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9,256篇论文匹配“Diffusion models”
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Probabilistic Methods · Monte Carlo and Sampling Methods

Denis Blessing, Xiaogang Jia, Gerhard Neumann

Diffusion models optimized via variational inference (VI) have emerged as a promising tool for generating samples from unnormalized target densities. These models create samples by simulating a stochastic differential equation, starting from a simple, tractable prior, typically a Gaussian distribution. However, when the support of this prior differs greatly from that of the target distribution, diffusion models often struggle to explore effectively or suffer from large discretization errors. Moreover, learning the prior distribution can lead to mode-collapse, exacerbated by the mode-seeking nature of reverse Kullback-Leibler divergence commonly used in VI.To address these challenges, we propose end-to-end learnable Gaussian mixture priors (GMPs). GMPs offer improved control over exploration, adaptability to target support, and increased expressiveness to counteract mode collapse. We further leverage the structure of mixture models by proposing a strategy to iteratively refine the model through the addition of mixture components during training. Our experimental results demonstrate significant performance improvements across a diverse range of real-world and synthetic benchmark problems when using GMPs without requiring additional target evaluations.

Deep Learning · Large Language Models

Runpeng Yu, Xinchao Wang

Given a collection of neural networks, can we determine which are parent models and which are child models fine-tuned from the parents?In this work, we strive to answer this questionvia introducing a new task termed as neural phylogeny detection, aimed at identifying the existence and direction of the fine-tuning relationship. Specifically, neural phylogeny detection attempts to identify all parent-child model pairs and determine, within each pair, which model is the parent and which is the child.We present two approaches for neural phylogeny detection: a learning-free method and a learning-based method. First, we propose a metric that leverages the distance from network parameters to a fake initialization to infer fine-tuning directions. By integrating this metric with traditional clustering algorithms, we propose a series of efficient, learning-free neural phylogeny detection methods. Second, we introduce a transformer-based neural phylogeny detector, which significantly enhances detection accuracy through a learning-based manner. Extensive experiments, ranging from shallow fully-connected networks to open-sourced Stable Diffusion and LLaMA models, progressively validate the effectiveness of both methods. The results demonstrate the reliability of both the learning-free and the learning-based approaches across various learning tasks and network architectures, as well as their ability to detect cross-generational phylogeny between ancestor models and their fine-tuned descendants.

Applications · Computer Vision

Harry Zhang, Luca Carlone

We introduce CHAMP, a novel method for learning sequence-to-sequence, multi-hypothesis 3D human poses from 2D keypoints by leveraging a conditional distribution with a diffusion model. To predict a single output 3D pose sequence, we generate and aggregate multiple 3D pose hypotheses. For better aggregation results, we develop a method to score these hypotheses during training, effectively integrating conformal prediction into the learning process. This process results in a differentiable conformal predictor that is trained end-to-end with the 3D pose estimator. Post-training, the learned scoring model is used as the conformity score, and the 3D pose estimator is combined with a conformal predictor to select the most accurate hypotheses for downstream aggregation. Our results indicate that using a simple mean aggregation on the conformal prediction-filtered hypotheses set yields competitive results. When integrated with more sophisticated aggregation techniques, our method achieves state-of-the-art performance across various metrics and datasets while inheriting the probabilistic guarantees of conformal prediction.

Applications · Computer Vision

Jiahua Dong, Yu-Xiong Wang

The transformative potential of 3D content creation has been progressively unlocked through advancements in generative models. Recently, intuitive drag editing with geometric changes has attracted significant attention in 2D editing yet remains challenging for 3D scenes. In this paper, we introduce 3DGS-Drag, a point-based 3D editing framework that provides efficient, intuitive drag manipulation of real 3D scenes. Our approach bridges the gap between deformation-based and 2D-editing-based 3D editing methods, addressing their limitations to geometry-related content editing. We leverage two key innovations: deformation guidance utilizing 3D Gaussian Splatting for consistent geometric modifications and diffusion guidance for content correction and visual quality enhancement. A progressive editing strategy further supports aggressive 3D drag edits. Our method enables a wide range of edits, including motion change, shape adjustment, inpainting, and content extension. Experimental results demonstrate the effectiveness of 3DGS-Drag in various scenes, achieving state-of-the-art performance in geometry-related 3D content editing. Notably, the editing is efficient, taking 10 to 20 minutes on a single RTX 4090 GPU.

Applications · Computer Vision

Jingcheng Ke, Jun-Cheng Chen, I-Hong Jhuo, Chia-Wen Lin, Yen-Yu Lin

Referring expression generation (REG) and comprehension (REC) are vital and complementary in joint visual and textual reasoning. Existing REC datasets typically contain insufficient image-expression pairs for training, hindering the generalization of REC models to unseen referring expressions. Moreover, REG methods frequently struggle to bridge the visual and textual domains due to the limited capacity, leading to low-quality and restricted diversity in expression generation. To address these issues, we propose a novel VIsion-guided Expression Diffusion Model (VIE-DM) for the REG task, where diverse synonymous expressions adhering to both image and text contexts of the target object are generated to augment REC datasets. VIE-DM consists of a vision-text condition (VTC) module and a transformer decoder. Our VTC and token selection design effectively addresses the feature discrepancy problem prevalent in existing REG methods. This enables us to generate high-quality, diverse synonymous expressions that can serve as augmented data for REC model learning. Extensive experiments on five datasets demonstrate the high quality and large diversity of our generated expressions. Furthermore, the augmented image-expression pairs consistently enhance the performance of existing REC models, achieving state-of-the-art results.

Deep Learning · Generative Models and Autoencoders

Jerry Yao-Chieh Hu, Weimin Wu, Yi-Chen Lee, Yu-Chao Huang, Minshuo Chen, Han Liu

We investigate the approximation and estimation rates of conditional diffusion transformers (DiTs) with classifier-free guidance. We present a comprehensive analysis for “in-context” conditional DiTs under various common assumptions: generic and strong Hölder, linear latent (subspace), and Lipschitz score function assumptions. Importantly, we establish minimax optimality of DiTs by leveraging score function regularity. Specifically, we discretize the input domains into infinitesimal grids and then perform term-by-term Taylor expansions on the conditional diffusion score function under the Hölder smooth data assumption. This enables fine-grained use of transformers’ universal approximation through a more detailed piecewise constant approximation, and hence obtains tighter bounds. Additionally, we extend our analysis to latent settings. Our findings establish statistical limits for DiTs and offer practical guidance toward more efficient and accurate designs.

Deep Learning · Generative Models and Autoencoders

Ziqi Jiang, Zhen Wang, Long Chen

Precise and flexible image editing remains a fundamental challenge in computer vision. Based on the modified areas, most editing methods can be divided into two main types: global editing and local editing. In this paper, we choose the two most common editing approaches (\ie text-based editing and drag-based editing) and analyze their drawbacks. Specifically, text-based methods often fail to describe the desired modifications precisely, while drag-based methods suffer from ambiguity. To address these issues, we proposed \textbf{CLIPDrag}, a novel image editing method that is the first to combine text and drag signals for precise and ambiguity-free manipulations on diffusion models. To fully leverage these two signals, we treat text signals as global guidance and drag points as local information. Then we introduce a novel global-local motion supervision method to integrate text signals into existing drag-based methods by adapting a pre-trained language-vision model like CLIP. Furthermore, we also address the problem of slow convergence in CLIPDrag by presenting a fast point-tracking method that enforces drag points moving toward correct directions. Extensive experiments demonstrate that CLIPDrag outperforms existing single drag-based methods or text-based methods.

Applications · Computer Vision

Hongxiang Li, Yaowei Li, Yuhang Yang, Junjie Cao, Zhihong Zhu, Xuxin Cheng, Long Chen

Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional dense conditions (e.g., depth map) to ensure motion alignment. However, such strict dense guidance impairs the quality of the generated video when the body shape of the reference character differs significantly from that of the driving video. In this paper, we present DisPose to mine more generalizable and effective control signals without additional dense input, which disentangles the sparse skeleton pose in human image animation into motion field guidance and keypoint correspondence. Specifically, we generate a dense motion field from a sparse motion field and the reference image, which provides region-level dense guidance while maintaining the generalization of the sparse pose control. We also extract diffusion features corresponding to pose keypoints from the reference image, and then these point features are transferred to the target pose to provide distinct identity information. To seamlessly integrate into existing models, we propose a plug-and-play hybrid ControlNet that improves the quality and consistency of generated videos while freezing the existing model parameters. Extensive qualitative and quantitative experiments demonstrate the superiority of DisPose compared to current methods. Project page: https://github.com/lihxxx/DisPose.

Guojin Zhong, pan wang, Jin Yuan, Zhiyong Li, Long Chen

Recently, generative models have shown considerable promise in unsupervised time series anomaly detection. Nonetheless, the task of effectively capturing complex temporal patterns and minimizing false alarms becomes increasingly challenging when dealing with non-stationary time series, characterized by continuously fluctuating statistical attributes and joint distributions. To confront these challenges, we underscore the benefits of multi-resolution modeling, which improves the ability to distinguish between anomalies and non-stationary behaviors by leveraging correlations across various resolution scales. In response, we introduce a **M**ulti-Res**o**lution **De**composable Diffusion **M**odel (MODEM), which integrates a coarse-to-fine diffusion paradigm with a frequency-enhanced decomposable network to adeptly navigate the intricacies of non-stationarity. Technically, the coarse-to-fine diffusion model embeds cross-resolution correlations into the forward process to optimize diffusion transitions mathematically. It then innovatively employs low-resolution recovery to guide the reverse trajectories of high-resolution series in a coarse-to-fine manner, enhancing the model's ability to learn and elucidate underlying temporal patterns. Furthermore, the frequency-enhanced decomposable network operates in the frequency domain to extract globally shared time-invariant information and time-variant temporal dynamics for accurate series reconstruction. Extensive experiments conducted across five real-world datasets demonstrate that our proposed MODEM achieves state-of-the-art performance and can be generalized to other time series tasks.

Applications · Computer Vision

Zeyu Yang, Zijie Pan, Chun Gu, Li Zhang

Recent advancements in 3D generation are predominantly propelled by improvements in 3D-aware image diffusion models. These models are pretrained on Internet-scale image data and fine-tuned on massive 3D data, offering the capability of producing highly consistent multi-view images. However, due to the scarcity of synchronized multi-view video data, it remains challenging to adapt this paradigm to 4D generation directly. Despite that, the available video and 3D data are adequate for training video and multi-view diffusion models separately that can provide satisfactory dynamic and geometric priors respectively. To take advantage of both, this paper presents Diffusion$^2$, a novel framework for dynamic 3D content creation that reconciles the knowledge about geometric consistency and temporal smoothness from these models to directly sample dense multi-view multi-frame images which can be employed to optimize continuous 4D representation. Specifically, we design a simple yet effective denoising strategy via score composition of pretrained video and multi-view diffusion models based on the probability structure of the target image array. To alleviate the potential conflicts between two heterogeneous scores, we further introduce variance-reducing sampling via interpolated steps, facilitating smooth and stable generation. Owing to the high parallelism of the proposed image generation process and the efficiency of the modern 4D reconstruction pipeline, our framework can generate 4D content within few minutes. Notably, our method circumvents the reliance on expensive and hard-to-scale 4D data, thereby having the potential to benefit from the scaling of the foundation video and multi-view diffusion models. Extensive experiments demonstrate the efficacy of our proposed framework in generating highly seamless and consistent 4D assets under various types of conditions.

Applications · Chemistry and Drug Discovery

Hanlin Wu, Yuxuan Song, Jingjing Gong, Ziyao Cao, Yawen Ouyang, Jianbing Zhang, Hao Zhou, Wei-Ying Ma, Jingjing Liu

Generative modeling of crystal data distribution is an important yet challenging task due to the unique periodic physical symmetry of crystals. Diffusion-based methods have shown early promise in modeling crystal distribution. More recently, Bayesian Flow Networks were introduced to aggregate noisy latent variables, resulting in a variance-reduced parameter space that has been shown to be advantageous for modeling Euclidean data distributions with structural constraints (Song, et al.,2023). Inspired by this, we seek to unlock its potential for modeling variables located in non-Euclidean manifolds e.g. those within crystal structures, by overcoming challenging theoretical issues. We introduce CrysBFN, a novel crystal generation method by proposing a periodic Bayesian flow, which essentially differs from the original Gaussian-based BFN by exhibiting non-monotonic entropy dynamics. To successfully realize the concept of periodic Bayesian flow, CrysBFN integrates a new entropy conditioning mechanism and empirically demonstrates its significance compared to time-conditioning. Extensive experiments over both crystal ab initio generation and crystal structure prediction tasks demonstrate the superiority of CrysBFN, which consistently achieves new state-of-the-art on all benchmarks. Surprisingly, we found that CrysBFN enjoys a significant improvement in sampling efficiency, e.g., 200x speedup (10 v.s. 2000 steps network forwards) compared with previous Diffusion-based methods on MP-20 dataset.

Reinforcement Learning · Multi-agent

Yuqian Fu, Yuanheng Zhu, Jian Zhao, Jiajun Chai, Dongbin Zhao

Data scarcity in offline multi-agent reinforcement learning (MARL) is a key challenge for real-world applications. Recent advances in offline single-agent reinforcement learning (RL) demonstrate the potential of data synthesis to mitigate this issue.However, in multi-agent systems, interactions between agents introduce additional challenges. These interactions complicate the synthesis of multi-agent datasets, leading to data distortion when inter-agent interactions are neglected. Furthermore, the quality of the synthetic dataset is often constrained by the original dataset. To address these challenges, we propose **INteraction-aware Synthesis (INS)**, which synthesizes high-quality multi-agent datasets using diffusion models. Recognizing the sparsity of inter-agent interactions, INS employs a sparse attention mechanism to capture these interactions, ensuring that the synthetic dataset reflects the underlying agent dynamics. To overcome the limitation of diffusion models requiring continuous variables, INS implements a bit action module, enabling compatibility with both discrete and continuous action spaces. Additionally, we incorporate a select mechanism to prioritize transitions with higher estimated values, further enhancing the dataset quality. Experimental results across multiple datasets in MPE and SMAC environments demonstrate that INS consistently outperforms existing methods, resulting in improved downstream policy performance and superior dataset metrics. Notably, INS can synthesize high-quality data using only 10% of the original dataset, highlighting its efficiency in data-limited scenarios.

Applications · Computer Vision

Shangyu Chen, Zizheng Pan, Jianfei Cai, Dinh Phung

Personalizing a large-scale pretrained Text-to-Image (T2I) diffusion model is chal-lenging as it typically struggles to make an appropriate trade-off between its trainingdata distribution and the target distribution, i.e., learning a novel concept with only afew target images to achieve personalization (aligning with the personalized target)while preserving text editability (aligning with diverse text prompts). In this paper,we propose PaRa, an effective and efficient Parameter Rank Reduction approachfor T2I model personalization by explicitly controlling the rank of the diffusionmodel parameters to restrict its initial diverse generation space into a small andwell-balanced target space. Our design is motivated by the fact that taming a T2Imodel toward a novel concept such as a specific art style implies a small generationspace. To this end, by reducing the rank of model parameters during finetuning, wecan effectively constrain the space of the denoising sampling trajectories towardsthe target. With comprehensive experiments, we show that PaRa achieves greatadvantages over existing finetuning approaches on single/multi-subject generationas well as single-image editing. Notably, compared to the prevailing fine-tuningtechnique LoRA, PaRa achieves better parameter efficiency (2× fewer learnableparameters) and much better target image alignment.

Deep Learning · Generative Models and Autoencoders

Zizheng Pan, Bohan Zhuang, De-An Huang, Weili Nie, Zhiding Yu, Chaowei Xiao, Jianfei Cai, anima anandkumar

Sampling from diffusion probabilistic models (DPMs) is often expensive for high-quality image generation and typically requires many steps with a large model. In this paper, we introduce sampling Trajectory Stitching (T-Stitch), a simple yet efficient technique to improve the sampling efficiency with little or no generation degradation. Instead of solely using a large DPM for the entire sampling trajectory, T-Stitch first leverages a smaller DPM in the initial steps as a cheap drop-in replacement of the larger DPM and switches to the larger DPM at a later stage. Our key insight is that different diffusion models learn similar encodings under the same training data distribution and smaller models are capable of generating good global structures in the early steps. Extensive experiments demonstrate that T-Stitch is training-free, generally applicable for different architectures, and complements most existing fast sampling techniques with flexible speed and quality trade-offs. On DiT-XL, for example, 40% of the early timesteps can be safely replaced with a 10x faster DiT-S without performance drop on class-conditional ImageNet generation. We further show that our method can also be used as a drop-in technique to not only accelerate the popular pretrained stable diffusion (SD) models but also improve the prompt alignment of stylized SD models from the public model zoo. Finally, the explicit model allocation strategy of T-Stitch significantly reduces the need of training or searching, delivering high deployment efficiency.

Applications · Computer Vision

Qi Sun, Zhiyang Guo, Ziyu Wan, Jing Nathan Yan, Shengming Yin, Wengang Zhou, Jing Liao, Houqiang Li

In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score distillation sampling (SDS) algorithm to infer the unseen views and motion of 4D objects, thus leading to unsatisfactory results with defects like over-saturation and Janus problem. Therefore, inspired by recent progress of video diffusion models, we propose to optimize a 4D representation by explicitly generating multi-view videos from one input image. However, it is far from trivial to handle practical challenges faced by such a pipeline, including dramatic temporal inconsistency, inter-frame geometry and texture diversity, and semantic defects brought by video generation results. To address these issues, we propose EG4D, a novel multi-stage framework that generates high-quality and consistent 4D assets without score distillation. Specifically, collaborative techniques and solutions are developed, including an attention injection strategy to synthesize temporal-consistent multi-view videos, a robust and efficient dynamic reconstruction method based on Gaussian Splatting, and a refinement stage with diffusion prior for semantic restoration. The qualitative comparisons and quantitative results demonstrate that our framework outperforms the baselines in generation quality by a considerable margin.

Deep Learning · Generative Models and Autoencoders

Koichi Namekata, Sherwin Bahmani, Ziyi Wu, Yash Kant, Igor Gilitschenski, David Lindell

Methods for image-to-video generation have achieved impressive, photo-realistic quality. However, adjusting specific elements in generated videos, such as object motion or camera movement, is often a tedious process of trial and error, e.g., involving re-generating videos with different random seeds. Recent techniques address this issue by fine-tuning a pre-trained model to follow conditioning signals, such as bounding boxes or point trajectories. Yet, this fine-tuning procedure can be computationally expensive, and it requires datasets with annotated object motion, which can be difficult to procure. In this work, we introduce SG-I2V, a framework for controllable image-to-video generation that is self-guided—offering zero-shot control by relying solely on the knowledge present in a pre-trained image-to-video diffusion model without the need for fine-tuning or external knowledge. Our zero-shot method outperforms unsupervised baselines while significantly narrowing down the performance gap with supervised models in terms of visual quality and motion fidelity.Additional details and video results are available on our project page: https://kmcode1.github.io/Projects/SG-I2V

Deep Learning · Generative Models and Autoencoders

Xingyu Zheng, Xianglong Liu, Haotong Qin, Xudong Ma, Mingyuan Zhang, Haojie Hao, Jiakai Wang, Zixiang Zhao, Jinyang Guo, Michele Magno

With the advancement of diffusion models (DMs) and the substantially increased computational requirements, quantization emerges as a practical solution to obtain compact and efficient low-bit DMs. However, the highly discrete representation leads to severe accuracy degradation, hindering the quantization of diffusion models to ultra-low bit-widths. This paper proposes a novel weight binarization approach for DMs, namely BinaryDM, pushing binarized DMs to be accurate and efficient by improving the representation and optimization. From the representation perspective, we present an Evolvable-Basis Binarizer (EBB) to enable a smooth evolution of DMs from full-precision to accurately binarized. EBB enhances information representation in the initial stage through the flexible combination of multiple binary bases and applies regularization to evolve into efficient single-basis binarization. The evolution only occurs in the head and tail of the DM architecture to retain the stability of training. From the optimization perspective, a Low-rank Representation Mimicking (LRM) is applied to assist the optimization of binarized DMs. The LRM mimics the representations of full-precision DMs in low-rank space, alleviating the direction ambiguity of the optimization process caused by fine-grained alignment. Comprehensive experiments demonstrate that BinaryDM achieves significant accuracy and efficiency gains compared to SOTA quantization methods of DMs under ultra-low bit-widths. With 1-bit weight and 4-bit activation (W1A4), BinaryDM achieves as low as 7.74 FID and saves the performance from collapse (baseline FID 10.87). As the first binarization method for diffusion models, W1A4 BinaryDM achieves impressive 15.2x OPs and 29.2x model size savings, showcasing its substantial potential for edge deployment.

Applications · Computer Vision

Ziqi Pang, Xin Xu, Yu-Xiong Wang

With success in image generation, generative diffusion models are increasingly adopted for discriminative scenarios because generating pixels is a unified and natural perception interface. Although directly re-purposing their generative denoising process has established promising progress in specialist (e.g., depth estimation) and generalist models, the inherent gaps between a generative process and discriminative objectives are rarely investigated. For instance, generative models can tolerate deviations at intermediate sampling steps as long as the final distribution is reasonable, while discriminative tasks with rigorous ground truth for evaluation are sensitive to such errors. Without mitigating such gaps, diffusion for perception still struggles on tasks represented by multi-modal understanding (e.g., referring image segmentation). Motivated by these challenges, we analyze and improve the alignment between the generative diffusion process and perception objectives centering around the key observation: how perception quality evolves with the denoising process. (1) Notably, earlier denoising steps contribute more than later steps, necessitating a tailored learning objective for training: loss functions should reflect varied contributions of timesteps for each perception task. (2) Perception quality drops unexpectedly at later denoising steps, revealing the sensitiveness of perception to training-denoising distribution shift. We introduce diffusion-tailored data augmentation to simulate such drift in the training data. (3) We suggest a novel perspective to the long-standing question: why should a generative process be useful for discriminative tasks - interactivity. The denoising process can be leveraged as a controllable user interface adapting to users' correctional prompts and conducting multi-round interaction in an agentic workflow. Collectively, our insights enhance multiple generative diffusion-based perception models without architectural changes: state-of-the-art diffusion-based depth estimator, previously underplayed referring image segmentation models, and perception generalists. Our code is available at https://github.com/ziqipang/ADDP.

Applications · Physics

Anthony Zhou, Zijie Li, Michael Schneier, John Buchanan, Amir Barati Farimani

Recent advances in deep learning have inspired numerous works on data-driven solutions to partial differential equation (PDE) problems. These neural PDE solvers can often be much faster than their numerical counterparts; however, each presents its unique limitations and generally balances training cost, numerical accuracy, and ease of applicability to different problem setups. To address these limitations, we introduce several methods to apply latent diffusion models to physics simulation. Firstly, we introduce a mesh autoencoder to compress arbitrarily discretized PDE data, allowing for efficient diffusion training across various physics. Furthermore, we investigate full spatiotemporal solution generation to mitigate autoregressive error accumulation. Lastly, we investigate conditioning on initial physical quantities, as well as conditioning solely on a text prompt to introduce text2PDE generation. We show that language can be a compact, interpretable, and accurate modality for generating physics simulations, paving the way for more usable and accessible PDE solvers. Through experiments on both uniform and structured grids, we show that the proposed approach is competitive with current neural PDE solvers in both accuracy and efficiency, with promising scaling behavior up to $\sim$3 billion parameters. By introducing a scalable, accurate, and usable physics simulator, we hope to bring neural PDE solvers closer to practical use.

Deep Learning · Generative Models and Autoencoders

Zihan Ye, Shreyank Gowda, Shiming Chen, Xiaowei Huang, Haotian Xu, Fahad Khan, Yaochu Jin, Kaizhu Huang, Xiaobo Jin

Zero-shot Learning (ZSL) aims to enable classifiers to identify unseen classes. This is typically achieved by generating visual features for unseen classes based on learned visual-semantic correlations from seen classes. However, most current generative approaches heavily rely on having a sufficient number of samples from seen classes. Our study reveals that a scarcity of seen class samples results in a marked decrease in performance across many generative ZSL techniques. We argue, quantify, and empirically demonstrate that this decline is largely attributable to spurious visual-semantic correlations. To address this issue, we introduce ZeroDiff, an innovative generative framework for ZSL that incorporates diffusion mechanisms and contrastive representations to enhance visual-semantic correlations. ZeroDiff comprises three key components: (1) Diffusion augmentation, which naturally transforms limited data into an expanded set of noised data to mitigate generative model overfitting; (2) Supervised-contrastive (SC)-based representations that dynamically characterize each limited sample to support visual feature generation; and (3) Multiple feature discriminators employing a Wasserstein-distance-based mutual learning approach, evaluating generated features from various perspectives, including pre-defined semantics, SC-based representations, and the diffusion process. Extensive experiments on three popular ZSL benchmarks demonstrate that ZeroDiff not only achieves significant improvements over existing ZSL methods but also maintains robust performance even with scarce training data. Our codes are available at https://github.com/FouriYe/ZeroDiff_ICLR25.