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9,256篇论文匹配“Diffusion models”
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Applications · Computer Vision

XiaoChen Zhao, Hongyi Xu, Guoxian Song, You Xie, Chenxu Zhang, Xiu Li, Linjie Luo, Jinli Suo, Yebin Liu

We propose X-NeMo, a novel zero-shot diffusion-based portrait animation pipeline that animates a static portrait using facial movements from a driving video of a different individual. Our work first identifies the root causes of the limitations in prior approaches, such as identity leakage and difficulty in capturing subtle and extreme expressions. To address these challenges, we introduce a fully end-to-end training framework that distills a 1D identity-agnostic latent motion descriptor from driving image, effectively controlling motion through cross-attention during image generation. Our implicit motion descriptor captures expressive facial motion in fine detail, learned end-to-end from a diverse video dataset without reliance on any pre-trained motion detectors. We further disentangle motion latents from identity cues with enhanced expressiveness by supervising their learning with a dual GAN decoder, alongside spatial and color augmentations. By embedding the driving motion into a 1D latent vector and controlling motion via cross-attention instead of additive spatial guidance, our design effectively eliminates the transmission of spatial-aligned structural clues from the driving condition to the diffusion backbone, substantially mitigating identity leakage. Extensive experiments demonstrate that X-NeMo surpasses state-of-the-art baselines, producing highly expressive animations with superior identity resemblance. Our code and models will be available for research.

Deep Learning · Generative Models and Autoencoders

Dingdong Yang, Yizhi Wang, Konrad Schindler, Ali Mahdavi Amiri, Hao Zhang

We propose GALA, a novel representation of 3D shapes that (i) excels at capturing and reproducing complex geometry and surface details, (ii) is computationally efficient, and (iii) lends itself to 3D generative modelling with modern, diffusion-based schemes. The key idea of GALA is to exploit both the global sparsity of surfaces within a 3D volume and their local surface properties. *Sparsity* is promoted by covering only the 3D object boundaries, not empty space, with an ensemble of tree root voxels. Each voxel contains an octree to further limit storage and compute to regions that contain surfaces. *Adaptivity* is achieved by fitting one local and geometry-aware coordinate frame in each non-empty leaf node. Adjusting the orientation of the local grid, as well as the anisotropic scales of its axes, to the local surface shape greatly increases the amount of detail that can be stored in a given amount of memory, which in turn allows for quantization without loss of quality. With our optimized C++/CUDA implementation, GALA can be fitted to an object in less than 10 seconds. Moreover, the representation can efficiently be flattened and manipulated with transformer networks. We provide a cascaded generation pipeline capable of generating 3D shapes with great geometric detail. For more information, please visit our [project page](https://santisy.github.io/GALA/).

Deep Learning · Graph Neural Networks

Danny Wang, Ruihong Qiu, Guangdong Bai, Zi Huang

Despite graph neural networks' (GNNs) great success in modelling graph-structured data, out-of-distribution (OOD) test instances still pose a great challenge for current GNNs. One of the most effective techniques to detect OOD nodes is to expose the detector model with an additional OOD node-set, yet the extra OOD instances are often difficult to obtain in practice. Recent methods for image data address this problem using OOD data synthesis, typically relying on pre-trained generative models like Stable Diffusion. However, these approaches require vast amounts of additional data, as well as one-for-all pre-trained generative models, which are not available for graph data. Therefore, we propose the GOLD framework for graph OOD detection, an implicit adversarial learning pipeline with synthetic OOD exposure without pre-trained models. The implicit adversarial training process employs a novel alternating optimisation framework by training: (1) a latent generative model to regularly imitate the in-distribution (ID) embeddings from an evolving GNN, and (2) a GNN encoder and an OOD detector to accurately classify ID data while increasing the energy divergence between the ID embeddings and the generative model's synthetic embeddings. This novel approach implicitly transforms the synthetic embeddings into pseudo-OOD instances relative to the ID data, effectively simulating exposure to OOD scenarios without auxiliary data. Extensive OOD detection experiments are conducted on five benchmark graph datasets, verifying the superior performance of GOLD without using real OOD data compared with the state-of-the-art OOD exposure and non-exposure baselines.

Applications · Computer Vision

Rongzhen Zhao, Vivienne Huiling Wang, Juho Kannala, Joni Pajarinen

Representing images or videos as object-level feature vectors, rather than pixel-level feature maps, facilitates advanced visual tasks.Object-Centric Learning (OCL) primarily achieves this by reconstructing the input under the guidance of Variational Autoencoder (VAE) intermediate representation to drive so-called slots to aggregate as much object information as possible.However, existing VAE guidance does not explicitly address that objects can vary in pixel sizes while models typically excel at specific pattern scales.We propose Multi-Scale Fusion (MSF) to enhance VAE guidance for OCL training. To ensure objects of all sizes fall within VAE's comfort zone, we adopt the image pyramid, which produces intermediate representations at multiple scales;To foster scale-invariance/variance in object super-pixels, we devise inter/intra-scale fusion, which augments low-quality object super-pixels of one scale with corresponding high-quality super-pixels from another scale.On standard OCL benchmarks, our technique improves mainstream methods, including state-of-the-art diffusion-based ones.The source code is available on https://github.com/Genera1Z/MultiScaleFusion.

Applications · Computer Vision

Zheng Chong, Xiao Dong, Haoxiang Li, shiyue Zhang, Wenqing Zhang, Hanqing Zhao, xujie zhang, Dongmei Jiang, Xiaodan Liang

Virtual try-on methods based on diffusion models achieve realistic effects but often require additional encoding modules, a large number of training parameters, and complex preprocessing, which increases the burden on training and inference. In this work, we re-evaluate the necessity of additional modules and analyze how to improve training efficiency and reduce redundant steps in the inference process. Based on these insights, we propose CatVTON, a simple and efficient virtual try-on diffusion model that transfers in-shop or worn garments of arbitrary categories to target individuals by concatenating them along spatial dimensions as inputs of the diffusion model. The efficiency of CatVTON is reflected in three aspects: (1) Lightweight network. CatVTON consists only of a VAE and a simplified denoising UNet, removing redundant image and text encoders as well as cross-attentions, and includes just 899.06M parameters. (2) Parameter-efficient training. Through experimental analysis, we identify self-attention modules as crucial for adapting pre-trained diffusion models to the virtual try-on task, enabling high-quality results with only 49.57M training parameters. (3) Simplified inference. CatVTON eliminates unnecessary preprocessing, such as pose estimation, human parsing, and captioning, requiring only a person image and garment reference to guide the virtual try-on process, reducing over 49% memory usage compared to other diffusion-based methods. Extensive experiments demonstrate that CatVTON achieves superior qualitative and quantitative results compared to baseline methods and demonstrates strong generalization performance in in-the-wild scenarios, despite being trained solely on public datasets with 73K samples.

Deep Learning · Generative Models and Autoencoders

Ao Li, Wei Fang, Hongbo Zhao, Le Lu, Ge Yang, Minfeng Xu

In applications of diffusion models, controllable generation is of practical significance, but is also challenging. Current methods for controllable generation primarily focus on modifying the score function of diffusion models, while Mean Reverting (MR) Diffusion directly modifies the structure of the stochastic differential equation (SDE), making the incorporation of image conditions simpler and more natural. However, current training-free fast samplers are not directly applicable to MR Diffusion. And thus MR Diffusion requires hundreds of NFEs (number of function evaluations) to obtain high-quality samples. In this paper, we propose a new algorithm named MaRS (MR Sampler) to reduce the sampling NFEs of MR Diffusion. We solve the reverse-time SDE and the probability flow ordinary differential equation (PF-ODE) associated with MR Diffusion, and derive semi-analytical solutions. The solutions consist of an analytical function and an integral parameterized by a neural network. Based on this solution, we can generate high-quality samples in fewer steps. Our approach does not require training and supports all mainstream parameterizations, including noise prediction, data prediction and velocity prediction. Extensive experiments demonstrate that MR Sampler maintains high sampling quality with a speedup of 10 to 20 times across ten different image restoration tasks. Our algorithm accelerates the sampling procedure of MR Diffusion, making it more practical in controllable generation.

Deep Learning · Generative Models and Autoencoders

Mufei Li, Viraj Shitole, Eli Chien, Changhai Man, Zhaodong Wang, Srinivas, Ying Zhang, Tushar Krishna, Pan Li

Directed acyclic graphs (DAGs) serve as crucial data representations in domains such as hardware synthesis and compiler/program optimization for computing systems. DAG generative models facilitate the creation of synthetic DAGs, which can be used for benchmarking computing systems while preserving intellectual property. However, generating realistic DAGs is challenging due to their inherent directional and logical dependencies. This paper introduces LayerDAG, an autoregressive diffusion model, to address these challenges. LayerDAG decouples the strong node dependencies into manageable units that can be processed sequentially. By interpreting the partial order of nodes as a sequence of bipartite graphs, LayerDAG leverages autoregressive generation to model directional dependencies and employs diffusion models to capture logical dependencies within each bipartite graph. Comparative analyses demonstrate that LayerDAG outperforms existing DAG generative models in both expressiveness and generalization, particularly for generating large-scale DAGs with up to 400 nodes—a critical scenario for system benchmarking. Extensive experiments on both synthetic and real-world flow graphs from various computing platforms show that LayerDAG generates valid DAGs with superior statistical properties and benchmarking performance. The synthetic DAGs generated by LayerDAG enhance the training of ML-based surrogate models, resulting in improved accuracy in predicting performance metrics of real-world DAGs across diverse computing platforms.

Deep Learning · Generative Models and Autoencoders

Junyao Gao, Yanan Sun, Fei Shen, Xin Jiang, Zhening Xing, Kai Chen, Cai Zhao

In this paper, we present ***FaceShot***, a novel training-free portrait animation framework designed to bring any character into life from any driven video without fine-tuning or retraining.We achieve this by offering precise and robust reposed landmark sequences from an appearance-guided landmark matching module and a coordinate-based landmark retargeting module.Together, these components harness the robust semantic correspondences of latent diffusion models to produce facial motion sequence across a wide range of character types.After that, we input the landmark sequences into a pre-trained landmark-driven animation model to generate animated video.With this powerful generalization capability, FaceShot can significantly extend the application of portrait animation by breaking the limitation of realistic portrait landmark detection for any stylized character and driven video.Also, FaceShot is compatible with any landmark-driven animation model, significantly improving overall performance.Extensive experiments on our newly constructed character benchmark CharacBench confirm that FaceShot consistently surpasses state-of-the-art (SOTA) approaches across any character domain.More results are available at our project website https://faceshot2024.github.io/faceshot/.

Deep Learning · Generative Models and Autoencoders

Shengyuan Zhang, Ling Yang, Zejian Li, An Zhao, Chenye Meng, Changyuan Yang, Guang Yang, Zhiyuan Yang, Lingyun Sun

Accelerating the sampling speed of diffusion models remains a significant challenge. Recent score distillation methods distill a heavy teacher model into a student generator to achieve one-step generation, which is optimized by calculating the difference between two score functions on the samples generated by the student model.However, there is a score mismatch issue in the early stage of the score distillation process, since existing methods mainly focus on using the endpoint of pre-trained diffusion models as teacher models, overlooking the importance of the convergence trajectory between the student generator and the teacher model.To address this issue, we extend the score distillation process by introducing the entire convergence trajectory of the teacher model and propose $\textbf{Dis}$tribution $\textbf{Back}$tracking Distillation ($\textbf{DisBack}$). DisBask is composed of two stages: $\textit{Degradation Recording}$ and $\textit{Distribution Backtracking}$. $\textit{Degradation Recording}$ is designed to obtain the convergence trajectory by recording the degradation path from the pre-trained teacher model to the untrained student generator.The degradation path implicitly represents the intermediate distributions between the teacher and the student, and its reverse can be viewed as the convergence trajectory from the student generator to the teacher model.Then $\textit{Distribution Backtracking}$ trains the student generator to backtrack the intermediate distributions along the path to approximate the convergence trajectory of the teacher model.Extensive experiments show that DisBack achieves faster and better convergence than the existing distillation method and achieves comparable or better generation performance, with an FID score of 1.38 on the ImageNet 64$\times$64 dataset.DisBack is easy to implement and can be generalized to existing distillation methods to boost performance.

Applications · Computer Vision

Zewei Zhang, Huan Liu, Jun Chen, Xiangyu Xu

In this paper, we introduce GoodDrag, a novel approach to improve the stability and image quality of drag editing. Unlike existing methods that struggle with accumulated perturbations and often result in distortions, GoodDrag introduces an AlDD framework that alternates between drag and denoising operations within the diffusion process, effectively improving the fidelity of the result. We also propose an information-preserving motion supervision operation that maintains the original features of the starting point for precise manipulation and artifact reduction. In addition, we contribute to the benchmarking of drag editing by introducing a new dataset, Drag100, and developing dedicated quality assessment metrics, Dragging Accuracy Index and Gemini Score, utilizing Large Multimodal Models. Extensive experiments demonstrate that the proposed GoodDrag compares favorably against the state-of-the-art approaches both qualitatively and quantitatively. The source code and data are available at https://gooddrag.github.io.

Applications · Computer Vision

Yichen Xie, Chenfeng Xu, Chensheng Peng, Shuqi Zhao, Nhat Ho, Alexander Pham, Mingyu Ding, Masayoshi Tomizuka, Wei Zhan

Recent advancements have exploited diffusion models for the synthesis of either LiDAR point clouds or camera image data in driving scenarios. Despite their success in modeling single-modality data marginal distribution, there is an under- exploration in the mutual reliance between different modalities to describe com- plex driving scenes. To fill in this gap, we propose a novel framework, X-DRIVE, to model the joint distribution of point clouds and multi-view images via a dual- branch latent diffusion model architecture. Considering the distinct geometrical spaces of the two modalities, X-DRIVE conditions the synthesis of each modality on the corresponding local regions from the other modality, ensuring better alignment and realism. To further handle the spatial ambiguity during denoising, we design the cross-modality condition module based on epipolar lines to adaptively learn the cross-modality local correspondence. Besides, X-DRIVE allows for controllable generation through multi-level input conditions, including text, bounding box, image, and point clouds. Extensive results demonstrate the high-fidelity synthetic results of X-DRIVE for both point clouds and multi-view images, adhering to input conditions while ensuring reliable cross-modality consistency. Our code will be made publicly available at https://github.com/yichen928/X-Drive.

Miscellaneous Aspects of Machine Learning · Unsupervised and Semi-supervised Learning

Ya-Wei Eileen Lin, Ronald Coifman, Gal Mishne, Ronen Talmon

Finding meaningful distances between high-dimensional data samples is an important scientific task. To this end, we propose a new tree-Wasserstein distance (TWD) for high-dimensional data with two key aspects. First, our TWD is specifically designed for data with a latent feature hierarchy, i.e., the features lie in a hierarchical space, in contrast to the usual focus on embedding samples in hyperbolic space. Second, while the conventional use of TWD is to speed up the computation of the Wasserstein distance, we use its inherent tree as a means to learn the latent feature hierarchy. The key idea of our method is to embed the features into a multi-scale hyperbolic space using diffusion geometry and then present a new tree decoding method by establishing analogies between the hyperbolic embedding and trees. We show that our TWD computed based on data observations provably recovers the TWD defined with the latent feature hierarchy and that its computation is efficient and scalable. We showcase the usefulness of the proposed TWD in applications to word-document and single-cell RNA-sequencing datasets, demonstrating its advantages over existing TWDs and methods based on pre-trained models.

Reinforcement Learning · Multi-agent

Lei Yuan, Yuqi Bian, Lihe Li, Ziqian Zhang, Cong Guan, Yang Yu

Learning from offline data without interacting with the environment is a promising way to fully leverage the intelligent decision-making capabilities of multi-agent reinforcement learning (MARL). Previous approaches have primarily focused on developing learning techniques, such as conservative methods tailored to MARL using limited offline data. However, these methods often overlook the temporal relationships across different timesteps and spatial relationships between teammates, resulting in low learning efficiency in imbalanced data scenarios. To comprehensively explore the data structure of MARL and enhance learning efficiency, we propose Multi-Agent offline coordination via Diffusion-based Trajectory Stitching (MADiTS), a novel diffusion-based data augmentation pipeline that systematically generates trajectories by stitching high-quality coordination segments together. MADiTS first generates trajectory segments using a trained diffusion model, followed by applying a bidirectional dynamics constraint to ensure that the trajectories align with environmental dynamics. Additionally, we develop an offline credit assignment technique to identify and optimize the behavior of underperforming agents in the generated segments. This iterative procedure continues until a satisfactory augmented episode trajectory is generated within the predefined limit or is discarded otherwise. Empirical results on imbalanced datasets of multiple benchmarks demonstrate that MADiTS significantly improves MARL performance.

Deep Learning · Generative Models and Autoencoders

Enze Xie, Junsong Chen, Junyu Chen, Han Cai, Haotian Tang, Yujun Lin, Zhekai Zhang, Muyang Li, Ligeng Zhu, Yao Lu 等

We introduce Sana, a text-to-image framework that can efficiently generate images up to 4096$\times$4096 resolution. Sana can synthesize high-resolution, high-quality images with strong text-image alignment at a remarkably fast speed, deployable on laptop GPU. Core designs include: (1) Deep compression autoencoder: unlike traditional AEs, which compress images only 8$\times$, we trained an AE that can compress images 32$\times$, effectively reducing the number of latent tokens. (2) Linear DiT: we replace all vanilla attention in DiT with linear attention, which is more efficient at high resolutions without sacrificing quality. (3) Decoder-only text encoder: we replaced T5 with modern decoder-only small LLM as the text encoder and designed complex human instruction with in-context learning to enhance the image-text alignment. (4) Efficient training and sampling: we propose Flow-DPM-Solver to reduce sampling steps, with efficient caption labeling and selection to accelerate convergence. As a result, Sana-0.6B is very competitive with modern giant diffusion model (e.g. Flux-12B), being 20 times smaller and 100+ times faster in measured throughput. Moreover, Sana-0.6B can be deployed on a 16GB laptop GPU, taking less than 1 second to generate a 1024$\times$1024 resolution image. Sana enables content creation at low cost. Code and model will be publicly released upon publication.

Deep Learning · Generative Models and Autoencoders

Enze Xie, Junsong Chen, Junyu Chen, Han Cai, Haotian Tang, Yujun Lin, Zhekai Zhang, Muyang Li, Ligeng Zhu, Yao Lu 等

We introduce Sana, a text-to-image framework that can efficiently generate images up to 4096$\times$4096 resolution. Sana can synthesize high-resolution, high-quality images with strong text-image alignment at a remarkably fast speed, deployable on laptop GPU. Core designs include: (1) Deep compression autoencoder: unlike traditional AEs, which compress images only 8$\times$, we trained an AE that can compress images 32$\times$, effectively reducing the number of latent tokens. (2) Linear DiT: we replace all vanilla attention in DiT with linear attention, which is more efficient at high resolutions without sacrificing quality. (3) Decoder-only text encoder: we replaced T5 with modern decoder-only small LLM as the text encoder and designed complex human instruction with in-context learning to enhance the image-text alignment. (4) Efficient training and sampling: we propose Flow-DPM-Solver to reduce sampling steps, with efficient caption labeling and selection to accelerate convergence. As a result, Sana-0.6B is very competitive with modern giant diffusion model (e.g. Flux-12B), being 20 times smaller and 100+ times faster in measured throughput. Moreover, Sana-0.6B can be deployed on a 16GB laptop GPU, taking less than 1 second to generate a 1024$\times$1024 resolution image. Sana enables content creation at low cost. Code and model will be publicly released upon publication.

Deep Learning · Generative Models and Autoencoders

Muyang Li, Yujun Lin, Zhekai Zhang, Tianle Cai, Xiuyu Li, Junxian Guo, Enze Xie, Chenlin Meng, Jun-Yan Zhu, Song Han

Diffusion models can effectively generate high-quality images. However, as they scale, rising memory demands and higher latency pose substantial deployment challenges. In this work, we aim to accelerate diffusion models by quantizing their weights and activations to 4 bits. At such an aggressive level, both weights and activations are highly sensitive, where existing post-training quantization methods like smoothing become insufficient. To overcome this limitation, we propose *SVDQuant*, a new 4-bit quantization paradigm. Different from smoothing, which redistributes outliers between weights and activations, our approach *absorbs* these outliers using a low-rank branch. We first consolidate the outliers by shifting them from activations to weights. Then, we use a high-precision, low-rank branch to take in the weight outliers with Singular Value Decomposition (SVD), while a low-bit quantized branch handles the residuals. This process eases the quantization on both sides. However, naively running the low-rank branch independently incurs significant overhead due to extra data movement of activations, negating the quantization speedup. To address this, we co-design an inference engine *Nunchaku* that fuses the kernels of the low-rank branch into those of the low-bit branch to cut off redundant memory access. It can also seamlessly support off-the-shelf low-rank adapters (LoRAs) without re-quantization. Extensive experiments on SDXL, PixArt-$\Sigma$, and FLUX.1 validate the effectiveness of SVDQuant in preserving image quality. We reduce the memory usage for the 12B FLUX.1 models by 3.5×, achieving 3.0× speedup over the 4-bit weight-only quantization (W4A16) baseline on the 16GB laptop 4090 GPU with INT4 precision. On the latest RTX 5090 desktop with Blackwell architecture, we achieve a 3.1× speedup compared to the W4A16 model using NVFP4 precision. Our quantization library and inference engine are available at https://github.com/mit-han-lab/deepcompressor/ and https://github.com/mit-han-lab/nunchaku/, correspondingly.

Deep Learning · Generative Models and Autoencoders

Jarrid Rector-Brooks, Mohsin Hasan, Zhangzhi Peng, Chenghao Liu, Sarthak Mittal, Nouha Dziri, Michael Bronstein, Pranam Chatterjee, Alexander Tong, Joey Bose

Generative modeling of discrete data underlies important applications spanning text-based agents like ChatGPT to the design of the very building blocks of life in protein sequences. However, application domains need to exert control over the generated data by steering the generative process—typically via RLHF—to satisfy a specified property, reward, or affinity metric. In this paper, we study the problem of steering Masked Diffusion Models (MDMs), a recent class of discrete diffusion models that offer a compelling alternative to traditional autoregressive models. We introduce Discrete Denoising Posterior Prediction (DDPP), a novel framework that casts the task of steering pretrained MDMs as a problem of probabilistic inference by learning to sample from a target Bayesian posterior. Our DDPP framework leads to a family of three novel objectives that are all simulation-free, and thus scalable while applying to general non-differentiable reward functions. Empirically, we instantiate DDPP by steering MDMs to perform class-conditional pixel-level image modeling, RLHF-based alignment of MDMs using text based rewards, and finetuning protein language models to generate more diverse secondary structures and shorter proteins. We substantiate our designs via wet-lab validation, where we observe transient expression of reward-optimized protein sequences.

Applications · Computer Vision

Jonathan Brokman, Amit Giloni, Omer Hofman, Roman Vainshtein, Hisashi Kojima, Guy Gilboa

Distinguishing between real and AI-generated images, commonly referred to as 'image detection', presents a timely and significant challenge. Despite extensive research in the (semi-)supervised regime, zero-shot and few-shot solutions have only recently emerged as promising alternatives. Their main advantage is in alleviating the ongoing data maintenance, which quickly becomes outdated due to advances in generative technologies. We identify two main gaps: (1) a lack of theoretical grounding for the methods, and (2) significant room for performance improvements in zero-shot and few-shot regimes. Our approach is founded on understanding and quantifying the biases inherent in generated content, where we use these quantities as criteria for characterizing generated images. Specifically, we explore the biases of the implicit probability manifold, captured by a pre-trained diffusion model. Through score-function analysis, we approximate the curvature, gradient, and bias towards points on the probability manifold, establishing criteria for detection in the zero-shot regime. We further extend our contribution to the few-shot setting by employing a mixture-of-experts methodology. Empirical results across 20 generative models demonstrate that our method outperforms current approaches in both zero-shot and few-shot settings. This work advances the theoretical understanding and practical usage of generated content biases through the lens of manifold analysis.

Deep Learning · Generative Models and Autoencoders

Tsiry MAYET, Pourya Shamsolmoali, Simon Bernard, Eric Granger, Romain HÉRAULT, Clement Chatelain

Diffusion models have emerged as highly effective techniques for inpainting, however, they remain constrained by slow sampling rates. While recent advances have enhanced generation quality, they have also increased sampling time, thereby limiting scalability in real-world applications. We investigate the generative sampling process of diffusion-based inpainting models and observe that these models make minimal use of the input condition during the initial sampling steps. As a result, the sampling trajectory deviates from the data manifold, requiring complex synchronization mechanisms to realign the generation process. To address this, we propose Time-aware Diffusion Paint (TD-Paint), a novel approach that adapts the diffusion process by modeling variable noise levels at the pixel level. This technique allows the model to efficiently use known pixel values from the start, guiding the generation process toward the target manifold. By embedding this information early in the diffusion process, TD-Paint significantly accelerates sampling without compromising image quality. Unlike conventional diffusion-based inpainting models, which require a dedicated architecture or an expensive generation loop, TD-Paint achieves faster sampling times without architectural modifications. Experimental results across three datasets show that TD-Paint outperforms state-of-the-art diffusion models while maintaining lower complexity.

Applications · Neuroscience, Cognitive Science

Diego García Cerdas, Christina Sartzetaki, Magnus Petersen, Gemma Roig, Pascal Mettes, Iris Groen

The human brain efficiently represents visual inputs through specialized neural populations that selectively respond to specific categories. Advancements in generative modeling have enabled data-driven discovery of neural selectivity using brain-optimized image synthesis. However, current methods independently generate one sample at a time, without enforcing structural constraints on the generations; thus, these individual images have no explicit point of comparison, making it hard to discern which image features drive neural response selectivity. To address this issue, we introduce Brain Activation Control Through Image Variation (BrainACTIV), a method for manipulating a reference image to enhance or decrease activity in a target cortical region using pretrained diffusion models. Starting from a reference image allows for fine-grained and reliable offline identification of optimal visuo-semantic properties, as well as producing controlled stimuli for novel neuroimaging studies. We show that our manipulations effectively modulate predicted fMRI responses and agree with hypothesized preferred categories in established regions of interest, while remaining structurally close to the reference image. Moreover, we demonstrate how our method accentuates differences between brain regions that are selective to the same category, and how it could be used to explore neural representation of brain regions with unknown selectivities. Hence, BrainACTIV holds the potential to formulate robust hypotheses about brain representation and to facilitate the production of naturalistic stimuli for neuroscientific experiments.