output of the optimally fine-tuned LLM as computational resources increase. Additionally, it can incorporate contextual information about advertisers, which significantly improves social welfare. Via experiments with publicly available LLMs, we show that MOSAIC leads to high advertiser value and platform revenue with low computational costs. While our motivating application is online advertising, our mechanism can be applied in any setting with monetary transfers, making it a general-purpose solution for truthfully aggregating the preferences of self-interested agents over LLM-generated replies.

Social Aspects · Accountability, Transparency and Interpretability

Princessa Cintaqia, Arshia Arya, Elissa Redmiles, Deepak Kumar, Allison McDonald, Lucy Qin

In order to train, test, and evaluate nudity detection models, machine learning researchers typically rely on nude images scraped from the Internet. Our research finds that this content is collected and, in some cases, subsequently \emph{distributed} by researchers without consent, leading to potential misuse and exacerbating harm against the subjects depicted. \textbf{This position paper argues that the distribution of nonconsensually collected nude images by researchers perpetuates image-based sexual abuse and that the machine learning community should stop the nonconsensual use of nude images in research.} To characterize the scope and nature of this problem, we conducted a systematic review of papers published in computing venues that collect and use nude images. Our results paint a grim reality: norms around the usage of nude images are sparse, leading to a litany of problematic practices like distributing and publishing nude images with uncensored faces, and intentionally collecting and sharing abusive content. We conclude with a call-to-action for publishing venues and a vision for research in nudity detection that balances user agency with concrete research objectives.

Social Aspects · Everything Else

Luke Guerdan, Solon Barocas, Kenneth Holstein, Hanna Wallach, Steven Wu, Alex Chouldechova

The LLM-as-a-judge paradigm, in which a judge LLM system replaces human raters in rating the outputs of other generative AI (GenAI) systems, plays a critical role in scaling and standardizing GenAI evaluations. To validate such judge systems, evaluators assess human--judge agreement by first collecting multiple human ratings for each item in a validation corpus, then aggregating the ratings into a single, per-item gold label rating. For many items, however, rating criteria may admit multiple valid interpretations, so a human or LLM rater may deem multiple ratings "reasonable" or "correct." We call this condition rating indeterminacy. Problematically, many rating tasks that contain rating indeterminacy rely on forced-choice elicitation, whereby raters are instructed to select only one rating for each item. In this paper, we introduce a framework for validating LLM-as-a-judge systems under rating indeterminacy. We draw theoretical connections between different measures of judge system performance under different human--judge agreement metrics, and different rating elicitation and aggregation schemes. We demonstrate that differences in how humans and LLMs resolve rating indeterminacy when responding to forced-choice rating instructions can heavily bias LLM-as-a-judge validation. Through extensive experiments involving 11 real-world rating tasks and 9 commercial LLMs, we show that standard validation approaches that rely upon forced-choice ratings select judge systems that are highly suboptimal, performing as much as 31% worse than judge systems selected by our approach that uses multi-label "response set" ratings to account for rating indeterminacy. We conclude with concrete recommendations for more principled approaches to LLM-as-a-judge validation.

Social Aspects · Fairness, Equity, Justice and Safety

Hongyi Henry Jin, Zijun Ding, Dung Daniel Ngo, Steven Wu

In recent years, multicalibration has emerged as a desirable learning objective for ensuring that a predictor is calibrated across a rich collection of overlapping subpopulations. Existing approaches typically achieve multicalibration by discretizing the predictor's output space and iteratively adjusting its output values. However, this discretization approach departs from the standard empirical risk minimization (ERM) pipeline, introduces rounding error and an additional sensitive hyperparameter, and may distort the predictor’s outputs in ways that hinder downstream decision-making. In this work, we propose a discretization-free multicalibration method that directly optimizes an empirical risk objective over an ensemble of depth-two decision trees. Our ERM approach can be implemented using off-the-shelf tree ensemble learning methods such as LightGBM. Our algorithm provably achieves multicalibration, provided that the data distribution satisfies a technical condition we term as loss saturation. Across multiple datasets, our empirical evaluation shows that this condition is always met in practice. Our discretization-free algorithm consistently matches or outperforms existing multicalibration approaches—even when evaluated using a discretization-based multicalibration metric that shares its discretization granularity with the baselines. Code to replicate the results in this work is available at https://github.com/hjenryin/Discretization-free-MC.

Social Aspects · Trustworthy Machine Learning

Xiaoyu Wu, Yifei Pang, Terrance Liu, Steven Wu

Large Language Models are typically trained on datasets collected from the web, which may inadvertently contain harmful or sensitive personal information. To address growing privacy concerns, unlearning methods have been proposed to remove the influence of specific data from trained models. Of these, exact unlearning---which retrains the model from scratch without the target data---is widely regarded as the gold standard for mitigating privacy risks in deployment. In this paper, we revisit this assumption in a practical deployment setting where both the pre- and post-unlearning logits API are exposed, such as in open-weight scenarios. Targeting this setting, we introduce a novel data extraction attack that leverages signals from the pre-unlearning model to guide the post-unlearning model, uncovering patterns that reflect the removed data distribution. Combining model guidance with a token filtering strategy, our attack significantly improves extraction success rates---doubling performance in some cases---across common benchmarks such as MUSE, TOFU, and WMDP. Furthermore, we demonstrate our attack's effectiveness on a simulated medical diagnosis dataset to highlight real-world privacy risks associated with exact unlearning. In light of our findings, which suggest that unlearning may, in a contradictory way, \textit{increase} the risk of privacy leakage during real-world deployments, we advocate for evaluation of unlearning methods to consider broader threat models that account not only for post-unlearning models but also for adversarial access to prior checkpoints. Code is publicly available at: https://github.com/Nicholas0228/unlearned_data_extraction_llm.

Reinforcement Learning · Deep RL

Fuxiang Zhang, Jiacheng Xu, Chaojie Wang, Ce Cui, Yang Liu, Bo An

Large Language Models (LLMs) have demonstrated remarkable progress in complex reasoning tasks through both post-training and test-time scaling laws. While prevalent test-time scaling approaches are often realized by using external reward models to guide the model generation process, we find that only marginal gains can be acquired when scaling a model post-trained on specific reasoning tasks. We identify that the limited improvement stems from distribution discrepancies between the specific post-trained generator and the general reward model. To address this, we propose a framework that incentivizes LLMs to self-verify their own answers. By unifying answer generation and verification within a single reinforcement learning (RL) process, we train models that can effectively assess the correctness of their own solutions. The trained model can further scale its performance at inference time by verifying its generations, without the need for external verifiers. We train our self-verification models based on Qwen2.5-Math-7B and DeepSeek-R1-Distill-Qwen-1.5B, demonstrating their capabilities across varying reasoning context lengths. Experiments on multiple mathematical reasoning benchmarks show that our models can not only improve post-training performance but also enable effective test-time scaling. Our code is available at https://github.com/mansicer/self-verification.

Applications · Time Series

Gal Fadlon, Idan Arbiv, Nimrod Berman, Omri Azencot

Generating realistic time series data is critical for applications in healthcare, finance, and climate science. However, irregular sampling and missing values present significant challenges. While prior methods address these irregularities, they often yield suboptimal results and incur high computational costs. Recent advances in regular time series generation, such as the diffusion-based ImagenTime model, demonstrate strong, fast, and scalable generative capabilities by transforming time series into image representations, making them a promising solution. However, extending ImagenTime to irregular sequences using simple masking introduces ``unnatural'' neighborhoods, where missing values replaced by zeros disrupt the learning process. To overcome this, we propose a novel two-step framework: first, a Time Series Transformer completes irregular sequences, creating natural neighborhoods; second, a vision-based diffusion model with masking minimizes dependence on the completed values. This hybrid approach leverages the strengths of both completion and masking, enabling robust and efficient generation of realistic time series. Our method achieves state-of-the-art performance across benchmarks, delivering a relative improvement in discriminative score by 70% and in computational cost by 85%.

Applications · Chemistry and Drug Discovery

Nianzu Yang, Songlin Jiang, Jian Ma, Huaijin Wu, Shuangjia Zheng, Wengong Jin, Junchi Yan

Diffusion models hold great potential for accelerating antibody design, but their performance is so far limited by the number of antibody-antigen complexes used for model training. Meanwhile, AlphaFold3-like protein folding models, pre-trained on a large corpus of crystal structures, have acquired a broad understanding of biomolecular interaction. Based on this insight, we develop a new antigen-conditioned antibody design model by adapting the diffusion module of AlphaFold3-like models for sequence-structure co-diffusion. Specifically, we extend their structure diffusion module with a sequence diffusion head and fine-tune the entire protein folding model for antibody sequence-structure co-design. Our benchmark results show that sequence-structure co-diffusion models not only surpass state-of-the-art antibody design methods in performance but also maintain structure prediction accuracy comparable to the original folding model. Notably, in the antibody co-design task, our method achieves a CDR-H3 recovery rate of 65% for typical antibodies, outperforming the baselines by 87%, and attains a remarkable 63% recovery rate for nanobodies.

Reinforcement Learning · Multi-agent

Batuhan Altundas, Shengkang Chen, Shivika Singh, Shivangi Deo, Minwoo Cho, Matthew Gombolay

Coordinating large teams of heterogeneous mobile agents to perform complex tasks efficiently has scalability bottlenecks in feasible and optimal task scheduling, with critical applications in logistics, manufacturing, and disaster response. Existing task allocation and scheduling methods, including heuristics and optimization-based solvers, often fail to scale and overlook inter-task dependencies and agent heterogeneity. We propose a novel Simultaneous Decision-Making model for Heterogeneous Multi-Agent Task Allocation and Scheduling (HM-MATAS), built on a Residual Heterogeneous Graph Transformer with edge and node-level attention. Our model encodes agent capabilities, travel times, and temporospatial constraints into a rich graph representation and is trainable via reinforcement learning. Trained on small-scale problems (10 agents, 20 tasks), our model generalizes effectively to significantly larger scenarios (up to 40 agents and 200 tasks), enabling fast, one-shot task assignment and scheduling. Our simultaneous model outperforms classical heuristics by assigning 164.10\% more feasible tasks given temporal constraints in 3.83\% of the time, metaheuristics by 201.54\% in 0.01\% of the time and exact solver by 231.73\% in 0.03\% of the time, while achieving $20\times$-to-$250\times$ speedup from prior graph-based methods across scales.

Computer Vision · Vision Models & Multimodal

Zhihao Sun, Haoran Jiang, Haoran Chen, Yixin Cao, Xipeng Qiu, Zuxuan Wu, Yu-Gang Jiang

Multimodal large language models have unlocked new possibilities for various multimodal tasks. However, their potential in image manipulation detection remains unexplored. When directly applied to the IMD task, M-LLMs often produce reasoning texts that suffer from hallucinations and overthinking. To address this, we propose ForgerySleuth, which leverages M-LLMs to perform comprehensive clue fusion and generate segmentation outputs indicating specific regions that are tampered with. Moreover, we construct the ForgeryAnalysis dataset through the Chain-of-Clues prompt, which includes analysis and reasoning text to upgrade the image manipulation detection task. A data engine is also introduced to build a larger-scale dataset for the pre-training phase. Our extensive experiments demonstrate the effectiveness of ForgeryAnalysis and show that ForgerySleuth significantly outperforms existing methods in generalization, robustness, and explainability.