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8,216篇论文匹配“New Approaches”
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Fairness

Jinlong Pang, Jialu Wang, Zhaowei Zhu, Yuanshun Yao, Chen Qian, Yang Liu

The pursuit of fairness in machine learning (ML), ensuring that the models do not exhibit biases toward protected demographic groups, typically results in a compromise scenario. This compromise can be explained by a Pareto frontier where given certain resources (e.g., data), reducing the fairness violations often comes at the cost of lowering the model accuracy. In this work, we aim to train models that mitigate group fairness disparity without causing harm to model accuracy.Intuitively, acquiring more data is a natural and promising approach to achieve this goal by reaching a better Pareto frontier of the fairness-accuracy tradeoff. The current data acquisition methods, such as fair active learning approaches, typically require annotating sensitive attributes. However, these sensitive attribute annotations should be protected due to privacy and safety concerns. In this paper, we propose a tractable active data sampling algorithm that does not rely on training group annotations, instead only requiring group annotations on a small validation set. Specifically, the algorithm first scores each new example by its influence on fairness and accuracy evaluated on the validation dataset, and then selects a certain number of examples for training. We theoretically analyze how acquiring more data can improve fairness without causing harm, and validate the possibility of our sampling approach in the context of risk disparity. We also provide the upper bound of generalization error and risk disparity as well as the corresponding connections.Extensive experiments on real-world data demonstrate the effectiveness of our proposed algorithm. Our code is available at [github.com/UCSC-REAL/FairnessWithoutHarm](https://github.com/UCSC-REAL/FairnessWithoutHarm).

Shengjie Luo, Yixian Xu, Di He, Shuxin Zheng, Tie-Yan Liu, Liwei Wang

The accurate prediction of geometric state evolution in complex systems is critical for advancing scientific domains such as quantum chemistry and material modeling. Traditional experimental and computational methods face challenges in terms of environmental constraints and computational demands, while current deep learning approaches still fall short in terms of precision and generality. In this work, we introduce the Geometric Diffusion Bridge (GDB), a novel generative modeling framework that accurately bridges initial and target geometric states. GDB leverages a probabilistic approach to evolve geometric state distributions, employing an equivariant diffusion bridge derived by a modified version of Doob's $h$-transform for connecting geometric states. This tailored diffusion process is anchored by initial and target geometric states as fixed endpoints and governed by equivariant transition kernels. Moreover, trajectory data can be seamlessly leveraged in our GDB framework by using a chain of equivariant diffusion bridges, providing a more detailed and accurate characterization of evolution dynamics. Theoretically, we conduct a thorough examination to confirm our framework's ability to preserve joint distributions of geometric states and capability to completely model the underlying dynamics inducing trajectory distributions with negligible error. Experimental evaluations across various real-world scenarios show that GDB surpasses existing state-of-the-art approaches, opening up a new pathway for accurately bridging geometric states and tackling crucial scientific challenges with improved accuracy and applicability.

Xiang Yue, Tianyu Zheng, Ge Zhang, Wenhu Chen

Instruction tuning improves the reasoning abilities of large language models (LLMs), with data quality and scalability being the crucial factors. Most instruction tuning data come from human crowd-sourcing or GPT-4 distillation. We propose a paradigm to efficiently harvest 10 million naturally existing instruction data from the pre-training web corpus to enhance LLM reasoning. Our approach involves (1) recalling relevant documents, (2) extracting instruction-response pairs, and (3) refining the extracted pairs using open-source LLMs. Fine-tuning base LLMs on this dataset, we build MAmmoTH2 models, which significantly boost performance on reasoning benchmarks. Notably, MAmmoTH2-7B’s (Mistral) performance increases from 11% to 36.7% on MATH and from 36% to 68.4% on GSM8K without training on any in-domain data. Further training MAmmoTH2 on public instruction tuning datasets yields MAmmoTH2-Plus, achieving state-of-the-art performance on several reasoning and chatbot benchmarks. Our work demonstrates how to harvest large-scale, high-quality instruction data without costly human annotation or GPT-4 distillation, providing a new paradigm for building better instruction tuning data.

Graph Neural Networks

Beomseok Kang, Priyabrata Saha, Sudarshan Sharma, Biswadeep Chakraborty, Saibal Mukhopadhyay

We introduce a novel framework, Online Relational Inference (ORI), designed to efficiently identify hidden interaction graphs in evolving multi-agent interacting systems using streaming data. Unlike traditional offline methods that rely on a fixed training set, ORI employs online backpropagation, updating the model with each new data point, thereby allowing it to adapt to changing environments in real-time. A key innovation is the use of an adjacency matrix as a trainable parameter, optimized through a new adaptive learning rate technique called AdaRelation, which adjusts based on the historical sensitivity of the decoder to changes in the interaction graph. Additionally, a data augmentation method named Trajectory Mirror (TM) is introduced to improve generalization by exposing the model to varied trajectory patterns. Experimental results on both synthetic datasets and real-world data (CMU MoCap for human motion) demonstrate that ORI significantly improves the accuracy and adaptability of relational inference in dynamic settings compared to existing methods. This approach is model-agnostic, enabling seamless integration with various neural relational inference (NRI) architectures, and offers a robust solution for real-time applications in complex, evolving systems.

Ke Xue, Ruo-Tong Chen, Xi Lin, Yunqi Shi, Shixiong Kai, Siyuan Xu, Chao Qian

In modern chip design, placement aims at placing millions of circuit modules, which is an essential step that significantly influences power, performance, and area (PPA) metrics. Recently, reinforcement learning (RL) has emerged as a promising technique for improving placement quality, especially macro placement. However, current RL-based placement methods suffer from long training times, low generalization ability, and inability to guarantee PPA results. A key issue lies in the problem formulation, i.e., using RL to place from scratch, which results in limits useful information and inaccurate rewards during the training process. In this work, we propose an approach that utilizes RL for the refinement stage, which allows the RL policy to learn how to adjust existing placement layouts, thereby receiving sufficient information for the policy to act and obtain relatively dense and precise rewards. Additionally, we introduce the concept of regularity during training, which is considered an important metric in the chip design industry but is often overlooked in current RL placement methods. We evaluate our approach on the ISPD 2005 and ICCAD 2015 benchmark, comparing the global half-perimeter wirelength and regularity of our proposed method against several competitive approaches. Besides, we test the PPA performance using commercial software, showing that RL as a regulator can achieve significant PPA improvements. Our RL regulator can fine-tune placements from any method and enhance their quality. Our work opens up new possibilities for the application of RL in placement, providing a more effective and efficient approach to optimizing chip design. Our code is available at \url{https://github.com/lamda-bbo/macro-regulator}.

Privacy

Meng Ding, Mingxi Lei, Liyang Zhu, Shaowei Wang, Di Wang, Jinhui Xu

As one of the most fundamental non-convex learning problems, ReLU regression under differential privacy (DP) constraints, especially in high-dimensional settings, remains a challenging area in privacy-preserving machine learning. Existing results are limited to the assumptions of bounded norm $ \|\mathbf{x}\|_2 \leq 1$, which becomes meaningless with increasing data dimensionality. In this work, we revisit the problem of DP ReLU regression in high-dimensional regimes. We propose two innovative algorithms DP-GLMtron and DP-TAGLMtron that outperform the conventional DPSGD. DP-GLMtron is based on a generalized linear model perceptron approach, integrating adaptive clipping and Gaussian mechanism for enhanced privacy. To overcome the constraints of small privacy budgets in DP-GLMtron, represented by $\widetilde{O}(\sqrt{1/N})$ where $N$ is the sample size, we introduce DP-TAGLMtron, which utilizes a tree aggregation protocol to balance privacy and utility effectively, showing that DP-TAGLMtron achieves comparable performance with only an additional factor of $O(\log N)$ in the utility upper bound.Moreover, our theoretical analysis extends beyond Gaussian-like data distributions to settings with eigenvalue decay, showing how data distribution impacts learning in high dimensions. Notably, our findings suggest that the utility upper bound could be independent of the dimension $d$, even when $d \gg N$. Experiments on synthetic and real-world datasets also validate our results.

Graph Neural Networks

Tomas Rigaux, Hisashi Kashima

Mastering games is a hard task, as games can be extremely complex, and still fundamentally different in structure from one another. While the AlphaZero algorithm has demonstrated an impressive ability to learn the rules and strategy of a large variety of games, ranging from Go and Chess, to Atari games, its reliance on extensive computational resources and rigid Convolutional Neural Network (CNN) architecture limits its adaptability and scalability. A model trained to play on a $19\times 19$ Go board cannot be used to play on a smaller $13\times 13$ board, despite the similarity between the two Go variants.In this paper, we focus on Chess, and explore using a more generic Graph-based Representation of a game state, rather than a grid-based one, to introduce a more general architecture based on Graph Neural Networks (GNN). We also expand the classical Graph Attention Network (GAT) layer to incorporate edge-features, to naturally provide a generic policy output format.Our experiments, performed on smaller networks than the initial AlphaZero paper, show that this new architecture outperforms previous architectures with a similar number of parameters, being able to increase playing strength an order of magnitude faster. We also show that the model, when trained on a smaller $5\times 5$ variant of chess, is able to be quickly fine-tuned to play on regular $8\times 8$ chess, suggesting that this approach yields promising generalization abilities.Our code is available at https://github.com/akulen/AlphaGateau.

Miscellaneous Aspects of Machine Learning · Unsupervised and Semi-supervised Learning

Adrian Bulat, Yassine Ouali, Georgios Tzimiropoulos

Current post-training quantization methods for LLMs compress the weights down to 4-bits, with moderate to low degradation in accuracy. However, further reducing the number of bits or accelerating the network while avoiding large accuracy drops, especially for smaller, sub 7B models, remains an actively researched and open problem. To address this, in this work, we introduce Quantization with Binary Bases (QBB), a new approach for low-bit quantization that effectively removes (nearly) all multiplications, reducing the implementation to summations. Our novel approach works by decomposing the original weights into a set of binary (1-bit) matrices using an iterative process. For a given layer, starting from a weight matrix, we first construct an initial approximation using an analytical solution, where each new binary matrix, paired with a scaling vector, approximates the residual error of the previous estimation. Secondly, using gradient descent and a progressive learning curriculum, we find the optimal set of binary matrices and scaling vectors that minimize the $\ell_2$ distance between the produced approximation and original weights. Thirdly, as previous steps are input agnostic, we holistically optimize the scaling vectors alone, calibrating them in student-teacher fashion, with the teacher providing both the data, by autoregressive generation starting from a random token, and the target logits. When evaluated across multiple LLM families, our approach matches and outperforms all prior works, setting a new state-of-the-art result using a summation-only based approach.

Reinforcement Learning · Everything Else

Jacob Adkins, Michael Bowling, Adam White

The performance of modern reinforcement learning algorithms critically relieson tuning ever increasing numbers of hyperparameters. Often, small changes ina hyperparameter can lead to drastic changes in performance, and different environments require very different hyperparameter settings to achieve state-of-the-artperformance reported in the literature. We currently lack a scalable and widelyaccepted approach to characterizing these complex interactions. This work proposes a new empirical methodology for studying, comparing, and quantifying thesensitivity of an algorithm’s performance to hyperparameter tuning for a given setof environments. We then demonstrate the utility of this methodology by assessingthe hyperparameter sensitivity of several commonly used normalization variants ofPPO. The results suggest that several algorithmic performance improvements may,in fact, be a result of an increased reliance on hyperparameter tuning.

Generative Models · New Approaches

Qizhen (Irene) Zhang, Nikolas Gritsch, Dwaraknath Gnaneshwar Talupuru, Simon Guo, David Cairuz, Bharat Venkitesh, Jakob Foerster, Phil Blunsom, Sebastian Ruder, Ahmet Üstün 等

Mixture of Experts (MoE) framework has become a popular architecture for large language models due to its superior performance compared to dense models. However, training MoEs from scratch in a large-scale regime is prohibitively expensive. Previous work addresses this challenge by independently training multiple dense expert models and using them to initialize an MoE. In particular, state-of-the-art approaches initialize MoE layers using experts' feed-forward parameters while merging all other parameters, limiting the advantages of the specialized dense models when upcycling them as MoEs. We propose BAM (Branch-Attend-Mix), a simple yet effective improvement to MoE training. BAM makes full use of specialized dense models by not only using their feed-forward network (FFN) to initialize the MoE layers but also leveraging experts' attention weights fully by leveraging them as mixture-of-attention (MoA) layers. We explore two methods for upcycling MoA layers: 1) initializing separate attention experts from dense models including key, value, and query matrices; and 2) initializing only Q projections while sharing key-value pairs across all experts to facilitate efficient inference. Our experiments using seed models ranging from 590 million to 2 billion parameters show that our approach outperforms state-of-the-art approaches under the same data and compute budget in both perplexity and downstream tasks evaluations, confirming the effectiveness of BAM.

Hongyang Li, Hao Zhang, Shilong Liu, Zhaoyang Zeng, Feng Li, Bohan Li, Tianhe Ren, Lei Zhang

In this paper, we present TAPTRv2, a Transformer-based approach built upon TAPTR for solving the Tracking Any Point (TAP) task. TAPTR borrows designs from DEtection TRansformer (DETR) and formulates each tracking point as a point query, making it possible to leverage well-studied operations in DETR-like algorithms. TAPTRv2 improves TAPTR by addressing a critical issue regarding its reliance on cost-volume, which contaminates the point query’s content feature and negatively impacts both visibility prediction and cost-volume computation. In TAPTRv2, we propose a novel attention-based position update (APU) operation and use key-aware deformable attention to realize. For each query, this operation uses key-aware attention weights to combine their corresponding deformable sampling positions to predict a new query position. This design is based on the observation that local attention is essentially the same as cost-volume, both of which are computed by dot-production between a query and its surrounding features. By introducing this new operation, TAPTRv2 not only removes the extra burden of cost-volume computation, but also leads to a substantial performance improvement. TAPTRv2 surpasses TAPTR and achieves state-of-the-art performance on many challenging datasets, demonstrating the effectiveness of our approach.

Robotics

shuaihang yuan, Hao Huang, Yu Hao, Congcong Wen, Anthony Tzes, Yi Fang

Zero-Shot Object Goal Navigation (ZS-OGN) enables robots to navigate toward objects of unseen categories without prior training. Traditional approaches often leverage categorical semantic information for navigation guidance, which struggles when only partial objects are observed or detailed and functional representations of the environment are lacking. To resolve the above two issues, we propose \textit{Geometric-part and Affordance Maps} (GAMap), a novel method that integrates object parts and affordance attributes for navigation guidance. Our method includes a multi-scale scoring approach to capture geometric-part and affordance attributes of objects at different scales. Comprehensive experiments conducted on the HM3D and Gibson benchmark datasets demonstrate improvements in Success Rates and Success weighted by Path Length, underscoring the efficacy of our geometric-part and affordance-guided navigation approach in enhancing robot autonomy and versatility, without any additional task-specific training or fine-tuning with the semantics of unseen objects and/or the locomotions of the robot.

Computer Vision · Image Generation

Bing Cao, Xingxin Xu, Pengfei Zhu, Qilong Wang, Qinghua Hu

Image fusion aims to integrate complementary information from multiple input images acquired through various sources to synthesize a new fused image. Existing methods usually employ distinct constraint designs tailored to specific scenes, forming fixed fusion paradigms. However, this data-driven fusion approach is challenging to deploy in varying scenarios, especially in rapidly changing environments. To address this issue, we propose a conditional controllable fusion (CCF) framework for general image fusion tasks without specific training. Due to the dynamic differences of different samples, our CCF employs specific fusion constraints for each individual in practice. Given the powerful generative capabilities of the denoising diffusion model, we first inject the specific constraints into the pre-trained DDPM as adaptive fusion conditions. The appropriate conditions are dynamically selected to ensure the fusion process remains responsive to the specific requirements in each reverse diffusion stage. Thus, CCF enables conditionally calibrating the fused images step by step. Extensive experiments validate our effectiveness in general fusion tasks across diverse scenarios against the competing methods without additional training. The code is publicly available.

Privacy

Puning Zhao, Lifeng LAI, Li Shen, Qingming Li, Jiafei Wu, Zhe Liu

Privacy protection of users' entire contribution of samples is important in distributed systems. The most effective approach is the two-stage scheme, which finds a small interval first and then gets a refined estimate by clipping samples into the interval. However, the clipping operation induces bias, which is serious if the sample distribution is heavy-tailed. Besides, users with large local sample sizes can make the sensitivity much larger, thus the method is not suitable for imbalanced users. Motivated by these challenges, we propose a Huber loss minimization approach to mean estimation under user-level differential privacy. The connecting points of Huber loss can be adaptively adjusted to deal with imbalanced users. Moreover, it avoids the clipping operation, thus significantly reducing the bias compared with the two-stage approach. We provide a theoretical analysis of our approach, which gives the noise strength needed for privacy protection, as well as the bound of mean squared error. The result shows that the new method is much less sensitive to the imbalance of user-wise sample sizes and the tail of sample distributions. Finally, we perform numerical experiments to validate our theoretical analysis.

Human-computer interaction

Changli Wu, qi chen, Jiayi Ji, Haowei Wang, Yiwei Ma, You Huang, Gen Luo, Hao Fei, Xiaoshuai Sun, Rongrong Ji

3D Referring Expression Segmentation (3D-RES) aims to segment 3D objects by correlating referring expressions with point clouds. However, traditional approaches frequently encounter issues like over-segmentation or mis-segmentation, due to insufficient emphasis on spatial information of instances. In this paper, we introduce a Rule-Guided Spatial Awareness Network (RG-SAN) by utilizing solely the spatial information of the target instance for supervision. This approach enables the network to accurately depict the spatial relationships among all entities described in the text, thus enhancing the reasoning capabilities. The RG-SAN consists of the Text-driven Localization Module (TLM) and the Rule-guided Weak Supervision (RWS) strategy. The TLM initially locates all mentioned instances and iteratively refines their positional information. The RWS strategy, acknowledging that only target objects have supervised positional information, employs dependency tree rules to precisely guide the core instance’s positioning. Extensive testing on the ScanRefer benchmark has shown that RG-SAN not only establishes new performance benchmarks, with an mIoU increase of 5.1 points, but also exhibits significant improvements in robustness when processing descriptions with spatial ambiguity. All codes are available at https://github.com/sosppxo/RG-SAN.

Language · Generation

Seongyun Lee, Sue Hyun Park, Seungone Kim, Minjoon Seo

Although humans inherently have diverse values, current large language model (LLM) alignment methods often assume that aligning LLMs with the general public’s preferences is optimal. A major challenge in adopting a more individualized approach to LLM alignment is its lack of scalability, as it involves repeatedly acquiring preference data and training new reward models and LLMs for each individual’s preferences. To address these challenges, we propose a new paradigm where users specify what they value most within the system message, steering the LLM’s generation behavior to better align with the user’s intentions. However, a naive application of such an approach is non-trivial since LLMs are typically trained on a uniform system message (e.g., “You are a helpful assistant”), which limitstheir ability to generalize to diverse, unseen system messages. To improve this generalization, we create Multifaceted Collection, augmenting 66k user instructions into 197k system messages through hierarchical user value combinations. Using this dataset, we train a 7B LLM called Janus and test it on 921 prompts from 5 benchmarks (AlpacaEval 2.0, FLASK, Koala, MT-Bench, and Self-Instruct)by adding system messages that reflect unseen user values. JANUS achieves tie+win rate of 75.2%, 72.4%, and 66.4% against Mistral 7B Instruct v0.2, GPT-3.5 Turbo, and GPT-4, respectively. Unexpectedly, on three benchmarks focused on response helpfulness (AlpacaEval 2.0, MT-Bench, Arena Hard Auto v0.1), JANUS also outperforms LLaMA 3 8B Instruct by a +4.0%p, +0.1%p, +3.0%p margin, underscoring that training with a vast array of system messages could also enhance alignment to the general public’s preference as well. Our code, dataset, benchmark, and models are available at https://lklab.kaist.ac.kr/Janus/.

Multimodal Models

Henry Hengyuan Zhao, Pan Zhou, Difei Gao, Zechen Bai, Mike Zheng Shou

Question answering, asking, and assessment are three innate human traits crucial for understanding the world and acquiring knowledge. By enhancing these capabilities, humans can more effectively utilize data, leading to better comprehension and learning outcomes. However, current Multimodal Large Language Models (MLLMs) primarily focus on question answering, often neglecting the full potential of questioning and assessment skills. In this study, we introduce LOVA3, an innovative framework named ``Learning tO Visual Question Answering, Asking and Assessment,'' designed to equip MLLMs with these additional capabilities. Our approach involves the creation of two supplementary training tasks GenQA and EvalQA, aiming at fostering the skills of asking and assessing questions in the context of images. To develop the questioning ability, we compile a comprehensive set of multimodal foundational tasks. For assessment, we introduce a new benchmark called EvalQABench, comprising 64,000 training samples (split evenly between positive and negative samples) and 5,000 testing samples. We posit that enhancing MLLMs with the capabilities to answer, ask, and assess questions will enhance their multimodal comprehension, ultimately improving overall performance. To validate this hypothesis, we train MLLMs using the LOVA3 framework and evaluate them on a range of multimodal datasets and benchmarks. Our results demonstrate consistent performance gains, underscoring the critical role of these additional tasks in fostering comprehensive intelligence in MLLMs.

Deep Learning · Robustness

Yeonsung Jung, Jaeyun Song, June Yong Yang, Jin-Hwa Kim, Sung-Yub Kim, Eunho Yang

Learning generalized models from biased data is an important undertaking toward fairness in deep learning. To address this issue, recent studies attempt to identify and leverage bias-conflicting samples free from spurious correlations without prior knowledge of bias or an unbiased set. However, spurious correlation remains an ongoing challenge, primarily due to the difficulty in correctly detecting these samples. In this paper, inspired by the similarities between mislabeled samples and bias-conflicting samples, we approach this challenge from a novel perspective of mislabeled sample detection. Specifically, we delve into Influence Function, one of the standard methods for mislabeled sample detection, for identifying bias-conflicting samples and propose a simple yet effective remedy for biased models by leveraging them. Through comprehensive analysis and experiments on diverse datasets, we demonstrate that our new perspective can boost the precision of detection and rectify biased models effectively. Furthermore, our approach is complementary to existing methods, showing performance improvement even when applied to models that have already undergone recent debiasing techniques.

Physical Models · Climate

Prakhar Srivastava, Ruihan Yang, Gavin Kerrigan, Gideon Dresdner, Jeremy McGibbon, Christopher S. Bretherton, Stephan Mandt

In climate science and meteorology, high-resolution local precipitation (rain and snowfall) predictions are limited by the computational costs of simulation-based methods. Statistical downscaling, or super-resolution, is a common workaround where a low-resolution prediction is improved using statistical approaches. Unlike traditional computer vision tasks, weather and climate applications require capturing the accurate conditional distribution of high-resolution given low-resolution patterns to assure reliable ensemble averages and unbiased estimates of extreme events, such as heavy rain. This work extends recent video diffusion models to precipitation super-resolution, employing a deterministic downscaler followed by a temporally-conditioned diffusion model to capture noise characteristics and high-frequency patterns. We test our approach on FV3GFS output, an established large-scale global atmosphere model, and compare it against six state-of-the-art baselines. Our analysis, capturing CRPS, MSE, precipitation distributions, and qualitative aspects using California and the Himalayas as examples, establishes our method as a new standard for data-driven precipitation downscaling.

Jayden Teoh, Wenjun Li, Pradeep Varakantham

Unsupervised Environment Design (UED) formalizes the problem of autocurricula through interactive training between a teacher agent and a student agent. The teacher generates new training environments with high learning potential, curating an adaptive curriculum that strengthens the student's ability to handle unseen scenarios. Existing UED methods mainly rely on *regret*, a metric that measures the difference between the agent's optimal and actual performance, to guide curriculum design. Regret-driven methods generate curricula that progressively increase environment complexity for the student but overlook environment *novelty* — a critical element for enhancing an agent's generalizability. Measuring environment novelty is especially challenging due to the underspecified nature of environment parameters in UED, and existing approaches face significant limitations. To address this, this paper introduces the *Coverage-based Evaluation of Novelty In Environment* (CENIE) framework. CENIE proposes a scalable, domain-agnostic, and curriculum-aware approach to quantifying environment novelty by leveraging the student's state-action space coverage from previous curriculum experiences. We then propose an implementation of CENIE that models this coverage and measures environment novelty using Gaussian Mixture Models. By integrating both regret and novelty as complementary objectives for curriculum design, CENIE facilitates effective exploration across the state-action space while progressively increasing curriculum complexity. Empirical evaluations demonstrate that augmenting existing regret-based UED algorithms with CENIE achieves state-of-the-art performance across multiple benchmarks, underscoring the effectiveness of novelty-driven autocurricula for robust generalization.