Progress in human behavior modeling involves understanding both implicit, early-stage perceptual behavior, such as human attention, and explicit, later-stage behavior, such as subjective preferences or likes. Yet most prior research has focused on modeling implicit and explicit human behavior in isolation; and often limited to a specific type of visual content. We propose UniAR -- a unified model of human attention and preference behavior across diverse visual content. UniAR leverages a multimodal transformer to predict subjective feedback, such as satisfaction or aesthetic quality, along with the underlying human attention or interaction heatmaps and viewing order. We train UniAR on diverse public datasets spanning natural images, webpages, and graphic designs, and achieve SOTA performance on multiple benchmarks across various image domains and behavior modeling tasks. Potential applications include providing instant feedback on the effectiveness of UIs/visual content, and enabling designers and content-creation models to optimize their creation for human-centric improvements.
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Miscellaneous Aspects of Machine Learning · Transfer, Multitask and Meta-learning
Pre-trained models produce strong generic representations that can be adapted via fine-tuning on specialised datasets. The learned weight difference relative to the pre-trained model, known as a task vector, characterises the direction and stride of fine-tuning that enables the model to capture these specialised representations. The significance of task vectors is such that simple arithmetic operations on them can be used to combine diverse representations from different domains. This paper builds on these properties of task vectors and aims to answer (1) whether components of task vectors, particularly parameter blocks, exhibit similar characteristics, and (2) how such blocks can be used to enhance knowledge composition and transfer. To this end, we introduce aTLAS, an algorithm that linearly combines parameter blocks with different learned coefficients, resulting in anisotropic scaling at the task vector level. We show that such linear combinations explicitly exploit the low intrinsic dimensionality of pre-trained models, with only a few coefficients being the learnable parameters. Furthermore, composition of parameter blocks enables modular learning that effectively leverages the already learned representations, thereby reducing the dependency on large amounts of data. We demonstrate the effectiveness of our method in task arithmetic, few-shot recognition and test-time adaptation, with supervised or unsupervised objectives. In particular, we show that (1) learned anisotropic scaling allows task vectors to be more disentangled, causing less interference in composition; (2) task vector composition excels with scarce or no labelled data and is less prone to domain shift, thus leading to better generalisability; (3) mixing the most informative parameter blocks across different task vectors prior to training can reduce the memory footprint and improve the flexibility of knowledge transfer. Moreover, we show the potential of aTLAS as a parameter-efficient fine-tuning method, particularly with less data, and demonstrate that it can be easily scaled up for higher performance.
Computer Vision
Monocular depth estimation (MDE) is fundamental for deriving 3D scene structures from 2D images. While state-of-the-art monocular relative depth estimation (MRDE) excels in estimating relative depths for in-the-wild images, current monocular metric depth estimation (MMDE) approaches still face challenges in handling unseen scenes. Since MMDE can be viewed as the composition of MRDE and metric scale recovery, we attribute this difficulty to scene dependency, where MMDE models rely on scenes observed during supervised training for predicting scene scales during inference. To address this issue, we propose to use humans as landmarks for distilling scene-independent metric scale priors from generative painting models. Our approach, Metric from Human (MfH), bridges from generalizable MRDE to zero-shot MMDE in a generate-and-estimate manner. Specifically, MfH generates humans on the input image with generative painting and estimates human dimensions with an off-the-shelf human mesh recovery (HMR) model. Based on MRDE predictions, it propagates the metric information from painted humans to the contexts, resulting in metric depth estimations for the original input. Through this annotation-free test-time adaptation, MfH achieves superior zero-shot performance in MMDE, demonstrating its strong generalization ability.
Causality
Intervention Target Estimation (ITE) is vital for both understanding and decision-making in complex systems, yet it remains underexplored. Current ITE methods are hampered by their inability to learn from distinct intervention instances collaboratively and to incorporate rich insights from labeled data, which leads to inefficiencies such as the need for re-estimation of intervention targets with minor data changes or alterations in causal graphs. In this paper, we propose DeepITE, an innovative deep learning framework designed around a variational graph autoencoder. DeepITE can concurrently learn from both unlabeled and labeled data with different intervention targets and causal graphs, harnessing correlated information in a self or semi-supervised manner. The model's inference capabilities allow for the immediate identification of intervention targets on unseen samples and novel causal graphs, circumventing the need for retraining. Our extensive testing confirms that DeepITE not only surpasses 13 baseline methods in the Recall@k metric but also demonstrates expeditious inference times, particularly on large graphs. Moreover, incorporating a modest fraction of labeled data (5-10\%) substantially enhances DeepITE's performance, further solidifying its practical applicability. Our source code is available at https://github.com/alipay/DeepITE.
Language · Knowledge
Current parameter-efficient fine-tuning (PEFT) methods build adapters widely agnostic of the context of downstream task to learn, or the context of important knowledge to maintain. As a result, there is often a performance gap compared to full-parameter fine-tuning, and meanwhile the fine-tuned model suffers from catastrophic forgetting of the pre-trained world knowledge. In this paper, we propose **CorDA**, a Context-oriented Decomposition Adaptation method that builds learnable **task-aware adapters** from weight decomposition oriented by the context of downstream task or the world knowledge to maintain. Concretely, we collect a few data samples, and perform singular value decomposition for each linear layer of a pre-trained LLM multiplied by the covariance matrix of the input activation using these samples. The inverse of the covariance matrix is multiplied with the decomposed components to reconstruct the original weights. By doing so, the context of the representative samples is captured through deciding the factorizing orientation. Our method enables two options, the **knowledge-preserved adaptation** and the **instruction-previewed adaptation**. For the former, we use question-answering samples to obtain the covariance matrices, and use the decomposed components with the smallest $r$ singular values to initialize a learnable adapter, with the others frozen such that the world knowledge is better preserved. For the latter, we use the instruction data from the fine-tuning task, such as math or coding, to orientate the decomposition and train the largest $r$ components that most correspond to the task to learn. We conduct extensive experiments on Math, Code, and Instruction Following tasks. Our knowledge-preserved adaptation not only achieves better performance than LoRA on fine-tuning tasks, but also mitigates the forgetting of world knowledge. Our instruction-previewed adaptation is able to further enhance the fine-tuning performance to be comparable with full fine-tuning, surpassing the state-of-the-art PEFT methods such as LoRA, DoRA, and PiSSA.
Robotics
We cast real-world humanoid control as a next token prediction problem, akin to predicting the next word in language. Our model is a causal transformer trained via autoregressive prediction of sensorimotor sequences. To account for the multi-modal nature of the data, we perform prediction in a modality-aligned way, and for each input token predict the next token from the same modality. This general formulation enables us to leverage data with missing modalities, such as videos without actions. We train our model on a dataset of sequences from a prior neural network policy, a model-based controller, motion capture, and YouTube videos of humans. We show that our model enables a real humanoid robot to walk in San Francisco zero-shot. Our model can transfer to the real world even when trained on only 27 hours of walking data, and can generalize to commands not seen during training. These findings suggest a promising path toward learning challenging real-world control tasks by generative modeling of sensorimotor sequences.
Reinforcement Learning · Everything Else
Learning from human preference data has emerged as the dominant paradigm for fine-tuning large language models (LLMs). The two most common families of techniques -- online reinforcement learning (RL) such as Proximal Policy Optimization (PPO) and offline contrastive methods such as Direct Preference Optimization (DPO) -- were positioned as equivalent in prior work due to the fact that both have to start from the same offline preference dataset. To further expand our theoretical understanding of the similarities and differences between online and offline techniques for preference fine-tuning, we conduct a rigorous analysis through the lens of *dataset coverage*, a concept that captures how the training data covers the test distribution and is widely used in RL. We prove that a global coverage condition is both necessary and sufficient for offline contrastive methods to converge to the optimal policy, but a weaker partial coverage condition suffices for online RL methods. This separation provides one explanation of why online RL methods can perform better than offline methods, especially when the offline preference data is not diverse enough. Finally, motivated by our preceding theoretical observations, we derive a hybrid preference optimization (HyPO) algorithm that uses offline data for contrastive-based preference optimization and online unlabeled data for KL regularization. Theoretically and empirically, we demonstrate that HyPO is more performant than its pure offline counterpart DPO, while still preserving its computation and memory efficiency.
Physical Models · Physics
Neural wave functions accomplished unprecedented accuracies in approximating the ground state of many-electron systems, though at a high computational cost. Recent works proposed amortizing the cost by learning generalized wave functions across different structures and compounds instead of solving each problem independently. Enforcing the permutation antisymmetry of electrons in such generalized neural wave functions remained challenging as existing methods require discrete orbital selection via non-learnable hand-crafted algorithms. This work tackles the problem by defining overparametrized, fully learnable neural wave functions suitable for generalization across molecules. We achieve this by relying on Pfaffians rather than Slater determinants. The Pfaffian allows us to enforce the antisymmetry on arbitrary electronic systems without any constraint on electronic spin configurations or molecular structure. Our empirical evaluation finds that a single neural Pfaffian calculates the ground state and ionization energies with chemical accuracy across various systems. On the TinyMol dataset, we outperform the `gold-standard' CCSD(T) CBS reference energies by 1.9m$E_h$ and reduce energy errors compared to previous generalized neural wave functions by up to an order of magnitude.
Physical Models · Physics
Neural wave functions accomplished unprecedented accuracies in approximating the ground state of many-electron systems, though at a high computational cost. Recent works proposed amortizing the cost by learning generalized wave functions across different structures and compounds instead of solving each problem independently. Enforcing the permutation antisymmetry of electrons in such generalized neural wave functions remained challenging as existing methods require discrete orbital selection via non-learnable hand-crafted algorithms. This work tackles the problem by defining overparametrized, fully learnable neural wave functions suitable for generalization across molecules. We achieve this by relying on Pfaffians rather than Slater determinants. The Pfaffian allows us to enforce the antisymmetry on arbitrary electronic systems without any constraint on electronic spin configurations or molecular structure. Our empirical evaluation finds that a single neural Pfaffian calculates the ground state and ionization energies with chemical accuracy across various systems. On the TinyMol dataset, we outperform the `gold-standard' CCSD(T) CBS reference energies by 1.9m$E_h$ and reduce energy errors compared to previous generalized neural wave functions by up to an order of magnitude.
Optimization
With the remarkable achievements of large language models (LLMs), the demand for fine-tuning and deploying LLMs in various downstream tasks has garnered widespread interest. Parameter-efficient fine-tuning techniques represented by LoRA and model quantization techniques represented by GPTQ and AWQ are of paramount significance. However, although these techniques have been widely adopted in single-task scenarios, research is scarce in multi-task scenarios. To be specific, we find that mainstream quantization methods would prevent the base LLM from being shared among tasks, so current LLM serving systems are infeasible to integrate LLM quantization with multiple LoRA adapters to achieve memory-efficient multi-task serving. Moreover, existing LLM serving systems lack support for dynamic task addition and overlook the workload differences among tasks, leading to inefficiencies in multi-task scenarios.This work proposes LoRA-Inlaid, an efficient multi-task LLM serving system. On the one hand, LoRA-Inlaid designs a flexible and efficient multi-task quantization algorithm (MLGPTQ) that facilitates the sharing of a single quantized model for multiple LoRA adapters, which significantly reduces the memory consumption for model deployment. Meanwhile, it supports adding LoRA adapters for new tasks on the fly, without sacrificing the stability of online services. On the other hand, LoRA-Inlaid develops a novel multi-task scheduling algorithm guided by output length prediction and grouping among different tasks, which effectively shrinks the memory consumption and avoids frequent switching of LoRA adapters. Empirical results verify that LoRA-Inlaid outperforms existing state-of-the-art LLM serving systems by up to 1.58 times in terms of throughput, 1.76 times in terms of average latency, 2 times in terms of job completion time, and 10 times in terms of SLO Attainment, while maintaining the same level of model quality.
Computer Vision · Stereo
High dynamic range (HDR) novel view synthesis (NVS) aims to create photorealistic images from novel viewpoints using HDR imaging techniques. The rendered HDR images capture a wider range of brightness levels containing more details of the scene than normal low dynamic range (LDR) images. Existing HDR NVS methods are mainly based on NeRF. They suffer from long training time and slow inference speed. In this paper, we propose a new framework, High Dynamic Range Gaussian Splatting (HDR-GS), which can efficiently render novel HDR views and reconstruct LDR images with a user input exposure time. Specifically, we design a Dual Dynamic Range (DDR) Gaussian point cloud model that uses spherical harmonics to fit HDR color and employs an MLP-based tone-mapper to render LDR color. The HDR and LDR colors are then fed into two Parallel Differentiable Rasterization (PDR) processes to reconstruct HDR and LDR views. To establish the data foundation for the research of 3D Gaussian splatting-based methods in HDR NVS, we recalibrate the camera parameters and compute the initial positions for Gaussian point clouds. Comprehensive experiments show that HDR-GS surpasses the state-of-the-art NeRF-based method by 3.84 and 1.91 dB on LDR and HDR NVS while enjoying 1000$\times$ inference speed and only costing 6.3\% training time. Code and data are released at https://github.com/caiyuanhao1998/HDR-GS
Deep Learning · Algorithms
In many machine learning tasks, data is inherently sequential. Most existing algorithms learn from sequential data in an auto-regressive manner, which predicts the next unseen data point based on the observed sequence, implicitly assuming the presence of an \emph{evolving pattern} embedded in the data that can be leveraged. However, identifying and assessing evolving patterns in learning tasks often relies on subjective judgments rooted in the prior knowledge of human experts, lacking a standardized quantitative measure. Furthermore, such measures enable us to determine the suitability of employing sequential models effectively and make informed decisions on the temporal order of time series data, and feature/data selection processes. To address this issue, we introduce the Evolving Rate (EvoRate), which quantitatively approximates the intensity of evolving patterns in the data with Mutual Information. Furthermore, in some temporal data with neural mutual information estimations, we only have snapshots at different timestamps, lacking correspondence, which hinders EvoRate estimation. To tackle this challenge, we propose EvoRate$_\mathcal{W}$, aiming to establish correspondence with optimal transport for estimating the first-order EvoRate. Experiments on synthetic and real-world datasets including images and tabular data validate the efficacy of our EvoRate.
Social Aspects
On User-Generated Content (UGC) platforms, recommendation algorithms significantly impact creators' motivation to produce content as they compete for algorithmically allocated user traffic. This phenomenon subtly shapes the volume and diversity of the content pool, which is crucial for the platform's sustainability. In this work, we demonstrate, both theoretically and empirically, that a purely relevance-driven policy with low exploration strength boosts short-term user satisfaction but undermines the long-term richness of the content pool. In contrast, a more aggressive exploration policy may slightly compromise user satisfaction but promote higher content creation volume. Our findings reveal a fundamental trade-off between immediate user satisfaction and overall content production on UGC platforms. Building on this finding, we propose an efficient optimization method to identify the optimal exploration strength, balancing user and creator engagement. Our model can serve as a pre-deployment audit tool for recommendation algorithms on UGC platforms, helping to align their immediate objectives with sustainable, long-term goals.
Time Series
Deep models have demonstrated remarkable performance in time series forecasting. However, due to the partially-observed nature of real-world applications, solely focusing on the target of interest, so-called endogenous variables, is usually insufficient to guarantee accurate forecasting. Notably, a system is often recorded into multiple variables, where the exogenous variables can provide valuable external information for endogenous variables. Thus, unlike well-established multivariate or univariate forecasting paradigms that either treat all the variables equally or ignore exogenous information, this paper focuses on a more practical setting: time series forecasting with exogenous variables. We propose a novel approach, TimeXer, to ingest external information to enhance the forecasting of endogenous variables. With deftly designed embedding layers, TimeXer empowers the canonical Transformer with the ability to reconcile endogenous and exogenous information, where patch-wise self-attention and variate-wise cross-attention are used simultaneously. Moreover, global endogenous tokens are learned to effectively bridge the causal information underlying exogenous series into endogenous temporal patches. Experimentally, TimeXer achieves consistent state-of-the-art performance on twelve real-world forecasting benchmarks and exhibits notable generality and scalability. Code is available at this repository: https://github.com/thuml/TimeXer.
Multimodal Models
*Do we fully leverage the potential of visual encoder in Multimodal Large Language Models (MLLMs)?* The recent outstanding performance of MLLMs in multimodal understanding has garnered broad attention from both academia and industry. In the current MLLM rat race, the focus seems to be predominantly on the linguistic side. We witness the rise of larger and higher-quality instruction datasets, as well as the involvement of larger-sized LLMs. Yet, scant attention has been directed towards the visual signals utilized by MLLMs, often assumed to be the final high-level features extracted by a frozen visual encoder. In this paper, we introduce the **Dense Connector** - a simple, effective, and plug-and-play vision-language connector that significantly enhances existing MLLMs by leveraging multi-layer visual features, with minimal additional computational overhead. Building on this, we also propose the Efficient Dense Connector, which achieves performance comparable to LLaVA-v1.5 with only 25% of the visual tokens. Furthermore, our model, trained solely on images, showcases remarkable zero-shot capabilities in video understanding as well. Experimental results across various vision encoders, image resolutions, training dataset scales, varying sizes of LLMs (2.7B→70B), and diverse architectures of MLLMs (e.g., LLaVA-v1.5, LLaVA-NeXT and Mini-Gemini) validate the versatility and scalability of our approach, achieving state-of-the-art performance across 19 image and video benchmarks. We hope that this work will provide valuable experience and serve as a basic module for future MLLM development. Code is available at https://github.com/HJYao00/DenseConnector.
Generative Models · Diffusion models
Despite recent advancements in high-fidelity human reconstruction techniques, the requirements for densely captured images or time-consuming per-instance optimization significantly hinder their applications in broader scenarios. To tackle these issues, we present **HumanSplat**, which predicts the 3D Gaussian Splatting properties of any human from a single input image in a generalizable manner.Specifically, HumanSplat comprises a 2D multi-view diffusion model and a latent reconstruction Transformer with human structure priors that adeptly integrate geometric priors and semantic features within a unified framework. A hierarchical loss that incorporates human semantic information is devised to achieve high-fidelity texture modeling and impose stronger constraints on the estimated multiple views. Comprehensive experiments on standard benchmarks and in-the-wild images demonstrate that HumanSplat surpasses existing state-of-the-art methods in achieving photorealistic novel-view synthesis. Project page: https://humansplat.github.io.
Physical Models
We introduce Poseidon, a foundation model for learning the solution operators of PDEs. It is based on a multiscale operator transformer, with time-conditioned layer norms that enable continuous-in-time evaluations. A novel training strategy leveraging the semi-group property of time-dependent PDEs to allow for significant scaling-up of the training data is also proposed. Poseidon is pretrained on a diverse, large scale dataset for the governing equations of fluid dynamics. It is then evaluated on a suite of 15 challenging downstream tasks that include a wide variety of PDE types and operators. We show that Poseidon exhibits excellent performance across the board by outperforming baselines significantly, both in terms of sample efficiency and accuracy. Poseidon also generalizes very well to new physics that is not seen during pretraining. Moreover, Poseidon scales with respect to model and data size, both for pretraining and for downstream tasks. Taken together, our results showcase the surprising ability of Poseidon to learn effective representations from a very small set of PDEs during pretraining in order to generalize well to unseen and unrelated PDEs downstream, demonstrating its potential as an effective, general purpose PDE foundation model. Finally, the Poseidon model as well as underlying pretraining and downstream datasets are open sourced, with code being available at https://github.com/camlab-ethz/poseidon and pretrained models and datasets at https://huggingface.co/camlab-ethz.
Robotics
A fundamental objective in robot manipulation is to enable models to comprehend visual scenes and execute actions. Although existing Vision-Language-Action (VLA) models for robots can handle a range of basic tasks, they still face challenges in two areas: (1) insufficient reasoning ability to tackle complex tasks, and (2) high computational costs for VLA model fine-tuning and inference. The recently proposed state space model (SSM) known as Mamba demonstrates promising capabilities in non-trivial sequence modeling with linear inference complexity. Inspired by this, we introduce RoboMamba, an end-to-end robotic VLA model that leverages Mamba to deliver both robotic reasoning and action capabilities, while maintaining efficient fine-tuning and inference. Specifically, we first integrate the vision encoder with Mamba, aligning visual tokens with language embedding through co-training, empowering our model with visual common sense and robotic-related reasoning. To further equip RoboMamba with SE(3) pose prediction abilities, we explore an efficient fine-tuning strategy with a simple policy head. We find that once RoboMamba possesses sufficient reasoning capability, it can acquire manipulation skills with minimal fine-tuning parameters (0.1\% of the model) and time. In experiments, RoboMamba demonstrates outstanding reasoning capabilities on general and robotic evaluation benchmarks. Meanwhile, our model showcases impressive pose prediction results in both simulation and real-world experiments, achieving inference speeds 3 times faster than existing VLA models.
Applications
Recommending out-of-vocabulary (OOV) items is a challenging problem since the in-vocabulary (IV) items have well-trained behavioral embeddings but the OOV items only have content features. Current OOV recommendation models often generate 'makeshift' embeddings for OOV items from content features and then jointly recommend with the `makeshift' OOV item embeddings and the behavioral IV item embeddings. However, merely using the 'makeshift' embedding will result in suboptimal recommendation performance due to the substantial gap between the content feature and the behavioral embeddings. To bridge the gap, we propose a novel **User Sequence IMagination (USIM)** fine-tuning framework, which first imagines the user sequences and then refines the generated OOV embeddings with the user behavioral embeddings. Specifically, we frame the user sequence imagination as a reinforcement learning problem and develop a recommendation-focused reward function to evaluate to what extent a user can help recommend the OOV items. Besides, we propose an embedding-driven transition function to model the embedding transition after imaging a user. USIM has been deployed on a prominent e-commerce platform for months, offering recommendations for millions of OOV items and billions of users. Extensive experiments demonstrate that USIM outperforms traditional generative models in OOV item recommendation performance across traditional collaborative filtering and GNN-based collaborative filtering models.
Language
Continual Pre-Training (CPT) on Large Language Models (LLMs) has been widely used to expand the model’s fundamental understanding of specific downstream domains (e.g., math and code). For the CPT on domain-specific LLMs, one important question is how to choose the optimal mixture ratio between the general-corpus (e.g., Dolma, Slim-pajama) and the downstream domain-corpus. Existing methods usually adopt laborious human efforts by grid-searching on a set of mixture ratios, which require high GPU training consumption costs. Besides, we cannot guarantee the selected ratio is optimal for the specific domain. To address the limitations of existing methods, inspired by the Scaling Law for performance prediction, we propose to investigate the Scaling Law of the Domain-specific Continual Pre-Training (D-CPT Law) to decide the optimal mixture ratio with acceptable training costs for LLMs of different sizes. Specifically, by fitting the D-CPT Law, we can easily predict the general and downstream performance of arbitrary mixture ratios, model sizes, and dataset sizes using small-scale training costs on limited experiments. Moreover, we also extend our standard D-CPT Law on cross-domain settings and propose the Cross-Domain D-CPT Law to predict the D-CPT law of target domains, where very small training costs (about 1\% of the normal training costs) are needed for the target domains. Comprehensive experimental results on six downstream domains demonstrate the effectiveness and generalizability of our proposed D-CPT Law and Cross-Domain D-CPT Law.